text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class WriteLog : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
if (Session["user"] == null)
Response.Redir... |
using System;
using System.Collections.Generic;
using System.Collections;
using System.Collections.Specialized;
namespace LeetCodeTests
{
public abstract class Problem_0021
{
/*
Merge two sorted linked lists and return it as a new list.The new list should be made by splicing together the nodes of the first two li... |
using System;
namespace ApartmentApps.Api
{
public interface ITimeZone
{
DateTime Now { get; }
DateTime Today { get; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IRAP.Global;
using IRAPShared;
namespace IRAP.Entity.MDM.Tables
{
/// <summary>
/// T216 一般属性
/// </summary>
[IRAPDB(TableName = "IRAPMDM..GenAttr_ProcessOperation")]
public class GenAttr_Pro... |
namespace Tsutsuji.Updater.Screens
{
public enum UpdaterType
{
/// <summary> Applies the updater and installer if used for the first time. </summary>
First,
/// <summary> Only applies the updater as if the user has used it more than once. </summary>
Update
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class GlobalData
{
private static int timePoint = 0;
private static int questionNumber;
private static float startPosition = -3.48f;
private static string lastScene = "HomeExt";
private static bo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OcTur.DTO
{
/// <summary>
/// O usuário DTO armazena as informações referentes ao usuário como Nome,
/// Data de Nascimento, Senha de Usuário, Nome de Usuário e Foto de Usuário.
... |
using System.Linq.Expressions;
using ApartmentApps.Data;
using ApartmentApps.Data.Repository;
using Korzh.EasyQuery.Db;
using Microsoft.AspNet.Identity;
using Ninject;
namespace ApartmentApps.Portal.Controllers
{
public class BuildingService : StandardCrudService<Building>
{
public BuildingService(IKer... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ChatApp
{
//now can be serialized
[Serializable] //avoid referencing & instead copy to avoid
struct Packet //problems with color changing when sending a... |
using Microsoft.EntityFrameworkCore;
namespace DataLibrary
{
public partial class AppDbContext : DbContext
{
public AppDbContext(DbContextOptions<AppDbContext> options)
: base(options)
{
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
{... |
// Copyright (c) 2020, mParticle, Inc
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agr... |
using System.Collections;
using System.Threading;
using UnityEngine;
public class TimerEventArgs
{
public Timer timer;
public TimerEventArgs(Timer timer)
{
this.timer = timer;
}
}
public class Timer : MonoBehaviour
{
public LifeTime lifeTime;
public int Day {
get {
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace NetCore.Service
{
public class Query
{
public string FieldName { get; set; }
public string Value { get; set; }
}
}
|
using Alabo.Cloud.Shop.Favorites.Domain.Entities;
using Alabo.Domains.Repositories;
using MongoDB.Bson;
namespace Alabo.Cloud.Shop.Favorites.Domain.Repositories
{
public interface IFavoriteRepository : IRepository<Favorite, ObjectId>
{
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using TestWebApp.Database;
namespace TestWebApp.Controllers
{
public class HomeController : Controller
{
protected readonly BloggingContext _dbContext;
public HomeC... |
namespace WinAppDriver.Handlers
{
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Windows.Forms;
[Route("GET", "/session/:sessionId/screenshot")]
internal class ScreenshotHandler : IHandler
... |
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Text;
namespace MergeSort
{
public class FrogJumpService
{
public void ConsoleRun()
{
//Int
var line = string.Empty;
while (line.ToLower() != "exit")
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TP.Entities
{
public class User
{
[Ke... |
using UnityEngine;
namespace AudioVisualizer
{
public class SpectrumDataVisualator : MonoBehaviour
{
[SerializeField]
private SpectrumDataProvider m_Provider;
[SerializeField]
private GameObject m_CubePrefab;
[SerializeField]
private float m_MaxScale;
... |
using System;
using System.Collections.Generic;
using System.Dynamic;
using System.IO;
using System.Linq;
namespace dotLua
{
public class Lua : DynamicObject, IDisposable
{
private readonly ILuaState _luaState;
public Lua()
: this(new LuaState())
{
}
inter... |
using Tomelt.Environment.Extensions.Models;
