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using UnityEngine; using System.Collections; using System; /** * Classe Général qui convertit les stats globals d'un personnage en stats interne. * * Auteur : Nicolas Rauflet rauflet.nicolas@outlook.fr */ public class Player { private int life; private int mana; private double sortPower; private double...
using LibraryCoder.Numerics; using System; using Windows.UI.Xaml.Controls; namespace SampleUWP.ConsoleCodeSamples { internal partial class Samples { /// <summary> /// If you pass the Double.TryParse method a string that is created by calling the Double.ToString method, the original //...
using Newtonsoft.Json; using System.IO; using System.Threading.Tasks; namespace SerializationDemo { public class JsonFormatter : IFormatter { public JsonSerializer Serializer { get; } = new JsonSerializer() { Formatting = Formatting.Indented }; public Task<T> ReadA...
using System; using System.Linq; using System.Threading.Tasks; using DistributedCollections.Redis; using FluentAssertions; using NUnit.Framework; using StackExchange.Redis; namespace DistributedCollections.Tests { [TestFixture] public class DictTests : DictTestBase { private IBackplane backplane; ...
using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Entities.Core; using System; using System.Linq; using System.Linq.Expressions; namespace Alabo.Datas.Stores.Exist.EfCore { public abstract class ExistsEfCoreStore<TEntity, TKey> : ExistsAsyncEfCoreStore<TEntity, TKey>, IExistsStore<TEntity, TKey> ...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using YoloCampersTwoPointO.Lib; namespace YoloCampersTwoPointO.Web.Data { public class YoloContext : DbContext { public YoloContext(DbContextOptions<YoloContext> option...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Bb.Wordings { /// <summary> /// word in the referential /// </summary> [System.Diagnostics.DebuggerDisplay("{Text} - {Multiplicity} - {Kind} - {TypeString}")] public class WordItem { /// <...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DSInterfaces { //There doesn't seem to be a proper constraint for strictly numeric type values, so we'll try to get as close as possible public interface IHeap<T> { void Add(...
using AppointmentManagement.Entities.Concrete; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace AppointmentManagement.DataAccess.Abstract { public interface IPostedTypeDal { IQueryable<PostedType> GetPostedTypes(); } }
using System; using R5T.Cambridge.Types; namespace R5T.Solgene.VS2017 { public class VisualStudioSolutionFileGenerator : IVisualStudioSolutionFileGenerator { private IVisualStudio2017SolutionFileGenerator VisualStudio2017SolutionFileGenerator { get; } public VisualStudioSolutio...
using System.Collections.Generic; using System.Linq; namespace Schyntax.Internals { public abstract class Node { private readonly List<Token> _tokens = new List<Token>(); public IReadOnlyList<Token> Tokens => _tokens.AsReadOnly(); public int Index => Tokens[0].Index; interna...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SunBehaviour : MonoBehaviour { private float initialRotation; public float rotationSpeed; // Start is called before the first frame update void Start() { float initialRotation = Random.Range(0.0f, ...
using Grpc.Core; using GrpcServer.Protos; using Microsoft.Data.SqlClient; using System; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.Configuration; using GrpcServer.Models; namespace GrpcServer.Services { ...
using System.Threading.Tasks; using ApiTemplate.Common.Markers.DependencyRegistrar; using ApiTemplate.Core.Entities.Users; using ApiTemplate.Service.Users; using Microsoft.AspNetCore.Http; namespace ApiTemplate.Factory.WorkContexts { public class WorkContext : IWorkContext, IScopedDependency { #region...
using System; class Program { static void Main(string[] args) { double a = double.Parse(Console.ReadLine()); double b = double.Parse(Console.ReadLine()); double c = double.Parse(Console.ReadLine()); double discriminant = Math.Pow(b, 2) - 4 * a * c; if (discriminant == 0...
