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----------------------------------- -- Area: Windurst Waters (S) -- NPC: Kocco Ehllek -- Type: Quest Giver -- !pos -41.465 -2.125 -163.018 94 ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) player:startEvent(140) end function onEventUpdate(player, csi...
local r = { left = 10, top = 10, right = 100, bottom = 80 } local x = 0; local paint = Sk.newPaint(); paint:setAntiAlias(true); local image -- = Sk.loadImage('/skia/sailboat.jpg'); function setImageFilename(filename) image = Sk.loadImage(filename) end local color = {a = 1, r = 1, g = 0, b = 0}; function r...
--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ return function(loveframes) ---------- module start ---------- -- grid object local newobject = loveframes.NewObject("grid"...
---@class MenuState : BaseState MenuState = Class {__includes = BaseState} function MenuState:init() self._titleText = love.graphics.newText(gFont, "Press ENTER To Continue") self._titleMaxTimer = 2 self._titleTimer = self._titleMaxTimer gSounds.theme:play() gSounds.theme:setLooping(true) end fun...
function EFFECT:Init( data ) local vOffset = data:GetOrigin() -- + Vector( 0, 0, 0.2 ) -- local vAngle = data:GetAngles() local emitter = ParticleEmitter( vOffset ) -- there was false for i=0, 5 do local particle = emitter:Add( "particle/particle_smokegrenade", vOffset ) if particle then -...
-- SML lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'sml'} -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) local keywords = token(l.KEYWORD, word_match{ "abstype", "and", "andalso", "as", "case", "datatype", "do...
-- Look into -- https://github.com/lervag/wiki.vim -- https://github.com/ihsanturk/neuron.vim -- https://github.com/kdheepak/lazygit.nvim -- https://github.com/johannesthyssen/vim-signit -- https://github.com/kyazdani42/nvim-tree.lua -- https://github.com/mkitt/tabline.vim local install_path = vim.fn.stdpath("data") .....
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Resources = require(ReplicatedStorage:WaitForChild("Resources")) local Aurora = Resources:LoadLibrary("Aurora") local function hookCharacter(character) character:WaitForChild("Humanoid") repeat wait() until character.Parent while character.Parent ...
pg = pg or {} pg.activity_random_award_template = { { resource_category = 1, activity = 76, resource_type = 105, id = 1, resource_num = 60, item_list = { { 100012, 1 }, { 100013, 1 }, { 100014, 1 }, { 100015, 1 }, { 100016, 1 }, { ...
return PlaceObj("ModDef", { "title", "Stop Death Failure", "id", "ChoGGi_StopColonistDeathFailure", "steam_id", "1526828043", "pops_any_uuid", "3f3e485a-18d3-4e84-94ce-4e188fb7f3e8", "lua_revision", 1007000, -- Picard "version", 2, "version_major", 0, "version_minor", 2, "image", "Preview.jpg", "author", "Cho...
collectibles = { {"mi_firstguardianheart", 1}, {"mi_ironore", 10} } markers = { { map = "res/map/gandria/gandria.tmx", position = {350, 1950}, step = 0 }, { map = "res/map/gandria/gandria.tmx", position = {200, 2550}, npc = "npc_harek", step = -1 } }
AddCSLuaFile() DEFINE_BASECLASS( "base_anim" ) ENT.PrintName = "Prop Entity" ENT.Author = "Wolvindra-Vinzuerio" ENT.Information = "A prop entity for Prop Hunt: Enhanced" ENT.Category = "" ENT.Editable = true ENT.Spawnable = true ENT.AdminOnly = false ENT.RenderGroup = RENDERGROUP_BOTH function ENT:SetupDataTables() ...
bakedanuki_tricksters_insight = class({}) LinkLuaModifier( "modifier_bakedanuki_tricksters_insight", "custom_abilities/bakedanuki_tricksters_insight/modifier_bakedanuki_tricksters_insight", LUA_MODIFIER_MOTION_NONE ) LinkLuaModifier( "modifier_bakedanuki_tricksters_insight_passive", "custom_abilities/bakedanuki_trickst...
local M = {}; local ElementObject = require("src.Lib.Element"); local XMLObject = require("src.Lib.XMLObject"); -- Converts XML file to string, or string to string local function ToString(arg) if (type(arg) == "userdata") then local list = {}; for l in arg:lines() do list[#li...
