content stringlengths 5 1.05M |
|---|
module('http', package.seeall)
http.request = {
method = os.getenv('REQUEST_METHOD'),
query = os.getenv('QUERY_STRING'),
uri = os.getenv('REQUEST_URI'),
headers = {
contentLength = tonumber(os.getenv('CONTENT_LENGTH')),
contentType = os.getenv('CONTENT_TYPE'),
host = os.getenv('HTTP_HOST'),
use... |
local Packages = script:FindFirstAncestor("CmdrAdditions").Packages
local UI = script:FindFirstAncestor("UI")
local Roact = require(Packages.Roact)
local CmdrContext = require(UI.CmdrContext)
local EventController = require(script.EventController)
local EventTypes = require(script.EventTypes)
local EventManager = R... |
local formatter = require'irc-formatter'
describe('irc-formatter', function()
it('should allow creating a formatter with empty defaults', function()
assert.is_table(formatter.new())
assert.is_table(formatter.new({}))
end)
it('should allow creating a formatter with invalid defaults', function()
asser... |
-- Routine for NPC "Inina" in the sewers
velocity = 40
loadRoutine = function(R, W)
if (not W:isConditionFulfilled("npc_inina2","talked")) then
R:setTilePosition(6,17)
R:setFacingDown()
R:setLooped(false)
R:setReloadEnabled(true)
return
end
R:setTilePosition(3,15)
R:setReloadEnabled(false)
R:setFa... |
nyagos.alias.open = function(args)
local count=0
for i=1,#args do
local list=nyagos.glob(args[i])
if list and #list >= 1 then
for j=1,#list do
if nyagos.access(list[j],0) then
assert(nyagos.shellexecute("open",list[j]))
else... |
local button = {
x = 1,
y = 1,
w = 11,
h = 2,
text = "A button",
backColour = colours.cyan,
foreColour = colours.white,
selected = false,
visible = true,
type = "button",
marginleft = 0,
margintop = 0,
automl = "",
automt = "",
autow = "perc:50",
wrap = "left",
autoh = true,
}
button.__index = button
... |
-- // Militan tarafından yeniden kodlandı.
mysql = exports.mrp_mysql
local streams = {}
function fetchStation()
streams = {
[0] = { "Radio Off", "" },
}
local count = 0
dbQuery(
function(qh)
local res, rows, err = dbPoll(qh, 0)
if rows > 0 then
for index, row in ipairs(res) do
table.insert(stream... |
-- Copyright (C) by Jianhao Dai (Toruneko)
local averager = require "resty.influx.metrics.averager"
local context = require "resty.influx.metrics.timer.context"
local setmetatable = setmetatable
local _M = { _VERSION = '0.0.1' }
local mt = { __index = _M }
function _M.new(key, name)
return setmetatable({
... |
MusicWheelSort = {}
function MusicWheelSort.by_difficulty(a, b)
if (a.level == b.level and a.title == b.title) then
-- For rare cases where stepfile author has set the same difficulty to multiple
-- stepcharts, make sure they are in difficulty order at least
return DifficultyIndex[a.difficulty] < Difficu... |
local class = require 'middleclass'
local index = require 'hisdb.index'
local object = require 'hisdb.object'
local poll = require 'hisdb.poll'
local info = require 'hisdb.info'
local hisdb = class('hisdb.hisdb')
function hisdb:initialize(folder, durations, default_duration)
self._durations = durations
self._index_... |
Locales['en'] = {
['blanchisseurblip'] = 'Launderer',
['press_menu'] = 'Press on ~INPUT_CONTEXT~ to whiten your ~y~Dirty money',
['Nothere'] = 'Come back later ...',
['Whitening'] = 'Whitening in progress ...',
['Nocash'] = 'You do not have enough money to launder, minimum : $',
['cash'] = 'You ... |
function Structures:CreateShops()
