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local input = require "input" local morse = require "morse" local class = require "libs.middleclass" local dahThreshold = 0.3 local letterThreshold = 0.6 local multiThreshold = 0.7 local MorseReader = class("MorseReader") function MorseReader:initialize() self:reset() end function MorseReader:reset() self....
workspace "Razor" architecture "x64" startproject "Sandbox" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" IncludeDir = {} IncludeDir["GLFW"] = "Razor/vendor/GLFW/include" IncludeDir["Glad"] = "Razor/vendor/Glad/include" IncludeDir["ImGui"] = ...
--@name Setpos methods --@author Neatro --@server if not hasPermission( "entities.setPos", owner() ) then throw( "You need Entities permission to see this example code! Enable permission entities.setpos" ) end --[[ This example code shows how smooth Setpos is achieved. You may have tried to directly setPos() an ...
--[[ Copyright 2018 H8UL Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublice...
---- importing ---- if string.sub(_VERSION,1,7)=='Lua 5.0' then -- lua5.0 doesnt have a nice way to do this lib=loadlib('example.dll','luaopen_example') or loadlib('example.so','luaopen_example') assert(lib)() else -- lua 5.1 does require('example') end -- Call our gcd() function x = 42 y = 105 g = example.gcd(x,...
-------------------------------------------------------------------------------- -- 0130-priority_queue.lua: tests for priority queue -- This file is a part of lua-nucleo library -- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license) ------------------------------------------------------------------...
--- Created By : TheOfficialSouthern Citizen.CreateThread(function() while true do Citizen.Wait(0) if IsPedInAnyVehicle(GetPlayerPed(-1), false) then if GetPedInVehicleSeat(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0) == GetPlayerPed(-1) then if GetIsTaskActive(GetPlayerPed(-1), 165) t...
local crt = ... return { include = function() includedirs "../vendor/breakpad/src/" configuration "linux" includedirs { "vendor/breakpad/src/" } configuration {} end, run = function() language "C++" kind "StaticLib" if _OPTIONS['game'] ~= 'server' and crt then staticruntime 'O...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
MINIGAME.Time = 60 --------------------------------------------------------- -- --------------------------------------------------------- function MINIGAME:Initialize() self.players = {} self.spawnPoints = {} local spawnPoints = ents.FindByClass("info_player_spawn") for k, entity in pairs(spawnPoints) do if...
--[[--------------------------------------------------------- Name: Variables -----------------------------------------------------------]] local PANEL = {} --[[--------------------------------------------------------- Name: Init -----------------------------------------------------------]] function PANEL:...
local lang = { common = { welcome = "Bienvenue. Utilise les touches du téléphone pour les menus.~n~dernière connexion: {1}", no_player_near = "~r~Pas de joueur à proximité.", invalid_value = "~r~Valeur incorrecte.", invalid_name = "~r~Nom incorrect.", not_found = "~r~Non trouvé.", request_re...
-- alnbox, alignment viewer based on the curses library -- Copyright (C) 2015 Boris Nagaev -- See the LICENSE file for terms of use return function(foreground, background) return background * 8 + 7 - foreground end
local Player = Rect:extend() local function setPointsOnGround(self, shapeList) for i = 1, #self.points do self.points[i].isOnGround = self:isPointOnGroundWithShapeList(i, shapeList) end end local function setSfx(self) for i = 1, #self.points do if self:isPointOnGround(i) then if not self.points[i].isSfxPlay...
-- erhalte die letzte Summe local sum = Command:getData() -- Wenn bisher keine daten gesetzt sind, setze sie auf 0 if not tonumber(sum) then sum = 0 end -- Erhöhe die Summe im 1 sum = sum + 1 -- speichere Summe Command:setData(sum) -- Gebe die Summe aus Chat:output("Der Befehl wurde " .. sum .. " mal ausgeführt...
