content
stringlengths
5
1.05M
----------------------------------------- -- ID: 4719 -- Scroll of Regen III -- Teaches the white magic Regen III ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(111) end function onItemUse(target) target:addSpell(111) end
local AddonName, AddonTable = ... AddonTable.motherlode = { -- Coin-Operated Crowd Pummeler 159638, -- Electro-Arm Bludgeoner 159663, -- G0-4W4Y Crowd Repeller 158353, -- Servo-Arm Bindings 159357, -- Linked Pummeler Grips 155864, -- Power-Assisted Vicegrips 158350, -- Rowdy Reveler's Legwr...
-- -- Created by IntelliJ IDEA. -- User: crossoverJie -- Date: 22/04/2018 -- Time: 15:36 -- To change this template use File | Settings | File Templates. -- --lua 下标从 1 开始 -- 限流 key local key = KEYS[1] -- 限流大小 local limit = tonumber(ARGV[1]) -- 获取当前流量大小 local curentLimit = tonumber(redis.call('get', key) or "0") if c...
----------------------------------- -- Area: Kazham -- NPC: Ronta-Onta -- Starts and Finishes Quest: Trial by Fire -- !pos 100 -15 -97 250 ----------------------------------- require("scripts/globals/settings") require("scripts/globals/keyitems") require("scripts/globals/shop") require("scripts/globals/quests") local ...
--------------------------------------------------------------------------------------------------- -- Common module --------------------------------------------------------------------------------------------------- --[[ Required Shared libraries ]] local actions = require("user_modules/sequences/actions") local runne...
local M = {} function M.get(cp) return { CmpItemAbbr = { fg = cp.catppuccin11 }, CmpItemAbbrDeprecated = { fg = cp.catppuccin11, stlye = "strikethrough" }, CmpItemAbbrMatch = { fg = cp.catppuccin10, style = "bold" }, CmpItemAbbrMatchFuzzy = { fg = cp.catppuccin10, style = "bold" }, CmpItemKind = { fg = cp.c...
local WIDGET, VERSION = 'ClearButton', 1 local GUI = LibStub('NetEaseGUI-2.0') local ClearButton = GUI:NewClass(WIDGET, 'Button', VERSION) if not ClearButton then return end function ClearButton:Constructor() self:SetSize(17, 17) self:SetNormalTexture([[Interface\FriendsFrame\ClearBroadcastIco...
local image = require('image') return { name = "Tooth", description = "It's a tooth. Maybe someone collects these?", image = image.tooth }
-------------------------------- -- @module TransitionSplitCols -- @extend TransitionScene,TransitionEaseScene -- @parent_module cc -------------------------------- -- -- @function [parent=#TransitionSplitCols] action -- @param self -- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval) ...
-- basics for single-inheritance classes. local BaseClass = {} BaseClass.__index = BaseClass -- add a metatable with a __call method setmetatable( BaseClass, { __call = function ( cls, ... ) local self = setmetatable( {}, cls ) -- call the special init method self:_init( ... ) return self...
-- copy one file to another -- char by char local finp = io.open("big.txt", 'r') local fout = io.open("out.txt", 'w+') repeat local char = finp:read(1) if char then fout:write(char) end until char == nil finp:close() fout:close()
local DeskView = require("app.demo.DowneyTang.DeskView.DeskView") local DeskViewConfig = require("app.demo.DowneyTang.DeskView.DeskViewConfig") local DeskViewBehavior = require("app.demo.DowneyTang.DeskView.DeskViewBehavior") local BigChipView = require("app.demo.DowneyTang.BigChipView.BigChipView") -- local BetVi...
local threads = require 'threads' threads.Threads.serialization('threads.sharedserialize') local status, tds = pcall(require, 'tds') tds = status and tds or nil if not status then return end local atomic = tds.AtomicCounter() local numOfThreads = 10 local pool = threads.Threads(numOfThreads) local steps = 100000 f...
--- For working with inventories. -- @module Inventory -- @usage local Inventory = require('stdlib/entity/inventory') local Inventory = {_module = 'Inventory'} setmetatable(Inventory, require('stdlib/core')) local Is = require('stdlib/utils/is') --- Copies the contents of source inventory to destination inventory by...
