text stringlengths 13 6.01M |
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using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using Model.Models;
using Data.Models;
using Data.Infrastructure;
using Service;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.Ent... |
using PatientService.Model.Specification;
using System;
namespace PatientService.Model.TherapySpecification
{
public class TherapyStartDateSpecification : CompositeSpecification<Therapy>
{
private DateTime? _startDate;
public TherapyStartDateSpecification(DateTime? startDate)
{
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Docller.Core.Common;
using Docller.Core.Common.DataStructures;
using Docller.Core.Models;
using Docller.Core.Repository.Collections;
using Docller.Core.Storage;
using File = Docller.Core.Models.File;
namespace... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
public class APIController : MonoBehaviour
{
[SerializeField]
string MAIN_URL = "https://games.kintoncloud.com/numbers";
public NumbersCollection NumbersCol { get; private s... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Net.Security;
using System.Text;
using System.Threading.Tasks;
namespace WAPWrapper
{
/// <summary>
/// A class to i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Epic.Training.Project.Inventory.Text;
using Epic.Training.Project.Inventory.Text.Formatting;
using Epic.Training.Project.Inventory.Text.UserInput;
using Epic.Training.Project.Inventory.Text.Excepti... |
using System;
using System.Collections.Generic;
namespace Generic.Data.Models
{
public partial class TblPurchaseOrderDetails
{
public int PodetId { get; set; }
public int PoId { get; set; }
public string Decsription { get; set; }
public int Quantity { get; set; }
public... |
using System.Data;
using Visitors.entity;
namespace Visitors.DAO
{
interface RoleMasterDAO
{
void insertRole(RoleMaster roleMasterRef);
void updaterole(RoleMaster roleMasterRef);
void deleteRole(RoleMaster roleMasterRef);
RoleMaster findbyprimaryKey(string roleName);
//... |
using FBS.Domain.Booking.Aggregates;
using FBS.Domain.Core;
using System;
using System.Collections.Generic;
using System.Text;
namespace FBS.Domain.Booking.Events
{
public class FlightReleasedEvent : DomainEventBase<FlightAggregate>
{
public FlightReleasedEvent()
{
}
public Fl... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... |
using System;
using System.Collections.Generic;
using System.Text;
using Xunit;
using ZKCloud.App.Core.Reports.Domain.Dtos;
using ZKCloud.App.Core.Reports.Domain.Services;
using ZKCloud.Domains.Dtos;
using ZKCloud.Extensions;
using ZKCloud.Helpers;
using ZKCloud.Test.Base.Core.Model;
namespace ZKCloud.Test.Reports
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MergeSortedArrays
{
class Program
{
static void Main(string[] args)
{
Console.Write("Enter array size: ");
int size1 = int.Parse(Co... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArkSavegameToolkitNet.Data
{
public interface IExtraData
{
//int calculateSize(bool nameTable);
}
}
|
using System;
namespace FactoryMethod
{
public class Dog : IAnimal
{
public void GetName()
{
Console.WriteLine("Jestem psem");
}
public void MakeSound()
{
Console.WriteLine("Hauuuu!");
}
}
}
|
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
using Microsoft.AspNet.Identity;
using myFinPort.Extensions;
using myFinPort.Helpers;
using myFinPort.Models;
using myF... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using BS;
namespace partAssembler
{
class ItemPartInfo : MonoBehaviour
{
public List<Renderer> bladeRenderes = new List<Renderer>();
public List<ColliderGroup>... |
using System;
using System.Collections.Generic;
namespace TablesReady.Data.Domain
{
public partial class Restaurant
{
public Restaurant()
{
AddressDetails = new HashSet<AddressDetails>();
Email = new HashSet<Email>();
Employee = new HashSet<Employee>();
... |
using fNbt;
using System.Collections.Generic;
using UnityEngine;
public class HireCandidates : MonoBehaviour, ISaveableState {
[SerializeField]
private World world = null;
[SerializeField]
private int startingCandidateCount = 2;
[SerializeField]
private WorkerType[] startingUnlockedTypes = nu... |
using gView.GraphicsEngine;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Text;
namespace gView.Drawing.Pro.Filters
{
public interface IFilter
{
Bitmap Apply(Bitmap bitmap);
Bitmap Apply(BitmapData bmData);
}
}
|
using PedidosAPI.Controllers;
using PedidosAPI.Models;
using Microsoft.AspNetCore.Mvc;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
namespace PedidosAPI.Test.... |
using Shiftgram.Core.Enums;
using System.Threading.Tasks;
namespace Shiftgram.Core.Strategy
{
public interface IUpdatableAccount
{
Task<DbAnswerCode> Update(AccountUpdateViewModel model);
}
}
|
using System.Linq;
using System.Web.Mvc;
using CAPCO.Infrastructure.Domain;
using CAPCO.Infrastructure.Data;
namespace CAPCO.Areas.Admin.Controllers
{
public class ProductCategoriesController : BaseAdminController
