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**Autumn Nash:** What a way to get started...
**Andrew Guenther:** Yeah, yeah, that was a stressful couple of weeks... \[laughs\]
**Autumn Nash:** Oh, man, it was for weeks? And then I just feel like - images, it's so easy to mess up; to like mess up imagery. You know what I mean? You need high resolution to really be able to do things...
**Andrew Guenther:** Well, and then the even better wrench that got thrown into this is that some of the packets would be corrupted, so we would try and reassemble, and then we would dedupe multiple of the same piece of imagery to make sure it was the same on multiple passes... So it's almost like you kind of needed li...
The other thing I will say is - so a lot of this work we did at one of our vendor partners down in Sunnyvale, and I took back to our office... They had Baja Blast there, and it was the first time I'd ever seen Mountain Dew Baja Blast in the wild... And when I tell you -- like, we completed that first piece of imagery, ...
**Autumn Nash:** Love it.
**Andrew Guenther:** \[laughs\]
**Justin Garrison:** Awesome.
**Autumn Nash:** That is awesome.
**Justin Garrison:** Andrew, thank you so much for coming on the show. This conversation has been a rocket of a ride... \[laughter\] I had to go at it, it's alright. And I learned so much...
**Autumn Nash:** Justin, you're killing me.
**Justin Garrison:** Where can people find you to ask more questions, or -- I mean, I know OrbitalSidekick.com is the website for the company... But I know you're available, or at least somewhat social online... Where should people reach out and find you?
**Andrew Guenther:** Yeah, so I'm @codebrewed on Twitter. I also hang out in the Ship It Slack... I'll give you guys that Slack plug.
**Justin Garrison:** A great place to go.
**Andrew Guenther:** Yeah, a great place to go, so check that out. I'd say those are probably the two best places to get a hold of me.
**Autumn Nash:** And by people he means me, so we can be besties.
**Andrew Guenther:** Oh, I'm also Mastodon now. I'm on Mastodon, also as @CodeBrewed.
**Justin Garrison:** Awesome.
**Autumn Nash:** It was nice meeting you. That was so cool.
**Andrew Guenther:** It was great to meet you as well.
**Break:** \[56:06\]
**Justin Garrison:** I feel like that interview could have gone for at least two hours, because I had so many more questions, and every time I learned something new, I just wanted to dive into it even more.
**Autumn Nash:** I have to like fight myself from finding Andrew on LinkedIn, and like talking his ear off, because I know he has a day job, but... \[laughs\] I'm gonna try to like not be the obsessive podcast friend, and be like "We need to talk about it."
**Justin Garrison:** "Andrew, Andrew, we need to have another call." He's like "Oh, is the podcast okay?" "No, the podcast is fine. I've got three more hours of questions..."
**Autumn Nash:** Can we just have like another space episode? Can we have like the space continuum to continue the episode?
**Justin Garrison:** Well, anyone listening to the show right now, if you have topics or people you'd like to hear on the show, email us, alright? Shipit \[at\] changelog...
**Autumn Nash:** Like Andrew, in space?
**Justin Garrison:** Andrew, come back. \[laughter\] I mean, I'm actually -- now curious, like, the entire chain of the software supply chain... Are they doing signing and security? Is that even a thing, because it's isolated in space? I don't know, we didn't even go into some of those details. But I know there's a lot...
**Autumn Nash:** I was thinking that. I was like, okay, there's a lot of ways and reasons of writing software that makes me like severely nervous in production... But I didn't even think about how you break stuff in space. That's hardcore.
**Justin Garrison:** Or how you get around it. That's so cool.
**Autumn Nash:** Yes. That part where he was saying how they had to get down the packets, and they were all broken up and stuff... I was like "Oh man, trying to solve that in real time..." How do you solve for like "Hey, we're gonna send this up, and you have no control over dependencies, and how people are gonna keep ...
**Justin Garrison:** Yeah. For the outro. On this show, on today's episode, we'll talk about what I've deemed as fresh open source software; fresh OSS, I don't know what we want to call it... But some cool, something that you might want to look at. These are libraries or command line tools or something that we've just ...
**Autumn Nash:** Also, I think it just shows how excited people are to rewrite things in Rust. I think Rust is really efficient and awesome, but I think if you ask people to rewrite anything in Rust, they will try to do it at this point.
**Justin Garrison:** \[01:03:46.14\] Yeah, there's a lot going on with rewrites of all the old tools in Rust... And some of them add functionality, some of them break what you might be expecting... But in my opinion, a lot of them are better, and that's just cool, to have tools that are easier to use.
**Andrew Guenther:** Not just that, but I hope that when people get more excited about open source projects, they're more willing to contribute to them, and maintain them, and to kind of give back... So I think it's really good, because Rust adds so much value, in like security, and being better performance-wise... And...
**Justin Garrison:** Yeah. What do you have?
**Autumn Nash:** So I had to find a way to make first-graders think that Java was cool, and I needed to say other things besides Minecraft, and the fact that -- you know, Netflix.
**Justin Garrison:** But that is the coolest, so...
**Autumn Nash:** Yeah... Then you had to explain to them how Java and Minecraft work together, and that was a whole other thing... So I was looking for different projects that Java is the basis for, but that would appeal to a younger audience. So what kid doesn't love space? I love space, right? And you always have to ...
**Justin Garrison:** And then you could have just closed that loop of like "Now if you can put this inside of Minecraft, then you will have Minecrafts in space, or on the Moon, and you could make rockets, and..." That'd actually be really cool.
**Autumn Nash:** Yeah, I had like a class of first graders who were all trying to be engineers, okay? Like, I definitely converted like four little girls. We were gonna have like pink-haired engineer day. It was gonna be great.
**Justin Garrison:** That does sound good. Well, thanks everyone for listening to today's episode. Again, if you would like to come on the show or suggest a topic for the show, or know someone that you would like to hear on this show, please email us at shipit \[at\] Changelog.com. We do read the emails, and we get bac...
**Autumn Nash:** More space...
**Justin Garrison:** More space. That is one thing, for sure. So thank you, Autumn, for joining, and thank you everyone for listening, and we'll see you next week.
• Discussion of Justin's experience at Scale 21, a Linux-focused conference
• Autumn's first-time attendance at Scale and her positive impressions
• Community-run nature of the event and its accessibility to families and kids
• Importance of inclusive environment for parents with children, including kid-friendly activities and talks by kids
• Autumn's plans to volunteer next year and help grow the community
• Call for volunteers and promotion of the event through social media and online channels
• Discussion of women in tech and their representation at Scale
• Discussion about missing a podcast talk and volunteering at Scale
• Autumn Nash's experience with her crowd of people asking questions after a talk
• Appreciation for the Kubernetes community, its people, and how to grow a community like it
• Review of talks given by Justin Garrison and Autumn Nash, including Game of Thrones and Dungeons and Dragons-themed infrastructure talks
• Importance of using analogies and physical explanations to teach technical concepts