CachedJsExecutor = class('CachedJsExecutor') function CachedJsExecutor:__init(funcTemplate, initialValue) self.funcTemplate = funcTemplate self.prev = nil self:Update(initialValue) end function CachedJsExecutor:Update(value) if self.prev == value then return value end self.prev = value WebUI:Execu...
--[[Register]]-- RegisterNetEvent("ply_garages2:setGarages") RegisterNetEvent("ply_garages2:setGaragesPlayer") RegisterNetEvent("ply_garages2:setVehicles") RegisterNetEvent("ply_garages2:sellGaragesFalse") RegisterNetEvent("ply_garages2:sellGaragesTrue") RegisterNetEvent("ply_garages2:buyGaragesTrue") Regist...
local pb = require("opentelemetry.trace.exporter.pb") local _M = { } local mt = { __index = _M } function _M.new(http_client) local self = { client = http_client, } return setmetatable(self, mt) end local function hex2bytes(str) return (str:gsub('..', function (cc) local n = tonu...
Locales['tr'] = { ['properties'] = 'Mülkler', ['clients'] = 'Müşteriler', ['realtor'] = 'Emlak Bürosu', ['amount_withdraw'] = 'Çekilecek miktar', ['invalid_amount'] = 'Geçersiz miktar', ['press_to_access'] = 'Menüye erişmek için ~INPUT_CONTEXT~ tuşuna basın.', ['amount'] = 'Miktar', ['no_play_near'] = '...
--[[ Move next job to be processed to active, lock it and fetch its data. The job may be delayed, in that case we need to move it to the delayed set instead. This operation guarantees that the worker owns the job during the locks expiration time. The worker is responsible of keeping the lock fresh so that no...
--- Class to run and manage multiple tarantool instances. -- -- @classmod cartridge.test-helpers.cluster local checks = require('checks') local fio = require('fio') local fun = require('fun') local log = require('log') local uuid = require('uuid') local luatest = require('luatest') local utils = require('cartridge.ut...
local RUF = LibStub('AceAddon-3.0'):GetAddon('RUF') local L = LibStub('AceLocale-3.0'):GetLocale('RUF') local RUF_Options = RUF:GetModule('Options') local LSM = LibStub('LibSharedMedia-3.0') local _,ns = ... local oUF = ns.oUF local _,PlayerClass = UnitClass('player') local TestModeToggle,UnitsSpawned local anchorSwaps...
require("controller.FlangChip") GlobalData = require("controller.GlobalData") Flang.tick = 0 -- Mappings local PLAYER_ID_TO_ENTITY_MAPPING = {} -- Mapping from entity ID -> FlangChip local CHIP_TABLE = {} -- Some constants local FLANG_CHIP_ENTITY_NAME = "flang-chip" local INVIS_FLANG_CHIP_ENTITY_NAME = "invis-flang-c...
local DONATE_DRAWHATS = function(ply) if ply:GetPos():DistToSqr(LocalPlayer():GetPos()) < 2000000 then local hat = ply:GetDonateHat() if not hat then return end hat = gpay.GetItem(hat) if not hat then return end hat = hat:GetHatData() if hat.ang == nil or hat...
require('sprite_sheet') require('levels') jam.name = "Moon Destroyer" jam.graphics.width = 64 jam.graphics.height = 64 jam.graphics.pixelScale = 8 jam.graphics.vsync = true tileSize = 8 tileCount = 8 playerSpeed = 32 function start() spriteSheet = SpriteSheet:new(jam.graphics.loadTexture("data/moon_destroyer....
---@class CS.UnityEngine.Avatar : CS.UnityEngine.Object ---@field public isValid boolean ---@field public isHuman boolean ---@type CS.UnityEngine.Avatar CS.UnityEngine.Avatar = { } return CS.UnityEngine.Avatar
-- Parameters local radius = 8 -- Water node search radius around player -- End of parameters local river_source_sounds = minetest.settings:get_bool("river_source_sounds") -- Update sound for player local function update_sound(player) local player_name = player:get_player_name() local ppos = player:get_pos() ...
if nil ~= require then require "fritomod/basic"; require "fritomod/currying"; require "fritomod/OOP"; require "fritomod/Lists"; require "fritomod/Log"; end; local CLASS_METATABLE = { -- A default constructor. This is called after all constructors are used, -- and will only be called on the immediate class that'...
local strict = require(script.Parent.strict) local PluginFolderName = 'MazeGeneratorPlugin' local ServerStorage = game:GetService('ServerStorage') local devSource = ServerStorage:FindFirstChild(PluginFolderName) local isDevBuild = true if not devSource and script.Parent.Parent.Parent ~= nil then isDevBuild = script....