{
private readonly IRepository<ProductCategory> _ProductcategoryRepository;
publi... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AiBridge
{
public class StepNeuron : Neuron
{
public double Threshold { get; private set; }
public StepNeuron(double threshold = 1)
{
Threshold = threshold;
}
public StepNeuron(in... |
using University.Data;
using University.Data.CustomEntities;
using University.Service.Interface;
using University.UI.Areas.Admin.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using University.UI.Controllers;
namespace IPSU.Web.Controllers
{
publ... |
/*
* 监听标志位,单例模式,不用挂物体上
*/
using System;
public class DetectionManage {
private static DetectionManage _instance;
public static DetectionManage Instance
{
get
{
if (_instance == null)
{
_instance = new DetectionManage();
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LightingBook.Tests.Api.Product.CarBooking
{
public class TripIdentifier
{
public TripIdentifier(string passengerIdentifier, string passengerItinIdentifier, string passengerSear... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace Draft_FF.Frontend.Migrations
{
public partial class updated_owner_entity2 : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.UpdateData(
table: "Owners",
... |
using System;
using System.Collections.Generic;
using Welic.Dominio.Eventos.Contratos;
namespace Welic.Dominio.Eventos
{
public interface IManipulador<T> : IDisposable where T : IEventoDominio
{
void Manipular(T args);
IEnumerable<T> Notificar();
bool PossuiNotificacoes();
}
} |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using POSServices.Data;
using POSServices.Models;
using POSServices.WebAPIModel;
// For more information on enabling Web API for empty projects, visit https://go.microsof... |
using System;
using System.Collections.Generic;
using System.Linq;
using Uintra.Core.Controls.LightboxGallery;
namespace Uintra.Features.Groups.Models
{
public class GroupInfoViewModel : IHaveLightboxPreview
{
public Guid Id { get; set; }
public string Title { get; set; }
public string... |
using System;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Reflection;
using Ninject.Modules;
using Podemski.Musicorum.Dao.Factories;
using Podemski.Musicorum.Dao.Repositories;
using Podemski.Musicorum.Interfaces.Entities;
using Podemski.Musicorum.Interfaces.Factories;
using Podemski.... |
using NonogramProject;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
namespace WindowsFormsApplication1
{
public partial class NonogramGUI : Form
{
private NonogramSolver solver;
private int row;
p... |
using Microsoft.AspNetCore.Mvc;
using Service.Contracts;
using SiemensCommunity.Adapters;
using SiemensCommunity.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
namespace SiemensCommunity.Controllers
{
[ApiController]
[Route("api/[cont... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DA.Empresa
{
public interface IDAOFactory
{
IempresaDAO getempresaDAO();
}
}
|
using System.Collections.Generic;
namespace DelftTools.Utils
{
public interface ITimeNavigatableProvider
{
IEnumerable<ITimeNavigatable> Navigatables { get; }
}
} |
using Microsoft.AspNetCore.Http;
namespace Sentry.AspNetCore;
/// <summary>
/// Sentry User Factory
/// </summary>
public interface IUserFactory
{
/// <summary>
/// Creates a <see cref="User"/> from the <see cref="HttpContext"/>
/// </summary>
/// <param name="context">The HttpContext where the user r... |
namespace _09.UserLogs
{
using System;
using System.Collections.Generic;
using System.Text;
public class UserLogs
{
public static void Main()
{
Dictionary<string, Dictionary<string, int>> usersLogsDictionary = new Dictionary<string, Dictionary<string, int>>();
... |
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.ModelConfiguration;
namespace HospitalSystem.Models.Mapping
{
public class patientMap : EntityTypeConfiguration<patient>
{
public patientMap()
{
// Primary Key
this.HasKey(t => t.Patie... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using static MoneyWeb.Models.ContaModel;
namespace MoneyWeb.ViewModels
{
public class ContaFilterModel
{
public string Nome { get; set; }
public int[] ListTipo { get; set; } = new int[] { };
... |
using System;
using System.Data.Entity;
using System.Linq;
using DAL.Models;
namespace DAL
{
public class AllDbContext: DbContext
{
public AllDbContext():base("ParkingFine")
{
}
protected override void OnModelCreating(DbModelBuilder modelBuilder)
... |
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using CefSharp;
using CefSharp.Enums;
using CefSharp.OffScreen;
using CefSharp.Structs;
namespace Browser.OffScreen.CefHandler
{
public class RenderHandler : IRenderHandler
{
public delegate void Br... |
namespace ModelTransformationComponent
{
/// <summary>
/// Класс конструкции
/// </summary>
public abstract class Rule{
}
}
|
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ConfigHelper.cs">
// Copyright (c) 2021 Johannes Deml. All rights reserved.