PlacedObjects = {} InitTable("placed_items", { uuid = { type = 'char', length = 36, unique = true }, item = { type = 'char', length = 24 }, location = { type = 'json' }, rotation = { type = 'json' }, storage = { type = ...
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('XTemplate', { group = "InGame", id = "ResearchDlg", PlaceObj('XTemplateWindow', { '__class', "XDialog", }, { PlaceObj('XTemplateFunc', { 'comment', "Disable hint", 'name', "OnDelete(self)", 'func', function (self) ContextAware...
-- See LICENSE for terms local mod_EnableMod local mod_RevealDarkness local function StartupCode() if not mod_EnableMod then return end if RevealDarkness then hr.RenderRevealDarkness = 0 else hr.RenderRevealDarkness = 1 end UIColony:RevealUndergroundDarkness() end local function ModOptions(id) -- id i...
About = Object:extend() function About:new() self.area = Area(self) mediumFont = love.graphics.newFont("font/GothamBook.ttf", 14) largeFont = love.graphics.newFont("font/GothamBook.ttf", 24) mediumFont:setFilter("nearest", "nearest") largeFont:setFilter("nearest", "nearest") -- bind 'esc'...
--[[ * Natural Selection 2 - Combat++ Mod * Authors: * WhiteWizard * * Hooks the base game files with the new Combat++ files. ]] ModLoader.SetupFileHook( "lua/NS2Gamerules.lua", "lua/CPPGameRules.lua", "post" ) ModLoader.SetupFileHook( "lua/Balance.lua", "lua/CPPBalance.lua", "post" ) ModLoader...
--[[ @Class Database - Database management ---- Functions ------ CDatabase:excec(sQuery [, ...args]) Excecutes a Query without any result or callback. Use for one-way Querys. CDatabase:query(sQuery [, ...args]) Excecutes a SQL-Query. You will get a Table as result. ]] CDatabase = {} function CDatabase:constructo...
-- CONTINUOUSLY AWAIT USER INPUT AND PLACE IN TABLE while true do table.insert(state.user_input, read()) end
if AkDebugLoad then print("Loading ak.data.TrainDetection ...") end local TrainRegistry = require("ak.train.TrainRegistry") local RuntimeRegistry = require("ak.util.RuntimeRegistry") local TrackDetection = require("ak.data.TrackDetection") local RollingStockRegistry = require("ak.train.RollingStockRegistry") local Tra...
-- -- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks -- User: hanks -- Date: 2017/5/12 -- Time: 13:59 -- return { RelativeLayout, layout_width="fill", { TextView, id="tv_left", layout_width=100, textSize="20sp", textColor="#0000ff", text="left", ...
-- Lua implement of MySpp local chr = string.char local rep = string.rep local find = string.find local format = string.format local insert = table.insert local reverse = string.reverse local itos = tostring local lower = string.lower local now = os.time local ord = string.byte local remove = table.remove local rename...
Game = {} function Game.EndIf() Output("}") end local function AddCommand(Command) assert(#Command >= 3, "A command table must have at least Name, Min Args and Max Args.") local Name = Command[1] local MinArgs = Command[2] local MaxArgs = Command[3] local Conditional = Command[4] Game[Name] =...
-- * Metronome IM * -- -- This file is part of the Metronome XMPP server and is released under the -- ISC License, please see the LICENSE file in this source package for more -- information about copyright and licensing. module:depends("mam"); local http_event = require "net.http.server".fire_server_event; local ipai...
--[[ GD50 Legend of Zelda Author: Colton Ogden cogden@cs50.harvard.edu ]] PlayerPotIdleState = Class{__includes = EntityIdleState} function PlayerPotIdleState:enter(params) print("Entering pot idle state") self.entity:changeAnimation('pot-idle-' .. self.entity.direction) -- render offset...
local naughty = require('naughty') local beautiful = require('beautiful') local battery = {} local function get_file(file) local f = io.open(file) if not f then return nil end local res = f:read() f:close() return res end function battery.get_widget(wibox, adapter) local battery_...
