content
stringlengths
5
1.05M
return { Manager = require 'particles.pmanager', System = require 'particles.psystem', Particle = require 'particles.particle', Emitter = require 'particles.pemitter' }
test = "My name is Lua." pattern = ".*name is (%a*).*" if test:match(pattern) then print("Name found.") end sub, num_matches = test:gsub(pattern, "Hello, %1!") print(sub)
local base = require 'hj212.client.handler.base' local types = require 'hj212.types' local handler = base:subclass('hj212.client.handler.min_data') function handler:process(request) local params = request:params() local stime, err = params:get('BeginTime') if not stime then return nil, err end local etime, er...
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('StoryBit', { ActivationEffects = {}, Effects = { PlaceObj('ModifyLabel', { 'Label', "WindTurbine", 'Prop', "electricity_production", 'Percent', "<power_production_boost>", 'ModifyId', "DesignFlaw", }), PlaceObj('LockUnlockB...
DxInput = inherit(DxElement) function DxInput:constructor(x, y, width, height, text) self.type = "dx-input" self.text = { text = text, visibleText = text, maxCaretIndex = 0, offsetIndex = 0, padding = { left = 10, right = 10, top = 0, bottom = 0 } } self.selection = { dragging = false...
ENT.Contact = "https://space.bilibili.com/3761568/" ENT.Base = "npc_vj_human_base" ENT.Type = "ai" ENT.Author = "Tamill" ENT.Category = "Anime Bodyguard" ENT.Purpose = "" ENT.Instructions = "" ENT.PrintName = "Izuku Midoriya" ENT.AssetName = "npc_ab_izuku_midoriya" ENT.ChineseName = "绿谷出久" ENT.Web = "http://steamcommu...
local selection = {0, 0} local textDirections = { alpha = 255, str = "MOUSE BUTTONS / MOUSE WHEEL / WASD to shift circles\n\nMIDDLE MOUSE / SHIFT / SPACE to advance\n\nShift circles into shapes\nDon't let them stack up!" } local textGameOver = { alpha = 0, str = "\n\nGame Over\n\nPress any keyboard button to start a ne...
ITEM.name = "MP40" ITEM.description= "A submachinegun chambered for 9x19mm." ITEM.longdesc = "The MP 40 (Maschinenpistole 40) is a submachine gun chambered for the 9×19mm Parabellum cartridge. It was developed in Nazi Germany and used extensively by the Axis powers during World War II. \n\nAmmo: 9x19mm \nMagazine Capa...
--[[ --==Contributers==-- - Egor Dorichev (egordorichev) ]] local sfx = {} function sfx:_init() end function sfx:_update() end function sfx:_draw() end sfx:_init() return sfx
local mail = require "resty.mail" describe("mail", function() it("returns connection error (port)", function() local mailer = mail.new({ host = "127.0.0.1", port = 1026, }) local ok, err = mailer:send({ from = "from@example.com", to = { "to@example.com" }, subject = "Subject...
-- This file enable device data transformation for the template user -- -- This file is in the 'vendor' safeNamespace and changes will persists upon template updates local transform = {} local bit = require("vendor.bit") function transform.data_in(cloud_data) -- Transform data from the 3rd party service to Murano ...
local ffi = require("ffi") local mecab = require("mecab_ffi") local function set(arr) local tbl = {} for _, k in ipairs(arr) do tbl[k] = true end return tbl end local vars = set { "id", "length", "rlength", "posid", "char_type", "stat", } local node = {} node.__index = node local...
--[[ LuiExtended License: The MIT License (MIT) --]] local SCB = LUIE.SpellCastBuffs local E = LUIE.Effects local A = LUIE.GetAbility() -- Handles long term Disguise Item Icon (appears when wearing a disguise even if not in a disguised state) local g_currentDisguise -- Tracks the currently equippe...
#!/usr/bin/env tarantool test = require("sqltester") test:plan(60) --!./tcltestrunner.lua -- 2001 September 15. -- -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive ot...
local comm = require "comm" local shortport = require "shortport" local nmap = require "nmap" local bin = require "bin" local stdnse = require "stdnse" description = [[ Detects the TeamSpeak 2 server UDP voice communication service. A single UDP packet (a login request) is sent. If the server does not have a password...
