content stringlengths 5 1.05M |
|---|
#!/usr/bin/env lua
local gl = require("moongl")
local glfw = require("moonglfw")
local SCR_WIDTH, SCR_HEIGHT = 800, 600
local vertex_shader_source = [[
#version 330 core
layout (location = 0) in vec3 aPos;
void main() {
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
}
]]
local fragment_shader1_source = [[
#vers... |
CorelliaCoronetScreenPlay = CityScreenPlay:new {
numberOfActs = 1,
screenplayName = "CorelliaCoronetScreenPlay",
planet = "corellia",
gcwMobs = {
{"stormtrooper_sniper", "rebel_master_sergeant", -501.3, 28, -4644.5, -2, 0, "", ""},
{"stormtrooper_squad_leader", "rebel_surface_marshall", -502.1, 28, -4701.1, ... |
-----------------------------------
-- Ability: Retaliation
-- Allows you to counterattack but reduces movement speed.
-- Obtained: Warrior Level 60
-- Recast Time: 00:03:00
-- Duration: 00:03:00
-----------------------------------
require("scripts/globals/status")
-----------------------------------
function onAbilit... |
--Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf.protobuf"
module('Protol.common_pb')
HEADER = protobuf.Descriptor();
HEADER_CMD_FIELD = protobuf.FieldDescriptor();
HEADER_SEQ_FIELD = protobuf.FieldDescriptor();
HEADER_CMD_FIELD.name = "cmd"
HEADER_CMD_FIELD.full_name = ".Header.cmd"
HEADE... |
object_static_worldbuilding_terminal_floor_travel_01 = object_static_worldbuilding_terminal_shared_floor_travel_01:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_terminal_floor_travel_01, "object/static/worldbuilding/terminal/floor_travel_01.iff") |
function onSpeak(player, type, message)
local playerAccountType = player:getAccountType()
if player:getLevel() == 1 and playerAccountType < ACCOUNT_TYPE_GAMEMASTER then
player:sendCancelMessage("You may not speak into channels as long as you are on level 1.")
return false
end
if type == TALKTYPE_CHANNEL_Y then... |
-- NetHack 3.7 Wizard.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.11 $
-- Copyright (c) 1992 by David Cohrs
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "solidfill", fg = " " });
des.level_flags("mazelevel");
des.map([[
... |
function table.removeByValue(t, value)
for i,v in pairs(t) do
if v == value then
table.remove(t, i)
end
end
end
function table.swap(array, index1, index2)
array[index1], array[index2] = array[index2], array[index1]
end
function table.shuffle(array)
local counter = #array
while counter > 1 do
local index... |
-- imported modules
local color = require 'engine.color'
-- module
local logger = {}
function logger.logItems(items, itemCount)
local messages = {}
if 1 == itemCount then
messages = {
{ 1, 1, 1, 1 }, 'There is ',
color.crimson, items[next(items)].desc.blueprint.name,
{ 1, 1, 1, 1 }, ' lying there'
}
... |
-------------------------------------------------------------------------------
-- Mob Framework Mod by Sapier
--
-- You may copy, use, modify or do nearly anything except removing this
-- copyright notice.
-- And of course you are NOT allow to pretend you have written it.
--
--! @file init.lua
--! @brief animalmateria... |
require('teeswift')
local nw = "(((((COLLI:0.10374812919279975676,CAPCA:0.07285820959258730578)72:0.01687633680392261470,((CHAPE:0.09436074887800374733,CALAN:0.20253965688958708302)81:0.02742615135783911876,(PICPU:0.21751383294136364399,(OPHHO:0.09675872794281610567,((MELUN:0.08887850140662424681,NESNO:0.0587417730005... |
-- This table is indexed by coroutine and simply contains the time at which the coroutine
-- should be woken up.
local WAITING_ON_TIME = {}
local WAITING_ON_MOVE = {}
-- Keep track of how long the game has been running.
local CURRENT_TIME = 0
local savedStates = {}
local function wait(ms, id)
if id and savedStates[i... |
local httpd = require "maoj.http.httpd"
local ls = require "maoj.http.socket"
local task = require "maoj.thread"
local urllib = require "maoj.http.url"
local serv = {}
function serv.on_exit(obj,exit_cb)
obj._exit_cb = exit_cb
end
function serv.exit(obj)
obj._exit = true
end
function serv.location(obj,l)
local lc... |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
#!/usr/bin/env lua
config = require("config")
json = require("cjson")
require("utils")
posts = json.decode(readFile(config.posts_path))
addPost{
title = getInput("title"),
content = getInput("content"),
author = {1}
}
syncPostsRefs()
|
-- This script template has each of the script entry point functions.