CVars.HumanSpeed = CreateConVar( "ze_human_speed", 250, {FCVAR_REPLICATED}, "Speed at which the humans move in units/sec." ) CVars.Ammo = CreateConVar( "ze_ammo", 800, {FCVAR_REPLICATED}, "Amount of ammo to give humans." ) CVars.Buyzone = CreateConVar( "ze_buyzone", 1, {FCVAR_REPLICATED}, "Whether or not players may ...
local Class = require("lib.class") local Lovox = require("lib.lovox") local Vec3 = require("lib.vec3") local Entity = require("src.entity") local World = require("src.world") local Health = require("src.bosshealth") local OmegaSkeleton = Class("OmegaSkeleton", Entity) OmegaSkeleton.isEnemy = true OmegaSkeleton.isB...
ITEM.name = "Zaporizske, 2.5l" ITEM.description = "A large bottle of beer" ITEM.longdesc = "Zaporiszke is a light beer. It has a clean and fresh malt flavor combined with a pleasant hop bitterness, sweetish flavor and a spicy-fruity aftertaste." ITEM.model = "models/props_junk/garbage_glassbottle001a.mdl" ITEM.price =...
local awful = require('awful') local gears = require("gears") local menubar = require("menubar") require('awful.autofocus') local beautiful = require('beautiful') local hotkeys_popup = require('awful.hotkeys_popup').widget local modkey = require('configuration.keys.mod').modKey local altkey = require('configuration.k...
ITEM.name = "Empty Farm" ITEM.uniqueID = "emptyshelf" ITEM.model = "models/z-o-m-b-i-e/st/shkaf/st_cabinet_village_02.mdl" ITEM.description = "" ITEM.width = 4 ITEM.height = 4 ITEM.price = 10 ITEM.category = "Farming" ITEM.data = { producing2 = 0, growth = 0 } ITEM.color = Color(50, 255, 50) ITEM.functions.P...
birthdayList = {John = 'Superman', Mary = 'Batmagggggggggggggggggggggggn', Test = 'kjjjjjj'}
Scene = {} function Scene.new(obj) assert(obj.camera ~= nil) assert(obj.materials ~= nil) assert(obj.shapes ~= nil) setmetatable(obj, Scene) return obj end function Scene:__tostring() local materials = '' local shapes = '' for name, m in pairs(self.materials) do materials = ...
--[[ key 1 -> rdb:job:queueName:set key 2 -> rdb:job:queueName:stats arg 1 -> hash field postfix arg 2 -> UID arg 3 -> time taken arg 4 -> maximum list capacity arg 5 -> key ttl - reset every time this script runs ]] local expires = tonumber(ARGV[5]) local maxRecords = tonumber(ARGV[4]) lo...
-------------------------------------------------------------- -- Pulse Plus - A Simple FiveM Script, Made By Jordan.#2139 -- -------------------------------------------------------------- config = { use_chat = false, -- Display alerts and responsed in the chat box or above the mini map auto_pulse = true...
slot0 = class("BackYardThemeTemplate", import(".BackYardBaseThemeTemplate")) slot0.Ctor = function (slot0, slot1) slot0.super.Ctor(slot0, slot1) slot0.isFetched = slot1.is_fetch end slot0.GetType = function (slot0) return BackYardConst.THEME_TEMPLATE_USAGE_TYPE_OTHER end slot0.ShouldFetch = function (slot0) ret...
local wezterm = require("wezterm") local colors = { -- bg = "#11171d", --greenish bg = "#16161e", fg = "#a9b1d6", black = "#24283b", red = "#f7768e", green = "#9ece6a", yellow = "#ff9e64", blue = "#7aa2f7", magenta = "#bb9af7", cyan = "#2ac3de", white = "#a9b1d6", cursor = "#9aa5ce", } local colors_f = ...
--[[ BEGIN AUTOGENERATED SEGMENT ]] local cdecl = [[ typedef struct ImVec2_Simple { float x; float y; } ImVec2_Simple; typedef struct ImVec4_Simple { float x; float y; float z; float w;} ImVec4_Simple; typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple; typedef struct ImGuiStoragePair ImGuiStoragePair...
local S = skins.S unified_inventory.register_page("skins", { get_formspec = function(player) local skin = skins.get_player_skin(player) local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"..skins.get_skin_info_formspec(skin).. "button[.75,3;6.5,.5;skins_page;"..S("Change").."]" return {formsp...
local VarDigits, VarStartDigits, Keywords, ExtGlobals, CreateLuaParser, AddVariableInfo, FoldConstants, StripAst, FormatAst, PrintAst do local lookData = require('lookups') local minify = require('minify') VarDigits = lookData.AllIdentChars VarStartDigits = lookData.AllIdentStartChars Keywords = lookDat...
