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Vis
2,004
Efficient point-based isosurface exploration using the span-triangle
10.1109/VISUAL.2004.29
We introduce a novel span-triangle data structure, based on the span-space representation for isosurfaces. It stores all necessary cell information for dynamic manipulation of the isovalue in an efficient way. We have found that using our data structure in combination with point-based techniques, implemented on graphic...
false
false
[ "Bartosz von Rymon-Lipinski", "Nils Hanssen", "Thomas Jansen 0005", "Lutz Ritter", "Erwin Keeve" ]
[]
[]
[]
Vis
2,004
Exploration of the brain's white matter pathways with dynamic queries
10.1109/VISUAL.2004.30
Diffusion tensor imaging (DTI) is a magnetic resonance imaging method that can be used to measure local information about the structure of white matter within the human brain. Combining DTI data with the computational methods of MR tractography, neuroscientists can estimate the locations and sizes of nerve bundles (whi...
false
false
[ "David Akers", "Anthony J. Sherbondy", "Rachel Mackenzie", "Robert F. Dougherty", "Brian A. Wandell" ]
[]
[]
[]
Vis
2,004
Fast Rendering of Foveated Volume in the Wavelet Domain
10.1109/VISUAL.2004.31
A design issue in remote visualization is on the mapping of the viewer’s intention to the relevant data to be sent. One possible approach is to let the viewer interactively indicate the region of interests (ROI), and objects in the ROI will have higher priority during transmission. For media objects like images and vid...
false
false
[ "Hang Yu", "Ee-Chien Chang", "Zhiyong Huang", "Zhijian Zheng" ]
[]
[]
[]
Vis
2,004
Flow field clustering via algebraic multigrid
10.1109/VISUAL.2004.32
We present a novel multiscale approach for flow visualization. We define a local alignment tensor that encodes a measure for alignment to the direction of a given flow field. This tensor induces an anisotropic differential operator on the flow domain, which is discretized with a standard finite element technique. The e...
false
false
[ "Michael Griebel", "Tobias Preußer", "Martin Rumpf", "Marc Alexander Schweitzer", "Alexandru C. Telea" ]
[]
[]
[]
Vis
2,004
Force-Feedback-Enhanced Navigation for Interactive Visualization of Coronary Vessels
10.1109/VISUAL.2004.33
Coronary heart disease (CHD) is the number one killer in the United States. Although it is well known that CHD mainly occurs due to blocked arteries, there are contradictory results from studies designed to identify basic causes for this common disease is. To find out more about the true reason for CHD, virtual models ...
false
false
[ "Thomas Wischgoll", "Elke Moritz", "Jörg Meyer 0002" ]
[]
[]
[]
Vis
2,004
Generating realistic images from hydrothermal plume data
10.1109/VISUAL.2004.34
Most data used in the study of seafloor hydrothermal plumes consists of sonar (acoustic) scans and sensor readings. Visual data captures only a portion of the sonar data range due to the prohibitive cost and physical infeasibility of taking sufficient lighting and video equipment to such extreme depths. However, visual...
false
false
[ "Kristina Santilli", "Karen G. Bemis", "Deborah Silver", "Jamshed Dastur", "Peter A. Rona" ]
[]
[]
[]
Vis
2,004
Generating sub-resolution detail in images and volumes using constrained texture synthesis
10.1109/VISUAL.2004.35
A common deficiency of discretized datasets is that detail beyond the resolution of the dataset has been irrecoverably lost. This lack of detail becomes immediately apparent once one attempts to zoom into the dataset and only recovers blur. We describe a method that generates the missing detail from any available and p...
false
false
[ "Lujin Wang", "Klaus Mueller 0001" ]
[]
[]
[]
Vis
2,004
Guaranteed quality triangulation of molecular skin surfaces
10.1109/VISUAL.2004.36
We present an efficient algorithm to mesh the macromolecules surface model represented by the skin surface defined by Edelsbrunner. Our algorithm overcomes several challenges residing in current surface meshing methods. First, we guarantee the mesh quality with a provable lower bound of 21/spl deg/ on its minimum angle...
false
false
[ "Ho-Lun Cheng", "Xinwei Shi" ]
[]
[]
[]
Vis
2,004
Haptic display of interaction between textured models
10.1109/VISUAL.2004.37
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. We present a new algorithm to display haptic texture information resulting from the interaction between two textured objects. We compute contact forces and torques us...
false
false
[ "Miguel A. Otaduy", "Nitin Jain", "Avneesh Sud", "Ming C. Lin" ]
[]
[]
[]
Vis
2,004
Hardware-accelerated adaptive EWA volume splatting
10.1109/VISUAL.2004.38
We present a hardware-accelerated adaptive EWA (elliptical weighted average) volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image quality without aliasing artifacts or excessive blurring. We introduce a novel adaptive filtering scheme to reduce ...
false
false
[ "Wei Chen 0001", "Ren Liu", "Matthias Zwicker", "Hanspeter Pfister" ]
[]
[]
[]
Vis
2,004
Hierarchy Based 3D Visualization of Large Software Structures
10.1109/VISUAL.2004.39
Modern object-oriented programs are hierarchical systems with many thousands of interrelated subsystems. Visualization helps developers to better comprehend these large and complex systems. This work presents a three-dimensional visualization technique that represents the static structure of object-oriented software us...
false
false
[ "Michael Balzer", "Oliver Deussen" ]
[]
[]
[]
Vis
2,004
ImageSurfer: a tool for visualizing correlations between two volume scalar fields
10.1109/VISUAL.2004.46
ImageSurfer is a tool designed to explore correlations between two 3D scalar fields. Our scientific goal was to determine where a protein is located, and how much its concentration varies along the membrane of a neuronal dendrite. The 3D scalar field data sets fall into two categories: dendritic plasma membranes (defin...
