content stringlengths 5 1.05M |
|---|
local screenW, screenH = guiGetScreenSize()
GTmodelsviewer = {
gridlist = {},
window = {},
button = {},
label = {}
}
GTmodelsviewer.window[1] = guiCreateWindow(10, (screenH - 421) / 2, 326, 421, "Real Estate - Property Viewer", false)
guiWindowSetSizable(GTmodelsviewer.window[1], false)
guiSetVisible(... |
local AliasesModif = {}
local colors = require "colors"
local sides = require "sides"
local dmp = require "dump"
local aliasNode = require "AliasNode"
local client
local name
function AliasesModif:set(aname)
client = self; name = aname
end
local tree
local containerHEAD, containerCRUD, containerButtons
local nameF... |
--------------------------------------------------------------------------------
-- Handler.......... : onApplicationWillQuit
-- Author........... :
-- Description...... :
--------------------------------------------------------------------------------
-------------------------------------------------------------... |
local util = require "util"
local create_configuration = require "create_configuration"
local create_tasks = require "create_tasks"
local create_environment = require "create_environment"
local args = { ... }
local fs_normalise = util.fs_normalise
local shared_print = util.shared_print
local run_with_stacktrace = ut... |
local toolbar = require"hs.webview.toolbar"
local console = require"hs.console"
local image = require"hs.image"
local fnutils = require"hs.fnutils"
local listener = require"utils.speech"
local application = require"hs.application"
local styledtext = require"hs.styledtext"
local doc = requi... |
--[[
--=====================================================================================================--
Script Name: Console Logo, for SAPP (PC & CE)
Description: Custom ascii console logo
NOTES:
USE THIS WEBSITE TO GENERATE YOUR LOGO:
https://patorjk.com/software/taag/#p=display&f=Graffiti&t=Type%20Something%... |
local win = am.window{
title = "tunnel",
}
-- constants
local num_edges = 7
local num_rings = 50
local ring_gap = 2
local forward = vec3(0, 0, -1)
local up = vec3(0, 1, 0)
-- state
local player_pos = vec3(0)
local player_speed = vec3(0, 0, -50)
local ring_color = vec4(1)
local radius = 10
-- tunnel shader
local ... |
local m = require 'lpeglabel'
local matcher = require 'glob.matcher'
local function prop(name, pat)
return m.Cg(m.Cc(true), name) * pat
end
local function object(type, pat)
return m.Ct(
m.Cg(m.Cc(type), 'type') *
m.Cg(pat, 'value')
)
end
local function expect(p, err)
return p + m.T(er... |
minetest.register_craftitem("snowball:ball", {
description = "Throwable Snowball",
range = 0,
stack_max= 16,
inventory_image = "snowball.png",
on_use = function(itemstack, user, pointed_thing)
if not minetest.setting_getbool("creative_mode") then itemstack:take_item()
end
if pointed_thing.type ~= "nothing" ... |
require 'socket'
local c = socket.connect('localhost',3335)
local log = io.open('log.txt','a')
function readfile(file)
local f,err = io.open(file)
if not f then return nil,err end
local contents = f:read '*a':gsub('\n','\001')
f:close()
return contents
end
function eval(line)
c:send(line..'\n')
local re... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "Infopanel Sections",
id = "ipAlienDigger",
PlaceObj('XTemplateTemplate', {
'__context_of_kind', "AlienDigger",
'__template', "Infopanel",
}, {
PlaceObj('XTemplateTemplate', {
'comment', "salvage",
'__cond... |
----------------------------------------------
-- Sample of SlibRGB57wTM1640.lua for W4.00.03
-- Copyright (c) 2019, AoiSaya
-- All rights reserved.
-- 2019/09/01 rev.0.03
-----------------------------------------------
function chkBreak(n)
sleep(n or 0)
if fa.sharedmemory("read", 0x00, 0x01, "") == "!" then
error(... |
-- MODULE CONFIG.LUA
-- by Garran Plum
--
-- GP Configuration for this individual mod.
