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20,702
A Review of 40 Years of Cognitive Architecture Research: Core Cognitive Abilities and Practical Applications
cs.AI
In this paper we present a broad overview of the last 40 years of research on cognitive architectures. Although the number of existing architectures is nearing several hundred, most of the existing surveys do not reflect this growth and focus on a handful of well-established architectures. Thus, in this survey we wante...
computer science
20,703
Anomaly Detection with the Voronoi Diagram Evolutionary Algorithm
cs.AI
This paper presents the Voronoi diagram-based evolutionary algorithm (VorEAl). VorEAl partitions input space in abnormal/normal subsets using Voronoi diagrams. Diagrams are evolved using a multi-objective bio-inspired approach in order to conjointly optimize classification metrics while also being able to represent are...
computer science
20,704
Personalized Risk Scoring for Critical Care Prognosis using Mixtures of Gaussian Processes
cs.AI
Objective: In this paper, we develop a personalized real-time risk scoring algorithm that provides timely and granular assessments for the clinical acuity of ward patients based on their (temporal) lab tests and vital signs; the proposed risk scoring system ensures timely intensive care unit (ICU) admissions for clinic...
computer science
20,705
Identifying Unknown Unknowns in the Open World: Representations and Policies for Guided Exploration
cs.AI
Predictive models deployed in the real world may assign incorrect labels to instances with high confidence. Such errors or unknown unknowns are rooted in model incompleteness, and typically arise because of the mismatch between training data and the cases encountered at test time. As the models are blind to such errors...
computer science
20,706
Multi-agent projective simulation: A starting point
cs.AI
We develop a two-defender (Alice and Bob) invasion game using the method of projective simulation as an embodied model for artificial intelligence. We hope that it will be the first step towards the effect of perception on different actions in a given game. As a given perception of a given situation, the agent, say Ali...
computer science
20,707
Local Subspace-Based Outlier Detection using Global Neighbourhoods
cs.AI
Outlier detection in high-dimensional data is a challenging yet important task, as it has applications in, e.g., fraud detection and quality control. State-of-the-art density-based algorithms perform well because they 1) take the local neighbourhoods of data points into account and 2) consider feature subspaces. In hig...
computer science
20,708
Inferring Coupling of Distributed Dynamical Systems via Transfer Entropy
cs.AI
In this work, we are interested in structure learning for a set of spatially distributed dynamical systems, where individual subsystems are coupled via latent variables and observed through a filter. We represent this model as a directed acyclic graph (DAG) that characterises the unidirectional coupling between subsyst...
computer science
20,709
Strong Neutrosophic Graphs and Subgraph Topological Subspaces
cs.AI
In this book authors for the first time introduce the notion of strong neutrosophic graphs. They are very different from the usual graphs and neutrosophic graphs. Using these new structures special subgraph topological spaces are defined. Further special lattice graph of subgraphs of these graphs are defined and descri...
computer science
20,710
A Framework for Searching for General Artificial Intelligence
cs.AI
There is a significant lack of unified approaches to building generally intelligent machines. The majority of current artificial intelligence research operates within a very narrow field of focus, frequently without considering the importance of the 'big picture'. In this document, we seek to describe and unify princip...
computer science
20,711
Probabilistic Modeling of Progressive Filtering
cs.AI
Progressive filtering is a simple way to perform hierarchical classification, inspired by the behavior that most humans put into practice while attempting to categorize an item according to an underlying taxonomy. Each node of the taxonomy being associated with a different category, one may visualize the categorization...
computer science
20,712
Bayesian Non-parametric model to Target Gamification Notifications Using Big Data
cs.AI
I suggest an approach that helps the online marketers to target their Gamification elements to users by modifying the order of the list of tasks that they send to users. It is more realistic and flexible as it allows the model to learn more parameters when the online marketers collect more data. The targeting approach ...
computer science
20,713
Proceedings of the First International Workshop on Argumentation in Logic Programming and Non-Monotonic Reasoning (Arg-LPNMR 2016)
cs.AI
This volume contains the papers presented at Arg-LPNMR 2016: First International Workshop on Argumentation in Logic Programming and Nonmonotonic Reasoning held on July 8-10, 2016 in New York City, NY.
