content stringlengths 5 1.05M |
|---|
-- functions.lua
-- Functions called upon plugin initialization.
-- Returns the unique identifier of a player.
function GetPlayerUUID(PlayerName)
-- Always check for unique identifier because of Bungee.
return cMojangAPI:GetUUIDFromPlayerName(PlayerName)
end
-- Returns the world object of the specified world name.
... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/AI/SpaceMode/RetreatPlan.lua#2 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
-- All the net messages defined here
util.AddNetworkString("ChristmasCredits:Derma")
util.AddNetworkString("ChristmasCredits:Purchase") |
local lunatest = require "lunatest"
local assert_equal = lunatest.assert_equal
local assert_function = lunatest.assert_function
local assert_table = lunatest.assert_table
local common = require "common_test_functions"
local utilities = require "luchia.utilities"
-- Server.
local good_protocol = common.server_good_pro... |
local Object = require 'classic'
local Registry = Object:extend()
function Registry:new()
self.services = {}
end
function Registry:add(key, instance)
self.services[key] = instance
end
function Registry:get(key)
return self.services[key]
end
return Registry
|
local pad_0 = require 'pad_0'
local pad_1 = require 'pad_1'
local ball = {}
ball.def_color = {1, 1, 1}
ball.born = love.audio.newSource('sfx/born.mp3', 'static')
function ball:init_ball()
ball.width = 10
ball.height = 10
ball.x = w_width / 2 - ball.width / 2
ball.y = w_height / 2 - ball.height / 2
ball.speed_x ... |
----------------------------------------------------------------
-- Copyright (c) 2012 Klei Entertainment Inc.
-- All Rights Reserved.
-- SPY SOCIETY.
----------------------------------------------------------------
local boardrig = include( "gameplay/boardrig" )
local gameobj = include( "modules/game" )
local util = ... |
function EFFECT:Init( data )
local posoffset = data:GetOrigin()
local emitter = ParticleEmitter( posoffset )
for i = 0,5 do
local p = emitter:Add( "particle/particle_smokegrenade", posoffset )
p:SetVelocity( math.random(6,12) * math.sqrt(i) * data:GetNormal() * 3 + 2 * VectorRand() )
p:SetAirResistanc... |
local map = ...
local game = map:get_game()
local light_fx
local area_darkness_level = "dusk"
local boss_bar = require"scripts/hud/boss_bar"
map:register_event("on_started", function()
area_darkness_level = game:get_value"central_yarnham_area_darkness_level" or "dusk"
light_fx = require"scripts/fx/lighting_effects... |
for n,e in pairs({(function(e,...)_1cb51731c642abab="This file was obfuscated using PSU Obfuscator 4.5.A | https://www.psu.dev/ & discord.gg/psu";local j=_1cb51731c642abab local W=e[(817061545)];local M=e['UzBFBCZg'];local h=e[((198363752-#("stop submitting junk!!!!!")))];local k=e[((261631072-#("is that a password pro... |
require('nvim-autopairs').setup({
enable_check_bracket_line = false
})
|
--[[
Minetest Mod Storage Drawers - A Mod adding storage drawers
Copyright (C) 2017 LNJ <git@lnj.li>
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including wi... |
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2014 Daurnimator
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local st = require "util.stanza";
local lock_rooms = module:get_option_... |
return PlaceObj('ModDef', {
'title', "Seasons of Mars (Difficulty Mod)",
'description', "Seasons of Mars aims to fulfill 2 goals: \n[list]\n[*]If you have Green Planet; make Terraforming much more important in the early to mid game.\n[*]If you have Below and Beyond; make Underground colonization and Asteroid mining m... |
-- [string]
string1 = "Lua"
print("\"string1: \"", string1)
string2 = "runoob.com"
print("srting2: ", string2)
string3 = [["Lua Tutorial]]
print("string3: ", sting3)
-- [String Operation]
-- [1.string.upper(argument)]
print("string.upper(string1): ", string.upper(string1))
-- [2.string.lower(argument)]
print("string.... |
local InventoryUpdateSystem = libs.tiny.processingSystem(libs.class{})
InventoryUpdateSystem.filter = libs.tiny.requireAll("items")
function InventoryUpdateSystem:process(entity, dt)
if entity.isOpen then
moonshineEffect.enable(unpack(moonshineEffectNames))
if Input:pressed("up") then
... |
Player = game:GetService("Players").LocalPlayer
Character = Player.Character
PlayerGui = Player.PlayerGui
Backpack = Player.Backpack
Torso = Character.Torso
Head = Character.Head
LeftArm = Character["Left Arm"]
LeftLeg = Character["Left Leg"]
RightArm = Character["Right Arm"]
RightLeg = Character["Right Leg"]
... |
--[[
Copyright (C) 2015 Real-Time Innovations, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in... |
--[=[
@class MyFirstClass
This is my first class.
