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-- Plugins and modifications to the core text editing -- experience, and isn't that really why we're here in -- the first place? local function setup() vim.cmd([[ packadd nvim-autopairs packadd nvim-comment ]]) require('nvim_comment').setup { marker_padding = true, comment_...
-- version set_xmakever("2.2.5") -- set warning all as error set_warnings("all", "error") -- set language: c99, c++11 set_languages("c99", "cxx11") -- disable some compiler errors add_cxflags("-Wno-error=deprecated-declarations", "-fno-strict-aliasing") add_mxflags("-Wno-error=deprecated-declarations", "-fno-strict-...
-- Lua Library inline imports function __TS__ObjectKeys(obj) local result = {} for key in pairs(obj) do result[#result + 1] = key end return result end function __TS__ArrayForEach(arr, callbackFn) do local i = 0 while i < #arr do callbackFn(_G, arr[i + 1], i, arr...
Socket,Address,Interface,Buffer = require('t.Net.Socket'),require('t.Net.Address'),require('t.Net.Interface'),require('t.Buffer') ipAddr = arg[1] and arg[1] or Interface.default( ).address.ip port = arg[2] and arg[2] or 8888 udpsock = Socket( 'UDP' ) --implicit ip4 adr = Address( ipAddr, port ) udpsock:send( Bu...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
Importer{version=1.00, format="Bancolombia 'Excel'", fileExtension="xls"} local function strToDate (str) -- Helper function for converting localized date strings to timestamps. local y, m, d = string.match(str, "(%d%d%d%d)/(%d%d)/(%d%d)") return os.time{year=y, month=m, day=d} end function ReadTransactions (acc...
local strAllowedNumericCharacters = "1234567890.-" DEFINE_BASECLASS("Panel") --local baseEntry = baseclass.Get( "DTextEntry" ) local PANEL = {} AccessorFunc(PANEL, "bDeleteSelf", "DeleteSelf", FORCE_BOOL) AccessorFunc(PANEL, "m_characters", "Characters", FORCE_STRING) PANEL.outlineRect = Color(204, 204, 204, 100) f...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G local unpack = unpack --WoW API / Variables local hooksecurefunc = hooksecurefunc local function SkinOjectiveTrackerHeaders() local frame = _G.Objective...
-- This is a ROS enabled Hokuyo_04LX_UG01 model (although it can be used as a generic -- ROS enabled laser scanner), based on the existing Hokuyo model. It performs instantaneous -- scans and publishes ROS Laserscan msgs, along with the sensor's tf. function sysCall_init() laserHandle=sim.getObjectHandle("Ho...
local conditionalProperty = require(script.Parent.Parent.Utility.conditionalProperty) local evaluateColorSequence = require(script.Parent.Parent.Utility.Sequences.evaluateColorSequence) local evaluateNumberSequence = require(script.Parent.Parent.Utility.Sequences.evaluateNumberSequence) local Types = require(script.Par...
bot_token = "323116787:AAEgT0pkF9I3_Ja2p7wBN_l9nWxDKn-9YLU" send_api = "https://api.telegram.org/bot"..bot_token bot_version = "6.0" sudo_name = "ALIREZA ABEDZADEH" sudo_id = 119707014 admingp = -185089971 sudo_num = "989226773671" sudo_user = "alireza_abedzadeh" sudo_ch = "botantispam1"
local ffi = require("ffi") -- OpenFlow: protocol between controller and datapath. local common = require("openflow_common") local OFP_ASSERT = common.OFP_ASSERT; ffi.cdef[[ /* Group commands */ enum ofp15_group_mod_command { /* Present since OpenFlow 1.1 - 1.4 */ OFPGC15_ADD = 0, /* New group. */ ...
id = 'V-38547' severity = 'low' weight = 10.0 title = 'The audit system must be configured to audit all discretionary access control permission modifications using fchmod.' description = 'The changing of file permissions could indicate that a user is attempting to gain access to information that would otherwise be disa...