local skynet = require "skynet" local bewater = require "bw.bewater" local M = {} function M:ctor() self._top = nil self._cancel = nil end function M:destroy() if self._cancel then self._cancel() end self._top = nil self._cancel = nil end function M:cancelable_timeout(delta, func...
local clone = require"table.clone" local function traceback (message) local tp = type(message) if tp ~= "string" and tp ~= "number" then return message end local debug = _G.debug if type(debug) ~= "table" then return message end local tb = debug.traceback if type(tb) ~= "function" then return message end ...
music = "castle.ogg" function start() exit = Portal:new{x=4, y=9, width=1, height=1} up = Portal:new{x=1, y=5, width=1, height=1} chest0 = Chest:new{x=6, y=6, anim_set="chest", milestone=MS_CASTLE_TOWER3_CHEST0, index=ITEM_HOLY_WATER, quantity=1} end function stop() end function update(step) exit:update() up:up...
local MAX_HISTORY_COUNT = 16 signals = {} function signals.on_init() global.signals_history = { -- player = { -- force -- ["some-combinator"] = { -- monitor name -- item = { -- signal type -- ["iron-ore"] = { -- signal name -- samples =...
----------------------------------------------------------- -- File manager configuration file ----------------------------------------------------------- -- Plugin: nvim-tree -- https://github.com/kyazdani42/nvim-tree.lua --[[ Keybindings are defined in `keymapping.lua`: https://github.com/kyazdani42/nvim-tree.lua...
utils = require('utils') require('math_p') require('list') --[[ QUADTREE ]]-- QuadtreeItem = class(function(t, owner) t.quad_owner = owner end) function QuadtreeItem:get_bounds() end function QuadtreeItem:get_id() end function QuadtreeItem:__tostring() return "[NO_DATA]" end Quadtree = class(function(t, bnds, ...
function background_create() local background = { draw = background_draw, } return background end function background_draw(self) map(112, 34, 0, 0, 16, 16) end
local Command = VH_CommandLib.Command:new("Admin Chat", VH_CommandLib.UserTypes.Admin, "Send a message to all online admins.", "") Command:addArg(VH_CommandLib.ArgTypes.String, {required = true}) Command:addAlias("@") Command.Callback = function(Sender, Alias, Message) for _, v in ipairs(player.GetAll()) do --Permi...
--[[ scriptedjobs.lua Author: r3t4rd git: https://github.com/r3t4rd/ScriptedJobs Purpose: Attempt to simplify creating jobs for really big servers and their custom jobs.lua file. Example: ```lua local gangster = { name = "[Gangster]", command = "GANGSTA", color = Color(255,255,255,255), models =...
game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.WalkspeedEdit:Remove() game.Players.LocalPlayer.PlayerGui.HitEqualsYouDie.JumpLimiter:Remove() game.Workspace["Lua_Env"].Humanoid.WalkSpeed.Value = 25
--[[ Functions ]]-- function AddText(source, text, distance) -- Get ped. local ped = GetPlayerPed(source) if not ped or not DoesEntityExist(ped) then return end -- Check text. if type(text) ~= "string" then return end -- Sanitize text. text = Sanitize(text) -- Check length. if text:len() > 256 then Trigg...
----------------------------------- -- Area: The Boyahda Tree -- NPC: Mandragora Warden -- Type: NPC -- !pos 101.978 8.369 121.969 153 ----------------------------------- ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) player:startEvent(12) end function...
VERSION = "1.0.0" local os = import("os") local filepath = import("path/filepath") local shell = import("micro/shell") function onBufferOpen(buf) if buf.Settings["diffgutter"] and (not buf.Type.Scratch) and (buf.Path ~= "") then -- check that file exists local _, err = os.Stat(buf.AbsPath) if err == nil then ...