-- IMPORT GP OBJECT
local myMod, GP = ...
GP:log("config.lua", GP:version())
-- MY CONFIG Mod Name
local modName = "DETAILER"
-- MY CONFIG Remix
local remix = {
-- Pine Trees
-- Fancy Nature Pack
PINES = {"JK_PINE_A_P... |
--settings.lua
data:extend(
{
{
type = "bool-setting",
name = "debug-messages",
order = "aa",
setting_type = "runtime-global",
localised_name = "Debug messages?",
localised_description = "[facDump] Should we turn on debug messages?",
default_value = false,
... |
slot0 = class("BattleGateTest")
ys.Battle.BattleGateTest = slot0
slot0.__name = "BattleGateTest"
slot0.Entrance = function (slot0, slot1)
if not slot1.LegalFleet(slot0.mainFleetId) then
return
end
slot4 = {}
for slot10, slot11 in ipairs(slot6) do
slot4[#slot4 + 1] = slot11.id
end
slot7 = slot0.mainFleetId... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
function class_new(name)
local new_class = {}
function new_class.newObject(...)
local sup = new_class:superClass()
local newinst = {}
local meta = {}
if sup == nil then
meta.__index = new_class
else
newinst.super = sup.new(...)
function meta.__index(table,key)
local cla... |
-- -*- coding: utf-8 -*-
------------------------------------------------------------------------
-- Copyright ยฉ 2011-2015, RedJack, LLC.
-- All rights reserved.
--
-- Please see the COPYING file in this distribution for license details.
------------------------------------------------------------------------
-- Loads... |
--
-- Chartboost Corona SDK
-- Created by: Chris
--
local cmd = (...)
local mod_name
if cmd then mod_name = cmd:match( "^(.*)%..-$" ) end
local __chartboost__modules = {}
local function __chartboost__require__(name)
local mod = __chartboost__modules[name]
if mod then
return __chartboost__modules[name]... |
--- Telegram dice object.
-- This object represents a dice with random value from 1 to 6. (Yes, we're aware of the โproperโ singular of die. But it's awkward, and we decided to help it change. One dice at a time!).
-- @classmod Dice
local class = require("middleclass")
local Dice = class("telegram.structures.Dice")
... |
ITEM.name = "Titanium"
ITEM.description = "A small beam of titanium, which is used to craft most weapons."
ITEM.model = "models/props_c17/TrapPropeller_Lever.mdl"
ITEM.price = 45
ITEM.exRender = true |
require("prototype.entity")
require("prototype.fluid")
require("prototype.item")
require("prototype.tile")
require("prototype.recipe")
|
local stat_overrides = {
_NpcDaggers = {
Talents = "ViolentMagic;Ambidextrous"
},
_NpcUnarmed = {
Talents = "ViolentMagic;Ambidextrous"
},
_NpcWands_Water = {
Talents = "ViolentMagic;Ambidextrous"
},
_NpcSwords = {
Talents = "ViolentMagic;Ambidextrous"
},
_NpcAxes = {
Talents = "ViolentMagic;Ambidext... |
require("util/static")
Util = {}
--[[--
keyup fallback
]]
function Util.KeyUp(key)
if key == KEY_ESCAPE then
static.quit()
end
end
--[[--
keydown fallback
]]
function Util.KeyDown(key)
end
--[[--
resize fallback
@param w
@param h
]]
function Util.Resize(w, h)
SCREEN_WIDTH = w
SCR... |
local awful = require("awful")
local gears = require("gears")
local utils = require("utils")
local icons = require("icons")
local BaseWidget = require("widgets.base").BaseWidget
local WiredWidget = BaseWidget.derive()
function WiredWidget:update()
local connected = utils.read_number("/sys/class/net/" .. self.inte... |
--[[
pbInfo - Locales/lang.DE.lua
v0.49
by p.b. a.k.a. novayuna
released under the Creative Commons License By-Nc-Sa: http://creativecommons.org/licenses/by-nc-sa/3.0/
]]