// </copyright>
// <author>
// Johannes Deml
// public@deml.io
// </author>
// ------------------... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Threading;
using TypeInThai.Models;
using TypeInThai.ViewModels;
using System.Web.UI;
namespace TypeInThai.Controllers
{
public class ChallengeController : BaseController
{
public... |
using BugTracker.Entities;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BugTracker.DataAccessLayer
{
class StockDao
{
public IList<Stock> GetAll()
{
List<Stock> listadoBugs = new Lis... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace VR_Interaction
{
public class VideoCaptureUIMenu : MonoBehaviour
{
public Button CloseButton;
public Toggle ManualTimingToggle;
public Toggle AutomaticTimingToggle;
... |
namespace Framework.Core.Helpers.Data
{
public enum Browser
{
Firefox,
Chrome,
InternetExplorer,
Default,
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IPCrawler
{
public class IPData
{
public string status { get; set; }
public string country { get; set; }
public string regionName { get; set; }
public s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StardewValley;
using StardewModdingAPI;
using StardewModdingAPI.Events;
using StardewModdingAPI.Framework;
using StardewModdingAPI.Utilities;
namespace AnomalyTracker
{
class ModEntry : Mod
... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace BanSupport
{
/// <summary>
/// 这个东西定义了基本的排列方式
/// </summary>
[ExecuteAlways]
public class ScrollLayout : MonoBehaviour
{
public NewLine newLi... |
using System;
namespace ContestsPortal.Domain.Models
{
public class Feedback
{
public int FeedbackId { get; set; }
public string FeedbackContent { get; set; }
public DateTime PublicationDate { get; set; }
public string ReferredEmail { get; set; }
public int IdFeedbackType { ... |
using System;
using System.Collections.ObjectModel;
using System.Globalization;
using System.Threading.Tasks;
using System.Windows;
using Microsoft.Practices.ServiceLocation;
using SpatialEye.Framework.Client;
using SpatialEye.Framework.Geometry;
using SpatialEye.Framework.Geometry.Services;
using SpatialEye.Framewor... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace Problem_3._Periodic_Table
{
class Program
{
static void Main(string[] args)
{
var rows = int.Parse(Console.ReadLine());
var elements = new HashSet<string>();
for (int i = 0; i < row... |
using StardewValley;
using StardewModdingAPI;
using TwilightShards.Stardew.Common;
using TwilightShards.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using StardewValley.Locations;
using StardewValley.Objects;
namespace TwilightShards.WeatherIllnesses
{
internal enum IllCauses
{
... |
using System;
namespace ApartmentApps.Api.Modules
{
public static class DateTimeExtensions
{
public static DateTime Offset(this DateTime source, int days, int months, int years)
{
return source.AddYears(years).AddMonths(months).AddDays(days);
}
public static DateTi... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ManageDomain
{
public enum COMMANDTYPE
{
/// <summary>
/// 发布项目
/// </summary>
[Description("publishapp")]
PUBLISHA... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using Teste.Application.Service;
using Teste.Application.ViewModel;
namespace Teste.Api.Controllers
{
[ApiController]
[Route("[controller]")]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GSVM.Constructs.DataTypes;
using GSVM.Components.Coprocessors;
namespace GSVM.Constructs.FastDataTypes
{
public class int8_t : Integral<sbyte>
{
public int8_t()
... |
namespace WinAppDriver
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Security.Cryptography;
internal interface IUtils
{
string ExpandEnvironmentVariables(string input);
bool Dire... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Reflection;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
namespace App.Web.AsyncApi
{
internal static class AsyncApiJsonPropertyExtensions
... |
namespace E4
{
public class Administrativo : Empleado
{
public Administrativo(int cajaBancaria) : base(cajaBancaria)
{
}
public override void depositan()
{
cajaBancaria += 35000;
}
}
} |
using System;
using System.Threading.Tasks;
using CC.Mobile.Routing;
using System.Linq;
using UIKit;
using Foundation;
using System.Collections.Generic;
using CC.Utilities;
namespace CC.Mobile.MonoTouch
{
public class StackNavigationController:UINavigationController, IRouter
{
public NavItem HomeNav
{
get
... |
using CaveGeneration.Content_Generation.Map_Cleanup;
