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--[[ Core - komendy dla graczy @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.psz-core @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- function cmd_admins(plr) local supporterzy={} local root ={} loca...
local JoystickModule = {} local _InitX local _InitY local _startStageX local _startStageY local _lastStageX local _lastStageY local _button local _touchArea local _thumb local _center local _touchId local _tweener local _curPosX local _curPosY JoystickModule.radius = 150 local function onTouchDown...
local composer = require("composer") local score = require("score") local scene = composer.newScene() -- options local pause_overlay_options = { isModal=true, -- prevents objects from being touched through overlay effect="fade", time=400, } local game_over_overlay_options = { isModal=true, effec...
solution "Radegast" configurations { "Debug", "Release" } platforms { "x86" } dotnetframework "4.5" language "C#" warnings "Extra" disablewarnings {"1591", "1574", "0419", "0618", "0414", "0169"} buildoptions { "/checked-", "/nostdlib-"} targetdir "bin" implibdir "bin" configuration "Debug" def...
object_tangible_quest_som_burning_marker_05 = object_tangible_quest_shared_som_burning_marker_05:new { } ObjectTemplates:addTemplate(object_tangible_quest_som_burning_marker_05, "object/tangible/quest/som_burning_marker_05.iff")
local term = require("term") term.setBackground(0) term.setForeground(0xffffff) term.clear() term.setPos(0,0)
-- A PICO-8 Entity Component System (ECS) library -- License: MIT Copyright (c) 2021 Jess Telford -- From: https://github.com/jesstelford/pico-8-pecs -- This "lite" version contains no "System" portion, and reduces token use where -- possible. -- Use this if you want to save tokens, or are not using the System or Quer...
messages = {} messages[100] = {equal=8024, failure=8016, first_even_odd=8020, first_multiple=8026, greater=8023, greater_less=8015, less=8022, range=8021, second_even_odd=8019, second_multiple=8025, success=8018} messages[101] = {equal=7472, failure=7464, first_even_odd=7468, first_multiple=7474, greater=7471, greater_...
local M = Class(DisplayObject) M.STATE_NORMAL = "NORMAL" M.STATE_PRESSED = "PRESSED" M.STATE_DISABLED = "DISABLED" function M:init(option, name) self.super:init() local assets = assets local option = option or {} local theme = assets:loadTheme(name) self.opt = {} self.opt.x = option.x or 0 sel...
function string.split(str, delimiter, maxnum, useregex) local plain = not useregex local result = {} local n = 0 local p = delimiter local nextpos = 1 if maxnum==nil or maxnum<1 then maxnum = 0 end while true do n = n+1 if (maxnum>0 and maxnum<=n) then break end local...
local lure = require(select('1', ...):match(".-lure%.")..'init') -- -- Define -- local class = lure.lib.upperclass:define('lure.rom.RenderBox', lure.rom.RenderObject) -- -- display -- class.public : cssDisplay { default='block'; setter='protected'; type='string'; } -- -- Compile -- return lure.lib.uppe...
class "C4Manager" C4Manager.__type = "C4Manager" function C4Manager:__init() self.C4 = {} Events:Subscribe("WorldNetworkObjectCreate", self, self.WorldNetworkObjectCreate) Events:Subscribe("WorldNetworkObjectDestroy", self, self.WorldNetworkObjectDestroy) end function C4Manager.IsValidWNO(object) return type(ob...
-------------------------------------------------------------------------------------- -- computeChecksum - -- -- Notes: assumes that checksum is zero to start out -------------------------------------------------------------------------------------- local function computeChecksum(pkt) local cs = 0xFF for ...
--------------------------------------------------------------------------- -- -- -- @author Uli Schlachter -- @copyright 2010 Uli Schlachter -- @classmod wibox.layout.align --------------------------------------------------------------------------- local table = table local pairs = pairs local type = type local floor...
package.path = package.path .. ";../?.lua;../src/?.lua" local runScript, Redis = require("redis-mock")() require "busted" -- Verbose mode -- RedisLua_VERBOSE = true local r = nil describe("RedisDb String", function() before_each(function() -- RedisDb Mock instance r = Redis() end) it("should support s...
