content stringlengths 5 1.05M |
|---|
local json = require 'cjson'
local async = require 'async'
local status = require 'redis-status.api'
local queuefactory = {}
local ILLEGAL_ARGS = {
"name",
"instance",
"queue",
"args",
"hash",
}
local checkArgs = function(args)
argsjson = json.encode(args)
for i,arg in ipairs(ILLEGAL_ARGS) do
... |
return function()
local Constants = require(script.Parent.Parent.Core.Constants)
local T = require(script.Parent.Parent.Core.T)
local ENTITY_ATTRIBUTE_NAME = Constants.EntityAttributeName
local INSTANCE_REF_FOLDER = Constants.InstanceRefFolder
local tryFromAttributes = require(script.Parent.tryFromAttributes)
... |
-----------------------------------------------------------------------------------------------------
-- TOOLBOX FUNCTIONS
-----------------------------------------------------------------------------------------------------
function Clone(t)
local u = setmetatable({}, getmetatable(t))
for i,v in pairs(t) do
u[i] ... |
local syntel = request('^.words.syntel')
local name = request('^.words.name')
return
{
name = 'dot_name',
syntel('.'),
name,
}
|
object_tangible_event_perk_halloween_spider_web_03 = object_tangible_event_perk_shared_halloween_spider_web_03:new {
}
ObjectTemplates:addTemplate(object_tangible_event_perk_halloween_spider_web_03, "object/tangible/event_perk/halloween_spider_web_03.iff")
|
local http = require "http"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local url = require "url"
local vulns = require "vulns"
local base64 = require "base64"
local rand = require "rand"
description = [[
Exploits a remote code injection vulnerability (CVE-2014... |
-- shared
local _={}
_.set_state=function(actor,state)
local animation=actor.animation
if animation then
local actor_text=_ets(actor)
log("animation start:"..state.." for:"..actor_text, "verbose")
local entity_animation_state=actor.animation_state
animation.state=state
if entity_anima... |
require "/scripts/messageutil.lua"
mhDemo = {}
function mhDemo.init()
message.setHandler("mhDeployment_loaded", localHandler(mhDemo.handler))
end
function mhDemo.handler()
return true
end
local ini = init
init = type(ini) == "function" and function() ini() mhDemo.init() end or mhDemo.init
|
require 'bee'
local platform = require 'bee.platform'
local fs = require 'bee.filesystem'
local lu = require 'ltest'
local shell = require 'shell'
local C
local D
if platform.OS == 'Windows' then
C = 'c:/'
D = 'd:/'
else
C = '/mnt/c/'
D = '/mnt/d/'
end
local function create_file(filename, content)
... |
require("mappings.misc")
require("mappings.colemak")
require("mappings._coc_nvim")
require("mappings._compe")
require("mappings._coq_nvim")
require("mappings._fzf_vim")
require("mappings._harpoon")
require("mappings._snap")
require("mappings._telescope_nvim")
require("mappings._vim_vsnip")
|
data:extend({
{
type = "assembling-machine",
name = momoTweak.burner,
icon = "__MomosTweak__/graphics/icons/burner-assembling-machine.png",
icon_size = 32,
flags = {"placeable-neutral", "placeable-player", "player-creation"},
minable = {hardness = 0.25, mining_time = 0.5, resul... |
local M = {}
local imgui = ui_imgui
local function draw(dt)
kissui.tabs.favorites.draw_add_favorite_window(gui)
if kissui.show_download then return end
if not kissui.gui.isWindowVisible("KissMP") then return end
imgui.SetNextWindowBgAlpha(kissui.window_opacity[0])
imgui.PushStyleVar2(imgui.StyleVar_WindowMi... |
local Superman = {}
-- Static global values