--[[ Localization.lua Translations for Dominos English: Default language --]] local AddonName = ... local L = LibStub('AceLocale-3.0'):NewLocale(AddonName, 'enUS', true) L.ActionBarDisplayName = "Action Bar %d" L.ActionButtonDisplayName = "Action Button %d" L.AlertsBarDisplayName = "Alerts" L.AvailableProfiles ...
_side = "enemy" local _states = { ["player"] = {color = {0, 0, 0.545098}, state = 1}, ["enemy"] = {color = {0.517647, 0, 0.098039}, bright = {0.94902, 0.184314, 0.32549}, state = 2}, ["ally"] = {color = {0.039216, 0.368627, 0.211765}, bright = {0.352941, 0.823529, 0.603922}, state = 3}, ["neutral"] = {c...
-- This normalizes title to the "pretty" form with spaces, -- because that is used in the entry_index. local function normalize_title(title) return (title:gsub("_", " ")) end local function eprint(...) io.stderr:write(...) io.stderr:write "\n" end local function get_entry_redirects(path) local title_to_redirects ...
game:DefineFastFlag("PlayerSpecificPopupCounter", false) return function() return game:GetFastFlag("PlayerSpecificPopupCounter") end
--[[ Includes a series of useful utilities ]] --checks if two tables are equal to eachother function table.eq(firstTable, secondTable) for firstIndex, value in pairs(firstTable) do if secondTable[firstIndex] ~= value then return false end end return true end function table.print(t) for i,v in pairs(t) do ...
Locales ['es'] = { ['message_title'] = '^3Sistema de alarma', ['message_locked'] = 'Alarma Activada', ['message_unlocked'] = 'Alarma Desactivada', }
package = "blunty666.nodes.gui.events" class = "PasteEvent" extends = "BaseEvent" variables = { data = NIL, } local function checkData(data) return data -- TODO end constructor = function(self, data) self.super("paste") self.raw.data = checkData(data) end
function LERider_OnEnterCombat(Unit,Event) Unit:CastSpell(39782) Unit:CastSpellOnTarget(31888,Unit:GetClosestPlayer()) end RegisterUnitEvent(22966, 1, "LERider_OnEnterCombat")
--[[ ################################################################################ # # Copyright (c) 2014-2020 Ultraschall (http://ultraschall.fm) # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the ...
player = game.Players.LocalPlayer game:GetService("BadgeService"):AwardBadge(player.userId, 24806012)
local util = require("spec.util") describe("forin", function() describe("ipairs", function() it("with a single variable", util.check [[ local t = { 1, 2, 3 } for i in ipairs(t) do print(i) end ]]) it("with two variables", util.check [[ local t = { 1...
local sendText = "" local printText = false local Wins_Offset = Hack.GetOffset("DT_CSPlayerResource", "m_iCompetitiveWins") local Rank_Offset = Hack.GetOffset("DT_CSPlayerResource", "m_iCompetitiveRanking") local Team_Offset = Hack.GetOffset("DT_BaseEntity", "m_iTeamNum") function Split (inputstr, sep) if...
-- Privates variables local cdBarWin = nil local isIn = 'H' --[[ 'H' = horizontal; 'V' = vertical ]]-- local namesAtks = '' local icons = {} -- End privates variables -- Public functions function init() cdBarWin = g_ui.displayUI('cdBar', modules.game_interface.getRootPanel()) cdBarWin:setVisible(false) cdBa...
//////////////////////////////////////// // Maax´s Libary (MLIB) // // Coded by: Maax // // // // Version: v1.0 (Workshop) // // // // You are not permitted to // // reupload this Script! ...
local assert = require('luassert') local formatter = require('legendary.formatter') describe('formatter', function() describe('format(item)', function() it('formats properly with default formatter', function() -- ensure using default function require('legendary.config').formatter = nil local it...
