content stringlengths 5 1.05M |
|---|
local garbage = {
{-194053.0625, -44136.609375, 1151.7413330078},
{-194469.140625, -44692.0546875, 1148.1514892578},
{-194456.3125, -46672.43359375, 1148.1514892578},
{-195033.765625, -47723.33203125, 1148.1505126953},
{-193969.0625, -48198.5859375, 1148.1505126953},
{-188525.78125, -47113.91406... |
Material{ name="Kevlar", density=1.44e+3, Spull=3.6e+9, Spush=0.0, Kpull=154.0e+9, Kpush=0.0, reflectivity=0.6, Tmelt=350 }
Material{ name="Steel" , density=7.89e+3, Spull=1.2e+9, Spush=0.0, Kpull=200.0e+9, Kpush=0.0, reflectivity=0.85, Tmelt=800 }
--Material{ name="Titanium" , density=7.89e+3, Spull=3.6e+9, Spush=0.0... |
class 'Bind'
local toBind = nil
local binds = {}
local unbind = false
local color = Color( 240, 195, 55 )
function Bind:__init()
self.cooldown = 1
timer = Timer()
self.cooltime = 0
Events:Subscribe( "LocalPlayerChat", self, self.LocalPlayerChat )
Events:Subscribe( "KeyDown", self, self.KeyDown )
e... |
-- Submodule for emulating the control of a script as a process.
local time = require 'concurrent.time'
local process = require 'concurrent.process'
local message = require 'concurrent.message'
local scheduler = require 'concurrent.scheduler'
local concurrent
process.processes[0] = 0 -- Root process has PID of ... |
local msg = require('virgo/protocol/messages')
local sigar = require('sigar')
--[[ Manifest.get ]]--
local Manifest = msg.Request:extend()
function Manifest:initialize()
msg.Request.initialize(self)
self.method = 'check_schedule.get'
end
function Manifest:serialize(msgId)
self.params.blah = 1
return msg.Reque... |
local pricing = {
gunstore = {
wp_beretta = 1000,
wp_glock17 = 1000,
mag_pistol = 100,
wp_pumpgun = 2000,
wp_m16 = 5000,
mag_rifle = 200
}
}
local function getPrice(store, item)
if pricing[store] == nil then
return 0
end
if pricing[store][ite... |
local altars = {
Position(32777, 31982, 9),
Position(32779, 31977, 9),
Position(32781, 31982, 9)
}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if player:getStorageValue(Storage.TheInquisition.Questline) == 8 then
player:setStorageValue(Storage.TheInquisition.Questline, 9)
player:se... |
local Mob = require('mob')
local Maph = require('maph')
local DeathPoof = require('mob.particle.death_poof')
local sin, cos, pi = math.sin, math.cos, math.pi
local DarterDart = {}
DarterDart.__index = DarterDart
setmetatable(DarterDart, {__index = Mob})
function DarterDart.new(sprite)
local self = setmetatable(Mo... |
--Parse Table
for i in ipairs (drinks.drink_table) do
local desc = drinks.drink_table[i][1]
local craft = drinks.drink_table[i][2]
local color = drinks.drink_table[i][3]
local health = drinks.drink_table[i][4]
health = health or 1
-- The color of the drink is all done in code, so we don't need to have... |
addon.name = 'pouches';
addon.author = 'getawaycoxn';
addon.version = '1.0';
addon.desc = 'Uses any silt and bead pouches in your main inventory';
addon.link = 'https://github.com/GetAwayCoxn/Pouches';
--[[
1.0 - Creation
Known Issues
- Quick/repeated use of start after stop wi... |
ENT.Type = "point"
ENT.Base = "base_point"
ENT.Spawnable = false
function ENT:SetupDataTables()
self:NetworkVar("String", 0, "DTName")
self:NetworkVar("String", 1, "DTDesc")
self:NetworkVar("String", 2, "DTOwner")
self:NetworkVar("Int", 0, "DTPrice")
end
|
--[[