namespace Tomelt.Data.Migration {
public interface IDataMigration : IDependency {
Feature Feature { get; }
}
}
|
using System.ComponentModel;
using PropertyChanged;
namespace MyStore.Models
{
public class LoginModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public bool closeWindow { get; set; }
public string appVersion { get; set; }
public string... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EBS.Domain.Entity
{
public class SaleOrderItem:BaseEntity
{
public int SaleOrderId { get; set; }
/// <summary>
/// SKU编码
/// </summary>
public in... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevExpress.XtraBars;
using System.Threading;
using System.Data.SqlClient;
using System.... |
using System;
using Grasshopper.Kernel;
using Pterodactyl;
using Xunit;
namespace UnitTestsGH
{
public class TestPieChartToolGhHelper
{
public static PieChartToolGH TestObject
{
get
{
PieChartToolGH testObject = new PieChartToolGH();
retu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Word = DocumentFormat.OpenXml.Wordprocessing;
using DocGen.ObjectModel;
using DocumentFormat.OpenXml;
namespace DocGen.OOXML
{
class ElementFactory
{
/// <summary>
/// Returns formatted OOX... |
using FluentNHibernate.Mapping;
using Infrastructure.Translations;
namespace Data.Mappings
{
public class TranslationMap : ClassMap<Translation>
{
public TranslationMap()
{
Table("Translations");
Id(x => x.Id);
Map(x => x.Culture)
.Access.C... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using VirusTotalNET;
using VirusTotalNET.Objects;
using VirusTotalNET.ResponseCodes;
using VirusTotalNET.Results;
namespace VirusTotalGUI
{
public partial cla... |
using System;
using UnityEngine;
public class Window : MonoBehaviour
{
public Action onEndShowAnimation;
public Action onEndHideAnimation;
public Action onClickCloseButton;
[SerializeField] private Animator _animator;
private int _showHash = Animator.StringToHash("ShowAnimation");
private in... |
using UnityEngine;
using UI;
using System.Collections;
using System.Collections.Generic;
public class WorkspaceDockAttachment : BaseAttachment {
public float m_carouselRadius = 1.0f;
public float m_arcSize = Mathf.PI / 2;
public float m_minAngle = Mathf.PI * 0.1f;
public float m_volumetricYOffset = 0.0f;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Engine.Interfaces;
using Engine.Items;
using Engine.Quests;
namespace Engine.Characters
{
public class Player : LivingCreature, IHeal
{
public int Gold { get; set; }
public... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Thingy.WebServerLite.Api;
namespace Thingy.WebServerLite
{
public class WebServerResponse : IWebServerResponse
{
... |
using System;
using System.IO;
using Avalonia;
using Avalonia.Platform;
using WalletWasabi.Gui.ViewModels;
namespace WalletWasabi.Gui.Tabs
{
public class LegalIssuesViewModel : TextResourceViewModelBase
{
public LegalIssuesViewModel(Global global) : base(global, "Legal Issues", new Uri("resm:WalletWasabi.Gui.Asset... |
// The MIT License (MIT)
// Copyright (c) 2015 Intis Telecom
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, ... |
// Code generated by Microsoft (R) AutoRest Code Generator 0.9.7.0
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
using System;
using System.Collections.Generic;
using System.Linq;
using ApartmentApps.Client.Models;
using Microsoft.Rest;
using Newtonsoft.Json.Linq;
namespace Apa... |
using System;
namespace Vlc.DotNet.Core
{
/// <summary>
/// The event that is emited on a libvlc <c>AudioDevice</c> event
/// </summary>
public class VlcMediaPlayerAudioDeviceEventArgs : EventArgs
{
/// <summary>
/// The constructor
/// </summary>
/// <param name="a... |
using kindergarden.Filters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace kindergarden.Controllers
{
[LoginCheck]
[RoleCheck(RoleName ="teacher")]
public class TeacherUserController : Controller
{
private readonly KinderModel... |
using Fbtc.Domain.Entities;
using System.Collections.Generic;
namespace Fbtc.Application.Interfaces
{
public interface IUnidadeFederacaoApplication
{
IEnumerable<UnidadeFederacao> GetAll();
IEnumerable<UnidadeFederacao> GetDisponiveis(int atcId);
IEnumerable<UnidadeFederacao> GetUtil... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Hackathon_5_Advance
{
public partial class Form1 : Form
{
Dictionary<int, stri... |
namespace Uintra.Features.Media.Strategies.Preset
{
public static class PresetStrategies
{