LinkLuaModifier( "modifier_core_shrine", "abilities/misc/core_shrine.lua", LUA_MODIFIER_MOTION_NONE ) core_guy_score_limit = class(AbilityBaseClass) function core_guy_score_limit:GetIntrinsicModifierName() return "modifier_core_shrine" end function core_guy_score_limit:OnSpellStart() local caster = self:GetCaste...
require("antifreeze")
local cache = {} local module = { cache = cache } -- modifiers in use: -- * cltr+alt: move focus between windows -- * ctrl+shift: do things to windows -- * ultra: custom/global bindings module.start = function() hs.fnutils.each(bindings.enabled, function(binding) cache[binding] = require('bindings.' .. binding...
LinkLuaModifier("modifier_defense_tower", "items/azazel_tower_defense.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_defense_tower_true_sight", "items/azazel_tower_defense.lua", LUA_MODIFIER_MOTION_NONE) item_azazel_tower_defense_1 = class(ItemBaseClass) function item_azazel_tower_defense_1:CastFilterResul...
-- luacheck: std max+busted local both_error_messages = { CREATE_BAD_DIRECTORY = { "mmapfile.create: Error creating 'there_is_no_directory_with_this_name/test':".. " No such file or directory", "mmapfile.create: Error creating 'there_is_no_directory_with_this_name/test':".. " The system cannot ...
-- object based pets renderer, default renderer for pets. local ReplicatedStorage = game:GetService("ReplicatedStorage") local common = ReplicatedStorage:WaitForChild("common") local Assets = require(common:WaitForChild("Assets")) local PetRenderer = require(script.Parent.PetRenderer) local getAssetModel = require(c...
local ENT = FindMetaTable("Entity") if not ENT.RealSetParent then ENT.RealSetParent = ENT.SetParent end function ENT:SetParent(other) if self:IsVehicle() then return end self:RealSetParent(other) end
-- -- from src/epsplot.c -- -- void plot_start(int, int) to epsPlot; :plotStart -- void plot_end(int) to epsPlot; :plotEnd -- void move(double, double) to epsPlot; :move -- void move_rel(double, double) to epsPlot; :moveRel -- void draw(double, double) to epsPlot; :draw -- void draw_rel(double, double) to epsPlo...
local log = require("log") local Api = require("coreApi") local json = require("json") local http = require("http") function ReceiveFriendMsg(CurrentQQ, data) return 1 end function ReceiveGroupMsg(CurrentQQ, data) if data.FromUserId ==2986807981 then--防止自我复读 return 1 end if string.find(data.Content, "PM2.5") ...
local path = minetest.get_modpath"trinium_machines" .. "/research/" local M = trinium.materials.materials local research = trinium.research local S = research.S research.add_chapter("Chemistry2", { texture = M.abs:get"ingot", x = 1, y = 1, name = S"Advanced Chemistry", tier = 2 }) dofile(path .. "chemical_reacto...
require('engine.common') local Selection = GameObject:derive("Selection") local font = love.graphics.newFont("fonts/press-start-2p/PressStart2P-Regular.ttf", 12) function Selection:_init(x,y,w,h) GameObject._init(self) self.x, self.y, self.w, self.h = x, y, w, h self.msg = "Press any key to select" self.mode ...
constants = { big_font = love.graphics.newFont("deps/m5x7.ttf", 72), smol_font = love.graphics.newFont("deps/m5x7.ttf", 36), db16_col1 = { r = 20/255, g = 12/255, b = 28/255 }, db16_col2 = { r = 68/255, g = 36/255, b = 52/255 }, db16_col3 = { r = 48/255, g = 52/255, b = 109/255 }, db16_col4...
local SETTINGS = _G.CONTROL_SETTINGS local CONTROLS = _G.CONTROL_MAPPING ------------------------------------------------------------------------------- local function GetSpeedMultiplier() local fastNormal = GetSmartControlNormal(CONTROLS.MOVE_FAST) local slowNormal = GetSmartControlNormal(CONTROLS.MOVE_SLOW) ...