computer science
20,714
The Data Complexity of Description Logic Ontologies
cs.AI
We analyze the data complexity of ontology-mediated querying where the ontologies are formulated in a description logic (DL) of the ALC family and queries are conjunctive queries, positive existential queries, or acyclic conjunctive queries. Our approach is non-uniform in the sense that we aim to understand the complex...
computer science
20,715
On interestingness measures of formal concepts
cs.AI
Formal concepts and closed itemsets proved to be of big importance for knowledge discovery, both as a tool for concise representation of association rules and a tool for clustering and constructing domain taxonomies and ontologies. Exponential explosion makes it difficult to consider the whole concept lattice arising f...
computer science
20,716
Encoding monotonic multi-set preferences using CI-nets: preliminary report
cs.AI
CP-nets and their variants constitute one of the main AI approaches for specifying and reasoning about preferences. CI-nets, in particular, are a CP-inspired formalism for representing ordinal preferences over sets of goods, which are typically required to be monotonic. Considering also that goods often come in multi...
computer science
20,717
XCSP3: An Integrated Format for Benchmarking Combinatorial Constrained Problems
cs.AI
We propose a major revision of the format XCSP 2.1, called XCSP3, to build integrated representations of combinatorial constrained problems. This new format is able to deal with mono/multi optimization, many types of variables, cost functions, reification, views, annotations, variable quantification, distributed, proba...
computer science
20,718
A Review on Algorithms for Constraint-based Causal Discovery
cs.AI
Causal discovery studies the problem of mining causal relationships between variables from data, which is of primary interest in science. During the past decades, significant amount of progresses have been made toward this fundamental data mining paradigm. Recent years, as the availability of abundant large-sized and c...
computer science
20,719
Commonsense Knowledge Enhanced Embeddings for Solving Pronoun Disambiguation Problems in Winograd Schema Challenge
cs.AI
In this paper, we propose commonsense knowledge enhanced embeddings (KEE) for solving the Pronoun Disambiguation Problems (PDP). The PDP task we investigate in this paper is a complex coreference resolution task which requires the utilization of commonsense knowledge. This task is a standard first round test set in the...
computer science
20,720
Learning for Expertise Matching with Declination Prediction
cs.AI
We study the problem of finding appropriate experts who are able to complete timely reviews and would not say "no" to the invitation. The problem is a central issue in many question-and-answer systems, but has received little research attention. Different from most existing studies that focus on expertise matching, we ...
computer science
20,721
Driving CDCL Search
cs.AI
The CDCL algorithm is the leading solution adopted by state-of-the-art solvers for SAT, SMT, ASP, and others. Experiments show that the performance of CDCL solvers can be significantly boosted by embedding domain-specific heuristics, especially on large real-world problems. However, a proper integration of such criteri...
computer science
20,722
Optimal Dynamic Coverage Infrastructure for Large-Scale Fleets of Reconnaissance UAVs
cs.AI
Current state of the art in the field of UAV activation relies solely on human operators for the design and adaptation of the drones' flying routes. Furthermore, this is being done today on an individual level (one vehicle per operators), with some exceptions of a handful of new systems, that are comprised of a small n...
computer science
20,723
Fast Non-Parametric Tests of Relative Dependency and Similarity
cs.AI
We introduce two novel non-parametric statistical hypothesis tests. The first test, called the relative test of dependency, enables us to determine whether one source variable is significantly more dependent on a first target variable or a second. Dependence is measured via the Hilbert-Schmidt Independence Criterion (H...
computer science
20,724
Navigational Rule Derivation: An algorithm to determine the effect of traffic signs on road networks
cs.AI
In this paper we present an algorithm to build a road network map enriched with traffic rules such as one-way streets and forbidden turns, based on the interpretation of already detected and classified traffic signs. Such algorithm helps to automatize the elaboration of maps for commercial navigation systems. Our solut...
computer science
20,725
Stratified Knowledge Bases as Interpretable Probabilistic Models (Extended Abstract)
cs.AI
In this paper, we advocate the use of stratified logical theories for representing probabilistic models. We argue that such encodings can be more interpretable than those obtained in existing frameworks such as Markov logic networks. Among others, this allows for the use of domain experts to improve learned models by d...
computer science
20,726
An unexpected unity among methods for interpreting model predictions
cs.AI
Understanding why a model made a certain prediction is crucial in many data science fields. Interpretable predictions engender appropriate trust and provide insight into how the model may be improved. However, with large modern datasets the best accuracy is often achieved by complex models even experts struggle to inte...