pbInfo.QuestTracker.CompleteText = '%(Fertig%)';
pbInfo.QuestTracker.DailyQuestPatterns = {'"(%d+) Tages%-Quest"', "heute nicht noch einmal", "ben... |
function Server_StartGame(game,standing)
print("Test1");
local playerGameData = Mod.PlayerGameData;
for _,pid in pairs(game.ServerGame.Game.Players)do
if(pid.IsAI == false)then
playerGameData[pid.ID] = {};
playerGameData[pid.ID].Capturedterritories = 0;
playerGameData[pid.ID].Lostterritories = 0... |
--This script converts an excel file in a txt file by using LuaCOM
--1 previously delete temporary test data
os.execute('del "C:\\Temp\\test_*.txt"')
--1.1 library
require("luacom") --require treatment of office files
--2.1 read excel file names of the directory in a Lua table
excelFileTable={}
p=io.popen(... |
mappings = {
{ name = "value", device="Audio", control="Volume Envelope"},
} |
local beautiful = require 'beautiful'
local gears = require 'gears'
screen.connect_signal('request::wallpaper', function(s)
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
if type(wallpaper) == 'function' then
wallpaper = wallpaper(s)
end
gears.wallpape... |
jester.help_map.event = {}
jester.help_map.event.description_short = [[Interact with the FreeSWITCH event system.]]
jester.help_map.event.description_long = [[This module provides actions for interacting with the FreeSWITCH event system.]]
jester.help_map.event.actions = {}
jester.help_map.event.actions.fire_event = ... |
-- handles all music and soundeffects
local loop = nil -- the default background loop
function soundHandler_init()
loop = love.audio.newSource( "res/sound/ambient.ogg")
loop:setLooping(true)
--loop:play()
end
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
include("shared.lua")
local hsvToColor = HSVToColor
local curTime = CurTime
function ENT:Draw()
self:DrawModel()
local ang = LocalPlayer():EyeAngles()
ang:RotateAroundAxis( ang:Forward(), 90 )
ang:RotateAroundAxis( ang:Right(), 90 )
local centerx, centery = 0, -150
cam.Start3D2D(self:GetPos(), Angle( 0, ang.... |
local String = require("string");
local Lockbox = require("lockbox");
Lockbox.ALLOW_INSECURE = true;
local tests = {
"Base64Tests",
"MD2Tests",
"MD4Tests",
"MD5Tests",
"RIPEMD128Tests",
"RIPEMD160Tests",
"SHA1Tests",
"SHA2_224Tests",
"SHA2_256Tests",
"HMACTests",
"HKDFTests",
"PBKDF2Tests",
"DESCipherTes... |
local ITEM = Clockwork.item:New("weapon_base");
ITEM.name = "M92 Beretta";
ITEM.cost = 0;
ITEM.model = "models/weapons/w_beretta_m92.mdl";
ITEM.weight = 0.95;
ITEM.uniqueID = "m9k_m92beretta";
ITEM.business = false;
ITEM.description = "A fairly new looking handgun and is very light, chambers 9x19mm Parabellum";
ITEM.i... |
-- Based off of the Duplicator GUI
PANEL.VoteName = "none"
PANEL.MaterialName = "exclamation"
function PANEL:Init()
self.RefreshBtn = vgui.Create("DImageButton", self)
self.RefreshBtn:SetMaterial("gui/silkicons/arrow_refresh")
self.RefreshBtn:SetTooltip("Refresh List")
self.RefreshBtn.DoClick = function() ret... |
slot0 = class("GuildDonateTask", import("..BaseVO"))
slot0.Ctor = function (slot0, slot1)
slot0.id = slot1.id
slot0.configId = slot0.id
end
slot0.bindConfigTable = function (slot0)
return pg.guild_contribution_template
end
slot0.getCommitItem = function (slot0)
return {
slot0:getConfig("type"),
slot0:getConf... |
--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
--###################
--################### ZOMBIE
--###################
--[[
mobs:register_mob("mobs_mc:22zombie", {
type = "animal",
passive = ... |
-- `--::-.`
-- ./shddddddddhs+.
