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using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using Model.Models; using Data.Models; using Data.Infrastructure; using Service; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Ent...
using PatientService.Model.Specification; using System; namespace PatientService.Model.TherapySpecification { public class TherapyStartDateSpecification : CompositeSpecification<Therapy> { private DateTime? _startDate; public TherapyStartDateSpecification(DateTime? startDate) { ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Docller.Core.Common; using Docller.Core.Common.DataStructures; using Docller.Core.Models; using Docller.Core.Repository.Collections; using Docller.Core.Storage; using File = Docller.Core.Models.File; namespace...
 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; public class APIController : MonoBehaviour { [SerializeField] string MAIN_URL = "https://games.kintoncloud.com/numbers"; public NumbersCollection NumbersCol { get; private s...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Net.Http; using System.Net.Http.Headers; using System.Net.Security; using System.Text; using System.Threading.Tasks; namespace WAPWrapper { /// <summary> /// A class to i...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Epic.Training.Project.Inventory.Text; using Epic.Training.Project.Inventory.Text.Formatting; using Epic.Training.Project.Inventory.Text.UserInput; using Epic.Training.Project.Inventory.Text.Excepti...
using System; using System.Collections.Generic; namespace Generic.Data.Models { public partial class TblPurchaseOrderDetails { public int PodetId { get; set; } public int PoId { get; set; } public string Decsription { get; set; } public int Quantity { get; set; } public...
using System.Data; using Visitors.entity; namespace Visitors.DAO { interface RoleMasterDAO { void insertRole(RoleMaster roleMasterRef); void updaterole(RoleMaster roleMasterRef); void deleteRole(RoleMaster roleMasterRef); RoleMaster findbyprimaryKey(string roleName); //...
using FBS.Domain.Booking.Aggregates; using FBS.Domain.Core; using System; using System.Collections.Generic; using System.Text; namespace FBS.Domain.Booking.Events { public class FlightReleasedEvent : DomainEventBase<FlightAggregate> { public FlightReleasedEvent() { } public Fl...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
using System; using System.Collections.Generic; using System.Text; using Xunit; using ZKCloud.App.Core.Reports.Domain.Dtos; using ZKCloud.App.Core.Reports.Domain.Services; using ZKCloud.Domains.Dtos; using ZKCloud.Extensions; using ZKCloud.Helpers; using ZKCloud.Test.Base.Core.Model; namespace ZKCloud.Test.Reports { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MergeSortedArrays { class Program { static void Main(string[] args) { Console.Write("Enter array size: "); int size1 = int.Parse(Co...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArkSavegameToolkitNet.Data { public interface IExtraData { //int calculateSize(bool nameTable); } }
using System; namespace FactoryMethod { public class Dog : IAnimal { public void GetName() { Console.WriteLine("Jestem psem"); } public void MakeSound() { Console.WriteLine("Hauuuu!"); } } }
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Microsoft.AspNet.Identity; using myFinPort.Extensions; using myFinPort.Helpers; using myFinPort.Models; using myF...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using BS; namespace partAssembler { class ItemPartInfo : MonoBehaviour { public List<Renderer> bladeRenderes = new List<Renderer>(); public List<ColliderGroup>...
using System; using System.Collections.Generic; namespace TablesReady.Data.Domain { public partial class Restaurant { public Restaurant() { AddressDetails = new HashSet<AddressDetails>(); Email = new HashSet<Email>(); Employee = new HashSet<Employee>(); ...
using fNbt; using System.Collections.Generic; using UnityEngine; public class HireCandidates : MonoBehaviour, ISaveableState { [SerializeField] private World world = null; [SerializeField] private int startingCandidateCount = 2; [SerializeField] private WorkerType[] startingUnlockedTypes = nu...
using gView.GraphicsEngine; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Text; namespace gView.Drawing.Pro.Filters { public interface IFilter { Bitmap Apply(Bitmap bitmap); Bitmap Apply(BitmapData bmData); } }
using PedidosAPI.Controllers; using PedidosAPI.Models; using Microsoft.AspNetCore.Mvc; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; namespace PedidosAPI.Test....