computer science
20,727
A Spatio-Temporal Representation for the Orienteering Problem with Time-Varying Profits
cs.AI
We consider an orienteering problem (OP) where an agent needs to visit a series (possibly a subset) of depots, from which the maximal accumulated profits are desired within given limited time budget. Different from most existing works where the profits are assumed to be static, in this work we investigate a variant tha...
computer science
20,728
Double-quantitative $γ^{\ast}-$fuzzy coverings approximation operators
cs.AI
In digital-based information boom, the fuzzy covering rough set model is an important mathematical tool for artificial intelligence, and how to build the bridge between the fuzzy covering rough set theory and Pawlak's model is becoming a hot research topic. In this paper, we first present the $\gamma-$fuzzy covering ba...
computer science
20,729
The Off-Switch Game
cs.AI
It is clear that one of the primary tools we can use to mitigate the potential risk from a misbehaving AI system is the ability to turn the system off. As the capabilities of AI systems improve, it is important to ensure that such systems do not adopt subgoals that prevent a human from switching them off. This is a cha...
computer science
20,730
Decision Support Systems in Fisheries and Aquaculture: A systematic review
cs.AI
Decision support systems help decision makers make better decisions in the face of complex decision problems (e.g. investment or policy decisions). Fisheries and Aquaculture is a domain where decision makers face such decisions since they involve factors from many different scientific fields. No systematic overview of ...
computer science
20,731
An Analysis of Tournament Structure
cs.AI
This paper explores a novel way for analyzing the tournament structures to find a best suitable one for the tournament under consideration. It concerns about three aspects such as tournament conducting cost, competitiveness development and ranking precision. It then proposes a new method using progress tree to detect p...
computer science
20,732
New Trends in Neutrosophic Theory and Applications
cs.AI
Neutrosophic theory and applications have been expanding in all directions at an astonishing rate especially after the introduction the journal entitled Neutrosophic Sets and Systems. New theories, techniques, algorithms have been rapidly developed. One of the most striking trends in the neutrosophic theory is the hybr...
computer science
20,733
Bipolar Weighted Argumentation Graphs
cs.AI
This paper discusses the semantics of weighted argumentation graphs that are biplor, i.e. contain both attacks and support graphs. The work builds on previous work by Amgoud, Ben-Naim et. al., which presents and compares several semantics for argumentation graphs that contain only supports or only attacks relationships...
computer science
20,734
"Model and Run" Constraint Networks with a MILP Engine
cs.AI
Constraint Programming (CP) users need significant expertise in order to model their problems appropriately, notably to select propagators and search strategies. This puts the brakes on a broader uptake of CP. In this paper, we introduce MICE, a complete Java CP modeler that can use any Mixed Integer Linear Programming...
computer science
20,735
Nonparametric General Reinforcement Learning
cs.AI
Reinforcement learning (RL) problems are often phrased in terms of Markov decision processes (MDPs). In this thesis we go beyond MDPs and consider RL in environments that are non-Markovian, non-ergodic and only partially observable. Our focus is not on practical algorithms, but rather on the fundamental underlying prob...
computer science
20,736
Adams Conditioning and Likelihood Ratio Transfer Mediated Inference
cs.AI
Forensic science advocates the use of inference mechanisms which may be viewed as simple multi-agent protocols. An important protocol of this kind involves an agent FE (forensic expert) who communicates to a second agent TOF (trier of fact) first its value of a certain likelihood ratio with respect to its own belief st...
computer science
20,737
STRIPS Planning in Infinite Domains
cs.AI
Many robotic planning applications involve continuous actions with highly non-linear constraints, which cannot be modeled using modern planners that construct a propositional representation. We introduce STRIPStream: an extension of the STRIPS language which can model these domains by supporting the specification of bl...
computer science
20,738
An affective computational model for machine consciousness
cs.AI
In the past, several models of consciousness have become popular and have led to the development of models for machine consciousness with varying degrees of success and challenges for simulation and implementations. Moreover, affective computing attributes that involve emotions, behavior and personality have not been t...
computer science
20,739
Conceptual Spaces for Cognitive Architectures: A Lingua Franca for Different Levels of Representation
cs.AI
During the last decades, many cognitive architectures (CAs) have been realized adopting different assumptions about the organization and the representation of their knowledge level. Some of them (e.g. SOAR [Laird (2012)]) adopt a classical symbolic approach, some (e.g. LEABRA [O'Reilly and Munakata (2000)]) are based o...