--------------------------------------------------------------------------------------------- -- Requirement summary: -- [GetVehicleData] "vin" storage into PolicyTable -- -- Description: -- Getting "vin" via VehicleInfo.GetVehicleData on SDL start and storing it in policy table -- 1. Used preconditions: -- SDL and HMI...
local function isSerializedCFrame(object) return type(object) == "table" and #object == 12 end return isSerializedCFrame
object_tangible_quest_township_exar_kun_intro_communication_terminal = object_tangible_quest_township_shared_exar_kun_intro_communication_terminal:new { } ObjectTemplates:addTemplate(object_tangible_quest_township_exar_kun_intro_communication_terminal, "object/tangible/quest/township/exar_kun_intro_communication_term...
local AvatarEditorService = game:GetService("AvatarEditorService") local AvatarEditorPrompts = script.Parent.Parent local CloseOpenPrompt = require(AvatarEditorPrompts.Actions.CloseOpenPrompt) local GetConformedHumanoidDescription = require(AvatarEditorPrompts.GetConformedHumanoidDescription) local EngineFeatureAvat...
--[[ ██╗░░░██╗░█████╗░██████╗░░██████╗░██╗░░░██╗██╗████████╗███████╗ ██║░░░██║██╔══██╗██╔══██╗██╔════╝░██║░░░██║██║╚══██╔══╝╚════██║ ╚██╗░██╔╝███████║██████╔╝██║░░██╗░██║░░░██║██║░░░██║░░░░░███╔═╝ ░╚████╔╝░██╔══██║██╔══██╗██║░░╚██╗██║░░░██║██║░░░██║░░░██╔══╝░░ ░░╚██╔╝░░██║░░██║██║░░██║╚██████╔╝╚██████╔╝██║░░░██║░░...
require "luaClass.init" _ENV=namespace "test" using_namespace "luaClass" class ("PropertyTest"){ property("Parent"){READ.getParent,WRITE.setParent}; property("Order"){READ.getOrder}; public{ FUNCTION.PropertyTest(function(self) self._parent="parent" self._order=2 end...
local new = require "LuaObservable.src.new" --[[ Just Returns an Observable that emits a single value and then completes ]] return function (value) return new(_, function (next, err, complete) next(value) complete() end) end
-- -- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks -- User: hanks -- Date: 2017/5/26 -- A news app -- require "import" import "android.widget.*" import "android.content.*" import "android.view.View" import "androlua.LuaHttp" import "androlua.LuaAdapter" import "androlua.widget.video.VideoPlayerActivity" import "...
local has_telescope, telescope = pcall(require, "telescope") if not has_telescope then return end local actions = require "telescope.actions" local action_state = require "telescope.actions.state" local pickers = require "telescope.pickers" local sorters = require "telescope.sorters" local finders = require "telesc...
Inherit = 'SnapWindow' ContentViewName = 'layerswindow' Title = 'Layers' OnContentLoad = function(self) self:UpdateLayers() end UpdateLayers = function(self) self:GetObject('ScrollView'):RemoveAllObjects() local artboard = self.Bedrock:GetObject('Artboard') if artboard then for i, layer in ipairs(artboard.Chil...
return require('evgkulslualibs.template.init')
require('engine.common') local Basic = require('objects.basic') local Wall = Basic:derive('Wall') local img = require('ld48sheet') function Wall:_init(x,y,w,h) Basic._init(self, {x=x, y=y, w=w, h=h}, {x=16*2, y=0, w=16, h=16}, img) end function Wall:draw(game) Basic.draw(self, game) end function Wall:isBlockin...
--- Class representing a batch of similar requests. local utils = require('graphql.utils') local request_batch = {} local function iterator_opts_tostring(iterator_opts) return ('%s,%s'):format( iterator_opts.iterator or iterator_opts[1] or 'EQ', iterator_opts.limit or '') end -- String uniquely ...
print(type(true)) print(type(false)) print(type(nil)) -- 测试nil是否为false if false or nil then print("至少有一个是true") else print("false 和 nil都为false!") end print("-----") print(type(2)) print(type(2.2)) print(type(0.2)) print(type(2e+1)) print(type(0.2e-1)) print(type(7.826262664654545e-06)) string1 = "sd" string2 = "sdd"...
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local reloadScheduled = false local reloadBindable = Instance.new("RemoteFunction") reloadBindable.Name = "HotReloaded" reloadBindable.Parent = ReplicatedStorage local function listenToChangesRecursive(root, con...
----------------------------------------- -- Created and modify by L'ile Légale RP -- SenSi and Kaminosekai ----------------------------------------- Locales['fr'] = { -- General ['cloakroom'] = 'Vestiaire', ['civil_clothes'] = 'Tenue Civil', ['slaughterer_clothes'] = 'Tenue de travail', ['veh_menu'] = 'Garage', ...