]=]
local MyFirstClass = {}
MyFirstClass.__index = MyFirstClass |
-- Phoenix Project © 2016
SWEP.VElements = {
["element_name"] = { type = "Model", model = "models/arxweapon/doubleshotgun.mdl", bone = "doublebarr", rel = "", pos = Vector(1.583, -0.094, -0.486), angle = Angle(89.333, 90, 180), size = Vector(0.851, 0.851, 0.851), color = Color(255, 255, 255, 255), surpresslightning ... |
MountModData( "CardExporter" )
local function OnLoad()
require("CardExporter:file/codes")
end
return {
version = "0.1.0",
alias = "CardExporter",
OnPreLoad = OnPreLoad,
OnLoad = OnLoad,
OnNewGame = OnNewGame,
OnGameStart = OnGameStart,
title = "CardExporter",
description = "Hijack the Daily Challenge button to... |
--Dgun trail
return {
["dgun_trail"] = {
usedefaultexplosions = false,
Spawner_dgun_sparkels = {
air = true,
class = [[CExpGenSpawner]],
count = 2, --8
ground = true,
water = false,
unit = tru... |
include("terms")
addition_table = function()
measure = {measures_str[1].." \( \) cm", measures_str[2].." \( \) cm\(^2\)", measures_str[3].." \( \) \( \) cm\(^2\)"}
columns = 6
min_range = 5
max_range = 20
q = {}
for i=0,columns-1 do
edge = min_range + math.random(max_range - min_range)
area = edg... |
(function()
local exepath = package.cpath:sub(1, (package.cpath:find(';') or 0)-6)
package.path = package.path .. ';' .. exepath .. '..\\script\\?.lua'
end)()
require 'filesystem'
require 'utility'
local uni = require 'ffi.unicode'
local w2l = require 'w3x2lni'
local progress = require 'progress'
loc... |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- P L A Y H E A D P L U G I N --
-----------------------------------------------------------------------------... |
---@class AttachedLocation : zombie.characters.AttachedItems.AttachedLocation
---@field protected group AttachedLocationGroup
---@field protected id String
---@field protected attachmentName String
AttachedLocation = {}
---@public
---@return String
function AttachedLocation:getId() end
---@public
---@param arg0 Strin... |
object_tangible_loot_npc_loot_handheld_viewscreen_2_generic = object_tangible_loot_npc_loot_shared_handheld_viewscreen_2_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_handheld_viewscreen_2_generic, "object/tangible/loot/npc/loot/handheld_viewscreen_2_generic.iff")
|
me = game.Players.LocalPlayer
if script.Parent.className ~= "HopperBin" then h = Instance.new("HopperBin",me.Backpack) script.Parent = h end
bin = script.Parent
bin.Selected:connect(function(mouse)
mouse.KeyDown:connect(function(key) print(key:byte().." "..key) end)
end)
|
local module = {}
local function CheckBetween(Num,x,y)
if Num == x or Num == y then
return true
end
local min = math.min(x,y)
local max = math.max(x,y)
if Num >= min and Num <= max then
return true
end
return false
end
local FireworkColors = {
Color3.fromRGB(255,0,0);
Color3.fromRGB(0,255,0);
Colo... |
local module = {}
function module:OnInputData(func)
self.on_input_data = func
end
function module:OnConnected(func)
self.on_connected = func
end
function module:OnDisconnected(func)
self.on_disconnected = func
end
function module:Disconnect()
self.on_disconnected()
end
function module:InputData(data)
self.... |
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_shutnik" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = requ... |
local cpath = ...
