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--[[ Copyright (c) 2009 Peter "Corsix" Cawley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
local Class = require 'lib.hump.class' local Event = getClass 'wyx.event.Event' -- LightingStatusRequest -- local LightingStatusRequest = Class{name='LightingStatusRequest', inherits=Event, function(self, entityID, x, y) if type(entityID) ~= 'string' then entityID = entityID:getID() end verify('string', entityID...
local class = require'luna' local queue = class { Size = {get = function (this) return #this.stack end}; __construct = function (this, ...) this.stack = {...} end; Push = function (this, value) table.insert(this.stack, value) end; Pop = function (this) local value = ...
local opts = { command_on_first_image_loaded="", command_on_image_loaded="", command_on_non_image_loaded="", } local options = require 'mp.options' local msg = require 'mp.msg' options.read_options(opts, nil, function() end) function run_maybe(str) if str ~= "" then mp.command(str) end end...
local date = require 'date' local cjson = require 'cjson.safe' local basexx = require 'basexx' return function(app) assert(app, "App missing") local sys = app:sys_api() local host_name = sys:id() return { log = function(app, procid, lvl, timestamp, content) local content = content:gsub('\n', '\\\\n') retu...
-- -- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved. -- -- Tuning values for the game, broken off into a lua script so that -- people can muck with them easily w/o editing the game exe directly. -- Note: items in here are just shoved in lua globals. Items added -- will require the exe to be mo...
--[[ An implementation of a simple numerical gradient checker. ARGS: - `opfunc` : a function that takes a single input (X), the point of evaluation, and returns f(X) and df/dX - `x` : the initial point - `eps` : the epsilon to use for the numerical check (default is 1e-7) RETURN: - `diff` : error in the gradie...
local systemTime = hs and hs.timer.secondsSinceEpoch or os.time local t = systemTime() local MAX = 28123 local d = function(n) local max = math.sqrt(n) local sum = 0 for i = 1, max, 1 do if n % i == 0 then sum = sum + i if i ~= max and i ~= 1 then sum = sum + (n // i) end ...
local pb = require"pb" local utils = require"utils" -- load .proto file. local media = require"protos.media" --print(utils.dump(media)) local MediaContent = media.MediaContent local data = { media = { uri = "http://javaone.com/keynote.mpg", title = "Javaone Keynote", width = 640, height = 480, format =...
require("which-key").setup({ popup_mappings = { scroll_down = "<Down>", -- binding to scroll down inside the popup scroll_up = "<Up>", -- binding to scroll up inside the popup }, window = { border = "single", -- none, single, double, shadow position = "bottom", -- bottom, top margin = { 1, 0, 1, 0 }, -- ex...
--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** require "ISUI/ISUIElement" ---@class ISWeather : ISPanel ISWeather = ISPanel:derive("ISWeather"); --******************************...
--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'CAEAudioEntity' shared...
local tap = require('tap') local utils = require('utils') local test = tap.test('gh-6084-missed-carg1-in-bctsetr-fallback') test:plan(2) -- XXX: Bytecode TSETR appears only in built-ins libraries, when -- doing fixups for fast function written in Lua (i.e. -- `table.move()`), by replacing all TSETV bytecodes with -- ...
local isFunc = require(script.Parent:WaitForChild("isFunc")) return function (tbl,funcName,...) assert(type(tbl) == "table", "expected table in arg 1") assert(type(funcName) == "string", "expected function in arg 2") for _,module in pairs(tbl) do if isFunc(module[funcName]) then module...
--Thanks to SinisterRectus for this script. local pp = require('pretty-print') local function prettyLine(...) local ret = {} for i = 1, select('#', ...) do local arg = pp.strip(pp.dump(select(i, ...))) table.insert(ret, arg) end return table.concat(ret, '\t') end local function printLine(...) local ret = {}...
local image = require('../image') return { name = "Merlin", description = "He keeps going on about 'programming' and 'algorithms'. Just what are those?", image = image.merlin }
-- Vehicle Data local VD = ts_vehicles.get ts_vehicles.handle_rightclick = function(self, player, def) local player_name = player:get_player_name() local wielded_item = player:get_wielded_item() local item_name = wielded_item:get_name() local control = player:get_player_control() local vd = VD(self...