-- They are described in detail in VR-Forces Configuration Guide.
-- Some basic VRF Utilities defined in a common module.
require "vrfutil"
-- Global Variables
--
-- Global variables get saved when a scenario gets checkpointed in one of the folowin... |
log = require('lib/log')
-- copied from lua-csv submodule
csv = require('lib/csv')
log.info("LOADING ELEVATION")
local f = csv.open("./data/elevation.csv")
ElevationTable = {}
for fields in f:lines() do
data = {}
data['elevation'] = fields[2]
data['lng'] = fields[3]
data['lat'] = fields[4]
Elevati... |
local landmines = {}
local landmineUtils = require("utils/LandmineUtils")
local technologyUtils = require("utils/TechnologyUtils")
local recipeUtils = require("utils/RecipeUtils")
local makeRecipe = recipeUtils.makeRecipe
local addEffectToTech = technologyUtils.addEffectToTech
local makeLandmine = landmineUtils.makeL... |
local ntype
ntype = require("moonscript.types").ntype
local Transformer
do
local _class_0
local _base_0 = {
transform_once = function(self, scope, node, ...)
if self.seen_nodes[node] then
return node
end
self.seen_nodes[node] = true
local transformer = self.transformers[ntype(nod... |
---@class IsoBrokenGlass : zombie.iso.objects.IsoBrokenGlass
IsoBrokenGlass = {}
---@public
---@return void
function IsoBrokenGlass:addToWorld() end
---@public
---@return String
function IsoBrokenGlass:getObjectName() end
---@public
---@param arg0 ByteBuffer
---@param arg1 boolean
---@return void
function IsoBrokenG... |
local BOSS = {}
BOSS.Num = 2 //Boss ID number. 1,2,3,etc if making a new boss make sure it increments in order!
BOSS.PName = "Terrorist" //Boss name
BOSS.Music = {
}
//Put music in BOSS.Music for it to play during fight. 'pvb_enablebossmusic' in console controls if its playing (client side)
function BOSS:Init()
local... |
--[[ MFF: Prevent trees from destroying existing blocks
This is the list of "safe" blocks in which a tree can grow
They were moved outside the local safety function for speed (I hope)
--]]
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
-- MFF: The local functi... |
------------------- ABOUT ----------------------
--
-- In this cold planet hero seeks for a part of the
-- antigravity device. He has to capture Thanta who
-- knows where the device is hidden. Hero will be
-- able to use only the ice gun for this mission.
HedgewarsScriptLoad("/Scripts/Locale.lua")
HedgewarsScriptLoad(... |
-- file: snake.lua
Snake = Object.extend(Object)
--- Constructor of Snake Class
---@param segments table
---@param isAlive boolean
function Snake:new(segments, isAlive)
self.segments = segments
self.alive = isAlive
self.directionQueue = { 'right' }
end
--- Execute event by transitions into frames
---@par... |
local L = require "lpeg"
local u = {}
function u.inherit(meta)
local MT = meta or {}
local M = setmetatable({}, MT)
M.__index = M
local m = setmetatable({}, M)
m.__index = m
return M, m
end
function u.export(mod, constructor)
mod.__call = constructor
return setmetatable({}, mod)
end
local s = requ... |
-- Called OnSpellStart
function ElectromagneticPulse(keys)
local caster = keys.caster
local ability = keys.ability
local ability_level = ability:GetLevel() - 1
local mana_to_burn_percent = ability:GetLevelSpecialValueFor("mana_burned", ability_level)
local delay = ability:GetLevelSpecialValueFor("delay", abili... |
local base_arrow = {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
velocity = 8,
textures = {},
tail = 1, -- enable tail
tail_texture = "dmobs_ice.png",
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
... |
if Config.Debug then
--- Set fuel in chat
-- /fuel <0.100>
RegisterCommand('fuel', function(_, args, _)
local level = args[1]
local vehicle = GetPlayersLastVehicle()
if vehicle then
SetVehicleFuelLevel(vehicle, level / 1.0) -- needs to be float
end
end)
-... |
-- SemVer parser by hugeblank https://github.com/hugeblank
-- Parses strings that meet SemVer 2.0.0 specs as documented here: https://semver.org/spec/v2.0.0.html
-- Feel free to use/redistribute/modify this file. Should you do so keep the above 3 lines as they are.
