content stringlengths 5 1.05M |
|---|
-- (Super)MultiFurnace Controller (did I mention, it's SUPER!?)
-- This app is designed to wrap up to 4 of kepler155c's furni.lua (multiFurni) arrays and divide up workload,
-- it functions as a straight drop-in for furni.lua and no other adjustments are required to make it work.
-- Additionally, you get the ability to... |
local PANEL = {}
AccessorFunc( PANEL, "m_strName", "Name" )
AccessorFunc( PANEL, "m_strPath", "Path" )
AccessorFunc( PANEL, "m_strFilter", "FileTypes" )
AccessorFunc( PANEL, "m_strBaseFolder", "BaseFolder" )
AccessorFunc( PANEL, "m_strCurrentFolder", "CurrentFolder" )
AccessorFunc( PANEL, "m_strSearch", "Sea... |
WorldManager = WorldManager or BaseClass(BaseHotUpdate)
function WorldManager:__init()
if WorldManager.Instance then
ErrorLog("[WorldManager] Attemp to create a singleton twice !")
end
WorldManager.Instance = self
end
function WorldManager:__delete()
WorldManager.Instance = nil
end
function WorldManager:GetCW... |
--- Returns Get/Convert and Check functions for the given Enum
-- EnumItems can also be Strings, Integer
-- See: https://developer.roblox.com/en-us/articles/Enumeration
local t = require(script.Parent.t)
local IsValidEnumValue = t.union(
t.EnumItem,
t.integer,
t.string
)
local function EnumType(enum)
assert(t.En... |
-- This file was @generated by Tarmac. It is not intended for manual editing.
return {
icons = {
activity = "rbxassetid://7072977617",
airplay = "rbxassetid://7072977798",
["alert-circle"] = "rbxassetid://7072978559",
["alert-octagon"] = "rbxassetid://7072978894",
["alert-triangle"] = "rbxassetid://707298028... |
local current = (...)
local load
load = function(path)
local succ, loaded = pcall(require, path)
if not (succ) then
local LC_PATH = current .. '.' .. path
succ, loaded = pcall(require, LC_PATH)
if not (succ) then
LC_PATH = current:gsub("%.[^%..]+$", "") .. '.' .. path
succ, loaded = pcall(re... |
vim.g.python3_host_prog = config_dir .. "providers/python3/.venv/bin/python3"
vim.g.python_host_prog = config_dir .. "providers/python2/.venv/bin/python2"
|
local bytes = require('lib.bytes')
local detection = require('lib.attacks.detection')
local english = require('lib.english')
local pkcs7 = require('lib.padding.pkcs7')
local toolbox = require('lib.toolbox')
function figure_out_block_size(oracle)
--[[ Given an oracle, determines the block size it is using for encrypt... |
#!/usr/bin/env tarantool
print[[
--------------------------------------------------------------------------------
-- #267: Bad exception catching
--------------------------------------------------------------------------------
]]
box.cfg{
logger="tarantool.log",
slab_alloc_arena=0.1,
}
function pcalltest()
... |
-- ensure.lua: tools to ensure correct code behaviour
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
local error, tostring, pcall, type, pairs, select, next
= error, tostring, pcall, type, pairs, select, next
local math_min, math_max, math_a... |
--[[
Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com>
This code is licensed under the MIT. See LICENSE for details.
]]
local triggers = {}
local mattata = require('mattata')
local redis = require('libs.redis')
function triggers:init()
triggers.commands = mattata.commands(self.info.use... |
local tbl1 = {}
tbl1["key"] = 22
tbl1["key"] = tbl1["key"] + "11"
for k, v in pairs(tbl1) do
print(k .. " => " .. v)
end
print(tbl1.key)
print(tbl1["key"])
local tbl2 = {"apple", "pear", "orange", "grape"}
for k, v in pairs(tbl2) do
print(k .. " => " .. v)
end
local tbl3 = {}
for i = 1, 10 do
tbl3[i] = i
... |
tigris.include("wool.lua")
tigris.include("milk.lua")
tigris.include_dir("mobs")
|
function Client_PresentSettingsUI(rootParent)
UI.CreateLabel(rootParent).SetText('Players get a fort every ' .. Mod.Settings.TurnsToGetFort .. ' turns');
end
|
-- Generated by CSharp.lua Compiler
local System = System
local SlipeSharedGameWorld
System.import(function (out)
SlipeSharedGameWorld = Slipe.Shared.GameWorld
end)
System.namespace("Slipe.Server.GameWorld", function (namespace)
-- <summary>
-- Class representing an Object in MTA
-- </summary>
namespace.class... |
local Class = require( "belove.libraries.Class" )
-- =============================================================================
-- BQuad
-- =============================================================================
local BQuad = Class( "BQuad" )
function BQuad:load( quad, pivot )
self.quad = quad --... |
--- === cp.ui.Toolbar ===
---
--- Toolbar Module.