data:extend ( { { type = "tile", name = "RW_walkable-water", needs_correction = false, collision_mask = {"floor-layer"}, layer = 200, variants = { main = { { picture = "__base__/graphics/terrain/water/water1.png", count = 8, size = 1 }, { picture = ...
local TSF = Class.create("Transformable") function TSF:init(x, y, angle) local s = self s.x = s.x or x or 0 s.y = s.y or y or 0 s.angle = s.angle or angle or 0 s.sx = s.sx or 1 s.sy = s.sy or 1 s.ox = s.ox or 0 s.oy = s.oy or 0 end function TSF:setPosition(x,y) self.x, self.y = x, y end function TSF:getPositio...
local DrawMode = { FILL = 'fill', LINE = 'line' }; return DrawMode;
--- Proxy module for filesystem and platform abstractions. -- All code using "fs" code should require "luarocks.fs", -- and not the various platform-specific implementations. -- However, see the documentation of the implementation -- for the API reference. local pairs = pairs local fs = {} -- To avoid a loop when lo...
--[[ Lain Layouts, widgets and utilities for Awesome WM Utilities section ...
-------------------------------------------------------------------------------- -- 0610-key-value-store-ophash.lua: tests for ophash key-value store -- This file is a part of lua-nucleo library -- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license) --------------------------------------------------...
--[[ Implemented as described here: http://flafla2.github.io/2014/08/09/perlinnoise.html ]] -- note: lua implementation not by me, took it on a gist! local perlin = {} perlin.p = {} -- Hash lookup table as defined by Ken Perlin -- This is a randomly arranged array of all numbers from 0-255 inclusive local per...
nfcSess = nil totalAmount = 0 phoneNumber = "" function POS_OnLoad () xipdbg("Calling DisplayScreenFromRes") DisplayScreenFromRes("POS_Screen1") end function POS_Screen1_OnLeft() --xipdbg("Calling POS_Screen1_OnLeft") goHome() end function POS_Screen1_OnRight (amount) totalAmount = amount nfc...
/* ,---. ,--. ,--. ,--------,--. ,--. ,--,------. ' .-'`--,--,--,--.,---.| |,---. '--. .--| ,---.`--,--.--.,-| | .--. ',---.,--.--.,...
require "AppContext" require "AbstractDelegate" require "UIScrollViewDelegate" class(UITableViewDelegate, UIScrollViewDelegate); function UITableViewDelegate:create(tableView, proxyTable) self = self:get(runtime::invokeClassMethod("LITableViewDelegate", "create:", AppContext.current())); self:setSourceObject(...
<?lua local Client, Link = ... local RequestPath = Client.RequestPath local FullPath = Client.FullPath local FolderContent = cFile:GetFolderContents(FullPath) table.remove(FolderContent, 1) -- Remove "." table.remove(FolderContent, 1) -- Remove ".." local Row = "<tr><td>[%s]</td><td>%s</td><td>%s</td></tr>\n" loc...
--[[ Started: 2007-Feb-23 Action: Global matching and substitution on a file. Module functions ---------------- fgsub.gsub: Search/count matches/replace in a file. The file is read into memory as a whole. fgsub.IncrementalSearch: Search/count matches in a file. The file is read into memory chunk by chu...
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0 -- Widget created by Yssaril local AceGUI = LibStub("AceGUI-3.0") local Media = LibStub("LibSharedMedia-3.0") do local min, max, floor = math.min, math.max, math.floor local fixlevels = AceGUISharedMediaWidgets.fixlevels local OnItemValue...
function love.conf(t) t.title = "Swag Shooter" t.version = "0.9.2" t.window.width = 400 t.window.height = 800 end
local VolumetricAveragePooling, parent = torch.class('cudnn.VolumetricAveragePooling', 'cudnn._Pooling3D') function VolumetricAveragePooling:updateOutput(input) self.mode = 'CUDNN_POOLING_AVERAGE_COUNT_INCLUDE_PADDING' return parent.updateOutput(self, input) end
---[[mediafire]]--- ply = game.Players.LocalPlayer char = ply.Character name = "Hat" m = Instance.new("Model",char) m.Name = "clowe" local originalsubject = Workspace.CurrentCamera.CameraSubject function upd() torso = char.Torso holding = false shoulder = nil body = {["Head"] = char.Head,["Torso"] = char.Torso} body....