using CaveGeneration.Content_Generation.Parameter_Settings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CaveGeneration.Content_Generation.Map_Generation
{
class RandomPlacement : ... |
using System;
using System.Security.Cryptography;
using System.Text;
namespace TAiMStore.Classes
{
public static class Hash
{
/// <summary>
/// Метод кодирующий пароль md5
/// </summary>
/// <param name="pass">пароль</param>
/// <returns>хэш пароля </returns>
pu... |
using SuperMario.Entities;
using SuperMario.Entities.Mario;
using SuperMario.Sound;
namespace SuperMario.HUDAndSoundSystemControl.SoundSystemControl
{
public sealed class MusicController
{
bool starState;
bool inUnderground;
bool deadPlayer;
bool endGameSequence;
readon... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
/// <summary>
/// Base class for paddles
/// </summary>
public class PaddleBase : NetworkBehaviour {
private float thrust = 10.0f;
private Vector3 up = new Vector3(1, 0, 0);
priva... |
using System;
namespace AssemblyTimeStamp
{
public static class TimeStampUtil
{
public static DateTime GetAssemblyTimeStamp()
{
throw new NotImplementedException();
}
}
}
|
using BELCORP.GestorDocumental.BE.Comun;
using BELCORP.GestorDocumental.BE.DDP;
using BELCORP.GestorDocumental.BL;
using BELCORP.GestorDocumental.BL.DDP;
using BELCORP.GestorDocumental.Common;
using BELCORP.GestorDocumental.Common.Excepcion;
using BELCORP.GestorDocumental.Common.Util;
using BELCORP.GestorDocumental.DA... |
namespace RockPapperScissors
{
public interface IStrategy
{
string Letter { get; }
bool Wins(IStrategy strategy);
}
} |
using System;
using System.Linq;
using System.Management;
using System.Text;
namespace MacAddressReader
{
internal class Program
{
private static void Main(string[] args)
{
Console.WriteLine(GetMacAddress());
}
public static string GetMacAddress()
{
... |
using System;
using System.Windows.Forms;
using ExamOnline.BaseClass;
namespace ExamOnline.Admin
{
public partial class ChangeStudentInfo : System.Web.UI.Page
{
private static int id;
protected void Page_Load(object sender, EventArgs e)
{
if (Session["AdminName"] == null)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SeaFight.Infrastructure
{
public enum Cell
{
Empty, Ship, Stricken, Halo, Unknown, Shot
}
} |
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
namespace ChessDotNetBackend
{
public class Board
{
IList<IPiece> m_pieces = new List<IPiece>();
public Board( Board board )
{
this.WhitesTurn = board.WhitesTurn;
... |
namespace LiveModels
{
public class Mouse
{
public int Id { get; set; }
public decimal Price { get; set; }
public int Dpi { get; set; }
public int NumberOfButtons { get; set; }
}
} |
using Microsoft.Xna.Framework;
using ProjectMini.src.entitys;
using ProjectMini.src.terrain;
using System;
using System.Collections.Generic;
using System.Text;
namespace ProjectMini.src.world
{
public class GreenWorld : World
{
public static GreenWorld instance;
private Dictionary<Vector2, Chu... |
using System;
using System.Reflection;
namespace iSukces.Code.FeatureImplementers
{
public struct GetHashCodeExpressionDataWithMemberInfo : IComparable<GetHashCodeExpressionDataWithMemberInfo>,
IComparable
{
public GetHashCodeExpressionDataWithMemberInfo(MemberInfo member, GetHashCodeExpression... |
using System.Collections.Generic;
using System.Linq;
using KartLib;
namespace KartSystem.Presenters
{
public class AssortmentBuilder
{
public List<List<SelectableAttribute>> ResultList;
public AssortmentBuilder(IList<long> selectedIdAttrTypes, List<SelectableAttribute> attributes)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZY.OA.Model.SearchModel
{
public class BaseParms
{
public int pageIndex { get; set; }
public int pageSize { get; set; }
public int total { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Blog.Core.Helper;
using Blog.Core.Model;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
namespace Blog.Core.Controllers
{
/// <summary>
/// 测试控制器
/// </summary>
[Route("api... |
using Common;
using Microsoft.DX.Controls;
using Newtonsoft.Json;
using SignalrData.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using TDC_Union.Model;
using TDC_Union.ModelsPush;
using TDC_Union.ViewModels;
using Windo... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour {
public float speed = 20f;
public Rigidbody2D rb;
public GameObject particle;
public AudioClip hitSound;
// Use this for initialization
void Start () {
rb.velocity = transfor... |
#region << 版 本 注 释 - v1 >>
/*
* ========================================================================
*
* 作者:lith
* 时间:2019-05-10
* 邮箱:sersms@163.com