--- -- @classmod StatsStorage local middleclass = require("middleclass") local flatdb = require("flatdb") local types = require("luaplot.types") local Stats = require("models.stats") local StatsStorage = middleclass("StatsStorage") --- -- @table instance -- @tfield FlatDB _db --- -- @function new -- @tparam string ...
-- A few constants OSROOT = "/PaulCC" -- Let's wrap the APIs needed -- (Note: certain APIs need to remain alive) -- I cannot disable coroutines, as they are heavily used. Maybe disable the commands except yield in the user processes? -- os.pullEventRaw is required to be wrapped; maybe os.pullEvent too. -- We should ha...
local typedefs = require "kong.db.schema.typedefs" return { name = "vaults_beta", primary_key = { "id" }, cache_key = { "prefix" }, endpoint_key = "prefix", workspaceable = true, subschema_key = "name", subschema_error = "vault '%s' is not installed", admin_api_name = "vaults-beta", dao = "kong.db.d...
-- protocol naming p4_lr_msg_type = Proto('p4_lr_msg_type','P4_LR_MSG_TYPEProtocol') -- protocol fields local p4_lr_msg_type_msg_type = ProtoField.string('p4_lr_msg_type.msg_type','msg_type') p4_lr_msg_type.fields = {p4_lr_msg_type_msg_type} -- protocol dissector function function p4_lr_msg_type.dissector(buffer,pin...
-- Copyright (C) Miracle -- Copyright (C) OpenWAF local _M = { _VERSION = "1.0.0" } local twaf_func = require "lib.twaf.inc.twaf_func" local arr_index = "arr_tonumber" _M.api = {} _M.help = {} _M.api.config = {} -- get config, e.g: GET /api/config/{policy}/{module}/{key} _M.api.config.get = function(_tw...
deathspeaker_xunra_rune_of_roots_penalty_modifier = class({}) function deathspeaker_xunra_rune_of_roots_penalty_modifier:OnCreated( kv ) self.roots_move_speed_percentage = self:GetAbility():GetSpecialValueFor("roots_move_speed_percentage") self.roots_damage = self:GetAbility():GetSpecialValueFor("ro...
-------------------------------- -- @module DisplayManager -- @extend Ref -- @parent_module ccs -------------------------------- -- -- @function [parent=#DisplayManager] getDisplayRenderNode -- @param self -- @return Node#Node ret (return value: cc.Node) -------------------------------- -- -- @function [p...
local get_input = require("refactoring.get_input") local M = {} function M.from_input(refactor) local file_name = get_input("106: File Name > ", vim.fn.expand("%:h")) -- OPTIONS? We should probably configure this -- extract on second method added vim.cmd(":vnew") vim.cmd(string.format(":set filety...
--lns/tags/Inq.lns local _moduleObj = {} local __mod__ = '@lns.@tags.@Inq' local _lune = {} if _lune6 then _lune = _lune6 end function _lune.loadModule( mod ) if __luneScript then return __luneScript:loadModule( mod ) end return require( mod ) end function _lune.__isInstanceOf( obj, class ) while...
nut.dialogue = nut.dialogue or {} nut.dialogue.list = nut.dialogue.list or {} function nut.dialogue.loadFromDir(directory) for k, v in ipairs(file.Find(directory.."/*.lua", "LUA")) do local niceName = v:sub(4, -5) DIALOGUE = nut.dialogue.list[niceName] or {} if (PLUGIN) then DIALOGUE.plugin = PLU...
-- Third Party Libs local stringy = require "stringy" local multipart = require "multipart" local cjson = require "cjson" -- Openresty Based Libs local string_find = string.find local string_len = string.len local table_maxn = table.maxn local req_clear_header = ngx.req.clear_header local req_set_header = ngx.req.set_...