-- local function data(file, tag, names, stripFunc, postFunc) local parser = require "otherData.featParser" local names = { "Athlete", "Training Regime", "Coaching", "Adrenaline Rush", "Athletic Moves" } local m = string.match -- local secParser = require "otherData.util_sectionParser" local function strip(pars...
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Indicator" ENT.WireDebugName = "Indicator" ENT.RenderGroup = RENDERGROUP_BOTH -- Helper functions function ENT:GetFactorFromValue( value ) return math.Clamp((value-self.a)/(self.b-self.a), 0, 1) end function ENT:GetColorFromValue( valu...
local parent, ns = ... local global = GetAddOnMetadata(parent, 'X-oUF') local _VERSION = GetAddOnMetadata(parent, 'version') local oUF = ns.oUF local Private = oUF.Private local argcheck = Private.argcheck local print = Private.print local error = Private.error local styles, style = {} local callback, objects = {},...
function love.conf(t) t.appendidentity = false t.version = "11.1" t.console = true t.window.vsync = false t.window.title = "Console" t.window.width = 800 t.window.height = 600 t.window.resizable = true end
-- alnbox, alignment viewer based on the curses library -- Copyright (C) 2015 Boris Nagaev -- See the LICENSE file for terms of use return function(names, name2text, name2description) local alignment = {names={}, name2text={}, name2description={}} for _, name in ipairs(names) do assert(type(nam...
----------------------------------------- -- ID: 14679 -- Item: Tactical Ring -- Item Effect: Regain 20 -- Duration: 2 Minutes ----------------------------------------- require("scripts/globals/status") function onItemCheck(target) local effect = target:getStatusEffect(tpz.effect.ENCHANTMENT) if effect ~= nil ...
CCSTweenProgressBar = class("CCSTweenProgressBar") CCSTweenProgressBar.onCreationComplete = function (slot0) slot0._progressTweenObj = { value = 0 } slot0._isReverse = false createSetterGetterHandler(slot0, "updateHandler") slot0:reset() end CCSTweenProgressBar.reset = function (slot0, slot1) slot1 = slot1 o...
class("ItemTipPanel", import(".MsgboxSubPanel")).DetailConfig = {} for slot4, slot5 in ipairs(pg.item_lack.all) do for slot10, slot11 in ipairs(pg.item_lack[slot5].itemids) do slot0.DetailConfig[slot11] = slot6 end end slot0.ShowItemTip = function (slot0, slot1, slot2) if slot0 == DROP_TYPE_RESOURCE then slot1...
--[[ @cta Prompts the user for a file and then finds all the sentences in the file that have only one unknown word. Only prints words that occur more than 5 times ]] -- local View = require "DocumentView" local cta = require "cta" local Parser = {} local function sentenceMostlyKnown(sentence, known) local total =...
modifier_dummy_dummy = class({}) function modifier_dummy_dummy:IsHidden() return true end function modifier_dummy_dummy:IsPurgable() return false end function modifier_dummy_dummy:CheckState() local state = { [MODIFIER_STATE_NO_UNIT_COLLISION] = true, [MODIFIER_STATE_COMMAND_RESTRICTED] = true, ...
--Crafting Recipes if the Waffles mod is enabled if minetest.get_modpath("waffles") then --Craft Tac Nayn minetest.register_craft({ output = 'tac_nayn:tacnayn', recipe = { {'dye:black', 'waffles:large_waffle', 'dye:black'}, {'waffles:large_waffle', 'nyancat:nyancat', 'waffles:large_waffle'}, {'dye:black', 'wa...
local K, C, L = unpack(select(2, ...)) local Module = K:GetModule("WorldMap") local _G = _G local GetLocale = _G.GetLocale local IsAddOnLoaded = _G.IsAddOnLoaded local hooksecurefunc = _G.hooksecurefunc local setmetatable = _G.setmetatable -- Wowhead Links local GameLocale = GetLocale() function Module:CreateWowHead...
-- Identify the network IP, port and MAC address of the device for using the siren queueRequest("/sync", { device_id = alarm.deviceId, ip = wifi.sta.getip(), port = alarm.httpPort, mac = wifi.sta.getmac() }) if alarm.sirenPin then gpio.mode(alarm.sirenPin, gpio.OUTPUT) end if alarm.strobePin then gpio.mod...