false
false
[ "Dennis Jen", "Peter Parente", "Jonathan Robbins", "Chris Weigle", "Russell M. Taylor II", "Alain Burette", "Richard Weinberg" ]
[]
[]
[]
Vis
2,004
Immersive design of DNA molecules with a tangible interface
10.1109/VISUAL.2004.47
This work presents an experimental immersive interface for designing DNA components for application in nanotechnology. While much research has been done on immersive visualization, this is one of the first systems to apply advanced interface techniques to a scientific design problem. This system uses tangible 3D input ...
false
false
[ "Steven Schkolne", "Hiroshi Ishii 0001", "Peter Schröder" ]
[]
[]
[]
Vis
2,004
Importance-driven volume rendering
10.1109/VISUAL.2004.48
This work introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-away views, which - depending on the viewpoint - remove or suppress less important parts of a scene to reveal more important underlying inform...
false
false
[ "Ivan Viola", "Armin Kanitsar", "M. Eduard Gröller" ]
[]
[]
[]
Vis
2,004
Interactive design of multi-perspective images for visualizing urban landscapes
10.1109/VISUAL.2004.50
Multiperspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multiperspective images is something of an art. We describe an interactive system for creating multiperspective images composed of serially blended cross-slits images....
false
false
[ "Augusto Román", "Gaurav Garg", "Marc Levoy" ]
[]
[]
[]
Vis
2,004
Interactive exploration of large remote micro-CT scans
10.1109/VISUAL.2004.51
Datasets of tens of gigabytes are becoming common in computational and experimental science. This development is driven by advances in imaging technology, producing detectors with growing resolutions, as well as availability of cheap processing power and memory capacity in commodity-based computing clusters. We describ...
false
false
[ "Steffen Prohaska", "Andrei Hutanu", "Ralf Kähler", "Hans-Christian Hege" ]
[]
[]
[]
Vis
2,004
Interactive point-based isosurface extraction
10.1109/VISUAL.2004.52
We propose a novel point-based approach to view dependent isosurface extraction. We introduce a fast visibility query system for the view dependent traversal, which exhibits moderate memory requirements. This technique allows for an interactive interrogation of the full visible woman dataset (1GB) at four to fifteen fr...
false
false
[ "Yarden Livnat", "Xavier Tricoche" ]
[]
[]
[]
Vis
2,004
Interactive Poster: Grid-Enabled Collaborative Scientific Visualization Environment
10.1109/VISUAL.2004.53
At its core, the grid is concerned with distributed computing and resource management. In essence, the grid is the federation and virtualization of computing resources to accelerate application processing [Unger-Haynos]. As described by Foster et al, grid computing focuses on large-scale resource sharing between dynami...
false
false
[ "Eric Christopher Wyatt", "Patrick O'Leary" ]
[]
[]
[]
Vis
2,004
Interactive Poster: Illustrating Different Convection Velocities of Turbulent Flow
10.1109/VISUAL.2004.54
The visualization of any vector field is dependent on the relative velocity of the observer. In experimentally generated vector fields, the average value of the streamwise component of the global vector field is typically calculated and subtracted from each vector. We demonstrate that the resulting image, critical poin...
false
false
[ "Timothy Urness", "Victoria Interrante", "Ellen Longmire", "Ivan Marusic", "Bharathram Ganapathisubramani" ]
[]
[]
[]
Vis
2,004
Interactive terascale particle visualization
10.1109/VISUAL.2004.55
This work describes the methods used to produce an interactive visualization of a 2 TB computational fluid dynamics (CFD) data set using particle tracing (streaklines). We use the method introduced by Bruckschen el al. (2001) that precomputes a large number of particles, stores them on disk using a space-filling curve ...
false
false
[ "David Ellsworth", "Bryan Green", "Patrick J. Moran" ]
[]
[]
[]
Vis
2,004
Interactive thickness visualization of articular cartilage
10.1109/VISUAL.2004.56
This work describes a method to visualize the thickness of curved thin objects. Given the MRI volume data of articular cartilage, medical doctors investigate pathological changes of the thickness. Since the tissue is very thin, it is impossible to reliably map the thickness information by direct volume rendering. Our i...
false
false
[ "Matej Mlejnek", "Anna Vilanova", "M. Eduard Gröller" ]
[]
[]
[]
Vis
2,004
Introducing Topological Attributes for Objective-Based Visualization
10.1109/VISUAL.2004.57
Direct volume rendering is a standard technique for projecting all the optically-encoded samples onto the screen at once to allow us to peer into the inner structures involved in a volume data. Datacentric approaches to the design of transfer functions (TFs) have recently been well-established, which perform mathematic...
false
false
[ "Yuriko Takeshima", "Shigeo Takahashi", "Issei Fujishiro", "Gregory M. Nielson" ]
[]
[]
[]
Vis
2,004
Intuitive and interactive modification of large finite element models
10.1109/VISUAL.2004.58
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional properties, which is in many cases based on finite element analysis (FEA). One prominent example from the automotive industry is the safety i...
false
false
[ "Dirc Rose", "Katrin Bidmon", "Thomas Ertl" ]
[]
[]
[]
Vis
2,004
Investigating swirl and tumble flow with a comparison of visualization techniques
10.1109/VISUAL.2004.59
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We study and visualize swirl and tumble flow using three different flow visualization techniques: direct, geometric, and texture-based. When illust...
false
false
[ "Robert S. Laramee", "Daniel Weiskopf", "Jürgen Schneider", "Helwig Hauser" ]
[]
[]
[]
Vis
2,004
JointViewer - An Interactive System for Exploring Orthopedic Data
10.1109/VISUAL.2004.60
We present JointViewer, a software tool to aid orthopedics researchers in exploring complex, in-vivo joint kinematics. Given bone-geometry data and bone-motion information, JointViewer models and visualizes bone inter-spacing in the joint. Next, it proposes and displays plausible ligament paths which connect bones toge...
false
false
[ "G. Elisabeta Marai", "Çagatay Demiralp", "Stuart Andrews", "David H. Laidlaw" ]
[]
[]
[]
Vis
2,004
Light Collages: lighting design for effective visualization
10.1109/VISUAL.2004.62
We introduce Light Collages - a lighting design system for effective visualization based on principles of human perception. Artists and illustrators enhance perception of features with lighting that is locally consistent and globally inconsistent. Inspired by these techniques, we design the placement of light sources t...