local webviewLib = require('webview') -- This module allows to launch a web page that could executes custom Lua code. -- The webview library may change locale to native and thus mislead the JSON libraries. if os.setlocale() == 'C' then -- Default locale is 'C' at startup, set native locale os.setlocale('')...
object_ship_nova_orion_pirate_light_tier1 = object_ship_shared_nova_orion_pirate_light_tier1:new { } ObjectTemplates:addTemplate(object_ship_nova_orion_pirate_light_tier1, "object/ship/nova_orion_pirate_light_tier1.iff")
--[[ 说明: 根据分隔符(或者分隔符的正则式)来切分字符串 返回值: table 包含各个被切分的字符串的数组 参数: s string 源字符串 sep string 分隔符或者分隔符的正则表达式 ]] function string.split(s, sep) s = tostring(s) sep = tostring(sep) assert(sep ~= '') if string.len(s) == 0 then return {} end local pos, r = 0, {} local iterator = function() return string.find(s, s...
ITEM.name = "The Communist Manifesto" ITEM.desc = "" ITEM.contents = [[ <h1>Manifesto of the Communist Party</h1> <h3>By Friedrich Engels and Karl Marx</h3> <p> A spectre is haunting Europe — the spectre of communism. All the powers of old Europe have entered into a holy alliance to exorcise this spectre: Pope and Tsar...
fiber = require('fiber') -- -- gh-2784: do not validate space formatted but not indexed fields -- in surrogate statements. -- -- At first, test simple surrogate delete generated from a key. format = {{name = 'a', type = 'unsigned'}, {name = 'b', type = 'unsigned'}} s = box.schema.space.create('test', {engine = 'vinyl...
TOOL.AddToMenu = false TOOL.ClientConVar["train"] = 1 TOOL.ClientConVar["wagnum"] = 3 TOOL.ClientConVar["lighter"] = 0 TOOL.ClientConVar["texture"] = "" TOOL.ClientConVar["passtexture"] = "" TOOL.ClientConVar["cabtexture"] = "" TOOL.ClientConVar["adv"] = 1 TOOL.ClientConVar["ars"] = 1 TOOL.ClientConVar["skin"]...
local BonusItem = GetFileConfig("server/setting/bonus/bonus_item_config.lua").RuleData -- local BonusGold = GetFileConfig("server/setting/bonus/bonus_gold_config.lua").RuleData -- local BonusExp = GetFileConfig("server/setting/bonus/bonus_exp_config.lua").BonusRule return function(Data) local DataTbl = Split(Data, ","...
require "scripts/settings" require "scripts/protocol" function Main() Protocol:Connect(server, port) end function ErrorInfo(code) if code == 0x03 then Console:Error("Incorrect account name or password") elseif code == 0x08 then Console:Error("Server network error") elseif code == 0x20 then Console:Error("Yo...
if (redis.call('set', KEYS[1], ARGV[1], 'ex', ARGV[2], 'nx')) then return true end return false
function dorelease() end
local platform = require 'bee.platform' local config = require 'config' local glob = require 'glob' local furi = require 'file-uri' local parser = require 'parser' local lang = require 'language' local await = require 'await' local timer = require 'timer' local util = require 'utility' local g...
local M = {} function M.config() local status_ok, toggleterm = pcall(require, "toggleterm") if not status_ok then return end toggleterm.setup(require("core.utils").user_plugin_opts("plugins.toggleterm", { size = 10, open_mapping = [[<c-\>]], hide_numbers = true, shade_filetypes = {}, s...
---@meta ---@class cc.TransitionFlipAngular :cc.TransitionSceneOriented local TransitionFlipAngular={ } cc.TransitionFlipAngular=TransitionFlipAngular ---@overload fun(float:float,cc.Scene:cc.Scene):self ---@overload fun(float:float,cc.Scene:cc.Scene,int:int):self ---@param t float ---@param s cc.Scene ---@param o...