-- :yddddddddddddddddy:
-- `sdddddddddddddddddddds`
-- ydddh+sdddddddddy+ydddds M-Like:Box
-- /ddddy:oddddddddds:sddddd/ By adebray - adebray
-- sdddddddddddddddddddddddds
-- sdddddddddddddddddddddddds Created: 2015-12-01 03:38:03
-- :ddddddddddhyyddddddddddd: Modifie... |
require("functions")
require("prototypes.categories")
require("prototypes.styles")
require("prototypes.research-reports")
require("prototypes.particles")
require("prototypes.elements")
require("prototypes.deep-space-accelerator")
require("prototypes.building.research-center")
require("prototypes.building.analysis-ce... |
-- stateful.lua - v1.0.3 (2014-10)
-- requires middleclass >2.0
-- Copyright (c) 2011 Enrique Garcรญa Cota
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without ... |
๏ปฟlocal ROOT = script:GetCustomProperty("Root"):WaitForObject()
local LIQUID = ROOT:GetCustomProperty("Liquid"):WaitForObject()
local TRIGGER = ROOT:GetCustomProperty("Trigger"):WaitForObject()
local SPLASH = ROOT:GetCustomProperty("Splash"):WaitForObject()
local GLOW = ROOT:GetCustomProperty("Glow"):WaitForObject()... |
local oBody = require("oBody")
local oEffect = require("oEffect")
local tolua = require("tolua")
local oModel = require("oModel")
local CCScheduler = require("CCScheduler")
local oWorld = require("oWorld")
local oPlatformWorld = require("oPlatformWorld")
local CCSprite = require("CCSprite")
local oData = require("oData... |
local math = require 'math'
local storage_dict = require 'nginx-metrix.storage.dict'
math.randomseed(ngx and ngx.now() or os.time())
-- Window Item --
local WindowItem = {}
WindowItem.__index = WindowItem
---
--
function WindowItem.create_key()
return ngx.md5(string.format('%.3f %.12f', ngx.now(), math.random()))
... |
๏ปฟlocal l_sys = require("l_sys")
local sh = l_sys.sh
local x86_64_driver = {}
-- ๅ ่ฝฝ้ฉฑๅจ
x86_64_driver.load = function()
end
-- ๅธ่ฝฝ้ฉฑๅจ
x86_64_driver.unload = function()
end
return x86_64_driver
|
hook.Add("TTS.PlayerInitialSpawn", "TTS::CheckFamilySharing", function(ply)
if ply:IsBot() then return end
-- print(ply:GetPData("notfamilysharing"))
-- if ply:GetPData("notfamilysharing") == "true" then return end
local ply64 = ply:SteamID64()
local RadioUrlStreams = "https://api.steampowered.com/IPlayer... |
--!The Make-like install Utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache... |
admins = {
{ name = "KaliBwoy", title = "Owner", accountName = "KaliBwoy" },
{ name = "Cena", title = "Co-owner", accountName = "Cena" },
{ name = "Kreator", title = "Server Manager", accountName = "Goldberg" },
{ name = "Mihoje", title = "Developer", accountName = "Mihoje" },
{ name = "Haxardous", title = "Dev... |
if aaa then end
if aaa+bbb+ccc == 123 then end
if aaa+bbb and
ccc or eee then
local t = 123
if aaa then
end
if ddd then
else --hahh
end
end
if a then
elseif aa then
elseif ccc then
else
end
if a then return a --end
end
if a --
then
end
|
local common = require("common")
local s1 = common.getApprox(7,14,50)
local s2 = common.getApprox(14,7,50)
local s3 = common.getApprox(14,6,50)
local s4 = common.getApprox(355,113,50)
local s5 = common.getApprox(307,113,50)
print(s1:len(), s1)
print(s2:len(), s2)
print(s3:len(), s3)
print(s4:len(), s4)
p... |
--[[
add stealth detection via W
add peel for most AD teammate
]]--
if myHero.charName ~= "Warwick" then return end
local qrange = 400
local wrange = 1250
local rrange = 700
local smiterange = 760
local SmiteSlot = nil
local ts