false
false
[ "Chang Ha Lee", "Xuejun Hao", "Amitabh Varshney" ]
[]
[]
[]
Vis
2,004
Light weight space leaping using ray coherence
10.1109/VISUAL.2004.63
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by using the distance a ray traverses in empty space to leap its neighboring rays. Our technique works with parallel as well as perspective volu...
false
false
[ "Sarang Lakare", "Arie E. Kaufman" ]
[]
[]
[]
Vis
2,004
Lighting transfer functions using gradient aligned sampling
10.1109/VISUAL.2004.64
An important task in volume rendering is the visualization of boundaries between materials. This is typically accomplished using transfer functions that increase opacity based on a voxel's value and gradient. Lighting also plays a crucial role in illustrating surfaces. In this paper we present a multi-dimensional trans...
false
false
[ "Eric B. Lum", "Kwan-Liu Ma" ]
[]
[]
[]
Vis
2,004
Linear and cubic box splines for the body centered cubic lattice
10.1109/VISUAL.2004.65
We derive piecewise linear and piecewise cubic box spline reconstruction filters for data sampled on the body centered cubic (BCC) lattice. We analytically derive a time domain representation of these reconstruction filters and using the Fourier slice-projection theorem we derive their frequency responses. The quality ...
false
false
[ "Alireza Entezari", "Ramsay Dyer", "Torsten Möller" ]
[]
[]
[]
Vis
2,004
Linking Representation with Meaning
10.1109/VISUAL.2004.66
The purpose of visualization is not just to depict data, but to gain or present insight into the domain represented in data. However in visualization systems, this link between features in the data and the meaning of those features is often missing or implicit. It is assumed that the user, through looking at the output...
false
false
[ "David J. Duke" ]
[]
[]
[]
Vis
2,004
Live Range Visibility Constraints for Adaptive Terrain Visualization
10.1109/VISUAL.2004.67
Although there is a remarkable pace in the advance of computational resources and storage for real-time visualization the immensity of the input data continues to outstrip any advances. The task for interactively visualizing such a massive terrain is to render a triangulated mesh using a view-dependent error tolerance,...
false
false
[ "Xiaohong Bao", "Renato Pajarola", "Michael Shafae" ]
[]
[]
[]
Vis
2,004
Local and global comparison of continuous functions
10.1109/VISUAL.2004.68
We introduce local and global comparison measures for a collection of k /spl les/ d real-valued smooth functions on a common d-dimensional Riemannian manifold. For k = d = 2 we relate the measures to the set of critical points of one function restricted to the level sets of the other. The definition of the measures ext...
false
false
[ "Herbert Edelsbrunner", "John Harer", "Vijay Natarajan", "Valerio Pascucci" ]
[]
[]
[]
Vis
2,004
LoD volume rendering of FEA data
10.1109/VISUAL.2004.69
A new multiple resolution volume rendering method for finite element analysis (FEA) data is presented. Our method is composed of three stages: in the first stage, the Gauss points of the FEA cells are calculated. The function values, gradients, diffusions, and influence scopes of the Gauss points are computed. By repre...
false
false
[ "Shyh-Kuang Ueng", "Yan-Jen Su", "Chi-Tang Chang" ]
[]
[]
[]
Vis
2,004
Methods for efficient, high quality volume resampling in the frequency domain
10.1109/VISUAL.2004.70
Resampling is a frequent task in visualization and medical imaging. It occurs whenever images or volumes are magnified, rotated, translated, or warped. Resampling is also an integral procedure in the registration of multimodal datasets, such as CT, PET, and MRI, in the correction of motion artifacts in MRI, and in the ...
false
false
[ "Aili Li", "Klaus Mueller 0001", "Thomas Ernst 0001" ]
[]
[]
[]
Vis
2,004
Modeling Decomposing Objects under Combustion
10.1109/VISUAL.2004.71
We present a simple yet effective method for modeling of object decomposition under combustion. A separate simulation models the flame production and generates heat from a combustion process, which is used to trigger pyrolysis of the solid object. The decomposition is modeled using level set methods, and can handle com...
false
false
[ "Zeki Melek", "John Keyser" ]
[]
[]
[]
Vis
2,004
Non-linear model fitting to parameterize diseased blood vessels
10.1109/VISUAL.2004.72
Accurate estimation of vessel parameters is a prerequisite for automated visualization and analysis of healthy and diseased blood vessels. The objective of this research is to estimate the dimensions of lower extremity arteries, imaged by computed tomography (CT). These parameters are required to get a good quality vis...
false
false
[ "Alexandra La Cruz", "Matús Straka", "Arnold Köchl", "Milos Srámek", "M. Eduard Gröller", "Dominik Fleischmann" ]
[]
[]
[]
Vis
2,004
On the role of color in the perception of motion in animated visualizations
10.1109/VISUAL.2004.73
Although luminance contrast plays a predominant role in motion perception, significant additional effects are introduced by chromatic contrasts. In this paper, relevant results from psychophysical and physiological research are described to clarify the role of color in motion detection. Interpreting these psychophysica...
false
false
[ "Daniel Weiskopf" ]
[]
[]
[]
Vis
2,004
On the Visualization of Time-Varying Structured Grids Using a 3D Warp Texture
10.1109/VISUAL.2004.74
We present a novel scheme to interactively visualize time-varying scalar fields defined on a structured grid. The underlying approach is to maximize the use of current graphics hardware by using 3D texture mapping. This approach commonly suffers from an expensive voxelization of each time-step as well as from large siz...
false
false
[ "Yuan Chen", "Jonathan D. Cohen 0001", "Subodh Kumar 0001" ]
[]
[]
[]
Vis
2,004
Optimal global conformal surface parameterization
10.1109/VISUAL.2004.75
All orientable metric surfaces are Riemann surfaces and admit global conformal parameterizations. Riemann surface structure is a fundamental structure and governs many natural physical phenomena, such as heat diffusion and electro-magnetic fields on the surface. A good parameterization is crucial for simulation and vis...
false
false
[ "Miao Jin", "Yalin Wang 0001", "Shing-Tung Yau", "Xianfeng Gu" ]
[]
[]
[]
Vis
2,004
Panel 1: Can We Determine the Top Unresolved Problems of Visualization?
