content stringlengths 5 1.05M |
|---|
ENHANCE_X=350
ENHANCE_Y_3=300
ENHANCE_Y_15=480
ENHANCE_Y_30=660
ENHANCE_FUZZY_NUM=70
function main()
mSleep(3000);
-- snapshotScreen("/var/touchelf/x.bmp");
-- snapshotRegion("/var/touchelf/x1.bmp",528,70,548,110);
-- snapshotRegion("/var/touchelf/x2.bmp",528,310,548,350);
-- snapshotRegion("/var/... |
return LoadFont("Common Normal") .. {
Text=ScreenString("Feet");
BeginCommand=function(self)
self:AddAttribute(5, {Length= 4, Diffuse=Color.Red})
end;
};
|
-- This file is part of SUIT, copyright (c) 2016 Matthias Richter
local BASE = (...) .. "."
local suit = require(BASE .. "core")
local instance = suit.new()
return setmetatable({
_instance = instance,
new = suit.new,
getOptionsAndSize = suit.getOptionsAndSize,
-- core functions
setHovered = functi... |
return {
"001_200_to_210",
}
|
HedgewarsScriptLoad("/Scripts/Locale.lua")
HedgewarsScriptLoad("/Scripts/Params.lua")
local gravity = 100
local mingravity
local maxgravity
local mingravity_normal
local maxgravity_normal
local mingravity_low
local maxgravity_low
local delta = 0
local period
local periodtimer = 0
local wdGameTicks = 0
local wdTTL = 0
... |
local tree_cb = require'nvim-tree.config'.nvim_tree_callback
vim.g.nvim_tree_bindings = {
{ key = '<C-k>', cb = tree_cb('prev_sibling') },
{ key = '<C-j>', cb = tree_cb('next_sibling') },
}
|
levels[15]={timeBetweenParticleCreation=150,numPortExplosionsWeight=150,numDiverterExplosionsWeight=50,numAntimatterExplosionsWeight=150,numParticlesInSinkWeight=75,numParticlesInPrisonWeight=75,weightBreakForTwoStars=400,weightBreakForThreeStars=600,background="3",particleSpeed=2,maxParticles=4,particlesToComplete=5,p... |
package.path = package.path .. ";../../?.lua"
local util = require("util.util")
local cjson = require("cjson.safe")
function mock_ngx(mock)
local _ngx = mock
setmetatable(_ngx, {__index = _G.ngx})
_G.ngx = _ngx
end
describe('Busted unit testing framework', function()
before_each(function()
moc... |
local gen_def = dofile(minetest.get_modpath("more_chests") .. "/utils/base.lua")
local actions = dofile(minetest.get_modpath("more_chests") .. "/utils/actions.lua")
local S = minetest.get_translator("more_chests")
local function get_formspec(string)
return "size[8,10]" ..
default.gui_bg ..
default.gui_bg_img ..
... |
local keepScroll = false
function onCreate()
if getPropertyFromClass('ClientPrefs', 'downScroll') == true then
keepScroll = true;
elseif getPropertyFromClass('ClientPrefs', 'upScroll') == false then
setPropertyFromClass('ClientPrefs', 'downScroll', true);
end
end
function onDestroy()
if keepScroll == false th... |
-- Copyright (c) 2019 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local names = require "cello.names.init"
for _ = 1, 100 do
print(names.generate("human", "male"))
end
for _ = 1, 100 do
print(names.generate("human", "female"))
end
|
error("NYI: love.filesystem support")
local fs = require("love.filesystem")
assert(pcall(love.filesystem.init, "."))
assert(pcall(love.filesystem.setSource, "C:\\")) |
local function transformBack(position, itemId, transformId)
local item = Tile(position):getItemById(itemId)
if item then
item:transform(transformId)
position:sendMagicEffect(CONST_ME_MAGIC_GREEN)
end
end
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if target.itemid ~= 7178 then
re... |
local computer = require("computer")
local MineOSCore = require("MineOSCore")
local icon, menu = args[1], args[2]
menu:addItem(MineOSCore.localization.setAsWallpaper).onTouch = function()
MineOSCore.properties.wallpaperEnabled = true
MineOSCore.properties.wallpaper = icon.path
MineOSCore.saveProperties()
c... |
-- debug
function DumpComponent( comp )
for name,value in pairs(comp) do
if type(value) == "function" then
-- local info = debug.getinfo(value,"LnS")
-- print(string.format(" %s = function - %s", name, info.source..":"..tostring(info.linedefined)))
else
if value and type(value) == "table" and value.... |
----------------------------------------------------------------------------------------------------
-- Client Lua Script for RaidCore Addon on WildStar Game.
