content stringlengths 5 1.05M |
|---|
local unicode = require("unicode")
local shell = require("shell")
local args, options = shell.parse(...)
local bytes = 0
local chars = 0
local words = 0
local lines = 0
local word = false
while true do
local data = io.read(1)
if not data then break end
if io.input().remaining() > 0 then
data = da... |
#!/usr/bin/env lua
local exec = require "tek.lib.exec"
local PI = math.pi
local PI2 = PI*2
local SIN = math.sin
local s1 = 0
local s2 = 0
local x1 = 0
local x2 = 0
while true do
local n = 256
x1 = s1
x2 = s2
for cx = 0, n-1 do
local y = ((x1 % 2) - 1 + SIN(x2) * 0.5) / 4 + 0.5
y = y * 0x10000
io.stdout... |
Class = require 'hump.class'
require 'entities/powerup'
require 'bigballmode'
local BIGBALLPOWERUP_IMG = love.graphics.newImage("resources/graphics/bigballpowerup.png")
local BIGBALLPOWERUP_QUAD = love.graphics.newQuad(0, 0, 32, 32, 32, 32)
BigBallPowerUp = Class{
__includes = PowerUp,
init = function(self, ... |
slot0 = class("GuessForkGameView", import("..BaseMiniGameView"))
slot1 = {
100,
50
}
slot2 = {
10
}
slot3 = {
20
}
slot4 = {
3,
3,
3,
4,
4,
4,
5,
5,
5,
6,
6,
6,
7,
7,
7,
8,
8,
8,
8,
9,
9,
9,
9,
9,
10,
10,
10,
10,
10,
10,
11,
11,
11,
11,
11,
12
}
slot5 = {
1000,
200
}
slot6 = 10... |
--[[ MIT License
Copyright (c) 2021 Christophe MICHEL
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, pub... |
local Util = {}
function Util.lerp(a, b, amount)
return a + (b - a) * amount
end
function Util.gridToScreen(x, y)
local sx = (x - 1) * 64
local sy = (y - 1) * 64
return sx, sy, 64, 64
end
function Util.gridToScreenTile(x, y)
local sx = (x - 1) * 64 + 4
local sy = (y - 1) * 64 + 4
return sx, sy, 56, 56
end
... |
-- @Author: detailyang
-- @Date: 2016-10-10 15:45:33
-- @Last Modified by: detailyang
-- @Last Modified time: 2017-02-19 13:29:41
-- https://www.w3.org/TR/cors/
local re_match = ngx.re.match
local _M = { _VERSION = '0.2.1.5'}
local Origin = 'Origin'
local AccessControlAllowOrigin = 'Access-Control-Allow-Origin'... |
local u = require 'utilities'
require('lspsaga').init_lsp_saga()
-- lsp provider to find the cursor word definition and reference
u.map('n', 'gh', '<cmd>lua require(\'lspsaga.provider\').lsp_finder()<cr>', {noremap = true, silent = true})
-- code action
u.map('n', '<leader>ca', '<cmd>lua require(\'lspsaga.codeaction... |
local ESX = exports['es_extended']:getSharedObject()
function getPlayerFromId(source)
local steamid = false
local license = false
local discord = false
local xbl = false
local liveid = false
local ip = false
for k,v in pairs(GetPlayerIdentifiers(source))do
if s... |
--[[
]]--
module("luci.controller.app.vendor", package.seeall)
function index()
local page = node("app", "vendor")
page.target = firstchild()
page.title = _("")
page.order = 10
page.sysauth = "admin"
page.sysauth_authenticator = "jsonauth"
page.index = true
entry({"app"}, firstchild(), _(""), 700)
e... |
vim.g["bujo#todo_file_path"] = tostring(os.getenv("HOME")) .. "/.cache/bujo"
vim.g["bujo#window_width"] = 100
|
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "0.16.1",
orientation = "orthogonal",
renderorder = "right-down",
width = 20,
height = 6,
tilewidth = 32,
tileheight = 32,
nextobjectid = 2,
properties = {},
tilesets = {},
layers = {
{
type = "tilelayer",
name = "Til... |
//________________________________
//
// NS2 CustomEntitesMod
// Made by JimWest 2013
//
//________________________________
Script.Load("lua/ScriptActor.lua")
Script.Load("lua/Mixins/ModelMixin.lua")
Script.Load("lua/ExtraEntitiesMod/LogicMixin.lua")
Script.Load("lua/TeamMixin.lua")
Script.Load("lua/ExtraEntitie... |
MenuScene = Scene:extend()
function MenuScene:onEnter()
Scene.setScene(main)
end
|
return { }
--[[
{
Name = 'Recipe: Enhance I',
Type = 'CraftingRecipe',
Rarity = 'Common',
MUID = '8FF69EDBD803461C:CRAFT_Enhance1',
RecipeBookPage = '1',
Method = 'PrimaryItemEnhance',
YieldItemName = '',
IngredientAmount1 = '50',
IngredientName1 = 'Shards',
Ingred... |
local Bilinear, parent = torch.class('nn.Bilinear', 'nn.Module')
local function isint(x) return type(x) == 'number' and x == math.floor(x) end
function Bilinear:__assertInput(input)
assert(input and type(input) == 'table' and #input == 2,
'input should be a table containing two data Tensors')
assert(input[... |
--- Entity lifespan.