10.1109/VISUAL.2004.76
Many of us working in visualization have our own list of our top 5 or 10 unresolved problems in visualization. We have assembled a group of panelists to debate and perhaps reach concensus on the top problems in visualization that still need to be explored. We include panelists from both the information and scientific v...
false
false
[ "Theresa-Marie Rhyne", "Bill Hibbard", "Christopher R. Johnson 0001", "Chaomei Chen", "Steve Eick" ]
[]
[]
[]
Vis
2,004
Panel 2: In the Eye of the Beholder: The Role of Perception in Scientific Visualization
10.1109/VISUAL.2004.77
The evolution of computational science over the last decade has resulted in a dramatic increase in raw problem solving capabilities. This growth has given rise to advances in scientific and engineering simulations that have put a high demand on tools for high-performance large-scale data exploration and analysis. These...
false
false
[ "Kelly P. Gaither", "David S. Ebert", "Bill Geisler", "David H. Laidlaw" ]
[]
[]
[]
Vis
2,004
Panel 3: The Future Visualization Platform
10.1109/VISUAL.2004.78
Advances in graphics hardware and rendering methods are shaping the future of visualization. For example, programmable graphics processors are redefining the traditional visualization cycle. In some cases it is now possible to run the computational simulation and associated visualization side-by-side on the same chip. ...
false
false
[ "Greg Johnson", "David S. Ebert", "Charles D. Hansen", "David Blair Kirk", "Bill Mark", "Hanspeter Pfister" ]
[]
[]
[]
Vis
2,004
Panel 4: What Should We Teach in a Scientific Visualization Class?
10.1109/VISUAL.2004.79
Scientific Visualization (SciVis) has evolved past the point where one undergraduate course can cover all of the necessary topics. So the question becomes "how do we teach SciVis to this generation of students?" Some examples of current courses are: A graduate Computer Science (CS) course that prepares the next generat...
false
false
[ "Jon D. Genetti", "Michael J. Bailey", "David H. Laidlaw", "Robert J. Moorhead II", "Ross T. Whitaker" ]
[]
[]
[]
Vis
2,004
Physically based methods for tensor field visualization
10.1109/VISUAL.2004.80
The physical interpretation of mathematical features of tensor fields is highly application-specific. Existing visualization methods for tensor fields only cover a fraction of the broad application areas. We present a visualization method tailored specifically to the class of tensor field exhibiting properties similar ...
false
false
[ "Ingrid Hotz", "Louis Feng", "Hans Hagen", "Bernd Hamann", "Kenneth I. Joy", "Boris Jeremic" ]
[]
[]
[]
Vis
2,004
Pixel-exact rendering of spacetime finite element solutions
10.1109/VISUAL.2004.81
Computational simulation of time-varying physical processes is of fundamental importance for many scientific and engineering applications. Most frequently, time-varying simulations are performed over multiple spatial grids at discrete points in time. We investigate a new approach to time-varying simulation: spacetime d...
false
false
[ "Yuan Zhou", "Michael Garland", "Robert B. Haber" ]
[]
[]
[]
Vis
2,004
PQuad: visualization of predicted peptides and proteins
10.1109/VISUAL.2004.82
New high-throughput proteomic techniques generate data faster than biologists can analyze it. Hidden within this massive and complex data are answers to basic questions about how cells function. The data afford an opportunity to take a global or systems approach studying whole proteomes comprising all the proteins in a...
false
false
[ "Susan L. Havre", "Mudita Singhal", "Deborah A. Payne", "Bobbie-Jo M. Webb-Robertson" ]
[]
[]
[]
Vis
2,004
Projecting tetrahedra without rendering artifacts
10.1109/VISUAL.2004.85
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the projected tetrahedra (PT) algorithm and its variants. Unfortunately, even implementations of the most advanced variants of the PT algorithm are very prone to rendering artifac...
false
false
[ "Martin Kraus", "Wei Qiao", "David S. Ebert" ]
[]
[]
[]
Vis
2,004
Quick-VDR: interactive view-dependent rendering of massive models
10.1109/VISUAL.2004.86
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core rendering. We represent the model as a clustered hierarchy of progressive meshes (CHPM). We use the cluster hierarchy for coarse-grained select...
false
false
[ "Sung-Eui Yoon", "Brian Salomon", "Russell Gayle", "Dinesh Manocha" ]
[]
[]
[]
Vis
2,004
Radial hermite operators for scattered point cloud data with normal vectors and applications to implicitizing polygon mesh surfaces for generalized CSG operations and smoothing
10.1109/VISUAL.2004.87
We describe a new technique for fitting scattered point cloud data. Given a scattered point cloud of 3D data points and associated normal vectors, our new method produces an implicit volume model whose zero level isosurface interpolates the given points and associated normal vectors. We concentrate on certain applicati...
false
false
[ "Gregory M. Nielson" ]
[]
[]
[]
Vis
2,004
Real-time motion estimation and visualization on graphics cards
10.1109/VISUAL.2004.88
We present a tool for real-time visualization of motion features in 2D image sequences. The motion is estimated through an eigenvector analysis of the spatio-temporal structure tensor at every pixel location. This approach is computationally demanding but allows reliable velocity estimates as well as quality indicators...
false
false
[ "Robert Strzodka", "Christoph S. Garbe" ]
[]
[]
[]
Vis
2,004
Real-Time Volume Rendering of Four Channel Data Sets
10.1109/VISUAL.2004.89
We present a novel method to encode four data channels in a volumetric data set, and render it at interactive frame rates with maximum intensity projection (MIP) using textured polygons. The first three channels are stored in the volume texture’s red, green, and blue components. The fourth channel is stored in the alph...
false
false
[ "Jürgen P. Schulze", "Alexander Rice" ]
[]
[]
[]
Vis
2,004
Rendering implicit flow volumes
10.1109/VISUAL.2004.90
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an unstructured volume rendering technique. Unless a detailed refinement of the flow volume is specified for the interior, information inside the...