local rootElement = getRootElement()
local thisResource = getThisResource()
-- Resource events
addEvent("superman:start", true)
addEvent("superman:stop", true)
--
-- Start/stop functions
--
function Superman.Start()
local self = Superman
addEventHandler("superman:star... |
-- https://github.com/hashivim/vim-terraform
vim.g.terraform_fmt_on_save = 1
|
local E, L, V, P, G = unpack(ElvUI);
local UF = E:GetModule("UnitFrames")
local EPA = E:GetModule('EPA')
local Order = 0
local function getOrder()
Order = Order +1
return Order
end
local function configTable()
local auraAnchors = {
TOP = 'TOP',
BOTTOM = 'BOTTOM',
LEFT = 'LEFT',
RIGHT = 'RIGHT',
CENTER =... |
return {
corcrab = {
acceleration = 0.2,
activatewhenbuilt = true,
brakerate = 0.75,
buildcostenergy = 444617,
buildcostmetal = 16427,
builddistance = 450,
builder = true,
buildpic = "corcrab.dds",
buildtime = 650000,
canguard = true,
canmove = true,
canpatrol = true,
canreclaim... |
--[[
Auctioneer Advanced
Version: <%version%> (<%codename%>)
Revision: $Id: CoreMain.lua 2233 2007-09-25 03:57:33Z norganna $
URL: http://auctioneeraddon.com/
This is an addon for World of Warcraft that adds statistical history to the auction data that is collected
when the auction is scanned, so that you can ea... |
addEvent("onPlayerOpenCrate", true)
addEventHandler("onPlayerOpenCrate", root, function (itemName)
if not itemName then
return
end
local inventory = getPlayerInventory(client)
if not isInventory(inventory) then
return
end
local item = getPlayerInventoryItem(client, itemName)
... |
E2VguiPanels["vgui_elements"]["functions"]["dslider"] = {}
E2VguiPanels["vgui_elements"]["functions"]["dslider"]["createFunc"] = function(uniqueID, pnlData, e2EntityID,changes)
local parent = E2VguiLib.GetPanelByID(pnlData["parentID"],e2EntityID)
local panel = vgui.Create("DNumSlider",parent)
E2VguiLib.applyAttribut... |
--------------------------------------------------------------------------------
-- Reinforced gate --
--------------------------------------------------------------------------------
local reinforcedGate = util.table.deepcopy(data.raw["item"]["gate"])
reinfor... |
return {
source = {
location = 'git@bitbucket.org:bazurbat/ast-files.git',
name = 'files'
}
}
|
ccs = ccs or {}
---PositionFrame object
---@class PositionFrame : Frame
local PositionFrame = {}
ccs.PositionFrame = PositionFrame
--------------------------------
--
---@return float
function PositionFrame:getX() end
--------------------------------
--
---@return float
function PositionFrame:getY() end
------------... |
local flavor
oil = require "oil"
oil.dtests = {
checks = require "loop.test.checks",
setup = function (flavorspec, hosts)
flavor = flavorspec
local flavorset = {}
for name in flavorspec:gmatch('[^;]+') do
flavorset[name] = true
end
if flavorset['corba.intercepted'] then
flavorset.corba = true
end... |
return require('cors')
|
--[[
pollnet bindings for luajit
example usage to read twitch chat:
local pollnet = require("pollnet")
local async = require("async") -- assuming you have some kind of async
async.run(function()
local url = "wss://irc-ws.chat.twitch.tv:443"
local sock = pollnet.open_ws(url)
sock:send("PASS doesntmatter... |
--- This module allows for a single redux-style store of state which can be
-- persisted through restarts. In addition to reducers, oeprations which
-- effect the external state of the turtle (global location and direction,
-- other blocks) require unidirectional actionators and discriminators.