using Shiftgram.Core.Enums; using System.Threading.Tasks; namespace Shiftgram.Core.Strategy { public interface IUpdatableAccount { Task<DbAnswerCode> Update(AccountUpdateViewModel model); } }
using System.Linq; using System.Web.Mvc; using CAPCO.Infrastructure.Domain; using CAPCO.Infrastructure.Data; namespace CAPCO.Areas.Admin.Controllers { public class ProductCategoriesController : BaseAdminController { private readonly IRepository<ProductCategory> _ProductcategoryRepository; publi...
using System; using System.Collections.Generic; using System.Text; namespace AiBridge { public class StepNeuron : Neuron { public double Threshold { get; private set; } public StepNeuron(double threshold = 1) { Threshold = threshold; } public StepNeuron(in...
using University.Data; using University.Data.CustomEntities; using University.Service.Interface; using University.UI.Areas.Admin.Models; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using University.UI.Controllers; namespace IPSU.Web.Controllers { publ...
/* * 监听标志位,单例模式,不用挂物体上 */ using System; public class DetectionManage { private static DetectionManage _instance; public static DetectionManage Instance { get { if (_instance == null) { _instance = new DetectionManage(); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LightingBook.Tests.Api.Product.CarBooking { public class TripIdentifier { public TripIdentifier(string passengerIdentifier, string passengerItinIdentifier, string passengerSear...
using Microsoft.EntityFrameworkCore.Migrations; namespace Draft_FF.Frontend.Migrations { public partial class updated_owner_entity2 : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.UpdateData( table: "Owners", ...
using System; using System.Collections.Generic; using Welic.Dominio.Eventos.Contratos; namespace Welic.Dominio.Eventos { public interface IManipulador<T> : IDisposable where T : IEventoDominio { void Manipular(T args); IEnumerable<T> Notificar(); bool PossuiNotificacoes(); } }
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using POSServices.Data; using POSServices.Models; using POSServices.WebAPIModel; // For more information on enabling Web API for empty projects, visit https://go.microsof...
using System; using System.Collections.Generic; using System.Linq; using Uintra.Core.Controls.LightboxGallery; namespace Uintra.Features.Groups.Models { public class GroupInfoViewModel : IHaveLightboxPreview { public Guid Id { get; set; } public string Title { get; set; } public string...
using System; using System.Configuration; using System.IO; using System.Linq; using System.Reflection; using Ninject.Modules; using Podemski.Musicorum.Dao.Factories; using Podemski.Musicorum.Dao.Repositories; using Podemski.Musicorum.Interfaces.Entities; using Podemski.Musicorum.Interfaces.Factories; using Podemski....
using NonogramProject; using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class NonogramGUI : Form { private NonogramSolver solver; private int row; p...
using Microsoft.AspNetCore.Mvc; using Service.Contracts; using SiemensCommunity.Adapters; using SiemensCommunity.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; namespace SiemensCommunity.Controllers { [ApiController] [Route("api/[cont...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DA.Empresa { public interface IDAOFactory { IempresaDAO getempresaDAO(); } }
using System.Collections.Generic; namespace DelftTools.Utils { public interface ITimeNavigatableProvider { IEnumerable<ITimeNavigatable> Navigatables { get; } } }
using Microsoft.AspNetCore.Http; namespace Sentry.AspNetCore; /// <summary> /// Sentry User Factory /// </summary> public interface IUserFactory { /// <summary> /// Creates a <see cref="User"/> from the <see cref="HttpContext"/> /// </summary> /// <param name="context">The HttpContext where the user r...
namespace _09.UserLogs { using System; using System.Collections.Generic; using System.Text; public class UserLogs { public static void Main() { Dictionary<string, Dictionary<string, int>> usersLogsDictionary = new Dictionary<string, Dictionary<string, int>>(); ...
using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.ModelConfiguration; namespace HospitalSystem.Models.Mapping { public class patientMap : EntityTypeConfiguration<patient> { public patientMap() { // Primary Key this.HasKey(t => t.Patie...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using static MoneyWeb.Models.ContaModel; namespace MoneyWeb.ViewModels { public class ContaFilterModel { public string Nome { get; set; } public int[] ListTipo { get; set; } = new int[] { }; ...
using System; using System.Data.Entity; using System.Linq; using DAL.Models; namespace DAL { public class AllDbContext: DbContext { public AllDbContext():base("ParkingFine") { } protected override void OnModelCreating(DbModelBuilder modelBuilder) ...