--------- -- CLI for the make module. ---- local make = require 'luapak.make' local optparse = require 'luapak.optparse' local utils = require 'luapak.utils' local concat = table.concat local fmt = string.format local is_empty = utils.is_empty local reject = utils.reject local split = utils.split local tableize = util...
AddCSLuaFile( "cl_init.lua" ); AddCSLuaFile( "shared.lua" ); include( "shared.lua" ); util.AddNetworkString("hsholoemitter_datamsg") // wire debug and overlay crap. ENT.WireDebugName = "High speed Holographic Emitter" ENT.OverlayDelay = 0; ENT.LastClear = 0; // init. function ENT:Initialize( ) // ...
local _M = {} local app = require('lib.app') function _M:loadAudio() local stream = audio.loadStream('music/fire.mp3') local c = audio.play(stream, {loops = -1}) audio.setVolume(0, {channel = c}) audio.fade{channel = c, time = 3000, volume = 0.4} end return _M
local Plugin = {} function Plugin:Initialise() self.Enabled = true TGNS.ScheduleAction(10, function() local originalStatusFunc = Shine.Commands.sh_status and Shine.Commands.sh_status.Func or nil if originalStatusFunc then Shine.Commands.sh_status.Func = function(client) originalStatusFunc(client) S...
--[[ Name: cl_menu_actmenu.lua For: TalosLife By: TalosLife Push and hold "T" to view the taunt menu, mouse over an action and release "T". ]]-- local MAT_BLUR = Material( "pp/blurscreen.png", "noclamp" ) local Actions = { "Cheer", "Laugh", "Muscle", "Zombie", "Robot", "Disagree", "Agree", "Dance", "Becon...
local plugin = {} plugin.name = "Change Swap Timers Live" plugin.author = "SushiKishi" plugin.settings = { { name="timerFile", type="file", label="What file to use?" }, } plugin.description = [[ NOTE: Using this plugin will render the Minimum and Maximum swap times on the setup window useless, as they are overwrit...
local modularStationUtil = {}
WireToolSetup.setCategory( "Vehicle Control" ) WireToolSetup.open( "vehicle", "Vehicle Controller", "gmod_wire_vehicle", nil, "Vehicle Controllers" ) if CLIENT then language.Add("Tool.wire_vehicle.name", "Vehicle Controller Tool (Wire)") language.Add("Tool.wire_vehicle.desc", "Spawn/link a Wire Vehicle controller.")...
/*--------------------------------------------------------------------------- Vector2 class Author: Oskar ---------------------------------------------------------------------------*/ do local meta = {} meta.__index = meta function meta:__add( other ) return Vector2( self.x + other.x, self.y + other.y ) e...
----------------------------------------- -- ID: 5178 -- Item: plate_of_dorado_sushi -- Food Effect: 30Min, All Races ----------------------------------------- -- Dexterity 5 -- Accuracy % 15 -- Accuracy Cap 72 -- Ranged ACC % 15 -- Ranged ACC Cap 72 -- Sleep Resist 1 -- Enmity 4 ---------------------------------------...
local getSeagull = require("entity/seagull") local camera = require("core/camera") local function getSeagullSpawner(player) seagullSpawner = {} seagullSpawner.spawncounter = 1 seagullSpawner.player = player function seagullSpawner:update(dt) -- Spawn random seagulls. self.spawncounter...
local item = require("../item"); local image = require("../image") return { name = "A ratty proposal", amount = 5, weight = 0.5, condition = function (state) return state.coins >= 5 and state.ratLevel == 0 end, description = "A sketchy man in a trenchcoat approaches you. For only $5, you may join the R...
require("enet") local class = require("libs.class") local utils = require("utils") local netUtils = require("net.utils") local GameObject = require("gameobject") local mp = require("libs.MessagePack") local Client = class("Client") function Client:initialize(server_host) self.host = enet.host_create() self...
function min(x, y) if x >= y then return y else return x end end function max(x, y) if x <= y then return y else return x end end
local Class = require "smee.libs.middleclass" local GameComponent = Class "GameComponent" function GameComponent:initialize() end function GameComponent:update(dt) end function GameComponent:draw(dt) end return GameComponent
nadmin.config.adverts = nadmin.config.adverts or {} local adverts = nadmin.config.adverts util.AddNetworkString("nadmin_add_advert") util.AddNetworkString("nadmin_req_adverts") util.AddNetworkString("nadmin_resend_advert") net.Receive("nadmin_resend_advert", function(len, ply) if not ply:HasPerm("manage_s...