for _,v in ipairs(Entities:FindAllByName("target_mark_containers_shop_duel")) do
local DuelShop = CreateItemOnPositionSync(v:GetAbsOrigin(), nil)
DuelShop:SetModel("models/heroes/shopkeeper/shopkeeper.vmdl")
DuelShop:SetForwardVector(Vector(0, -1, 0))
DuelShop:SetModelScale(1.... |
local json = require "json"
local param = require "param"
local util = require "util"
local database = require "database"
local types = require "types"
local id = param.id
local typeName = param.type
if util.isNotEmpty(typeName) then
if types[typeName] then
local db = database.connect()
local op = ... |
local Prop = {}
Prop.Name = "Subs Apartment 103"
Prop.Cat = "Apartments"
Prop.Price = 750
Prop.Doors = {
Vector( -3469, 9537, 758 ),
Vector( -3515, 9191, 758 ),
Vector( -3257, 9229, 758 ),
Vector( -3257, 9413, 758 ),
}
GM.Property:Register( Prop ) |
return setmetatable({}, {
-- map any name to itself to silence warnings
__index = function(_, k)
return k
end
})
|
dofile("table_show.lua")
dofile("urlcode.lua")
JSON = (loadfile "JSON.lua")()
local urlparse = require("socket.url")
local http = require("socket.http")
local item_value = os.getenv('item_value')
local item_type = os.getenv('item_type')
local item_dir = os.getenv('item_dir')
local warc_file_base = os.getenv('warc_file... |
local meta = FindMetaTable( "Player" )
if ( !meta ) then return end
-- In this file we're adding functions to the player meta table.
-- This means you'll be able to call functions here straight from the player object
-- You can even override already existing functions.
--[[-------------------------------------------... |
return {
Inventory = {
-- CS-1 TAIPAN / Mod / Muzzle / Common
-- 2x Damage Multiplier when attacked from stealth, Reduces base damge by 30%.
{ id = "Items.w_silencer_01" },
-- XC-10 ALECTO / Mod / Muzzle / Rare
-- 2.5x Damage Multiplier when attacked from stealth, 15% Reduced damage.
{ id = "Items.w_sile... |
do --- debug.* smoke tests
assert(not pcall(debug.getinfo, 1, '>S'))
assert(not pcall(debug.getinfo, 1, '>f', 'boo'))
end
|
config = {
pool_id = "mongodb_test",
size = 1,
database="admin",
auth_source="core",
login="vmq_auth_source_test_user",
password="vmq_auth_source_test_password",
w_mode = "safe"
}
assert(mongodb.ensure_pool(config))
assert(mongodb.delete("mongodb_test", "users", {}))
doc1 = {_id = 'test-i... |
require("sqlite3")
local _dbPath
print(BASE_DOCUMENT_PATH)
local _db
local _shouldCacheStatements = true;
local _cacheStmts = {};
local _cacheIndexColumNameMap = {};
local DB = {}
function DB.init(path)
_dbPath = BASE_DOCUMENT_PATH.."/"..path;
_db = sqlite3.open(_dbPath);
end
local function _getColumIndex(sql,st... |
__ENV_ID = __OBJECT_TYPE .. "." .. __OBJECT_ID;
Object = {type = __OBJECT_TYPE, id = __OBJECT_ID};
__INIT_ARG_TABLE = {};
Local = {};
local ArgMirror = require('obe://Lib/Internal/ArgMirror');
function ObjectInit()
local Lua_Func_ArgList = ArgMirror.GetArgs(Local.Init);
local Lua_Func_CallArgs = {};
for ... |
local defconfig={uart.getconfig(0)}
do
local initTO=tmr.create()
initTO:alarm(300,tmr.ALARM_SINGLE,function(timer)
uart.on("data")
uart.alt(0)
uart.setup(0,unpack(defconfig))
print("AA response timeout");
initTO=nil
end)
uart.alt(1)
uart.on("data","\n",funct... |
return Component.create("Angel", {})
|
-- Copyright (c) 2015 — 2016, Aapo Talvensaari
-- Copyright 2016 The Charon Platform Authors.
-- All rights reserved.