computer science
20,740
Finding Risk-Averse Shortest Path with Time-dependent Stochastic Costs
cs.AI
In this paper, we tackle the problem of risk-averse route planning in a transportation network with time-dependent and stochastic costs. To solve this problem, we propose an adaptation of the A* algorithm that accommodates any risk measure or decision criterion that is monotonic with first-order stochastic dominance. W...
computer science
20,741
From Preference-Based to Multiobjective Sequential Decision-Making
cs.AI
In this paper, we present a link between preference-based and multiobjective sequential decision-making. While transforming a multiobjective problem to a preference-based one is quite natural, the other direction is a bit less obvious. We present how this transformation (from preference-based to multiobjective) can be ...
computer science
20,742
Fuzzy finite element model updating using metaheuristic optimization algorithms
cs.AI
In this paper, a non-probabilistic method based on fuzzy logic is used to update finite element models (FEMs). Model updating techniques use the measured data to improve the accuracy of numerical models of structures. However, the measured data are contaminated with experimental noise and the models are inaccurate due ...
computer science
20,743
A K-fold Method for Baseline Estimation in Policy Gradient Algorithms
cs.AI
The high variance issue in unbiased policy-gradient methods such as VPG and REINFORCE is typically mitigated by adding a baseline. However, the baseline fitting itself suffers from the underfitting or the overfitting problem. In this paper, we develop a K-fold method for baseline estimation in policy gradient algorithm...
computer science
20,744
Stochastic Planning and Lifted Inference
cs.AI
Lifted probabilistic inference (Poole, 2003) and symbolic dynamic programming for lifted stochastic planning (Boutilier et al, 2001) were introduced around the same time as algorithmic efforts to use abstraction in stochastic systems. Over the years, these ideas evolved into two distinct lines of research, each support...
computer science
20,745
DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker
cs.AI
Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect information. Poker is the quintessential game of imperfect information, and a longstanding challenge problem in artificial intelligence. We introdu...
computer science
20,746
Stoic Ethics for Artificial Agents
cs.AI
We present a position paper advocating the notion that Stoic philosophy and ethics can inform the development of ethical A.I. systems. This is in sharp contrast to most work on building ethical A.I., which has focused on Utilitarian or Deontological ethical theories. We relate ethical A.I. to several core Stoic notions...
computer science
20,747
Predicting Citywide Crowd Flows Using Deep Spatio-Temporal Residual Networks
cs.AI
Forecasting the flow of crowds is of great importance to traffic management and public safety, and very challenging as it is affected by many complex factors, including spatial dependencies (nearby and distant), temporal dependencies (closeness, period, trend), and external conditions (e.g., weather and events). We pro...
computer science
20,748
IoFClime: The fuzzy logic and the Internet of Things to control indoor temperature regarding the outdoor ambient conditions
cs.AI
The Internet of Things is arriving to our homes or cities through fields already known like Smart Homes, Smart Cities, or Smart Towns. The monitoring of environmental conditions of cities can help to adapt the indoor locations of the cities in order to be more comfortable for people who stay there. A way to improve the...
computer science
20,749
A Framework for Knowledge Management and Automated Reasoning Applied on Intelligent Transport Systems
cs.AI
Cyber-Physical Systems in general, and Intelligent Transport Systems (ITS) in particular use heterogeneous data sources combined with problem solving expertise in order to make critical decisions that may lead to some form of actions e.g., driver notifications, change of traffic light signals and braking to prevent an ...
computer science
20,750
Towards Smart Proof Search for Isabelle
cs.AI
Despite the recent progress in automatic theorem provers, proof engineers are still suffering from the lack of powerful proof automation. In this position paper we first report our proof strategy language based on a meta-tool approach. Then, we propose an AI-based approach to drastically improve proof automation for Is...
computer science
20,751
From First-Order Logic to Assertional Logic
cs.AI
First-Order Logic (FOL) is widely regarded as one of the most important foundations for knowledge representation. Nevertheless, in this paper, we argue that FOL has several critical issues for this purpose. Instead, we propose an alternative called assertional logic, in which all syntactic objects are categorized as se...