--- Interface -- @module rethinkdb.reql -- @author Adam Grandquist -- @license Apache -- @copyright Adam Grandquist 2016 local m = {} function m.init(r) --- Helper to determine type of public interface. -- Returns a string from the following list or nil. -- - connection: returned from r.connector().connect or r...
--[[ --=====================================================================================================-- Script Name: Disable Fall Damage, for SAPP (PC & CE) Description: This script will allow you to disable fall damage on a per-map-per-game mode basis. Copyright (c) 2020, Jericho Crosby <jericho.crosby227@gmai...
-- Doors that are especially useful for travelnet elevators but can also be used in other situations. -- All doors (not only these here) in front of a travelnet or elevator are opened automaticly when a player arrives -- and are closed when a player departs from the travelnet or elevator. -- Autor: Sokomine minetest.r...
--A simple implementation of classes in Lua local Object function class(super) super = super or Object local prototype = setmetatable({}, super) prototype.super = super prototype.__index = prototype return prototype end Object = class() function Object:new(...) local instance = setmetatable({}, self) instance...
--- -- A load of function handling player spawn -- @author Mineotopia -- @module spawn if CLIENT then return end -- this is a serverside-ony module local Vector = Vector local table = table local mathSin = math.sin local mathCos = math.cos local spawnPointVariations = {Vector(0, 0, 0)} for i = 0, 360, 22.5 do spaw...
local skynet = require("skynet") local redis = require("skynet.db.redis") local LOG = require("go.logger") local M = {} ---Start a redis proxy service ---@param conf redisconfig ---@param watchhandler? fun():nil #watch handler function M.connect(conf, watchhandler) local db local watch skynet.start(...
function Add_Recycler(recycler_name, recycler_crafting_group, recycler_tint, recycler_slots) data:extend( { { type = "furnace", name = recycler_name, icons = { { icon = "__base__/graphics/icons/steel-furnace.png", tint=recycler_tint, icon_size = 32, ...
local Table = require "Model.MySQL.Table" local Field = require "Model.MySQL.Field" local test = Table("cfadmin_test", { -- 整型字段 Field.BigInt { name = "id", unsigned = true, primary = true, auto_increment = 0, comment = "自增ID" }, Field.Int { name = "user_id", unsigned = true, default = 0, null = true, comm...
------------------------------------------------------------------------------------------------------------------------ -- Game Type Server -- Author Morticai (META) - (https://www.coregames.com/user/d1073dbcc404405cbef8ce728e53d380) -- Date: 2021/3/16 -- Version 0.1.2 -------------------------------------------------...
-- Creator: -- Naowin, 04.07.2018 -- Editors: -- EarthSalamander #42, ??.07.2018 -- AltiV, ??.08.2018 -------------------------------------- -- Arc Lightning -- -------------------------------------- imba_zuus_arc_lightning = class({}) function imba_zuus_arc_lightning:OnSpellStart() local caster = s...
-- -- Includes -- -- factorio require 'mod-gui' -- stdlib local String = require('__stdlib__/stdlib/utils/string') local Event = require('__stdlib__/stdlib/event/event') local evs = defines.events local Guiconfig = { __call = function(self, ...) return self.new(...) end } local Guiconfig_meta = ...
---TODO: add deprecation warning after open pr in a number of repos depending on sql namespace print "DEPRECATED: use require'sqlite' instead" return require "sqlite.db"
---@type table local implicitUnknown pairs(implicitUnknown) ---@type table<any, any> local explicitUnknown pairs(explicitUnknown) ---@type table<number, number> local numberNumberTable ---@type table<number, string> local numberStringTable ---@type table<string, string> local stringStringTable ---@type number[] ...
LibExecutionQueue = {} function LibExecutionQueue:new(_wait) -- This is a singleton self.Queue = self.Queue or {} if self.Paused == nil then self.Paused = true end self.Wait = _wait or self.Wait or 20 return LibExecutionQueue end function LibExecutionQueue:Add(func, name) table.insert(self.Queue, 1, {f...