#region USINGS using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using GradConnect.Models; using GradConnect.ViewModels; using GradConnect.Data; using Microsoft.AspNetCore.Http; u...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace SpelunkyPracticeTool { enum...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace CursoWindowsForms { public partial class frm_DemonstracaoKey : Form { public f...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Internal; using Pobs.Domain.Entities; using Pobs.Domain.QueryObjects; namespace Pobs.Domain { public class HonestQDbContext : DbContext { public HonestQDbContext(DbContextOptions<HonestQDbContext> options) : base...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace JDWinService.Model { public class Json_Bill_Page4 { public page4 Page4 { get; set; } public class page4 { public string FIndex4 { get; set; } ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace QLDSV { public partial class frmSinhVien : Form { int vitri = 0, i = 0; ...
using gView.Framework.Carto; using gView.Framework.Data; using gView.Framework.Data.Cursors; using gView.Framework.Data.Filters; using gView.Framework.Geometry; using gView.Framework.system; using gView.Framework.UI; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using S...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace API.Model { [Table("Inscrit")] public class Inscrit { [Required] ...
using AutoMapper; using Uintra.Features.Permissions.Models; using Uintra.Infrastructure.Extensions; using Umbraco.Core.Models; namespace Uintra.Features.Permissions.AutoMapperProfiles { public class PermissionsAutoMapperProfile : Profile { public PermissionsAutoMapperProfile() { Creat...
namespace gView.Framework.Topology { public class PlanarGraph { Edges _edges = new Edges(); public PlanarGraph(Nodes nodes, Edges edges) { _edges = new Edges(); foreach (Edge edge in edges) { _edges.Add(new Edge(edge.p1, edge.p2)); ...
using FeriaVirtual.Domain.Models.Users.Interfaces; using FeriaVirtual.Domain.SeedWork.Query; using System.Threading.Tasks; namespace FeriaVirtual.Application.Services.Signin.Queries { public class SigninQueryHandler : IQueryHandler<SigninQuery, SigninResponse> { private readonly ISessionReposi...
namespace Ludotek.Api.Dto { public class ErreurDto { /// <summary> /// Code Erreur /// </summary> public string Code { get; set; } /// <summary> /// Libellé erreur /// </summary> public string Libelle { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ClipModels; namespace Test { class Program { static void Main(string[] args) { TClipDBContext db = new TClipDBContext(); //TrafficClip clip = db.T...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace starteAlkemy.Models { public class Home { [Key] public int Id { get; set; } public List<Project> ListProject { get; set; } public List<HomeImages> ListImage { get; set; } public stri...
using ApiSGCOlimpiada.Data.OrcamentoDAO; using ApiSGCOlimpiada.Models; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threadin...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Door : MonoBehaviour, IHackable { private Vector3 startPosition; private Vector3 endPosition; private bool isOpening = false; private float t = 0f; protected void Awake() { startPosition = tra...
using UnityEngine; using System.Collections; /// <summary> /// This class is used to hide and show a 2D object in the scene /// </summary> public class HideShow : MonoBehaviour { enum Axis {vertical, horizontal}; private Vector2 hide, show, target; private RectTransform transf; [SerializeField] private b...
using System.Collections.Generic; using UnityEngine; using TMPro; using TankStatistics; public class StatPanel : MonoBehaviour { public List<GameObject> placementIcons = new List<GameObject>(); public List<string> placementStrings = new List<string>(); public TextMeshProUGUI username; public TextMeshP...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data; using AcessoBancoDados; using DTO; namespace Negocios { public class CursoNegocios { AcessoDadosSqlServer acessoDadosSqlServer = new AcessoDadosSqlServer(); publ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class Level31 : MonoBehaviour { public GameObject[] items; public int currentPhase = 0; public int touchCounter = 0; public Vector2 lastTouch; public Vector2 curTouch; private void Start() ...
using Autofac; using System; using System.Linq; using System.Reflection; namespace CC.Web.Api.Core { public class AutofacConfig { public static void RegisterObj(ContainerBuilder builder) { //注册Service中的组件,Service中的类要以Service结尾,否则注册失败 builder.RegisterAssemblyTypes(GetAss...
using Microsoft.VisualStudio.TestTools.UnitTesting; using Upgrader.PostgreSql; namespace Upgrader.Test.PostgreSql { [TestClass] public class PrimaryKeyInfoPostgreSqlTest : PrimaryKeyInfoTest { public PrimaryKeyInfoPostgreSqlTest() : base(new PostgreSqlDatabase(AssemblyInitialize.PostgreSqlConnecti...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ToolTipToggle : MonoBehaviour { public GameObject itemWithText; public float textVisible = 0f; // Update is called once per frame void Update() { textVisible = textVisible - Time.deltaTime; ...
using BimPlus.Sdk.Data.DbCore.Analysis; using BimPlus.Sdk.Data.DbCore.Structure; using BimPlus.Sdk.Data.DbCore; using BimPlus.Sdk.Data.StructuralLoadResource; using System.Collections.Generic; using System.Linq; using System.Windows; using BimPlus.Client; using BimPlus.Sdk.Data.DbCore.Connection; using BimPlus.Sdk.Dat...