PERKS LootboxWheel - README
v 0.1.0 - 2020/12/16
by:
Estlogic (META) (https://www.coregames.com/user/385b45d7abdb499f8664c6cb01df521b)
WitcherSilver (META) (https://www.coregames.com/user/e730c40ae54d4c588658667927acc6d8)
Morticai (META) (https://www.coregames.com/user/d1073dbcc404405cb... |
local player, red, blue, orange, green, map, colors, GNL, positions, graphics, sounds, points, rollControl, options, _loc, flags, randomValue, menu, game, gameFunc
game = {}
gameFunc = {}
local loc_startingLevel
function game.load(loc_startingLevelw)
main.difficulty = 1
loc_startingLevel = loc_startingLevelw... |
local aa = class("aa",cc.Node);
function aa:ctor()
self:init();
end
function aa:init()
local layer = cc.Layer:create();
self:addChild(layer);
local title = cc.Label:createWithSystemFont("demoaaaaaaaaaa","",36);
title:setPosition(display.cx,display.height-70);
layer:add(title);
local bb = require(".b.b... |
-- TODO: finish datastore
local package = {
Name = "BanUtil",
Description = "A plugin that adds a ban system to Commander, meant to be used with the command",
Author = "7kayoh",
Class = "Plugin",
Category = "Server",
Target = {}
}
function package.Target.extenderFunction(player, wrapper)
... |
math.randomseed(getTickCount())
local magnetSlowDownTime = 7000
local markersRespawn = 5000
local marker = {}
local markerTimer = {}
local powerTypes = {}
local fullPowerTypesList = {
"repair",
"spikes",
"boost",
"oil",
"hay",
"barrels",
"ramp",
"rocket",
"magnet",
"jump",
"rock",
"smoke",
"nitro",
"speed... |
addSearchPath(moduleDirectory .. "/acars/")
|
local path = (...):gsub("[^%.]*$", "")
local M = require(path .. 'master')
local CyclicList, Vec2
CyclicList, Vec2 = M.CyclicList, M.Vec2
local dot, wedge
dot, wedge = Vec2.dot, Vec2.wedge
local clamp, sgn
do
local _obj_0 = M.math
clamp, sgn = _obj_0.clamp, _obj_0.sgn
end
local geometry = { }
geometry.closest_edge_... |
local att = {}
att.name = "md_muzl"
att.displayName = "Enhanced Muzzlebrake"
att.displayNameShort = "Mzlbrake"
att.statModifiers = {RecoilMult = -.2,
AimSpreadMult = .5,
OverallMouseSensMult = -0.05,
MaxSpreadIncMult = 0.25
}
if CLIENT then
att.displayIcon = surface.GetTextureID("atts/md_muzl")
att.description = {[... |
local function get_options(player, is_alt)
local player_settings = settings.get_player_settings(player)
local prefix = "yastool_" .. (is_alt and "alt_" or "normal_")
local options = {}
for _, option_name in ipairs({
"snap_to_grid", "resolution_limit", "pixels_per_tile_limit", "show_gui", "show_entit... |
-- this file includes the whole library
--
-- it tries to handle dependencies and makes sure higher order modules are included
-- before modules that depend on it.
local myPackages = {
"lively_epsilon/src/cron.lua",
"lively_epsilon/src/event_handler.lua",
"lively_epsilon/src/util.lua",
"utils.lua",
... |
-----------------------------------
-- Area: Southern San d'Oria
-- NPC: Chat Manual
-- Type: Tutorial NPC
-- !pos -68.800 2.000 -46.560 230
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(6106);
end;
function onEventUpdate(player,csid... |
-- Created by LuaView.
-- Copyright (c) 2017, Alibaba Group. All rights reserved.
--
-- This source code is licensed under the MIT.
-- For the full copyright and license information,please view the LICENSE file in the root directory of this source tree.