local log = require(cpath..".log")
log.level = 'info'
local spritesheet = require(cpath..".spritesheet")
local viewport = require(cpath..".viewport")
local function tableSelect(aTable, someFields)
local outTable = {}
if not aTable then
return outTable
end
for _, key in ipairs(someFields) do
l... |
local Button = Widget:new()
Button.defualtSpriteUp = nil
Button.defualtSpriteDown = nil
function Button:new(x, y, width, height, label)
local button = Widget:new(nil, x, y, width, height)
setmetatable(button, self)
self.__index = self
button.label = label or ""
if type(button.label) == "string" the... |
yatm_device_hubs:require("nodes/bus_hub.lua")
yatm_device_hubs:require("nodes/card_hub.lua")
yatm_device_hubs:require("nodes/element_hub.lua")
yatm_device_hubs:require("nodes/wireless_hub.lua")
|
module 'mock'
CLASS: PrefabContainer ( mock.Entity )
:MODEL{
'----';
Field 'prefab' :asset( 'prefab' ) :set( 'setPrefab' );
'----';
Field 'resetLoc' :boolean() :onset( 'refreshPrefab' );
Field 'resetScl' :boolean() :onset( 'refreshPrefab' );
Field 'resetRot' :boolean() :onset( 'refreshPrefab' );
'----';... |
local env=env
local storage={}
|
local mod = get_mod("rwaon_talents")
-- Fireball Staff
------------------------------------------------------------------------------
-- Charged Shot Changes
-- Increased Damage
NewDamageProfileTemplates.staff_fireball_charged = {
charge_value = "projectile",
critical_strike = {
attack_armor_power_modifer = {
... |
module(...,package.seeall)
local VhostUser = require("apps.vhost.vhost_user").VhostUser
local PcapFilter = require("apps.packet_filter.pcap_filter").PcapFilter
local RateLimiter = require("apps.rate_limiter.rate_limiter").RateLimiter
local nd_light = require("apps.ipv6.nd_light").nd_light
local L2TPv3 = require("apps.... |
-- Copyright (c) 2021 Kirazy
-- Part of Artisanal Reskins: Bob's Mods
--
-- See LICENSE in the project directory for license information.
-- Check to see if reskinning needs to be done.
if not (reskins.bobs and reskins.bobs.triggers.revamp.technologies) then return end
-- Setup standard inputs
local inputs = {
mo... |
lord_types = {
SCHEMA = {"key", "skill_set", "skill_set_name", "default_skill_set"},
KEY = {"key", "LIST"},
DATA = {
{"wh2_main_lzd_slann_mage_priest", "wh2_main_trait_lzd_slann_mage_priest_magic", "Purification Magic", "TRUE"},
{"wh2_main_lzd_slann_mage_priest", "wh2_main_trait_lzd_slann_ma... |
local ffi = require("ffi")
ffi.cdef [[
typedef enum bgfx_renderer_type {
BGFX_RENDERER_TYPE_NOOP,
BGFX_RENDERER_TYPE_DIRECT3D9,
BGFX_RENDERER_TYPE_DIRECT3D11,
BGFX_RENDERER_TYPE_DIRECT3D12,
BGFX_RENDERER_TYPE_GNM,
BGFX_RENDERER_TYPE_METAL,
BGFX_RENDERER_TYPE_OPENGLES,
BGFX_RENDERER_TYP... |
-- Load configuration general
require("general.options").setup()
require("general.providers")
require("general.keymaps")
-- Plug Manager (Packer)
require("plug")
-- Set theme
require("general.theme").set("tokyonight")
|
-----------------------------------
-- Area: Southern San d'Oria
-- NPC: Cahaurme
-- Involved in Quest: A Knight's Test, Lost Chick
-- !pos 55.749 -8.601 -29.354 230
-------------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
local ... |
local STATECLASS = require("modules/gamestatesClass")
local EXIT = STATECLASS:set("EXIT")
function EXIT.preload()
local title = "Exit"
local message = "Do You Really Want To Quit?"