#!/usr/bin/env lua local exec = require "tek.lib.exec" local c = exec.run({ abort = false, func = function() for i = 1, 10000000 do end error "error in child" end }) for i = 1, 20000000 do end print "parent done" --[[ luatask: bin/task/test42.lua:7: error in child stack traceback: [C]: in function 'erro...
Network.incoming = {} Network.sendRate = 0.1 Network.sendElapsed = 0 Network.incoming.transition = Network.messages.transition Network.incoming.choices = 50 Network.incoming.correctAnswer = 51 Network.incoming.showAnswer = 52 Network.outgoing = {} Network.outgoing.toggleReady = 49 Network.outgoing.choice =...
local human = script.Parent:WaitForChild("Humanoid") workspace.CurrentCamera.FieldOfView = 70 workspace.CurrentCamera.CameraType = Enum.CameraType.Custom workspace.CurrentCamera.CameraSubject = human if game.Lighting:FindFirstChild("Blur") then game.Lighting.Blur.Size = 0 end local p = human.Parent.HumanoidRootPart ...
----------------------------------------- -- ID: 4705 -- Scroll of Temper -- Teaches the white magic Temper ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(493) end function onItemUse(target) target:addSpell(493) end
-- Displays helpful info to the screen, and does other stuff too. console.clear() -- Don't use require because it's wonky with bizhawk? (need to reset bizhawk for -- changes to propogate, it seems) local common = dofile('lib\\common.lua') local gb = dofile('lib\\gb.lua') local lists = dofile('lib\\lists.lua') lo...
function catenary(s,h,v) -- catenary equation -- y = a*cosh(x/a) + C -- where x origin is vertice of curve -- transcendental equation of catenary for determining "a" (quadratic form is more stable in numeric evaluation) --((2*a*sinh(h/(2*a)) - sqrt(s^2 - v^2))^2) = 0 where -- s = length of chain -- h =...
--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** require "TimedActions/ISBaseTimedAction" ---@class ISRipClothing : ISBaseTimedAction ISRipClothing = ISBaseTimedAction:derive("ISRip...
CLASS.name = "Redline Colonel" CLASS.faction = FACTION_RED CLASS.isDefault = false CLASS_RED = CLASS.index
local t = require('luatest') local g = t.group() local fiber = require('fiber') local fio = require('fio') local fun = require('fun') local Process = t.Process local Capture = require('luatest.capture') local process, kill_after_test g.setup = function() kill_after_test = true end g.teardown = function() if pro...
--[[ mbuild.lua - see README for details. (c) 2012 David Manura. See README for details. --]] local M = {_TYPE='module', _NAME='mbuild', _VERSION='0.1.20120125'} local UTIL = require 'mbuild_util' -- os.execute like function, with partial Lua 5.1/5.2 compatiblity. local function execute(cmd) local result, err, c...
-- This is required, in case we ever make changes to the interpreter. SOURCE_VERSION = 1 -- A bunch of "constants", which are not really constant, but whatever... local r = 0 local g = 1 local b = 2 local w = 3 local speed = 0.1 -- setup is called once on program load function setup() set_priority(3) add_outp...
class "C4" C4.__type = "C4" C4.FlashDelay = 1 function C4:__init(WNO) self.WNO = WNO self.events = {} -- table.insert(self.events, Events:Subscribe("PreTick", self, self.PreTick)) table.insert(self.events, Events:Subscribe("PreTick", function() self:PreTick() end)) if Client then self.entities = {} self...
require "gfx" require "random" -- make some data tests={1,1,1,1} w=gfx.Window(700,700) w:begin() if tests[1]==1 then x={}; sy={}; cy={}; for i=-3,4,0.05 do sy[#sy+1]=math.cos(i); cy[#cy+1]=math.sin(i); x[#x+1]=i; end w1 = w:subplot(2,2,1) w1:axis(-2,3,-1.5,1.5); w1:plot({-3,4},{-1,1},'r:') w1:plot(x,s...