--
-- @setting zombie.lifetime
-- @settype int
-- @default 300 (5 minutes)
cmer_zombie.lifetime = tonumber(core.settings:get("zombie.lifetime")) or 300
--- Spawn rate frequency.
--
--
-- @setting zombie.spawn_interval
-- @settype int
-- @default 36
-- @see [ABM definition](http://minetest.... |
local function try_staple(itemstack, placer, pointed)
if pointed.type ~= "node" then
return
end
if pointed.above.y - pointed.under.y ~= 0 then
return
end
-- Node under must be a tree
local node_under = minetest.get_node(pointed.under)
local def_under = minetest.registered_nodes[node_under.name] or {}
if no... |
villageSivarraPhase4ConvoTemplate = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "villageSivarraPhase4ConvoHandler",
screens = {}
}
intro_not_eligible = ConvoScreen:new {
id = "intro_not_eligible",
leftDialog = "@conversation/fs_combat_healing_quest:s_48b1807b", -- "What?... |
-- Config for Travis CI cmdline client
-- https://github.com/travis-ci/travis.rb
-- created on top of external debian chroot, prepared by debian-setup.cfg.lua
-- using debian-sandbox.cfg.lua config file as base
-- do not forget to install ruby and ruby-dev packages inside sandbox chroot
defaults.recalculate_orig=defa... |
local cld_cmd_util = {}
cld_cmd_util.table_sep = " "
function cld_cmd_util.display_table(o)
headers = o.headers
table_data = o.data
column_widths = o.column_widths
fmtspecs = {}
if column_widths ~= nil then
for k, v in pairs(column_widths) do
fmtspecs[k] = "%-" .. (v + 1) .. ... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/smartdevicelink/sdl_core/issues/2129
---------------------------------------------------------------------------------------------------
-- Description:
-- In case:
-- 1) Mobile app is activa... |
-- effect_id :: string: The effect_id specified in the trigger effect.
-- surface_index :: uint: The surface the effect happened on.
-- source_position :: Position (optional)
-- source_entity :: LuaEntity (optional)
-- target_position :: Position (optional)
-- target_entity :: LuaEntity (optional)
local function effec... |
object_static_worldbuilding_furniture_frn_vet_couch_section_lg = object_static_worldbuilding_furniture_shared_frn_vet_couch_section_lg:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_furniture_frn_vet_couch_section_lg, "object/static/worldbuilding/furniture/frn_vet_couch_section_lg.iff")
|
--[[
***********************************************************************
Project owner: RageQuit community
Project name: GTW-RPG
Developers: Mr_Moose
Source code: https://github.com/404rq/GTW-RPG/
Bugtracker: https://discuss.404rq.com/t/issues
Suggestions: https://discuss.404rq.com/t/development
... |
require('lsp_signature').setup({
handler_opts = {
border = 'none',
},
-- floating_window_above_cur_line = true,
hint_prefix = ' ',
zindex = 50,
})
|
object_building_player_construction_construction_player_diner = object_building_player_construction_shared_construction_player_diner:new {
}
ObjectTemplates:addTemplate(object_building_player_construction_construction_player_diner, "object/building/player/construction/construction_player_diner.iff")
|
---@class GridCollisionClass @enum
GridCollisionClass = {}
---
--- 0
GridCollisionClass.COLLISION_NONE = 0
---
--- 1
GridCollisionClass.COLLISION_PIT = 1
---
--- 2
GridCollisionClass.COLLISION_OBJECT = 2
---