-- An actionator sim... |
Config = {}
Config.StartingApartment = true -- Enable/disable starting apartments (make sure to set default spawn coords)
Config.Interior = vector3(-8.88, 512.91, 174.63) -- Interior to load where characters are previewed
Config.DefaultSpawn = vector3(-1035.71, -2731.87, 12.86) -- Default spawn coords if you have start... |
local floor = math.floor
--- Represents the in game time.
local Time = {}
Time.__index = Time
function Time.new()
return setmetatable({
--- Seconds into the day.
clock = 0,
--- The number of days that have passed.
day = 0,
--- How bright it is outside, ranges between `0` to... |
-- Stock dialog for selecting materials
local _ENV = mkmodule('gui.materials')
local gui = require('gui')
local widgets = require('gui.widgets')
local dlg = require('gui.dialogs')
local utils = require('utils')
ARROW = string.char(26)
CREATURE_BASE = 19
PLANT_BASE = 419
MaterialDialog = defclass(MaterialDialog, gu... |
require "import"
--import "mods.muk"
import "mods.Chimame_Core"
--this.setSharedData("Theme","Night")
-----这里是启动页的事件-----
function onKeyDown(code,event)
if string.find(tostring(event),"KEYCODE_BACK") ~= nil then
--监听阻止返回键
return true
end
end
layout={
LinearLayout;
layout_width="-1";
layout_height="... |
--[[
MTA Role Play (mta-rp.pl)
Autorzy poniższego kodu:
- Patryk Adamowicz <patrykadam.dev@gmail.com>
Discord: PatrykAdam#1293
Link do githuba: https://github.com/PatrykAdam/mtarp
--]]
local audio = {}
local soundElement = false
function audio.onEnter(player)
if player == localPlayer then
if ... |
--[[
QuickSpec/Object Definition Assistant
A prototype library to assist in speedy object declarations
]]
local quickspec
local utility
local lib
quickspec = {
source = {},
class = function(base_path, spec)
local out = {}
local retrieved = utility.table_nav(self.source, base_path)
if (retrieved) then
ut... |
require("distant").setup({
-- Applies Chip's personal settings to every machine you connect to
--
-- 1. Ensures that distant servers terminate with no connections
-- 2. Provides navigation bindings for remote directories
-- 3. Provides keybinding to jump into a remote file's parent directory
["*"] = require... |
local BlockMixture, parent = torch.class('nn.BlockMixture', 'nn.Module')
------------------------------------------------------------------------
--[[ BlockMixture ]]--
-- n > 1 BlockSparse Modules gated by a one gater with
-- n - 1 output spaces, one for each of the hidden layers
-------------------------------------... |
function CreateJobWeapon(name, count, label, jobName, jobLabel)
local self = {}
self.name = name
self.count = count
self.label = label
self.jobName = jobName
self.jobLabel = jobLabel
self.getWeapons = function()
return self.count or 0
end
self.addWeapon = function(count)
... |
-- layout0.wlua
require 'CLRPackage'
import "System.Windows.Forms"
panel = FlowLayoutPanel()
function button(text,callback)
local b = Button()
callback = callback or function() print(text) end
b.Text = text
b.Click:Add(callback)
return b
end
function add2panel(c)
panel.Controls:Add(c)
end
--panel.WrapContents... |
object_mobile_bounty_check_fugitive_6 = object_mobile_shared_bounty_check_fugitive_6:new {
}
ObjectTemplates:addTemplate(object_mobile_bounty_check_fugitive_6, "object/mobile/bounty_check_fugitive_6.iff")
|
-- base16-tomorrow-night
-- color palatte definition
local theme = {}
-- {{{ Colors
theme.scheme = "Tomorrow Night"
theme.scheme_id = "tomorrow_night"
theme.scheme_author = "Chris Kempson (http =//chriskempson.com)"
theme.scheme_type = "dark"
theme.base00 = "#1d1f21"
theme.base01 = "#282a2e"
theme.base02 = "#373b41"
t... |
getglobal game
getfield -1 GetService
pushvalue -2
pushstring Lighting
pcall 2 1 0
getglobal Color3
getfield -1 new
pushnumber 255
pushnumber 255
pushnumber 255
setfield -3 Ambient
emptystack |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- file: game_end.lua
-- brief: handles trigger conditions for game over
-- author: Andrea Piras
--
-- Copyright (C) 2010-2013.