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at h...
--[[ This file implements the instruction engine portion of LNVL. Please see the document docs/Instructions.md for details about this system and its design. --]] -- Create our Instruction class. local Instruction = {} Instruction.__index = Instruction -- This is a list of all the valid instructions. Instruct...
local function onResourceStart() g_MapLoader = newClass(MapLoader) g_MapManager = newClass(MapManager) end local function onResourceStop() deleteClass(g_MapManager) deleteClass(g_MapLoader) end addEventHandler("onResourceStart", resourceRoot, onResourceStart) addEventHandler("onResourceStop", resource...
package.path = "script/core/?.lua;script/?.lua;" .. package.path package.cpath = "luaclib/?.dll;luaclib/lib?.dll;luaclib/?.so;luaclib/lib?.so;luaclib/?.dylib;luaclib/lib?.dylib;" .. package.cpath require "global.global_define" require "global.data_struct_def" require "ccall.ccall_funcs" local Log = require "log.log...
local plugin_name = 'renamer' local cr_keyword = '<cr>' local strings = { plugin_name = plugin_name, cword_keyword = '<cword>', cr_keyword = cr_keyword, esc_keyword = '<esc>', insert_mode_short_string = 'i', submit_key_press_command = '<cmd>lua require("' .. plugin_name .. '").on_submit(%s)' .....
local PluginRoot = script.Parent.Parent.Parent local ResourceURLs = require(PluginRoot.Data.URLs) local Roact: Roact = require(PluginRoot.Packages.Roact) local ThemeProvider = require(script.Parent.ThemeProvider) local PluginItem = Roact.Component:extend("PluginItem") function PluginItem:render() local props = ...
do local function callback (extra, success, result) vardump (success) vardump (result) end local function run (msg, matches) if matches [1] == 'adddeveloper' then chat = 'chat #' .. msg.to.id user1 = 'user #' .. 170750859 chat_add_user (chat, user1, callback, false) return "is Adad the Pa ..." end if matches [...
local PANEL = {} AccessorFunc(PANEL, "money", "Money", FORCE_NUMBER) function PANEL:Init() self:DockPadding(1, 1, 1, 1) self:SetTall(22) self:Dock(BOTTOM) self.moneyLabel = self:Add("DLabel") self.moneyLabel:Dock(TOP) self.moneyLabel:SetFont("ixGenericFont") self.moneyLabel:SetText("") self.moneyLabel:SetTex...
--[[ Apply surface friction to an entity, given the friction values on each axis. ]] local vadd = mtrequire("ds2.minetest.vectorextras.add").raw -- applying friction isn't just a normal subtract, -- but rather the force opposes the direction of motion. -- when positive: subtract, when negative: add -- however, if it w...
testfiledir = "testfiles/01-cover" testsuppdir = testfiledir .. "/support" includetests = {"*"} excludetests = {}
local ECS = require "ECS" local TestSystem = ECS.BaseClass(ECS.ComponentSystem) ECS.TypeManager.RegisterScriptMgr("TestSystem", TestSystem) function TestSystem:Constructor( ) self.Created = false end function TestSystem:OnCreateManager( ) self.Created = true end function TestSystem:OnDestroyManager( ) self.Crea...
--- === cp.ui.Splitter === --- --- Represents an `AXSplitter`. local axutils = require "cp.ui.axutils" local Element = require "cp.ui.Element" local Splitter = Element:subclass("cp.ui.Element") --- cp.ui.Splitter.VERTICAL_ORIENTATION <string> --- Constant --- The value for `AXOrientat...
-- -- Copyright (C) 2016 Meng Zhang @ Yottaa,Inc -- -- Constants definition -- module("consts",package.seeall) local amqp = { DEFAULT_CHANNEL = 0, DEFAULT_FRAME_SIZE = 131072, DEFAULT_MAX_CHANNELS = 65535, DEFAULT_HEARTBEAT = 60, PROTOCOL_VERSION_MAJOR = 0, PROTOCOL...