local require = require
local axutils = require "cp.ui.axutils"
local Button = require "cp.ui.Button"
local Do = require "cp.rx.go.Do"
local Element = require "cp.ui.Ele... |
if not modules then modules = { } end modules ['s-mod-00'] = {
version = 1.000,
comment = "companion to mult-aux.mkiv",
author = "Wolfgang Schuster",
copyright = "Wolfgang Schuster",
license = "GNU General Public License"
}
thirddata = thirddata or { }
thirdda... |
Config = {}
Config.Debug = GetConvarInt('spanser_immersion_debug', 0)
|
local level = {}
function level.load(filename)
local result = {}
local f = assert(io.open(filename, "r"))
local count = 0
while true do
local levelLine = {}
local line = f:read("*line")
if line == nil then break end
for i = 1, #line do
local c = line:sub(i,... |
require("prototypes.item.item")
require("prototypes.entity.armoured-draisine")
require("prototypes.entity.rail-car")
require("prototypes.recipe.recipe") |
slot0 = {
[Vector3] = 1,
[Quaternion] = 2,
[Vector2] = 3,
[Color] = 4,
[Vector4] = 5,
[Ray] = 6,
[Bounds] = 7,
[Touch] = 8,
[LayerMask] = 9,
[RaycastHit] = 10,
[int64] = 11,
[uint64] = 12
}
function slot1()
slot1 = getmetatable
return function (slot0)
if slot0(slot0) == nil then
return 0
end
r... |
--
-- from src/tarai.c
--
-- int tarai(int, int, int) to tarai
-- tarai to tak(*)
--
-- *) https://en.wikipedia.org/wiki/Tak_(function)
--
local function tarai(x, y, z)
if x <= y then return y end
return tarai(tarai(x-1,y,z), tarai(y-1,z,x), tarai(z-1,x,y))
end
local function tak(x, y, z)
if x <= y then return ... |
print "Hello, World"
|
data:extend({
{
type = "sound",
name = "ping-sound",
variations =
{
{
filename = "__Map Ping__/sound/Ping1.ogg",
volume = 0.75
},
{
filename = "__Map Ping__/sound/Ping2.ogg",
volume = 0.75
},
{
filename = "__Map Ping__/sound/Ping3.ogg",
volume = 0.75
}... |
-----------------------------------
-- Ability: Afflatus Solace
-- Inspires you to draw strength from the healing spells you cast.
-- Obtained: White Mage Level 40
-- Recast Time: 1:00
-- Duration: 2 hours
-----------------------------------
require("scripts/globals/status")
-----------------------------------
functio... |
local ffi = require("ffi")
dofile("../common/ffi_util.inc")
ffi.cdef[[
typedef enum enum_i { FOO_I = -1, II = 10 } enum_i;
typedef enum enum_u { FOO_U = 1, UU = 10 } enum_u;
enum_i call_ei_i(int a) asm("call_i");
enum_u call_eu_i(int a) asm("call_i");
int call_i_ei(enum_i a) asm("call_i");
int call_i_eu(enum_u a) a... |
local _0_0 = nil
do
local name_23_0_ = "conjure.client.janet.netrepl.server"
local loaded_23_0_ = package.loaded[name_23_0_]
local module_23_0_ = nil
if ("table" == type(loaded_23_0_)) then
module_23_0_ = loaded_23_0_
else
module_23_0_ = {}
end
module_23_0_["aniseed/module"] = name_23_0_
module_... |
local runCheck = require('./index')
require('tap')(function (test)
test("HTTP", function (expect)
runCheck({
id = 30,
target = "luvit.io",
module = "http",
timeout = 10000,
}, {
url = "http://luvit.io/",
body_matches = {
title = "title>([^<]+)",
},
}, exp... |
---------------------------------------------
-- Filamented Hold
-- Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
----... |
PdkController.initViewSiganl = function (slot0)
slot5 = slot0
slot0.model.currentUserChangedSignal.add(slot2, slot0.model.currentUserChangedSignal, slot0.onCurrentUserChanged)
slot5 = slot0
slot0.model.autoDicChangedSignal.add(slot2, slot0.model.autoDicChangedSignal, slot0.onAutoDicChanged)
slot5 = slot0
slo... |
local M = {}
local bufferline_config = {}
M.config = function()
bufferline_config = {
active = true,
keymap = {
normal_mode = {
["<S-l>"] = ":BufferNext<CR>",
["<S-h>"] = ":BufferPrevious<CR>",
},
},
}
end
M.setup = function()
local keymap = require "keymappings"
keymap.... |
shell.run("/zOS/System/Boot.lua") |
--- @class GCSoundPatch
--- CSoundPatch class.