false
false
[ "Daqing Xue", "Caixia Zhang", "Roger Crawfis" ]
[]
[]
[]
Vis
2,004
Rendering planar cuts through quadratic and cubic finite elements
10.1109/VISUAL.2004.91
Coloring higher order scientific data is problematic using standard linear methods as found in OpenGL. The visual results are inaccurate when there is a large scalar gradient over an element or when the scalar field is nonlinear. In addition to shading nonlinear data, last and accurate rendering of planar cuts through ...
false
false
[ "Michael Brasher", "Robert Haimes" ]
[]
[]
[]
Vis
2,004
Rough interface reconstruction using the level set method
10.1109/VISUAL.2004.94
We present a new level set method for reconstructing interfaces from point aggregations. Although level-set-based methods are advantageous because they can handle complicated topologies and noisy data, most tend to smooth the inherent roughness of the original data. Our objective is to enhance the quality of a reconstr...
false
false
[ "Yootai Kim", "Raghu Machiraju", "David S. Thompson" ]
[]
[]
[]
Vis
2,004
Scout: a hardware-accelerated system for quantitatively driven visualization and analysis
10.1109/VISUAL.2004.95
Quantitative techniques for visualization are critical to the successful analysis of both acquired and simulated scientific data. Many visualization techniques rely on indirect mappings, such as transfer functions, to produce the final imagery. In many situations, it is preferable and more powerful to express these map...
false
false
[ "Patrick S. McCormick", "Jeff T. Inman", "James P. Ahrens", "Charles D. Hansen", "Greg Roth" ]
[]
[]
[]
Vis
2,004
Self-illustrating phenomena
10.1109/VISUAL.2004.12
Summary form only given. A self-illustrating phenomenon is an image which exposes the science behind it. Some famous examples are pictures of iron filings aligned along magnetic lines of force, sand particles collecting at the stationary points of the standing waves of a violin, stress in a mechanical part revealed thr...
false
false
[ "Pat Hanrahan" ]
[]
[]
[]
Vis
2,004
Simplifying flexible isosurfaces using local geometric measures
10.1109/VISUAL.2004.96
The contour tree, an abstraction of a scalar field that encodes the nesting relationships of isosurfaces, can be used to accelerate isosurface extraction, to identify important isovalues for volume-rendering transfer functions, and to guide exploratory visualization through a flexible isosurface interface. Many real-wo...
false
false
[ "Hamish A. Carr", "Jack Snoeyink", "Michiel van de Panne" ]
[ "TT" ]
[]
[]
Vis
2,004
STEPS - an application for simulation of transsphenoidal endonasal pituitary surgery
10.1109/VISUAL.2004.98
Endonasal transsphenoidal pituitary surgery is a minimally invasive endoscopic procedure, applied to remove various kinds of pituitary tumors. To reduce the risk associated with this treatment, the surgeon must be skilled and well-prepared. Virtual endoscopy can be beneficial as a tool for training, preoperative planni...
false
false
[ "André Neubauer 0002", "Stefan Wolfsberger", "Marie-Thérèse Forster", "Lukas Mroz", "Rainer Wegenkittl", "Katja Bühler" ]
[ "BA" ]
[]
[]
Vis
2,004
Stream line and path line oriented topology for 2D time-dependent vector fields
10.1109/VISUAL.2004.99
Topological methods aim at the segmentation of a vector field into areas of different flow behavior. For 2D time-dependent vector fields, two such segmentations are possible: either concerning the behavior of stream lines, or of path lines. While stream line oriented topology is well established, we introduce path line...
false
false
[ "Holger Theisel", "Tino Weinkauf", "Hans-Christian Hege", "Hans-Peter Seidel" ]
[]
[]
[]
Vis
2,004
Surface reconstruction of noisy and defective data sets
10.1109/VISUAL.2004.101
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set of new techniques is introduced to afford extra noise tolerability, robust orientation alignment, reliable outlier removal, and satisfactory ...
false
false
[ "Hui Xie 0001", "Kevin T. McDonnell", "Hong Qin" ]
[]
[]
[]
Vis
2,004
TetSplat: real-time rendering and volume clipping of large unstructured tetrahedral meshes
10.1109/VISUAL.2004.102
We present a novel approach to interactive visualization and exploration of large unstructured tetrahedral meshes. These massive 3D meshes are used in mission-critical CFD and structural mechanics simulations, and typically sample multiple field values on several millions of unstructured grid points. Our method relies ...
false
false
[ "Ken Museth", "Santiago V. Lombeyda" ]
[]
[]
[]
Vis
2,004
TexMol: interactive visual exploration of large flexible multi-component molecular complexes
10.1109/VISUAL.2004.103
While molecular visualization software has advanced over the years, today, most tools still operate on individual molecular structures with limited facility to manipulate large multicomponent complexes. We approach this problem by extending 3D image-based rendering via programmable graphics units, resulting in an order...
false
false
[ "Chandrajit L. Bajaj", "Peter Djeu", "Vinay Siddavanahalli", "Anthony Thane" ]
[]
[]
[]
Vis
2,004
The human visual system: how is its design related to the physics of the natural environment?