/*--------------------------------------------------------------------------- Loading ---------------------------------------------------------------------------*/ local teamSpawns = {} local jailPos = {} local function onDBInitialized() local map = MySQLite.SQLStr(string.lower(game.GetMap())); MySQLite.query("SELECT...
function create(x, y, width, height, texture) entity = getNewEntity("baseLuaEntity") setEntityLabel(entity, "texture") setEntityX(entity, x) setEntityY(entity, y) setEntityRenderWidth(entity, width) setEntityRenderHeight(entity, height) startEntityAnimation(entity, texture) addEntityToGr...
function normal (shader, t_base, t_second, t_detail) shader:begin ("particle", "particle") : sorting (3, false) : blend (true,blend.one,blend.one) : aref (false,0) : zb (true,false) : fog (false) : distort (true) shader:sampler ("s_base") :texture (t_base) shader:sampler ("s_position"...
dofile(minetest.get_modpath("builtin_falling") .. "/func.lua") -- Not EDIT THAT -- -- Config -- -- Protect in realtime the lava flowing (can be slow) PROTECT_LAVA_REALTIME = 0 -- 0 for OFF , 1 for ON -- Protect in realtime the water flowing (can be very slow, because some water in this world :p) PROTECT_WATER_REALTIME...
local M = {} function M.setup_page(self) local slider = self.druid:new_slider("slider_simple_pin", vmath.vector3(95, 0, 0), function(_, value) gui.set_text(gui.get_node("slider_simple_text"), math.ceil(value * 100) .. "%") end) slider:set(0.2) local slider_notched = self.druid:new_slider("slider_notched_pin",...
-- Copyright 2006-2013 Robert Gieseke. See LICENSE. -- Lilypond LPeg lexer. -- TODO Embed Scheme; Notes?, Numbers? local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'lilypond'} -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) ...
slot0 = class("NewYearGreetingPtPage", import(".TemplatePage.PtTemplatePage")) slot0.OnInit = function (slot0) slot0.super.OnInit(slot0) slot0.awardGotTag = slot0:findTF("award_got", slot0.bg) end slot0.OnFirstFlush = function (slot0) slot0.super.OnFirstFlush(slot0) onButton(slot0, slot0.battleBtn, function () ...
-- c mostly == cpp local code_utils = require("refactoring.code_generation.utils") local cpp = require("refactoring.code_generation.langs.cpp") local string_pattern = "%s" local function c_func_args_default_types(args) local new_args = {} for _, arg in ipairs(args) do table.insert( new_arg...
-- rc LPeg lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'rc'} -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local comment = token(l.COMMENT, '#' * l.nonnewline^0) -- Strings. local str = l.delimit...
-- configuration of the menu config = { menuTitle = 'Build-a-Burger', buns = {"Sesame Seed", "Brioche", "Lettuce", "None"}, patties = {"Quarter Pound", "Smash", "Double Decker", "Cheese Filled"}, sauces = {"Ketchup", "Mustard", "Relish", "Thousand Island"}, }
function toggleDevelopmentMode( ) if ( c_isPlayerScripter( localPlayer ) ) then if ( not getDevelopmentMode( ) ) then setDevelopmentMode( true ) else setDevelopmentMode( false ) end end end addCommandHandler("dmode", toggleDevelopmentMode) local screenX, screenY = guiGetScreenSize( ) local isEventHan...
local len = string.len local wait = coroutine.wait local start = coroutine.start local luaBehaviour; local transform; local gameObject; StartView = BaseView:New('StartView'); local this = StartView; --启动事件-- function StartView.Awake(obj) gameObject = obj; transform = obj.transform; luaBehaviour = transform:GetCo...
local lfs = require( "lfs" ) local _M = { } local commands = { } local commandNames = { } local handlers = { } local events = { } local prompts = { } local function meta( t ) return { __index = t, __newindex = t, } end local function makeCallbacks( handler ) if type( handler ) == "function" then return { {...
require "lib/pubnub" Networking = Core.class(EventDispatcher) Networking.LOG_TAG = "Networking" local LOG_TAG = Networking.LOG_TAG local MESSAGE_SEND = 1 local MESSAGE_RECEIVE = 2 local TIMEOUT_CONNECTION = 10 -- 10 seconds timeout then closed connection --inisiasi module pubnub, dipanggil pas pertama kali sebelum ...
#!/usr/bin/env tarantool test = require("sqltester") test:plan(1) --!./tcltestrunner.lua -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive others. -- May you share ...
