content stringlengths 5 1.05M |
|---|
------------------------------------------------- Momentary Button ----------------------------------------------------------
panelWidget["button"] = {
name = "button",
realName = "Button",
wireType = 2,
paramTable = { label = {index = 1, default = "", realName = "Label:", stool = {stype = 2}},
fontSize... |
C_Mail = {}
---@return boolean canCheckInbox
---@return number secondsUntilAllowed
---[Documentation](https://wow.gamepedia.com/API_C_Mail.CanCheckInbox)
function C_Mail.CanCheckInbox() end
---@param inboxIndex number
---@return boolean inboxItemHasMoneyAttached
---[Documentation](https://wow.gamepedia.com/API_C_Mail... |
local function sendAttr(connection, attr, val)
connection:send("<li><b>".. attr .. ":</b> " .. val .. "<br></li>\n")
end
return function (connection, req, args)
dofile("httpserver-header.lc")(connection, 200, 'html')
connection:send('<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><title>A Lua scri... |
require "/scripts/util.lua"
require "/items/buildscripts/abilities.lua"
function build(directory, config, parameters, level, seed)
local configParameter = function(keyName, defaultValue)
if parameters[keyName] ~= nil then
return parameters[keyName]
elseif config[keyName] ~= nil then
return config... |
CodexDB["items"]["esMX-tbc"]={
[119]="Deprecated Rogue\'s Vest",
[143]="Monster - Shield, Stormwind Guard",
[886]="Espada corta de metal negro",
[997]="_",
[1024]="_",
[1027]="_",
[1117]="Monster - Item, Fishing Pole",
[1166]="_",
[1167]="_",
[1189]="_",
[1193]="_",
[1217]="Recompensa desconocida",
[1254]="Piedra de fu... |
local lspconfig = require "lspconfig"
lspconfig.tsserver.setup {
init_options = require("nvim-lsp-ts-utils").init_options,
on_attach = function(client, bufnr)
-- disable tsserver formatting if you plan on formatting via null-ls
client.resolved_capabilities.document_formatting = false
client.resolved_ca... |
-- Decompiled using luadec 2.2 rev: for Lua 5.2 from https://github.com/viruscamp/luadec
-- Command line: A:\Steam\twd-definitive\scripteditor-10-31-20\s1_lighting_improvements\WDC_pc_WalkingDead101_data\env_drugstoreInterior_temp.lua
-- params : ...
-- function num : 0 , upvalues : _ENV
require("Relighting.lua")
... |
TOOL.Tab = "Aperture Science"
TOOL.Category = "Construction"
TOOL.Name = "#tool.aperture_ball_catcher.name"
TOOL.ClientConVar["keygroup"] = "45"
local CATCHER_MODEL = "models/aperture/combine_ball_catcher.mdl"
if CLIENT then
language.Add("tool.aperture_ball_catcher.name", "High Energy Pellet Catcher")
languag... |
return {[[
score:0
score:
9
game.speed : 19
a.b.c: 2
fun : {}
pos: [2,9]
bitmap:
###
#-#
###
bricks: [
###
###,
#
]
bricks: [
-#
##
#-
,
---
]
hiscore : game.score
]],
{
{"assign", {"var", "score"}, {"get", {"num", "0"}}},
{"assign", {"var", "score"}, {"get", {"num", "9"}}},
{"assign", {"var", {"call... |
require("@vue/compiler-core")
require("compiler-dom/src/transforms/vText")
require("compiler-core/src/transforms/transformElement")
require("compiler-core/__tests__/testUtils")
require("@vue/shared/PatchFlags")
require("compiler-dom/src/errors/DOMErrorCodes")
local parse = baseParse
function transformWithVText(templat... |
--[[
author:{JanRoid}
time:2019-1-30
Description: 数据类
功能:
1、自动创建数据类
2、存数据(字段,数据类,表)
3、取数据(字段,对象)
4、数据绑定(主动,自动释放)使用消息机制
5、属性绑定(主动,自动释放)使用消息机制
6、清空数据
使用场景:1、纯数据保存,不存在逻辑类
]]
local Model = class("Model")
Model.s_dataPools = {}
Model.s_watcherPools = {}... |
--[[
© 2015 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
CW_SPANISH = Clockwork.lang:GetTable("Spanish");
CW_SPANISH["DisplayTypingWhi... |
local Sword = script:GetCustomProperty("Sword"):WaitForObject()
local Magic = script:GetCustomProperty("Magic"):WaitForObject()
local Flower = script:GetCustomProperty("Flower"):WaitForObject()
local Equipment = script.parent.parent
function SCast(ability)
end
function MCast(ability)
end
function FCast(ability)
end
... |
-----------------------------------
-- Ability: Building Flourish
-- Enhances potency of your next weapon skill. Requires at least one Finishing Move.