-- Tue Aug 6 00:54:24 2019 -- (c) Alexander Veledzimovich -- set PHOTON -- lua<5.3 local utf8 = require('utf8') local unpack = table.unpack or unpack local SET = { APPNAME = love.window.getTitle(), VER = '1.5', SAVE = 'photonsave.lua', FULLSCR = love.window.getFullscreen(), WID = love.graphics.ge...
local registry = require 'lulz.types.registry' local types = {} types.type = require 'lulz.types.type' types.declare = types.type.declare for name, tp in pairs(require 'lulz.types.builtin') do types[name] = tp end types.find = registry.find function types.isinstance(obj, tp) if rawget(tp, 'isinstance') then ...
require("prototypes.constants") require("prototypes.functions") --This exists to test the theory of whether you need 1 input per fluid box for max flow, or if you -- can get away with one fluidbox that has multiple inputs. This function will be used if it can flow at max. function createOilMultipleFluidboxConnections(...
local BOOST = 300 local WIDTH = 1280 local HEIGHT = 720 dofile("game/Pipe.lua"); math.randomseed(os.time()) -- Set up the background layer local background = newSprite(WIDTH, HEIGHT, 0, 0) background:setTexture("res/bg.png"); local citybg = { newSprite(WIDTH, 256, 0, HEIGHT - 310), newSprite(WIDTH, 256, WIDTH, ...
--Turtle --A program that gives quick acces to all of the important functions of the turtle local Tin = nil --Resets the value, if defined somewhere before local Tin = {...} --(T)urtle(in)put Defines what the user wants the Turtle to do HT = false --(H)ave (T)oggled This, and others like this, should...
ITEM.name = "Американский MRE" ITEM.desc = "Сухой паек, готовый к употреблению является автономным, индивидуальным рационом питания вооруженных сил Соединенных Штатов в полевых условиях, при проведении боевых операций или при других сложных условиях, когда нет поблизости источников нормальной пищи. \n\nХАРАКТЕРИСТИКИ...
-- Notify module local Notify = {} -- Variables local gameWidth = 0 local fadeDuration = 0 local notifyDuration = 0 local notifyTime = 0 local notifyText = nil -- Initializes notifications function Notify.init(config) gameWidth = config.gameWidth or 800 notifyDuration = config.notifyDuration or 1 fadeDura...
local require = GLOBAL.require local Vector3 = GLOBAL.Vector3 local STRINGS = GLOBAL.STRINGS local ACTIONS = GLOBAL.ACTIONS local ActionHandler = GLOBAL.ActionHandler local LANG = GetModConfigData("LINGUAGEM") local CNFG_HEALTH = GetModConfigData("HEALTH") local CNFG_SANITY = GetModConfigData("SANITY") local CNFG_HUNG...
Quest.Config.Storylines["he_fix_it_falafel"] ={ name = "He fix it Falafel", id = "he_fix_it_falafel", desc = "Oil and grease", quests = { [1] = { name = "Become a Mechanic", desc = "Become a Mechanic from the F4 menu", func = function(ply, data) return true end }, [2] = { name = "Repair a v...
class("CheckWorldBossStateCommand", pm.SimpleCommand).execute = function (slot0, slot1) slot2 = slot1:getBody() slot4 = slot2.callback slot6 = slot2.time or 0 function slot7() slot0 = getProxy(ChatProxy) for slot5, slot6 in ipairs(slot1) do slot6.args.isDeath = true slot0:UpdateMsg(slot6) end for ...
savage_guf_drolg = Creature:new { objectName = "@mob/creature_names:savage_guf_drolg", socialGroup = "guf_drolg", faction = "", level = 15, chanceHit = 0.31, damageMin = 170, damageMax = 180, baseXp = 831, baseHAM = 2400, baseHAMmax = 3000, armor = 0, resists = {110,5,5,-1,-1,-1,-1,-1,-1}, meatType = "meat...
--[[ Copyright 2012-2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License") you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or...
#include "_T_Lapism_goldentheme.lua" durability=20, density=0.05, growRate=2, armor=0, meleeDamage=0, capacity=0,
-- https://github.com/folke/which-key.nvim require("which-key").setup { key_labels = { ["<space>"] = "SPC", ["<cr>"] = "RET", ["<tab>"] = "TAB" } }
data:extend({ { type = "accumulator", name = "power-sensor", icon = "__Red Alerts__/graphics/PowerSensorIcon.png", flags = {"placeable-neutral", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "power-sensor"}, max_health = 100, corpse = "small-remnants", collision_bo...