--- 3
GridCollisionClass.COLLISION_SOLID = 3
---
--- 4
GridCollisionClass.COLLISION_WALL = 4
---
--- 5
GridColl... |
workspace "Akame"
architecture "x64"
startproject "imGui"
configurations
{
"Debug",
"Release"
}
ComDir={}
ComDir["AkameCore"]="%{wks.location}/AkameCore/"
IncludeDir={}
IncludeDir["vendor"]="%{wks.location}/AkameCore/vendor"
IncludeDir["glad"]="%{IncludeDir.vendor}/glad-akame-"
Inc... |
-- Copyright (C) Yichun Zhang (agentzh)
local ffi = require "ffi"
local base = require "resty.core.base"
local C = ffi.C
local ffi_string = ffi.string
local ngx = ngx
local type = type
local error = error
local tostring = tostring
local get_string_buf = base.get_string_buf
local subsystem = ngx.config.subsystem
l... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.Base = "base_anim"
ENT.PrintName = ""
ENT.Author = ""
ENT.AutomaticFrameAdvance = true
ENT.Spawnable = false
ENT.AdminSpawnable = false
function ENT:Initialize()
self:SetSolid(SOLID_NONE)
self:SetNotSolid(true)
self:DrawShadow(false)
self:SetMoveType(MOVETYPE_NO... |
-----------------------------------
-- Area: Western Altepa Desert
-- Mob: Western Sphinx
-----------------------------------
local ID = require("scripts/zones/Western_Altepa_Desert/IDs")
require("scripts/globals/missions")
require("scripts/globals/status")
-----------------------------------
function onMobInitialize... |
Global( "PlayerHP", {} )
function PlayerHP:Init(anID)
self.playerID = anID
self.unitParams = {}
self.objParams = {}
self.shield = 0
self.hp = 0
self.lastShield = -1
self.lastHP = -1
--PlayerWounds.lua не достаточно, тк EVENT_UNIT_WOUNDS_COMPLEXITY_CHANGED не приходит на руническое проклятье и тд
self.woundsC... |
--[[
Copyright 2012 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
local container = 'backpack' --write your main bp's name
local InboxFull = true -- don't touch
local BpsCount = 6 -- amount of your stacked bps, these have to be stacked properly and without any items inside
local CurItems = 0 -- don't touch
local BpFull = false -- don't touch
local Logout = false -- I have set d... |
local ipairs = ipairs
local tab_insert = table.insert
local tab_new = require('resty.core.base').new_tab
local balancer = require('apicast.balancer')
local UpstreamSelector = require('upstream_selector')
local Request = require('request')
local Rule = require('rule')
local _M = require('apicast.policy').new('Routing ... |
if not _G.THREATLIB_LOAD_MODULES then return end -- only load if LibThreatClassic2.lua allows it
if not LibStub then return end
local ThreatLib, MINOR = LibStub("LibThreatClassic2", true)
if not ThreatLib then return end
local BROODLORD_LASHLAYER_ID = 12017
local KNOCK_AWAY_ID = 18670
ThreatLib:GetModule("NPC... |
--[[
--==Contributers==--
- Rami Sabbagh (RamiLego4Game)
]]
--TREE-2 Events System
local reg = {} --The list of registered events
local e = {} --The events system
--- Register a new function to be called at a specific event.
--P <name> (String): The name of the event.
--P <func> (Function): The function to register... |
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
dofile(modpath.."/netherman.lua")
--dofile(modpath.."/dragon.lua") |
-- Copyright (c) 2010-2011 by Robert G. Jakabosky <bobby@neoawareness.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-... |
local K, C, L, _ = unpack(select(2, ...))