--[[------------------------------------------------------------------------------------------------ | EDIT CODE BELOW AT YOUR OWN RISK | ------------------------------------ ]]-- --[[ CONSTANTS ]]-- DISCORD = DISCORD or {} DISCORD.State = DISCORD.State or "Default" local CLIENT_ID = DISCORD.Client_ID loc...
function opponentNoteHit() triggerEvent('Screen Shake', '0.1, 0.01', '0.1, 0.01'); health = getProperty('health') setProperty('health', health- 0.005); end function onUpdate(elapsed) if bfName == 'bf' or 'bf-3d' or 'bf-winner' or 'tunnel-bf' or 'bandu night' then --replace the name for your character name...
-- https://github.com/denoland/deno local root_pattern = require("lspconfig/util").root_pattern return { -- cmd = { "deno", "lsp" }, filetypes = { "javascript", "javascriptreact", "typescript", "typescriptreact", }, init_options = { enable = true, lint = true, unstable =...
-- Adapted from https://github.com/malkia/ufo/blob/master/ffi/OpenCL.lua local ffi = require( "ffi" ) local name, path = "af", os.getenv("AF_PATH") .. "/" local is_32_bit = ffi.abi("32bit") -- used to typedef dim_t if ArrayFireMode == "cl" or ArrayFireMode == "cuda" or ArrayFireMode == "cpu" then name = name .. Ar...
require "ircmess" for i=1, 50000 do s = ircmess.parse(":cyka.yolo-swag.com 001 Xena :Welcome to IRC!\r\n") assert(s.verb == "001") assert(s.source == "cyka.yolo-swag.com") assert(#s.argv == 2) assert(s.argv[1] == "Xena") s = ircmess.parse("PING :cyka.yolo-swag.com") assert(s.source == "") assert(s.v...
Spectator = { } function Spectator:OnInit() System.Log("spectator init"); end function Spectator:OnShutDown() end function Spectator:OnUpdate( DeltaTime ) end function Spectator:OnContact( Entity ) end function Spectator:OnEvent( EventId, Params ) end function Spectator:OnSave( props ) end function Spectator:O...
--[[ Reportamus.lua --]] local Reportamus, dbg, dbgf = Object:newClass{ className = "Reportamus", register = true } --- Constructor for extending class. -- function Reportamus:newClass( t ) return Object.newClass( self, t ) end --- Constructor for new instance. -- function Reportamus:new( t ) loc...
-- Copyright (C) 2019 Igara Studio S.A. -- -- This file is released under the terms of the MIT license. -- Read LICENSE.txt for more information. local fs = app.fs local sep = fs.pathSeparator assert('' == fs.filePath('first.png')) assert('path' == fs.filePath('path/second.png')) assert('C:\\path' == fs.filePath('C:...
return { ["quiet"] = true, ["compress"] = "bz2" }
local cfg = {} -- define market types like garages and weapons -- _config: blipid, blipcolor, permissions (optional, only users with the permission will have access to the market) cfg.market_types = { ["Mercado"] = { _config = {blipid=52, blipcolor=2}, -- list itemid => price -- Drinks ["milk"] = ...
function on_activate(parent, ability) local targets = parent:targets():hostile():visible() local targeter = parent:create_targeter(ability) targeter:set_selection_visible() targeter:add_all_selectable(targets) targeter:add_all_effectable(targets) targeter:activate() end function on_target_sele...
object_tangible_meatlump_event_meatlump_weapon_palette_01_03 = object_tangible_meatlump_event_shared_meatlump_weapon_palette_01_03:new { } ObjectTemplates:addTemplate(object_tangible_meatlump_event_meatlump_weapon_palette_01_03, "object/tangible/meatlump/event/meatlump_weapon_palette_01_03.iff")
-- fixparse.lua -- -- Uses BitMaul to handle FIX ASCII -- local FixFields = require'fixtypes' -- The dissector ; tells PDURecord about message boundaries. -- local FixDissector = { -- how to get the next record -- 1st we get message length 9=?? -- 2nd we determine PDU ends at message_length from above ...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. -- INSTALL: CINEMA -- weapon_vape_american.lua -- Defines a vape which emits red, white, and blue clouds and plays Donald Trump sounds -- Vape SWEP by Swamp Onions - http://steamcommunity.com/id/swamponions/ if CLIENT then ...
return function() local CoreGui = game:GetService("CoreGui") local CorePackages = game:GetService("CorePackages") local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies) local Roact = InGameMenuDependencies.Roact local Rodux = InGameMenuDependencies.Rodux local RoactRodux = InGameMenuDepende...