--Localization.enUS.lua TomTomLocals = { ["%d yards"] = "%d yards", ["%s (%.2f, %.2f)"] = "%s (%.2f, %.2f)", ["%s yards away"] = "%s yards away", ["%s%s - %s %s %s %s"] = "%s%s - %s %s %s %s", ["%s%s - %s (map: %d)"] = "%s%s - %s (map: %d)", ["%s: No coordinate information found for '%s' at this map level"] = "%...
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Lageegee -- Type: Assault Mission Giver -- !pos 120.808 0.161 -30.435 ----------------------------------- local ID = require("scripts/zones/Aht_Urhgan_Whitegate/IDs") require("scripts/globals/besieged") require("scripts/globals/keyitems") requir...
object_tangible_furniture_all_frn_diner_counter_corner = object_tangible_furniture_all_shared_frn_diner_counter_corner:new { } ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_diner_counter_corner, "object/tangible/furniture/all/frn_diner_counter_corner.iff")
return function() local strrLine = "Turn,Scroll,7,8,9,10" if GAMESTATE:GetCurrentGame():GetName() == "gh" then strrLine = strrLine .. ",GH" end strrLine = strrLine .. ",11,12,125,13,14" if ThemePrefs.Get("OptionStyle") == 0 then strrLine = strrLine .. ",NextScreen" elseif Theme...
local fn = vim.fn local lsp = vim.lsp local M = {} -- Credit https://github.com/kosayoda/nvim-lightbulb/blob/master/lua/nvim-lightbulb.lua local function _update_sign(new_line) local bufnr = vim.api.nvim_get_current_buf() or '%' local old_line = vim.b.code_action_line if old_line then fn.sign_unpl...
---------------------------------------------------------------- -- EVTCalendar English Localization -- Author: Reed -- -- ---------------------------------------------------------------- EVT_SLASH = "/evt"; EVT_CALENDAR = "EVTCalendar"; EVT_HELP = "help"; EVT_ABOUT = "about"; --MONTHS EVT_JAN = "January"; EVT_FEB =...
local assert = require('assert') local sched = require('sched') local fs = require('fs') local testing = require('testing') -- the return value of this require() call is a top-level TestSuite -- object predefined by the testing module (root_suite) -- we can either add our tests directly to the root suite or create --...
-- luacheck: globals unpack vim local curry2 = function(fn) return function(fst, snd) if snd ~= nil then return fn(fst, snd) end return function(new) return fn(fst, new) end end end local view = {} view.openfloat = function(config, buff) return vim.api.nvim_open_win(buff, false, con...
-- Awesome theme for esonov distro. local gears = require("gears") local naughty_config = require("naughty").config local xresources = require("beautiful.xresources") local beautiful = require("beautiful") local gtk = beautiful.gtk.get_theme_variables() local dpi = xresources.apply_dpi local theme = {} -- General loo...
--------------------------------------------------------------- -- Copyright 2020 Deviap (https://deviap.com/) -- --------------------------------------------------------------- -- Made available under the MIT License: -- -- https://github.com/deviap/sample-apps/blob/master/LICENSE -- ...
--- lexer for etlua. -- Uses embeddings of lua and html. -- @author [Alejandro Baez](https://twitter.com/a_baez) -- @copyright 2015 -- @license MIT (see LICENSE) -- @module etlua local l = require("lexer") local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'etlua...
insulate("log setup", function() it("check default channel registration", function() require("tmux.log").setup() local channels = require("tmux.log.channels") assert.is_true(channels.current["file"] ~= nil) end) end) describe("log", function() local log local message = "" ...
local trainingStartMarker = createMarker(2237.94, -1720.32, 12.61, "cylinder", 2, 255, 255, 0) function trainingMarkerHit(hitElement, dimensions) if (getElementType(hitElement) ~= "player") then return false end if (not dimensions) then return false end if (not isPedOnGround(hitElement)) then exports.NGC...
local customEventHooks = {} customEventHooks.validators = {} customEventHooks.handlers = {} function customEventHooks.makeEventStatus(validDefaultHandler, validCustomHandlers) return { validDefaultHandler = validDefaultHandler, validCustomHandlers = validCustomHandlers } end function customEv...