-- Obtained: Dancer Level 50
-- Finishing Moves Used: 1-3
-- Recast Time: 00:10
-- Duration: 01:00
--
-- Using one Finishing Move boosts the Accuracy of your next weapon... |
ITEM.name = "ВАЗ-2121"
ITEM.physDesc = ""
ITEM.maxGas = 1000
ITEM.price = 219080
ITEM.weight = 0.05
ITEM.exRender = false
ITEM.vehicleData = {
type = TYPE_GENERIC,
model = "models/kek1ch/niva/niva_fixed.mdl",
script = "scripts/vehicles/lada/vaz/niva_fixed.txt",
name = ITEM.name,
physDesc = ITEM.physD... |
WireToolSetup.setCategory("Other")
WireToolSetup.open("user", "User", "gmod_wire_user", nil, "Users")
if CLIENT then
language.Add("Tool.wire_user.name", "User Tool (Wire)")
language.Add("Tool.wire_user.desc", "Spawns a constant user prop for use with the wire system.")
language.Add("Tool.wire_user.range",... |
function date_translator(input, seg)
if (input == "date") then
--- Candidate(type, start, end, text, comment)
yield(Candidate("date", seg.start, seg._end, os.date("%Y-%m-%d"), ""))
yield(Candidate("date", seg.start, seg._end, os.date("%Y年%m月%d日"), ""))
yield(Candidate("date", seg.sta... |
local _events = {}
local _eventId = 0
local _allEvents = {}
local Event = {}
function Event.addEvent(eventNames)
if type(eventNames)~="table" then
eventNames = {eventNames}
end
for _, eventName in ipairs(eventNames) do
if not Event[eventName] then
_eventId = _eventId+1
... |
-- just executing the command
os.execute("ls")
-- to execute and capture the output, use io.popen
local f = io.popen("ls") -- store the output in a "file"
print( f:read("*a") ) -- print out the "file"'s content
|
local internal = require "fakefs.internal"
internal.init() -- create the rootdir
for _, modname in ipairs{ "io", "fakefs.internal" } do
local io = require(modname)
print("- try with "..modname..":")
local fd = io.open("a", "w")
fd:write("hello")
fd:write(" world")
fd:close()
local fd = io.open("a", "r")
if ... |
local util = require "util"
local serpent = require "serpent"
local fmt_file_header = [[
-- Code generated by sprotodump
-- DO NOT EDIT!
return ]]
local stream = {}
stream.__index = stream
function stream:write(str)
table.insert(self.lines, str)
end
function stream:dump()
return table.concat(self.lines, "\n... |
-----------------------------------------------------------------------
-- Upvalued Lua API.
-----------------------------------------------------------------------
local _G = getfenv(0)
-- WoW
local GetAchievementInfo = _G.GetAchievementInfo
-- --------------------------------------------------------------------------... |
-- Copyright (C) 2018 Jérôme Leclercq
-- This file is part of the "Not a Bot" application
-- For conditions of distribution and use, see copyright notice in LICENSE
local client = Client
local config = Config
local discordia = Discordia
local bot = Bot
local enums = discordia.enums
local wrap = coroutine.wrap
Module.... |
local M = {}
function M.setup(config)
config = config or {}
require('editor').setup(config.editor)
vim.g.mapleader = ";"
require('keymap')
vim.cmd [[packadd packer.nvim]]
require('packer').startup(function()
use 'wbthomason/packer.nvim'
use {
'kyazdani42/nvim-tree.lua',
r... |
local function num_to_num36(num)
local num36 = ""
while num > 0 do
local remainder = num%36
if remainder>9 then
num36 = string.char(remainder-10+97) .. num36
else
num36 = string.char(remainder+48) .. num36
end
num = math.floor(num/36)
end
... |
local Logger = require('user.smartshack-logger')
local Check = require('user.smartshack-check')
local Cbus = require('user.smartshack-cbus')
local Channel = require('user.smartshack-channel')
local Prt3 = {
serialPort = nil,
currentRead = '',
LINE_TERMINATOR = '\r',
readLines = {},
writeLineDatas = {}
}
loc... |
local ffi = require('ffi')
ffi.cdef([[
void free(void*);
typedef struct Point {
double x;
double y;
} Point;
double point_distance(const Point* a, const Point* b);
Point* point_unit(const Point* p);
void point_polar(const Point* p, double* size, double* angle);
]])
local C = ffi.C
local Point = {}
Point... |
package("geant4")
set_homepage("https://geant4.web.cern.ch/")
set_description("Geant4 is a toolkit for the simulation of the passage of particles through matter.")