-- craft ui -- global CraftList local entity_name=Pow.currentFile() local _=BaseEntity.new(entity_name,true) local _craftables=nil --_.drawUnscaledUi=function() -- love.graphics.print(entity_name.."unscaled") --end _.draw_ui=function() -- overlay love.graphics.setColor(0, 0.2, 0.2, 0.8) local w...
require "helper" function AmielF2() activateWin(AmielWin) delay(100) pressFx(AmielWin,2) -- if getWindowCount()>2 then -- activateWin(AmielWin) -- delay(100) -- pressFx(AmielWin,2) --end activateWin(MainWin) end; function AmielMana() activateWin(AmielWin) delay(100) pressFx(Am...
test_run = require('test_run').new() engine = test_run:get_cfg('engine') _ = box.space._session_settings:update('sql_default_engine', {{'=', 2, engine}}) -- Forbid multistatement queries. box.execute('select 1;') box.execute('select 1; select 2;') box.execute('create table t1 (id INT primary key); select 100;') box.sp...
-- Script Description fx_version 'cerulean' games { 'gta5' } author 'lowheartrate & Slyforn' description 'Street Label by lowheartrate' version '1.1.0' -- Client Scripts client_scripts { 'configuration.lua', 'client.lua' } ui_page('html/index.html') files({ 'html/index.html', 'html/listener.js', 'html/styles.c...
local image = require 'image' local path = require 'path' local function newwriter() return { bytes = {}, write8 = function( self, x ) self.bytes[ #self.bytes + 1 ] = string.char( x & 255 ) end, write16 = function( self, x ) self.bytes[ #self.bytes + 1 ] = string.char( ( x >> 8 ) & 255, x...
return { fadeOut = 1.5, mode = 2, id = "HUAPOHAIKONGZHIYI1", once = true, fadeType = 2, fadein = 1.5, scripts = { { say = "塞潘岛西侧海域 午后", side = 2, bgName = "bg_map_maliyana", dir = 1, bgmDelay = 1, bgm = "level", flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { ...
--[[ © 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] local PANEL = {} local PLUGIN = PLUGIN function PANEL:Init() local parent = self self.updateButton = self:Add("ixNewButton") self.updateButton:Dock(BOTTOM) self.updateButton:SetTall(64) self.u...
-- Casts given buff on target function cast_buff(icon, spellName) if GetSpellCooldownByName(spellName) ~= 0 then return end if not is_in_buff_range() then return end if UnitIsDead("target") then return end if hasBuff("target", icon) then return end CastSpellByName(spellName) end -- Casts given buff on player fun...
att.PrintName = "H3 Styled Counter Colored" att.Icon = Material("snowysnowtime/2k/ico/h3/smg_sil.png") att.Description = "Halo 3 inspired ammunition counter. Colorable." att.Desc_Pros = { } att.Desc_Cons = { } att.SortOrder = 995 att.Slot = "hivk_counter" att.AttachSound = "attch/snow/halo/h3/x_button.wav" att.DetachS...
local Rand = require("api.Rand") local Chara = require("api.Chara") local Ui = require("api.Ui") local I18N = require("api.I18N") local Quest = require("mod.elona_sys.api.Quest") local QuestMap = require("mod.elona.api.QuestMap") local Map = require("api.Map") local Calc = require("mod.elona.api.Calc") local Enum = req...