--[[ file:api_socket.lua desc:socket使用 auth:Caorl Luo ]] local socket = require("skynet.socket") ---@class api_socket local api_socket = {} ---监听 ---@param host ip @地址 ---@param port port @端口 ---@return socket function api_socket.listen(host, port) re...
slot0 = class("BiliTracker") slot0.Ctor = function (slot0, slot1) return end slot0.Tracking = function (slot0, slot1, slot2, slot3) if slot1 == TRACKING_USER_LEVELUP then print("tracking lvl:" .. slot3) pg.SdkMgr.GetInstance():SdkLevelUp() end end return slot0
return function(keyName, tbl) assert(typeof(keyName)=="string", "Arg 1 must be a string, got "..typeof(keyName)) assert(typeof(tbl)=="table", "Arg 2 must be a table, got"..typeof(tbl)) local new = {} for idx,v in ipairs(tbl) do if v[keyName] ~= nil then new[v[keyName]] = v ...
return { init_effect = "", name = "测试-声望-主炮额外一轮攻击1", time = 0, picture = "", desc = "触发:主炮额外一轮攻击1", stack = 1, id = 60033, icon = 60033, last_effect = "lingxing", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { skill_id = 60017, target...
-- Detect optional mods. local armor_path = minetest.get_modpath("3d_armor") -- global runtime storage for data and references -- contains .motors loaded from mod storage -- runtime variables and api functions elevator = { SPEED = 10, -- Initial speed of a box. ACCEL = 0.1, -- Acceleration of a box. VISUAL_INCREA...
local fillerStruct = {} function fillerStruct.decode(data) local filler = { _type = "filler", _raw = data } filler.x = data.x or 0 filler.y = data.y or 0 filler.width = data.w or 0 filler.height = data.h or 0 return filler end function fillerStruct.encode(rect) local...
#!/usr/bin/env tarantool require('strict').on() package.setsearchroot() local front = require('frontend-core') local cartridge = require('cartridge') local analytics = require('analytics') local tutorial_bundle = require('cartridge-app.bundle') local clock = require('clock') local json = require('json') local helper ...
counter = 0 function onSave() node:save(tostring(counter)) end function onRedstonePowered() counter=counter+1 node:setInfoLine(tostring(counter)) end function load(data) print(data) counter = tonumber(data) node:setInfoLine(counter) end node:onRedstoneSignal(onRedstonePowered) node:onSave(onS...
createbaseprojectcpp("GoogleTest", "StaticLib") files { "googlemock/src/gmock-all.cc", "googletest/src/gtest-all.cc", } includedirs { "googletest", "googlemock", "googletest/include", "googlemock/include", }
-------------------------------------------------------------------------------- waterState = {} -------------------------------------------------------------------------------- function waterState.enter() if not isPleasedGiraffe() then return nil, 9999 end -- get out, and dont come back! local position = mcontr...
-- NetHack 3.6 Samurai.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.11 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991-92 by M. Stephenson, P. Winner -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solid...
object_mobile_tatooine_sand_splitter_erib_kurrugh = object_mobile_shared_tatooine_sand_splitter_erib_kurrugh:new { } ObjectTemplates:addTemplate(object_mobile_tatooine_sand_splitter_erib_kurrugh, "object/mobile/tatooine_sand_splitter_erib_kurrugh.iff")
--[[ AMixer - interface for amixer (c) 2012, Will Szumski will@cowboycoders.org (c) 2012, Adrian Smith, triode1@btinternet.com (several functions used from his EnhancedDigitalOuput) --]] local oo = require("loop.simple") local io = require("io") local os = require("os") loc...
modifier_creature_lich_statue = class({}) -------------------------------------------------------------------------------- function modifier_creature_lich_statue:IsHidden() return true end -------------------------------------------------------------------------------- function modifier_creature_lich_statue:IsPur...
local primitiveTypes = { Bool = true, Enum = true, Float32 = true, Float64 = true, Int32 = true, Int64 = true, String = true, Content = true, } local function identity(...) return ... end local encoders = { Bool = identity, Float32 = identity, Float64 = identity, Int32 = identity, Int64 = identity, Str...