if C["chat"].enable ~= true or C["chat"].damage_meter_spam ~= true then return end
local ipairs = ipairs
local match = string.match
local time = time
local strsplit = strsplit
local UIParent = UIParent
-- Merge damage meter spam(SpamageMeters by Wrug and Cybey)
local firstLi... |
function numzero(s, c, z)
if c == 0 then
return (z == 0) and 1 or 0
elseif #s < c or z + c * s[1] > 0 or z + c * s[#s] < 0 then
return 0
end
local t = {}
for i = 1, #s-1 do t[#t+1] = s[i+1] end
return numzero(t, c-1, z + s[1]) + numzero(t, c, z)
end
for line in io.lines(arg[1]) do
local s = {}
... |
slot0 = class("WorldBossListPage", import("....base.BaseSubView"))
slot0.Listeners = {
onRankListUpdated = "OnRankListUpdated",
onCacheBossUpdated = "OnCacheBossUpdated"
}
slot1 = {
[970701] = {
411,
777
},
[970702] = {
411,
574
},
[970201] = {
296,
610,
0.95,
0.95
},
[970703] = {
1424,
126... |
function EFFECT:Init( data )
--print("bourne bourne bourne yes ur gonna bourne")
self.PartName = "flamethrower"
self.StartPacket = data:GetStart()
self.EntityV = data:GetEntity()
self.Attachment = data:GetAttachment()
if self.Attachment and IsValid(self.EntityV) then
local owner = Entity(math.Round(self... |
local packer = require("packer")
packer.use({
"akinsho/nvim-bufferline.lua",
requires = "kyazdani42/nvim-web-devicons",
config = function()
require("bufferline").setup({
options = {
diagnostics = "nvim_lsp",
offsets = { { filetype = "NvimTree", text = "File Explorer", text_align = "left" } },
},
})... |
--ロイヤル・ストレート・スラッシャー
--Script by mercury233
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,25652259,64788463,90876561)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE... |
--Bans module for ULX GUI -- by Stickly Man!
--Manages banned users and shows ban details
xgui.prepareDataType( "bans" )
xgui.prepareDataType( "sbans" )
local xbans = xlib.makepanel{ parent=xgui.null }
xbans.isPopulating = 0
xbans.showperma = xlib.makecheckbox{ x=445, y=10, value=1, label="Show Permabans", pa... |
local TableUtil = {}
function TableUtil.clone(tbl)
local clone = {}
for key, value in pairs(tbl) do
if typeof(value) == "table" then
clone[key] = TableUtil.clone(value)
else
clone[key] = value
end
end
return clone
end
return TableUtil |
----------------------------
-- Author: M. Utku Altinkaya
-- utkualtinkaya@gmail.com
----------------------------
--Base class for all scenes
Scene = {}
function Scene:init()
end
function Scene:draw()
end
function Scene:update(dt)
end
function Scene:keypressed( key, unicode )
end
function Scene:keyreleased( key, unic... |
--[[
alert.lua
a finish effect that displays the cooldown at the center of the screen
--]]
local Addon = _G[...]
local L = _G.OMNICC_LOCALS
local Frame = CreateFrame("Frame", nil, UIParent)
Frame:SetPoint("CENTER")
Frame:SetSize(50, 50)
Frame:SetAlpha(0)
Frame:Hide()
local Icon = Frame:CreateTexture()
Icon:SetAllP... |
project "FractalPlayer"
configurations { "Debug", "Release" }
dependson { "FractalEngine" }
kind "ConsoleApp"
architecture "x64"
language "C++"
cppdialect "C++17"
characterset ("MBCS")
-- Set Directories
targetdir (flBinPath)
debugdir (flBinPath)
objdir (flBuildsPath .. "/output/%{cfg.platfo... |
-- SkyBlock plugin for cuberite.
-- Before starting the server, you need to add a (configurable world name in Config.ini)
-- world in the settings.ini under the section [Worlds]
-- Example: World=skyblock
PLUGIN = nil
ISLAND_NUMBER = nil -- Gets increased, before a new island is created
ISLAND_DISTANCE = nil -- Distan... |
-- ProtectionAreas.lua
-- Defines the main plugin entrypoint, as well as some utility functions
--- Prefix for all messages logged to the server console
PluginPrefix = "ProtectionAreas: ";
--- Bounds for the area loading. Areas less this far in any direction from the player will be loaded into cPlayerAreas
g_Are... |
function onCreate()
setProperty('cameraSpeed', 1.8);
makeLuaSprite('sky', 'SonicP2/sky', -414, -440.8);
setScrollFactor('sky', 1, 1);
scaleObject('sky', 1.4, 1.4);
makeLuaSprite('backtrees', 'SonicP2/backtrees', -290.55, -298.3);
setScrollFactor('backtrees', 1.1, 1);
scaleObject('backtrees', 1.2, 1.... |
require "./scripts/libcowgol"
local args = {...}
local infilename = args[2]
local outfilename = args[3]
local midcodes = loadmidcodes(infilename)
local hfp = io.open(outfilename, "w")
local function title(s)
return s:sub(1, 1):upper()..s:sub(2):lower()
end
-- Midcode names.