ITEM.name = "5.45x39 Ammo" ITEM.model = "models/gmodz/ammo/545x39.mdl" ITEM.ammo = "5.45x39mm" ITEM.ammoAmount = 30 ITEM.maxRounds = 60 ITEM.description = "Ammo box that contains 5.45x39 mm caliber" ITEM.price = 13500 ITEM.rarity = { weight = 30 }
local timer = require('timer') local Deque = require('./Deque') local setTimeout = timer.setTimeout local running, yield, resume = coroutine.running, coroutine.yield, coroutine.resume local Mutex, property, method = class('Mutex', Deque) Mutex.__description = "Mutual exclusion class for coroutines." functio...
--[[ File @description: This file contains several different reward functions for the task of target reaching. @version: V0.25 @author: Fangyi Zhang email:gzzhangfangyi@gmail.com @acknowledgement: ARC Centre of Excellence for Robotic Vision (ACRV) Queensland Univsersity of Technology (QUT) @history: V...
require("ramchaik.telescope") require("ramchaik.lsp") require("ramchaik.lualine") require("ramchaik.harpoon") require("ramchaik.nvim-treesitter") require("ramchaik.comment") -- require("ramchaik.debugger") -- require("ramchaik.git-worktree") require("ramchaik.plugins") P = function(v) print(vim.inspect(v)) retur...
return { corraven = { acceleration = 0.108, brakerate = 0.56, buildcostenergy = 82114, buildcostmetal = 4856, builder = false, buildpic = "corraven.dds", buildtime = 125000, canattack = true, canguard = true, canmove = true, canpatrol = true, canstop = 1, category = "ALL HUGE MOBILE SURFACE U...
--- Druid checkbox component -- @module druid.checkbox --- Component events -- @table Events -- @tfield druid_event on_change_state On change state callback --- Component fields -- @table Fields -- @tfield node node Visual node -- @tfield[opt=node] node click_node Button trigger node -- @tfield druid.button button Bu...
-- https://github.com/sunjon/Shade.nvim require'shade'.setup({ overlay_opacity = 50, opacity_step = 1 })
--------------------- SAMPLE MINIMAL IMPLEMENTATION -------------------- --- TODO: documents args function init(virtual) if not virtual then storageApi.init(args) end end function die() storageApi.die() end --------------------- HOOKS -------------------- --- Called when an item is about to be taken from...
XYZ_ORGS = {} XYZ_ORGS.Config = {} XYZ_ORGS.Core = {} XYZ_ORGS.Core.Members = {} XYZ_ORGS.Core.Orgs = {} XYZ_ORGS.Core.Invites = {} XYZ_ORGS.Database = {} print("Loading Organisations") local path = "xyz_organisations/" if SERVER then local files, folders = file.Find(path .. "*", "LUA") for _, folder in SortedPa...
include("names") include("set_names") imenilac1 = math.random(8) + 2; imenilac2 = math.random(imenilac1 - 2) + 1; factor = (math.random(10)); rezultat = factor*imenilac1*imenilac2 broj1 = factor*imenilac2 broj2 = factor*imenilac1 brojp= broj1 + broj2; brojo = rezultat-brojp vrednost = brojo / rezultat simp_brojo =...
if deadlock then deadlock.add_tier({ transport_belt = "BetterBelts_ultra-transport-belt", colour = {r=0,g=211,b=37}, technology = "logistics-3", order = "d", loader = "BetterBelts_ultra-deadlock-loader", loader_ingredients = { {"express-transport-belt-loader",1}, ...
--[[----------------------------------------------------------------------------- * Infected Wars, an open source Garry's Mod game-mode. * * Infected Wars is the work of multiple authors, * a full list can be found in CONTRIBUTORS.md. * For more information, visit https://github.com/JarnoVgr/InfectedWars * * Inf...