local QREADY, WREADY, EREADY, RREADY = false, false, false, false
local BRKSlot, DFGSl... |
--[[
* Label : Module for hover module base functionality
* Author : DVD ( dvd_video )
* E-mail : dvd_video@abv.bg
* Date : 19-01-2017
* Location : lua/hovermodule/hovermodlib.lua
* Defines : A list of functions for initializing a hover module
]]--
local type = type
local next ... |
require('abilities/overlord_interface')
require('abilities/creature_powers')
require('dire_events')
function summon_melee_spawner(keys)
return create_spawner(keys,"npc_melee_spawner",spawners.melee_spawn_string)
end
function summon_ranged_spawner(keys)
return create_spawner(keys,"npc_ranged_spawner",spawners.r... |
local Size = require "util.Size"
describe("util.size", function()
it("should construct as Size(int, int)", function()
local s = Size(5,10)
assert.are.equal(5,s.width)
assert.are.equal(10,s.height)
end)
it("should construct as Size{int, int}", function()
local s = Size{5,10}
assert.are.equal(5... |
require('quest')
-- A quest to clear Stonewall of the goblin sea-captain.
local function kirin_goblin_start_fn()
add_message_with_pause("KIRIN_GOBLIN_QUEST_START_SID")
add_message_with_pause("KIRIN_GOBLIN_QUEST_START2_SID")
clear_and_add_message("KIRIN_GOBLIN_QUEST_START3_SID")
add_object_to_player_tile("gobli... |
return {
["skull"] = "๐",
["exploding_head"] = "๐คฏ",
["camping"] = "๐๏ธ",
["mortar_board"] = "๐",
["gem"] = "๐",
["scream"] = "๐ฑ",
["control_knobs"] = "๐๏ธ",
["woman_guard"] = "๐โโ๏ธ",
["man_lifting_weights"] = "๐๏ธโโ๏ธ",
["family_mmgg"] = "๐จโ๐จโ๐งโ๐ง",
["raised_hand"] = "โ",
["family_wwb"] = "๐ฉโ๐ฉโ๐ฆ"... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/SmartDeviceLink/sdl_core/issues/2803
---------------------------------------------------------------------------------------------------
-- Description: Check that SDL is able to resume HMI l... |
local Tunnel = module("vrp", "lib/Tunnel")
local Proxy = module("vrp", "lib/Proxy")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP", "vrp_coke")
RegisterNetEvent('vrp_coke:check')
AddEventHandler('vrp_coke:check', function()
local _source = source
local user_id = vRP.getUserId({sourc... |
๏ปฟlocal spam = {}
local zaman = {}
local spamkapatsure = 700
function komutkullandi( commandName )
if getElementData(source, "komutkullanimikapat") == false or getElementData(source, "komutkullanimikapat") == 0 then
spam[source] = tonumber(spam[source] or 0) + 1
if spam[source] >= 9 then
local playerName = getPlay... |
require("moonsc").import_tags()
-- The child process will return success if its var1 is set to 1,
-- failure otherwise. For this test we try passing in var1 by param
-- and by namelist and check that we either get two successes or two
-- failures. This test will fail schema validation due to multiple
-- declarations ... |
require("runtime-core/src/helpers/renderSlot")
require("runtime-core/src/h")
require("@vue/shared")
describe('renderSlot', function()
mockWarn()
it('should render slot', function()
local child = nil
local vnode = renderSlot({default=function()
{child = h('child')}
end
}, 'default')
expect... |
P3D = {}
P3D.BlankHeader = "P3D\255\012\000\000\000\012\000\000\000"
P3D.Identifiers = {
ATC = 0x3000602,
Anim = 0x3F0000C,
Anim_Coll = 0x3F00008,
Anim_Dyna_Phys = 0x3F0000E,
Anim_Dyna_Phys_Wrapper = 0x3F0000F,
Anim_Obj_Wrapper = 0x3F00010,
Animated_Object = 0x20001,
Animated_Object_Animation = 0x20002,
Animat... |
--- GENERATED CODE - DO NOT MODIFY
-- Amazon Simple Notification Service (sns-2010-03-31)