--1. 普通设置url,size,center
view = Image()
view.frame(0, 0, 200, 200... |
meshes = {
{
vertexes = {{-13,-2},{-13,2},{-12,3},{-8,3},{-7,2},{-7,-2},{-8,-3},{-12,-3}, {-13,-8},{-6,-8},{-2,-3},{-2,3},{-6,8},{-13,8},{-5,15},{8,15},{14,8},{2,8},{5,3},{15,0},{5,-3},{2,-8},{14,-8},{8,-15},{-5,-15}},
colors = {0xff0000ff, 0xff0000ff, 0xff0000ff, 0x454545ff, 0x454545ff, 0x45454... |
return {'acda'} |
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
-- Widget created by Yssaril
LoadAddOn("LibSharedMedia-3.0")
local AceGUI = LibStub("AceGUI-3.0")
local Media = LibStub("LibSharedMedia-3.0")
AceGUISharedMediaWidgets = {}
do
AceGUIWidgetLSMlists = {
['font'] = Media:HashTable("font"),
[... |
local Module = require"Toolbox.Import.Module"
return {
Basic = Module.Child"Basic";
Aliasable = Module.Child"Aliasable";
Templates = Module.Child"Templates";
}
|
local granite = {
{"granite", "Granite grey"},
{"graniteR", "Granite corten"},
{"graniteA", "Granite avory"},
{"graniteP", "Granite pink"},
{"graniteB", "Granite black"},
{"graniteBC", "Granite black center"},
}
local stairs_mod = minetest.get_modpath("stairs")
local stairsplus_mod = minetest.get_modpath("morebl... |
local ffi = require "ffi"
local ffi_new = ffi.new
local ffi_gc = ffi.gc
local ffi_str = ffi.string
local ffi_copy = ffi.copy
local C = ffi.C
local setmetatable = setmetatable
local _M = { _VERSION = '0.10' }
local mt = { __index = _M }
ffi.cdef[[
typedef struct engine_st ENGINE;
typedef struct evp_cipher_st EVP_CIP... |
local function reverse(arr)
local len = #arr
local max = math.floor(len / 2)
for i=1, max do
local idx = len + 1 - i
arr[i], arr[idx] = arr[idx], arr[i]
end
end
local start = os.clock()
local N = 20000000
local list = {}
for i=1, N do
list[i] = i
end
reverse(list)
local seconds = os.clock() - start
print(... |
SPELL.Name = "Air Blast"
SPELL.Combo = "wind shield"
SPELL.Icon = Material("magic/spell_icons/airblast")
SPELL.Description = "Throws away everything that is in front of you"
PrecacheParticleSystem("airblast")
if SERVER
then
function SPELL:OnCasted(ply)
ply:EmitSound("^weapons/underwater_explode3.wav")
... |
local standards = require "luacheck.standards"
local builtin_standards = {}
local function def_to_std(def)
return {read_globals = def.fields}
end
local function add_defs(...)
local res = {}
for _, def in ipairs({...}) do
standards.add_std_table(res, def_to_std(def))
end
return res
end
local e... |
function class(kls, base)
if not base then
base = { }
end
kls.__index = function (self, key)
local get = function (this, key)
local t = rawget(this, key)
if t then return t end
t = kls[key]
if t then return t end
return base[key]
end
local t = get(self, 'get_' .. key)
if t... |
workspace "Learn Vulkan"
configurations {"Debug", "Release"}
architecture "x64"
project "Learn Vulkan"
location "Learn Vulkan"
kind "ConsoleApp"
language "C++"
targetdir "bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/%{prj.name}"
objdir "bin-int/%{cfg.buildcfg}-%{cfg.system}-%{cfg.a... |
return {
money = {e={["bg"]={255,0,0,255},["justify"]=3},
resize=function(self)
local d = self.d
local p=self.p
local w=200
self.h = 30
self.w = w
self.x = p.x + p.w - w
self.y = p.y
end
},
} |
--------------------------------------------------------------------------------
local tostrlib = {}
local done = {}
local stack = {}
local depth = 0
local tostring = tostring
local apitype = common.GetApiType
local FromWs = userMods.FromWString
local s_format = string.format
local s_rep = string.rep
local s_... |
--region LuaCodeWriter
local LuaCodeWriter = fclass()
function LuaCodeWriter:ctor(config)
config = config or {}
self.blockStart = config.blockStart or '{'
self.blockEnd = config.blockEnd or '}'
self.blockFromNewLine = config.blockFromNewLine
if self.blockFromNewLine == nil then
self.blockFr... |
DifferentialType = {}
---@type number
DifferentialType.Open_4W = 3
---@type number
DifferentialType.Open_RearDrive = 5
---@type number
DifferentialType.LimitedSlip_FrontDrive = 1
---@type number
DifferentialType.LimitedSlip_RearDrive = 2
---@type number
DifferentialType.LimitedSlip_4W = 0
---@type number
Differen... |
-- Note: starting with Redis 5, the replication method described in this section (scripts effects replication) is the default and does not need to be explicitly enabled.