-- Global variables ---------------------------------------------------------------------------------------------------- local bot = GetBot(); local mutils = require(GetScriptDirectory() .. "/MyUtility") local itemsData = require(GetScriptDirectory() .. "/ItemData" ) local itemBuild = require(GetScriptDirectory() .. ...
--- Caching mechanism for novus. -- Dependencies: `util` -- @module cache -- @alias _ENV --imports-- local interposable = require"novus.client.interposable" local util = require"novus.util" local ipairs = ipairs local eq = rawequal --start-module-- local _ENV = interposable{} local cachable_entities = { "channel...
ISCharacterScreen = {} function ISCharacterScreen:render() end
module ('content.triggers', package.seeall) require 'base.trigger' mouse_exited = base.trigger:new {} function mouse_exited:check( x, y ) if not self.visible then return end local inside = self.visible:inside(lux.geom.point:new{x,y}) if not self.visible.mouse_exited_mousein and inside then self.visible.mou...
local prometheus = require "kong.plugins.prometheus.exporter" local printable_metric_data = function() return table.concat(prometheus.metric_data(), "") end return { ["/metrics"] = { GET = function() prometheus.collect() end, }, _stream = ngx.config.subsystem == "stream" and printable_metric_da...
simulator = { device = "nx64", screenOriginX = 92, screenOriginY = 420, screenWidth = 720, screenHeight = 1280, deviceImage = "NX-Switch.png", displayManufacturer = "Nintendo", displayName = "Switch", windowTitleBarName = "NX Switch", defaultFontSize = 17, -- Converts default font point size to pi...
---@class CS.FairyEditor.LoaderExtension : CS.FairyGUI.GLoader ---@type CS.FairyEditor.LoaderExtension CS.FairyEditor.LoaderExtension = { } ---@return CS.FairyEditor.LoaderExtension function CS.FairyEditor.LoaderExtension.New() end return CS.FairyEditor.LoaderExtension
target("grid") set_kind("binary") set_optimize("smallest") set_runtimes("MT") add_defines("UNICODE", "NDEBUG") add_files("ScreenGrid/*.cpp") add_files("ScreenGrid/*.rc") add_syslinks("user32","gdi32","comdlg32") if is_plat('msys') or is_subhost('msys') then add_ldflags('-static') add_ldflags('-W...
local markersData = { ["walk"] = { {x = 773.0488, y = 5.4462, z = 1000.7802, dim = 13000, int = 5}, -- LS Gym {x = 763.2203, y = -47.9901, z = 1000.5859, dim = 13001, int = 6}, -- SF Gym {x = 765.072, y = -76.6134, z = 1000.6563, dim = 13002, int = 7}, -- LV Gym }, ["fight"] = { {x = 761.3682, y = 5.5028, ...
net.Receive("nutCharList", function() local newCharList = {} local length = net.ReadUInt(32) for i = 1, length do newCharList[i] = net.ReadUInt(32) end local oldCharList = nut.characters nut.characters = newCharList if (oldCharList) then hook.Run("CharacterListUpdated", oldCharList, newCharList) else ho...
local command = require 'aula.core.command' local keymap = require 'aula.core.keymap' local M = {} local function reload() for name,_ in pairs(package.loaded) do if name:match('^aula') then package.loaded[name] = nil end end dofile(vim.env.MYVIMRC) print('[Aula] Config Reloaded!') end function...
AddCSLuaFile( "shared.lua" ) AddCSLuaFile( "cl_init.lua" ) include("shared.lua") function ENT:Initialize() self.health = 30 self.Entity:SetModel( "models/roller.mdl" ) self.Entity:PhysicsInit( SOLID_VPHYSICS ) self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) self.Entity:SetSolid( SOLID_VPHYSICS ) util.S...