--
-- Copyright (C) 2015 RaidCore
----------------------------------------------------------------------------------------------------
--------------------------... |
-- WebChat example for lev by @kristate / @kristopher
-- Based on NodeChat by @ry
-- spin-up it up: ./build/lev ./examples/webchat/webchat.lua
-- connect via a brower: http://127.0.0.1:9000/
local fs = lev.fs
local os = require('os')
local _m = require('math')
local _t = require('table')
local _s = require('string')
l... |
package.path = '../lib/?;../lib/?.lua;../bin/?.lua;'..package.path
-- core
require 'Runtime.Coredp'
-- utils
require 'utils.ConfHandler'
require 'ProgressiveTernarization.Progress'
package.path = os.getenv("LUA_PATH")
require 'dp'
package.path = '../lib/?;../lib/?.lua;'..package.path
nninit = require 'nninit'
requi... |
object_building_kashyyyk_rock_kashyyyk_small_s02 = object_building_kashyyyk_shared_rock_kashyyyk_small_s02:new {
}
ObjectTemplates:addTemplate(object_building_kashyyyk_rock_kashyyyk_small_s02, "object/building/kashyyyk/rock_kashyyyk_small_s02.iff")
|
local function ColorChanged(s, e)
local c = s.SelectedColor
print(string.format("Color changed: RGB: 0x%02x%02x%02x", c.R, c.G, c.B))
end
this = Gwen.DockLayout.Create(Gwen.Canvas)
hsvPicker = Gwen.HSVColorPicker.Create(this)
hsvPicker.Dock = Gwen.Dock.Fill
hsvPicker.HorizontalAlignment = Gwen.HorizontalAlignm... |
-- Copyright 2016 Google Inc, NYU.
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agree... |
---------------------------------------------------------------------------------
--
-- Prat - A framework for World of Warcraft chat mods
--
-- Copyright (C) 2006-2018 Prat Development Team
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public Licen... |
AddCSLuaFile()
properties.Add( "statue",
{
MenuLabel = "Make Statue",
Order = 1500,
MenuIcon = "icon16/lock.png",
Filter = function( self, ent, ply )
if ( !IsValid( ent ) ) then return false end
if ( ent:GetClass() != "prop_ragdoll" ) then return false end
if ( ent:GetNWBool( "IsStatue" ) ... |
------------------------------------------------------------------------
--[[ CompositeObserver ]]--
-- Is composed of multiple observers
------------------------------------------------------------------------
local CompositeObserver = torch.class("dp.CompositeObserver", "dp.Observer")
CompositeObserver.isCompositeObs... |
-----------------------------------------------------------------------------------------
--
-- main.lua
--
-----------------------------------------------------------------------------------------
local testBalloon = false
local testWAS = true
local widget = require("widget")
if (testWAS) then
local wickeyappsto... |
-- Copyright (C) Kong Inc.
local access = require "kong.plugins.basic-auth.access"
local kong_meta = require "kong.meta"
local BasicAuthHandler = {
PRIORITY = 1001,
VERSION = kong_meta.version,
}
function BasicAuthHandler:access(conf)
access.execute(conf)
end
return BasicAuthHandler
|
local yellowPillow = MoveEvent()
yellowPillow:type("stepin")
function yellowPillow.onStepIn(player, item, position, fromPosition)
if not player or player:isInGhostMode() then
return true
end
player:say("Faaart!", TALKTYPE_MONSTER_SAY)
item:getPosition():sendMagicEffect(CONST_ME_POFF)
return true
end
yellowPill... |
local HeroChangedWeapon = class("HeroChangedWeapon")
function HeroChangedWeapon:initialize(weapon)
self.weapon = weapon
end
return HeroChangedWeapon |
object_mobile_chirq_low_f_1 = object_mobile_shared_chirq_low_f_1:new {
}
ObjectTemplates:addTemplate(object_mobile_chirq_low_f_1, "object/mobile/chirq_low_f_1.iff")
|
fx_version 'adamant'
game 'gta5'
data_file 'DLC_ITYP_REQUEST' 'stream/decorations.ytyp'
dependencies {
'inventory',
}
shared_scripts {
'@grids/shared/grids.lua',
'shared/config.lua',
'shared/main.lua',
'decorations/*.lua',
}
client_scripts {
'@utils/client/vectors.lua',
'@utils/client/misc.lua',
'@camera/cl... |
return {
Name = "kill";
Aliases = {"slay"};
Description = "Kills a player or set of players.";
Group = "DefaultAdmin";
Args = {
{
Type = "players";
Name = "victims";
Description = "The players to kill.";
},
};
} |
--[[
RegionTrigger
-------------
TouchEnded detection in the form of Region3s. Inherits Trigger.