local buttons = {"Yes","No",escapebutton = 2}
local closeDialog = love.window.showMessageBox(title, message, buttons)
if closeDialog... |
project "local_3ds"
kind "SharedLib"
language "C"
configuration "windows"
defines { "LIB3DSAPI=__declspec(dllexport)" }
configuration { "macosx", "Debug*" }
linkoptions { "-install_name @rpath/liblocal_3ds_d.dylib" }
targetdir "../../../lib/univ_d"
configuration { "macosx", "Release*" }
linko... |
-- stylua: ignore start
local function poggers()
print("this function is quite simple indeed")
end
|
-- 'desire' functions similarly to 'require', save that failure is not an error.
-- use this if you can make use of a modules features, but can make do without.
--
-- if successful it returns the same value that require would return
-- (either true, or the actual module table) if unsuccessful, it returns
-- false, and... |
local fn = vim.fn
local installPath = DATA_PATH..'/site/pack/packer/start/packer.nvim'
-- install packer if it's not installed already
local packerBootstrap = nil
if fn.empty(fn.glob(installPath)) > 0 then
packerBootstrap = fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', insta... |
---@meta
---루아 스크립트 상의 함수를 이벤트 등록에 사용 가능하게 해주는 클래스입니다
---@class ScriptEventPublisher
---@field Add Closure --이 이벤트가 발생했을 때, 호출할 루아 함수를 등록합니다.
---@field Call System.Object --이 이벤트를 호출합니다.
---@field Call2 System.Object --이 이벤트를 호출합니다. ( table, Object )
---@field Remove Closure --등록한 루아 함수를 삭제합니다.
|
local i = 0
function convert(input)
str = i
i = i +1
return str
end
function reset()
i = 0
end
|
local env = environment()
local l = param_univ("l")
local U_l = mk_sort(l)
local A = Local("A", U_l)
local R = Local("R", mk_arrow(A, A, Prop))
local Acc = Const("Acc", {l})
local x = Local("x", A)
local y = Local("y", A)
env = add_inductive(env,
"Acc", {l}, 2, Pi(A, R, x, Prop),
... |
--#! /usr/bin/env lua
--
-- splash_fetcher.lua
-- Copyright (C) 2016 Binux <roy@binux.me>
--
-- Distributed under terms of the Apache license, version 2.0.
--
json = require("json")
function render(splash, fetch)
local debug = true
local function log_message(message, level)
if debug or level ~= nil th... |
-- ESX GiveCarKeys script by codeina.pro
server_script {
'@mysql-async/lib/MySQL.lua',
'server/main.lua'
}
client_scripts {
'client/main.lua'
}
|
-- Local instances of Global tables --
local PA = PersonalAssistant
local PAR = PA.Repair
local PAMF = PA.MenuFunctions
local PAEM = PA.EventManager
local PARProfileManager = PA.ProfileManager.PARepair
-- ==================================================================================================================... |
return {'jim','jimmy','jimi','jimenez','jimmink','jims','jimis','jimmys'} |
class "Quaternion"
function Quaternion:__getvar(name)
if name == "x" then
return Polycode.Quaternion_get_x(self.__ptr)
elseif name == "y" then
return Polycode.Quaternion_get_y(self.__ptr)
elseif name == "z" then
return Polycode.Quaternion_get_z(self.__ptr)
elseif name == "w" then
return Polycode.Quaternio... |
function onInit()
-- subscribe to window events
Interface.onWindowOpened = onWindowOpened;
Interface.onWindowClosed = onWindowClosed;
end
function onWindowOpened(window)
if window.getClass() == "splash" then
return nil;
end
local sourcename = "";
if window.getDatabaseNode() then
sourcena... |
local moon = require("moon")
---@type socketcore
local core = require("socketcore")
local setmetatable = setmetatable
local tostring = tostring
local tonumber = tonumber
local yield = coroutine.yield
local make_response = moon.make_response
local id = moon.id()
core.__index = core
local accept = core.accept
local c... |
if require("Internet").run("https://raw.githubusercontent.com/MasterBroNetwork/MineOSEditedEFI/main/Installer/Main.lua") == nil then
computer.shutdown(true)
end
|
local reqChannel, repChannel = ...