-- Use of this source code is governed by a BSD-style
-- license that can be found in the LICENSE file.
local json = require 'charon.json'
json.pretty = function(dt, lf, id, ac, ec)
local s, e = (... |
--[[
Name: sv_economy.lua
-----------------------------------------------------------------
-- @package VrZn - Custom Gamemode (SRP BASE)
-- @author Nodge
-- @build Beta 1
-----------------------------------------------------------------
]]--
hook.Add( "GamemodePlayerSelectCharacter", "NetworkEconData"... |
-------------------------------------------------------------------------------
-- Module Declaration
--
local plugin = BigWigs:NewPlugin("Super Emphasize")
if not plugin then return end
-------------------------------------------------------------------------------
-- Locals
--
local media = LibStub("LibSharedMedia... |
local ffi = require'ffi'
if ffi.os == 'Windows' then
return require'jit.vmdef_windows'
elseif ffi.os == 'Linux' then
return require'jit.vmdef_linux'
elseif ffi.os == 'OSX' then
return require'jit.vmdef_osx'
else
error('jit.vmdef_'..ffi.os:lower()..' missing')
end
|
modifier_spectre_ultimate = class({})
function modifier_spectre_ultimate:OnCreated(params)
self.bonus_damage = self:GetAbility():GetSpecialValueFor("bonus_damage")
if IsServer() then
if self:GetCaster() == self:GetParent() then
self:GetParent():AddNewModifier(self:GetParent(), self:GetAbil... |
----
-- Teleport submenu.
--
-- Extends `menu.Submenu`.
--
-- **Source Code:** [https://github.com/dstmodders/mod-dev-tools](https://github.com/dstmodders/mod-dev-tools)
--
-- @classmod submenus.TeleportSubmenu
-- @see menu.Submenu
--
-- @author [Depressed DST Modders](https://github.com/dstmodders)
-- @copyright 2020
... |
--
-- bluetooth.lua
-- bluetooth daemon
--
-- Dependencies:
-- bluez
-- bluez-utils
--
-- Signals:
-- daemon::bluetooth::status
-- active (boolean)
--
local awful = require("awful")
local helpers = require("helpers")
-- ========================================
-- Config
-- ======================================... |
dofile("common.inc");
Button = {};
Button[0] = makePoint(45, 60); --NW
Button[1] = makePoint(75, 62); --NE
Button[2] = makePoint(45, 87); --SW
Button[3] = makePoint(75, 91); --SE
Button[4] = makePoint(59, 51); --N
Button[5] = makePoint(60, 98); --S
Button[6] = makePoint(84, 74); --E
Button[7] = makePoint(37, 75); --W
... |
---------------------------------- DATA STORAGE ---------------------------
-- Entity --
local dsE = {}
dsE.type = "container"
dsE.name = "DataStorage"
dsE.icon = "__Mobile_Factory_Graphics__/graphics/matter-serialization/DataStorageI.png"
dsE.icon_size = 64
dsE.flags = {"placeable-neutral", "player-creation"}
dsE.min... |
---------------------------------------------
-- Cannibal Blade
---------------------------------------------
require("scripts/globals/automatonweaponskills")
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
---------------------------------------------
function onMo... |
require('torch')
nn = {} -- define the global nn table
require('nn.THNN')
require('nn.utils')
require('nn.ErrorMessages')
require('nn.Module')
require('nn.Container')
require('nn.Concat')
require('nn.Parallel')
require('nn.Sequential')
require('nn.DepthConcat')
require('nn.Linear')
require('nn.Bilinear')
require... |
-- NetHack 3.7 Ranger.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.9 $
-- Copyright (c) 1989 by Jean-Christophe Collet
-- Copyright (c) 1991 by M. Stephenson
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "solidfill", fg = " " ... |
local lib={}
lib.internal={}
function lib.internal.range_adjust(f,l,s)
checkArg(1,f,'number','nil')
checkArg(2,l,'number','nil')
checkArg(3,s,'number')