using System; using System.Threading.Tasks; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Contexts; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Parts; using DFC.ServiceTaxonomy.GraphSync.Models; using Newtonsoft.Json.Linq; namespace DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Parts { p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Task5_Matrix { public struct Matrix { /// <summary> /// Matrix -> 2D massive /// </summary> public int[,] Massive { get; set; } public int RowCo...
using System; namespace Infrostructure.Exeption { public class InvalidWattageMeasureValueException :Exception { public InvalidWattageMeasureValueException(string message = "مقدار خالی وارد شده است") : base(message) { } } }
using System; using System.Collections.Generic; using System.Linq; using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Enums; using Alabo.Domains.Repositories; using Alabo.Domains.Services; using Alabo.Extensions; using Alabo.Framework.Core.Admins.Configs; using Alabo.Framework.Core.Enums.Enum; using Alabo.Industry.Cms...
using EnumsNET; using Model.Enums; using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Windows.Controls; using System.Windows.Data; namespace Resources.Convert...
using System; using System.Collections.Generic; using System.Net; using FluentAssertions; using Moq; using NUnit.Framework; using Properties.Controllers; using Properties.Core.Interfaces; using Properties.Core.Objects; using Properties.Tests.Helper; namespace Properties.Tests.UnitTests.Controllers { [TestFixture]...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; using System.Web.Http; using System.Web.Mvc; using System.Web.Optimization; using System.Web.Routing; using Autofac; using Autofac.Integration.Mvc; using AutoMapper; using Imp.Admin.Infrastructure; using Imp....
using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Utilities; namespace EddiCompanionAppService.Endpoints { public class CombinedStationEndpoints : Endpoint { // We cache the profile to avoid spamming the service private...
namespace ServiceDesk.Ticketing.DataAccess.Migrations { using System; using System.Data.Entity.Migrations; public partial class updateAddTicketComments : DbMigration { public override void Up() { CreateTable( "Ticketing.TicketCommentStates", ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace XH.Domain.Catalogs { public enum RegionType { [Description("省")] Province = 0, [Description("直辖市")] Municipality = 1, ...
using System; namespace DamianTourBackend.Core.Entities { public class Registration { public Guid Id { get; set; } public DateTime TimeStamp { get; set; } public bool Paid { get; set; } public Guid RouteId { get; set; } public bool OrderedShirt { get; set; } pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CRL.Business.RoleAuthorize { [Attribute.Table(TableName = "Department")] public class Department:Category.Category { } }
using System.Threading.Tasks; using ViewModel; namespace DataAccess { public interface ICatalogsListQuery { Task<ListResponse<CatalogsResponse>> RunAsync(CatalogsFilter filter, ListOptions options); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Configuration; using System.Web.Mvc; namespace HRM.Authentication { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class RequiredLoginAttribute ...
namespace RosPurcell.Web.Infrastructure.ViewModelBuilding { using RosPurcell.Web.ViewModels.Pages.Base; using Umbraco.Core.Models; public interface IViewModelBuilder { TTo Build<TTo>() where TTo : new(); TTo Build<TFrom, TTo>(TFrom from) where TTo : new(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Facade { class Program { public abstract class Design { public abstract void setPosition(double x, double y); public abstract void setWidth(doub...
 namespace Nan.Error { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; public sealed class NanException<T> : Exception { public NanException(T target, string message) : base(message) { this...
using System.Collections.Generic; using System.IO; using System.Text.RegularExpressions; namespace iSukces.Code.VsSolutions { public class Solution { public Solution(FileInfo solutionFile) { Projects = new List<SolutionProject>(); SolutionFile = new FileName(solutio...
using Newtonsoft.Json; namespace Library.API.Models { public class Link { public Link(string href, string method, string relation) { Href = href; Method = method; Relation = relation; } /// <summary> /// 用户可以检索资源或改变应用状态的URL /...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DataStrcture.LinkedList { /// <summary> /// 雙向環狀鏈結串列 /// </summary> public class DoublyLinkedList : LinkedList { // HACK 還未實作RemoveAt public DoublyLinkedLis...
using System; namespace Phenix.Security.Business { /// <summary> /// 用户角色 /// </summary> [Serializable] [Phenix.Core.Mapping.ReadOnly] public class UserRoleReadOnly : UserRole<UserRoleReadOnly> { } /// <summary> /// 用户角色清单 /// </summary> [Serializable] public class UserRoleReadOnlyList : Ph...