local M = {}
M.metadata = {
api_version = "2010-03-31",
json_version = "",
protocol = "query",
checksum_format = "",
endpoint_prefix = "sns",
service_abbreviation = "Amazon SNS",
service_full_name = "Amazon Simple Notific... |
package.path = "../lua/?.lua;?.lua;;"
local utf8 = require "utf8"
local corpus_compress = require "corpus_compress"
local corpus_derive = require "corpus_derive"
---------------------
-- testing
local test_runs = 1000
local test_size_range = {30, 400}
local test_files = {
--plain language
"australian",
"french",
"... |
-- Adds -d as a debug suffix
rule("debug_suffix")
on_load(function (target)
if target:kind() ~= "binary" then
target:set("basename", target:basename() .. "-d")
end
end)
|
local M = {}
M.reload = function()
require("plenary.reload").reload_module("refactoring")
end
return M
|
dofile("sys/lua/utf8.lua")--ไฝฟ็จไธญๆ่ฝฌ็
parse("mp_infammo 1")--ๆ ๅฐฝ
hero={0,0,0,0,0,0,0}
boss={0,0,0,0}
spy={0,0,0,0}
choose={0,0,0,0}--็ง็ฑป้ๆฉ
fix={0,0,0,0}
player_num={}
num=0
if_death=0--ๆญปไบกๅคๅฎ
death_num=0
sleep_f=0
---------------------------------------------------
function equip_boss(who,n_choose)--ๆญฆๅจ็ปไบ
if(n_choose==1... |
function onUpdate(elapsed)
if curStep == 272 or curStep == 276
songPos = getSongPosition()
noteTweenAngle('A',4 , 360 , 0.25, linear);
noteTweenAngle('B',5 , 360 , 0.25, linear);
noteTweenAngle('C',6 , 360 , 0.25, linear);
noteTweenAngle('D',7 , 360 , 0.25, linear);
-- oppt notespin
noteTweenAngle('E',0 , 360 ... |
local Command = VH_CommandLib.Command:new("Slay", VH_CommandLib.UserTypes.Admin, "Kills the player(s).", "")
Command:addArg(VH_CommandLib.ArgTypes.Plrs, {required = true})
Command:addAlias({Prefix = "!", Alias = {"kill", "slay"}})
Command.Callback = function(Sender, Alias, Targets)
for _, ply in ipairs(Targets) do
... |
-- -*- coding: utf-8 -*-
local record_response = require "modules.log_response"
local funcall = record_response:GenerateResponseBody()
|
return {
ping = {
ping = "pinging....",
pong = "pong ``{{arg1}}ms``",
description = "shows latency information"
},
help = {
embedTitle = "Help for Tiger 2.0",
embedDescription = "Hello! I'm Tiger, a bot written in Lua with the Discordia library.\nUse the reaction butt... |
--[[
โโโโ โโโโ
โโโโโโโโโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ ... |
local qc = require 'Q/UTILS/lua/q_core'
local ffi = require 'Q/UTILS/lua/q_ffi'
local Q = require 'Q'
-- local dbg = require 'Q/UTILS/lua/debugger'
local qc = require 'Q/UTILS/lua/q_core'
local filenm = arg[1]
local Column = require 'Q/RUNTIME/COLUMN/code/lua/Column'
local col = Column{field_type='I4', filename=fi... |
pc.checkedBalance = true |
pac.OwnerNames =
{
"self",
"viewmodel",
"hands",
"active vehicle",
"active weapon",
"world",
}
local function find_ent(ent, str)
return
pac.StringFind(ent:GetClass(), str) or
pac.StringFind(ent:GetClass(), str, true) or
(ent.GetName and pac.StringFind(ent:GetName(), str)) or
(ent.GetName and pac.String... |
--------------------------------
-- @module BoneData
-- @extend BaseData
-- @parent_module ccs
---@class ccs.BoneData:ccs.BaseData
local BoneData = {}
ccs.BoneData = BoneData
--------------------------------
---
---@param index number
---@return ccs.DisplayData
function BoneData:getDisplayData(index)
end
---------... |
local ffi = require("ffi")
local base = require("rider.base")
local C = ffi.C
local ffi_cast = ffi.cast
local ffi_str = ffi.string
local ffi_new = ffi.new
local get_string_buf = base.get_string_buf