--- Created with Global.CreateSound
local GCSoundPatch = {}
--- Adjust the pitch, alias the speed at which the sound is being played.
--- This invokes the GM:EntityEmitSound.
--- @param pitch number @The pitch can range from 0-255.
--- @param deltaTime number @The ... |
--orgy
train=require(307227743)
gr={}
for _, p in pairs(game.Players:GetPlayers()) do
table.insert(gr, p)
if #gr==3 then
print"orgy time"
for i=1, 3 do
gr[i]:LoadCharacter()
end
wait()
train(gr[1].Character, gr[2].Character, gr[3].Character)
gr={}
... |
function startscreeninit()
startstatedelay = 30
-- Play the menu music
playmusic(16)
end
function startscreenupdate()
if startstatedelay < 0 then
if btn(1) then
gamestate__numplayers, gamestate__playstate, gamestate__startstate = 1, true, false
resetplaystate()
end
if btn(0) then
... |
-- [===[
local a
local b, c = true, "f\0o"
-- Comment
--[[ Long ]] --[==[
comment.
]==]
do
local x = 1
local y = 1.
local z = .1
local n = 0x0.8p-1
local y = (a:b[[]])
local s = "\0\1\2\3\4\5\6\7\8\9\10\11\12\13\\\01499\15\16\17\18\19\"\20\21\22\23¤\24\25\26\27\28\29\30\31~ëÓ§\255`\0011\1\z
\xff\u{b4}"
loc... |
local notify = require'notify'
return function(message, level)
notify(message, level, {
title = 'lir.nvim',
timeout = 500
})
end
|
-- the size of the dungeon in cells
local dungeon_size = {
["fine"] = 11,
["dimin"] = 13,
["tiny"] = 17,
["small"] = 21,
["medium"] = 27,
["large"] = 35,
["huge"] = 43,
["gargant"] = 55,
["colossal"] = 71,
}
return setmetatable({
dungeon_size = dungeon_size,
}, {}) |
__MANY2ONEFILES={}
function requireLuaString(str)
if not package.loaded[str] then
package.loaded[str] = true
local res = load(__MANY2ONEFILES[str])
res = res(str)
if res ~= nil then
package.loaded[str] = res
end
end
return package.loaded[str]
end
__MANY2ONEFILES['... |
local L = Grid2Options.L
Grid2Options:RegisterStatusOptions("combat", "combat", function(self, status, options)
self:MakeStatusStandardOptions(status, options)
self:MakeSpacerOptions(options, 30)
options.useEmptyIcon = {
type = "toggle",
order = 150,
width = "full",
name = L["Use Empty Icon"],
desc = L["D... |
local _utils = require("nui.utils")._
local defaults = require("nui.utils").defaults
local is_type = require("nui.utils").is_type
local event = require("nui.utils.autocmd").event
local Popup = require("nui.popup")
local function parse_lines(lines)
local data = {
lines = {},
total_lines = 0,
max_line_leng... |
//________________________________
//
// NS2 CustomEntitesMod
// Made by JimWest 2012
//
//________________________________
// modified from WorlToolTop
Script.Load("lua/ExtraEntitiesMod/LogicMixin.lua")
class 'LogicWorldTooltip' (Entity)
LogicWorldTooltip.kMapName = "logic_worldtooltip"
local net... |
local Llama = {
Dictionary = require(script.Dictionary);
List = require(script.List);
Set = require(script.Set);
equalObjects = require(script.equalObjects);
isEmpty = require(script.isEmpty);
None = require(script.None);
}
return Llama
|
local onlooker_barrage_pin_map = require("qnFiles/qnPlist/games/onlooker_barrage_pin");
local onlooker_barrage_item=
{
name="onlooker_barrage_item",type=0,typeName="View",time=0,x=0,y=0,width=200,height=60,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTopLeft,
{
name="bg_props",type=1,typeName="Ima... |
---@class PrivateChannel
---@field client Client
---@field parent Container|Client
---@field createdAt number
---@field id SnowflakeId
---@field timestamp string
---@field mentionString string
---@field type enums.channelType
---@field messages WeakCache
---@field name string
---@field recipient User
local PrivateChan... |
-- Controllers
local list_tasks = require "src.controller.list_tasks"
-- Utils
local date = require "date.date"
local utils = require "src.utils"
local print_task = utils.print_task
local todate = utils.todate
return function(parser)