--[[ ## Library Scroll ## Designed By DevDavis (Davis Nuñez) 2011 - 2018. Based on library of Robert Galarga. Create a obj scroll, this is very usefull for list show Modified by gdljjrod 2019 ]] function newScroll(a,b,c) local obj = {ini=1,sel=1,lim=1,maxim=0,minim=0} function obj:set(tab,mxn,...
local function test() local v="test" local function test2() print(v) end test2() return end local d=string.dump(test) io.write(d) test()
return {'vair','vaiaku'}
local enchantment = { elona = { random_tele = { description = "ランダムなテレポートを引き起こす" }, suck_blood = { description = "使用者の生き血を吸う" }, suck_exp = { description = "あなたの成長を妨げる" }, summon_monster = { description = "魔物を呼び寄せる" }, prevent_...
function start (song) -- do nothing end function update (elapsed) -- example https://twitter.com/KadeDeveloper/status/1382178179184422918 if curStep > 496 then tweenCameraZoom(1.5,(crochet * 4) / 100) local currentBeat = (songPos / 496)*(bpm/150) for i=0,7 do setActorX(_G['defaultStrum'..i..'X'] + 25 * ...
local register_node = minetest.register_node register_node('bt_core:blank_painting', { description = 'Blank Painting', tiles = { 'bt_core_blank_painting.png' }, paramtype = "light", paramtype2 = "facedir", drawtype = "mesh", groups = { choppy = 3 }, is_ground_content = true, selection_...
ruRU_gossip_texts = { ["ezekiel said that you might have a certain book..."] = "Иезекииль говорит что у тебя есть кой какая книга...", ["get out of here, tobias, you're free!"] = "Вы свободны, Тобиас! Уходите!", ["i am ready to begin."] = "Я "..ST_G("готов", "готова")..".", ["i am ready, as are my forces. let us en...
return LoadFont("BPMDisplay", "bpm") .. { Text="BPM"; };
-- Implements virtio virtq module(...,package.seeall) local buffer = require("core.buffer") local freelist = require("core.freelist") local lib = require("core.lib") local memory = require("core.memory") local ffi = require("ffi") local C = ffi.C local band = bit.band local rshift ...
AddCSLuaFile() -- Base info SWEP.Base = "rp_base_grenade" -- Spawnmenu info SWEP.Category = "Roleplay Weapons" SWEP.Spawnable = true SWEP.AdminOnly = true SWEP.DisableDuplicator = true -- Weapon selection menu info SWEP.AutoSwitchFrom = false SWEP.AutoSwitchTo = false -- Print info SWEP.Pri...
---@class lstg.mbg.PointF local M = class('lstg.mbg.PointF') function M:ctor(x, y) self.X = x or 0 self.Y = y or 0 end return M
local M = {} function M.c3b(hex) local b = bit.band(hex, 0xff) hex = bit.rshift(hex, 8) local g = bit.band(hex, 0xff) hex = bit.rshift(hex, 8) local r = bit.band(hex, 0xff) return cc.c3b(r, g, b) end function M.c4b(hex, alpha) local c3 = M.c3b(hex) alpha = alpha or 0xff return cc.c4b(c3.r, c3.g, c3....
local app = app local libcore = require "core.libcore" local Class = require "Base.Class" local Unit = require "Unit" local Fader = require "Unit.ViewControl.Fader" local Encoder = require "Encoder" local MicroDelay = Class {} MicroDelay:include(Unit) function MicroDelay:init(args) args.title = "uDelay" ...
local M = {} M.config = function () require'nvim-treesitter.configs'.setup { ensure_installed = 'maintained', highlight = { enable = true }, incremental_selection = { enable = true }, textobjects = { enable = true }, rainbow = { enable = true, extended_mode = false, max_file_lin...
local export = {} local gsub = mw.ustring.gsub local sub = mw.ustring.sub local match = mw.ustring.match local system_list = { { 1, ["type"] = "phonetic", ["name"] = "IPA" }, { 2, ["type"] = "orthographic", ["name"] = "MLCTS" }, { 3, ["type"] = "orthographic", ["name"] = "ALA-LC" }, { 4, ["type"] = "phonetic", [...
CustomSBValues = {} done = 0 -- Ext.RegisterOsirisListener("CharacterUsedSkillOnTarget", 5, "before", function(character, target, skill, skillType, skillElement) -- local stat = Ext.GetStat(skill) -- local isCSB = false -- for i, properties in pairs(stat.SkillProperties) do -- if properties.Action ...