When using this class you'll typically want to add Parts to the Whitelist so
only specific Parts will start up the Region loop.
If you're looking for Region detection for a Player's Character, check out
Cha... |
local sh = require("shell")
local fs = require("filesystem")
local tasks = require("tasks")
local driver = require("driver")
local users = require("users")
local filesystem = require("filesystem")
tasks.getCurrentProcess().childErrorHandler = function(proc, err)
local procType = "process"
if proc.isService then
pr... |
ardour {
["type"] = "EditorAction",
name = "Autotune Automation",
license = "MIT",
author = "David Healey",
description = [[Inserts "correction" automation points for X42 Autotune plugin]]
}
function factory ()
local autotune_automation_input_values --Persistent variable (session lifespan)
... |
package.path = package.path .. ";../?.lua"
Object = require "lib/classic"
require "obj/Totem"
require "obj/WindParticle"
WindTotem = Totem:extend()
WindTotem.sprite = love.graphics.newImage("res/totem_wind.png")
WindTotem.PLAYER_KNOCKBACK = 200
WindTotem.TOTEM_KNOCKBACK = 300
function WindTotem:new(name, coords, are... |
local process = require("process")
local shell = require("shell")
local text = require("text")
local tx = require("transforms")
local sh = {}
sh.internal = {}
function sh.internal.isWordOf(w, vs)
return w and #w == 1 and not w[1].qr and tx.first(vs,{{w[1].txt}}) ~= nil
end
local isWordOf = sh.internal.isWordOf
---... |
MapOBBMax = Vector(0,0,0)
MapOBBMin = Vector(0,0,0)
MapCenter = Vector(0,0,-10390)
MapBoarder = 0.1
SkyboxOBBMax = SkyboxOBBMax or Vector(0,0,0)
SkyboxOBBMin = SkyboxOBBMin or Vector(0,0,0)
SkyboxCenter = SkyboxCenter or Vector(0,0,0)
ScanMap = function()
local Cam = ents.FindByClass("sky_camera")
local SkyBoxCent... |
-- Frame
local b = CreateFrame("Frame", nil, UIParent)
b:SetSize(80, 10)
b:ClearAllPoints()
b:SetPoint("LEFT", PetFrameHappiness, "RIGHT", 32, 0)
-- Status Bar
b.bar = CreateFrame("StatusBar", nil, b);
b.bar:SetWidth(76); b.bar:SetHeight(8);
b.bar:SetPoint("LEFT", b, "LEFT", 2, 0);
b.bar:SetMinMaxValues(0, 1... |
--- Library for using usb4butia boards.
-- This library interface with bobot library for
-- accessing usb4butia-attached devices. It supports hotplug.
-- There will be one object of this type for each bobot device.
-- Bobot device's methods (it's api in the bobot terms) are
-- available.