using System; using System.Drawing; using System.Drawing.Imaging; using System.Runtime.InteropServices; using CefSharp; using CefSharp.Enums; using CefSharp.OffScreen; using CefSharp.Structs; namespace Browser.OffScreen.CefHandler { public class RenderHandler : IRenderHandler { public delegate void Br...
namespace ModelTransformationComponent { /// <summary> /// Класс конструкции /// </summary> public abstract class Rule{ } }
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ConfigHelper.cs"> // Copyright (c) 2021 Johannes Deml. All rights reserved. // </copyright> // <author> // Johannes Deml // public@deml.io // </author> // ------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Threading; using TypeInThai.Models; using TypeInThai.ViewModels; using System.Web.UI; namespace TypeInThai.Controllers { public class ChallengeController : BaseController { public...
using BugTracker.Entities; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BugTracker.DataAccessLayer { class StockDao { public IList<Stock> GetAll() { List<Stock> listadoBugs = new Lis...
 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace VR_Interaction { public class VideoCaptureUIMenu : MonoBehaviour { public Button CloseButton; public Toggle ManualTimingToggle; public Toggle AutomaticTimingToggle; ...
namespace Framework.Core.Helpers.Data { public enum Browser { Firefox, Chrome, InternetExplorer, Default, } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IPCrawler { public class IPData { public string status { get; set; } public string country { get; set; } public string regionName { get; set; } public s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using StardewValley; using StardewModdingAPI; using StardewModdingAPI.Events; using StardewModdingAPI.Framework; using StardewModdingAPI.Utilities; namespace AnomalyTracker { class ModEntry : Mod ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; #if UNITY_EDITOR using UnityEditor; #endif namespace BanSupport { /// <summary> /// 这个东西定义了基本的排列方式 /// </summary> [ExecuteAlways] public class ScrollLayout : MonoBehaviour { public NewLine newLi...
using System; namespace ContestsPortal.Domain.Models { public class Feedback { public int FeedbackId { get; set; } public string FeedbackContent { get; set; } public DateTime PublicationDate { get; set; } public string ReferredEmail { get; set; } public int IdFeedbackType { ...
using System; using System.Collections.ObjectModel; using System.Globalization; using System.Threading.Tasks; using System.Windows; using Microsoft.Practices.ServiceLocation; using SpatialEye.Framework.Client; using SpatialEye.Framework.Geometry; using SpatialEye.Framework.Geometry.Services; using SpatialEye.Framewor...
using System; using System.Collections.Generic; using System.Linq; namespace Problem_3._Periodic_Table { class Program { static void Main(string[] args) { var rows = int.Parse(Console.ReadLine()); var elements = new HashSet<string>(); for (int i = 0; i < row...
using StardewValley; using StardewModdingAPI; using TwilightShards.Stardew.Common; using TwilightShards.Common; using System; using System.Collections.Generic; using System.Linq; using StardewValley.Locations; using StardewValley.Objects; namespace TwilightShards.WeatherIllnesses { internal enum IllCauses { ...
using System; namespace ApartmentApps.Api.Modules { public static class DateTimeExtensions { public static DateTime Offset(this DateTime source, int days, int months, int years) { return source.AddYears(years).AddMonths(months).AddDays(days); } public static DateTi...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ManageDomain { public enum COMMANDTYPE { /// <summary> /// 发布项目 /// </summary> [Description("publishapp")] PUBLISHA...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using Teste.Application.Service; using Teste.Application.ViewModel; namespace Teste.Api.Controllers { [ApiController] [Route("[controller]")] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using GSVM.Constructs.DataTypes; using GSVM.Components.Coprocessors; namespace GSVM.Constructs.FastDataTypes { public class int8_t : Integral<sbyte> { public int8_t() ...
namespace WinAppDriver { using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net; using System.Security.Cryptography; internal interface IUtils { string ExpandEnvironmentVariables(string input); bool Dire...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Reflection; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using Newtonsoft.Json.Serialization; namespace App.Web.AsyncApi { internal static class AsyncApiJsonPropertyExtensions ...
namespace E4 { public class Administrativo : Empleado { public Administrativo(int cajaBancaria) : base(cajaBancaria) { } public override void depositan() { cajaBancaria += 35000; } } }
using System; using System.Threading.Tasks; using CC.Mobile.Routing; using System.Linq; using UIKit; using Foundation; using System.Collections.Generic; using CC.Utilities; namespace CC.Mobile.MonoTouch { public class StackNavigationController:UINavigationController, IRouter { public NavItem HomeNav { get ...