ModifyEvent(-2, -2, -2, -2, -1, -1, -1, 2608, 2608, 2608, -2, -2, -2);--by fanyu 打开箱子,改变贴图 场景31-34 AddItem(174, 150); AddEthics(-1); do return end;
local skynet = require "skynet" local log = require "bw.log" local huawei = require "bw.auth.huawei" local private_key = [[-----BEGIN RSA PRIVATE KEY----- MIIEvQIBADANBgkqhkiG9w0BAQEFAASCBKcwggSjAgEAAoIBAQCHJJ1kxhOXDh4M 9QgXj2sXahxG7clGnWDp5YW9f/+Xyf2RzZma1JB76KqXh2ZNyJfpG/4tsUqm1KBQ 3w1glvsvUsCcuiAhVmT3CkN7+M/S+tt...
local numberToType = {"x","y","z"} local function matmul4(m1,m2) return { m1[1]*m2[1]+m1[2]*m2[5]+m1[3]*m2[9]+m1[4]*m2[13], m1[1]*m2[2]+m1[2]*m2[6]+m1[3]*m2[10]+m1[4]*m2[14], m1[1]*m2[3]+m1[2]*m2[7]+m1[3]*m2[11]+m1[4]*m2[15], m1[1]*m2[4]+m1[2]*m2[8]+m1[3]*m2[12]+m1[4]*m2[16], ...
local parsers = require'nvim-treesitter.parsers' local query = require("nvim-treesitter.query") local M = {} M.check = function () local p = parsers.get_parser(0, "lua") local f = io.open("/home/liam/fifo", "w") local root = p:parse()[1]:root() local query = vim.treesitter.get_query("lua", "pull") local ar...
local bit = require "bit" local smb = require "smb" local stdnse = require "stdnse" local string = require "string" local table = require "table" description = [[ Returns information about the SMB security level determined by SMB. Here is how to interpret the output: * User-level authentication: Each user has a sepa...
local has_devicons, rq_devicons = pcall(require, "nvim-web-devicons") local concat = table.concat local sort = table.sort local bo = vim.bo local cmd = vim.cmd local diagnostic = vim.diagnostic or vim.lsp.diagnostic local filter = vim.tbl_filter local fn = vim.fn local map = vim.tbl_map local split = vim.split ---@t...
--[[ TheNexusAvenger Pushes the local instances to the server. --]] local NexusGit = require(script.Parent.Parent.Parent):GetContext(script) local NexusInstance = NexusGit:GetResource("NexusPluginFramework.NexusInstance.NexusInstance") local HttpRequest = NexusGit:GetResource("SplitHttp.HttpRequest") local MultiHttpR...
data:extend( { { type = "recipe", name = "hybridized-wall", enabled = false, energy_required = 2.5, ingredients = { {"alien-bioconstruct", 5}, {"stone", 10}, }, result = "hybridized-wall" }, { type = "recipe", name = "hybridized-gate", enabled = false, energy_require...
local _MODULES = _MODULES local package_loaded = package.loaded local _R = debug.getregistry() local _LOADLIB = _R._LOADLIB local is_windows = system.IsWindows() local is_linux = system.IsLinux() local is_osx = system.IsOSX() local is_x64 = jit.arch == "x64" local separator = is_windows and "\\" or "/" local dll_pref...
Inherit = 'Label' Passes = 1 OnLoad = function(self) self:OnUpdate('FilterName') end OnUpdate = function(self, value) if value == 'FilterName' then self.Filter = Drawing.Filters[self.FilterName] elseif value == 'Text' then if self.AutoWidth then self.Width = #self.Text else ...
include("shared.lua") local baseFont = "CW_HUD72" local ammoText = "CW_HUD60" function ENT:Initialize() surface.SetFont(baseFont) self.baseHorSize, self.vertFontSize = surface.GetTextSize(self.PrintName) self.baseHorSize = self.baseHorSize < 600 and 600 or self.baseHorSize self.baseHorSize = self.baseHorSize + 20...
local o = vim.opt local g = vim.g vim.cmd [[syntax enable]] o.guifont = 'JetBrainsMono Nerd Font:h10,codicon:h10' o.encoding = 'utf-8' o.number = true o.relativenumber = true o.mouse = 'a' o.backup = false o.swapfile = false o.wb = false o.splitbelow = true o.splitright = true o.termguicolors = true o.wildignore =...
local jailTimer = nil local timeLeft = nil function decrementJailTime() timeLeft = timeLeft - 1 if (timeLeft <= 0) then triggerServerEvent("UCDjail.releasePlayer", resourceRoot) return end exports.UCDdx:add("jailTimer", "Jailed: "..tostring(exports.UCDutil:tocomma(timeLeft)).. " Seconds Remaining", 200, 0, 0) ...