10.1109/VISUAL.2004.61
Summary form only given. The human visual system is the result of evolution by natural selection and hence its design must incorporate detailed knowledge of the physical properties of the natural environment. This is an obvious statement, but the scientific community has been slow to take it seriously. Only recently ha...
false
false
[ "Wilson S. Geisler" ]
[]
[]
[]
Vis
2,004
The VesselGlyph: focus & context visualization in CT-angiography
10.1109/VISUAL.2004.104
Accurate and reliable visualization of blood vessels is still a challenging problem, notably in the presence of morphologic changes resulting from atherosclerotic diseases. We take advantage of partially segmented data with approximately identified vessel centerlines to comprehensively visualize the diseased peripheral...
false
false
[ "Matús Straka", "Michal Cervenanský", "Alexandra La Cruz", "Arnold Köchl", "Milos Srámek", "M. Eduard Gröller", "Dominik Fleischmann" ]
[]
[]
[]
Vis
2,004
Topological lines in 3D tensor fields
10.1109/VISUAL.2004.105
Visualization of 3D tensor fields continues to be a major challenge in terms of providing intuitive and uncluttered images that allow the users to better understand their data. The primary focus of this paper is on finding a formulation that lends itself to a stable numerical algorithm for extracting stable and persist...
false
false
[ "Xiaoqiang Zheng", "Alex T. Pang" ]
[]
[]
[]
Vis
2,004
Topology visualization of the optical power flow through a novel C-shaped nano-aperture
10.1109/VISUAL.2004.106
An ideal visualization tool that has not been used before in studying the optical behavior of near-field apertures is three-dimensional vector field topology. The global view of the vector field structure is deduced by locating singularities (critical points) within the field and augmenting these points with nearby str...
false
false
[ "Liying Sun", "Rajesh Batra", "Xiaolei Shi", "Lambertus Hesselink" ]
[]
[]
[]
Vis
2,004
Tracking of vector field singularities in unstructured 3D time-dependent datasets
10.1109/VISUAL.2004.107
We present an approach for monitoring the positions of vector field singularities and related structural changes in time-dependent datasets. The concept of singularity index is discussed and extended from the well-understood planar case to the more intricate three-dimensional setting. Assuming a tetrahedral grid with l...
false
false
[ "Christoph Garth", "Xavier Tricoche", "Gerik Scheuermann" ]
[]
[]
[]
Vis
2,004
Vector Wavelet Thresholding for Vector Field Denoising
10.1109/VISUAL.2004.108
Noise reduction is an important preprocessing step for many visualization techniques that make use of feature extraction. We propose a method for denoising 2-D vector fields that are corrupted by additive noise. The method is based on the vector wavelet transform and wavelet coefficient thresholding. We compare our wav...
false
false
[ "Michel A. Westenberg", "Thomas Ertl" ]
[]
[]
[]
Vis
2,004
VisBiz: A Simplified Visualization of Business Operation
10.1109/VISUAL.2004.109
In this poster, we present a new technique, VisBiz, for interactively visualizing business operations. The basic idea of this technique is to visually mining relationships between important operation parameters (attributes) and to map the parameters into visualizations. VisBiz simplifies the complexity by partitioning ...
false
false
[ "Ming C. Hao", "Daniel A. Keim", "Umeshwar Dayal" ]
[]
[]
[]
Vis
2,004
Visibility culling for time-varying volume rendering using temporal occlusion coherence
10.1109/VISUAL.2004.110
Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a corresponding coherence in the visibility of volume blocks when these consecutive time steps are rendered. Yet traditional visibility culling a...
false
false
[ "Jinzhu Gao", "Han-Wei Shen", "Jian Huang 0007", "James Arthur Kohl" ]
[]
[]
[]
Vis
2,004
Visual Inspection Methods for Quality Control in Automotive Engineering
10.1109/VISUAL.2004.111
The automotive industry demands visual support for the verification of the quality of their products from the design phase to the manufacturing phase. This implies the need of tools for measurement planning, programming measuring devices, managing measurement data, and the visual exploration of the measurement results....
false
false
[ "Hans Hagen", "Andreas Disch", "Jochen Ehret", "Ralf Klein", "Sascha Köhn", "Dirk Zeckzer", "Michael Münchhofen" ]
[]
[]
[]
Vis
2,004
Visualization in grid computing environments
10.1109/VISUAL.2004.112
Grid computing provides a challenge for visualization system designers. In this research, we evolve the dataflow concept to allow parts of the visualization process to be executed remotely in a secure and seamless manner. We see dataflow at three levels: an abstract specification of the intent of the visualization; a b...
false
false
[ "Ken Brodlie", "David A. Duce", "Julian Gallop", "Musbah Shahop Sagar", "J. P. R. B. Walton", "Jason D. Wood" ]
[]
[]
[]
Vis
2,004
Visualization of intricate flow structures for vortex breakdown analysis
10.1109/VISUAL.2004.113
Vortex breakdowns and flow recirculation are essential phenomena in aeronautics where they appear as a limiting factor in the design of modern aircrafts. Because of the inherent intricacy of these features, standard flow visualization techniques typically yield cluttered depictions. The paper addresses the challenges r...
false
false
[ "Xavier Tricoche", "Christoph Garth", "Gordon L. Kindlmann", "Eduard Deines", "Gerik Scheuermann", "Markus Rütten", "Charles D. Hansen" ]
[]
[]
[]
Vis
2,004
Visualization of Nanoparticle Formation in Turbulent Flows
10.1109/VISUAL.2004.114
In this paper we offer methods for visualization of the formation of nanoparticles in turbulent flows. We present the use of pointillism as a technique to convey the distribution of nanoparticle sizes as texture in an area. We also demonstrate a method of producing and packing spot glyphs representative of the distribu...
false
false
[ "P. Coleman Saunders", "Sean C. Garrick", "Victoria Interrante" ]
[]
[]
[]
Vis
2,004
Visualization of salt-induced stress perturbations
10.1109/VISUAL.2004.115
An important challenge encountered during post-processing of finite element analyses is the visualizing of three-dimensional fields of real-valued second-order tensors. Namely, as finite element meshes become more complex and detailed, evaluation and presentation of the principal stresses becomes correspondingly proble...
false
false
[ "Patricia Crossno", "David H. Rogers 0001", "Rebecca M. Brannon", "David Coblentz" ]
[]
[]
[]
Vis
2,004
Visualization of the Interaction of Multiple Sclerosis Lesions with Adjacent White Matter Fibers Using Streamtubes and Streamsurfaces
10.1109/VISUAL.2004.116
Multiple sclerosis (MS) is a chronic disease of the central nervous system that predominantly affects young adults during their most productive years. Pathologically, MS is characterized by the presence of areas of demyelination and T-cell predominant perivascular inflammation in the brain white matter. In order to stu...