-- Any strings that don't meet SemVer specs the parse... |
-- idk who might need it, but:
-- incredible-gmod.ru
if not (debug.getmetatable(hook) and debug.getmetatable(hook).__call) then return end
setmetatable(hook, {__call = function(self, v)
return {
Add = function(self, name, func)
hook.Add(v, name, func)
return self
end
}
... |
local osmose = require 'osmose'
local et = osmose.Model 'Chimney'
----------
-- User parameters
----------
et.inputs = {
-- Exhaust gas coming from the engine
T_TC_OUT_M = {default=350, unit='C'},
T_TC_OUT_L = {default=400, unit='C'},
LOAD_SHIFT_LM = {default = 0.51, unit = '-'}, -- The shi... |
local Object = require 'libs.classic'
local Piece = Object:extend()
function Piece:new(shape, rotation, position, block_offsets, gravity, lock_delay, skin, colour, big)
self.shape = shape
self.rotation = rotation
self.position = position
self.block_offsets = block_offsets
self.gravity = gravity
self.lock_delay ... |
-- pwd --
print(shell.pwd())
|
---@class Cursor
C_Cursor = {}
function C_Cursor.DropCursorCommunitiesStream() end
---@return string, string clubId, streamId
function C_Cursor.GetCursorCommunitiesStream() end
---@return table item
function C_Cursor.GetCursorItem() end
---@param clubId string
---@param streamId string
function C_Cursor.SetCursor... |
local ffi = require 'ffi'
ffi.cdef[[
struct sd_html_renderopt {
struct {
int header_count;
int current_level;
int level_offset;
} toc_data;
unsigned int flags;
/* extra callbacks */
void (*link_attributes)(struct sd_buf *ob, const struct sd_buf *url, void *self);
};
typedef enum {
HTML_SKIP_HTML = (1 <... |
-- N-body benchmark from benchmarks game
-- https://benchmarksgame-team.pages.debian.net/benchmarksgame/description/nbody.html
--
-- Original code by Mike Pall and Geoff Leyland, with modifications by Hugo
-- Gualandi for correctness, clarity, and compatibility with Pallene.
-- * Fix implementation of advance() to us... |
--------------------------------------------------------------------------------
------------------------------ ##### ## ------------------------------
------------------------------ ## ## # ## ------------------------------
------------------------------ ## ## ## ## ---------------------------... |
-----------------------------------
-- Area: Apollyon NE
-- Mob: Goobbue Harvester
-----------------------------------
require("scripts/globals/limbus")
require("scripts/globals/pathfind")
local ID = require("scripts/zones/Apollyon/IDs")
local flags = tpz.path.flag.NONE
local path =
{
{424.271, 0.000, 22.975},
... |
Matrix = Matrix or {}
Matrix.__index = Matrix
function Matrix.new(row, col)
local self = {}
self.row = row
self.col = col
for i = 0, self.row - 1 do
self[i] = {}
for j = 0, self.col - 1 do
self[i][j] = 0
end
end
setmetatable(self, Matrix)
return self
end
function Matrix.__mul(a, b)
local type_a = t... |
local isreadable = require "isreadable"
local t = require "testhelper"
io.open( "isreadable.txt", "wb" ):close()
t( isreadable( "isreadable.txt" ), true )
os.remove( "isreadable.txt" )
t( isreadable( "isreadable.txt" ), false )
t.test_embedded_example()
t()
|
package.cpath = "./cservice/?.so;./luaclib/?.so"
package.path = "lualib/?.lua"
local socket = require "clientsocket"
local cjson = require "cjson"
--local skynet = require "skynet"
local i = 50
local fd = assert(socket.connect("127.0.0.1",9999))
print(".....fd is :",fd)
--local sampleJson = [[{"age":"23","testArray"... |
local parser = require("moocscript.parser")
local compile = require("moocscript.compile")
describe("test success #repeat", function()
local mnstr=[[
a = 1
repeat {
a += 2;
if a >= 10 {
break
}
} until {} and fn(){};
return a
]]... |
local pairs = pairs;
local tostring = tostring;
local tonumber = tonumber;
local tinsert = table.insert;
local twipe = table.wipe;
local VUHDO_ACTIVE_TRACE_SPELLS = {
-- [<unit GUID>] = {
-- ["latest"] = <latest trace spell ID>,
-- ["spells"] = {
-- [<spell ID>] = {
-- ["icon"] = <spell icon>,
-- ["startTi... |
-----------------------------------
-- Area: Wajaom Woodlands
-- ZNM: Vulpangue
-----------------------------------
mixins = {require("scripts/mixins/rage")}
require("scripts/globals/status")
require("scripts/globals/weather")
-----------------------------------
function onMobInitialize(mob)
mob:setMobMod(tpz.mobM... |
-- Copyright (c) 2021 Johnathan P. Irvin
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, pu... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('elec:vote')
AddEventHandler('elec:vote', function(candidate)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local candidate = candidate
MySQL.Async.execute('UPDATE users SET vote = @vote WHERE ... |
return {
number = 7,
name = "Some Persistent Gems...",
message = "You might need to match the same gem more than once sometimes. Destroy the selected gems to proceed.",
timer = false,
countDownSpeed = 15, -- only used if timer is true. Controls the speed of the timer.