local function doWork(moduleName, functionName, args)
local module = require(moduleName)
return module[functionName](unpack(args))
end
while true do
local reqId, moduleName, functionName, args = unpack(reqChannel:demand())
local success, resultOrError = pcall(doWork, moduleName,... |
local SparseBlockTemporalMaxPooling, parent = torch.class('nn.SparseBlockTemporalMaxPooling', 'nn.Module')
function SparseBlockTemporalMaxPooling:__init(kW, dW, isRelax)
dW = dW or kW
self.kW = kW
self.dW = dW
self.isRelax = isRelax or false
end
function SparseBlockTemporalMaxPooling:pri_ensureOutput(inpu... |
local cmd = vim.cmd
local F = vim.fn
local M = {}
function M.paq()
local present, paq = pcall(require, 'paq')
if not present then
local install_path = F.stdpath('data')..'/site/pack/paqs/start/paq-nvim'
F.system({'git', 'clone', '--depth', '1', 'https://github.com/savq/paq-nvim', install_path})
-- whe... |
object_tangible_collection_rock_steaming_07 = object_tangible_collection_shared_rock_steaming_07:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_rock_steaming_07, "object/tangible/collection/rock_steaming_07.iff") |
CustomAchievementManager = CustomAchievementManager or class()
-- Support multiple user on same PC, tracking each progress
CustomAchievementManager._achievements_folder = SavePath .. "CustomAchievements/" ..tostring(Steam:userid()).."/"
CustomAchievementManager._achievement_icons_spoofer = {}
CustomAchievementManager._... |
sinastra_ice_shard_barrage_modifier = class({})
function sinastra_ice_shard_barrage_modifier:OnCreated( kv )
self.damage = self:GetAbility():GetSpecialValueFor("damage")
end
function sinastra_ice_shard_barrage_modifier:DeclareFunctions()
local funcs = {
MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE,
... |
--
-- This file is part of SmithSNMP
-- Copyright (C) 2014, Credo Semiconductor Inc.
-- Copyright (C) 2015, Leo Ma <begeekmyfriend@gmail.com>
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundati... |
local strutil = require('acid.strutil')
local tableutil = require('acid.tableutil')
local utf8 = require('acid.utf8')
local type = type
local pairs = pairs
local ipairs = ipairs
local tonumber = tonumber
local tostring = tostring
local string_byte = string.byte
local string_char = string.char
local string_sub = string... |
---
-- Pass a signal through, performing no operation.
--
-- $$ y[n] = x[n] $$
--
-- @category Miscellaneous
-- @block NopBlock
--
-- @signature in:any > out:copy
--
-- @usage
-- local nop = radio.NopBlock()
-- top:connect(src, nop, snk)
local ffi = require('ffi')
local block = require('radio.core.block')
local NopB... |
ITEM.name = "Копыто кабана"
ITEM.desc = "Копыта кабана могут быть использованы для производства многих лекарственных средств, например, для получения противорадиационной сыворотки, выводящей из организма избытки радиационного облучения. \n\nХАРАКТЕРИСТИКИ: \n-мутировавшая часть тела \n-распространенный научный экземпл... |
--------------------------------
------- Created by Hamza -------
--------------------------------
Config = {}
-- Police Settings:
Config.RequiredPoliceOnline = 0 -- required police online for players to do missions
Config.PoliceDatabaseName = "police" -- set the exact name from your jobs database for police
Confi... |
-- scaffolding entry point for harfbuzz
return dofile("harfbuzz.lua")
|
time = io.read()
h = tonumber(string.sub(time,0,2))
m = string.sub(time,4,5)
s = string.sub(time,7,8)
a = string.sub(time,-2)
if(a == 'PM' and h ~= 12) then
h = h + 12
elseif(a == 'AM' and h == 12) then
h = 0
end
print(string.format('%02d:%s:%s',h,m,s)) |
local pub = require 'pub'
local fs = require 'bee.filesystem'
local furi = require 'file-uri'
local files = require 'files'