if f==nil then f=1 elseif f<0 then f=s+f+1 end
if l==nil then l=s elseif l<0 then l=s+l+1 end
return f,l
end
function lib.internal.table_view(tbl,f,l)
ret... |
local wibox = require('wibox')
local beautiful = require('beautiful')
local naughty = require('naughty')
local gears = require('gears')
local dpi = beautiful.xresources.apply_dpi
local helpers = require('helpers')
local button_container = require('ui.widgets.button')
local ui_notif_builder = {}
-- Notification icon... |
-- Setup Colors {{{
local status_ok, theme = pcall(require, "lualine.themes.tokyonight")
if not status_ok then
return
end
lvim.builtin.lualine.options.theme = theme
--- Set colorscheme for a lualine section
-- @param section Name of section
-- @param conifg Configuration table
local function lualine_color(section... |
local M = {}
--- a benchmark current statusline. it need plenary.nvim
M.benchmark = function()
local Comp = require('windline.component')
local windline = require('windline')
local api = vim.api
local num = 1e4
local bench = require('plenary.profile').benchmark
local statusline = ''
local b... |
-- =========================================
-- VmkachBot, a Lua Telegram bot for chats
-- Copyright (c) 2019 Evgeny Shulgin, MIT License
-- =========================================
-- Library includies
local requests = require("requests")
local inspect = require("inspect")
local json = require("cjson")
local stringy... |
-- Toggle display of water depth
--[====[
twaterlvl
=========
Toggle between displaying/not displaying liquid depth as numbers.
]====]
df.global.d_init.flags1.SHOW_FLOW_AMOUNTS = not df.global.d_init.flags1.SHOW_FLOW_AMOUNTS
print('Water level display toggled.')
|
local Players = game:GetService("Players")
local Modules = Players.LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local SearchesInCatalog = require(Modules.AvatarExperience.Catalog.Reducers.SearchesInCatalog)
-- local SearchesInLibrary = require(Modules.LuaApp.Reducers.SearchesInLibrary)
return function(state, acti... |
--[[ file meta info
@file Cache.lua
@brief Cache functions to build table with data from client
--]]
--[[
@brief Accessing the addons private table
@var _ addonName, thrown away
@var wt Global addonTable
--]]
local _, wt = ...
--[[
@brief Tables for Spell Cache
@var wt.spellInfoCache Global table fo... |
-- Localize
local cwd = (...):gsub("%.[^%.]+$", "") .. "."
local dhcpd = require(cwd .. "dhcp.server")
local _M = {
_VERSION = "1.0.0.1",
_DESCRIPTION = "It is the app entry ..."
}
local function dhcpd_callback(op, packet, options)
return {
yiaddr = "10.10.0.5",
options = {
sub... |
UIMenuStatsItem = setmetatable({}, UIMenuStatsItem)
UIMenuStatsItem.__index = UIMenuStatsItem
UIMenuStatsItem.__call = function() return "UIMenuItem", "UIMenuStatsItem" end
---New
---@param Text string
---@param Items table
---@param Index number
---@param Description string
---@param Counter boolean
function UIMenuSt... |
Missions = Missions or {}
--- Disable a ship by destroying its engines and force it to stop.
---
--- Assuming the ship has it, the Impulse Drive, Warp Drive and Jump Drive have to be destroyed.
---
--- @param self
--- @param target CpuShip|function
--- @param config table
--- @field approachDistance (default: `10000... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
module('MilitaryRecord_pb')
MILITARYRECORD = protobuf.Descriptor();
local MILITARYRECORD_MILITARY_RANK_FIELD = protobuf.FieldDescriptor();
local MILITARYRECORD_MILITARY_RANK_HIS_FIELD = protobuf.FieldDescriptor();
local MILITARYRE... |
package.path = "../?.lua;"..package.path;
--[[
A program to iterate the Windows/fonts directory, looking
for .ttf files, and putting them into a table.