newColumn = function(column)
prob... |
--i figured i should start using local functions despite 1.6 using like none
local undo_clear, undo_store, undo_stopstore--[[, undo_undo]]
local meta_data, promptedmetadatasave
local updatetilesscrollbar, updatelevelscrollbar
local worldscrollbarheight, levelscrollbarheight
local tilehotkeys = {
["1"] = {t=false, enti... |
-- If player is underground, do <f()>.
-- <yunder> specifies the maximum underground y coordinate.
function screalms.check_underground(player, yunder, f)
if player:get_pos().y > yunder then
return
end
-- What node is the player's head in?
local nh = minetest.registered_nodes[minetest.get_node(vector.add(player:g... |
local tools = {}
local conf = require("modules.tools.config")
tools["RishabhRD/popfix"] = { opt = false }
tools["nvim-lua/plenary.nvim"] = { opt = false }
tools["nvim-telescope/telescope.nvim"] = {
opt = true,
cmd = "Telescope",
module = "telescope",
config = conf.telescope,
requires = {
{ "nvim-lua/plenary.nvi... |
function start_fx_hand(dt)
print("start_fx_hand()")
DEMO_STATE = fx_hand
end
function fx_hand(dt)
fx_clock = demo_clock - get_fx_start_time('fx_hand')
fx_clock_norm = fx_clock / get_fx_end_time('fx_hand')
background_update(dt)
gsplus:SetBlend2D(gs.BlendAlpha)
gsplus:SetDepthTest2D(true)
zoom_han... |
local z = ...
return function(v)
package.loaded[z] = nil
z = nil
local n = v.name
local p = tonumber(v.pos)
if p == 0 then p = nil end
local f = v.file
local fl = tonumber(v.flush)
if fl == 0 then fl = nil end
if not n or not f then return "File body missing" end
local n1 = "~"..n
local n2 = "-"..n1
if not... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterServerCallback('RubyMenu:getUsergroup', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
local group = xPlayer.getGroup()
local ident = xPlayer.getIdentifier()
cb(group)
end)
platenum = math.ran... |
local cmd, g = vim.cmd, vim.g
local hiLinks = require "settings.utils".hiLinks
local highlights = require "settings.utils".highlights
-- vim.cmd("colorscheme paper")
-- vim.cmd("colorscheme github-light")
-- vim.cmd("set background=light")
cmd "syntax enable"
cmd "set termguicolors"
cmd "colorscheme nord"
g.nord_uni... |
local Wrapper = require('core/support/Wrapper')
---@class PlayerDevData : PlayerDevelopmentData
local PlayerDevData = Wrapper.make()
---@public
---@param owner gameObject
---@return PlayerDevData
function PlayerDevData.resolve(owner)
return PlayerDevData.wrap(PlayerDevelopmentSystem.GetData(owner or Game.GetPlayer()... |
--ARGV[1]代表单个待判断元素对应的字节长度,
-- 索引 1-length 代表键,0为不存在,1为存在
local array = {}
local aL = table.getn(ARGV) - 1
local kL = table.getn(KEYS)
local bitL = ARGV[1]
--把单个元素所对应的下标取出来
local elementSize = aL / bitL
--第一个元素2...ARGV[1]+1,第二个ARGV[1]+2...2ARGV[1]+1
for index = 1, elementSize
--判断单个元素的情况
do local notAdd = true
f... |
local utils = require 'projects.utils'
-- ****************************************************************************
--
-- ****************************************************************************
local function close()
vim.cmd "execute 'SClose'"
end
local function load(session_name)
if session_name and ... |
data:extend{
{
type = 'bool-setting',
name = 'picker-tool-bp-updater',
setting_type = 'startup',
default_value = true,
order = 'tool-bp-updater'
}
}
data:extend{
{
type = 'string-setting',
name = 'picker-bp-updater-version-increment',
setting_... |
-- Copyright (C) 2009-2010 ARATA Mizuki
-- See file COPYRIGHT for more information
local _G = _G
local type,tonumber,assert,error,pcall = type,tonumber,assert,error,pcall
local pairs,ipairs,rawset,select,unpack = pairs,ipairs,rawset,select,unpack
local string = require "string"
local table = require "table"
local ... |
---@meta
---@class cc.DelayTime :cc.ActionInterval
local DelayTime={ }
cc.DelayTime=DelayTime
---* Creates the action.<br>
---* param d Duration time, in seconds.<br>
---* return An autoreleased DelayTime object.
