Datasets:
observation.state list | action list | subtask string | subtask_end int32 | episode_id int32 | timestamp float32 | frame_index int64 | episode_index int64 | index int64 | task_index int64 |
|---|---|---|---|---|---|---|---|---|---|
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.033333 | 1 | 0 | 1 | 0 |
[
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.066667 | 2 | 0 | 2 | 0 |
[
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.1 | 3 | 0 | 3 | 0 |
[
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.133333 | 4 | 0 | 4 | 0 |
[
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1,
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.166667 | 5 | 0 | 5 | 0 |
[
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.2 | 6 | 0 | 6 | 0 |
[
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.233333 | 7 | 0 | 7 | 0 |
[
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] | [
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1,
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.266667 | 8 | 0 | 8 | 0 |
[
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1,
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.3 | 9 | 0 | 9 | 0 |
[
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.333333 | 10 | 0 | 10 | 0 |
[
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1,
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.366667 | 11 | 0 | 11 | 0 |
[
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] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.4 | 12 | 0 | 12 | 0 |
[
0,
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.433333 | 13 | 0 | 13 | 0 |
[
0,
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.466667 | 14 | 0 | 14 | 0 |
[
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1,
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] | [
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0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.5 | 15 | 0 | 15 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.533333 | 16 | 0 | 16 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.566667 | 17 | 0 | 17 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.6 | 18 | 0 | 18 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.633333 | 19 | 0 | 19 | 0 |
[
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1,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.666667 | 20 | 0 | 20 | 0 |
[
0,
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1,
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] | [
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0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.7 | 21 | 0 | 21 | 0 |
[
0,
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1,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.733333 | 22 | 0 | 22 | 0 |
[
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1,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.766667 | 23 | 0 | 23 | 0 |
[
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1,
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] | [
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0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.8 | 24 | 0 | 24 | 0 |
[
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1,
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] | [
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0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.833333 | 25 | 0 | 25 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.866667 | 26 | 0 | 26 | 0 |
[
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1,
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] | [
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0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.9 | 27 | 0 | 27 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.933333 | 28 | 0 | 28 | 0 |
[
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 0.966667 | 29 | 0 | 29 | 0 |
[
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1,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1 | 30 | 0 | 30 | 0 |
[
0,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.033333 | 31 | 0 | 31 | 0 |
[
0,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.066667 | 32 | 0 | 32 | 0 |
[
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.1 | 33 | 0 | 33 | 0 |
[
0,
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1,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.133333 | 34 | 0 | 34 | 0 |
[
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1,
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.166667 | 35 | 0 | 35 | 0 |
[
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.2 | 36 | 0 | 36 | 0 |
[
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.233333 | 37 | 0 | 37 | 0 |
[
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] | [
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.266667 | 38 | 0 | 38 | 0 |
[
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1,
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] | [
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0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.3 | 39 | 0 | 39 | 0 |
[
0,
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1,
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] | [
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0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.333333 | 40 | 0 | 40 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
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] | [
0,
0,
0,
0,
0,
0,
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0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.366667 | 41 | 0 | 41 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
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] | [