*
* ========================================================================
*/
#endregion
using Newtonsoft.Json;
namespace SAAS.FrameWork.Mail
{
publ... |
using System;
using System.Threading.Tasks;
namespace MySql.Data.Protocol.Serialization
{
internal sealed class BufferedByteReader
{
public BufferedByteReader()
{
m_buffer = new byte[16384];
}
public ValueTask<ArraySegment<byte>> ReadBytesAsync(IByteHandler byteHandler, int count, IOBehavior ioBehavior)... |
using System;
using System.Collections.Generic;
using UserService.Model;
using UserService.Model.Memento;
namespace UserServiceTests.UnitTests.Data
{
public class PatientBuilder
{
private PatientAccountMemento _patientAccountMemento;
public PatientBuilder()
{
_patientAccoun... |
namespace Mashup.Data.Mapping
{
using System;
using System.Data.Entity;
using System.Data.Entity.ModelConfiguration;
using System.Data.Entity.ModelConfiguration.Configuration;
using System.Linq;
using System.Reflection;
/// <summary>
/// Klasa inicjalizująca mappingi
/// </summary>... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Dominio.EntidadesNegocio;
namespace Dominio.EntidadesNegocio
{
public class ProductoImportado : Producto
{
public string Pais{ get; set; }
public static decimal ImpuestoImportacion{ get; set... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EpisodeGrabber.Library.Entities {
public class RottenTomatoesData {
public int ID { get; set; }
public string Url { get; set; }
public string IMDBId { get; set; }
public string Name { get; set; }
public string M... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Text;
namespace PingoSnake
{
class Animation
{
public string Name;
private int[] Frames;
private double TimePerFrame;
private bool Loop;
public bool Locked;
public bool F... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using WindowsFormsApplication2;
using System.IO;
public partial class zjdlright3 : System.Web.UI.Page
{... |
namespace MySurveys.Web.Areas.Administration.ViewModels
{
using System.ComponentModel.DataAnnotations;
using System.Web.Mvc;
using AutoMapper;
using Base;
using Models;
using MvcTemplate.Web.Infrastructure.Mapping;
public class UserViewModel : AdministrationViewModel, IMapFrom<User>, IHave... |
using System;
using System.IO;
using Microsoft.EntityFrameworkCore.Migrations;
namespace Zovi_Fashion.Data.Migrations
{
public partial class Init : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Studi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HVCheck.Models
{
public class DanhSachDaiLy
{
private static DanhSachDaiLy _instance = null;
public static DanhSachDaiLy Instance()
{
if (_instance ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FrbaOfertas.Model
{
public class Usuario
{
public List<String> atributesModify = new List<string>();
private Int32 _id_usuario;
private String _usu_username;
... |
namespace NomNom {
#region Using Directives
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Xml.Serialization;
using Contracts;
using Domain.Models;
#endregion
public class ReadMonitorSettings : IReadMonitorSettings {
public I... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public enum GameState
{
wait,
move
}
public class Board : MonoBehaviour
{
#region Private Attributes
private float score;
private GameObject[] dots;
private FindMatches finder;
#endregio... |
using System;using Alabo.Domains.Repositories.EFCore;using Alabo.Domains.Repositories.Model;
using System.Linq;
using MongoDB.Bson;
using Alabo.Domains.Repositories;
using Alabo.Data.Targets.Reports.Domain.Entities;
namespace Alabo.Data.Targets.Reports.Domain.Repositories {
public interface ITargetReportRepository : ... |
using Assets.Scripts.Models;
using Assets.Scripts.Ui;
namespace Assets.Scripts.UI
{
public class UiDraggableSlot : View
{
public UISprite Icon;
public void Init(HolderObject itemModel)
{
Icon.spriteName = itemModel.Item.IconName;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CompiledValidators.Core
{
internal enum MemberType
{
Scalar,
Collection
}
internal class MemberGraph
{
public static readonly string RootMemberName = "root";
private re... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using System;
using RestaurantList.Models;
namespace RestaurantList.Tests
{
[TestClass]
public class RestaurantTests : IDisposable
{
public RestaurantTests()
{
DBConfiguration.ConnectionString ... |
namespace Cogito.Web.Configuration
{
public interface IWebSectionConfigurator : IWebElementConfigurator
{
}
}
|
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