add_urls("https://geant4-data.web.cern.ch/releases/geant4_$(version).zip", {version = function (version)
return format("%02d_%02d_p%02... |
AddCSLuaFile()
ENT.Base = "bw_base_moneyprinter"
ENT.Model = "models/props_lab/reciever01a.mdl"
ENT.Skin = 0
ENT.Capacity = 28000000
ENT.PrintInterval = 1
ENT.PrintAmount = 15000
ENT.PrintName = "Tanzanite Printer"
ENT.FontColor = Color(51, 102, 255)
ENT.BackColor = color_black
ENT.IsValidRaidable = true
ENT.... |
local L = NugRunning.L
if GetLocale() ~= "ruRU" then return end
-- L["NugRunning Spell List"] = "NugRunning Список Способностей"
L["NugRunning Settings"] = "NugRunning Настройки"
L["Anchors"] = "Позиция"
L["Unlock"] = "Открепить"
L["Lock"] = "Закрепить"
L["Reset"] = "Сброс"
L["Texture"] = "Текстура"
L["Width"] = "Шир... |
----------------------- frame --------------------------
local frame = CreateFrame("Frame")
----------------------- callbacks --------------------------
local callback = {}
callback.__index = callback
function callback:match(func, spec)
return ((self.id == tostring(func)) and (self.spec == spec))
end
function ca... |
if GameMode == nil then
_G.GameMode = class({})
end
-- clientside KV loading
require('addon_init')
require('components/api/init')
if IsInToolsMode() then -- might lag a bit and backend to get errors not working yet
require('internal/eventtest')
end
require('libraries/adv_log') -- be careful! this library can hide ... |
return {
summary = 'Set the total mass of the Collider.',
description = 'Sets the total mass of the Collider.',
arguments = {
{
name = 'mass',
type = 'number',
description = 'The new mass for the Collider, in kilograms.'
}
},
returns = {},
related = {
'Collider:getMassData',
... |
content("application/javascript")
setheader("Cache-Control", "no-cache")
-- Use a Redis list for the comments
comments = List("comments")
if method() == "POST" then
-- Add the form data to the comment list, as JSON (NOTE: unsantizied)
comments:add(json(formdata()))
else
-- Combine all the JSON comments to a JSO... |
return Command 'harrypotter'
:setCategory 'Fun'
:setDesc 'Returns what house youre in.'
:setAliases {'harry', 'potter','sortinghat', 'sort', 'house'}
:run(function(msg, args, util)
util.request {
url = 'https://www.potterapi.com/v1/sortingHat';
parser = {
... |
local systemTime = hs and hs.timer.secondsSinceEpoch or os.time
local t = systemTime()
-- ok, it's not optimized and repeats a lot of calculations, but it's still very fast
local matrix = {
{ 08, 02, 22, 97, 38, 15, 00, 40, 00, 75, 04, 05, 07, 78, 52, 12, 50, 77, 91, 08, },
{ 49, 49, 99, 40, 17, 81, 18, 57, 6... |
local ffi = require 'ffi'
local THNN = require 'nn.THNN'
local THCUNN = {}
-- load libTHCUNN
THCUNN.C = ffi.load(package.searchpath('libTHCUNN', package.cpath))
-- load THC
local THC = ffi.os == 'Windows' and ffi.load('THC') or ffi.C
local THCState_ptr = ffi.typeof('THCState*')
function THCUNN.getState()
return... |
event_exchange_dealer_template = ConvoTemplate:new {
initialScreen = "first_screen",
templateType = "Lua",
luaClassHandler = "event_exchange_dealer_convo_handler",
screens = {}
}
event_exchange_dealer_items_screen = ConvoScreen:new {
id = "items_screen",
leftDialog = "",
customDialogText = "Plea... |
local __exports = LibStub:NewLibrary("ovale/BaseState", 80000)
if not __exports then return end
local __class = LibStub:GetLibrary("tslib").newClass
local __State = LibStub:GetLibrary("ovale/State")
local OvaleState = __State.OvaleState
local __Ovale = LibStub:GetLibrary("ovale/Ovale")
local Ovale = __Ovale.Ovale
local... |
local constants = require "kong.constants"
local BasePlugin = require "kong.plugins.base_plugin"
local responses = require "kong.tools.responses"
local EscherWrapper = require "kong.plugins.escher.escher_wrapper"
local ConsumerDb = require "kong.plugins.escher.consumer_db"
local KeyDb = require "kong.plugins.escher.key... |
local _, private = ...