using CaveGeneration.Content_Generation.Map_Cleanup; using CaveGeneration.Content_Generation.Parameter_Settings; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CaveGeneration.Content_Generation.Map_Generation { class RandomPlacement : ...
using System; using System.Security.Cryptography; using System.Text; namespace TAiMStore.Classes { public static class Hash { /// <summary> /// Метод кодирующий пароль md5 /// </summary> /// <param name="pass">пароль</param> /// <returns>хэш пароля </returns> pu...
using SuperMario.Entities; using SuperMario.Entities.Mario; using SuperMario.Sound; namespace SuperMario.HUDAndSoundSystemControl.SoundSystemControl { public sealed class MusicController { bool starState; bool inUnderground; bool deadPlayer; bool endGameSequence; readon...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; /// <summary> /// Base class for paddles /// </summary> public class PaddleBase : NetworkBehaviour { private float thrust = 10.0f; private Vector3 up = new Vector3(1, 0, 0); priva...
using System; namespace AssemblyTimeStamp { public static class TimeStampUtil { public static DateTime GetAssemblyTimeStamp() { throw new NotImplementedException(); } } }
using BELCORP.GestorDocumental.BE.Comun; using BELCORP.GestorDocumental.BE.DDP; using BELCORP.GestorDocumental.BL; using BELCORP.GestorDocumental.BL.DDP; using BELCORP.GestorDocumental.Common; using BELCORP.GestorDocumental.Common.Excepcion; using BELCORP.GestorDocumental.Common.Util; using BELCORP.GestorDocumental.DA...
namespace RockPapperScissors { public interface IStrategy { string Letter { get; } bool Wins(IStrategy strategy); } }
using System; using System.Linq; using System.Management; using System.Text; namespace MacAddressReader { internal class Program { private static void Main(string[] args) { Console.WriteLine(GetMacAddress()); } public static string GetMacAddress() { ...
using System; using System.Windows.Forms; using ExamOnline.BaseClass; namespace ExamOnline.Admin { public partial class ChangeStudentInfo : System.Web.UI.Page { private static int id; protected void Page_Load(object sender, EventArgs e) { if (Session["AdminName"] == null) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SeaFight.Infrastructure { public enum Cell { Empty, Ship, Stricken, Halo, Unknown, Shot } }
using System; using System.Collections.Generic; using System.Text; using System.Linq; namespace ChessDotNetBackend { public class Board { IList<IPiece> m_pieces = new List<IPiece>(); public Board( Board board ) { this.WhitesTurn = board.WhitesTurn; ...
namespace LiveModels { public class Mouse { public int Id { get; set; } public decimal Price { get; set; } public int Dpi { get; set; } public int NumberOfButtons { get; set; } } }
using Microsoft.Xna.Framework; using ProjectMini.src.entitys; using ProjectMini.src.terrain; using System; using System.Collections.Generic; using System.Text; namespace ProjectMini.src.world { public class GreenWorld : World { public static GreenWorld instance; private Dictionary<Vector2, Chu...
using System; using System.Reflection; namespace iSukces.Code.FeatureImplementers { public struct GetHashCodeExpressionDataWithMemberInfo : IComparable<GetHashCodeExpressionDataWithMemberInfo>, IComparable { public GetHashCodeExpressionDataWithMemberInfo(MemberInfo member, GetHashCodeExpression...
using System.Collections.Generic; using System.Linq; using KartLib; namespace KartSystem.Presenters { public class AssortmentBuilder { public List<List<SelectableAttribute>> ResultList; public AssortmentBuilder(IList<long> selectedIdAttrTypes, List<SelectableAttribute> attributes) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ZY.OA.Model.SearchModel { public class BaseParms { public int pageIndex { get; set; } public int pageSize { get; set; } public int total { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Blog.Core.Helper; using Blog.Core.Model; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; namespace Blog.Core.Controllers { /// <summary> /// 测试控制器 /// </summary> [Route("api...
using Common; using Microsoft.DX.Controls; using Newtonsoft.Json; using SignalrData.Models; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using TDC_Union.Model; using TDC_Union.ModelsPush; using TDC_Union.ViewModels; using Windo...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Bullet : MonoBehaviour { public float speed = 20f; public Rigidbody2D rb; public GameObject particle; public AudioClip hitSound; // Use this for initialization void Start () { rb.velocity = transfor...