false
false
[ "Song Zhang 0004", "David H. Laidlaw", "Jack Simon", "Mark Brown", "David Miller" ]
[]
[]
[]
Vis
2,004
Visualization of Topological Defects in Nematic Liquid Crystals Using Streamtubes, Streamsurfaces and Ellipsoids
10.1109/VISUAL.2004.117
Researchers in computational condensed matter physics deal with complex data sets consisting of time varying 3D tensor, vector, and scalar quantities. Particularly, in the research of topological defects in nematic liquid crystals (LC) displaying the results of the computer simulation of molecular dynamics presents a c...
false
false
[ "Vadim A. Slavin", "David H. Laidlaw", "Robert Pelcovits", "Song Zhang 0004", "George Loriot", "Andrew Callan-Jones" ]
[]
[]
[]
Vis
2,004
Visualization of Vortices in Simulated Airflow around Bat Wings During Flight
10.1109/VISUAL.2004.118
Introduction: We present visualizations that emphasize vortices in simulated airflow around a motion-captured bat model. These visualizations aim to help biologists gain understanding on the mechanics of bat flight. As suggested by our fluid dynamics collaborators, studying the formation and shedding of vortices in the...
false
false
[ "Eduardo Hueso", "Igor Pivkin", "Sharon Swartz", "David H. Laidlaw", "George Em Karniadakis", "Kenneth Breuer" ]
[]
[]
[]
Vis
2,004
Visualizing Botanical Trees over Four Seasons
10.1109/VISUAL.2004.119
Visualizing the growth process of botanical trees over the spring, summer, fall and winter seasons along with the natural effects of wind, ice and rain on the trees can be a useful tool for scientific research or even artistic display. This paper presents a method for visualizing the growth process of different botanic...
false
false
[ "Derek Bradley" ]
[]
[]
[]
Vis
2,004
Visualizing competitive behaviors in multi-user virtual environments
10.1109/VISUAL.2004.120
We present a system for enhancing observation of user interactions in virtual environments. In particular, we focus on analyzing behavior patterns in the popular team-based first-person perspective game Return to Castle Wolfenstein: Enemy Territory. This game belongs to a genre characterized by two moderate-sized teams...
false
false
[ "Nate Hoobler", "Greg Humphreys", "Maneesh Agrawala" ]
[]
[]
[]
Vis
2,004
Visualizing cortical waves and timing from data
10.1109/VISUAL.2004.121
Waves are a fundamental mechanism for conveying information in many physical problems. Direct visualization techniques are often used to display wave fronts. However, the information derived from such visualizations may not be as central to an investigation as an understanding of how the location, structure and time co...
false
false
[ "Kay A. Robbins", "Mark A. Robinson", "David M. Senseman" ]
[]
[]
[]
Vis
2,004
Visualizing gyrokinetic simulations
10.1109/VISUAL.2004.122
The continuing advancement of plasma science is central to realizing fusion as an inexpensive and safe energy source. Gryokinetic simulations of plasmas are fundamental to the understanding of turbulent transport in fusion plasma. This work discusses the visualization challenges presented by gyrokinetic simulations usi...
false
false
[ "David Crawford", "Kwan-Liu Ma", "Min-Yu Huang", "Scott Klasky", "Stéphane Ethier" ]
[]
[]
[]
Vis
2,004
Visualizing the Energetics of the Dissociation of a Metastable Molecule
10.1109/VISUAL.2004.123
Introduction Shown in Figure 1 is the simulation of the energetics of the dissociation of a metastable molecule. The simulation was computed by Dr. Robert Wyatt, a Professor of Chemistry at The University of Texas at Austin. Dr. Wyatt’s simulation uses a model molecule composed of two fragments, A and B. Starting from ...
false
false
[ "David Guzman", "Reuben Reyes", "Karla Vega", "Kelly P. Gaither", "Robert Wyatt" ]
[]
[]
[]
Vis
2,004
Visualizing the Evolution of Horned Lizards Using 3D Morphing Techniques
10.1109/VISUAL.2004.124
Introduction Reconstructing the evolutionary history of diverse species is a basic goal of systematic biology and is essential to comparative biology. Phylogenies representing this history are constructed from the analyses of molecular or morphological data and used as tools for understanding the evolution of complex t...
false
false
[ "Reuben Reyes", "Wendy L. Hodges", "Kelly P. Gaither" ]
[]
[]
[]
Vis
2,004
Visualizing Turbulent Flow
10.1109/VISUAL.2004.125
Introduction The images shown in Figure 1 display a single time step of a turbulent flow simulation computed by Dr. Thomas J. R. Hughes, Professor of Aerospace Engineering, and Victor Calo at The University of Texas at Austin. This research examines how a fluid running over a flat plate suddenly becomes turbulent. The ...
false
false
[ "Gregory P. Johnson", "Kelly P. Gaither", "Victor M. Calo" ]
[]
[]
[]
Vis
2,004
Vol-a-Tile - A Tool for Interactive Exploration of Large Volumetric Data on Scalable Tiled Displays
10.1109/VISUAL.2004.126
We present the current state of Vol-a-Tile, an interactive tool for exploring large volumetric data on scalable tiled displays. Vol-a-Tile presents a variety of features employed by scientists at the Scripps Institution of Oceanography on data collected from the Anatomy of a Ridge-Axis Discontinuity seismic experiment....
false
false
[ "Nicholas Schwarz", "Shalini Venkataraman", "Luc Renambot", "Naveen K. Krishnaprasad", "Venkatram Vishwanath", "Jason Leigh", "Andrew E. Johnson 0001", "Graham Kent", "Atul Nayak" ]
[]
[]
[]
Vis
2,004
Volume refinement fairing isosurfaces
10.1109/VISUAL.2004.127
We propose an interpolating refinement method for two- and three-dimensional scalar fields defined on hexahedral grids. Iterative fairing of the underlying contours (isosurfaces) provides the function values of new grid points. Our method can be considered as a nonlinear variational subdivision scheme for volumes. It c...