local FFI_OK = base.FFI_OK
local get_context_handle = base.get_context_handle
local registry = debug.getregistry()
local... |
local HideNSeek
local BORDER_NODE_NAME = "hidenseek:border"
-- TODO: use Lua Voxel Manipulator
local function safe_set_border_node(pos)
local node = minetest.get_node(pos)
if node.name == "air" then
minetest.set_node(pos, { name = BORDER_NODE_NAME } )
end
end
local function safe_unset_border_node(pos)
l... |
-- maps.lua
local map = vim.api.nvim_set_keymap
-- map the leader key
map('n', '<Space>', '', {})
vim.g.mapleader = ' ' -- 'vim.g' sets global variables
options = { noremap = true }
map('n', '<leader><esc>', ':nohlsearch<cr>', options)
map('n', '<leader>n', ':bnext<cr>', options)
map('n', '<leader>p', ':bprev<cr>'... |
local o = vim.g.onedark_color_overrides or {}
local colors = {
red = o.red or { gui = '#E06C75', cterm = '204', cterm16 = '1' },
dark_red = o.dark_red or { gui = '#BE5046', cterm = '196', cterm16 = '9' },
green = o.green or { gui = '#98C379', cterm = '114',... |
function lolzz(fibu, n, i) return ((i%n)==0) and io.write(fibu.."zz") end
function fizz(i) return lolzz("Fi", 3, i) end
function buzz(i) return lolzz("Bu", 5, i) end
function test(a, b) return a or b end
function fizzbuzz(i) return test(fizz(i), buzz(i)) or io.write(i) end
for i = 1, 100 do
fizzbuzz(i)
io.write('... |
-- Tests:
-- info()
-- exists()
-- index()
-- get()
-- delete()
-- mget()
--
-- Importing modules
local util = require "lib.util"
-- Setting up environment
local _ENV = lunit.TEST_CASE "tests.integration.BasicTest"
function test()
local dataset_1 = util.subarr(dataset, 1, math.floor(#dataset/2)... |
--- A simple wrapper around SendNUIMessage that you can use to
--- dispatch actions to the React frame.
---
---@param action string The action you wish to target
---@param data any The data you wish to send along with this action
function SendReactMessage(action, data)
SendNUIMessage({
action = action,
data =... |
local sp = require 'bee.subprocess'
local nonil = require 'without-check-nil'
local client = require 'provider.client'
local platform = require 'bee.platform'
local completion = require 'provider.completion'
local m = {}
local function testFileEvents(initer)
initer.fileOperations = {
di... |
-- debug
function DumpComponent( comp )
for name,value in pairs(comp) do
if type(value) == "function" then
-- local info = debug.getinfo(value,"LnS")
-- print(string.format(" %s = function - %s", name, info.source..":"..tostring(info.linedefined)))
else
if value and type(value) == "table" and value.... |
local label_text= false
return Def.ActorFrame {
LoadFont("Common Normal") .. {
Text=GetTimingDifficulty();
AltText="";
InitCommand=cmd(horizalign,left;zoom,0.675);
OnCommand= function(self)
label_text= self
self:shadowlength(1):settextf(Screen.String("TimingDifficulty"), "");
end,
};
LoadFont("Common... |
QBCore.Commands.Add("fix", "Repair your vehicle (Admin Only)", {}, false, function(source, args)
TriggerClientEvent('iens:repaira', source)
TriggerClientEvent('vehiclemod:client:fixEverything', source)
end, "admin")
QBCore.Functions.CreateUseableItem("repairkit", function(source, item)
local Player = QBCor... |
return {
source = {
type = 'dist',
location = 'https://github.com/libexpat/libexpat/releases/download/R_2_1_0/expat-2.1.0.tar.gz',
sha256sum = '823705472f816df21c8f6aa026dd162b280806838bb55b3432b0fb1fcca7eb86'
},
build = {
type = 'gnu',
},
install = {
l... |
-- acid v0.0.1
-- ?