-- Licensed unde... |
local npcBot = nil;
function MinionThink( hMinionUnit )
if npcBot == nil then npcBot = GetBot(); end
if not hMinionUnit:IsNull() and hMinionUnit ~= nil then
if hMinionUnit:GetUnitName() == "npc_dota_templar_assassin_psionic_trap" and hMinionUnit ~= nil and hMinionUnit:GetHealth() > 0
then
local ability... |
local playsession = {
{"Nate66873", {107835}},
{"Flashbacks", {3465}},
{"Piewdennis", {79236}},
{"Gorlos", {67997}}
}
return playsession |
return function()
local NetworksManagerObject = {}
local NetworkTickRate = 30
local LastNetworkTick = 0
-- All Nodes
-- Sequential array
-- Serialized
local Nodes = nil
-- Map( CircuitNetworkID -> Network )
local Networks = {}
-- Map ( Node -> Handler )
lo... |
object_mobile_propti_xaroon = object_mobile_shared_propti_xaroon:new {
}
ObjectTemplates:addTemplate(object_mobile_propti_xaroon, "object/mobile/propti_xaroon.iff")
|
--
-- lua-LIVR : <http://fperrad.github.com/lua-LIVR/>
--
local _, utf8 = pcall(require, 'lua-utf8')
local lower = utf8 and utf8.lower or string.lower
local upper = utf8 and utf8.upper or string.upper
local tostring = tostring
local type = type
local _ENV = nil
return {
trim = function ()
return function ... |
--lua
local unpack, select, error, date, time, pairs, tremove
= unpack, select, error, date, time, pairs, table.remove
--wow api
local GameTime_GetFormattedTime
= GameTime_GetFormattedTime
local BestInSlot, L, AceGUI = unpack(select(2, ...))
local History = BestInSlot:NewModule("History")
local HistoryF... |
-- luapan - pan's standard library
-- copyright (C) lqdev, 2020-2021
-- enums
do
local enums = {
"PanLineCap",
"PanLineJoin",
"PanFontWeight",
"PanFontSlant",
"PanTextHAlign",
"PanTextVAlign",
"PanAntialiasing",
"PanBlendMode",
"PanExtend",
"PanFilter",
}
for _, typenam... |
local ScrollRect = require("ui.ScrollRect")
local LoopScrollRect = class("LoopScrollRect", ScrollRect)
local Camera = require("world.Camera")
function LoopScrollRect:ctor(row,column,itemData)
LoopScrollRect.super.ctor(self,row,column,itemData)
self.obliqueUpdateEvent = nil
self.scrollC... |
local function TOOL_MENU(Panel)
Panel:AddControl("Slider", {
["Label"] = "#bgn.settings.general.bgn_max_npc",
["Command"] = "bgn_max_npc",
["Type"] = "Integer",
["Min"] = "0",
["Max"] = "200"
}); Panel:AddControl('Label', {
Text = '#bgn.settings.general.bgn_max_npc.description'
})
Panel:AddControl('La... |
--- CompoundCommand module.
--- CompoundCommand class. Execute commands in sequence.
-- @type CompoundCommand
CompoundCommand = Command:extends{}
CompoundCommand.className = "CompoundCommand"
--- CompoundCommand constructor.
-- Commands will be executed in sequence. In case of undo, they will be unexecuted in reverse... |
getglobal game
getfield -1 Players
getfield -1 LocalPlayer
getfield -1 MainPlayerLevel
pushnumber 100
setfield -2 Value
emptystack
getglobal game
getfield -1 Players
getfield -1 LocalPlayer
getfield -1 PlayerQuirk
pushstring OFA
setfield -2 Value
emptystack(edited) |
-----------------------------------
-- Area: Apollyon NW
-- Mob: Kronprinz Behemoth
-----------------------------------
function onMobDeath(mob, player, isKiller)
end; |
-- This resource is part of the default Cfx.re asset pack (cfx-server-data)
-- Altering or recreating for local use only is strongly discouraged.