-- general configuration settings for OmniCC local _, Addon = ... local OmniCC = _G.OmniCC local L = LibStub("AceLocale-3.0"):GetLocale("OmniCC") local RuleOptions = CreateFrame('Frame', 'OmniCCGroupRulesOptionsPanel') RuleOptions:SetScript('OnShow', function(self) self:AddWidgets() self:SetScript('OnShow', nil) en...
local postgresClient = require("drive.postgres.client") -- generated from https://dbdiagram.io/d/5eb7f43539d18f5553fef7a2 local sql = [[ CREATE TYPE "record_type" AS ENUM ( 'permanent', 'generated' ); CREATE TABLE "players" ( "id" serial PRIMARY KEY, "name" varchar UNIQUE, "data" jsonb ); CREATE ...
pg = pg or {} pg.enemy_data_statistics_274 = { [13900018] = { cannon = 6, reload = 150, speed_growth = 0, cannon_growth = 468, battle_unit_type = 50, air = 0, base = 454, dodge = 15, durability_growth = 18800, antiaircraft = 20, speed = 33, reload_growth = 0, dodge_growth = 222, luck = 0, ...
local Calendar = require('orgmode.objects.calendar') local Date = require('orgmode.objects.date') local EditSpecial = require('orgmode.objects.edit_special') local Files = require('orgmode.parser.files') local Help = require('orgmode.objects.help') local Hyperlinks = require('orgmode.org.hyperlinks') local PriorityStat...
--The references go to CTTBOT, Shulepin and Pinggin IncludeFile("Lib\\TOIR_SDK.lua") CompYasuo = class() function OnLoad() if GetChampName(GetMyChamp()) == "Yasuo" then CompYasuo:Competitive() end end function CompYasuo:Competitive() SetLuaCombo(true) W_Bloked = { ["FizzMarinerDo...
local Observable = require 'observable' local util = require 'util' --- Returns a new Observable that subscribes to the Observables produced by the original and -- produces their values. -- @returns {Observable} function Observable:flatten() return Observable.create(function(observer) local function onError(mess...
require('..') tmp = torch.rand(5, 5, 2) res1 = tmp[{{},{1}}] tmp[{{2, 5},{1}}]:zero() print(tmp) print(tmp[{{1, 2},{1}}]) print(tmp[{{1, 2},{2}}]) local network = dmn.BatchMask() local indices = torch.IntTensor(5, 2):fill(1) indices[2]:fill(2) indices[3]:fill(3) local masked_input = network:forward(tmp, indices) l...
local util = require("__bztungsten__.data-util"); if mods["5dim_core"] then data.raw.item["tungsten-plate"].subgroup = "plates-plates" data.raw.recipe["tungsten-plate"].subgroup = "plates-plates" data.raw.recipe["tungsten-carbide"].subgroup = "plates-misc" data.raw.item["tungsten-carbide"].subgroup = "plates-...
local CamTools = {} local Modules = script.Parent local VectorMath = require(Modules:WaitForChild("VectorMath")) --SIMPLIFIED frustum view implementation using WorldToScreenPoint CamTools.InFrustum = function(camera, objCF, objSize) local corners = VectorMath.Corners(objCF, objSize + Vector3.new(40, 40, 40)) for i,...
-- -- Example based on: -- https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/tools/testing/selftests/net/reuseport_bpf_cpu.c -- https://github.com/cloudflare/cloudflare-blog/blob/master/2017-11-perfect-locality/setcbpf.stp -- -- XXX_1: Will be gone. Need to extend ljsyscall. We are missing consta...
local composer = require( "composer" ) local scene = composer.newScene() local _groot local _view local _bagWindow local BagWindow = class('BagWindow', Window) function BagWindow:onInit() self.contentPane = UIPackage.createObject("Bag", "BagWin") self:center() end function BagWindow:onShown() loca...
--- The graphic library is a wrapper around paintutils. -- @module[kind=skyos] graphic -- @deprecated use blit. local graphic = {} -- Graphics library for SkyOS local to_colors, to_blit = {}, {} for i = 1, 16 do to_blit[2^(i-1)] = ("0123456789abcdef"):sub(i, i) to_colors[("0123456789abcdef"):sub(i, i)] = 2...
data:extend({ { type = "recipe", name = "advanced-probe", category = "satellite-crafting", energy_required = 200, enabled = "false", ingredients = { {"satellite-bus", 1}, {"satellite-radar", 1}, {"satellite-fligh...
local util = require("util") local original_ngx = ngx local function reset_ngx() _G.ngx = original_ngx end local function mock_ngx(mock) local _ngx = mock setmetatable(_ngx, { __index = ngx }) _G.ngx = _ngx end local function flush_all_ewma_stats() ngx.shared.balancer_ewma:flush_all() ngx.shared.balancer...
local o = require("buftabline.options") local b = require("buftabline.buffers") local buftabline = require("buftabline") local reset = function() vim.cmd("bufdo bwipeout!") end describe("buftarget", function() it("should call specified command on specified buffer", function() reset() for i = 1, 5 ...