-- Copyright 2020-2022 The Defold Foundation -- Copyright 2014-2020 King -- Copyright 2009-2014 Ragnar Svensson, Christian Murray -- Licensed under the Defold License version 1.0 (the "License"); you may not use -- this file except in compliance with the License. -- -- You may obtain a copy of the License, together wi...
--[[ Copyright (c) 2016, Cristian Cardellino. This work is licensed under the "New BSD License". See LICENSE for more information. ]]-- local SparseDataset = torch.class('mltools.SparseDataset') function SparseDataset:__init(fname_or_indices, zero_based_or_values, target, shape) if type(fname_or_indices) == 's...
--[[ Copyright (c) 2013 Romain Meynet This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, ...
-- Logging utilities for command line output. local Logger = {} function Logger:Format(raw, simple) local module = self.module if simple then module = "Bartmoss | " .. module end return self.template:format(module, tostring(raw)) end function Logger:Info(raw) if self.writer then se...
local scheduler = {} local sharedScheduler = CCDirector:sharedDirector():getScheduler() function scheduler.scheduleUpdateGlobal(listener) return sharedScheduler:scheduleScriptFunc(listener, 0, false) end function scheduler.scheduleGlobal(listener, interval) return sharedScheduler:scheduleScriptFunc(listener...
local dht_pin = 4 local bat_ratio = 10.37 local wifi_retries = 25 local mqtt_retries = 5 local push_retries = 10 adc.force_init_mode(adc.INIT_ADC) local w = require('wifimodule') local m = require('mqttmodule') tmr.create():alarm(300, tmr.ALARM_AUTO, function(t) if w.isConnected() then tmr.unregister(t) m...
RageUI.PanelColour = { HairCut = { { 28, 31, 33 }, -- 0 { 39, 42, 44 }, -- 1 { 49, 46, 44 }, -- 2 { 53, 38, 28 }, -- 3 { 75, 50, 31 }, -- 4 { 92, 59, 36 }, -- 5 { 109, 76, 53 }, -- 6 { 107, 80, 59 }, -- 7 { 118, 92, 69 }, -- 8 ...
--- `ds.Vector` class. -- A factory class that generates specific vector object under user's request. -- Currently, `ds.DoubleVector` and `ds.LuaVector` are implemented. -- @classmod Vector local DoubleVector = require "ds.DoubleVector" local LuaVector = require "ds.LuaVector" local Vector = {} package.loaded['Vector'...
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
local Bd_Log = require('lua.bdlib.BdLog') local str_format = string.format WRITE_LOG = Bd_Log.write_log local ActionBase = {} function ActionBase:init() local logId, logId_r = nil, nil if self.logId then logId = self.logId end if self.logId_r then logId_r = self.logId_r end ngx.log(ngx.DEBUG, str_form...
class 'RacingClient' local debug = false function RacingClient:__init() print('Initializing client module') self.lastCheckpoint = nil self.nextCheckpoint = nil self.track = nil Events:Subscribe('Level:Loaded', self, self.OnLoad) Events:Subscribe('Level:Destroy', self, self.OnDestroy) Ev...
--[[------------------------------------------------------------------ TEXT Map characters from a texture and render text ]]-------------------------------------------------------------------- if CLIENT then local FILE_W, FILE_H = 256, 128; local CHARACTERS = { ["!"] = {x = 7, y = 1, w = 6, h = 10}, [...
local client = require "resty.websocket.client" local wb, err = client:new() local uri = "ws://127.0.0.1:8000/l" local ok, err = wb:connect(uri) if not ok then ngx.say("failed to connect: " .. err) return end local data = "test ok!" local bytes, err = wb:send_text("copy: " .. data) if not bytes then ngx.s...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf" module('BseBossTakeReward_pb', package.seeall) local BSEBOSSTAKEREWARD = protobuf.Descriptor(); local BSEBOSSTAKEREWARD_SUCCESS_FIELD = protobuf.FieldDescriptor(); local BSEBOSSTAKEREWARD_DESC_FIELD = protobuf.FieldDescriptor(); BSEBOSSTA...