version '1.0.0'
author 'Cfx.re <root@cfx.re>'
description 'A basic resource for displaying player names.'
repository 'https://github.com/citizenfx/cfx-server-data'
-- add s... |
slot0 = class("LittleRenownPage", import(".TemplatePage.PtTemplatePage"))
slot0.OnInit = function (slot0)
slot0.super.OnInit(slot0)
slot0.heartTpl = slot0:findTF("HeartTpl", slot0.bg)
slot0.heartContainer = slot0:findTF("HeartContainer", slot0.bg)
slot0.heartUIItemList = UIItemList.New(slot0.heartContainer, slot0... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.ItemModel = "models/props_phx2/garbage_metalcan001a.mdl"
--models for when the tree dies, but the trunk was not cut down?
--live trees drop 0, 1, 2 acorns...
--sprout phase
--models/props_foliage/bush2.mdl
--models/props_foliage/mall_bigleaves_plant03_medium.mdl
--m... |
Events.OnGameStart.Add( function ()
-- Adding USFbackpack to NecroForge
if NecroList then
if NecroList.Items.USFbackpack then
else
NecroList.Items.USFbackpack = {"Misc.", nil, nil, "Special force backpack", "USFpack.USFbackpack", "Item_USFbackpack", nil, nil, nil};
end
end
end) |
---------------------------------------------
-- Dispelling Wind
--
-- Description: Dispels two effects from targets in an area of effect.
-- Type: Enfeebling
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: 10' radial
-- Notes:
---------------------------------------------
require("scripts/globals/monstertpmoves")
... |
local skynet = require "skynet"
--\lualib\config\system.lua
local config = require "config.system"
local login_config = require "config.loginserver"
local game_config = require "config.gameserver"
local protobufload = require "protobufload"
local logstat = require "base.logstat"
local syslog = require "syslog"
local s... |
--[[
Copyright (c) 2010 Scott Vokes <vokes.s@gmail.com>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, p... |
test_run = require('test_run').new()
engine = test_run:get_cfg('engine')
test_run:cmd("push filter \"file: .*\" to \"file: <filename>\"")
test_run:cmd("push filter \"line: .*\" to \"line: <line>\"")
--
-- gh-1260: Func index.
--
s = box.schema.space.create('withdata', {engine = engine})
lua_code = [[function(tuple) re... |
---graphics functions.
-- @module graphics
local c = require('rude._contract')
local module = {
_fonts={}
}
--create table for memoizing images
module.imageCache = {}
setmetatable(module.imageCache, {__mode='v'})
---Returns an image object for a given file path.
function module.getImage(path)
... |
-- LuaLinq - http://code.google.com/p/lualinq/
-- ------------------------------------------------------------------------
-- Copyright (c) 2012, Marco Mastropaolo (Xanathar)
-- All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without modification,
-- are permitted provided ... |
AuctionatorSellingTabMixin = {}
function AuctionatorSellingTabMixin:OnLoad()
self:ApplyHiding()
self.BagListing:Init(self.BagDataProvider)
self.BuyFrame:Init()
end
function AuctionatorSellingTabMixin:ApplyHiding()
if not Auctionator.Config.Get(Auctionator.Config.Options.SHOW_SELLING_BAG) then
self.BagLis... |
--[[
Mojang Authentication API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
OpenAPI spec version: 2020-06-05
Generated by: https://openapi-generator.tech
]]
--[[
Unit tests for openapiclient.api.default_api
Automatically generated by openapi-... |
local PANEL = {}
AccessorFunc( PANEL, "m_strType", "Type" )
AccessorFunc( PANEL, "m_Character", "Char" )
/*---------------------------------------------------------
Init
---------------------------------------------------------*/
function PANEL:Init()
self:SetTextInset( 0, 0 )
end
/*-----------------------... |
local pi_text_file = io.open(arg[1], 'rb')
local pi_text = pi_text_file:read()
local red = string.char(27) .. '[31m'
local blue = string.char(27) .. '[34m'
local green = string.char(27) .. '[32m'