computer science
20,752
A Savage-Like Axiomatization for Nonstandard Expected Utility
cs.AI
Since Leonard Savage's epoch-making "Foundations of Statistics", Subjective Expected Utility Theory has been the presumptive model for decision-making. Savage provided an act-based axiomatization of standard expected utility theory. In this article, we provide a Savage-like axiomatization of nonstandard expected utilit...
computer science
20,753
Fuzzy Clustering Data Given in the Ordinal Scale
cs.AI
A fuzzy clustering algorithm for multidimensional data is proposed in this article. The data is described by vectors whose components are linguistic variables defined in an ordinal scale. The obtained results confirm the efficiency of the proposed approach.
computer science
20,754
On the links between argumentation-based reasoning and nonmonotonic reasoning
cs.AI
In this paper we investigate the links between instantiated argumentation systems and the axioms for non-monotonic reasoning described in [9] with the aim of characterising the nature of argument based reasoning. In doing so, we consider two possible interpretations of the consequence relation, and describe which axiom...
computer science
20,755
Minimally Naturalistic Artificial Intelligence
cs.AI
The rapid advancement of machine learning techniques has re-energized research into general artificial intelligence. While the idea of domain-agnostic meta-learning is appealing, this emerging field must come to terms with its relationship to human cognition and the statistics and structure of the tasks humans perform....
computer science
20,756
Multiobjective Optimization of Solar Powered Irrigation System with Fuzzy Type-2 Noise Modelling
cs.AI
Optimization is becoming a crucial element in industrial applications involving sustainable alternative energy systems. During the design of such systems, the engineer/decision maker would often encounter noise factors (e.g. solar insolation and ambient temperature fluctuations) when their system interacts with the env...
computer science
20,757
Intrinsically Motivated Acquisition of Modular Slow Features for Humanoids in Continuous and Non-Stationary Environments
cs.AI
A compact information-rich representation of the environment, also called a feature abstraction, can simplify a robot's task of mapping its raw sensory inputs to useful action sequences. However, in environments that are non-stationary and only partially observable, a single abstraction is probably not sufficient to en...
computer science
20,758
Ontology based system to guide internship assignment process
cs.AI
Internship assignment is a complicated process for universities since it is necessary to take into account a multiplicity of variables to establish a compromise between companies' requirements and student competencies acquired during the university training. These variables build up a complex relations map that require...
computer science
20,759
Reasoning in Non-Probabilistic Uncertainty: Logic Programming and Neural-Symbolic Computing as Examples
cs.AI
This article aims to achieve two goals: to show that probability is not the only way of dealing with uncertainty (and even more, that there are kinds of uncertainty which are for principled reasons not addressable with probabilistic means); and to provide evidence that logic-based methods can well support reasoning wit...
computer science
20,760
Heterogeneous Information Network Embedding for Meta Path based Proximity
cs.AI
A network embedding is a representation of a large graph in a low-dimensional space, where vertices are modeled as vectors. The objective of a good embedding is to preserve the proximity between vertices in the original graph. This way, typical search and mining methods can be applied in the embedded space with the hel...
computer science
20,761
Interactive Learning from Policy-Dependent Human Feedback
cs.AI
For agents and robots to become more useful, they must be able to quickly learn from non-technical users. This paper investigates the problem of interactively learning behaviors communicated by a human teacher using positive and negative feedback. Much previous work on this problem has made the assumption that people p...
computer science
20,762
Binary Matrix Guessing Problem
cs.AI
We introduce the Binary Matrix Guessing Problem and provide two algorithms to solve this problem. The first algorithm we introduce is Elementwise Probing Algorithm (EPA) which is very fast under a score which utilizes Frobenius Distance. The second algorithm is Additive Reinforcement Learning Algorithm which combines i...
computer science
20,763
Constraint programming for planning test campaigns of communications satellites
cs.AI
The payload of communications satellites must go through a series of tests to assert their ability to survive in space. Each test involves some equipment of the payload to be active, which has an impact on the temperature of the payload. Sequencing these tests in a way that ensures the thermal stability of the payload ...
computer science
20,764
Space-Time Graph Modeling of Ride Requests Based on Real-World Data
cs.AI
This paper focuses on modeling ride requests and their variations over location and time, based on analyzing extensive real-world data from a ride-sharing service. We introduce a graph model that captures the spatial and temporal variability of ride requests and the potentials for ride pooling. We discover these ride r...