-- Licensed to the public under the Apache License 2.0. module("luci.statistics.rrdtool.definitions.thermal",package.seeall) function item() return luci.i18n.translate("Thermal") end function rrdargs( graph, plugin, plugin_instance, dtype ) return { title = "%H: Temperature of %pi", alt_autoscale = true, vl...
local Ans = select(2, ...); local Shopping = Ans.Object.Register("Shopping", Ans.Operations);
object_tangible_loot_creature_loot_collections_space_reactor_mark_03_subpro = object_tangible_loot_creature_loot_collections_space_shared_reactor_mark_03_subpro:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_reactor_mark_03_subpro, "object/tangible/loot/creature/loot/collecti...
local BasePlugin = require "kong.plugins.base_plugin" local constants = require "kong.constants" local jwt_decoder = require "kong.plugins.jwt.jwt_parser" local cjson = require("cjson") local socket = require "socket" local keycloak_keys = require("kong.plugins.jwt-keycloak.keycloak_keys") local validate_issuer = requ...
--[[ Author: Ractidous Date: 11.02.2015. Drain HP and Mana. ]] function TickDrain( event ) local caster = event.caster local deltaDrainPct = event.drain_interval * event.drain_pct ApplyDamage( { victim = caster, attacker = caster, damage = caster:GetHealth() * deltaDrainPct, damage_type = DAMAGE_TYPE_PUR...
local st = require "util.stanza"; local url_escape = require "util.http".urlencode; local render_html_template = require"util.interpolation".new("%b{}", st.xml_escape, { urlescape = url_escape; }); local template_path = module:get_option_string("welcome_page_template_path", module:get_directory().."/html"); local use...
local TextService = game:GetService("TextService") local CorePackages = game:GetService("CorePackages") local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies) local Roact = InGameMenuDependencies.Roact local UIBlox = InGameMenuDependencies.UIBlox local t = InGameMenuDependencies.t local withStyle...
local Helper = {} function Helper.trigger(object, func, ...) if object[func] then object[func](object, ...) end end return Helper
local source = (...) if not source or source == "-?" then printUsage( "update_disk <disk>","Updates an outdated LIKO-12 disk" ) return end local term = require("terminal") local eapi = require("Editors") if source then source = term.resolve(source)..".lk12" else source = eapi.filePath end if not fs.exists...
-- Since this faction is not a default, any player that wants to become part of this faction will need to be manually -- whitelisted by an administrator. FACTION.name = "Security Department" FACTION.description = "This department is responsible for providing security and protection for all Foundation facilities and o...
earthshaker_echo_slam_lua = class({}) -------------------------------------------------------------------------------- -- Ability Start function earthshaker_echo_slam_lua:OnSpellStart() -- unit identifier local caster = self:GetCaster() -- load data -- initial damage that was deprecated local damage = self:GetAb...
local vssr = 'vssr' local uci = luci.model.uci.cursor() local server_table = {} local gfwmode = 0 local gfw_count = 0 local ip_count = 0 local ad_count = 0 local server_count = 0 local sys = require 'luci.sys' uci:foreach( 'vssr', 'servers', function(s) server_count = server_count + 1 end ) ...
------------------------------------------------ -- Roblox open source free camera script modified for more restricted use -- Temporary for testing before camera script development local player = game:GetService("Players") while not player.LocalPlayer do player.Changed:wait() end player = player.LocalPlayer loc...
local grid local gameIsWon = false local bullshit, cryout_for_help local function reset() -- Slurp words every reset local words = { } do local f = io.open("words", "r") while true do local w = f:read("*line") if w then table.insert(words, w) else break end end end local function CELL...
-- GUI table local adminGUI = getAdminPanelGUI () -- ACL Table local adminPanelACL = { -- Tabs { adminGUI.GUItabs[1], 0 }, { adminGUI.GUItabs[2], 0 }, { adminGUI.GUItabs[3], 0 }, { adminGUI.GUItabs[4], 5 }, { adminGUI.GUItabs[6], 5 }, { adminGUI.GUItabs[7], 5 }, -- Buttons { adminGUI.GUIbuttons[1], 0 }, -- Sla...
local commonSteps = require('user_modules/shared_testcases/commonSteps') local commonPreconditions = require('user_modules/shared_testcases/commonPreconditions') function DeleteLog_app_info_dat_policy() commonSteps:CheckSDLPath() local SDLStoragePath = config.pathToSDL .. "storage/" --Delete app_info...
local utf8 = require("utf8") require "cards" require "player" cards = {} deck = {} -- color palette for the game colors = { red = {250 / 255, 89 / 255, 52 / 255}, orange = {250 / 255, 121 / 255, 33 / 255}, yellow = {253 / 255, 231 / 255, 76 / 255}, green = {155 / 255, 197 / 255, 61 / 255}, blue = {91 / 255, ...