-- @module bobot
-- @alias dev... |
-----------------------------------------------------------------------------------------
--
-- fun.lua
--
-----------------------------------------------------------------------------------------
-- corona
local composer = require( "composer" )
local widget = require( "widget" )
local mui = require( "materialui.mui"... |
dofile("../framework/framework.lua")
SetupSolution("Tutorial17")
dofile("tutorials.lua");
|
local t = Def.ActorFrame{}
t[#t+1] = Def.Quad{
InitCommand = function(self)
self:FullScreen()
end
}
t[#t+1] = LoadActor("../_songbg.lua")
t[#t+1] = Def.Quad{
InitCommand = function(self)
self:xy(SCREEN_CENTER_X, SCREEN_HEIGHT):valign(1)
self:zoomto(SCREEN_WIDTH,SCREEN_HEIGHT/8):fadetop(1)
end
}
t[#t+1] = ... |
Option = {}
function Option:apply(v)
self.__index = self
v = v or nil
if v == nil then
is_valid = false
else
is_valid = true
end
local option = {_is_valid = is_valid, _value = v}
return setmetatable(option, self)
end
function Option:is_valid()
return self._is_valid
... |
--[[
Copyright (c) 2015 gameboxcloud.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distrib... |
local cache = require "luacheck.cache"
local fs = require "luacheck.fs"
local lfs = require "lfs"
local sha1 = require "luacheck.vendor.sha1"
setup(function()
end)
describe("cache", function()
describe("get_default_dir", function()
it("returns a string", function()
assert.is_string(cache.get_defaul... |
--[[
Bitmap font creator
by Dante van Gemert
main file
Project resources:
- UFO spec: http://unifiedfontobject.org/versions/ufo3/
- TTF info: https://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=IWS-Chapter08
- GUI lib: https://notabug.org/pgimeno/Gspot/wiki
- UFO compiler: https://github.com/goog... |
local methods = require("null-ls.methods")
return {
method = methods.internal.FORMATTING,
generator = {
fn = function(params, done)
return done({ { text = params.content[1] == "first" and "sequential" or "second" } })
end,
async = true,
},
filetypes = { "text" },
}
|
local m = string.match
local gsub = string.gsub
require 'formes'
require 'capabilities'
require 'moves'
require 'pokeExtras'
local formCache = {}
local regionCache = {}
local evoCache = {}
local nameLUT = {}
local formeNames = loadFormesList('formesList.txt')
function cacheRegionVariant(poke)
local num = poke.dexNu... |
-- Adapted from https://ms-jpq.github.io/neovim-async-tutorial/
local co = coroutine
local function step(func, callback)
local thread = co.create(func)
local tick = nil
tick = function(...)
local ok, val = co.resume(thread, ...)
if ok then
if type(val) == 'function' then
val(tick)
els... |
--------------------------------------------------------------------------
-- Ring-balancer.
--
-- This balancer implements a consistent-hashing algorithm as well as a
-- weighted-round-robin.
--
-- This loadbalancer is designed for consistent hashing approaches and
-- to retain consistency on a maximum level while dea... |
function startsWith(s, x)
return s:sub(1, #x) == x
end
function split(s, x)
local t = {}
for y in s:gmatch("([^" .. x .. "]+)") do
table.insert(t, y)
end
return t
end
return function(me)
return function(path)
local place
local places
if startsWith(path, "./") then
places = split(path:sub(3), "/")... |
-- executes command as "admin" (* permission)
local security = require("security")
local shell = require("shell")
local args, opts = shell.parse(...)
if #args < 1 then
io.stderr:write("Usage: sudo <command>\n")
return
end
local cmd = args[1]
table.remove(args, 1)
local name = opts["user"] or opts["u"] or "admin"
i... |
--
-- Dressing Room Functions - Allows undress and target model for dressing room
-- Copyright (C) 2018 Rachael Alexanderson
--
-- Redistribution and use in source and binary forms, with or without modification, are permitted provided
-- that the following conditions are met:
--
-- 1. Redistributions of source ... |
-- manage VipsOperation
-- lookup and call operations
local ffi = require "ffi"
local bit = require "bit"
local verror = require "vips.verror"
local version = require "vips.version"
local log = require "vips.log"
local gvalue = require "vips.gvalue"
local vobject = require "vips.vobject"
local Image = require "vips.I... |
modifier_spectre_ex_mobility_fear = class({})
if IsClient() then require("wrappers/modifiers") end
Modifiers.Fear(modifier_spectre_ex_mobility_fear) |
return