// Wildfire Black Mesa Roleplay // File description: BMRP crystal system script // Copyright (c) 2022 KiwifruitDev // Licensed under the MIT License. //********************************************************************************************* // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS...
------------------------------------------------------------------ -- -- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com> -- -- Copyright (C) 2016 Alexey Melnichuk <alexeymelnichuck@gmail.com> -- -- Licensed according to the included 'LICENSE' document -- -- This file is part of lua-EventEmitter library. -- --...
local loader = function(loader, ...) local packet = require"_cqueues.dns.packet" local record = require"_cqueues.dns.record" -- dns.record depends on dns.packet local function toconst(id, map, what, lvl) local n if id == nil then return elseif type(id) == "number" then n = map[id] and id elseif type(...
-- model file model_file = './obj/GermanShephardLowPoly.obj' -- directory to save result result_directory = './result_dog/' -- save result per frame save_per_frame = 50 -- set true to enable view view = true -- set true to save image save_image = true -- result width width = 600 -- result height height = 4...
setenv("MY_NAME",myModuleFullName())
return { name = 'PowerState', description = 'The basic state of the system\'s power supply.', constants = { { name = 'unknown', description = 'Cannot determine power status.', }, { name = 'battery', description = 'Not plugged in, runnin...
-->TODO Better selection algorithm -->TODO Several activation functions, maybe as a thing that can be mutated for each node -->TODO Better speciation (barely used atm). Current implementation almost nonspeciated, which is mentioned as being a lot worse in the paper. -->TODO Crossover using speciation at all -->TOD...
local t = require('luatest') local g = t.group() -- Check that fiber_join_timeout is accessible from ffi. g.test_ffi_fiber_join_timeout = function() local t = require('luatest') local ffi = require('ffi') local fiber = require('fiber') ffi.cdef([[ struct fiber; struct fiber * fiber_self...
Inherit = 'SnapWindow' ContentViewName = 'infowindow' Title = 'Info' OnContentLoad = function(self) self:UpdateInfo() end UpdateInfo = function(self) local artboard = self.Bedrock:GetObject('Artboard') local selection = (artboard == nil or artboard.Selection == nil or artboard.Selection[1] == nil or artboard.Sele...
--------------------------------------------------------------------------------------------------- -- User story: Smoke -- Use case: GetInteriorVehicleData -- Item: Happy path -- -- Requirement summary: -- [ReadDID] SUCCESS: getting SUCCESS:RC.GetInteriorVehicleData() -- -- Description: -- Mobile application sends val...
--[[ Copyright 2017 YANG Huan (sy.yanghuan@gmail.com). Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
require 'wdm' -- start page local page = 'http://www.google.sk/search?q=lua' for i=1,10 do -- retrieve the page local src = get(page) -- convert it to table local t = toTidy(src) -- get links with class "l" local res = getElements(t, 'tag=="a" and class=="l"') for _,link in ipairs(res) do -- print the link ...
---- Customized scoring local math = math local string = string local table = table local pairs = pairs SCORE = SCORE or {} SCORE.Events = SCORE.Events or {} -- One might wonder why all the key names in the event tables are so annoyingly -- short. Well, the serialisation module in gmod (glon) does not do any -- comp...
print("this is the utils file") return 34
object_tangible_quest_talus_selonian_hide_container_01 = object_tangible_quest_shared_talus_selonian_hide_container_01:new { } ObjectTemplates:addTemplate(object_tangible_quest_talus_selonian_hide_container_01, "object/tangible/quest/talus_selonian_hide_container_01.iff")
local PLUGIN = PLUGIN local PANEL = {} local PADDING = 2 local HEADER_HEIGHT = 22 local WEIGHT_PANEL_HEIGHT = 32 local BORDER_FIX_W = 8 local BORDER_FIX_H = 14 local SHADOW_COLOR = Color(0, 0, 0, 100) function PANEL:Init() self:SetPaintBackground(false) self.weight = self:Add("DPanel") self.weight:SetTall(WEIGH...
require "mgunit" table.foreachi( { "tests/test_log.lua", "tests/test_stringutils.lua", "tests/test_tableutils.lua", }, function (_, file) local testcase = assert(loadfile(file))() mgunit.TestCase:new(testcase) end ) mgunit.main()
local Package = game:GetService("ReplicatedStorage").Fusion local Value = require(Package.State.Value) local ForPairs = require(Package.State.ForValues) local function callback() return true end local function constantOutput(key, value) return key, value end local function dynamicOutput(key, value) return {key}, ...