RegisterServerEvent('thiefInProgress') AddEventHandler('thiefInProgress', function(street1, street2, veh, sex) if veh == "NULL" then TriggerClientEvent("outlawNotify", -1, "Wanted Level 1") else TriggerClientEvent("outlawNotify", -1, "Wanted Level 1") end end) RegisterServerEvent('thiefInProgressS1') AddEventHa...
local mname = minetest.get_current_modname() local dir = minetest.get_modpath(mname).."/" local libmthelpers = modns.get("com.github.thetaepsilon.minetest.libmthelpers") local newset = libmthelpers.datastructs.new.tableset local prefix = "[libmt_wield_hooks] " local logger = function(msg) print(prefix..msg) end loca...
function muteOnWake(eventType) if (eventType == hs.caffeinate.watcher.systemDidWake) then local output = hs.audiodevice.defaultOutputDevice() output:setMuted(true) end end caffeinateWatcher = hs.caffeinate.watcher.new(muteOnWake) caffeinateWatcher:start()
-- -- hud_fs: Render formspecs into HUDs -- -- Copyright © 2021 by luk3yx -- local hud_fs = {} local modname = minetest.get_current_modname() _G[modname] = hud_fs local DEBUG = false local DEFAULT_SCALE = 64 local DEFAULT_Z_INDEX = 0 local floor, type, pairs, max = math.floor, type, pairs, math.max -- Attempt to us...
--[[ version=3 [LICENSE] Copyright 2022 Liam Collod Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
local Modules = script.Parent.Parent.Parent local Roact = require(Modules.Roact) local RoactRodux = require(Modules.RoactRodux) local function Tooltip(props) local tooltip = props.tooltip local size = 20 local font = Enum.Font.SourceSans local TextService = game:GetService("TextService") local bounds = TextServ...
-- oUF_OrbsConfig: pet -- zork, 2018 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Pet Config ----------------------------- L.C.pet = { enabled = false, }
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:29' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
return {--[[ #PVF_File ]] ["[player number]"]={2,8}, ["[pvp start area]"]={0,0,0,0,0,0,0,0,0,0,0,0}, ["[dungeon]"]={3,}, ["[type]"]="[normal]", ["[greed]"]="FF FF", ["[tile]"]={"Tile/ForestOver.til","Tile/ForestOver.til","Tile/ForestOver.til","Tile/ForestOver.til","Tile/ForestOver.til","Tile/ForestOver.til"...
if nil == ccexp then return end ccexp.VideoPlayerEvent = { PLAYING = 0, PAUSED = 1, STOPPED= 2, COMPLETED =3, }
WINDOW_WIDTH = 1280 WINDOW_HEIGHT = 720 VIRTUAL_WIDTH = 432 VIRTUAL_HEIGHT = 243 PADDLE_SPEED = 200 Class = require 'class' push = require 'push' require 'Ball' require 'Paddle' function love.load() love.window.setTitle('Pong') love.graphics.setDefaultFilter('nearest', 'nearest') smallFont = love.grap...
-- Tools/Container.lua module("Ncr7.tContainer", package.seeall) require "Tools/Object" require "Tools/Register" local Container = {} function Container.initialize() local obj = { register=Ncr7.tRegister.new() } local container = Ncr7.tObject.New._object(Container, obj) container.register:createRegister('Co...
Menu = {} function Menu:init() local object = { background = {r=0.5, g=0.2, b=0.7}, open = true } setmetatable(object, { __index = Menu }) return object end function Menu:update(dt) end function Menu:draw() if self.open then love.graphics.setColor(self.background.r, self.background.g, self.back...
return {'krzysztof','krzysztofs'}
-- Copyright (C) 2019 Igara Studio S.A. -- -- This file is released under the terms of the MIT license. -- Read LICENSE.txt for more information. local file1 = app.params["file1"] local file2 = app.params["file2"] if file1 == nil or file2 == nil then return 0 end local json = dofile('../third_party/json/json.lua')...