---@param d float
---@return self
function DelayTime:create (d) end
---*
---@return self
function Del... |
if SERVER then
AddCSLuaFile( "shared.lua" )
end
SWEP.HoldType = "normal"
if CLIENT then
SWEP.PrintName = "Death Station"
SWEP.Slot = 6
SWEP.ViewModelFOV = 10
SWEP.EquipMenuData = {
type="Weapon",
model="models/props/cs_office/microwave.mdl",
desc="Allows people to... |
local zmq = require "lzmq"
local zmqcopas = require "zmq.copas"
local copas = require "copas"
local unpack = table.unpack or unpack
local zmqctx = zmq.context({io_threads = 1})
local listenaddr = "inproc://#1"
-- Create a listener that runs until it receives
-- a single message with "STOP"
local listen = zmqctx:socke... |
-- Castlevania: Order of Ecclesia
-- Simple RAM Display (good for livestreaming!)
local opacityMaster = 0.68
local showHitboxes = not true
gui.register(function()
local frame = emu.framecount()
local lagframe = emu.lagcount()
local moviemode = ""
local igframe = memory.readdword(0x02100374)
local camx = math.flo... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by thealchemist0033.
--- DateTime: 4/25/2021 3:38 PM
---
--[[
Copyright © 2016 F. Georget <fabien.georget@gmail.com>
This work is free. You can redistribute it and/or modify it under the
terms of the Do What The Fuck You Want To Public License, Versi... |
local handle1 = Instance.new("Part")
handle1.Parent = game.Workspace.acb227
handle1.Name = "NewBrick"
handle1.Size = Vector3.new(1, 1, 1)
handle1.Position = Vector3.new(15, 15, 15)
handle1.Anchored = true
handle1.CanCollide = true
handle1.Locked = true
handle1.BrickColor = BrickColor.new("Really black")
handle... |
--------------------------------------------------------------------------------
-- GLOBAL CONFIGURATION --
--------------------------------------------------------------------------------
conf = {
autostart = 2,
stats = true,
debug = false,
decreasedRadius ... |
return {
{
effect_list = {
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
attr = "attackRating",
number = -1500
}
}
}
},
{
effect_list = {
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach",
"onRemo... |
ability_bristleback = class({})
function ability_bristleback:GetIntrinsicModifierName() return 'modifier_ability_bristleback_buff' end
LinkLuaModifier('modifier_ability_bristleback_buff', 'heroes/bristleback/bristleback', LUA_MODIFIER_MOTION_NONE)
-- Original https://github.com/EarthSalamander42/dota_imba/blob/77d0b1f... |
local component = require("component")
local unicode = require("unicode")
local filesystem = {}
local mtab = {name="", children={}, links={}}
local fstab = {}
local function segments(path)
local parts = {}
for part in path:gmatch("[^\\/]+") do
local current, up = part:find("^%.?%.$")
if current then
... |
if vim.b.did_ftp == true then
return
end
local opt_local = vim.opt_local
local b = vim.b
opt_local.textwidth = 100
opt_local.cursorline = true
opt_local.colorcolumn = "101"
opt_local.signcolumn = "number"
opt_local.cursorline = false
opt_local.cursorcolumn = false
b.vimrc_null_ls_lsp_signs_enabled = 1
|
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
mod... |
ACT_VM_FIDGET_EMPTY = ACT_VM_FIDGET_EMPTY or ACT_CROSSBOW_FIDGET_UNLOADED
ACT_VM_BLOWBACK = ACT_VM_BLOWBACK or -2
SWEP.Locomotion_Data_Queued = nil
local ServersideLooped = {
[ACT_VM_FIDGET] = true,
[ACT_VM_FIDGET_EMPTY] = true,
--[ACT_VM_IDLE] = true,
--[ACT_VM_IDLE_EMPTY] = true,
--[ACT_VM_IDLE_SILENCED] = tru... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {
PlaceObj('AddTrait', {
'Trait', "Genius",
}),
},
Category = "Tick_FounderStageDone",
Effects = {},
Enabled = true,
Image = "UI/Messages/Events/15_artist.tga",
MainMapExclusive = false,
Prerequi... |