redis.replicate_commands();
local namespace = KEYS[1];
local configId = ARGV[1];
local targetVersion = ARGV[2];
local op = 'rollback';
local versionF... |
if not modules then modules = { } end modules ['mtx-server'] = {
version = 1.001,
comment = "companion to mtxrun.lua",
author = "Hans Hagen & Taco Hoekwater",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local helpinfo = [[
<?xml versi... |
return {'osogovgebergte'} |
local M = {}
M.user_mgr = nil
M.common_handler = nil
return M
|
local ffi = require 'ffi'
require 'exports.mswindows.guids'
ffi.cdef [[
typedef struct WAVEFORMATEX {
uint16_t wFormatTag;
uint16_t nChannels;
uint32_t nSamplesPerSec;
uint32_t nAvgBytesPerSec;
uint16_t nBlockAlign;
uint16_t wBitsPerSample;
uint16_t cbSize;
} WAVEFORMATEX;
#pragma pack(1)
typedef ... |
require "scripts.GameUtils"
require "scripts/library/timers"
--require("gamemode.spark.abilities...runes.bounty_rune")
local Rune =
{
Properties =
{
rune_type = {default = "bounty_rune", description = ""},
},
}
function Rune:OnActivate()
Debug.Log("Rune:OnActivate")
CreateTimer(function()
self:Init()
... |
local room_max_players = 12
onEvent("PacketReceived", function(channel, id, packet)
if channel ~= "bots" then return end
if id == 0 then
if packet == room.shortName then
tfm.exec.setRoomMaxPlayers(room_max_players + 10)
addNewTimer(15000, tfm.exec.setRoomMaxPlayers, room_max_players)
end
end
end) |
local openssl = require'openssl'
local ssl,pkey,x509 = openssl.ssl,openssl.pkey,openssl.x509
local M = {}
local function load(path)
local f = assert(io.open(path,'r'))
if f then
local c = f:read('*all')
f:close()
return c
end
end
function M.new(params)
local protocol = params.... |
class("HarvestResourceCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot3 = id2res(slot2)
slot5 = getProxy(PlayerProxy).getData(slot4)
slot6 = nil
if slot1:getBody() == 1 then
slot6 = slot5:getLevelMaxGold()
elseif slot2 == 2 then
slot6 = slot5:getLevelMaxOil()
end
if slot6 <= slot5[slot3] ... |
X = {}
local IBUtil = require(GetScriptDirectory() .. "/ItemBuildlogic");
local npcBot = GetBot();
local talents = IBUtil.FillTalenTable(npcBot);
local skills = IBUtil.FillSkillTable(npcBot, IBUtil.GetSlotPattern(3));
X["items"] = {
"item_poor_mans_shield",
"item_boots",
"item_magic_wand",
"item_phase_boots",
... |
name = "Dig"
author = "MeltWS"
description = [[Dig Maps]]
local pf = require "Pathfinder/MoveToApp" -- requesting table with methods
local map = nil
local DigMaps = {
"Route 15",
"Route 14",
}
function onPathAction()
map = getMapName()
if not pf.moveTo(map, DigMaps[1]) then
table.remove(DigM... |
-- Called on Spell Start
-- Blinks the target to the target point, if the point is beyond max blink range then blink the maximum range]]
function Blink(keys)
local point = keys.target_points[1]
local caster = keys.caster
local casterPos = caster:GetAbsOrigin()
local difference = point - casterPos
difference.z =... |
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apach... |
--[[
This code is not injected into Discordia;
It is identical to the one used in Discordia, only defined here for ease of access.