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.4 | 42 | 0 | 42 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.433333 | 43 | 0 | 43 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.466667 | 44 | 0 | 44 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.5 | 45 | 0 | 45 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.533333 | 46 | 0 | 46 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.566667 | 47 | 0 | 47 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.6 | 48 | 0 | 48 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.633333 | 49 | 0 | 49 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.666667 | 50 | 0 | 50 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.7 | 51 | 0 | 51 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.733333 | 52 | 0 | 52 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.766667 | 53 | 0 | 53 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.8 | 54 | 0 | 54 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.833333 | 55 | 0 | 55 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.866667 | 56 | 0 | 56 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.9 | 57 | 0 | 57 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.933333 | 58 | 0 | 58 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 1.966667 | 59 | 0 | 59 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2 | 60 | 0 | 60 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.033333 | 61 | 0 | 61 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.066667 | 62 | 0 | 62 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.1 | 63 | 0 | 63 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
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0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.133333 | 64 | 0 | 64 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
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0,
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0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.166667 | 65 | 0 | 65 | 0 |
[
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0,
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0,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.2 | 66 | 0 | 66 | 0 |
[
0,
0,
0.000009999999747378752,
0,
0,
0,
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0,
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0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.233333 | 67 | 0 | 67 | 0 |
[
0.00009808310278458521,
0.0009091458050534129,
0.000803471717517823,
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1,
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] | [
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0,
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.266667 | 68 | 0 | 68 | 0 |
[
0.0012731928145512938,
0.011851470917463303,
0.010316208004951477,
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1,
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] | [
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0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.3 | 69 | 0 | 69 | 0 |
[
0.0035411694552749395,
0.03340468555688858,
0.028681233525276184,
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1,
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] | [
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0,
0,
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.333333 | 70 | 0 | 70 | 0 |
[
0.006800939794629812,
0.06556985527276993,
0.055053260177373886,
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1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.366667 | 71 | 0 | 71 | 0 |
[
0.01093314215540886,
0.10831820964813232,
0.08851134777069092,
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0.000359509838744998,
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1,
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] | [
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0,
0,
0,
0,
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0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.4 | 72 | 0 | 72 | 0 |
[
0.015834277495741844,
0.16156554222106934,
0.12818953394889832,
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] | [
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0,
0,
0,
0,
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0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.433333 | 73 | 0 | 73 | 0 |
[
0.021405216306447983,
0.2245493084192276,
0.1732679009437561,
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] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.466667 | 74 | 0 | 74 | 0 |
[
0.02754400111734867,
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] | [
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0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.5 | 75 | 0 | 75 | 0 |
[
0.03415890038013458,
0.3742121756076813,
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] | [
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1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.533333 | 76 | 0 | 76 | 0 |
[
0.04117123410105705,
0.4586523175239563,
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0.0013535512844100595,
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0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0.04847650229930878,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.566667 | 77 | 0 | 77 | 0 |
[
0.04847650229930878,
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-0.3973175883293152,
0.0015937514835968614,
-0.0735357329249382,
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0,
0,
0,
0,
0,
0,
1,
1
] | [
0.05597907677292824,
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-0.08491181582212448,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.6 | 78 | 0 | 78 | 0 |
[
0.05597907677292824,
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0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.633333 | 79 | 0 | 79 | 0 |
[
0.06356405466794968,
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0,
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0,
0,
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1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.666667 | 80 | 0 | 80 | 0 |
[
0.07114998251199722,
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0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.7 | 81 | 0 | 81 | 0 |
[
0.07864014059305191,
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1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.733333 | 82 | 0 | 82 | 0 |
[
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] | [
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0,
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0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.766667 | 83 | 0 | 83 | 0 |
[
0.09292212873697281,
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] | [
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0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.8 | 84 | 0 | 84 | 0 |
[
0.09950459003448486,
1.1891931295394897,
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1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.833333 | 85 | 0 | 85 | 0 |
[
0.10557641834020615,
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0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.866667 | 86 | 0 | 86 | 0 |