using OpenTK; using OpenTK.Graphics; using StorybrewCommon.Mapset; using StorybrewCommon.Scripting; using StorybrewCommon.Storyboarding; using StorybrewCommon.Storyboarding.Util; using System; using System.Linq; namespace StorybrewScripts { public class Background : StoryboardObjectGenerator { [Config...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using BE; using BL; using PL.Views; using PL.Models; namespace PL.ViewModel { public class IceCreamShopVM : INotifyPropertyChanged { public event PropertyCha...
using JetBrains.Annotations; using UnityEngine; using UnityEngine.SocialPlatforms; namespace HudReplacer { public class GuardianHUD { private static StatusEffect _guardianPower; private static float _cooldown; [CanBeNull] internal static Localize _localize; internal string GP_t...
using System; namespace FirstFollowParser { class Program { static void Main(string[] args) { GrammarParser grammer = new GrammarParser(@"C:\Users\darkshot\source\repos\LL1Parser\ParserTests\Sample5.in"); Console.WriteLine(string.Join(",", grammer.nonTerminals)); ...
using Uintra.Features.Links.Models; namespace Uintra.Features.CentralFeed.Models.GroupFeed { public struct GroupInfo { public string Title { get; } public UintraLinkModel Url { get; } public GroupInfo(string title, UintraLinkModel url) { Title = title; ...
using System.IO; using UnityEditor; using UnityEngine; public static class SavePrefabHelper { [MenuItem("GameObject/SavePrefab", false, 10)] public static void SavePrefab() { var selectingGO = Selection.activeObject as GameObject; if (selectingGO == null) { ...
using SGCFT.Dominio.Entidades; using SGCFT.Utilitario; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SGCFT.Dominio.Contratos.Servicos { public interface IModuloServico { Retorno InserirModulo(Modulo modulo); Retorn...
using UnityEngine; using System.Collections; public class GUIFadeScript : MonoBehaviour { public CanvasGroup fadeCanvasGroup; public IEnumerator FadeToBlack(float speed) { while (fadeCanvasGroup.alpha < 1f) { fadeCanvasGroup.alpha += speed * Time.deltaTime; yield return null; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace SensorsDBAPI.Models { public class Alert { public int id { get; set; } public string type { get; set; } public string condition { get; set; } public float value { get; set; } ...
using UnityEngine; namespace UnityAtoms.BaseAtoms { /// <summary> /// Event Instancer of type `Void`. Inherits from `AtomEventInstancer&lt;Void, VoidEvent&gt;`. /// </summary> [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Void Event Instancer")] public clas...
using MongoDB.Bson; using MongoDB.Bson.Serialization.Attributes; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Runtime.Serialization; using System.Text.Json.Serialization; using System.Threading.Tasks; using System.Xml.Serialization; names...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FactoryMethod.Employes { public sealed class Policeman : Employee { public Policeman() { _price = 10; } public override float CalculateMont...
#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; using UnityEngine; namespace UnityAtoms.BaseAtoms.Editor { /// <summary> /// Event property drawer of type `Vector2Pair`. Inherits from `AtomEventEditor&lt;Vector2Pair, Vector2PairEvent&gt;`. Only availble in `U...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DigitalFormsSteamLeak.Entity.IModels { public interface ICommentsSession { Guid CommentsId { get; set; } string CommentNotes { get; set; } string CommenterNam...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace com.Sconit.Web.Models.SearchModels.TMS { public class TransportActingBillSearchModel : SearchModelBase { public string OrderNo { get; set; } public string Flow { get; set; } public strin...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; namespace Abc.MvcWebUI.Entity { public class DataInitializer : DropCreateDatabaseIfModelChanges<DataContext> { protected override void Seed(DataContext context) { var cate...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace WebApiUI.Models { public class MessageModel { public string MessageText { get; set; } public int SenderId { get; set; } public int ReceiverId { get; set; } public D...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Mime; using System.Threading.Tasks; using Browsing; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.StaticFiles; namespace DirectoryBrowser.Controllers { [Route("api/bro...