local first = true
for m, t in pairs(m... |
return PlaceObj("ModDef", {
"title", "Rogue Rocket (Philip DeFranco) (Logo)",
"version", 1,
"version_major", 0,
"version_minor", 1,
"image", "Preview.png",
"id", "ChoGGi_Logos_RogueRocket",
"steam_id", "1739995106",
"author", "BrowncoatTrekky & ChoGGi",
"lua_revision", 1001569,
"TagColonyLogos", true,
"code... |
local skynet = require "skynet"
local sharedata = require "sharedata"
local data_pool = {}
local query_queue = {}
local function query_sharedata(name)
if data_pool[name] then return data_pool[name] end
if not query_queue[name] then
query_queue[name] = {}
data_pool[name] = sharedata.query(name)
local tmp_queue... |
--- @class Logger
--- @field defaultLogLevel LogLevel
local Logger
--- returns the global log history
--- @return LoggerLogEntry[]
function Logger.history()end
--- sets or gets the global log history size
--- @param size number|nil @desired number of log entries to keep in the history; if omitted, will return the cur... |
local lsp = vim.lsp
local format = {}
local function nvim_create_augroup(group_name, definitions)
vim.api.nvim_command("augroup " .. group_name)
vim.api.nvim_command("autocmd!")
for _, def in ipairs(definitions) do
local command = table.concat(vim.tbl_flatten({ "autocmd", def }), " ")
vim.api.nvim_command(comma... |
local tango = require 'tango'
local client_backend = "socket"
local config = { address = os.getenv("TANGO_SERVER") or "localhost" }
local connect = tango.client[client_backend].connect
local client, android
if config.address == "localhost" then
os.execute("adb forward tcp:12345 tcp:12345")
end
describe("#BasicTest... |
return ccompile{"main.c"}; |
local p = require 'pretty-print-ffi'.prettyPrint
local loop = require 'uv-ffi'
require 'safe-coro'(function ()
local timer = loop:newTimer()
p("About to sleep", timer)
timer:sleep(1000)
p("Done sleeping!", timer)
timer:close()
end)
loop:run('default') |
--憶念の相剣
--
--Script by KillerDJSH
function c101107067.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101107067,0))
e2:SetCategory(... |
vim.o.termguicolors = true
require('common.utils')
require('config.settings')
-- File auto commands
require('config.files')
require('config.mapping')
require('config.theme')
require('config.abbrev')
-- Everything else we want to use fennel for
-- Note: this runs AFTER fennel plugin configuration
require('config.fennel'... |
-- premake5.lua
function AddWXWidgetStaticLibrary(libpath)
wxwidgetOption = "lib"
--links { "comctl32.lib" } -- necessary for WXWIDGET
--links { "rpcrt4.lib" } -- necessary for WXWIDGET
--defines { "UNICODE" } -- necessary for WXWIDGET
--defines { "_UNICODE" } -- necessary for WXWIDGET
includedirs{
libpath ... |
local VariantSource = {}
VariantSource.__index = VariantSource
function VariantSource.For(baseName, count, extension)
local varSrc = {
Variants = {}
}
for i = 1, count do
table.insert(varSrc.Variants, MultiSource.For(baseName .. string.format("%02d", i) .. extension))
end
return setmetatable(varSrc, Varian... |
AelsKoSGUI = AelsKoS:NewModule("GUI");
local mainWindow
local scrollFrame
local scrollBar
local contentFrame
local scrollItems = {
count = 0
}
local killData
local activeSortMode = ""
local sortFlag = true
function AelsKoSGUI:toggle()
if mainWindow == nil or not mainWindow:IsShown() then
self:show()
else
... |
local Module = nn.Module
-- You can use this to manually forget past memories in AbstractRecurrent instances
function Module:forget()
if self.modules then
for i,module in ipairs(self.modules) do
module:forget()
end
end
return self
end
-- Used by nn.Sequencers
function Module:remember(rem... |
-- moneytweakdata.lua - MoneyTweakData:init, fixes infinite money loss at the results/exp screen.