]]
local ffi = require("ffi")
local C = ffi.C
local blapi = require("blend2d.blend2d")
local errors = require("blerror")
local fsys = require("filesystem")
l... |
local View = {}
local mazeConfig = require "config.mazeConfig"
local UserDefault = require "utils.UserDefault"
local LeftMapX;
local LeftMapY;
local MiniMapWidth = 210;
local MiniMapHeight = 330;
local MapCenter;
local scaleWidth
local scaleHeight
function View:Start(data )
-- Minimap
self.view = CS.... |
local State = require 'squeak.state'
describe('State', function()
it('works at all', function()
assert.are.equal('table', type(State))
end)
end)
|
---
-- Sequential and parallel stream processing library for Lua
--
--
local t={}
local main_mt={}
local mt={}
---
-- Creates an empty stream
function t.new(f)
return setmetatable({},mt)
end
---
-- Evaluates if the passed object is a stream
function t.is_stream(obj)
return getmetatable(obj)==mt
end
---
-- Creat... |
ITEM.name = "Midnight"
ITEM.replacements = "models/nasca/stalker/male_midnight_lone.mdl"
ITEM.model = "models/stalker/outfit/sunrise.mdl"
ITEM.description = "A Midnight suit."
ITEM.longdesc = "This suit is practically identicial in all ways to the PS5-M Universial Protection. However, it is slightly less effective ove... |
data:extend(
{
--electric fly swatter
{
type = "build-entity-achievement",
name = "electric-fly-swat",
order = "a[kill]",
to_build = "tesla-turret",
icon = "__military-extended__/graphics/achievements/fly-swatter.png"
},
--storm of bullets
{
type = "kill-achievement",
name = "heavy... |
local DrawSystem = class("DrawSystem", System)
function DrawSystem:draw()
camera:attach()
-- draw arena TODO: temporary
-- love.graphics.setColor(20, 20, 20)
-- love.graphics.rectangle("fill", 0, 0, 1000, 1000)
local mapDefinitions = Utils.mapDefinitions
love.graphics.draw(ImageController.getImage("map"), ... |
local version, postfix = '1.1', '1_1'
-- local version, postfix = 'dev', 'dev'
local share_name = 'minizip_ffi_mem_share'
local so_name = 'libminizip_' .. postfix
local ffi = require 'ffi'
local DIR_SEP = ffi.os == 'Windows' and '\\' or '/'
local mod_path = package.searchpath(share_name, package.path)
local pat... |
local LOGLEVEL = "debug"
local MIN = module:get_option_number("conference_timeout", 10)
local TIMEOUT = MIN
local is_healthcheck_room = module:require "util".is_healthcheck_room
local st = require "util.stanza"
local timer = require "util.timer"
module:log(LOGLEVEL, "loaded")
module:hook("muc-occupant-left", function ... |
Extended = {}
-- private variables
local callbacks = {}
-- hooked functions
local function onExtendedOpcode(protocol, opcode, buffer)
local callback = callbacks[opcode]
if callback then
callback(protocol, opcode, buffer)
end
end
-- public functions
function Extended.init()
connect(ProtocolGame, { onExten... |
--this is the file that users will run to use hive, it will provide the last resort error handler
--this program is assigned to Lupus590
local helpPath = "Hive/src/Help/"
local helpDocs = {server = "server.txt", turtle = "turtle.txt", client = "client.txt"}
local fileNames = {server = "server.lua", turtle = "tu... |
object_tangible_loot_creature_loot_collections_contraband_style1_01 = object_tangible_loot_creature_loot_collections_shared_contraband_style1_01:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_contraband_style1_01, "object/tangible/loot/creature/loot/collections/contraband_style1_01... |
local objects =
{
--Maxime
createObject ( 18024, 1424.40002, -2442.3999, 15.7 ,0, 0, 0 ,38),
createObject ( 3037, 1416.09998, -2452.30005, 14.8, 0, 0, 90 ,38),
createObject ( 3037, 1428.59961, -2452.2998, 14.8, 0, 0, 90 ,38),
createObject ( 1495, 1432.09998, -2441.19995, 12.7 ,0, 0, 0 ,38),
createObject ( 1478... |
local Ltn12 = require "ltn12"
local Json = require "cjson"
local Httpc = require "copas.http"
local Http = require "socket.http"
local Https = require "ssl.https"
local M = {}
function M.json (options)
assert (type (options) == "table")
local result = {}
options.sink = Ltn12.sink.table (result)
options.b... |
--[[
消耗品
--]]
local THIS_MODULE = ...