#region << 版 本 注 释 - v1 >> /* * ======================================================================== * * 作者:lith * 时间:2019-05-10 * 邮箱:sersms@163.com * * ======================================================================== */ #endregion using Newtonsoft.Json; namespace SAAS.FrameWork.Mail { publ...
using System; using System.Threading.Tasks; namespace MySql.Data.Protocol.Serialization { internal sealed class BufferedByteReader { public BufferedByteReader() { m_buffer = new byte[16384]; } public ValueTask<ArraySegment<byte>> ReadBytesAsync(IByteHandler byteHandler, int count, IOBehavior ioBehavior)...
using System; using System.Collections.Generic; using UserService.Model; using UserService.Model.Memento; namespace UserServiceTests.UnitTests.Data { public class PatientBuilder { private PatientAccountMemento _patientAccountMemento; public PatientBuilder() { _patientAccoun...
namespace Mashup.Data.Mapping { using System; using System.Data.Entity; using System.Data.Entity.ModelConfiguration; using System.Data.Entity.ModelConfiguration.Configuration; using System.Linq; using System.Reflection; /// <summary> /// Klasa inicjalizująca mappingi /// </summary>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Dominio.EntidadesNegocio; namespace Dominio.EntidadesNegocio { public class ProductoImportado : Producto { public string Pais{ get; set; } public static decimal ImpuestoImportacion{ get; set...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EpisodeGrabber.Library.Entities { public class RottenTomatoesData { public int ID { get; set; } public string Url { get; set; } public string IMDBId { get; set; } public string Name { get; set; } public string M...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Text; namespace PingoSnake { class Animation { public string Name; private int[] Frames; private double TimePerFrame; private bool Loop; public bool Locked; public bool F...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Configuration; using System.Data; using System.Data.SqlClient; using WindowsFormsApplication2; using System.IO; public partial class zjdlright3 : System.Web.UI.Page {...
namespace MySurveys.Web.Areas.Administration.ViewModels { using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using AutoMapper; using Base; using Models; using MvcTemplate.Web.Infrastructure.Mapping; public class UserViewModel : AdministrationViewModel, IMapFrom<User>, IHave...
using System; using System.IO; using Microsoft.EntityFrameworkCore.Migrations; namespace Zovi_Fashion.Data.Migrations { public partial class Init : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "Studi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HVCheck.Models { public class DanhSachDaiLy { private static DanhSachDaiLy _instance = null; public static DanhSachDaiLy Instance() { if (_instance ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FrbaOfertas.Model { public class Usuario { public List<String> atributesModify = new List<string>(); private Int32 _id_usuario; private String _usu_username; ...
namespace NomNom { #region Using Directives using System.Collections.Generic; using System.Configuration; using System.IO; using System.Xml.Serialization; using Contracts; using Domain.Models; #endregion public class ReadMonitorSettings : IReadMonitorSettings { public I...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public enum GameState { wait, move } public class Board : MonoBehaviour { #region Private Attributes private float score; private GameObject[] dots; private FindMatches finder; #endregio...
using System;using Alabo.Domains.Repositories.EFCore;using Alabo.Domains.Repositories.Model; using System.Linq; using MongoDB.Bson; using Alabo.Domains.Repositories; using Alabo.Data.Targets.Reports.Domain.Entities; namespace Alabo.Data.Targets.Reports.Domain.Repositories { public interface ITargetReportRepository : ...
using Assets.Scripts.Models; using Assets.Scripts.Ui; namespace Assets.Scripts.UI { public class UiDraggableSlot : View { public UISprite Icon; public void Init(HolderObject itemModel) { Icon.spriteName = itemModel.Item.IconName; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CompiledValidators.Core { internal enum MemberType { Scalar, Collection } internal class MemberGraph { public static readonly string RootMemberName = "root"; private re...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Collections.Generic; using System; using RestaurantList.Models; namespace RestaurantList.Tests { [TestClass] public class RestaurantTests : IDisposable { public RestaurantTests() { DBConfiguration.ConnectionString ...
namespace Cogito.Web.Configuration { public interface IWebSectionConfigurator : IWebElementConfigurator { } }