function()
return
{
{
label = "Expression", command = "/insert/row/expression"
},
{
label = "Terminal", command = "/insert/row/terminal"
},
{
label = "Command-Line", command = "/insert/row/cli"
}
}
end
|
return {'ark','arkansas','arke','arkesteijn','arkema','arken'} |
RAMZA_ATTACK_HERO_JOB_POINT = 5
RAMZA_ATTACK_BUILDING_JOB_POINT = 5
RAMZA_ATTACK_ANCIENT_JOB_POINT = 5
RAMZA_ATTACK_CREEP_JOB_POINT = 1
RAMZA_USE_ABILITY_JOB_POINT = 5
RAMZA_KILL_BUILDING_JOB_POINT = 50
RAMZA_KILL_HERO_PER_LEVEL_JOB_POINT = 50
RAMZA_KILL_ANCIENT_JOB_POINT = 50
RAMZA_KILL_CREEP_JOB_POINT = 10
RAMZA_QU... |
object_mobile_dressed_tatooine_opening_drixa = object_mobile_shared_dressed_tatooine_opening_drixa:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_opening_drixa, "object/mobile/dressed_tatooine_opening_drixa.iff")
|
if a then
for _, v in ipairs(mylist) do
print(v)
end
if b then
print("done")
end
end
|
local io = require("io")
local table_insert = table.insert
local FileWriter = {}
FileWriter.__index = FileWriter
function FileWriter.new(f)
local tb = {}
tb.path = f
tb.tableCount = 0
tb.cache = {}
setmetatable(tb,FileWriter)
return tb
end
function FileWriter:WriteLine(s)
if not s th... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
-- Get Roblox services
local ReplicatedStorage = game:GetService("ReplicatedStorage");
local Players = game:GetService("Players");
local ControllerService = game:GetService("ControllerService");
local RunService = game:GetService("RunService");
local ContextActionService = game:GetService("ContextActionService");
local... |
return {'ebbe','ebben','ebbenboom','ebbenhout','ebbenhouten','ebbinge','ebbe','ebbing','ebbers','ebben','ebbeling','ebbelaar','ebbink','ebbelink','ebbenhorst','ebbekink','ebbenbomen','ebbes'} |
local tiles = require("tiles")
local setmetatable = setmetatable
local tostring = tostring
local print = print
local type = type
local string = string
local table = table
local ipairs = ipairs
local pairs = pairs
local unpack = unpack
local min = math.min
module('dawg')
local DawgNode = {}
DawgNode.__index = DawgNo... |
--This file should have all functions that are in the public api and either set
--or read the state of this source.
local vim = vim
local renderer = require("neo-tree.ui.renderer")
local manager = require("neo-tree.sources.manager")
local events = require("neo-tree.events")
local M = { name = "example" }
---Navigate... |
local function toboolean(val)
val = tostring(val)
return val == "1" or val == "true"
end
local function log_debug( ... )
local result = ""
for _,v in ipairs(arg) do
result = result .. " " .. tostring(v)
end
redis.log(redis.LOG_DEBUG, " - " .. result)
end
|
require "Polycode/EventDispatcher"
class "CoreServices" (EventDispatcher)
function CoreServices:createInstance()
local retVal = Polycode.CoreServices_createInstance(self.__ptr)
end
function CoreServices:Update(elapsed)
local retVal = Polycode.CoreServices_Update(self.__ptr, elapsed)
end
function CoreServices:fi... |
---@class ProfessionFactory.Profession : zombie.characters.professions.ProfessionFactory.Profession
---@field public type String
---@field public name String
---@field public cost int
---@field public description String
---@field public IconPath String
---@field public texture Texture
---@field public FreeTraitStack St... |
local mode = redis.call('hget', @lock_key, 'mode');
if (mode == false) then
redis.call('hset', @lock_key, 'mode', 'read');
redis.call('hset', @lock_key, @lock_id, 1);
redis.call('set', @timeout_key .. ':1', 1);
redis.call('pexpire', @timeout_key .. ':1', @expire);
redis.call('pexpire', @lock_key, @e... |
local assets = require 'src/common/assets'
local dictionary = require 'src/common/dictionary'
local scene = {}
function scene.load()
love.graphics.setColor(1, 1, 1)
love.graphics.setFont(assets.textFont)
love.graphics.setBackgroundColor(0, 0, 0)
end
function scene.draw()
love.graphics.setFont(assets.textFont)... |
filePath = 'C:\\Users\\nilph\\source\\repos\\Excel Data Import (MySql)\\Excel Data Import (MySql)\\bin\\Debug\\netcoreapp3.1\\File\\Test.xlsx'
excelConfig = {
path = filePath, sheet = 'Sheet1', startRow = 2
}
data = {
importData:MakeImportData('id', 'ID'),
importData:MakeImportData('name', 'Name')
}
sys... |
local K, _, L = unpack(select(2, ...))
if GetLocale() == "zhCN" then
L["%s to dismount."] = "%s 下马."
L["%s to leave the vehicle."] = "%s 离开载具."