local C_LOGTAG = "Consumable"
local Consumable = class("Consumable", import(".Item"))
-- 构造函数
function Consumable:ctor(type,config)
if type == "SERIALIZE" then
self:loadSerialize(config)
else -- NEW
if iskindof(config,"Item") then
config = config:saveSerialize()
Con... |
function Message(msg)
print("[TTT WeightSystem] ".. msg .. ".")
end |
local Chunk = require("__stdlib__/stdlib/area/chunk")
function findNestNear(entity, chunk_position)
local search = Chunk.to_area(chunk_position)
local spawners = entity.surface.find_entities_filtered{area = search, type = "unit-spawner"}
if #spawners > 0 then
return spawners[math.random(#spawners)]
end
... |
local SceneManager = require 'squeak.sceneManager'
local Scene = require 'squeak.scene'
describe('SceneManager', function()
local scene, sm
before_each(function()
scene = Scene()
sm = SceneManager()
end)
it('can add scenes', function()
local result = sm:add('first', scene)
assert.are.equal(sc... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISEjectMagazine : ISBaseTimedAction
ISEjectMagazine = ISBaseTimedAction:derive("I... |
require("alua")
function exitcb(reply)
for k, v in pairs(reply) do
print("-> " .. k)
for i, j in pairs(v) do
print(" " .. i .. " = " .. j)
end
end
alua.exit()
end
function spawncb(reply)
local procs = {}
for proc in pairs(reply.processes) do
table.insert(procs, proc)... |
-- player/init.lua
dofile(minetest.get_modpath("player_api") .. "/api.lua")
-- Default player appearance
player_api.register_model("character.b3d", {
animation_speed = 30,
textures = {"character.png"},
animations = {
-- Standard animations.
stand = {x = 0, y = 79},
lay = {x = 162, y = 166},
wal... |
-----------------
-- Ores/blocks --
-----------------
minetest.register_node("gs_ruby:ruby_block", {
description = ("Ruby Block"),
tiles = {"gs_ruby_block.png"},
is_ground_content = true,
groups = {cracky = 3},
})
minetest.register_node("gs_ruby:ruby_ore", {
description = ("Ruby Ore"),
... |
-- assume that eid is some existing entity id
function example_factory_add()
font = scene.components.font.add(eid)
end
function example_factory_get()
font, found = scene.components.font.get(eid)
end
function example_factory_remove()
scene.components.font.remove(eid)
end
function example_component_usage(... |
local module = require("ut2-serv.modules")
local db = module.load("db")
local events = module.load("events")
local surface = module.load("glasses.surface")
local EventEngine = events.engine
EventEngine:subscribe("uiupdate", events.priority.normal, function(handler, evt)
-- 1. Update score
do
-- calculate adv... |
--[[
MIT License
Copyright (c) 2022 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... |
local theme = require('tranquility.theme')
local highlights = require('tranquility.highlights')
local colors = nil
local function clear()
vim.cmd([[hi clear]])
vim.cmd([[if exists("g:syntax_on") | syntax reset | endif]])
end
local function setup(name)
clear()
colors = theme.define_colors(name)
hi... |
local drivers = {}
local blips = {}
function updateBusBlips(line)
local driversonline = 0
for k, v in ipairs(drivers[line]) do
driversonline = driversonline + #v
end
if driversonline > 0 then
for k, v in ipairs(drivers[line]) do
-- check back if see if a driver is nearing that
if #(drivers[... |
----------------------------------------------
-- Sample of SlibRGB57wTM1640.lua for W4.00.03
-- Copyright (c) 2019, AoiSaya
-- All rights reserved.