LingyuCfg = LingyuCfg or BaseClass(BaseHotUpdate) function LingyuCfg:__init(path) if LingyuCfg.Instance then ErrorLog("[LingyuCfg] Attemp to create a singleton twice !") end LingyuCfg.Instance = self self.upstar_cfg = {} end function LingyuCfg:__delete() LingyuCfg.Instance = nil end function LingyuCfg:GetPat...
PAM.extension_handler = {} PAM.extensions = {} local extension_indices = {} PAM_EXTENSION = {} local function RegisterExtension() local extension = PAM_EXTENSION -- cache name local extension_name = extension.name -- calculate id and set it local id = extension_indices[extension_name] or #PAM.extensions + 1 ex...
-- @Author:pandayu -- @Version:1.0 -- @DateTime:2018-09-09 -- @Project:pandaCardServer CardGame -- @Contact: QQ:815099602 local _M = function(role,data) if not data.pos or type(data.pos) ~= "number" then return 2 end local pass = role.explore:check_adventure(data.pos) if not pass then return 2003 end local pass = ...
return { armmercury = { acceleration = 0, airsightdistance = 1200, brakerate = 0, buildcostenergy = 58107, buildcostmetal = 2454, builder = false, buildpic = "armmercury.dds", buildtime = 50000, canattack = true, canstop = 1, category = "ALL SURFACE", collisionvolumeoffsets = "-1 -1 0", colli...
include( 'shared.lua' ) // ########### DON'T COMMENT THESE OUT include( 'cl_menusys.lua' ) local slbprevspeed = 0 local isracing = false local currenttopspeed = 0 local globaltopspeed = 0 local speedstr = 0 local lastsendtime = CurTime() local SENDPAUSE = 0.66 local racetimertime = 100 -- MATCH WITH TIME IN SERVER I...
slot0 = class("BaseMiniGameMediator", import("..base.ContextMediator")) slot0.MINI_GAME_SUCCESS = "BaseMiniGameMediator:MINI_GAME_SUCCESS" slot0.MINI_GAME_FAILURE = "BaseMiniGameMediator:MINI_GAME_FAILURE" slot0.MINI_GAME_OPERATOR = "BaseMiniGameMediator:MINI_GAME_OPERATOR" slot0.register = function (slot0) slot0.min...
require 'hdf5' local _ = require 'moses' local Hdf5Logger = torch.class('Hdf5Logger') function Hdf5Logger:__init(keys, filename, opts) opts = opts or {} self.stats = {} self.filename = filename if opts.timestamp then self.filename = self.filename .. '-' .. os.date('%Y_%m_%d_%X') end for i = 1, #keys ...
object_tangible_furniture_jedi_frn_all_banner_light_s01 = object_tangible_furniture_jedi_shared_frn_all_banner_light_s01:new { } ObjectTemplates:addTemplate(object_tangible_furniture_jedi_frn_all_banner_light_s01, "object/tangible/furniture/jedi/frn_all_banner_light_s01.iff")
-- Gives power level of selected unit. Use "-ignoreGod" to get godly ki levels and "-legacy" for pre-ki calculation. local utils=require('utils') validArgs = utils.invert({ 'legacy', 'all', 'citizens', 'ignoreGod', 'potential' }) local args = utils.processArgs({...}, validArgs) --power levels should account fo...
--[[ File name : autoaim.lua KeyBindings: - [B, aim/autoaim.lua] Current v1.2 Change log : v1.2 Remove patch to GameSetup, since it is done in 'autoshoot_preload.lua'. v1.1 Merged with the toggle script. v1.0 Initial release. --]] --Turn it off when it bugs _fps_aim_assist = not _fps_aim_assist if not ...
-- Copyright © 2017 coord.cn. All rights reserved. -- @author QianYe(coordcn@163.com) -- @license MIT license local cjson = require("cjson.safe") local core = require("miss-core") local Object = core.Object local MIME = core.MIME local xml = core.xml local cookie = core.cookie local ...