--[[ Lua Globals ]]
-- luacheck: globals
--[[ Core ]]
local Aurora = private.Aurora
local Skin = Aurora.Skin
local Util = Aurora.Util
--do --[[ FrameXML\VideoOptionsFrame.lua ]]
--end
--do --[[ FrameXML\VideoOptionsFrame.xml ]]
--end
function private.FrameXML.VideoOptionsFrame()
Skin.Opt... |
response = ""
sv=net.createServer(net.TCP, 30)
sv:listen(9898,function(c)
c:on("receive", function(c, pl)
t = cjson.decode(pl)
for k,v in pairs(t) do
if( k == "help_get") and ( v == 1) then
response = getHelp()
end
if( k == "power_get") and ( v == 1) then
respon... |
local composer = require( "composer" )
comms = require "communication"
json = require ("json")
playerid = ""
availablecolours = {}
otherPlayers = {}
serverAddress = ""
-- Hide status bar
display.setStatusBar( display.HiddenStatusBar )
-- Seed the random number generator
math.randomseed( os.time() )
-- Go to the m... |
-----------------------------------
-- Area: Pso'Xja
-- NPC: _094 (Stone Gate)
-- Notes: Spawns Gargoyle when triggered
-- !pos 310.000 -1.925 -101.600 9
-----------------------------------
require("scripts/zones/PsoXja/globals")
require("scripts/globals/status")
-----------------------------------
function onTrade(p... |
function Update_kpr_FakeBalcoragate(CustomGroup, playerIndex, shipID)
if Universe_GameTime() < 0.5 then
SobGroup_SetMadState(CustomGroup,"ResourceDo")
if playerIndex == Universe_CurrentPlayer() then
Camera_FocusSobGroupWithBuffer(CustomGroup, 50000, 1000, 0)
end
end
if Universe_GameTime() >= 13 th... |
local SpeedLimitEnabled = false
local UIOpen = false
-- TEST COMMAND
--[[
RegisterCommand('speedlimit', function(source, args)
SpeedLimitEnabled = not SpeedLimitEnabled
end)
]]
RegisterNetEvent("919-speedlimit:client:ToggleSpeedLimit", function(toggle)
if toggle then
SendNUIMessage({action = "show"})
... |
local command = Command:new("getinv")
function command:execute(player, args)
local inv = tonumber(args[1])
if inv == nil then
player:send_game_message("Argument specified was not an integer")
return
end
local found_inv = player:get_inventory_size(inv)
if found_inv ~= nil then
... |
dofile( "./wago.lua" )
local JSON = (loadfile "./json.lua")()
local t
if string.find(arg[1], "/tmp/") == nil then
t = StringToTable(arg[1], false)
else
local f = io.open(arg[1], "r")
t = f:read("*all")
f:close()
end
collectgarbage=nil
WeakAurasSaved=nil
time=os.time;_G={};coroutine=nil... |
base_build = nil
base_build =
{
-- omitted by Relic
-- {
-- Type = Ship,
-- ThingToBuild = "Hgn_SupportFrigate",
-- RequiredResearch = "",
-- RequiredShipSubSystems = "FrigateProduction",
-- DisplayPriority = 60,
-- DisplayedName = "Support Frigate",
-- Description = " (Repair) (400 RUs)"
-- },
}... |
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local Component = require("moonpie.ui.components.component")
require("moonpie.ui.components.body")
require("moonpie.ui.components.buttons")
require("moonpie.ui... |
-----------------------------------
-- Area: Inner Horutoto Ruins
-- NM: Maltha
-----------------------------------
require("scripts/globals/hunts")
function onMobDeath(mob, player, isKiller)
tpz.hunts.checkHunt(mob, player, 288)
end
function onMobDespawn(mob)
mob:setRespawnTime(math.random(3600, 7200)) -- ... |
dofile "genie/common.lua"
solution "all"
configurations { "Debug", "Release" }
platforms { "x64" }
language "C++"
location ("../.build/projects/all/" .. _ACTION)
flags { "CppLatest" }
includedirs { "../ext/inc" }
defines { "FMT_HEADER_ONLY" }
configuration "Debug"
targetdir (path.join("../.build/... |
return {
summary = 'Write to a file.',
description = 'Write to a file.',
arguments = {
filename = {
type = 'string',
description = 'The file to write to.'