--#-package:0C160701# -- package signature --# dsp Diaspora SC4 base functions: Filing & Configuration 0.1 --# copyright emcekah 2013 - use for personal pleasure --################################ DiasporaMainDataFile = [[Apps\Diaspora\data.dat]] DiasporaUserPatchFile = [[Apps\Diaspora\patch.dat]] dsp = {} function ds...
--- This file is generated by ava-x2l.exe, --- Don't change it manaully. --- @copyright Lilith Games, Project Da Vinci(Avatar Team) --- @see Official Website: https://www.projectdavinci.com/ --- @see Dev Framework: https://github.com/lilith-avatar/avatar-ava --- @see X2L Tool: https://github.com/lilith-avatar/avatar-av...
if not _start then local a,b=net.createServer(net.TCP,10),{}a:listen(80,function(c)local d;c:on("receive",function(c,e)local f=dofile("web_request.lua")(e)if f then d=f.file;b[d]=nil;b[d]=coroutine.create(dofile("web_file.lua"))coroutine.resume(b[d],c,f)end;print(node.heap())end)c:on("sent",function(c)if b[d]then local...
local MsgN = MsgN local IsValid = IsValid local setmetatable = setmetatable local SERVER = SERVER local math = math local util = util local Vector = Vector local ErrorNoHalt = ErrorNoHalt local baseclass = baseclass local LocalPlayer = LocalPlayer module( "drive" ) local Type = {} function Register( name,...
require'colorizer'.setup( {'*';}, { RGB = true; -- #RGB hex codes RRGGBB = true; -- #RRGGBB hex codes names = true; -- "Name" codes like Blue RRGGBBAA = true; -- #RRGGBBAA hex codes rgb_fn = true; -- CSS rgb() and rgba() functions hsl_fn = true; ...
require 'nn'; --require 'cunn'; --require 'cudnn'; require 'torch2caffe/prepnv.lua' local t2c=require 'torch2caffe.lib' -- Figure out the path of the model and load it local path = arg[1] local basename = paths.basename(path, 't7b') local ext = path:match("^.+(%..+)$") print(ext) local model = nil if ext =...
return { sharp = { 38, 4, 18, 12, 6 }, sharpp = { 38, 4, 18, 12, 15, 3 } }
yatm_overhead_rails:require("nodes/overhead_rails.lua") yatm_overhead_rails:require("nodes/overhead_rail_riser.lua") yatm_overhead_rails:require("nodes/overhead_docking_station.lua") yatm_overhead_rails:require("nodes/docking_crate.lua")
local class = require 'middleclass' local lume = require 'lume' -- 基底クラス local Super = require 'Scene' -- クラス local Scene = class('Camp', Super) -- 組み込み Scene:include(require 'stateful') -- 初期化 function Scene:initialize(t) Super.initialize(self) self.app = t.app or {} end -- 破棄 function Scene:destroy() e...
function string:count(p) local c = 0; for _ in self:gmatch(p) do c = c+1 end return c; end function string:fmtCheck(...) return self:count('%%s') == select('#',...) end function string:properNoun() return self:gsub("^%l", string.upper) end function string:startswith( s ) return self:sub(1, #s) == s end ...
-- Copyright (C) 2017 Afonso Bordado -- -- Licensed under the MIT license <http://opensource.org/licenses/MIT>, -- This file may not be copied, modified, or distributed except according -- to the terms of that license. -- make generated variable nicer. set_variable_format "%s%d" c_module "llvm" { luajit_ffi = false...
require("__Constructron-Continued__.data.constructron") require("__Constructron-Continued__.data.constructron_pathing_proxy") require("__Constructron-Continued__.data.service_station") if mods["space-exploration"] and settings.startup["enable_rocket_powered_constructron"].value then require("__Constructron-Cont...