local _ = require('bzst17')
--[[ Attach this script to an Actor to allow it to stretch and compress itself to adapt to viewport size. Generally it should be used on panel backgrounds. The script requires the Actor to have any combination of these properties: * "Left" & "LeftEnd" * "Right" & "RightEnd" * "Up" & "UpEnd" * "Down" & "Down...
local function loadfilefrompath(cad) -- TODO win32,linux,mac? cad = string.gsub(cad, "%.",path_sep) --"/") ------------------------------------ local paths = stsplit(package.path,";") for i, path in ipairs(paths) do local file=string.gsub(path,"?",cad) local exist = io.open(file) if exist then exist:cl...
local Host = require 'autoswagger.host' local API = require 'autoswagger.api' describe('API', function() local host before_each(function() host = Host:new('foo', nil, nil, nil, 'host_guid') end) it('can be created', function() local api = API:new(host, '/foo/bar', 'api_guid') assert.equal(api.host...
hosted_init() --if CONFIG.auto_resolution then gl.setup(NATIVE_WIDTH, NATIVE_HEIGHT) --else --gl.setup(CONFIG.width, CONFIG.height) --end --util.no_globals() local on = false local font = resource.load_font "silkscreen.ttf" util.data_mapper{ state = function(state) on = state == '1' end, } n...
----------------------------------------- -- ID: 5588 -- Item: serving_of_karni_yarik -- Food Effect: 30Min, All Races ----------------------------------------- -- Agility 3 -- Vitality -1 -- Attack % 20 (cap 65) -- Ranged Attack % 20 (cap 65) -- Evasion +6 ----------------------------------------- require("scripts/glo...
AddCSLuaFile() ENT.Type = "anim" ENT.PrintName = "Garbage" ENT.Author = "Black Tea" ENT.Category = "NutScript - CityRP" ENT.Spawnable = true ENT.AdminOnly = false ENT.RenderGroup = RENDERGROUP_BOTH ENT.modelTable = { "models/props_junk/PopCan01a.mdl", "models/props_junk/plasticbucket001a.mdl", "models/props_junk/me...
if path == nil then path = {} end ---[[ function path:find_path(unit, path_corners) unit.next_corner_num = 1 Timers:CreateTimer(0.1, function() local i = tonumber(unit.next_corner_num) local path_corner = path_corners[i] if path_corner then local next_corner = Entities:FindBy...
--ELF·远古森林巨龙 function c1190103.initial_effect(c) -- aux.AddSynchroProcedure(c,c1190103.syfilter1,c1190103.syfilter2,1) c:EnableReviveLimit() -- local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:S...
function engineBreak() local health = getElementHealth(source) local driver = getVehicleController(source) local vehID = getElementData(source, "dbid") if (driver) then if (health<=300) then local rand = math.random(1, 2) if (rand==1) then -- 50% chance setVehicleEngineState(source, false) export...
function GM.PlayerBindPressPERP2 ( Player, Bind, Press ) if (string.find(string.lower(Bind), "voicerecord") && !Player:Alive()) then return true; end if (string.find(string.lower(Bind), "zoom")) then return true; end if (PERP_SpectatingEntity && Press) then if (string.find(string.lower(Bind), "+jump")) then ...
local monitor = peripheral.wrap("top") local terminal = term.redirect(monitor) local door = true local spawner = true local file = "state.txt" if fs.exists(file) then local openFile = assert(fs.open(file, "r")) if openFile.readLine() == "false" then door = false end if openFile.readLine() == "false" then spawn...
local PLUGIN = PLUGIN function PLUGIN:LoadData() SH_SZ.SafeZones = self:GetData() or {} for _, sz in pairs(SH_SZ.SafeZones) do local shape = SH_SZ.ShapesIndex[sz.shape] if (!shape) then return end SH_SZ:CreateSafeZone(sz, shape) end end function PLUGIN:SaveData() self:SetData(SH_SZ.SafeZones) end func...