},
content = {
type = 'string',
description = 'A string to write to the file.'
},
blob = {
type = 'Blob',
... |
os.loadAPI('/lib/debug')
local deviceTypes = {"ic2:mfsu", "ic2:mfe", "ic2:batbox"}
allDevices = {}
for _, deviceType in pairs(deviceTypes) do
for __, device in pairs({peripheral.find(deviceType)}) do
table.insert(allDevices, device)
end
end
function getAllDevices()
return allDevices
end
function getDevic... |
Me = game.Players.LocalPlayer
Char = Me.Character
Selected = false
Modelname = "Earth"
CA = CFrame.Angles
CN = CFrame.new
MR = math.rad
MP = math.pi
MD = math.deg
MH = math.huge
MRA = math.random
Sounds = {
Equip = {"rbxasset://sounds//unsheath.wav", 0.7, 0.6},
Hit = {"http://www.roblox.com/asset/?id=2801263", 0.9,... |
local GFontIconPage = require("GFontIconPage")
function app()
local size = GFontIconPage:getPreferredSize()
print("SIZE: ", size.width)
local params = {
frame = {
x =0; y =0;
width = size.width; height = 768
}
}
local win1 = WMCreateWindow(params)
local fi... |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://w... |
--[[
Previews.lua
Interface object housing utility methods for accessing Lr previews.
Includes methods for lib previews and smart previews.
If not explicitly specified, assume lib (not smart) previews.
--]]
local Previews, dbg, dbgf = Object:newClass{ classNa... |
lu = require('luaunit')
string = "Lua"
int = 121
boolean = false
list1 = {0, 1, 2, 3, 4, 5}
list2 = {1, 2, 3, 4, 5}
function return121()
return 121
end
function get_values(a, b, c, d)
lu.assertEquals(a, 121)
lu.assertEquals(b, 1.5)
lu.assertEquals(c, false)
lu.assertEquals(d, "Python")
end
Rec... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local t = require(ReplicatedStorage.Modules.t)
local Action = require(script.Parent.Action)
local validateInput = require(script.Parent.validateInput)
local function args(...)
local numArguments = select("#", ...)
local arguments = {...}
return funct... |
local ffi = require 'ffi'
local cmem = require 'libcmem'
local get_ptr = require 'Q/UTILS/lua/get_ptr'
local cmem_file_offset
local cmem_num_rows_read
local cmem_is_load
local cmem_has_nulls
local cmem_is_trim
local cmem_width
local cmem_fldtypes
local F = {}
F.malloc_aux = function (nC)
-- pri... |
local packageName = "vpn-policy-routing"
local readmeURL = "https://docs.openwrt.melmac.net/" .. packageName .. "/"
local uci = require "luci.model.uci".cursor()
local sys = require "luci.sys"
local util = require "luci.util"
local ip = require "luci.ip"
local fs = require "nixio.fs"
local jsonc = require "luci.jsonc"
... |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local DIAGNOSTICS = methods.internal.DIAGNOSTICS
return h.make_builtin({
method = DIAGNOSTICS,
filetypes = { "vim" },
generator_opts = {
command = "vint",
format = "json",
args = { "--style-problem", "-... |
local title = ...