L["AP"] = "攻击强度:"
L["AddOn Info Text"] = "|cffffff00插件配置文件支持以下命令|r\n\n|cff00ff00/settings dbm|r, 来应用设置 |cff00ff00DeadlyBossMods.|r\n|cff00ff00/settings msbt|r, 来应用设置 |cff0... |
if not rq then rq = {} end
rq.big_icons = {} |
-- authors: Luxinia Dev (Eike Decker & Christoph Kubisch)
---------------------------------------------------------
return {
exts = {"luafx"},
lexer = wxstc.wxSTC_LEX_CPP,
apitype = "glsl",
sep = "%.",
linecomment = "//",
isfndef = function(str)
local l
local s,e,cap = string.find(str,"^%s*([A-Za-... |
local Score = _G.ECS.Component(0)
return Score
|
local HeroModule = require "module.HeroModule"
local ItemHelper = require "utils.ItemHelper"
local RoleRebornModule=require "module.RoleRebornModule";
local View = {}
function View:Start(data)
self.view = SGK.UIReference.Setup(self.gameObject);
self:InitClick()
self.order_list = {}
if data.idx and data.idx == 2 t... |
-- returns a buffer table local to a thread (no serialized)
function torch.getBufferTable(namespace)
assert(torch.type(namespace) == 'string')
torch._buffer = torch._buffer or {}
torch._buffer[namespace] = torch._buffer[namespace] or {}
return torch._buffer[namespace]
end
function torch.getBuffer(namespac... |
local lm = require "luamake"
lm:import "../renderer/make.lua"
if lm.LuaInclude == nil then
error "need to define lua directory"
end
lm:source_set "source_effekseer_callback" {
includes = {
lm.LuaInclude
},
sources = {
"efkcallback.c",
},
}
lm:lua_dll "effekseer_callback" {
de... |
SILE.hyphenator.languages["lv"] = {};
SILE.hyphenator.languages["lv"].patterns =
{
"d4z",
"d4ž",
"a2i",
"a2u",
"i2e",
"e2i",
"u2i",
"i2u",
"o2i",
"o2u",
"e2u",
".vi1s2a.",
".vi1s2ā.",
".vi1s2i.",
".vi1s2os.",
".vi1s2u.",
".vi1s2iem.",
"o1pī",
"ū1rē",
"i1ta",
"ū1ga",
"ē1žu",
"ū1to",
"ā1ni",
"i1rē",
"i1čo",
"ā1bu",
"o... |
local initiative = Initiative:by_id(param.get("initiative_id"))
local initiator = Initiator:by_pk(initiative.id, app.session.member.id)
-- TODO important m1 selectors returning result _SET_!
local issue = initiative:get_reference_selector("issue"):for_share():single_object_mode():exec()
if issue.closed then
slot.pu... |
pico-8 cartridge // http://www.pico-8.com
version 16
__lua__
--paddle
padx = 52
pady = 122
padw = 24
padh = 4
--ball
ballx = 64
bally = 64
ballsize = 3
ballxdir = 5
ballydir = -3
score = 0
lives = 5
function movepaddle()
if btn(0) then
padx -= 3
elseif btn(1) then
padx += 3
end
end
function moveball()
... |
local maxArraySize = 256
local mainLCDCustomDisplayValues = {}
local output = {}
for i = 1, maxArraySize do
output[#output + 1] = string.format("fPropArray[%d] = new Int32JBoxProperty(\"/custom_properties/prop_array_%d\");", i - 1, i)
end
for k, output in pairs(output) do
print(output)
end |
-- Example: 2D and 3D points
point=object:create()
function point:init(x, y)
self.x=x
self.y=y
end
function point:show()
print('('..self.x..','..self.y..')')
end
p1=point:new(1, 2)
p1:show() -- (1, 2)
point3D=point:create() -- inherit from point
function point3D:init(x, y, z)
self.proto.init(self, x, y) -... |
function XYZDrugsTable.Core.GetDataByClass(class)
for k, v in ipairs(XYZDrugsTable.Config.Drugs) do
if v.ents[class] then
return v.ents[class]
end
end
return false
end |
--------------------------------
-- @module Water
-- @extend Sprite
-- @parent_module cc
--------------------------------
--
-- @function [parent=#Water] create
-- @param self
-- @param #string tex1
-- @param #string tex2
-- @param #string tex3
-- @param #size_table size
-- @param #float hSpeed
-- @param #float vSp... |
dofile("table_show.lua")
dofile("urlcode.lua")
local urlparse = require("socket.url")
local http = require("socket.http")
local item_value = os.getenv('item_value')
local item_type = os.getenv('item_type')
local item_dir = os.getenv('item_dir')
local warc_file_base = os.getenv('warc_file_base')
local url_count = 0
lo... |
-- ----------------------------------------------------------------------------
-- Rules to build wxWidgets' wxXRC binding for wxLua
-- load using : $lua -e"rulesFilename=\"rules.lua\"" genwxbind.lua
-- ----------------------------------------------------------------------------
-- -----------------------------------... |
--- State machine
local class = require "lib.middleclass"
local StateMachine = class("StateMachine")
--- Creates a state machine.