computer science
20,765
Imitating Driver Behavior with Generative Adversarial Networks
cs.AI
The ability to accurately predict and simulate human driving behavior is critical for the development of intelligent transportation systems. Traditional modeling methods have employed simple parametric models and behavioral cloning. This paper adopts a method for overcoming the problem of cascading errors inherent in p...
computer science
20,766
Logic Programming Petri Nets
cs.AI
With the purpose of modeling, specifying and reasoning in an integrated fashion with procedural and declarative aspects (both commonly present in cases or scenarios), the paper introduces Logic Programming Petri Nets (LPPN), an extension to the Petri Net notation providing an interface to logic programming constructs. ...
computer science
20,767
Practical Reasoning with Norms for Autonomous Software Agents (Full Edition)
cs.AI
Autonomous software agents operating in dynamic environments need to constantly reason about actions in pursuit of their goals, while taking into consideration norms which might be imposed on those actions. Normative practical reasoning supports agents making decisions about what is best for them to (not) do in a given...
computer science
20,768
Plan Explanations as Model Reconciliation: Moving Beyond Explanation as Soliloquy
cs.AI
When AI systems interact with humans in the loop, they are often called on to provide explanations for their plans and behavior. Past work on plan explanations primarily involved the AI system explaining the correctness of its plan and the rationale for its decision in terms of its own model. Such soliloquy is wholly i...
computer science
20,769
Survey on Models and Techniques for Root-Cause Analysis
cs.AI
Automation and computer intelligence to support complex human decisions becomes essential to manage large and distributed systems in the Cloud and IoT era. Understanding the root cause of an observed symptom in a complex system has been a major problem for decades. As industry dives into the IoT world and the amount of...
computer science
20,770
Redefinition of the concept of fuzzy set based on vague partition from the perspective of axiomatization
cs.AI
Based on the in-depth analysis of the essence and features of vague phenomena, this paper focuses on establishing the axiomatical foundation of membership degree theory for vague phenomena, presents an axiomatic system to govern membership degrees and their interconnections. On this basis, the concept of vague partitio...
computer science
20,771
Diversification Methods for Zero-One Optimization
cs.AI
We introduce new diversification methods for zero-one optimization that significantly extend strategies previously introduced in the setting of metaheuristic search. Our methods incorporate easily implemented strategies for partitioning assignments of values to variables, accompanied by processes called augmentation an...
computer science
20,772
Expert Level control of Ramp Metering based on Multi-task Deep Reinforcement Learning
cs.AI
This article shows how the recent breakthroughs in Reinforcement Learning (RL) that have enabled robots to learn to play arcade video games, walk or assemble colored bricks, can be used to perform other tasks that are currently at the core of engineering cyberphysical systems. We present the first use of RL for the con...
computer science
20,773
Interaction Information for Causal Inference: The Case of Directed Triangle
cs.AI
Interaction information is one of the multivariate generalizations of mutual information, which expresses the amount information shared among a set of variables, beyond the information, which is shared in any proper subset of those variables. Unlike (conditional) mutual information, which is always non-negative, intera...
computer science
20,774
On the Semantics and Complexity of Probabilistic Logic Programs
cs.AI
We examine the meaning and the complexity of probabilistic logic programs that consist of a set of rules and a set of independent probabilistic facts (that is, programs based on Sato's distribution semantics). We focus on two semantics, respectively based on stable and on well-founded models. We show that the semantics...
computer science
20,775
A Hybrid Evolutionary Algorithm Based on Solution Merging for the Longest Arc-Preserving Common Subsequence Problem
cs.AI
The longest arc-preserving common subsequence problem is an NP-hard combinatorial optimization problem from the field of computational biology. This problem finds applications, in particular, in the comparison of arc-annotated Ribonucleic acid (RNA) sequences. In this work we propose a simple, hybrid evolutionary algor...
computer science
20,776
Procedural Content Generation via Machine Learning (PCGML)
cs.AI
This survey explores Procedural Content Generation via Machine Learning (PCGML), defined as the generation of game content using machine learning models trained on existing content. As the importance of PCG for game development increases, researchers explore new avenues for generating high-quality content with or witho...