local version = GetAddOnMetadata(title, "Version")
-- sbd:set_debug()
-- local debug variable:
local DEBUG = sbd:get_debug()
local debugUnitCount = 10
-- local variables:
local screenWidth, screenHeight
local playerRole
local threatPercentDivisor = 100
local classNameLocalized, class, classIndex
lo... |
return {'tifosi','tiffany','tiffanys'} |
return {'buzzer','buza','buzzers'} |
local log = {}
--Printing extra information that developers may find useful.
function log.verbose(msg)
if config.verbose then
io.write(msg)
end
end
local oprint = print
function log.print(...)
return oprint(...)
end
function log.warn(msg)
oprint("[Warning] "..tostring(msg))
end
function log.serror(msg)
oprint... |
local library = '毛泽东|周恩来|刘少奇|朱德|彭德怀|林彪|刘伯承|陈毅|贺龙|聂荣臻|徐向前|罗荣桓|叶剑英|李大钊|陈独秀|孙中山|孙文|孙逸仙|邓小平|陈云|江泽民|李鹏|朱镕基|李瑞环|尉健行|李岚清|胡锦涛|罗干|温家宝|吴邦国|曾庆红|贾庆林|黄菊|吴官正|李长春|吴仪|回良玉|曾培炎|曹刚川|唐家璇|华建敏|陈至立|张德江|俞正声|王乐泉|刘云山|王刚|王兆国|刘淇|贺国强|郭伯雄|胡耀邦|王乐泉|王兆国|习近平|李克强|张高丽|刘延东|彭丽媛|王岐山|华国锋|胡耀邦|王兆国|习近平|李克强|张高丽|刘延东|彭丽媛|王岐山|华国锋|习大大|吴帮国|无帮国|无邦国|无帮过|瘟家宝|假庆林|甲庆林|假青... |
-- Copyright (C) 2014 Anton Jouline (juce)
local format = string.format
local match = string.match
local find = string.find
local tcp = ngx.socket.tcp
local tonumber = tonumber
local shell = {
_VERSION = '0.02'
}
local default_socket = "unix:/tmp/shell.sock"
function shell.execute(cmd, args)
local timeou... |
-- Copyright 2018-2019, Firaxis Games.
include("DiplomacyRibbon_Expansion2.lua");
include("GameCapabilities");
include("CongressButton");
UIEvents = ExposedMembers.LuaEvents;
print("Diplomacy Ribbon for Better Spectator Mod")
local b_hide = false
local b_hide_2 = true
local b_score = false
local b_trees = false
local... |
QuestieNameplate = {};
local activeGUIDs = {};
local npFrames = {};
local npUnusedFrames = {};
local npFramesCount = 0;
QuestieNameplate.GlobalFrame = nil;
-- Initializer
function QuestieNameplate:Initialize()
if QuestieNameplate.GlobalFrame == nil then
QuestieNameplate.GlobalFrame = CreateFrame("Frame")... |
local local0 = 0.5
function OnIf_513000(arg0, arg1, arg2)
if arg2 == 0 then
Professor513000_ActAfter_RealTime(arg0, arg1)
end
return
end
function Professor513000Battle_Activate(arg0, arg1)
local local0 = {}
local local1 = {}
local local2 = {}
Common_Clear_Param(local0, local1, loca... |
local class = require("heart.class")
local M = class.newClass()
function M:init(engine, config)
self.engine = assert(engine)
self.particleSystemComponents =
assert(self.engine.componentManagers.particleSystem)
end
function M:handleEvent(dt)
local particleSystems = self.particleSystemComponents.particleSys... |
vim.cmd([[
augroup FormatOnSave
autocmd!
autocmd BufWritePre * lua vim.lsp.buf.formatting_sync()
augroup END
]])
|
[
{
"Settings": {
"RoundSounds": "classic",
"StartPoints": 500.0,
"StartWeapon": "tfa_mwr_m1911",
"StartGrenade": "nzu_grenade_mk3a2",
"HUD": "unlimited",
"StartKnife": "nzu_knife_crowbar"
},
"ID": "core"
}
] |
ITEM.name = ".45 ACP Ammo"
ITEM.model = "models/items/boxsrounds.mdl"
ITEM.material = "models/props_canal/canal_bridge_railing_01a"
ITEM.ammo = "45"
ITEM.ammoAmount = 1--30
ITEM.desc = "A box that contains %s .45 ACP rounds."