public static CentralFeedPresetStrategy ForCentralFeed = new CentralFeedPresetStrategy();
public static ActivityDetailsPresetStrategy ForActivityDetails = new ActivityDetailsPresetStrategy();
publ... |
using Epam.Shops.Entities;
using Epam.Shops.Entities.Enums;
using System;
using System.Collections.Generic;
namespace Epam.Shops.DAL.Interfaces
{
public interface IUserDAO
{
bool Add(User newUser);
bool Remove(Guid id);
bool Update(User user);
User GetByEmail(string email);
... |
using Aps.Repositories;
using Microsoft.AspNetCore.Mvc;
using System.Threading.Tasks;
namespace Aps.Controllers
{
[ApiController]
[Route("[controller]")]
public class PaisesController : ControllerBase
{
private readonly PaisesRepo _repo;
public PaisesController(PaisesRepo repo)
... |
using System;
using System.Globalization;
using System.Windows.Data;
namespace MainTool.WPF.Converters
{
public class NumberSubtractionConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
double v = 0;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StaticExampleApp
{
static class Training
{
public static int Id { get; set; }
public static string Name { get; set; }
public static string SessionName { get; se... |
using System;
using System.ComponentModel.DataAnnotations;
namespace com.Sconit.Entity.TMS
{
[Serializable]
public partial class TransportFlowRoute : EntityBase, IAuditable
{
#region O/R Mapping Properties
public Int32 Id { get; set; }
[Display(Name = "TransportFlowMaster_Code", Resou... |
using System.Collections.Generic;
using Profiling2.Domain.Contracts.Queries.Stats;
using SharpArch.NHibernate;
using System;
using Profiling2.Domain.Scr;
namespace Profiling2.Infrastructure.Queries.Stats
{
public class ScreeningCountsQuery : NHibernateQuery, IScreeningCountsQuery
{
// SELECT YEAR(h.Dat... |
namespace Sfa.Poc.ResultsAndCertification.Dfe.Models
{
public class TqProviderDetails
{
public int Id { get; set; }
public int AwardingOrganisationId { get; set; }
public int ProviderId { get; set; }
public int RouteId { get; set; }
public int PathwayId { get; set; }
... |
using System.ComponentModel.DataAnnotations;
namespace Pobs.Web.Models.Questions
{
public class ReportModel
{
[Required]
public string Reason { get; set; }
}
} |
using SciVacancies.Domain.Aggregates;
using System;
using CommonDomain.Persistence;
using MediatR;
namespace SciVacancies.WebApp.Commands
{
public class CreateOrganizationCommandHandler : IRequestHandler<CreateOrganizationCommand, Guid>
{
private readonly IRepository _repository;
public Cre... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ManageDomain
{
public enum SystemPermissionKey
{
None,
[PermissionKey("", "员工管理", "")]
Manager,
[PermissionKey("manager.add", "添加员工", "员工管理")]
Manager_Add,
[Permiss... |
using BO;
using SiteWeb.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Tools;
namespace SiteWeb.Controllers
{
public class WarriorController : Controller
{
private static List<Warrior> warriors = new List<Warrior>... |
using System;
using System.Collections.Generic;
using System.Linq;
using MultiplayerEmotes.Framework.Network;
using StardewModdingAPI;
using StardewValley;
using StardewValley.Buildings;
using StardewValley.Network;
namespace MultiplayerEmotes.Extensions {
public static class MultiplayerExtension {
public stati... |
namespace Reacher.Notification.Pushover
{
public interface INotificationPushoverService
{
void Send(string title, string message);
}
} |
using System;
namespace wof
{
public class Word
{
private string word;
public Word()
{
word = WordBank.GetWord().ToUpper();
}
public override string ToString()
{
return word;
}
public bool DisplayWord()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WebCrawler
{
public abstract class HandlerBase
{
public Requester req { get; set; }
public abstract void Start();
public MissionHandleResult Completed()
... |
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
namespace Vanara.PInvoke
{
public static partial class Ole32
{
/// <summary>
/// <para>
/// Represents information about the effects of a drag-and-drop operation. The <c>DoDragDrop</c> func... |
using System;
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace BridgeProject
{
public partial class DB_FoldersManagerForm : Form
{
public DB_FoldersManagerForm()
{... |
// -----------------------------------------------------------------------
// <copyright file="EventHandelExtensions.cs" company="AnoriSoft">
// Copyright (c) AnoriSoft. All rights reserved.