--------------------------------------------------------------------------------
local Icon = {}
--------------------------------------------------------------------------------
function Icon:draw(options)
local icon = display.newImage(
options.parent,
options.path
)
if(options.disabled... |
local mixer_yatm_network = {
kind = "machine",
groups = {
machine_worker = 1,
energy_consumer = 1,
},
default_state = "off",
states = {
conflict = "yatm_machines:mixer_error",
error = "yatm_machines:mixer_error",
off = "yatm_machines:mixer_off",
on = "yatm_machines:mixer_on",
},
en... |
local FxControlHelper = require "fx_control_helper"
local fx_controller = FxControlHelper:new()
-- # Effekseer の設定
fx_controller:set_effect("vci_subitem_name")
fx_controller:disable_effect_loop()
-- # AudioClip の設定
fx_controller:set_sound("audio_clip_name")
fx_controller:set_sound_volume(0.5)
fx_controlle... |
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apach... |
Hooks:PostHook(UpgradesTweakData, "init", "TIER5_UpgradesTweakData_init", function(self)
self.values.player.heisters_never_die = {
50,
100
}
self:add_definition_v2("player", "heisters_never_die", {1, 2})
self.values.player.dodge_T5_boost = {
0.4,
0.6
}
self:add_definition_v2("player", "dodge_T5_boost",... |
local awful = require('awful')
local wibox = require('wibox')
local beautiful = require('beautiful')
local gears = require('gears')
local helpers = require('helpers')
local bling = require('bling')
local dpi = require('beautiful').xresources.apply_dpi
beautiful.init(gears.filesystem.get_configuratio... |
----------------------------------------------------------------------------------------------------
-- The next group of functions extends the default lua table implementation
-- to include some additional useful methods.
--
-- @author Makoto
-- @release V3.0.0
---------------------------------------------------------... |
rocketturret = class:new()
function rocketturret:init(x, y, r)
--PHYSICS STUFF
self.x = x-1
self.y = y-15/16
self.width = 1
self.height = 15/16
self.static = true
self.active = true
self.category = 5
self.dir = "left"
self.mask = {true}
self.autodelete = true
--IMAGE STUFF
self.drawable = true
self.... |
local TableSetup = [[
local action = {}
for i = 1, cases do
action[-i] = function() return i end
end
local function default() end
]]
local cases = {
TableIndex = {
setup = TableSetup,
action = ";(action[case] or default)()",
},
MetaTable = {
setup = TableSetup..[[
setmetatable(action, {__index = funct... |
-- Prosody IM
-- Copyright (C) 2012-2014 Florian Zeitz
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 431/log
module:set_global();
local new_uuid = require "util.uuid".generate;
local formdecode = require "util.http".formdecode... |
local kong_auth_pep_common = require "gluu.kong-common"
local path_wildcard_tree = require"gluu.path-wildcard-tree"
local pl_tablex = require "pl.tablex"
local logic = require "rucciva.json_logic"
local array_mt = {}
--- Utility function for json logic. Check value is array or not
-- @param tab: Any type of data
loca... |
local list = { { val = 1 }, { val = 4 }, { val = 2 } }
table.sort( list,
function( item1, item2 )
return item1.val > item2.val
end
)
for index, val in pairs( list ) do
print( index, val.val )
end
|
local modemPer = peripheral.find("modem")
modemPer.closeAll() --close previously open channels
modemPer.open(0)
modemPer.open(1)
while true do
local cases = {
[87] = "forward", -- w
[83] = "back", -- s
[65] = "turnLeft", -- a
[68] = "turnRight", -- d
[81] = "up", -- q
[90] = "down", -- z
... |
-- this file is a very simple lua file
function test()
if true then
io.write("test\n")
end
end
for i=1,10 do
io.write("test"..i.."\n")