-- 2019/09/01 rev.0.02
-----------------------------------------------
function chkBreak(n)
sleep(n or 0)
if fa.sharedmemory("read", 0x00, 0x01, "") == "!" then
error(... |
--noob fix xd by kent
player = game:GetService("Players").LocalPlayer
char = player.Character
mouse = player:GetMouse()
attack = false
local makeorb = false
idleq = false
local skl = false
local healingmode = false
parts = {}
poses = {}
sizes = {}
local obj3, TARG10, TARG11, STARG, lastdg, dg, dgm, lastdf, df, dfm = ni... |
return {'kuch','kuchen','kuchhoest','kucht','kuchte','kuchten','kuchend'} |
local renderer = {}
local ph_normal = love.graphics.newImage("placeholders/ph_nm.png");
local ph_depth = love.graphics.newImage("placeholders/ph_depth.png");
local ph_specular = love.graphics.newImage("placeholders/ph_spec.png");
local ph_ao = love.graphics.newImage("placeholders/ph_ao.png");
local ph_sv = love.gr... |
return {
name = 'Alborz',
checkpoints = {
LinearTransform(Vec3(0.711849, -0.008111, 0.702285), Vec3(-0.065571, 0.994798, 0.077954), Vec3(-0.699265, -0.101541, 0.707615), Vec3(25.540485, 545.566772, -271.684540)),
LinearTransform(Vec3(0.975212, -0.193603, -0.107139), Vec3(0.193006, 0.981067, -0.0... |
local utils = require("utils")
local nmap = utils.nmap
local imap = utils.imap
local cmd = vim.cmd
local api = vim.api
local fn = vim.fn
local lsp = vim.lsp
local lspinstall = require("lspinstall")
local nvim_lsp = require("lspconfig")
local colors = require("colors")
cmd("autocmd ColorScheme * highlight NormalFloat g... |
local tbTable = GameMain:GetMod("MagicHelper")
local tbMagic = tbTable:GetMagic("BZM_WXCB")
function tbMagic:EnableCheck(npc)
return true
end
function tbMagic:TargetCheck(key, t)
local id = t.ID
if t.IsFaBao then
return true
else
return false
end
end
function tbMagic:MagicEnter(I... |
-- Copyright (C) Sony Computer Entertainment America LLC.
-- All Rights Reserved.
--
-- Dependencies
--
include "../sledluaplugin/libsce_sledluaplugin-5.2.3.lua"
include "../sleddebugger/libsce_sleddebugger.lua"
include "../../build/premake/sled_master.lua"
--
-- Premake build script for the libsce_sleddebugger un... |
local widget = require( "widget" )
local composer = require( "composer" )
local json = require ("json")
local myData = require ("mydata")
local upgrades = require("upgradeName")
local tutorialScene = composer.newScene()
---------------------------------------------------------------------------------
-----------------... |
object_mobile_exar_kun_tomb_guardian_f_03 = object_mobile_shared_exar_kun_tomb_guardian_f_03:new {
}
ObjectTemplates:addTemplate(object_mobile_exar_kun_tomb_guardian_f_03, "object/mobile/exar_kun_tomb_guardian_f_03.iff")
|
hight = 0
while turtle.up() do
hight = hight + 1
end
shell.run('/local/bin/doc.lua')
for i = 1, hight, 1 do
while not turtle.down() do
sleep(0.1)
turtle.digDown()
end
end
|
-- Device Controller is a little more advanced than other types.
-- It can create child devices, so it can be used for handling multiple physical devices.
-- E.g. when connecting to a hub, some cloud service or just when you want to represent a single physical device as multiple endpoints.