// </copyright>
// -----------------------------------------------------------------------
namespace Anori.Extensions
{
usi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BaseEnemy : MonoBehaviour, BaseCharacter
{
private string _name;
private string _description;
private string _characterName;
private float _characterHealth;
private List<Sprite> _characterImages;
privat... |
using System;
using System.Collections.Generic;
namespace Algorithms.LeetCode
{
public class FindLongestPathTask
{
public int FindLongestPath(bool[][] matrix)
{
var maxPath = 0;
// Error: forgot j++ part
// for (int j = 0; j < matrix[0].Length)
f... |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace GameProject
{
public static class SpriteRenderer
{
public static List<Sprite> Sprites = new List<Sprite>();
public static void DrawSprites(Sprite... |
using RealEstate.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace RealEstate.Controllers
{
public class PropertyController : Controller
{
RealEstateEntities db = new RealEstateEntities();
BL bl = new B... |
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Audio;
using TMPro;
[RequireComponent(typeof(AudioSource))]
public class CarSoundHandler : MonoBehaviour
{
[Tooltip("The name/id of the sound from SoundAssets that the engine of this car should make.")... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Shooting : MonoBehaviour {
[SerializeField] private Movement_Camera _Camera;
[SerializeField] private GameObject _PlayerObject;
[SerializeField] private Transform _ShootPos;
[SerializeField] private ObjectPool... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Kingdee.BOS.Core.DynamicForm.PlugIn.Args
{
public static class BeginSetStatusTransactionArgsExtension
{
public static BeginSetStatusTransactionArgs AsBeginSetStatusTransactionArgs(this BeginOperationTransac... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data;
using AcessoBancoDados;
using DTO;
namespace Negocios
{
public class TCCNegocios
{
AcessoDadosSqlServer acessoDadosSqlServer = new AcessoDadosSqlServer();
pu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Xunit;
using Nito.HashAlgorithms;
namespace UnitTests
{
public class CRC16UnitTests
{
[Fact]
public void CRC16_Default_ChecksumVerification()
{
var calculator = new CRC16();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Mail;
using System.Text;
using NLog;
namespace Booking.Data
{
public static class Mailer
{
private static Logger logger = LogManager.GetCurrentClassLogger();
private readonly static string _A... |
#if NET6_0_OR_GREATER
using System;
using System.Collections.Generic;
using System.Globalization;
namespace NStandard
{
public static class DateOnlyEx
{
/// <summary>
/// Gets a System.DateOnly object that is set to the current date on this computer.
/// </summary>
/// <returns... |
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
using System;
using System.Collections;
using System.Reflection;
using System.Xml;
using Telerik.OpenAccess;
namespace Telerik.OpenAccess.Tools
{
public sealed class OpenAccessProperties : Task
{
private bool help;
private ITaskItem projFile;
... |
using System.Collections.Generic;
using Profiling2.Domain.Prf.Events;
using Profiling2.Domain.Prf.Persons;
using Profiling2.Domain.Prf.Suggestions;
using SharpArch.Domain.DomainModel;
namespace Profiling2.Infrastructure.Suggestions
{
public class EventRelationshipSuggestions : BaseSuggestions
{
public... |
using System.Linq;
using System.Web.Mvc;
using System.Web.Routing;
namespace Pe.Stracon.Politicas.Presentacion
{
/// <summary>
/// Controlador que muestra la configuración de la ruta
/// </summary>
/// <remarks>
/// Creación: GMD 20150430 <br />
/// Modificación: <br />
/// </r... |
using UnityEngine;
using System.Collections;
public class PointClickCity : MonoBehaviour {
Vector3 spot;
// Use this for initialization
void Start () {
spot = transform.position;
}
// Update is called once per frame
void Update () {
Ray ray = Camera.main.ScreenPointToRay( Input.mousePosition );
Raycas... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using PersonasPhone.Entidades;
using PersonasPhone.BLL;
using System.Linq.Expressions;
using PersonasPhon... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
/// <summary>
/// Description résumée de ModuleRepository
/// </summary>
public class ModuleRepository
{
protected TypeModuleRepository typeModuleRepository;
protected ComposantRepository composantRepository;
public Modu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using Z.Framework.Common;
namespace Z.Framework.DAL
{
public class BasicOperation
{
DbEntity.zEntity Db = new DbEntity.zEntity();
ResultInfo rst = new ResultInf... |
namespace TPMDocs.Models
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
[Table("sbyt.tbContractCategories")]
public partial class tbContractCategory
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WorkProgramsSequelApp
{
public partial class MainForm : Form
... |
//
// Copyright (c) Christopher Kyle Horton. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using System.Collections.Generic;
namespace FileFilters
{
/// <summary>
/// A class used to construct file filter strings.