--[[ <name> <expression> <expression> opt <expression> <statements> ]] return function(self, node) node.index = node[1] node[1] = nil node.start_val = node[2] node[2] = nil node.end_val = node[3] node[3] = nil local seek_pos = 4 if (node[seek_pos].type == ...
local playerModule = require "module.playerModule" local View = {}; function View:Start(data) self.view = CS.SGK.UIReference.Setup(self.gameObject); self.data = data; self:InitView(); end function View:InitView() local side1 = playerModule.GetSelfID(); local side2 = self.data.attacker_pid == side1 and self.data.d...
//________________________________ // // NS2 CustomEntitesMod // Made by JimWest 2012 // //________________________________ // LogicTrigger.lua // Entity for mappers to create teleporters Script.Load("lua/ExtraEntitiesMod/LogicMixin.lua") class 'LogicTrigger' (Trigger) LogicTrigger.kMapName = "logic_trigger" ...
object_tangible_tcg_series5_hangar_ships_arc170 = object_tangible_tcg_series5_hangar_ships_shared_arc170:new { } ObjectTemplates:addTemplate(object_tangible_tcg_series5_hangar_ships_arc170, "object/tangible/tcg/series5/hangar_ships/arc170.iff")
require("busted.runner")() local name = require("citeproc.citeproc-node-names").name describe("String split", function () local context = { ["initialize-with-hyphen"] = true, initialize=true, } describe("Initialize true:", function () context.initialize = true describe("Space:", functi...
return [[ { "Lang" : "pl", "Name" : "polski", "Entities.gmod_subway_ezh3.Buttons.Stopkran.EmergencyBrakeValveToggle" : "Hamulec awaryjny", "Entities.gmod_subway_ezh3.Buttons.Back.BackDoor" : "Drzwi tylne", "Entities.gmod_subway_ezh3.Buttons.DriverValveBLTLDisconnect.DriverValveBLD...
local t = Def.ActorFrame{} t[#t+1] = LoadActor("_background") t[#t+1] = LoadActor("_particles"); return t
return { tag = 'colliders', summary = 'Add a Collider with a BoxShape to the World.', description = 'Adds a new Collider to the World with a BoxShape already attached.', arguments = { { name = 'x', type = 'number', default = '0', description = 'The x coordinate of the center of the b...
require("settings") require("keymaps") require("plugins")
--[[ === test_hepack ]] local he = require "he" local hs = require "he.pack" local list = he.list local pp = he.pp local pack, unpack = hs.pack, hs.unpack --test equality including the metatable local function eq(a, b) return he.equal(a, b, true) end --------------------------------------------------------------...
while true do screen:clear() pad = Controls.read() if pad:cross() then dofile("script.lua") end screen:print(220,100,"Game Over", Color.new(255,255,255)) screen:print(210,110,"Press Cross", Color.new(255,255,255)) screen.waitVblankStart() screen.flip() end
local util = require("spec.util") describe("assignment to multiple variables", function() it("from a function call", util.check [[ local function foo(): boolean, string return true, "yeah!" end local a, b = foo() print(b .. " right!") ]]) it("reports unsufficient rvalues as a...
LANGUAGE = { paper = "Paper" }
object_tangible_quest_outbreak_outbreak_facility_vent = object_tangible_quest_outbreak_shared_outbreak_facility_vent:new { } ObjectTemplates:addTemplate(object_tangible_quest_outbreak_outbreak_facility_vent, "object/tangible/quest/outbreak/outbreak_facility_vent.iff")
TOOL.Category = "Construction" TOOL.Name = "#tool.remover.name" TOOL.Command = nil TOOL.ConfigName = nil local function RemoveEntity( ent ) if ( ent:IsValid() ) then ent:Remove() end end local function DoRemoveEntity( Entity ) if ( !IsValid( Entity ) || Entity:IsPlayer() ) then return ...