-- Must be in this seperate hook as the main init function is called on the loading of the tweak_data lua file, so this hook will be added after the main call of it has already taken place
-- This method prevents issues wi... |
function hsvToRgb(h, s, v) -- from https://love2d.org/wiki/HSV_color
if s <= 0 then return v,v,v end
h, s, v = h/256*6, s/255, v/255
local c = v*s
local x = (1-math.abs((h%2)-1))*c
local m,r,g,b = (v-c), 0,0,0
if h < 1 then r,g,b = c,x,0
elseif h < 2 then r,g,b = x,c,0
elseif... |
local types = {}
for _, key in ipairs(KEYS) do
table.insert(types, redis.call('type', key))
end
return types |
--[[ TEMPLATE CHECKS
=============== ]]
check_parent = function (n, parent_type)
it("appears as part of a " .. parent_type, function()
expect(n:appears_as_child_of_type(parent_type)).should_be(true)
end)
end
is_a_lone_feature = function (n)
it("appears as a root node", function()
expect(n:appears... |
-- Default Fight AI
fight_ai_name = "Default AI"
fight_ai_monster_family = "*"
fight_ai_monster_name = "*"
function execute()
local data = teal_fight_data
local character = data.character
character:MoveAndAttack()
character:TakeCover()
end
|
--
-- User: maks
-- Date: 2019-02-14
-- Time: 13:16
--
local planeRenderInfo = {
mesh = "models/plane.obj",
material = Game.makeMaterial {
diffuse = "textures/land.jpg",
specularColor = {0.05, 0.08, 0.05},
shininess = 10
}
}
local scenery = {
{
Name = "camera",
... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/smartdevicelink/sdl_core/issues/2129
---------------------------------------------------------------------------------------------------
-- Description:
-- In case:
-- 1) There is a mobile ap... |
--Copyright (c) 2013, Byrthnoth
--All rights reserved.
--Redistribution and use in source and binary forms, with or without
--modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of conditions and t... |
do singleton "BasicSingle"
{
message = "",
}
accessor "Message->message"
function Initialize( self )
end
end |
local pkg = require 'aula.core.package'
local M = {}
function M.init()
pkg.add('tpope/vim-surround')
end
return M
|
--[[
Copyright 2014 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agr... |
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
local steps = tonumber(param)
if not steps then
return false
end
local position = player:getPosition()
position:getNextPosition(player:getDirection(), steps)
position = player:getClosestFreePosition(position, f... |
local json = require("dkjson")
local socket = require("socket")
socket.unix = require("socket.unix")
local SOCK_PATH = "/var/run/yggdrasil.sock"
local control = {}
function control:request(command, args)
if args == nil then args = {} end
args["request"] = command
local data = json.encode(args)
local c = assert(... |
include("shared.lua")
function ENT:Draw()
self:DrawModel()
end
net.Receive("OpenBarricadeMenu", function()
local ent = net.ReadEntity()
local player = net.ReadEntity()
local entName = ent:GetClass()
local entHealth = net.ReadInt(11)
local playerBalance = player:GetNWInt("playerMoney")
local upgra... |
Colors = {}
function Colors:load()
self.buttonScale = 0.1 * utils.vh -- 0.5
local paddingScale = 1
if utils.isMobile then
self.buttonScale = 0.6 * self.buttonScale
paddingScale = 0.6
end
local ButtonImage = love.graphics.newImage("assets/color.png")
local ButtonWidth = ButtonI... |
-- @brief Builds deck layout from table data.
-- @brief The function which builds deck layout from table data.
-- @param data The table data.
-- @return The deck layout.
function deckLayoutBuilder(data)
-- validate
if not data.components then
error('Deck layout without components')
end
-... |
Class = require("pl.class")
Script = require("speedwalking.script")
Types = require("pl.types")
Class.Avalon_Walhalla_Zugang_Raus(Script)
function Avalon_Walhalla_Zugang_Raus:setup()
world.AddTriggerEx("avalon_walhalla_teich_ankunft_langsam",
"*Toll. Du haettest eigentlich mehr von den ... |
local cmd = vim.cmd
local fn = vim.fn
cmd(
[[
call wilder#setup({'modes': [':', '/', '?']})
call wilder#set_option('use_python_remote_plugin', 0)
call wilder#set_option('pipeline', [ wilder#branch( wilder#cmdline_pipeline({ 'use_python': 0, 'fuzzy': 1, 'fuzzy_filter': wilder#lua_fzy_filter(), }), wilder#vim_search_p... |
--------------------------------------------------------------------------------
local class = require "lib.middleclass"
--------------------------------------------------------------------------------
local GenericInput = class("GenericInput")
function GenericInput:initialize(parent, left, top, width, options)
sel... |
local BaseClass = include('sh_actor_base.lua')
local slib = slib
local bgNPC = bgNPC
local table = table
local math = math
local SERVER = SERVER
local setmetatable = setmetatable
--
BGN_ACTOR = {}
function BGN_ACTOR:Instance(npc, npc_type, custom_uid, not_sync_actor_on_client, not_auto_added_to_list)
local npc_data =... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
print('[^bitch-silahkutusu^0] - Baslatildi!')