--
-- llllllll.co/t/?
--
--
--
-- โผ instructions below โผ
--
-- ?
INSTRUMENTS={
"chord",
"lead",
"bass",
"kick",
"snare",
"clap",
"hat",
"reverb",
}
CHORD_ATTR={"mod1","mod2","attack","1","2","3","4"}
ACID_ATTR={"n","k","mod1","mod2","note","duration","amp"}
DRUMS_ATTR={"n","k","w... |
-- function resetLayout()
-- local allScreens = hs.screen.allScreens()
-- -- if #allScreens == 3 then
-- local laptopScreen = allScreens[1]
-- local bigLtScreen = allScreens[2]
-- local bigRtScreen = allScreens[3]
-- local layoutsTop = hs.geometry.rect(0, 0, 1, 0.66)
-- local layoutsRtLow = hs.geometry.rect(... |
return function(on_attach)
return {
filetypes = {"typescript", "javascript"},
on_attach = function(client, bufnr)
on_attach(client, bufnr)
-- tsserver, stop messing with prettier da fuck!
client.resolved_capabilities.document_formatting = false
require... |
-- Copyright (c) 2015 Phil Leblanc -- see LICENSE file
------------------------------------------------------------
-- base58 tests
local base58 = require "plc.base58"
local function base58test()
assert(base58.encode('\x01') == '2')
assert(base58.encode('\x00\x01') == '12')
assert(base58.encode('') == '')
ass... |
local root = root
local config = config
local awful = require("awful")
module("jweslley/tools")
function screenshot()
awful.util.spawn("screenshot", false)
end
function lock_screen()
awful.util.spawn("xscreensaver-command -lock")
end
function terminal()
awful.spawn(config.terminal)
end
function promptbox(... |
PCM = {
RequestId = 0x7e0,
ResponseId = 0x7e8,
ReadDataByIdentifier {
["f190"] = ascii("SALGA2EV9HA298784"),
["f124"] = ascii("HPLA-12345-AB"),
["f123"] = readf123(),
["fabc"] = nil,
["1e23"] = "231132"
},
-- Alternative 1:
Raw {
["22 F1 90... |
--- === MenuHammer ===
---
--- Menuing system inspired by Spacemacs
---
----------------------------------------------------------------------------------------------------
---------------------------------- Menuhammer Definition -------------------------------------------
---------------------------------------------... |
-- See LICENSE for terms
local pairs, tostring, type, table, tonumber = pairs, tostring, type, table, tonumber
local Translate = ChoGGi.ComFuncs.Translate
local IsValidXWin = ChoGGi.ComFuncs.IsValidXWin
local TableConcat = ChoGGi.ComFuncs.TableConcat
local IsShiftPressed = ChoGGi.ComFuncs.IsShiftPressed
local Strin... |
local skynet = require "skynet"
local function debug_call(addr, cmd, ...)
return skynet.call(addr, "debug", cmd, ...)
end
return function()
local list = {}
local all = skynet.call(".launcher", "lua", "LIST")
for addr, desc in pairs(all) do
addr = string.gsub(addr, ':', "0x")
local me... |
local GameObject = require('modules/GameObject')
local Enemy = class('Enemy', GameObject)
local EffectDeath = require('modules/EffectDeath')
local EffectSpawn = require('modules/EffectSpawn')
function Enemy:initialize( options )
GameObject.initialize( self, options )
self.speed = 1
self.health = 1
se... |
yatm_oku:require("nodes/computer.lua")
yatm_oku:require("nodes/floppy_disk_drive.lua")
yatm_oku:require("nodes/micro_controller.lua")
|
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