local reset = string.char(27) .. '[0m'
local s, e = string.find(pi_text, arg[2])
if not s then
print(red .. arg[2] .. re... |
slot0 = class("GetCanBePutFurnituresForThemeCommand", pm.SimpleCommand)
slot0.execute = function (slot0, slot1)
slot4 = slot1:getBody().callback
if slot1.getBody().theme:IsOccupyed(slot0.GetAllFloorFurnitures(), getProxy(DormProxy).floor) then
slot0.SortListForPut(slot3:GetUsableFurnituresForFloor(slot6, slot5))
... |
WireToolSetup.setCategory( "Input, Output/Data Transfer" )
WireToolSetup.open( "twoway_radio", "Two-way Radio", "gmod_wire_twoway_radio", nil, "Two-way Radios" )
if ( CLIENT ) then
language.Add( "Tool.wire_twoway_radio.name", "Two-Way Radio Tool (Wire)" )
language.Add( "Tool.wire_twoway_radio.desc", "Spawns a two-wa... |
local market_pin_map = require("qnFiles/qnPlist/hall/market_pin");
local rechargeItem=
{
name="rechargeItem",type=0,typeName="View",time=0,report=0,x=0,y=0,width=0,height=277,visible=1,fillParentWidth=1,fillParentHeight=0,nodeAlign=kAlignTopLeft,
{
name="itemBtn1",type=2,typeName="Button",time=78393075,report=0,x=4... |
local _, addon = ...;
-- https://onlinetexttools.com/split-text?input=&split-by-char=false&char=%20&split-by-regex=false®ex=%2F%5Cs%2B%2F&split-by-length=true&length=110&separator=%2C%5Cn&symbol-before-chunk=%22&symbol-after-chunk=%22
table.insert(addon.officialCourses, table.concat({
"!WOP:2!0x71D5986B!nsztiYr... |
return {'vet','vetachtig','vetafzetting','vetarm','vetblad','vetbol','vetbuik','vetbult','vetconsumptie','vete','veter','veteraan','veterane','veteranenbeleid','veteranenleider','veteranenorganisatie','veteranenziekte','veterband','veterdrop','veteren','vetergat','veterinair','veterschoen','vetertje','vetgans','vetgedr... |
-- Copyright 2006-2021 Mitchell. See LICENSE.
-- GLSL LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S, R = lpeg.P, lpeg.S, lpeg.R
local lex = lexer.new('glsl', {inherit = lexer.load('cpp')})
-- Whitespace.
lex:modify_rule('whitespace', token(lexer.WHITESP... |
local backends = require("aerial.backends")
local bindings = require("aerial.bindings")
local config = require("aerial.config")
local data = require("aerial.data")
local loading = require("aerial.loading")
local render = require("aerial.render")
local util = require("aerial.util")
local api = vim.api
local M = {}
lo... |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_underlord... |
-- Copyright 2021 Kafka-Tarantool-Loader
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or ag... |
----------------------------------------------------------------------------------------------------
-- Scrollable UIView class.
--
-- <h4>Extends:</h4>
-- <ul>
-- <li><a href="flower.widget.UIView.html">UIView</a><l/i>
-- </ul>
--
-- @author Makoto
-- @release V3.0.0
---------------------------------------... |
getglobal game
getfield -1 ReplicatedStorage
getfield -1 Event
getfield -1 FireServer
pushvalue -2
pushstring Vel
pushnumber 2000000000
pcall 3 1 0
emptystack
getglobal game
getfield -1 ReplicatedStorage
getfield -1 Profiles
getfield -1 MightyDantheman
getfield -1 Stats
getfield -1 Vel
pushnumber 2000000000
setfield -2... |
MenuEntity = Entity:new()
function MenuEntity:new(o)
o = self:create(o)
end
function MenuEntity:setName(name)
self.name = name
end
function MenuEntity:setBackgroundTextureName(textureName)
self.backgroundTextureName = textureName
end
function MenuEntity:setBackgroundColorMod(backgroundColorMod)
self.background... |
local ret = {}
local getTrace = function(filename, info)
local index = info.traceback:find('\n%s*%[C]')
info.traceback = info.traceback:sub(1, index)
return info, false
end
ret.match = function(busted, filename)
local path, name, ext = filename:match('(.-)([^\\/\\\\]-%.?([^%.\\/]*))$')
if ext == 'lua' then... |
if not _G.IsWatchingHonorAsXP then return end
local _, Addon = ...