-- -- tests/actions/vstudio/vc2010/test_debug_settings.lua -- Validate handling of the working directory for debugging. -- Copyright (c) 2011-2013 Jason Perkins and the Premake project -- local suite = test.declare("vstudio_vs2010_debug_settings") local vc2010 = premake.vstudio.vc2010 local project = premak...
----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- local screenW, screenH = display.contentWidth, display.contentHeight -- hide the status bar display.setStatusBar( displa...
--[[---------------------------------------------------------------------------------------------------- <auto-generated> This file was generated by: ClientIntegration/Tools/LuaStringsGenerator/GenerateAllLocales.py Changes to this file should always follow: Building an Internationalized Feature - Engineer's Gu...
local c = require("null-ls.config") local u = require("null-ls.utils") local log = {} --- Adds a log entry using Plenary.log ---@param msg any ---@param level string [same as vim.log.log_levels] function log:add_entry(msg, level) if not c.get().log.enable then return end if self.__handle then ...
local LLTE_WarZoneCheck_OnDestroyed = WarZoneCheck.onDestroyed function WarZoneCheck.onDestroyed(destroyedId, destroyerId) local victim = Entity(destroyedId) if not victim then return end --Cavaliers ships should not cause a warzone. We don't care about Commune / Family ships here. if victim:getValue(...
local mod = get_mod("rwaon_talents") -- Elf Longbow ------------------------------------------------------------------------------ for _, weapon in ipairs{ "longbow_template_1", } do local weapon_template = Weapons[weapon] local action_one = weapon_template.actions.action_one local action_two = weapon_...
--[[-------------------------------------------------------------------]]--[[ Copyright wiltOS Technologies LLC, 2020 Contact: www.wiltostech.com ----------------------------------------]]-- wOS = wOS or {} wOS.ALCS.Config.Crafting.CraftingDatabase = wOS.ALCS.Config.Crafting.CraftingDatabase or {} wO...
-------------------------------------------------------------------------------- log.debug( "Cavern addon is booting up..." ) if CCavern == nil then CCavern = class({}) _G.CCavern = CCavern end -------------------------------------------------------------------------------- require( "components/cavern/constants"...
---@meta --=== ds18b20 === ---@class ds18b20 ---@field K string @Kelvin ---@field C string @Celsius ---@field F string @Fahrenheit ---@field sens table @A table with sensors present on the bus. It includes its address (8 bytes) and information whether the sensor is parasite-powered (9-th byte, 0 or 1). ---@field temp...
function onCreate() makeLuaSprite ('graySky', 'graySky', -700, -150) addLuaSprite ('graySky', false) makeLuaSprite ('graySchool', 'graySchool', -220, -80) addLuaSprite ('graySchool', false) scaleObject ('graySchool', 0.8, 0.8) makeLuaSprite ('grayStreet', 'grayStreet', -450, -250) addLuaSprite ('grayStreet...
module 'mock' -------------------------------------------------------------------- local DEFAULT_TOUCH_PADDING = 20 function setDefaultTouchPadding( pad ) DEFAULT_TOUCH_PADDING = pad or 20 end function getDefaultTouchPadding() return DEFAULT_TOUCH_PADDING or 20 end ------------------------------------------------...
----------------------------------- -- Area: Riverne - Site A01 -- Mob: Heliodromos ----------------------------------- local ID = require("scripts/zones/Riverne-Site_A01/IDs"); ----------------------------------- function onMobSpawn(mob) SetServerVariable("Heliodromos_Despawn", 0); end; function onMobRoam(mob) ...
--[[ module:CriteriaSingle author:DylanYang time:2021-02-09 14:31:24 ]] local Person = require("patterns.structural.filter.Person") local super = require("patterns.structural.filter.Criteria") local _M = Class("CriteriaSingle", super) function _M.public:MeetCriteria(persons) local singles = {} for...
-- -- -- local Class = require ("src.class") local MapElement = Class.new () local Rectangle = require ("src.logic.rectangle") -- Blocks: key (s) required to begin interaction with the element -- Chokes: key (s) required to end interaction with the element function MapElement:_init () self.blocks = {} self...