Code below is copied from SinisterRectus/Discordia with minor modifications,
All rights reserved for the original maintainer.
--]]
local fs = require("fs")
local Resolver = req... |
object_tangible_loot_npc_loot_cloth_box_generic = object_tangible_loot_npc_loot_shared_cloth_box_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_cloth_box_generic, "object/tangible/loot/npc/loot/cloth_box_generic.iff")
|
local default = require 'lib.gui.default'
local Class=require 'lib.hc.class'
local Container = require 'lib.gui.container'
local MouseManager = require 'lib.gui.mouseManager'
local ZoneClicker = require 'lib.gui.zoneClicker'
local lg = love.graphics
local Window=Class{inherits={Container},name="Window"}
loca... |
-- Created by Lef, UnifyID
-- Handle your ML state here.
-- Local module
local M ={}
function M.handleOutputFile(filename, content)
-- TODO: Placeholder for real ML processing
-- Dear ML Engineer who's gonna read this,
-- Feel free to use your model to return the
-- output vector of your model.
print("Outpu... |
local oldvguicreate = vgui.Create
function vgui.Create(...)
print(arg[1])
return oldvguicreate(unpack(arg))
end |
local h = require('helpful')
vim.api.nvim_exec('filetype plugin indent on', true)
vim.api.nvim_exec('syntax enable', true)
local indent = 2
h.setoption {
scrolloff = 3,
sidescrolloff = 5,
mouse = 'a',
termguicolors = true,
guifont = 'FiraCode NF',
laststatus = 2,
showtabline = 2,
signcolumn = 'yes',
... |
local BasePlugin = require "kong.plugins.base_plugin"
local body_modifier = require "kong.plugins.reskeymod.body_modifier"
local concat = table.concat
local lower = string.lower
local find = string.find
local kong = kong
local ngx = ngx
-- Check if rename_body_key is enabled
-- Return True or False
local function is_... |
local route_2_0 = DoorSlot("route_2","0")
local route_2_0_hub = DoorSlotHub("route_2","0",route_2_0)
route_2_0:setHubIcon(route_2_0_hub)
local route_2_1 = DoorSlot("route_2","1")
local route_2_1_hub = DoorSlotHub("route_2","1",route_2_1)
route_2_1:setHubIcon(route_2_1_hub)
local route_2_2 = DoorSlot("route_2","2")
loca... |
--
-- Register biomes
--
-- All mapgens except mgv6
function terrain.register_biomes(upper_limit)
--[[
minetest.register_biome({
name = "icesheet",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 1,
node_filler = "default:snowblock",
depth_filler = 3,
node_stone = "default:... |
mission_proto = {
[1] = { type = 1, sontype = 1, missiontype = 2, param = { {10}, }, reward = { {1, 5, 100}, }, funcid = 5, times = 1, },
[2] = { type = 1, sontype = 1, missiontype = 2, param = { {20}, }, reward = { {1, 5, 100}, }, funcid = 5, times = 1, },
[3] = { type = 1, sontype = 1, missiontype = 2, param = { {30}... |
--[[
Copyright 2015 vurtual
VurtualRuler98@gmail.com
vurtual.org
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law o... |
--[[
Copyright 2019 Matix8981 <biuro@devlogic.pl> <mateusz8981@gmail.com>
]]
function ReadFile(path)
local file = fileOpen(path)
if not file then
return false
end
local data = fileRead(file, fileGetSize(file))
fileClose(file)
return data
end
function WriteFile(path, t... |
--[[
This code is a heavily modified version of and based on the code found in
https://github.com/anibali/infogan
]]--
-------------------------------------------------
--
-- MAIN CODE & TRAINING
--
-------------------------------------------------
-- STANDARD PACKAGES
require('torch')
require('image')
requi... |
-- Generated from template
if BattleArena == nil then
BattleArena = class({})
end
require("game_setup")
function Precache( context )
--[[
Precache things we know we'll use. Possible file types include (but not limited to):
PrecacheResource( "model", "*.vmdl", context )