-------------------------------------------------------------------------------- -- WiFi module for 512 KB flash and nodeMCU 0.9.5 -------------------------------------------------------------------------------- local function timeout(timeout_callback) tmr.stop(1) wifi.sta.disconnect() timeout_callback() end loc...
describe("constructor '#iterator'", function() local linq = require("lazylualinq") it("calls the passed function repeatedly to retrieve items", function() local progress = 0 local iterator = linq.iterator(function() progress = progress + 1 return progress % 3, progress end) :getIterator() asser...
print('\n\nLoading TrollsAndElves modules...') --[[function Dynamic_Wrap( mt, name ) if Convars:GetFloat( 'developer' ) == 1 then local function w(...) return mt[name](...) end return w else return mt[name] end end]]-- -- Module loading system (it reports errors) local totalErrors = 0 lo...
local _, ns = ... local B, C, L, DB, P = unpack(ns) local S = P:GetModule("Skins") local _G = getfenv(0) local select, pairs, type = select, pairs, type local strfind = string.find local function reskinChildButton(frame) if not frame then return end for i = 1, frame:GetNumChildren() do local child = select(i, fr...
RegisterServerEvent("InitInventaire:tradePlayerItem") AddEventHandler("InitInventaire:tradePlayerItem", function(from, target, type, itemName, itemCount) print("ezzz") --[[local _source = from local sourceXPlayer = ESX.GetPlayerFromId(_source) local targetXPlayer = ESX.GetPlayerFromId(target) if type == "item_st...
local e = {} e.PermissionLevel = { Custom = -1; Visitor = 100; Support = 125; Observer = 150; TrialMod = 175; Aux = 200; JrMod = 225; SrMod = 300; Admin = 400; } e.Arguments = { UsernameInGame = 0; DisplayNameInGame = 1; Username = 2; UserId = 3; Number = 4; Text = 5; Boolean = 6; Any = 7; } e.Neces...
local Native = require('lib.stdlib.native') local converter = require('lib.stdlib.enum.converter') ---@class AttackType local AttackType = { Normal = 0, --ATTACK_TYPE_NORMAL Melee = 1, --ATTACK_TYPE_MELEE Pierce = 2, --ATTACK_TYPE_PIERCE Siege = 3, --ATTACK_TYPE_SIEGE Magic = 4, --ATTACK_TYPE_MAGIC...
local state_machine = {} local sm = state_machine local EventQueue = {data = {}} sm.EventQueue = EventQueue function EventQueue.add(event) EventQueue.data[#EventQueue.data + 1] = event end function EventQueue.pop() return table.remove(EventQueue.data, 1) end function EventQueue.is_empty() return #EventQueue.da...
local fs = require "nvim-lsp-installer.fs" local path = require "nvim-lsp-installer.path" local installers = require "nvim-lsp-installer.installers" local platform = require "nvim-lsp-installer.platform" local npm = require "nvim-lsp-installer.installers.npm" local process = require "nvim-lsp-installer.process" local ...
function event_death_complete(e) e.self:Say("All Iksar residents.. shall learn.. of my demise. Ungghh!!"); eq.signal(87101,1); -- NPC: Atheling_Plague end ------------------------------------------------------------------------------------------------- -- Converted to .lua using MATLAB converter written by Stryd -- ...
require('networks/modules/Concatenation') require('networks/modules/SpatialConvolution1_fw') local network = {} local function deepCopy(tbl) -- creates a copy of a network with new modules and the same tensors local copy = {} for k, v in pairs(tbl) do if type(v) == 'table' then copy[k] = deepCo...
local basic_stuff = require("lua_schema.basic_stuff"); local eh_cache = require("lua_schema.eh_cache"); local element_handler = {}; element_handler.__name__ = 'X509DataType'; local mt = { __index = element_handler; }; local _factory = {}; function _factory:new_instance_as_global_element(global_element_properties) ...