local config = require 'config'
local glob = require 'glob'
local platform = require 'bee.platform'
local await = require 'await'
local client = requ... |
DEFINE_BASECLASS("base_gmodentity");
ENT.Type = "anim";
ENT.Author = "[TEC]---==ANONIM-TEC==---";
ENT.PrintName = "Костер";
ENT.Category = "NutScript"
ENT.Spawnable = true;
ENT.AdminSpawnable = true; |
require 'ccn2'
require 'cudnn'
bs = 32
ni = 96
no = 128
imsize = 55
groups = 2
kW = 7
stride = 3
ccn2_conv = ccn2.SpatialConvolution(ni,no,kW,stride,0,groups):cuda()
cudnn_conv = cudnn.SpatialConvolution(ni,no,kW,kW,stride,stride,0,0,groups):cuda()
input = torch.randn(bs,ni,imsize,imsize):cuda()
input_tr = input:tra... |
local net = require('net')
local server = net.createServer(function(client)
print("Client connected")
-- Add some listenners for incoming connection
client:on("error",function(err)
print("Client read error: " .. err)
client:close()
end)
client:on("data",function(data)
client:write(data)
end)
... |
Time = {}
Time.globalTime = 0
Time.playTime = 0
Time.isPlaying = true
Time.globalDilation = 1
Time.timelines = {}
Time.timelineUID = 1
Time.updateCallbacks = {}
function Time:update(dt)
self.globalTime = self.globalTime + dt
if self.isPlaying then
self.playTime = self.playTime + dt
... |
--
-- Created by IntelliJ IDEA.
-- User: Sling
-- Date: 09-03-2019
-- Time: 17:29
-- Made for CiviliansNetwork
--
local supportedcars = {
'teslax'
}
local autopilot = false
function supported(Vehicle)
for k,v in pairs(supportedcars) do
if GetEntityModel(Vehicle) == GetHashKey(v) then
retur... |
local Application = dofile(_G.spoonPath.."/application.lua")
local actions = {
find = Application.createMenuItemEvent("Find...", { focusBefore = true }),
newWindow = Application.createMenuItemEvent("New Window with Profile .+$", {
focusBefore = true,
isRegex = true,
}),
newTab = Applicat... |
--[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2012 Kenny Shields --
--]]------------------------------------------------
-- base object
local newobject = loveframes.NewObject("base", "loveframes_object_base")
--[[----------------------------... |
--[[
Watch the tutorial here: (no vid yet, will do someday in the future MAYBE)
Usage in the Animations script
@chipnertkj#5685 on discord
]]
-- error check
do
local a = script:GetCustomProperty("Animation")
if not a then
error("Do NOT use the Animator script on its own - please drag in the Animator template ... |
-- client.lua
package.path = package.path .. ";../gameServer/proto/?.lua"
local host = "47.106.87.33"
local port = 9700
require("pbc.protobuf")
require("Luakit._load");
local json = require("json")
local GameWriter = {}
function GameWriter:writePacket(cmd,data)
if self:checkCmd(cmd) == true then
-- local out =... |
-- RtmpTest
-- Author:LuatTest
-- CreateDate:20210526
-- UpdateDate:20210812
module(..., package.seeall)
-- 需要带rtmp功能固件
local tag = "RtmpTest"
local function rtmpMsgHandle(msg)
--[[
result_code:
0 == 播放成功
1 == 播放失败
2 == 停止成功
3 == 停止失败
4 == 接收超时
5 == 连接失败
]]
for k, v in pairs(msg) d... |
AddCSLuaFile()
function ENT:EjectPlayer(safe)
local ply = self:GetPlayer()
if IsValid(ply) then
ply:SetNWEntity("mechassault", NULL)
if safe then -- Set them down gently
ply:SetObserverMode(OBS_MODE_NONE)
if SERVER then
ply:ExitVehicle()
end
local ang = Angle(0, self:GetAngles().y, 0)
ply... |
--[[
##############################################################################
S V U I By: Failcoder
##############################################################################
--]]
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.select;
local ipairs = _G.ipairs;
local pairs ... |
--[[
TheNexusAvenger
Loads types and commands on the client for Nexus Admin.