PrecacheResource( "soundfile", "*.vs... |
CMD.name = 'SetRank'
CMD.description = 'command.setrank.description'
CMD.syntax = 'command.setrank.syntax'
CMD.permission = 'assistant'
CMD.category = 'permission.categories.character_management'
CMD.arguments = 2
CMD.player_arg = 1
CMD.aliases = { 'plysetrank', 'charsetrank' }
function CMD:on_run(player, targets, ran... |
--[[headerData = {
type = "header",
name = "My Header", -- or string id or function returning a string
width = "full", --or "half" (optional)
reference = "MyAddonHeader" -- unique global reference to control (optional)
} ]]
local widgetVersion = 7
local LAM = LibStub("LibAddonMenu-2.0")
if not LAM:RegisterWidget(... |
local g2d = {}
local g = lovr.graphics
local tbl_add, min, sin,cos, rad = table.insert, math.min, math.sin,math.cos, math.rad
local base = ...
local ffi = require 'ffi'
local C = ffi.os == 'Windows' and ffi.load('glfw3') or ffi.C
local C_str = ffi.string
ffi.cdef [[
typedef struct GLFWwindow GLFWwindow;
GLFWwindow* ... |
local Slot = require('motras_slot')
local t = require('motras_types')
local Station = require('motras_station')
local AssetSlotCache = require('motras_asset_slot_cache')
describe('AssetSlotCache', function ()
local assetSlotId = Slot.makeId({type = t.UNDERPASS, gridX = 1, gridY = 2, assetId = 3})
loca... |
-- Copyright (c) 2020 Reese Danzer
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
-- This module supplys the file-management functions to init.lua,
-- specifically: creation of output paths, map paths, and tagging of paths,
-- as well as retagging on death. These functions ... |
--[[ Gastric - SlaveScripts.lua
Provides spells, events, and movement for mobs between
entries 70005 and 70007. Designed for the ACDB
project!
-- By Gastricpenguin ]]
-- Master's Slave
function mSlave_Plague(Unit)
player = Unit:getClosestPlayer ()
Unit:CastSpellOnTarget (16458, player)
end
function mSlave_OnLeaveCo... |
local AddonName, AddonTable = ...
-- Raid: Sunwell Plateau (25 Normal)
AddonTable.sp = {
-- Shared Boss Loot
34664, -- Sunmote
34848, -- Bracers of the Forgotton Conqueror
34851, -- Bracers of the Forgotton Protector
34852, -- Bracers of the Forgotton Vanquisher
34853, -- Belt of the Forgotton ... |
local camera = {}
camera.x = 0
camera.y = 0
camera.scaleX = 1
camera.scaleY = 1
camera.rotation = 0
camera.isVector = true
function camera:set()
love.graphics.push()
love.graphics.rotate(-self.rotation)
love.graphics.scale(1 / self.scaleX, 1 / self.scaleY)
love.graphics.translate(-self.x, -self.y)
end
functio... |
data:extend(
{
{
type = "item",
name = "blueprint-deployer",
icon = "__recursive-blueprints__/graphics/blueprint-deployer-icon.png",
flags = {"goes-to-quickbar"},
subgroup = "tool",
order = "c[automated-construction]-c[blueprint-deployer]",
place_result = "blueprint-deployer",
stack_si... |
player_manager.AddValidModel( "PMC2_11", "models/player/PMC_2/PMC__11.mdl" ) list.Set( "PlayerOptionsModel", "PMC2_11", "models/player/PMC_2/PMC__11.mdl" ) |
local gtable = require("gears.table")
local musicbus = {
callbacks = {}
}
-- Connect to dbus and wait for invocations of
-- org.awesomewm.awful.Playback.Status. Registered callbacks are then called
-- with the transmitted data. Primarily this allows external processes to send
-- currently played music metadata to t... |
-- Generated by LairTool
rori_vrobal_bull_lair_neutral_medium = Lair:new {
mobiles = {{"vrobal_bull",1},{"vrobal_sow",1}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_brambles_large.iff"},
buildingsEasy = {"object/tangible/lair/base/poi_all_lair_brambles_large.iff"},
buildingsMedi... |
--[[
@author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com>
@copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com>