local list_tasks_command = parser:command("list-tasks")
list_tasks_command:s... |
return function()
it("should load successfully", function()
require(script.Parent)
end)
end |
#!/usr/bin/env lua
--
-- The contents of this file are subject to the Mozilla Public
-- License Version 1.1 (the "License"); you may not use this file
-- except in compliance with the License. You may obtain a copy of
-- the License at http://www.mozilla.org/MPL/
--
-- Software distributed under the License is distrib... |
--- Everything is global, so that it will be available in the REPL
--- For use in REPL, not used here
util = require("utils")
sp_to_p = util.sp_to_p
sp_to_in = util.sp_to_in
node_type = util.node_type
node_subtype = util.node_subtype
link_nodes = util.link_nodes
make_glyph = util.make_glyph
make_glue ... |
Signal = Signal or require "libs.hump.signal"
local Class = require "libs.hump.class"
local socket = require "socket"
local IRC = Class {}
local utils = require "utils"
function IRC:init(settings)
self.settings = settings
if self.settings.dummy then
return
end
self.joined = false
self.names = {}
self.comma... |
require("busted.runner")()
describe("#sdk SDK.Utils.Table", function()
-- before_each initialization
local Table
before_each(function()
Table = require("sdk/utils/table")
end)
describe("Compare()", function()
describe("when both tables have the same reference", function()
... |
local metadep = {}
function metadep.inject_num_assign(name, num)
inject_statement(aster.Assign{{aster.Id{name}}, {aster.Number{num}}})
end
return metadep
|
return {
summary = 'The base object.',
description = [[
This is not a real object, but describes the behavior shared by all objects. Think of it as the
superclass of all LÖVR objects.
In addition to the methods here, all objects have a `__tostring` metamethod that returns the
name of the object's ... |
local gen_code = require 'Q/UTILS/lua/gen_code'
local plpath = require "pl.path"
local srcdir = "../gen_src/"
local incdir = "../gen_inc/"
if ( not plpath.isdir(srcdir) ) then plpath.mkdir(srcdir) end
if ( not plpath.isdir(incdir) ) then plpath.mkdir(incdir) end
local operator_file = assert(arg[1], "operator file no... |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
SWEP.PrintName = "Infinity Gauntlet"
SWEP.Instructions = "*snap*"
SWEP.Slot = 0
SWEP.SlotPos = 0
SWEP.DrawAmmo = true
SWEP.m_WeaponDeploySpeed = 9
SWEP.ViewModel = "models/swamp/v_infinitygauntlet.mdl"
SWEP.W... |
object_tangible_quest_menagerie_terminal_08 = object_tangible_quest_shared_menagerie_terminal_08:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_menagerie_terminal_08, "object/tangible/quest/menagerie_terminal_08.iff")
|
kSYN_PAUSE = 0b1
kSYN_RUN = 0b10
kSYN_WIN = 0b100
kSYN_END = 0b1000
function synch_init()
current = 0
beamline_origin = vec(-8,80)
synch_beamline = make_beamline(beamline_origin)
synch_beamline:set_elements("_____C_____M_____M_____M_____M_____M_____M_____M_____M_____M_____M_____M_____M_____C_____________")... |
buffer = Procedural.TextureBuffer(128)
Procedural.Cell(buffer):setDensity(4):setRegularity(234):process()
Procedural.Threshold(buffer):process()
tests:addTextureBuffer(buffer)
dotfile = tests:getDotFile("texture_28", "Threshold_Demo")
dotfile:set("Cell", "texture_cell_smooth", "Threshold", "texture_threshold")
|
-- connect all the libs
Pow=require "shared.lib.powlov.pow"
Img=require "shared.res.img"
Flux=Pow.flux
Entity=Pow.entity
BaseEntity=Pow.baseEntity
-- shortcuts
Debug=Pow.debug
log=Pow.debug.log
draw=love.graphics.draw
Inspect=Pow.inspect
serialize=Pow.pack
deserialize=Pow.unpack
_str=serialize
... |
require('rollisch.nvim-web-devicons')
require('rollisch.indent_blankline')
require('rollisch.treesitter')
require('rollisch.telescope')
require('rollisch.completion')
require('rollisch.lsp')
|
local K, C = unpack(select(2, ...))