computer science
20,777
The Value of Inferring the Internal State of Traffic Participants for Autonomous Freeway Driving
cs.AI
Safe interaction with human drivers is one of the primary challenges for autonomous vehicles. In order to plan driving maneuvers effectively, the vehicle's control system must infer and predict how humans will behave based on their latent internal state (e.g., intentions and aggressiveness). This research uses a simple...
computer science
20,778
Survey of modern Fault Diagnosis methods in networks
cs.AI
With the advent of modern computer networks, fault diagnosis has been a focus of research activity. This paper reviews the history of fault diagnosis in networks and discusses the main methods in information gathering section, information analyzing section and diagnosing and revolving section of fault diagnosis in netw...
computer science
20,779
ASHACL: Alternative Shapes Constraint Language
cs.AI
ASHACL, a variant of the W3C Shapes Constraint Language, is designed to determine whether an RDF graph meets some conditions. These conditions are grouped into shapes, which validate whether particular RDF terms each meet the constraints of the shape. Shapes are themselves expressed as RDF triples in an RDF graph, call...
computer science
20,780
Extracting Lifted Mutual Exclusion Invariants from Temporal Planning Domains
cs.AI
We present a technique for automatically extracting mutual exclusion invariants from temporal planning instances. It first identifies a set of invariant templates by inspecting the lifted representation of the domain and then checks these templates against properties that assure invariance. Our technique builds on othe...
computer science
20,781
Autonomous Braking System via Deep Reinforcement Learning
cs.AI
In this paper, we propose a new autonomous braking system based on deep reinforcement learning. The proposed autonomous braking system automatically decides whether to apply the brake at each time step when confronting the risk of collision using the information on the obstacle obtained by the sensors. The problem of d...
computer science
20,782
Propagation via Kernelization: The Vertex Cover Constraint
cs.AI
The technique of kernelization consists in extracting, from an instance of a problem, an essentially equivalent instance whose size is bounded in a parameter k. Besides being the basis for efficient param-eterized algorithms, this method also provides a wealth of information to reason about in the context of constraint...
computer science
20,783
A Minimax Algorithm Better Than Alpha-beta?: No and Yes
cs.AI
This paper has three main contributions to our understanding of fixed-depth minimax search: (A) A new formulation for Stockman's SSS* algorithm, based on Alpha-Beta, is presented. It solves all the perceived drawbacks of SSS*, finally transforming it into a practical algorithm. In effect, we show that SSS* = alpha-beta...
computer science
20,784
Graph Neural Networks and Boolean Satisfiability
cs.AI
In this paper we explore whether or not deep neural architectures can learn to classify Boolean satisfiability (SAT). We devote considerable time to discussing the theoretical properties of SAT. Then, we define a graph representation for Boolean formulas in conjunctive normal form, and train neural classifiers over gen...
computer science
20,785
Genetic and Memetic Algorithm with Diversity Equilibrium based on Greedy Diversification
cs.AI
The lack of diversity in a genetic algorithm's population may lead to a bad performance of the genetic operators since there is not an equilibrium between exploration and exploitation. In those cases, genetic algorithms present a fast and unsuitable convergence. In this paper we develop a novel hybrid genetic algorit...
computer science
20,786
On Seeking Consensus Between Document Similarity Measures
cs.AI
This paper investigates the application of consensus clustering and meta-clustering to the set of all possible partitions of a data set. We show that when using a "complement" of Rand Index as a measure of cluster similarity, the total-separation partition, putting each element in a separate set, is chosen.
computer science
20,787
Constraint Answer Set Solver EZCSP and Why Integration Schemas Matter
cs.AI
Researchers in answer set programming and constraint programming have spent significant efforts in the development of hybrid languages and solving algorithms combining the strengths of these traditionally separate fields. These efforts resulted in a new research area: constraint answer set programming. Constraint answe...
computer science
20,788
T-SKIRT: Online Estimation of Student Proficiency in an Adaptive Learning System
cs.AI
We develop T-SKIRT: a temporal, structured-knowledge, IRT-based method for predicting student responses online. By explicitly accounting for student learning and employing a structured, multidimensional representation of student proficiencies, the model outperforms standard IRT-based methods on an online response predi...
computer science
20,789
Entropy Non-increasing Games for the Improvement of Dataflow Programming
cs.AI
In this article, we introduce a new conception of a family of esport games called Samu Entropy to try to improve dataflow program graphs like the ones that are based on Google's TensorFlow. Currently, the Samu Entropy project specifies only requirements for new esport games to be developed with particular attention to ...