local Dominos = _G.Dominos
local HonorBar = Dominos:CreateClass('Frame', Addon.ProgressBar)
function HonorBar:Init()
self:SetColor(Addon.Config:GetColor('honor'))
self:Update()
end
function HonorBar:Update()
local value = UnitHonor('player') or 0
... |
print("Yo")
local port_size = 10
local CONNECTION = {}
function CONNECTION:Init()
self:SetSize(port_size,port_size)
self:Droppable("nzu_logicmap_connection_in")
self:SetPaintBackground(false)
end
function CONNECTION:PaintOver(x,y)
if IsValid(self.Output) then
surface.SetDrawColor(0,0,0)
surface.DrawLine(self.... |
--Author Pasky13, GinoMan2440
--Text scaler - Written by Pasky13
local xs
local ys
local function scaler()
xs = client.screenwidth() / 256
ys = client.screenwidth() / 224
end
-- stats vars
local positionX = 0
local positionY = 849 --vs 896 in windowed (4x) or 1080 in fullscreen
local color = 0xAA00FF0F
local bgcol... |
-- Minetest: builtin/constants.lua
--
-- Constants values for use with the Lua API
--
-- Built-in Content IDs (for use with VoxelManip API)
core.CONTENT_UNKNOWN = 125
core.CONTENT_AIR = 126
core.CONTENT_IGNORE = 127
-- Block emerge status constants (for use with core.emerge_area)
core.EMERGE_CANCELLED = 0
cor... |
local ts_locals = require("nvim-treesitter.locals")
local ts_utils = require("nvim-treesitter.ts_utils")
local M = {}
M.get_node_at_cursor = function(win)
return ts_utils.get_node_at_cursor(win)
end
M.find_definition = function(node, bufnr)
return ts_locals.find_definition(node, bufnr)
end
M.find_references... |
slot0 = require("Mgr/Pool/PoolUtil")
slot1 = class("PoolPlural")
slot2 = "UnityEngine.GameObject"
slot1.Ctor = function (slot0, slot1, slot2)
if not getmetatable(slot1) or slot3[".name"] ~= slot0 then
warning("Poolplural should use gameobject as prefab not transform " .. ((slot1 and slot1.name) or "NIL"))
end
sl... |
local helpers = require "spec.helpers"
local threads = require "llthreads2.ex"
describe("Plugin: datadog (log)", function()
local client
setup(function()
local api1 = assert(helpers.dao.apis:insert {
name = "datadog1_com",
hosts = { "datadog1.com" },
upstream_url = "http://mockbin.com"
})... |
local create = vim.api.nvim_create_augroup
local define = vim.api.nvim_create_autocmd
local M = {}
create("octo_autocmds", { clear = true })
create("octobuffer_autocmds", { clear = false })
function M.setup()
define({ "BufEnter" }, {
group = "octo_autocmds",
pattern = { "octo://*" },
callback = functio... |
return function(dna)
return dna:gsub('%a', { C = 'G', G = 'C', A = 'U', T = 'A' })
end
|
assert(love, "love required")
assert(game, "game required")
assert(Vector, "vector required")
assert(Color, "color required")
local console = {
enable = false,
errortrace = false,
openkey = nil,
closekey = nil,
togglekey = "`",
font = love.graphics.newFont(12),
inputcolor = game.colors.white,
outputcolor = gam... |
--[[
This file is part of 'Masque', an add-on for World of Warcraft. For license information,
please see the included License.txt file or visit https://github.com/StormFX/Masque.