local Module = K:NewModule("Minimap", "AceHook-3.0", "AceEvent-3.0", "AceTimer-3.0")
local _G = _G
local string_sub = string.sub
local C_Timer_After = _G.C_Timer.After
local CreateFrame = _G.CreateFrame
local GameTimeFrame = _G.GameTimeFrame
local GarrisonLandingPageMinimapButton =... |
local M = {}
--- Gets a copy of the config that would be used by lspconfig. Without side effects.
--@returns a fresh config
function M.extract_config(name)
-- needed so we can restore the initial state at the end
local was_config_set = require("lspconfig/configs")[name]
local was_package_loaded = package.loaded[... |
--[[
Modified (@fondlez):
- added: A.requires() for namespace with multiple modules. Order matters.
- changed: made safe and flexible by becoming addon-scoped.
- changed: fully commented for future clarity.
Original credit: @shirsig, author of "aux-addon"
--]]
-- Customize for every addon by re-assigning the addon g... |
T.xcode4_workspace = { }
local suite = T.xcode4_workspace
--[[suite.--]]local CONSTANT_PROJECT_NAME = "MyProject"
local sln, prj
function suite.teardown()
sln = nil
prj = nil
end
function suite.setup()
_ACTION = "xcode4"
sln = solution "MySolution"
configurations { "Debug", "Release" }
platforms ... |
return {
tllach = {
acceleration = 0.045,
brakerate = 0.24,
buildcostenergy = 10802,
buildcostmetal = 704,
builddistance = 180,
builder = true,
buildpic = "tllach.dds",
buildtime = 25000,
canguard = true,
canhover = true,
canmove = true,
canpatrol = true,
canreclamate = 1,
ca... |
require 'cunn'
local iproc = require 'iproc'
local gm = {}
gm.Image = require 'graphicsmagick.Image'
local data_augmentation = require 'data_augmentation'
local pairwise_transform_utils = {}
function pairwise_transform_utils.random_half(src, p, filters)
if torch.uniform() < p then
local filter = filters[torch... |
fx_version 'adamant'
games { 'gta5' }
client_scripts {
'config.lua',
'client/client.lua',
}
server_scripts {
'config.lua',
'server/update.lua',
}
--
-- NUI
--
ui_page 'nui/dist/index.html'
files {
'nui/dist/index.html',
'nui/dist/app.css',
'nui/dist/app.js',
'nui/dist/img/radi... |
--quartz
minetest.register_node(minetest.get_current_modname()..":quartz_block", {
description = "Quartz Block",
tiles = {"quartz_block.png"},
})
minetest.register_node(minetest.get_current_modname()..":quartz_slab", {
description = "Quartz Slab",
drawtype = "nodebox",
tiles = {"quartz_block.png"},... |
--Set color dialog script.
--When form load.
function ud_set_color_fm_load(self)
self.color = ""
return 1
end
--When form show.