ITEM.category = "Ammunition"
ITEM.flag = "v"
ITEM.price = 0
ITEM.uniqueID = "ammo_45"
ITEM.m... |
T('memoize',
function (T)
local memoize = require 'knife.memoize'
local counter = 0
local function count(...)
counter = counter + 1
return counter
end
local memoized_count = memoize(count)
local function switch(x,y)
counter = counter + 1
return y,x
end
local memoized_switch = ... |
build =
{
-- #1.0, capital_build.lua
{
Description = "$11041",
DisplayPriority = 70,
DisplayedName = "$11040",
RequiredResearch = "Tai_SuperCapitalShipDrive_res0_hyp0",
RequiredShipSubSystems = "",
ThingToBuild = "Tai_Carrier_res0_hyp0",
Type = Ship,
},
-- #2.0, capital_build.lua
{
Description = "$... |
-- Generated by CSharp.lua Compiler
local System = System
System.namespace("Slipe.Shared.Rpc", function (namespace)
namespace.class("EmptyRpc", function (namespace)
local Parse
Parse = function (this, value)
end
return {
__inherits__ = function (out)
return {
out.Slipe.Shared.R... |
local TestService = game:GetService("TestService")
local modules = script.Parent
local testRunnerScript = TestService:FindFirstChild("TestRunner")
local function checkScriptInjectionError(msg)
if not msg:find("script injection") then
error(msg, 3)
end
end
local function isInstalled()
return testRunnerScript and ... |
local _0_0 = nil
do
local name_0_ = "conjure.dynamic"
local loaded_0_ = package.loaded[name_0_]
local module_0_ = nil
if ("table" == type(loaded_0_)) then
module_0_ = loaded_0_
else
module_0_ = {}
end
module_0_["aniseed/module"] = name_0_
module_0_["aniseed/locals"] = (module_0_["aniseed/locals"... |
-- Big Furnace prototype and item definition
local create_bigfurnace = require("__WhistleStopFactories__.prototypes.bigfurnace")
-- name, energy_consumption, crafting_speed
create_bigfurnace("wsf-big-furnace", "8000kW", 100)
-- Big Assembly prototype and item definition
local create_bigassembly = require("__WhistleSto... |
--[[
AFK Resource - Server
by: standardcombo
v1.0
--]]
local RESOURCE_NAME = script:GetCustomProperty("ResourceName")
local START_VALUE = script:GetCustomProperty("StartValue")
local SECONDS_TO_WAIT = script:GetCustomProperty("SecondsToWait")
local GAIN_AMOUNT = script:GetCustomProperty("GainAmount")
function Set... |
local spy = require "luassert.spy"
describe("[handle]", function()
local handle
before_each(function()
handle = require "resty.dns.balancer.handle"
end)
it("returning doesn't trigger __gc", function()
local s = spy.new(function() end)
local h = handle.get(s)
handle.release(h)
h = nil... |
local WIDGET, VERSION = 'AlphaFlash', 3
local GUI = LibStub('NetEaseGUI-2.0')
local AlphaFlash = GUI:NewClass(WIDGET, 'Frame', VERSION)
if not AlphaFlash then
return
end
local function AnimParentOnShow(self) self.Anim:Play() end
local function AnimParentOnHide(self) self.Anim:Stop() end
function Alp... |
local skynet = require "skynet"
local proxy = require "socket_proxy"
local sprotoloader = require "sprotoloader"
local log = require "log"
local client = {}
local host
local sender
local handler = {}
function client.handler()
return handler
end
function client.dispatch( c )
local fd = c.fd
proxy.subscribe(fd)
lo... |
-- load this with file :nmap <localleader>r :luafile debug.lua<CR>
local q = require"vim.treesitter.query"
local scripts = {
iex = "iex -S mix"
}
local function i(value)
print(vim.inspect(value))
end
local function get_cursor_position()
local s = require'nvim-treesitter'.statusline({
indicator_size = 100,... |
TestMultipleInheritance = {
setupClass = function ()
class 'ExampleA' {a = function () return 'a' end}
class 'ExampleB' {b = function () return 'b' end}
class 'ExampleC' extends (ExampleA, ExampleB) {c = function () return 'c' end}
class 'ExampleC0' extends (ExampleA, ExampleB) {b = function () return 'B' end... |