ENT.Base = "base_anim" ENT.Type = "anim" ENT.PrintName = "Element Preparing Dome" function ENT:SetupDataTables() end function ENT:Initialize() self:SetModel("models/props_phx/construct/glass/glass_dome360.mdl") self:SetModelScale( 22 ) self:DrawShadow(false) end function ENT:Draw() self:DrawModel() e...
local pcall = pcall local require = require local getmetatable = getmetatable --- Internal configuration of --- Aspect Template Engine. Be careful. --- @class aspect.config local config = {} --- escape filter settings config.escape = { pattern = "[}{\">/<'&]", replaces = { ["&"] = "&amp;", ["<...
AddCSLuaFile() pk_pills.register("zombie",{ printName="Zombie", side="hl_zombie", crab="headcrab", type="ply", model="models/Zombie/Classic.mdl", default_rp_cost=7000, health=100, bodyGroups={1}, anims={ default={ idle="Idle01", walk="walk", melee1="attackA", melee2="attackB", ...
-- tools tab setDefaultTab("Tools") -- allows to test/edit bot lua scripts ingame, you can have multiple scripts like this, just change storage.ingame_lua UI.Button("Ingame macro editor", function(newText) UI.MultilineEditorWindow(storage.ingame_macros or "", {title="Macro editor", description="You can add your cust...
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agr...
local fEngineGetAddons = engine.GetAddons local fFileWrite = file.Write local fOsDate = os.date local fStringFormat = string.format local fStringNiceSize = string.NiceSize local fTableConcat = table.concat local fTableInsert = table.insert local SysTime = SysTime local tobool = tobool local sYes = "✔" local sNo = "❌" ...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. LASTERRORTIME = -100 REALERRORFUNCTION = REALERRORFUNCTION or debug.getregistry()[1] debug.getregistry()[1] = function(...) LASTERRORTIME = SysTime() return REALERRORFUNCTION(...) end local matAlert = Material("icon1...
-- flash211 return { ["flash211"] = { usedefaultexplosions = true, groundflash = { circlealpha = 1, circlegrowth = 2, flashalpha = 1.3, flashsize = 25, ttl = 4, color = { [1] = 1, [2] = 0.89999997615814, ...
local serialize = (--[[--https://github.com/pkulchenko/serpent Serpent source is released under the MIT License Copyright (c) 2011-2013 Paul Kulchenko (paul@kulchenko.com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), t...
local Quest = require(script.Parent.Quest) return function() it( "Should allow creating quests", function() local testQuest = Quest.new("quest-name", "Quest Name") expect(testQuest).to.be.ok() expect(testQuest.Id).to.equal("quest-name") expect(testQuest.Name).to.equal("Quest Name") end ) it( "s...
--[[ create .__nvim__.lua file in your project root directory and define options/configs in that file. 1. check if ~/.__nvim__.lua file exist if exists: load ~/.__nvim__.lua 2. check if .__nvim__.lua file exist in the project if exist: load .__nvim__.lua config NOTE: ...
local keymap = vim.api.nvim_set_keymap local M = {} local plugmap = function(args) keymap('n', args.lhs, args.rhs, {noremap = true, silent = true}) end function M.setup() local lhs_fmt = '<Plug>(cokeline-%s-%s)' local rhs_fmt = '<Cmd>lua require"cokeline".%s({%s = %s})<CR>' for _, action in pairs({'focus', ...
QhunCore.Addon = {} QhunCore.Addon.__index = QhunCore.Addon -- private static properties local addonLoadCallbackStack = {} local addonUnloadCallbackStack = {} -- constructor function QhunCore.Addon.new(addonName) -- private properties local instance = { _addonName = addonName, _addonLoadCallba...
-- http://stackoverflow.com/questions/36158058/torch-save-tensor-to-csv-file require 'torch' local cmd = torch.CmdLine() cmd:option('-inFile', '', 'input csv file' ) cmd:option('-outFile', '', 'output torch embedding') local params = cmd:parse(arg) -- Read data from CSV to tensor local csvFile = io.open(params.inF...
rightPosition = {x = 1450, y = 100} leftPosition = {x = 0, y = 100} menuPosition = {x = 0, y = 200} if Config.MenuPosition then if Config.MenuPosition == "left" then menuPosition = leftPosition elseif Config.MenuPosition == "right" then menuPosition = rightPosition end end if Config.CustomMenuEnabled th...
function print_cal(year) local months={"JANUARY","FEBRUARY","MARCH","APRIL","MAY","JUNE", "JULY","AUGUST","SEPTEMBER","OCTOBER","NOVEMBER","DECEMBER"} local daysTitle="MO TU WE TH FR SA SU" local daysPerMonth={31,28,31,30,31,30,31,31,30,31,30,31} local startday=((year-1)*365+math.floor((year-1)/...