[
0.11109056323766708,
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1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.9 | 87 | 0 | 87 | 0 |
[
0.11598863452672958,
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1,
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] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.933333 | 88 | 0 | 88 | 0 |
[
0.1201988086104393,
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0,
0,
0,
0,
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1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 2.966667 | 89 | 0 | 89 | 0 |
[
0.12366782873868942,
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0,
0,
0,
0,
0,
0,
1,
1
] | [
0.12635676562786102,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3 | 90 | 0 | 90 | 0 |
[
0.12635676562786102,
1.5274057388305664,
1.0229073762893677,
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0.00415434455499053,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.033333 | 91 | 0 | 91 | 0 |
[
0.12818580865859985,
1.5485965013504028,
1.0377167463302612,
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0,
0,
0,
0,
0,
0,
1,
1
] | [
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.066667 | 92 | 0 | 92 | 0 |
[
0.12910158932209015,
1.5592000484466553,
1.0451617240905762,
-1.0580732822418213,
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-0.1958318054676056,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0.12915483117103577,
1.5598173141479492,
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-0.19591273367404938,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.1 | 93 | 0 | 93 | 0 |
[
0.12915483117103577,
1.5598173141479492,
1.0455946922302246,
-1.0585111379623413,
0.004246253985911608,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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1.5598173141479492,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.133333 | 94 | 0 | 94 | 0 |
[
0.12915483117103577,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0.12915483117103577,
1.5598173141479492,
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-0.19591273367404938,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.166667 | 95 | 0 | 95 | 0 |
[
0.12915483117103577,
1.5598173141479492,
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-1.0585111379623413,
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-0.19591273367404938,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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-0.1949400007724762,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.2 | 96 | 0 | 96 | 0 |
[
0.1240599974989891,
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0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0.12459681183099747,
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-0.1953631192445755,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.233333 | 97 | 0 | 97 | 0 |
[
0.12459681183099747,
1.5580085515975952,
1.039915680885315,
-1.0528792142868042,
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-0.1953631192445755,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
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-0.19626730680465698,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.266667 | 98 | 0 | 98 | 0 |
[
0.12595735490322113,
1.5637924671173096,
1.0303089618682861,
-1.0401993989944458,
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-0.19626730680465698,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | [
0.1271643340587616,
1.5736238956451416,
1.0145639181137085,
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0.00424695760011673,
-0.1967139095067978,
0,
0,
0,
0,
0,
0,
0,
0,
1,
1
] | Initially, there is one target object on the shelf and five random objects on the table. Then, a screen obscures the target object. Pick up the corresponding target object from the table and lift it up. | 0 | 0 | 3.3 | 99 | 0 | 99 | 0 |
Mem-0 m1_mix — RMBench / RoboTwin 2.0 (LeRobot dataset)
The m1_mix training dataset for the Mem-0 execution module: the five RMBench
M1 tasks merged into a single LeRobot
v2.1 dataset with globally unique episode indices. This is the exact data used to
train the checkpoint released at
qiuly/Mem-0-m1mix-RMBench.
Summary
| Format | LeRobot v2.1 |
| Episodes | 250 (50 per task × 5 tasks) |
| Frames | 92,520 |
| FPS | 30 |
| Tasks | 5 (see below) |
| Robot | dual-arm (2× 7-DoF + 2 grippers) |
| Size | ~234 MB |
Tasks (meta/tasks.jsonl)
observe_and_pickup, put_back_block, rearrange_blocks, swap_blocks, swap_T.
Episodes are laid out contiguously by task and indexed 0–249 with no collisions —
this global indexing is required by the Mem-0 MemoryBank, which groups frames by
episode_id; merging per-task datasets without re-indexing would alias episodes across
tasks.
Features (meta/info.json is authoritative)
| key | dtype | shape | notes |
|---|---|---|---|
observation.image.head_camera |
video | 240×320×3 | av1-encoded, one mp4 per episode |
observation.state |
float32 | (16,) | left j0–j6, right j0–j6, left_gripper, right_gripper |
action |
float32 | (16,) | same 16-D dual-arm joint+gripper layout |
The per-episode parquet files additionally carry the Mem-0 training columns
(subtask, subtask_end, episode_id, timestamps/indices). See meta/info.json for
the full schema and meta/episodes_stats.jsonl for per-episode statistics.
Layout
m1_mix/
├── data/chunk-000/episode_{000000..000249}.parquet # states, actions, subtask labels
├── videos/chunk-000/observation.image.head_camera/
│ └── episode_{000000..000249}.mp4 # head-camera RGB (av1)
└── meta/
├── info.json # schema, counts, fps, paths
├── episodes.jsonl # per-episode task + length
├── episodes_stats.jsonl # per-episode feature stats
└── tasks.jsonl # task_index -> task name
Usage
from lerobot.common.datasets.lerobot_dataset import LeRobotDataset
ds = LeRobotDataset("qiuly/Mem-0-m1mix-dataset-RMBench")
print(ds.meta.info["total_episodes"], "episodes")
Normalization
The released model uses min-max → [-1, 1] normalization over the 14 arm dimensions;
the exact stats (norm_stats.json) ship with the model repo
qiuly/Mem-0-m1mix-RMBench, not in
this dataset. meta/episodes_stats.jsonl here gives raw per-episode statistics.
License & attribution
Released under Apache-2.0. Generated with the RMBench / RoboTwin 2.0 simulator; refer to the upstream RMBench repository for simulator terms and task definitions.
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