@license MIT
]]--
local function follow()
local dokogo=getElementData(localPlayer,"kajdanki")
if (not dokogo or not isElement(dokogo)) then
setElementData(localPlayer,"kajdanki", nil)
... |
function create()
local progress = {}
local progressBars = {}
function progress.newBar(x, y, width, height, colour, vertical)
if not height then
height = 25
end
if not colour then
colour = {0.02, 1, 0.06}
end
progressBars[#progressBars+1] = {x=x, y=y, width=width, height=height, colour=colour, ver... |
gt_frame=Class{}
function gt_frame:init(x, y, w, h, col, outline)
self.x=x
self.y=y
self.width=w
self.height=h
self.col=col
self.hidden=false
self.outline=outline
end
function gt_frame:draw()
if(self.hidden) then return end
love.graphics.setLineStyle("rough")
love.graphics.setColo... |
-- Install packer
local install_path = vim.fn.stdpath 'data' .. '/site/pack/packer/start/packer.nvim'
if vim.fn.empty(vim.fn.glob(install_path)) > 0 then
vim.fn.system({'git', 'clone', '--depth=1', 'https://github.com/wbthomason/packer.nvim', install_path})
end
vim.api.nvim_exec(
[[
augroup Packer
autocmd!
... |
-----------------------------------
-- Area: Leujaoam Sanctum (Leujaoam Cleansing)
-- Mob: Leujaoam Worm
-----------------------------------
function onMobDeath(mob, player, isKiller)
end
function onMobDespawn(mob)
local instance = mob:getInstance()
instance:setProgress(instance:getProgress() + 1)
end
|
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
local oUF = _G.oUF or ns.oUF
local UF = P:RegisterModule("UnitFrames")
local NUF = B:GetModule("UnitFrames")
function UF:SetTag(frame)
local name = frame.nameText
local mystyle = frame.mystyle
local colorStr = UF.db["NameColor"] and frame.Health.colorClass and "" ... |
require("rest-nvim").setup({
result_split_horizontal = false,
skip_ssl_verification = false,
highlight = {
enabled = true,
timeout = 150,
},
jump_to_request = false,
})
vim.cmd[[
nmap <C-r> <Plug>RestNvim
]]
|
-- // Dependencies
local Library = loadstring(game:HttpGet("https://pastebin.com/raw/PTrFUueU"))()
local ESP = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))()
-- // UI Theme
Library.theme.accentcolor = Color3.new(0.011764, 0.521568, 1)
Library.theme.background = "rbxassetid://2151741365"
Library.th... |
object_tangible_meatlump_event_meatlump_food_palette_01_11 = object_tangible_meatlump_event_shared_meatlump_food_palette_01_11:new {
}
ObjectTemplates:addTemplate(object_tangible_meatlump_event_meatlump_food_palette_01_11, "object/tangible/meatlump/event/meatlump_food_palette_01_11.iff")
|
local ran_before
return function(options)
if ran_before then
ngx.log(ngx.WARN, debug.traceback("attempt to re-run the globalpatches", 2))
return
end
ngx.log(ngx.DEBUG, "installing the globalpatches")
ran_before = true
options = options or {}
local meta = require "kong.meta"
_G._KONG = {
... |
http://piratepad.net/0XP4FyvShw |
-- compatible CUDA
require 'torch'
require 'nn'
local GlobalkMaxPooling, parent = torch.class('nn.GlobalkMaxPooling', 'nn.Module')
function GlobalkMaxPooling:__init(nMax)
parent.__init(self)
self.nMax = nMax or 1
self.output = torch.Tensor()
self.indices = torch.Tensor()
end
function GlobalkMaxPoolin... |
-- parseit.lua INCOMPLETE
-- Glenn G. Chappell
-- 2021-02-17
--
-- For CS F331 / CSCE A331 Spring 2021
-- Solution to Assignment 4, Exercise 1
-- Requires lexit.lua
-- Changed made by Luke Underwood
-- Updated: 2/22/2021
-- Completed: 2/24/2021
local lexit = require "lexit"
-- ****************... |
#!/usr/bin/env lua
--------------------------------------------------------------------------------
-- NOTE: this script is functionally equivalent to bin/mac/CompileScripts.sh
-- If you are changing this one, you probably want to change the other.