--Author Pasky13
local px = 0x38C
local py = 0x354
local pl = 0x45
local ex = 0x38C
local ey = 0x354
memory.usememorydomain("PRG ROM")
local function whip()
local box = {0,0,0} -- xoff/yoff/xrad/yrad
local wtype = mainmemory.read_u8(0x70)
local pos = bit.band(mainmemory.read_u8(0x434),0x7F) -- Simon... |
local json = require("rapidjson")
local search_baidu_place = require("./lua/geo/searcher/baidu").search_baidu_place
local solr = require("./lua/geo/searcher/solr")
local LOCATION_SEARCH_TYPE = {
BY_CITY,
BY_COORDINATES,
}
-- input parameters processing
--
local GET = ngx.req.get_uri_args()
local downstream ... |
local tar = require('compress.tar')
local Util = require('opus.util')
local fs = _G.fs
local files = {
'test-ramfs.lua',
'test-tar.lua',
}
fs.mount('packages/tests/test.tar', 'ramfs', 'file')
tar.tar('packages/tests/test.tar', 'packages/tests', files)
fs.mount('packages/tests/untar', 'ramfs', 'directory')
t... |
-- CHADTree configuration - file system browser
local utils = require('utils')
utils.debug('S CHADTree configuration sequence started')
utils.map('n', '<C-n>', ':CHADopen<CR>')
utils.debug('S CHADTree configuration sequence finished')
|
--[[--
This module allows loading up entire scenes with many objects.
@module horse3d.scene
]]
if horse3d.scene == nil then
horse3d.scene = {}
end
--[[--
Parse a scene file, e.g. a GLTF file, or a quake style .map file), and add in
the level geometry,
@{horse3d.world.light|lights} and
@{horse3d.worl... |
-----------------------------------
-- Area: Ifrit's Cauldron
-- Mob: Volcanic Bomb
-----------------------------------
require("scripts/globals/regimes")
-----------------------------------
function onMobDeath(mob, player, isKiller)
tpz.regime.checkRegime(player, mob, 760, 2, tpz.regime.type.GROUNDS)
tpz.reg... |
-- UI button for layout
Button=class:new()
function Button:init(gridX,gridY,spanX,spanY,text,icon,align)
self:setText(text) -- text for button
self:setIcon(icon) -- icon for button 16x16
self:setImage() -- image on button that can be bigger than icon
self.gridX=gridX -- position of button in cells
sel... |
local ScrWidth = 600
local ScrHeight = 600
local ScoreBoardManager = {CompPosX = 20, CompPosY = 20, UpdateComponents = {}}
function ScoreBoardManager:CreateScoreboard()
self.CompPosX = 20
self.CompPosY = 20
local BorderColor = Color(0, 0, 0, 0)
local BackGroundColor = Color(0, 0, 0, 250)
local... |
package.path = './model/?.lua;./ometa/?.lua;./lib/?.lua;./?.lua;' .. package.path
local tostring, tonumber, select, type, getmetatable, setmetatable, rawget
= tostring, tonumber, select, type, getmetatable, setmetatable, rawget
local Types = require 'types'
local dataType, class = Types.dataType, Types.class
loca... |
-- snippets
local ls = require("luasnip")
local types = require "luasnip.util.types"
require("luasnip/loaders/from_vscode").lazy_load()
require("luasnip.loaders.from_lua").lazy_load({ paths = "~/.config/nvim/lua/snippets"})
-- Every unspecified option will be set to the default.
ls.config.set_config({
history = true,... |
local K = unpack(select(2, ...))
if K.CheckAddOnState("OneClickEnchantScroll") or (not C_TradeSkillUI) then
return
end
local Module = K:NewModule("EnchantScroll", "AceEvent-3.0", "AceHook-3.0")
local _G = _G
local CraftRecipe = _G.C_TradeSkillUI.CraftRecipe
local GetItemCount = _G.GetItemCount
local GetLocale = _G.... |
require "lunit"
module( "simple", package.seeall, lunit.testcase )
function test_success()
assert_true( true, "This test never fails.")
end
function test_failure()
assert_true( false, "This test always fails!")
end
module( "enhanced", package.seeall, lunit.testcase )
local foobar = nil
function setup()
... |
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