--
-- Basic knowledge of ob... |
squares = {}
for i = 0, 9 do
for j = 0, 9 do
squares[i * 10 + j] = i * i + j * j
end
end
for i = 1, 99 do
for j = 0, 99 do
squares[i * 100 + j] = squares[i] + squares[j]
end
end
function sum_squares(n)
if n < 9999.5 then
return squares[n]
else
local m = math.fl... |
--[[
LuiExtended
License: The MIT License (MIT)
--]]
local CI = LUIE.CombatInfo
local strformat = zo_strformat
local optionsDataCombatInfo = {}
local castBarMovingEnable = false -- Helper local flag
local alertFrameMovingEnabled = false -- Helper local flag
local globalMethodOptions = { "... |
local ADDON_NAME, Addon = ...
local ThreatPlates = Addon.ThreatPlates
---------------------------------------------------------------------------------------------------
-- Stuff for handling the database with the SavedVariables of ThreatPlates (ThreatPlatesDB)
---------------------------------------------------------... |
local class = require 'ext.class'
local real = require 'hydro.real'
local GridSolver = require 'hydro.solver.gridsolver'
local NavierStokesIncompressible = class(GridSolver)
NavierStokesIncompressible.name = 'NavierStokesIncompressible'
NavierStokesIncompressible.eqnName = 'navstokes-incomp'
function NavierStokesInc... |
#!/usr/bin/env lua
-- coroutine_test.lua 文件
co = coroutine.create(
function(i)
print(i);
end
)
coroutine.resume(co, 1) -- 1
print(coroutine.status(co)) -- dead
print("----------")
co = coroutine.wrap(
function(i)
print(i);
end
)
co(1)
print("----------")
co2 = coroutine.create(
function()
for i=1,... |
--Type => SubSystem
--Type => SubSystem
--ThingToBuild => name of subsystem to build
--RequiredResearch => global research dependencies
--RequiredShipSubSystems => subsystems dependencies for local to the ship
--RequiredFleetSubSystems => Fleet wide subsystem dependencies
--DisplayPriority => Order in UI lists
--Displa... |
-- RFC 6265
local lpeg = require "lpeg"
local core = require "lpeg_patterns.core"
local http_core = require "lpeg_patterns.http.core"
local C = lpeg.C
local Cc = lpeg.Cc
local Cf = lpeg.Cf
local Cg = lpeg.Cg
local Ct = lpeg.Ct
local P = lpeg.P
local R = lpeg.R
local S = lpeg.S
local cookie_name = http_core.token
loc... |
-- rtp_interface.lua
-- Manages loading RTP interface files for panels. Interface files use XML and are usually
-- saved by the Layout Editor tool, however they can be hand-generated for small projects.
-- Currently there should only be one Interface object in an application.
-------------------------------------------... |
--[[
Instructions:
- Create a ScreenGui inside of the StarterGui
- Directly inside the ScreenGui create a Frame named 'SomeFrame'
- Directly inside the ScreenGui create a LocalScript and insert the following code:
--]]
local ui = script.Parent
local frame = ui:WaitForChild("SomeFrame")
--
function op... |
local NightmareAmbientSoundMixer = Class(function(self, inst)
self.inst = inst
self.inst:ListenForEvent( "warnstart", function(it, data)
self:SetSoundParam(1)
self.inst.SoundEmitter:PlaySound("dontstarve/cave/nightmare_warning")
end, GetWorld())
self.inst:ListenForEvent( "calmstart", ... |
local AddonName, AddonTable = ...
-- TBC Loot
AddonTable.loot = {
25050,
25053,
25054,
25055,
25056,
25057,
25058,
25059,
25069,
25071,
28029,
28052,
29910,
29915,
29926,
29927,
29928,
29945,
30028,
32593,
51965,
51985,
51987,
... |
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
-----------------------
-- BetterWorldQuests
-- Author: p3lim
-----------------------
local BUTTON = "OverrideActionBarButton%d"
local locations = {
[356465] = { -- spellID trigger for "The Weight of Stone" in Korthia
distance = 12,
mapID = 1961, -- Korthia
lo... |
local jwt = require "resty.jwt"
local jwt_token = ngx.var.arg_jwt
if jwt_token then
ngx.header['Set-Cookie'] = "jwt=" .. jwt_token
else
jwt_token = ngx.var.cookie_jwt
end
local jwt_obj = jwt:verify(ngx.var.jwt_secret, jwt_token, 0)
if not jwt_obj["verified"] then
local site = ngx.var.scheme .. "://" .. ng... |
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