local path = "hall/num_gold_pin.png" local num_gold_pin_map = { ["wan.png"] = { file=path, x=2,y=2, width=42,height=41, rotated=true }, ["yi.png"] = { file=path, x=46,y=2, width=42,height=39, rotated=true }, ["%.png"] = { file=path, x=90,y=2, width=29,height=42, rotated=false }, ["-.p...
outbreak_prisoner = Creature:new { customName = "Afflicted Prisoner", --objectName = "", --randomNameType = NAME_GENERIC_TAG, socialGroup = "outbreak_townsperson", faction = "", level = 100, chanceHit = 0.5, damageMin = 200, damageMax = 600, baseXp = 1400, baseHAM = 7000, baseHAMmax = 8000, armor = 0, re...
local ls = require("luasnip") local s = ls.snippet local sn = ls.snippet_node local t = ls.text_node local i = ls.insert_node local f = ls.function_node local c = ls.choice_node local d = ls.dynamic_node ls.config.set_config({ history = true, updateevents = "TextChanged,TextChangedI", }) require("luasnip/loaders/...
local math_floor = math.floor local string_find = string.find local string_sub = string.sub local string_gsub = string.gsub local table_insert = table.insert p = 'C:/jlabenski/development/wx/wx/wxWidgets/wxWidgets-trunk/docs/doxygen/out/xml/' --p = "/home/jlabenski/wx/wx-svn/wx/wxWidgets/wxWidgets-trunk/docs/do...
--[[---------------------------------------------------------------------------- Interface for accessing the Common Objects in COntext (COCO) dataset. For an overview of the API please see http://mscoco.org/dataset/#download. CocoApi.lua (this file) is modeled after the Matlab CocoApi.m: https://github.com/pd...
local L = BigWigs:NewBossLocale("Atal'Dazar Trash", "zhCN") if not L then return end if L then L.skyscreamer = "飨宴的啸天龙" L.tlonja = "特隆加" L.shieldbearer = "祖尔的持盾卫士" L.witchdoctor = "赞枢利巫医" L.kisho = "恐龙首领吉什奥" L.priestess = "鎏金女祭司" L.stalker = "影刃追猎者" L.confessor = "达萨莱神官" L.augur = "达萨莱占卜师" end
local mods = minetest.get_mod_storage() local modname = minetest.get_current_modname() mapgen.structures = minetest.deserialize(mods:get_string("structures") ~= "" or "{}") or {} function mapgen.register_structure(name, def) mapgen.structures[name] = {} mapgen.registered_structures[name] = def minetest.register_...
--[[ Construct the commands using the 'prepare', 'make' & 'post' branches of the recipe Patch branch: prepare: patches: # a) get patch from URL, check its integrity and save to the source cache: - url : http://example.com/patch sha256: hash # b) use patch defined in the 'files' branch, don't need to ...
local INJECTED_SCRIPTS = {} function injectScript ( script ) if exports.global:isPlayerScripter( getLocalPlayer( ) ) and type(script) == "string" and #script > 0 then script = script:lower() if INJECTED_SCRIPTS[script] then outputChatBox("Script '" .. script .. "' already loaded.", 255, 0, 0) return ...
local LIBFRAMEFADE_VERSION = 4; if LibFrameFade and (LibFrameFade.VERSION or 0) >= LIBFRAMEFADE_VERSION then return; end local function RehashTable(tbl) local strkey = "LibFrameFade_RehashKey"; local numkey = 2^32; tbl[strkey] = nil; repeat if tbl[numkey] == nil then tbl[numk...
require("gmake2") local p = premake local m = p.modules.gmake2 local cpp = m.cpp if _ACTION == "gmake2" then rule("asm") fileExtension({ ".asm" }) buildoutputs({ "$(OBJDIR)/%{file.objname}.o" }) buildmessage("$(notdir $<)") buildcommands({ "nasm %{premake.modules.gmake2.cpp.asmFileFlags(cfg, file)} -o \"$@\"...