----------------------------------------------------------------... |
AddCSLuaFile()
AddCSLuaFile("sh_sounds.lua")
include("sh_sounds.lua")
if CLIENT then
SWEP.DrawCrosshair = false
SWEP.PrintName = "Winchester 1895"
SWEP.CSMuzzleFlashes = true
SWEP.ViewModelMovementScale = 1.15
SWEP.IconLetter = "i"
SWEP.MuzzleEffect = "muzzleflash_SR25"
SWEP.MuzzleAttachmentName = "muzzle"
S... |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "0.16.0",
orientation = "orthogonal",
renderorder = "right-down",
width = 24,
height = 24,
tilewidth = 16,
tileheight = 16,
nextobjectid = 38,
properties = {},
tilesets = {
{
name = "tileset",
firstgid = 1,
filena... |
require "vstudio"
local android = premake.extensions.android
local vstudio = premake.vstudio
local vs2010 = vstudio.vs2010
--
-- Fix file extensions for packaging projects when generating project files
--
premake.override(vs2010, "generateProject", function(base, prj)
if prj.system == android._ANDROID and android.i... |
local API = {}; ImmersionAPI = API;
-- Version
local IS_VANILLA = WOW_PROJECT_ID == WOW_PROJECT_CLASSIC or nil;
local IS_RETAIL = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE or nil;
local IS_CLASSIC = WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC or nil;
function API:IsVanilla() return IS_VANILLA end
function API:... |
return {
sound = {
move = love.audio.newSource( "assets/wav/move3.wav", "static" ),
move_water = love.audio.newSource( "assets/wav/move_water.wav", "static" ),
serpent_move = love.audio.newSource( "assets/wav/move1.wav", "static" ),
serpent_growl = love.audio.newSource( "assets/wav/serpent_growl.wav", "static"... |
-----------------------------------------------------------------------------------------------
-- Client Lua Script for HousingDecorSetManager
-- Copyright (c) NCsoft. All rights reserved
-----------------------------------------------------------------------------------------------
require "Window"
require "Housing... |
---date created: 2021.8.4
---reference: THlib/background/icepool/icepool.lua
local BackgroundSession = require("BHElib.background.background_session")
---@class background.NightPassage:Prefab.Background
local M = LuaClass("background.NightPassage", BackgroundSession)
local Coordinates = require("BHElib.unclassified.... |
-- two implementations of a sort function
-- this is an example only. Lua has now a built-in function "sort"
-- extracted from Programming Pearls, page 110
function qsort(x,l,u,f)
if l<u then
local m=random(u-(l-1))+l-1 -- choose a random pivot in range l..u
x[l],x[m]=x[m],x[l] -- swap pivot to first position
... |
data:extend({
-- Sodium flouride
{
type = "item",
name = "solid-sodium-floride",
icon = "__extendedangels__/graphics/icons/solid-sodium-floride.png",
icon_size = 32,
subgroup = "petrochem-sodium",
order = "j",
stack_size = 200
},
-- Argon
{
... |
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