function ud_set_color_fm_show(self)
local ui = self:GetUI()
self.Left = (ui.Width - self.Width) / 2
self.Top = (ui.Height - self.Height) / 2
local co... |
return {
ACTIONFAIL =
{
SHAVE =
{
AWAKEBEEFALO = "DANGER! TARGET IS AWAKE",
GENERIC = "THAT IS NOT A VALID SHAVE TARGET",
NOBITS = "THERE IS NO STUBBLE TO SHAVE",
},
STORE =
{
GENERIC = "IT IS AT CAPACITY",
NOTALLOWED = "THAT INPUT IS NOT ALLOWED",
},
},
ACTIONFAIL_GENERIC = "ACTION NOT A... |
pcall(require, 'impatient')
vim.g.did_load_filetypes = 1
vim.g.loaded_matchparen = 1
vim.g.loaded_zipPlugin = 1
vim.g.loaded_zip = 1
vim.g.mapleader = ' '
vim.g.maplocalleader = ' '
local backupdir = vim.fn.stdpath('data') .. '/backup'
local swapdir = vim.fn.stdpath('data') .. '/swap'
local undodir = vim.fn.stdpath(... |
local function isBlunt(item)
if not item:isWeapon() then return false end
for k,v in ipairs(item.subtype.attacks) do
if v.edged then return false end
end
return true
end
local function activateArtifactChanges()
local eventful=require('plugins.eventful')
eventful.enableEvent(eventful.eventType['ITEM_CREATED'],... |
local Engine = Xile.class()
Xile.Engine = Engine
Engine.__call = function(self,...) return self:item(...) end
local List = Xile.List
local from = Xile.from
function Engine:init(engineCache)
local _system = {update=List(),draw=List(),touched=List(),collide=List()}
local _sysqry = from(_system):keys()... |
--
-- codeblocks_cbp.lua
-- Generate a Code::Blocks C/C++ project.
-- Copyright (c) 2009 Jason Perkins and the Premake project
--
function premake.codeblocks_cbp(prj)
-- alias the C/C++ compiler interface
local cc = premake.gettool(prj)
_p('<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>')
_p('<Co... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Administrator.
--- DateTime: 18-9-18 下午4:03
---
tree = {}
tree[1] = {x = 0, y = 0, links = {2}}
tree[2] = {x = 48, y = 0, stats = {'4% Increased HP', 'hp_multiplier', 0.04}, links = {3}}
tree[3] = {x = 96, y = 0, stats = {'6% Increased HP', 'hp_mul... |
--
-- Please see the license.txt file included with this distribution for
-- attribution and copyright information.
--
function onInit()
powergroup.onValueChanged = onGroupChanged;
end
function update(bLocked)
displaygroup.setReadOnly(bLocked);
powergroup.setReadOnly(bLocked);
if bLocked then
displaygroup.se... |
--[[
Copyright (C) Udorn (Blackhand)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the ... |
-- Stencilshadows
-- we generate a l3dshadowmodel from a given l3dmodel or l3dprimtive
-- l3dmodels must always have closed geometry
function addshadow(sun,hostl3d,alwaysvisible)
-- create the models in the second to last layer
-- it is important that shadowmodels are drawn
-- after regular geometry.
local shadow... |
-- #####################
-- stimulants
-- #####################
print("Loading mod: stimulants...")
dofile(minetest.get_modpath("stimulants").."/cannabis.lua")
dofile(minetest.get_modpath("stimulants").."/wine.lua")
|
return {
author = "Jet",
name = "StringUtility",
description = "Adds a bunch of new features for strings.",
version = "1.0.0"
}
|
function game.get_ammo_list()
local last_ammo_name = game.GetAmmoName(1)
local ammo_table = { last_ammo_name }
while last_ammo_name != nil do
last_ammo_name = game.GetAmmoName(table.insert(ammo_table, last_ammo_name))
end
return ammo_table
end
-- A function to check whether all of the arguments in vara... |
-- Copyright: 2015-2020, Björn Ståhl
-- License: 3-Clause BSD
-- Reference: http://durden.arcan-fe.com
--
-- Description: The display- set of functions tracks connected displays
-- and respond to plug/unplug events. They are also responsible for the
-- creation of tiler- window managers and manual or automatic migratio... |
local Binding = require("prox.input.Binding")
local pmath = require("prox.math")
local MultiBinding = class("prox.input.MultiBinding", Binding)
function MultiBinding:initialize(bindings)
Binding.initialize(self)
self._bindings = {}
if bindings then
for i,v in ipairs(bindings) do
table.insert(self._bindings, v... |
remmer_dune_scavenger = Creature:new {
objectName = "@mob/creature_names:remmer_dune_scavenger",
socialGroup = "remmer",
faction = "",
level = 20,
chanceHit = 0.33,
damageMin = 180,