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; using CarFinanceCalculator.Domain; namespace CarFinanceCalculator.Forms.Views { public partial class Main : Form { private int _year; private string _make; private string _model; priv...
using System.IO; using System.Threading.Tasks; using DotnetSpider.Core; using Newtonsoft.Json; namespace DotnetSpider.Data.Storage { public class FileStorage : FileStorageBase { public static FileStorage CreateFromOptions(ISpiderOptions options) { return new FileStorage(); }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlTypes; using System.Data.SqlClient; using System.Configuration; using System.Web.SessionState; using Newtonsoft.Json; namespace mr.bBall_Lib { public class DevicesData { public...
using System; using System.Dynamic; namespace Profiling2.Domain.Extensions { public static class EntityIncompleteDateExtensions { public static bool HasIncompleteDate<T>(this T subject) where T : IIncompleteDate { return subject.YearOfStart == 0 || subject.YearOfEnd ==...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xam...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class Card : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler, IPointerDownHandler, IPointerUpHandler { public static float STACK_OFFSET = -26; public stat...
using System; using Uintra.Infrastructure.TypeProviders; namespace Uintra.Features.Permissions.TypeProviders { public class PermissionActionTypeProvider : EnumTypeProviderBase, IPermissionActionTypeProvider { public PermissionActionTypeProvider(params Type[] enums) : base(enums) { } ...
namespace ForceBook { using System; using System.Collections.Generic; using System.Linq; public class StartUp { public static void Main() { var command = Console.ReadLine(); var forceRegister = new Dictionary<string, List<string>>(); ...
using System.Collections.Generic; using System.Threading.Tasks; using TG.Blazor.IndexedDB; using WebApplication1.Models; namespace WebApplication1.DataAccess { public class RepositoryJob : RepositoryJobImpl { public RepositoryJob(IndexedDBManager dbManager) : base(dbManager) { ...
using System.Collections.Generic; using CodingMilitia.PlayBall.WebFrontend.BackForFront.Web.AuthTokenHelpers; using CodingMilitia.PlayBall.WebFrontend.BackForFront.Web.Configuration; using IdentityModel; using IdentityModel.Client; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft....
using System.Collections.Generic; using System.Data.Entity; using System.Security.Cryptography; using System.Text; using UsersLib.Entity; namespace UsersLib.DbContextSettings { public class DbInitializer: CreateDatabaseIfNotExists<UsersLibDbContext> { protected override void Seed(UsersLibDbContext db)...
using System; using System.Collections.Generic; using System.Text; using ShoppingList.Models; using System.Collections.ObjectModel; using SQLite; using Xamarin.Forms; using ShoppingList.Helpers; namespace ShoppingList.Services { public class ShoppingListManager { private static ShoppingListManager ins...
namespace AssessmentApp.Services.Data { using System.Collections.Generic; using AssessmentApp.Web.ViewModels.Assessments; public interface IAssessmentsService { IEnumerable<T> GetAll<T>(int? count = null); object GetViewByAssessmentId(string id); HygieneAssessmentInputViewMo...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace WystawkaAPI.Models { public class Foto { public int FotoID { get; set; } public string FotoLocalization { get; set; } } }
using System; using System.ComponentModel; using System.Web.UI; using System.Web.UI.WebControls; namespace Com.Colin.Web { /// <summary> /// Summary description for LoginControl /// </summary> [DefaultProperty("Text")] [ToolboxData("<{0}:BBSLogin runat=server></{0}:BBSLogin>")] public class BB...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ZM.TiledScreenDesigner { public enum ImageLayout { None, Fill, FillKeepRatio, FillKeepRatioAndCrop } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KinectSandbox.Common.Colors { public struct RGB { public byte R; public byte G; public byte B; public RGB(byte r, byte g, byte b) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data; using System.Data.SqlClient; namespace TYNMU.manger { public partial class left : System.Web.UI.Page { protected void Page_Load(object sender, E...
using System; using System.Collections.Generic; using System.Text; namespace Data { public class Snow { public float _3h { get; set; } } }
using Akka.Actor; using Akka.TestKit.Xunit2; using ConnelHooley.AkkaTestingHelpers; using DirectoryBackupService.Shared.Actors; using System; using System.IO; using Xunit; using DirectoryBackupService.Shared.Models; using System.Text; using FluentAssertions; using ConnelHooley.TestHelpers; using System.Threading; name...
using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.Events; using GFW; namespace CodeX { /// <summary> /// 对象池管理器,分普通类对象池+资源游戏对象池 /// </summary> public class ObjectPoolManager : ManagerModule { private Transform m_PoolRootObject = null; priv...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Assets.Scripts; using UnityEngine.UI; public class Line : MonoBehaviour { public LineRenderer lineRenderer { get; set; } public GameObject FirstSphere { get; set; } public GameObject SecondSphere { get; set; } priva...