PLUGIN.name = "NPC Item Drop" PLUGIN.author = "Halokiller38" PLUGIN.desc = "This plugin makes it when you kill a npc it drops something." function PLUGIN:OnNPCKilled(entity) local class = entity:GetClass() if (class == "npc_vj_mutant_nosalis" or class == "npc_vj_mutant_watcher") then nut.item.spawn("creaturemeat"...
--随机buff通用脚本 local info = ... local cfg = _Skill.cfg.property_list local pid = info.user_pid local all, all_partners, enemies = FindAllRoles() local creater = _Skill.game:GetEntity(_Skill.owner.RandomBuff.creater) if creater then creater = creater:Export() end local function random(range, x) local random = pid o...
-- Murderer speeds local cfgMurdererWalkSpeed = CreateConVar("msm_murderer_walk_speed", 250, FCVAR_NOTIFY, "Murderer Walk Speed") local cfgMurdererCanRun = CreateConVar("msm_murderer_can_run", 1, FCVAR_NOTIFY, "Murderer Can Run") local cfgMurdererRunSpeed = CreateConVar("msm_murderer_run_speed", 310, FCVAR_NOTIFY, "Mur...
local Package = script.Parent export type SupportedValueTypes = { string: boolean, boolean: boolean, number: boolean, UDim: boolean, UDim2: boolean, BrickColor: boolean, Color3: boolean, Vector2: boolean, Vector3: boolean, NumberSequence: boolean, ColorSequence: boolean, NumberRange: boolean, Rect: boolea...
--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] CW_SWEDISH = Clockwork.lang:GetTable("Swedish"); CW_SWEDISH["Acrobatics"] = "Akro...
local Recount = _G.Recount local revision = tonumber(string.sub("$Revision: 1441 $", 12, -3)) if Recount.Version < revision then Recount.Version = revision end local pairs = pairs local string = string local table = table local type = type local GetScreenWidth = GetScreenWidth local PlaySound = PlaySou...
--[[ Author: tochonement Email: tochonement@gmail.com 23.07.2021 --]] whoi.playersQueue = whoi.playersQueue or whoi.queue.create()
require "app.views.MainScene" require "app.views.BattleScene" require "app.views.MapScene" require "app.views.EndScene"
newEntity{ define_as = "FENCE", name="Pawn Shop", subtype="fence", display='1', color=colors.LIGHT_RED, store = { purse = 100, filters = { {type="gem", id=true,}, }, }, }
local helpers = require "spec.helpers" local cassandra = require "cassandra" local ca_path = helpers.ssl_path.."/cassandra.pem" describe("plain_text auth provider", function() setup(function() helpers.ccm_start { ssl = true, pwd_auth = true, name = "auth" } end) describe("new()", func...
local csv = require("utils.csv") local L = Class(require("levelhead.data.base")) function L:initialize() --parse data file local rawHeaders self.data, rawHeaders = csv.parseString(love.filesystem.read("data/languages.tsv"),"\t") --parse headers self.headers = {} for i,v in ipairs(rawHeaders) do loc...
local prolog = {} prolog.gprolog = { command = {"gprolog"}, } prolog.swipl = { command = {"swipl"}, } return prolog
--[[ Copyright (c) 2021 wzhengsen. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, su...
local pos = {x=1284, y=958, z=8} function onUse(cid, item, frompos, item2, topos) doTeleportThing(cid,pos) end
Racing_lobbies = {} function IsInRacingLobby(ply) for i,v in ipairs(Racing_lobbies) do for i2,v2 in ipairs(v.players) do if v2.ply == ply then return true end end end return false end function CreateRacingLobby(race_id) local id = CreateDimension("racing", true) ...