computer science
20,790
Local Search for Minimum Weight Dominating Set with Two-Level Configuration Checking and Frequency Based Scoring Function
cs.AI
The Minimum Weight Dominating Set (MWDS) problem is an important generalization of the Minimum Dominating Set (MDS) problem with extensive applications. This paper proposes a new local search algorithm for the MWDS problem, which is based on two new ideas. The first idea is a heuristic called two-level configuration ch...
computer science
20,791
Theorem Proving Based on Semantics of DNA Strand Graph
cs.AI
Because of several technological limitations of traditional silicon based computing, for past few years a paradigm shift, from silicon to carbon, is occurring in computational world. DNA computing has been considered to be quite promising in solving computational and reasoning problems by using DNA strands. Resolution,...
computer science
20,792
The Dialog State Tracking Challenge with Bayesian Approach
cs.AI
Generative model has been one of the most common approaches for solving the Dialog State Tracking Problem with the capabilities to model the dialog hypotheses in an explicit manner. The most important task in such Bayesian networks models is constructing the most reliable user models by learning and reflecting the trai...
computer science
20,793
An Integer Programming Model for Binary Knapsack Problem with Value-Related Dependencies among Elements
cs.AI
Binary Knapsack Problem (BKP) is to select a subset of an element (item) set with the highest value while keeping the total weight within the capacity of the knapsack. This paper presents an integer programming model for a variation of BKP where the value of each element may depend on selecting or ignoring other elemen...
computer science
20,794
Solving DCOPs with Distributed Large Neighborhood Search
cs.AI
The field of Distributed Constraint Optimization has gained momentum in recent years, thanks to its ability to address various applications related to multi-agent cooperation. Nevertheless, solving Distributed Constraint Optimization Problems (DCOPs) optimally is NP-hard. Therefore, in large-scale, complex applications...
computer science
20,795
Theoretical and Experimental Analysis of the Canadian Traveler Problem
cs.AI
Devising an optimal strategy for navigation in a partially observable environment is one of the key objectives in AI. One of the problem in this context is the Canadian Traveler Problem (CTP). CTP is a navigation problem where an agent is tasked to travel from source to target in a partially observable weighted graph, ...
computer science
20,796
A DIKW Paradigm to Cognitive Engineering
cs.AI
Though the word cognitive has a wide range of meanings we define cognitive engineering as learning from brain to bolster engineering solutions. However, giving an achievable framework to the process towards this has been a difficult task. In this work we take the classic data information knowledge wisdom (DIKW) framewo...
computer science
20,797
Embedding Knowledge Graphs Based on Transitivity and Antisymmetry of Rules
cs.AI
Representation learning of knowledge graphs encodes entities and relation types into a continuous low-dimensional vector space, learns embeddings of entities and relation types. Most existing methods only concentrate on knowledge triples, ignoring logic rules which contain rich background knowledge. Although there has ...
computer science
20,798
Synergistic Team Composition
cs.AI
Effective teams are crucial for organisations, especially in environments that require teams to be constantly created and dismantled, such as software development, scientific experiments, crowd-sourcing, or the classroom. Key factors influencing team performance are competences and personality of team members. Hence, w...
computer science
20,799
Differentiable Learning of Logical Rules for Knowledge Base Reasoning
cs.AI
We study the problem of learning probabilistic first-order logical rules for knowledge base reasoning. This learning problem is difficult because it requires learning the parameters in a continuous space as well as the structure in a discrete space. We propose a framework, Neural Logic Programming, that combines the pa...
computer science
20,800
Don't Fear the Reaper: Refuting Bostrom's Superintelligence Argument
cs.AI
In recent years prominent intellectuals have raised ethical concerns about the consequences of artificial intelligence. One concern is that an autonomous agent might modify itself to become "superintelligent" and, in supremely effective pursuit of poorly specified goals, destroy all of humanity. This paper considers an...
computer science
20,801
HolStep: A Machine Learning Dataset for Higher-order Logic Theorem Proving
cs.AI
Large computer-understandable proofs consist of millions of intermediate logical steps. The vast majority of such steps originate from manually selected and manually guided heuristics applied to intermediate goals. So far, machine learning has generally not been used to filter or generate these steps. In this paper, we...
computer science