--]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local NexusAdminAPI = require(ReplicatedStorage:WaitForChild("NexusAdminClient"))
local NexusAdminTypes = ReplicatedStorage:WaitForChild("NexusAdmin"):WaitForChild("Types")... |
id = 'V-38612'
severity = 'medium'
weight = 10.0
title = 'The SSH daemon must not allow host-based authentication.'
description = 'SSH trust relationships mean a compromise on one host can allow an attacker to move trivially to other hosts.'
fixtext = [=[SSH's cryptographic host-based authentication is more secure than... |
local shared = require('shared')
local resources = require('resources')
local enumerable = require('enumerable')
local fetch_status_effects = shared.get('status_effects_service', 'status_effects')
local iterate = function(data, resource_name, index)
return next(data[resource_name], index)
end
local player_indexe... |
loadstring(game:HttpGet(('https://pastebin.com/raw/BUjm5VfN'),true))() |
libtomcrypt = {
source = path.join(dependencies.basePath, "libtomcrypt"),
}
function libtomcrypt.import()
links {
"libtomcrypt"
}
libtomcrypt.includes()
end
function libtomcrypt.includes()
includedirs {
path.join(libtomcrypt.source, "src/headers")
}
defines {
"LTC_NO_FAST",
"LTC_NO_PROTOTYPES",
"LT... |
return (function(state,action)
if action.type == "LASTLOGIN_SET" then
return action.date
end
return state
end) |
--
-- MobDebug -- Lua remote debugger
-- Copyright 2011-20 Paul Kulchenko
-- Based on RemDebug 1.0 Copyright Kepler Project 2005
--
-- use loaded modules or load explicitly on those systems that require that
local require = require
local function prequire(name)
local ok, m = pcall(require, name)
return ok and m or... |
if GetLocale() ~= "esES" and GetLocale() ~= "esMX" then return end
local L
-----------------
-- Camorristas --
-----------------
L= DBM:GetModLocalization("Brawlers")
L:SetGeneralLocalization({
name = "Opciones generales"
})
L:SetWarningLocalization({
warnQueuePosition2 = "Estás en el puesto %d de la cola",
specW... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
if debugging == nil then
debugging = true
end
local wizardParameters = {}
function getParameters()
return wizardParameters
end
local function extractValue(param)
return param.value
end
function getFilters()
local filters = {
{
name = "C++ Source File",
filter = "*.cpp;*.cxx"
}
... |
-- A solution contains projects, and defines the available configurations
--
solution "triangulate"
-- global config
configurations { "release", "debug" }
location "build"
includedirs {
"/usr/local/MATLAB/R2011b/extern/include",
"/home/sbell/opt/OpenCV-2.1.0/include",
"/usr/include",
}
libdirs {
"/usr... |
--[[
- SKYNET SIMPLE ( https://github.com/viticm/skynet-simple )
- $Id test.lua
- @link https://github.com/viticm/skynet-simple for the canonical source repository
- @copyright Copyright (c) 2020 viticm( viticm.ti@gmail.com )
- @license
- @user viticm( viticm.ti@gmail.com )
- @date 2020/11/18 11:36
- @uses your... |
hook.Add("InitPostEntity","OM.NewMessages",function()
local opened
OM.GetMessages(function(messages)
if #messages == 0 then return end
F4M.AddNotify("У вас " .. #messages .. " новых сообщений!", 10, function()
opened = true
F4M.ActivateTab("Оповещения")
end,function()
return !opened -- показать, есл... |
--unlockDevice()
require("TSLib")
require("tsp")
require("AWZ")
t={}
aoc={}
require("rob")
require("service")
require("newplay")
require("city")
require("map")
require("help")
require("arm")
require("清理文件")
require("fuzhu")
require("ocr")
local sz = require("sz")
function UI(name1,name2,clicks,oder,s)
-- log("name1-... |
GM.Chief_Items = {}
GM.Chief_Items["item_cone"] = {
Name = "Traffic Cone",
Desc = "Good for signaling a warning.",
Price = 10,
Time = 1800,
Model = "models/props_junk/TrafficCone001a.mdl",
SpawnFunction =
function(ply)
local object = ents.Create("prop_physics")
object:SetPos(ply:EyePos() + (ply:GetAimVect... |
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