-- Manage HDF5 files useHDF5 = {} files = {} for _,l in ipairs({'train','valid'}) do useHDF5[l] = false if #opt[l .. 'File'] > 0 then useHDF5[l] = true files[l] = hdf5.open(opt.dataDir .. '/' .. opt[l .. 'File'] .. '.h5', 'r') local dataSize = torch.Tensor(files[l]:read('data'):dataspa...
-- -------------------- -- TellMeWhen -- Originally by Nephthys of Hyjal <lieandswell@yahoo.com> -- Other contributions by: -- Sweetmms of Blackrock, Oozebull of Twisting Nether, Oodyboo of Mug'thol, -- Banjankri of Blackrock, Predeter of Proudmoore, Xenyr of Aszune -- Currently maintained by -- Cybeloras...
{% local itemCountsAligned = loadTemplate( "itemCountsAligned" ) %} <tr> <td>{{ weaponNameURL( { class = class, weapon = weapon } ) }}</td> <td{% if weapon.improve then print( ( ">%s%sz" ):format( itemCountsAligned( { materials = weapon.improve.materials } ), commas( weapon.price ) ) ) else pri...
--////////////////////////////////////////////////////////////////////// --************************ --Floor consts --************************ return { facing = { up = 0, right = 1, down = 2, left = 3 } }
local function readonly_newindex(_, _, _) error("You cannot make any changes to this table!", 1) end function table.freeze(tbl) return setmetatable( tbl, { __index = tbl, __newindex = readonly_newindex } ) end local original_pairs = pairs function table.pai...
do local function Cons(x) return { x, __tag = "Cons" } end local Nil = { __tag = "Nil" } local function filter(f, k) if k.__tag == "Nil" then return Nil end local en = k[1] local x, xs = en._1, en._2 if f(x) then return Cons({ _1 = x, _2 = filter(f, xs) }) end return filter...
--[[ Model - intermediate stop time of day Type - MNL Authors - Siyu Li, Harish Loganathan ]] -- all require statements do not work with C++. They need to be commented. The order in which lua files are loaded must be explicitly controlled in C++. --require "Logit" --Estimated values for all betas --Note= the betas t...
--============================================================================-- -- destroy_and_return(built_entity, creator) -- -- destroy an entity and return it to its creator's inventory, if possible -- -- param built_entity (LuaEntity): The entity just placed -- param creator (LuaEntity): The entity (player or rob...
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! * ---@meta --- ---[3.2]audio data[parent:] --- ---@class OF_AudioFrameData --- ---[3.2]audio beat --- ---@field beat float --- ---[3.2]audio loudness --- ---@field loudness float --- ---[4.4]microphone volume --- ---@field microphoneVolume float --- ...
audio = {} audio.__index = audio function audio:new(f,t) t=t or "stream" local obj={} setmetatable(obj, audio) obj.source=love.audio.newSource(f,t) obj.f=f obj.t=t obj.endEvent=multi:newLoop() obj.endEvent.Pare=obj obj.wasPlaying=false obj.func={} obj.func2={} obj.func3={} obj.func4={} obj.endEvent:OnLoop...
------------------------------------------------------- local PLUGIN = PLUGIN or { } PLUGIN.Developer = 'ted.lua' PLUGIN.Profile = 'http://steamcommunity.com/id/tedlua/' PLUGIN.Date = '12/10/17' ------------------------------------------------------- if !DrawManager then Dra...
function onCreate() -- triggered when the lua file is started; end
local Zlog = require "Zlibs.class.Log" local math = require "Zlibs.class.math" local type = require "Zlibs.tool.type" local obj={} local funcValues={} -- 魔术变量接口_插件用 obj._magicValues = funcValues --默认变量 obj.__tag="Size" obj.width=-1 obj.height=-1 --默认变量结束 --///////////////////////////////////////// --//////////////////...
local ffi = require('ffi') local Vector = require('radio.core.vector').Vector describe("vector", function () ffi.cdef[[ typedef struct { uint32_t x; uint32_t y; } elem_t; ]] it("constructor", function () -- Vector of 0 local v = Vector(ffi.typeof("elem_t"), 0) ...