-- 使用技能后加buff function apply_modifier(keys) local caster = keys.caster local ability = keys.ability -- 获取当前释放的技能 local event_ability = keys.event_ability local isItem = event_ability:IsItem() if not isItem then local trigger_hp = ability:GetLevelSpecialValueFor("trigger_hp", ...
settings { logfile = "/var/log/lsyncd.log", statusFile = "/var/log/lsyncd.status", statusInterval = 5, maxDelays = 1, inotifyMode = "CloseWrite or Modify", nodaemon = false, maxProcesses = 1, } sync { default.rsyncssh, source = "/etc/dnsmasq-ha-web", host = "ubuntu@10.10.11.11", targetdir = "/etc...
function find_nodes_in_area_cache.create_entry(mapblock) -- print("[cache] creating entry for mapblock " .. dump(mapblock)) local entry = { mtime = os.time(), blocks = {} } -- create nodename map for nodename in pairs(find_nodes_in_area_cache.nodenames) do entry.blocks[nodename] = {} end l...
--[[----------------------------------------------------------------------------- EditBox Widget -------------------------------------------------------------------------------]] local Type, Version = "CustomEditBox", 1 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Typ...
netstream.Hook('TTS:Boombox.Play', function(ply, track_id) TTS.HTTP( '/api/server/track/' .. track_id .. '/play', { user_id = ply:GetUserID() }, function(data) -- PrintTable(data) local uri = {} ply:SetNWString("TTS::BoomboxAuthor", (data.info.track_author or 'No') .....
------------------------------------------------------------------- --------------------------- window:dev services ----------------- ------------------------------------------------------------------- --[[ dev services window win_devserv.show () -- Show win_devserv.hide () -...
local WIM = WIM; -------------------------------------- -- Table Functions -- -------------------------------------- -- Simple shallow copy for copying defaults function copyTable(src, dest) if type(dest) ~= type(src) and type(src) == "table" then dest = {} end if type(src) == "table...
local geezify={} function geezify.geezify_2digit(num) local oneth_array = {'', '፩', '፪', '፫', '፬', '፭', '፮', '፯', '፰', '፱'} local tenth_array = {'', '፲', '፳', '፴', '፵', '፶', '፷', '፸', '፹', '፺'} local tenth_index = math.floor(num / 10) local oneth_index = num % 10 return tenth_array[tenth_index+1] .. o...
do local FFmpeg = torch.class('FFmpeg') function FFmpeg:__init(video_path, opts) self.video_path = video_path self.opts = opts or '' self.valid = true self.fd = nil end function FFmpeg:read(nframes) if self.fd == nil then -- open ffmpeg pipe -- this subprocess will send raw RGB...
local collect = require("nightfox.lib.collect") local util = require("nightfox.util") local M = { fox = "nightfox", has_options = false } M.options = { compile_path = util.join_paths(vim.fn.stdpath("cache"), "nightfox"), compile_file_suffix = "_compiled", transparent = false, terminal_colors = true, dim_ina...
-- HTTP web based client - URI modifier -- Author:: Pavan Kumar Paluri -- Copyright @ University of Houston - RTLAB @ 2020 -- init a random value -- maintain an array of file size requests local file_size_req = {1000, 100000, 1000000} -- init a random seed math.randomseed(os.time()) -- gives a random val on each run ...
rvreasons = {} rvreasons[1] = tr("1a) Offensive Name") rvreasons[2] = tr("1b) Invalid Name Format") rvreasons[3] = tr("1c) Unsuitable Name") rvreasons[4] = tr("1d) Name Inciting Rule Violation") rvreasons[5] = tr("2a) Offensive Statement") rvreasons[6] = tr("2b) Spamming") rvreasons[7] = tr("2c) Illegal Advertising") r...
-- Copyright (C) 2019 Miku AuahDark -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish,...
local function compare(first_value, compare_method, second_value) if compare_method == "=" then return first_value == second_value elseif compare_method == "<=" then return first_value <= second_value elseif compare_method == "<" then return first_value < second_value elseif compare_method == ">=" t...
-- sample_wu.lua batch = 172 subtype = "xyz" require("app.lua") param1="x" param2="y" prepare_something() run_app()