damageMax = 190,
baseXp = 1609,
baseHAM = 4500,
baseHAMmax = 5500,
armor = 0,
resists = {115,5,125,135,-1,5,5,-1,-1},
meatTyp... |
include( "class" )
local KLEIRenderSceneClass = class()
local function smootherstep( edge0, edge1, t )
if (t <= edge0) then
return 0.0
elseif t >= edge1 then
return 1.0
else
t = (t - edge0) / (edge1 - edge0)
return t*t*t*(t*(t*6 - 15) + 10)
end
end
function KLEIRenderSceneClass:init()
local sett... |
project "optick"
kind "StaticLib"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
defines
{
"OPTICK_EXPORTS",
"OPTICK_ENABLE_GPU_D3D12=1",
"OPTICK_ENABLE_GPU_VULKAN=0",
"_SILENCE_CXX17_OLD_ALLOCATOR_MEMBERS_DEPRECATION_WARNING"
}
fil... |
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("array_assertions", function()
it("can check if an array includes an item", function()
local t = {1,2,3,4,5,6,7}
assert.array_includes(1, t)
... |
local mock = require('luassert.mock')
local ruby_code_actions = require('ruby-code-actions')
local insert_frozen_string_literal_generator =
ruby_code_actions.generators.insert_frozen_string_literal_generator
local autocorrect_with_rubocop_generator =
ruby_code_actions.generators.autocorrect_with_rubocop_genera... |
toggleControl( 'action', false ) -- yay, that key has no purpose either way
local scoreboardRows = {}
local scoreboardGrid
local updateInterval = 1000 --ms
local indent = ' '
local playerCount
local localPlayer = getLocalPlayer()
local rootElement = getRootElement()
local players = {}
local columns = {... |
-- @.filter.lua
--
@.filter = function(collection, predicate, selfArg, reject)
local t = {}
for k, v in _.iter(collection) do
local check = callIteratee(predicate, selfArg, v, k, collection)
if reject then
if not check then
_.push(t, v)
end
e... |
local wk = require("which-key")
wk.setup {
layout = {
spacing = 4
},
triggers = {"<leader>"}
}
wk.register({
d = 'kill line to null register',
e = {
name = '+Edit...',
p = '`packages.lua` file',
s = '`settings.lua` file',
m = '`keymaps.lua` file',
},
p = {
name = '+Packages...',
s = 'synchronize'... |
function PackIEEE754SP(number)
if number == 0 then
return string.char(0x00, 0x00, 0x00, 0x00)
elseif number ~= number then
return string.char(0xFF, 0xFF, 0xFF, 0xFF)
else
local sign = 0x00
if number < 0 then
sign = 0x80
number = -number
end
... |
local function delay(x)
return (function() return x end)
end
local function set_filter_infotext(data, meta)
local infotext = data.wise_desc.." Filter-Injector"
if meta:get_int("slotseq_mode") == 2 then
infotext = infotext .. " (slot #"..meta:get_int("slotseq_index").." next)"
end
meta:set_string("infotext", inf... |
casesWindow = guiCreateWindow(0.43, 0.40, 0.15, 0.19, "AUR ~ Cases", true)
guiWindowSetSizable(casesWindow, false)
guiSetAlpha(casesWindow, 1.00)
guiSetVisible(casesWindow, false)
casesLabel = guiCreateLabel(0.00, 0.18, 1.00, 0.22, "You have 5 cases", true, casesWindow)
guiLabelSetHorizontalAlign(casesLabel, "center",... |
object_tangible_furniture_all_outbreak_lung_vat = object_tangible_furniture_all_shared_outbreak_lung_vat:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_outbreak_lung_vat, "object/tangible/furniture/all/outbreak_lung_vat.iff")
|
object_tangible_collection_plant_07 = object_tangible_collection_shared_plant_07:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_plant_07, "object/tangible/collection/plant_07.iff") |
--[[
SIMPLOO - Simple Lua Object Orientation
The MIT License (MIT)
Copyright (c) 2016 maurits.tv
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the \"Software\"), to deal
in the Software without restriction, including without li... |
--string ext
function string.split(str, split)
local splitlist = {}
string.gsub(str, '[^'..split..']+', function(w) table.insert(splitlist, w) end )
return splitlist
end
function string.coventable(table)
return require "pb/serpent".block(table)
end |
local Draw = { }
local p = module.load("sutynkatarina", "spell/Passive");
local q = module.load("sutynkatarina", "spell/q");
local w = module.load("sutynkatarina", "spell/w");
local e = module.load("sutynkatarina", "spell/e");
local r = module.load("sutynkatarina", "spell/r");
local menu = module.load("sutynkatar... |
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