false
false
[ "Martin Hering-Bertram" ]
[]
[]
[]
Vis
2,004
Vorticity based flow analysis and visualization for Pelton turbine design optimization
10.1109/VISUAL.2004.128
Vorticity is the quantity used to describe the creation, transformation and extinction of vortices. It is present not only in vortices but also in shear flow. Especially in ducted flows, most of the overall vorticity is usually contained in the boundary layer. When a vortex develops from the boundary layer, this can be...
false
false
[ "Filip Sadlo", "Ronald Peikert", "Etienne Parkinson" ]
[]
[]
[]
InfoVis
2,004
A Comparison of the Readability of Graphs Using Node-Link and Matrix-Based Representations
10.1109/INFVIS.2004.1
In this paper, we describe a taxonomy of generic graph related tasks and an evaluation aiming at assessing the readability of two representations of graphs: matrix-based representations and node-link diagrams. This evaluation bears on seven generic tasks and leads to important recommendations with regard to the represe...
false
false
[ "Mohammad Ghoniem", "Jean-Daniel Fekete", "Philippe Castagliola" ]
[ "TT" ]
[]
[]
InfoVis
2,004
A History Mechanism for Visual Data Mining
10.1109/INFVIS.2004.2
A major challenge of current visualization and visual data mining (VDM) frameworks is to support users in the orientation in complex visual mining scenarios. An important aspect to increase user support and user orientation is to use a history mechanism that, first of all, provides un- and redoing functionality. In thi...
false
false
[ "Matthias Kreuseler", "Thomas Nocke", "Heidrun Schumann" ]
[]
[]
[]
InfoVis
2,004
A Knowledge Task-Based Framework for Design and Evaluation of Information Visualizations
10.1109/INFVIS.2004.10
The design and evaluation of most current information visualization systems descend from an emphasis on a user's ability to "unpack" the representations of data of interest and operate on them independently. Too often, successful decision-making and analysis are more a matter of serendipity and user experience than of ...
false
false
[ "Robert A. Amar", "John T. Stasko" ]
[ "BP" ]
[]
[]
InfoVis
2,004
A Rank-by-Feature Framework for Unsupervised Multidimensional Data Exploration Using Low Dimensional Projections
10.1109/INFVIS.2004.3
Exploratory analysis of multidimensional data sets is challenging because of the difficulty in comprehending more than three dimensions. Two fundamental statistical principles for the exploratory analysis are (1) to examine each dimension first and then find relationships among dimensions, and (2) to try graphical disp...
false
false
[ "Jinwook Seo", "Ben Shneiderman" ]
[]
[]
[]
InfoVis
2,004
An Associative Information Visualizer
10.1109/INFVIS.2004.4
The following item is made available as a courtesy to scholars by the author(s) and Drexel University Library and may contain materials and content, including computer code and tags, artwork, text, graphics, images, and illustrations (Material) which may be protected by copyright law. Unless otherwise noted, the Materi...
false
false
[ "Howard D. White", "Xia Lin", "Jan W. Buzydlowski" ]
[]
[]
[]
InfoVis
2,004
An Evaluation of Microarray Visualization Tools for Biological Insight
10.1109/INFVIS.2004.5
High-throughput experiments such as gene expression microarrays in the life sciences result in large datasets. In response, a wide variety of visualization tools have been created to facilitate data analysis. Biologists often face a dilemma in choosing the best tool for their situation. The tool that works best for one...
false
false
[ "Purvi Saraiya", "Chris North 0001", "Karen Duca" ]
[]
[]
[]
InfoVis
2,004
An Experimental Investigation of Magnification Lens Offset and Its Impact on Imagery Analysis
10.1109/INFVIS.2004.6
A digital lens is a user interface mechanism that is a potential solution to information mangement problems. We investigated the use of digital lensing applied to imagery analysis. Participants completed three different types of tasks (locate, follow, and compare) using a magnification lens with three different degrees...
false
false
[ "Erika Darling", "Chris Newbern", "Nikhil Kalghatgi", "Aaron Burgman", "Kristine Recktenwald" ]
[]
[]
[]
InfoVis
2,004
ARNA: Interactive Comparison and Alignment of RNA Secondary Structure
10.1109/INFVIS.2004.7
ARNA is an interactive visualization system that supports comparison and alignment of RNA secondary structure. We present a new approach to RNA alignment that exploits the complex structure of the Smith-Waterman local distance matrix, allowing people to explore the space of possible partial alignments to discover a goo...
false
false
[ "Gerald Gainant", "David Auber" ]
[]
[]
[]
InfoVis
2,004
Artifacts of the Presence Era: Using Information Visualization to Create an Evocative Souvenir
10.1109/INFVIS.2004.8
We present Artifacts of the Presence Era, a digital installation that uses a geological metaphor to visualize the events in a physical space over time. The piece captures video and audio from a museum and constructs an impressionistic visualization of the evolving history in the space. Instead of creating a visualizati...
false
false
[ "Fernanda B. Viégas", "Ethan Perry", "Ethan Howe", "Judith S. Donath" ]
[]
[]
[]
InfoVis
2,004
BinX: Dynamic Exploration of Time Series Datasets Across Aggregation Levels
10.1109/INFVIS.2004.11
Many fields of study produce time series datasets, and both the size and number of theses datasets are increasing rapidly due to the improvement of data accumulation methods such as small, cheap sensors and routine logging of events. Humans often fail to comprehend the structure of a long time series dataset because of...
false
false
[ "Lior Berry", "Tamara Munzner" ]
[]
[]
[]
InfoVis
2,004
Building Highly-Coordinated Visualizations in Improvise
10.1109/INFVIS.2004.12
Improvise is a fully-implemented system in which users build and browse multiview visualizations interactively using a simple shared-object coordination mechanism coupled with a flexible, expression-based visual abstraction language. By coupling visual abstraction with coordination, users gain precise control over how ...
false
false
[ "Chris E. Weaver" ]
[]
[]
[]
InfoVis
2,004
Capstone Address: Visualization as a Medium for Capturing and Sharing Thoughts
10.1109/INFVIS.2004.13
null
false
false
[ "Steven F. Roth" ]
[]
[]
[]