ESX.RegisterUsableItem("silahkutusu", function(source)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerClientEvent('bitchdev:silahkutusuac', source)
TriggerClientEvent('... |
if !DOME_ENT then
DOME_ENT = {}
end
local BlockData = {}
BlockData.__index = BlockData
function BlockData:GetShapeMode()
return self.Shape.Type
end
function BlockData:GetPreventMode()
return self.preventMode
end
function BlockData:SetSphere(radius)
if not isnumber(radius) then return end
self.Shape.Radius =... |
-- telescope.nvim
-- https://github.com/nvim-telescope/telescope.nvim
vim.cmd 'packadd telescope.nvim'
vim.cmd 'packadd telescope-symbols.nvim'
vim.cmd 'packadd telescope-z.nvim'
local telescope = require 'telescope'
local actions = require 'telescope.actions'
local previewers = require 'telescope.previewers'
telesco... |
local style = utaha.styleCollection
style
:addFont("font.normal", "res/fonts/wqy-zenhei.ttf", 20)
:addFont("font.small", "res/fonts/wqy-zenhei.ttf", 12)
:addFont("font.big", "res/fonts/wqy-zenhei.ttf", 20)
style
:setFont("test.font", "font.normal")
:setColor("test.3", 0xff010200)
:setSize("tes... |
local ADDON_NAME, namespace = ...
local L = namespace.L
local addonName = "ArkInventory"
local ArkInventoryMixin = {}
function ArkInventoryMixin:GetName()
return addonName
end
function ArkInventoryMixin:Init()
hooksecurefunc(ArkInventory.API, "ItemFrameUpdated", function(...) self:OnFrameItemUpdate(...) end)
en... |
local tw, th = wm.getSize()
local w, h = term.getSize()
local recent = {}
local pinned = {}
local util = require("/lib/util")
local textbox = require("/lib/textbox")
local scroll = require("/lib/scrollwindow")
local draw = require("/lib/draw")
local file = util.loadModule("file")
local theme = _G.wm.getTheme()
loca... |
name 'Lua Connection'
author 'Gaada'
description 'Gade Lua Connection'
fx_version 'adamant'
game 'gta5'
server_scripts {
'server.lua',
}
|
local cmd = vim.cmd
local fn = vim.fn
local defaults = {
comment_italics = true,
}
local M = {
Color = require('colorbuddy.init').Color,
colors = require('colorbuddy.init').colors,
Group = require('colorbuddy.init').Group,
groups = require('colorbuddy.init').groups,
styles = require('colorbudd... |
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local Stack = { }
function Stack:new()
local s = {}
setmetatable(s, self)
self.__index = self
return s
end
function Stack:push(value)
self[#self + 1]... |
local json = require("snaker.utils.json")
local _M = {}
function _M:init()
local req = {
params = {},
body = {}
}
local request_method = ngx.var.request_method
local request_args , request_body
if "POST" == request_method then
ngx.req.read_body()
request_args = ng... |
require 'kbd'
stead.module_init(function()
hook_keys('1','2','3','4','5','6','7','8','9','0');
end)
game.kbd = stead.hook(game.kbd, function(f, s, down, key, ...)
if down and key >= '0' and key <= '9' then
if isDialog(stead.here()) then
if key == '0' then key = '10' end
local p = stead.here():srch(key);
... |
local oil = require "oil"
local oo = require "oil.oo"
local assert = require "oil.assert"
local UnorderedArraySet = require "loop.collection.UnorderedArraySet"
local ProxyPushConsumer = require "oil.corba.services.event.ProxyPushConsumer"
module("oil.corba.services.event.Supplie... |
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