* File...: Core\Utility.lua
* Author.: StormFX
Utility Functions
]]
local _, Core = ...
----------------------------------------
-... |
Script.ReloadScript("scripts/Utils/EntityUtils.lua")
-- Basic entity
EntityFlashTag =
{
Properties =
{
soclasses_SmartObjectClass = "",
bAutoGenAIHidePts = 0,
object_Model = "Objects/default/primitive_plane_small.cgf",
fScale = 2.0, -- Set the scale of the tag to appear above players heads
},
Client = {}... |
DHT=2
ROTATOR=0
ENGINE_LOW=5
ENGINE_MIDLE=6
ENGINE_HIGH=7
BUTTON=4
NET_INDICATOR = 8
BUTTON_DELAY=10000
SWITCHING_MODE_DELAY=5000
LOW_MODE=435
MED_MODE=436
HIGH_MODE=437
is_handling=false
gpio.mode(ROTATOR, gpio.OUTPUT)
gpio.mode(ENGINE_LOW, gpio.OUTPUT)
gpio.mode(ENGINE_MIDLE, gpio.OUTPUT)
gpio.mode(ENGINE... |
CodexDB["items"]["frFR"]={[25]="Epée courte usée",[35]="Bâton tordu",[36]="Masse détériorée",[37]="Hache usée",[38]="Chemise de recrue",[39]="Pantalon de recrue",[40]="Bottes de recrue",[43]="Bottes d\'écuyer",[44]="Pantalon d\'écuyer",[45]="Chemise d\'écuyer",[47]="Chaussures de détrousseur",[48]="Pantalon de détrouss... |
minetest.register_tool('more_fire:lighter', {
description = 'Lighter',
inventory_image = 'more_fire_lighter.png',
stack_max = 1,
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 0,
groupcaps = {
flammable = {uses = 200, maxlevel = 1},
}
},
on_use = function(itemstack, user, pointed_thi... |
local entity = {}
entity["level"] = [[74]]
entity["spellDeck"] = {}
entity["spellDeck"][1] = [[Mamudoon]]
entity["spellDeck"][2] = [[]]
entity["spellDeck"][3] = [[Ziodyne]]
entity["spellDeck"][4] = [[]]
entity["spellDeck"][5] = [[]]
entity["spellDeck"][6] = [[]]
entity["heritage"] = {}
entity["heritage"][1] = [[Dark]]
... |
local _={}
_.name="Player"
_.new=function(options)
-- try to keep it flat
local name="player"
local player=BaseEntity.new(options)
player.x=0
player.y=0
player.hp=10
player.maxHp=10
player.energy=10
player.maxEnergy=10
player.xScale=1 -- todo: implement
player.editorVisible=false
player.isDrawable=t... |
--[[
Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com>
This file is part of luci-pbx.
luci-pbx is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
... |
biker = {}
biker.signs = minetest.get_modpath"signs"
if not minetest.global_exists"generate_texture" then biker.signs = false end
local settings = {
-- Turning speed of bike, 1 is instant
turn_power = 0.07,
-- Top speed the bike can go
max_speed = 17,
-- Top speed in reverse
max_reverse = 5,
acceleration = 1.5,
... |
-- life.lua
-- original by Dave Bollinger <DBollinger@compuserve.com> posted to lua-l
-- modified to use ANSI terminal escape sequences
-- modified to use for instead of while
local write=io.write
ALIVE="¥" DEAD="þ"
ALIVE="O" DEAD="-"
function delay() -- NOTE: SYSTEM-DEPENDENT, adjust as necessary
for i=1,10000 do... |
---------------------------------------------------------------------------------------
-- simple anvil that can be used to repair tools
---------------------------------------------------------------------------------------
-- * can be used to repair tools
-- * the hammer gets dammaged a bit at each repair step
------... |
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