-- WRAPPER FUNCTION FOR REQUIRE [BEGIN] -------------------------------------- return function(global) print "[LOAD] -> client/Game/Gui/Main/Reducer" -- PRIVATE DATA AND HELPER FUNCTIONS [BEGIN] --------------------------------- local Assert = global.Assert local Require = global.Require local logger = Requir...
local function post_callback(code, data) print("post_callback") print(code, data) if (code < 0) then client:publish(topic_to_notify, "error", 0, 0) else client:publish(topic_to_signal, data, 0, 0) end end local function send_json(json) local url = 'https://www.googleapis.com/geolocation/v1/geoloca...
local Class = require("facto.class") local Serializable = require("facto.serializable") local stddebug = debug --- Event Class -- If consider priority handlers, needs an array table to hold handlers, otherwise needs sorting before call -- do we need coroutine to guarrantee on_loaded event which will be registered and ...
--[[ Collect Interface object on a device Note: Some objects are fetched by UCI. loadavg, uptime are fetched from /proc/ interface's uptime is fetched from /sbin/ifstatus statistics are fetched from /sys/class/net/lo/statistics/ ]] uci = require("uci") json = require("json") os = require("os") require("node...
local Aye = Aye; if not LibStub:NewLibrary("Aye.utils.Lang", 1) then return end; Aye.utils.Lang = Aye.utils.Lang or {}; -- language translation table Aye.utils.Lang._langs = { deDE = "de", enGB = "en", enUS = "en", esES = "es", esMX = "es", frFR = "fr", itIT = "it", koKR = "ko", ptBR = "pt", ruRU = "ru", zh...
local conf_prefix = string.match(arg[0], ".*/") or "./" package.path = package.path .. ";" .. conf_prefix .. "../lib/?.lua;" .. conf_prefix .. "../lib/?/init.lua" require("ljio.socket.tcpd") { -- toggle strict global env strict = true, -- logging log_level = "info", log_stderr = true, log_...
-------------------------------- local game=class() function game:ctor() self.state=1 self.time=0 self.user=player.new() self.map=require"map.map" self.interface=require"user_interface.interface" self.main_object=nil self.side_object={} self.ui_object={}--需要响应输入的UI,如按键等 self.ui_object_static...
local tbl1 = {} print(tbl1) local tbl2 = {"apple", "pear", "orange", "grape"} for k, v in pairs(tbl2) do print(k..':'..v) end a = {} a["key"] = "value" key = 10 a[key] = 22 a[key] = a[key] + 11 for k, v in pairs(a) do print(k .. " : " .. v) end local tbl = {"apple", "pear", "orange", "grape"} for key,...
function onStepHit() if curStep == 2050 then doTweenAlpha('byebozo', 'dad', 0, 3.5, 'linear') end if curStep == 640 or curStep == 1024 or curStep == 1153 or curStep == 1175 or curStep == 1279 or curStep == 1300 or curStep == 1408 or curStep == 1792 then for i = 0,7 do xValue = getPropertyFromGroup('strumLineN...
local Documentation = require 'packagemanager/documentation/init' local PackageManager = require 'packagemanager/init' local PackageListPresenter = {} PackageListPresenter.__index = PackageListPresenter local function GetPackageStatus( package, requiredPackages ) if package.virtual then local db = Packag...
-- @group UI -- @brief Provides various draw 2D functions. local draw2d = {} -- @brief The number of indices necessary to draw a standalone triangle. draw2d.indicesPerTriangle = 3 -- @brief The number of vertices necessary to draw a standalone triangle. draw2d.verticesPerTriangle = 3 -- @brief The number o...
MT_MONEY_RECEIVED = "Received %s"; MT_MONEY_SPENT = "Spent %s";
--[[ Aster module The aster module is used to create AST nodes or parse source code into an AST. It also has AST shape checking system and function to register ASTNode shapes ]] local class = require 'nelua.utils.class' local lpegrex = require 'nelua.thirdparty.lpegrex' local errorer = require 'nelua.utils.errorer' l...
function setup() displayMode(FULLSCREEN) parameter.number("xMultiplier",0,30,15) parameter.number("yMultiplier",0,30,15) x = WIDTH/2 y = HEIGHT/2 end function touched(touch) x = touch.x y = touch.y end function draw() background(0) sprite(CAMERA,WIDTH/2,HEIGHT/2,math.min(spriteSize...