end
io.stdout:flush()
|
--[[
Copyright (c) 2021-2022 Jason Morley, Tom Sutcliffe
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, ... |
#! /usr/bin/env lua
-- Default colors to use when writing the merged values
-- they have to be valid html color codes as used inside the <font> tag
local default_color_a = "white"
local default_color_b = "yellow"
-- Utility to covert from a srt timestamp in the format "00:00:00,000" to a number
function str_t... |
function P8INT:REBOOT_OUTLET(outletNumber)
local uri = P8INT:GET_MATRIX_URL() .. "/power/reboot/" .. outletNumber
C4:urlGet(uri)
end |
DEFINE_BASECLASS( "player_default" )
local PLAYER = {}
--
-- See gamemodes/base/player_class/player_default.lua for all overridable variables
--
PLAYER.DisplayName = "Prop"
PLAYER.WalkSpeed = 222
PLAYER.RunSpeed = 222
PLAYER.CanUseFlashlight = false
PLAYER.UseVMHands = false
PLAYER.Avo... |
-- ===========================================================================
-- Base File
-- ===========================================================================
include("UnitFlagManager");
-- ===========================================================================
-- Cached Base Functions
-- =============... |
--[[
PHYSICS LIBRARY THING
WRITTEN BY MAURICE GU�GAN FOR MARI0
DON'T STEAL MY SHIT
Licensed under the same license as the game itself.
]]--
--MASK REFERENCE LIST
---1: *ALWAYS NOT COLLIDE*
---2: WORLD
---3: MARIO
---4: GOOMBA
---5: KOOPA
---6: MUSHROOM/ONEUP/FLOWER/STAR
---7: GEL DISPENSER
---8: GEL
---9: BOX
--... |
local INVENTORY_TYPE_ID = "grid"
ITEM.name = "Enhanced Backpack"
ITEM.desc = "Light as a feather, larger than it seems."
ITEM.model = "models/warz/alicebackpack.mdl"
ITEM.material = "models/props_lab/security_screens"
ITEM.width = 2
ITEM.height = 2
ITEM.invWidth = 4
ITEM.invHeight = 4
ITEM.category = "Storage"
ITEM.fl... |
modifier_shaco_jack_in_the_box = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_shaco_jack_in_the_box:IsHidden()
return false
end
function modifier_shaco_jack_in_the_box:IsPurgable()
return false
end
----------------------------------... |
local socket = require "socket"
local http = require "socket.http"
print("socket version: " .. socket._VERSION)
local host1 = "www.baidu.com"
local file = "/ "
local host = "www.lua.org"
local file1 = "/ftp/lua-5.3.3.tar.gz "
local file2 = "/ftp/lua-5.3.2.tar.gz "
local file3 = "/ftp/lua-5.3.1.tar.gz "
loc... |
---------------------------------
-- Theme and Buffer Settings --
---------------------------------
buffer.use_tabs = false
buffer.tab_width = 4
buffer.wrap_mode = buffer.WRAP_WORD
buffer.edge_column = 79
buffer.edge_mode = buffer.EDGE_LINE
if CURSES then
view:set_theme('jabbo-term')
end
-- Theme
if not CURSE... |
local Light = {
["MainBackground"] = Color3.new(255/255, 255/255, 255/255),
["Titlebar"] = Color3.new(227/255, 227/255, 227/255),
["Dropdown"] = Color3.new(255/255, 255/255, 255/255),
["Tooltip"] = Color3.new(255/255, 255/255, 255/255),
["Notification"] = Color3.new(255/255, 255/255, 255/255),
["ScrollBar"] = Col... |
-- A component to render a stack of notification messages
local Message = require "message"
local Notifier = {
canvas = nil,
style = {
margin_top = 120,
space = 10
}
}
function Notifier:new (canvas, messages)
local o = setmetatable ({}, self)
self.__index = self
o.canvas = canvas
o.messages = ... |
-- pass it a table and optionally hierarchy number
function printNbtTables(t, n)
-- default hierarchy n to 0 if not set
n = n or 0
-- indent string, length based on hierarchy
local s = string.rep(" ", n)
-- loop through all key/value pairs of the table
for k,v in pairs(t) do
-- ... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.