solution "steamworks4j" configurations { "release" } platforms { "x64" } buildoptions { "-std=c++11", "-Wall" } includedirs { "../java-wrapper/src/main/native/include/jni", "../java-wrapper/src/main/native/include/jni/linux", "../sdk/public/steam" } defines { "NDEBUG", "LINUX" } flags { "Op...
events.trigger{ collision = function(self, event) local im = jvgslua.InputManager_getInstance() im:sendQuitEvent() end }
--[[ DataElement.lua | Copyright Notice INC Game Framework - OS Game Framework for Roblox Copyright (C) 2022 Inctus (Haashim-Ali Hussain) Full notice in IGF.lua ]]-- local DataElement = {} export type DataElement = typeof(DataElement) return DataElement
local modpath = minetest.get_modpath("murk") minetest.register_abm({ nodenames = {"murk:dirt"}, neighbors = {"murk:dirt_with_grass"}, interval = 8, chance = 40, catch_up = false, action = function(pos, node) if (minetest.get_node_light({x = pos.x, y = pos.y + 1, z = pos.z}) or 0) > 13 then minetest.swap_nod...
cc.FileUtils:getInstance():setPopupNotify(false) cc.FileUtils:getInstance():addSearchPath("src/",true) cc.FileUtils:getInstance():addSearchPath("res/",true) print("main.lua load Billiards alone") require("gameBilliards.app.utils.Tools") require("gameBilliards.app.utils.Help") g_myGameName = "gameBilliards" local fu...
PLUGIN.name = "Looting" PLUGIN.author = "orc, thadah, hikka (fix), kek1ch" PLUGIN.desc = "A plugin for dropping player inventory on death." PLUGIN.ignored = PLUGIN.ignored or {} PLUGIN.ignored = PLUGIN.equip or {} nut.util.include("sh_ignored.lua") nut.util.include("sv_plugin.lua") nut.config.add("lootTime...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local CAMPTASKINFO_PB = require("CampTaskInfo_pb") module('CampTaskInfo2DB_pb') CAMPTASKINFO2DB = protobuf.Descriptor(); local CAMPTASKINFO2DB_RESETTIME_FIELD = protobuf.FieldDescriptor(); local CAMPTASKINFO2DB_INFOS_FIELD = proto...
---@class CS.FairyGUI.UIObjectFactory ---@type CS.FairyGUI.UIObjectFactory CS.FairyGUI.UIObjectFactory = { } ---@return CS.FairyGUI.UIObjectFactory function CS.FairyGUI.UIObjectFactory.New() end ---@overload fun(url:string, t:string): void ---@param url string ---@param creator (fun():CS.FairyGUI.GComponent) function ...
local json = require 'json' local diagDefault = require 'constant.DiagnosticDefaultSeverity' local VERSION = "0.14.2" local package = { name = "lua", displayName = "Lua", description = "Lua Language Server coded by Lua", author = "sumneko", icon = "images/logo.png", license = "MIT", reposi...
-- -- FUEL -- crafting.register("fuel", { input = { ["crystal:red"] = 1, }, output = { ["crystal:empty"] = 1, }, burntime = 50.0, }) crafting.register("fuel", { input = { ["crystal:blue"] = 1, }, output = { ["crystal:empty"] = 1, }, burntime = 35.0, }) crafting.register("fuel", { input = { ["cry...
local M = {} local function hex (hex) local redColor,greenColor,blueColor=hex:match('(..)(..)(..)') redColor, greenColor, blueColor = tonumber(redColor, 16)/255, tonumber(greenColor, 16)/255, tonumber(blueColor, 16)/255 redColor, greenColor, blueColor = math.floor(redColor*100)/100, math.floor(greenColor*100)/100,...