/// <... |
using Microsoft.AspNetCore.Diagnostics;
using NetSix.Errors;
using NetSix.Services;
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddHttpContextAccessor();
builder.Services.AddSingleton<IUsersService, UsersService>();
var app = builder.Build();
app.UseExceptionHandler("/error");
app.MapGet("us... |
using System;
using System.Linq;
// ReSharper disable once CheckNamespace
namespace Microsoft.AspNetCore.Http
{
public static class HttpContextExtensions
{
public static string? GetCorrelationId(this HttpContext context)
{
if (context == null)
{
throw ne... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _08.Maximum_Sum
{
class MaximalSum
{
static void Main(string[] args)
{
int n = int.Parse(Console.ReadLine());
int[] numbers = new int[n];
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Menui : MonoBehaviour
{
private FPScontroller fpsController;
private Canvas menui;
void Start()
{
menui = GetComponent<Canvas>();
fpsController = FindObjectOfType<FPScontroller>();
}
pub... |
using ClaimDi.DataAccess.Object.API;
using System.IO;
using System.ServiceModel;
using System.ServiceModel.Web;
namespace Claimdi.WCF.Consumer
{
// NOTE: You can use the "Rename" command on the "Refactor" menu to change the interface name "ITask" in both code and config file together.
[ServiceContract]
pu... |
using UnityEngine;
using UnityEngine.Events;
public class Player : MonoBehaviour
{
public Transform cam;
public float speed = 5f;
public float jumpForce = 0.1f;
public float gravityMultiplier = 0.1f;
public float maxHP;
public float HP;
private float xRot = 0;
private float yRot = 0... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using MOTHER3;
using Extensions;
namespace MOTHER3Funland
{
public partial class frmTownMapEditor : M3Form
{
... |
/****************************************************************************************
* Wakaka Studio 2017
* Author: iLYuSha Dawa-mumu Wakaka Kocmocovich Kocmocki KocmocA
* Project:: 0escape Medieval - Round Table
* Tools: Unity 5/C# + Arduino/C++
* Last Updated: 2017/07/29
*********************************... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace JDWinService.Model
{
//物料基础信息修改-工程部
public class JD_IcItemPrjBGApply_Log
{
/// <summary>
///
/// </summary>
public int ItemID { get; set; }
/// <summary>
... |
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using Syst... |
using System;
namespace _2._Weaponsmith
{
class Program
{
static void Main(string[] args)
{
string[] weaponName =
Console.ReadLine()
.Split("|", StringSplitOptions.RemoveEmptyEntries);
string command = Console.ReadLine();
whil... |
using System;
using System.Collections.Generic;
using System.Linq;
using BashSoft.Exceptions;
using BashSoft.Static_data;
namespace BashSoft.Models
{
public class Student
{
private string _userName;
private readonly Dictionary<string, Course> _enrroledCourses;
private readonly Dictiona... |
using AutoMapper;
namespace Uintra.Infrastructure.Extensions
{
public static class AutoMapperExtensions
{
public static TDestination Map<TDestination>(this object obj) =>
Mapper.Map<TDestination>(obj);
public static TDestination Map<TSource, TDestination>(this TSource src, TDesti... |
using LHRLA.DAL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace LHRLA.LHRLA.DAL.DataAccessClasses
{
public class SectionDataAccess
{
#region Insert
public bool AddSection(tbl_Section row)
{
try
{
u... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraMovement : MonoBehaviour {
public bool Stay;
public bool SmoothFollow;
Vector3 currentVelocity;
[Range(0,1)] public float smoothTime; // Lower value = Faster result;
public float maxSpeed = 10;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Dominio.Validations.Results;
using Dominio.Validations;
namespace Dominio
{
public class Modelo<T> where T : Modelo<T>, new()
{
protected ModelValidator<T> _validator;
protected virtual Mod... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Step_140b
{
class Program
{
static void Main(string[] args)
{
List<Employee> listEmployees = new List<Employee>()
{
new Employee... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class DocuWriterComplex : MonoBehaviour {
public WindowBase window;
int challengeLvl;
//stuff to activate/deactivate
public GameObject[] challenge1;
public GameObject[] challenge2;
public GameObject[] challenge3;
/... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace BookARoom.Model.BLL
{
public class CustomerTypeClass
{
//Fält för hantering och validering av bokningsuppgifter
[Required(ErrorMessage = "Krav! Ange kundt... |
using MyBlog.WebApi.Framework.DTOs;
namespace MyBlog.WebApi.DTOs.Blogs
{
public class BlogCommentForUpdateDto : BaseRequestDto
{
public string CommentText { get; set; }
}
}
|
using NfePlusAlpha.Domain.Entities;
using NfePlusAlpha.Infra.Data.Context;
using NfePlusAlpha.Infra.Data.Retorno;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NfePlusAlpha.Infra.Data.Classes
{
public class C... |
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