-- @param object Table containing the functions
-- @param default Table with the default function names. See addState.
function StateMachine:initialize(object, default)
self.object = o... |
local local0 = 0.4
local local1 = 0.4 - local0
local local2 = 2.8 - local0
local local3 = 0.4 - local0
local local4 = 3.2 - local0
local local5 = 0.4 - local0
local local6 = 3.5 - local0
local local7 = 0.4 - local0
local local8 = 4.3 - local0
local local9 = 0.4 - local0
local local10 = 3.8 - local0
local local11 = 0.4 ... |
local constants = require("bufferline.constants")
---@class NumbersFuncOpts
---@field ordinal number
---@field id number
---@field lower number_helper
---@field raise number_helper
---@alias number_helper fun(num: number): string
---@alias numbers_func fun(opts: NumbersFuncOpts): string
---@alias numbers_opt '"buffer... |
include("shared.lua");
function ENT:Think()
local dlight = DynamicLight( self:EntIndex() );
cam.Start3D( EyePos(), EyeAngles() );
for k, v in ipairs( player.GetAll() ) do
if (v:Alive()) then
if ( dlight and v == self.Owner ) then
local lightVector = self:GetPos();
lightVector:Add(Vector(... |
local _G = getfenv(0)
local oGlow = oGlow
local select = select
local ATTACHMENTS_MAX_SEND = ATTACHMENTS_MAX_SEND
local GetSendMailItem = GetSendMailItem
local hooksecurefunc = hooksecurefunc
local send = function(self, event)
if(not SendMailFrame:IsShown()) then return end
for i=1, ATTACHMENTS_MAX_SEND... |
if SERVER then
AddCSLuaFile()
return
end
TFA.ClientsideModels = TFA.ClientsideModels or {}
TFA.RemoveCliensideModel = function( ent )
if ent and ent.Remove then
ent.Remove(ent)
end
ent = nil
end
TFA.RegisterClientsideModel = function(cmdl,wepv)
TFA.ClientsideModels[ #TFA.ClientsideModels + 1 ] = { ["mdl"] = ... |
--// German localization //--
local addon, ns = ...
local L = ns.L
if GetLocale() == "deDE" then
-- optionpanel general (or used across multiple panels)
L["module Options"] = "modul Optionen"
L["Preview"] = "Vorschau"
L["texture"] = "Textur"
L["height"] = "Höhe"
L["width"] = "Breite"
L["PosX"] = "PosX"
L["Po... |
local utils = require ("utils")
local socket = require "socket"
local irc = require ("irc")
local parser = require ("parser")
local core = class ()
function core:new ()
--self.parser = parser ()
self.irc = irc (function (...)return self:listener (...) end)
self.modules = {}
self.commands = {}
self.settings ... |
local common = require "common"
function add_user_token_to_header()
local token = common.get_token()
if common.is_empty(token)
then
ngx.status = ngx.HTTP_FORBIDDEN
ngx.say('{}')
ngx.exit(ngx.HTTP_OK)
end
-- Change this to use email once nurego provisions user in service now
ngx.var.user_token ... |
--- === cp ===
---
--- Core CommandPost functionality.
local startTime = os.clock()
local require = require
local hs = _G.hs
local logger = require "hs.logger"
logger.defaultLogLevel = "verbose"
local application = require "hs.application"
l... |
---
-- @module CmdrService
-- @author Quenty
local require = require(script.Parent.loader).load(script)
local HttpService = game:GetService("HttpService")
local PermissionService = require("PermissionService")
local CmdrTemplateProviderServer = require("CmdrTemplateProviderServer")
local Promise = require("Promise")... |
hooksecurefunc("GossipFrameOptionsUpdate", function()
local lastButtonIndex = #GossipFrame.buttons
local lastButton = GossipFrame.buttons[lastButtonIndex]
if lastButtonIndex > 1 and lastButton:GetText():find(PET_DISMISS) ~= nil then
lastButton:SetPoint(
"TOPLEFT",
GossipFrame_GetTitleButton(lastBu... |
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