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// Copyright © 2020 Void-Intelligence All Rights Reserved. using Nomad.Core; using Vortex.Activation.Utility; using static System.Math; namespace Vortex.Activation.Kernels { public sealed class Tanh : BaseActivation { public override Matrix Forward(Matrix input) { return input.Map...
using Hayaa.CacheKeyStatic; using Hayaa.Netcore.SessionEncryption; using Hayaa.Redis.Client; using Hayaa.Security.Client.Config; using Hayaa.Security.Service; using System; namespace Hayaa.ConfigSecurity.Client { class ConfigSecurityProvider { private static SessionEncryption se = new SessionEncryptio...
using FrbaOfertas.AbmRubro; using FrbaOfertas.Helpers; using FrbaOfertas.Model; using FrbaOfertas.Model.DataModel; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windo...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Threading.Tasks; using System.Net; using System.Web; using System.Web.Mvc; using VesApp.Backend.Models; using VesApp.Domain; namespace VesApp.Backend.Controllers { [Authorize] public cl...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Linq; [CreateAssetMenu(fileName = "Base Spell", menuName = "Data/RPG/Base Spell")] public class BaseSpell : Spell { public TargetType targets; public Warhead warhead; public override IEnumerator ResolveRoutine(In...
using TAiMStore.Domain; using TAiMStore.Model.Factory; namespace TAiMStore.Model.Repository { public class RoleRepository : RepositoryBase<Role>, IRoleRepository { public RoleRepository(IFactory databaseFactory) : base(databaseFactory) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WebDriverFrameworkUnitTests.Capabilities { public enum DevicePlatform { Android, IOS, } }
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RSS_news_feed_bot.data { public class AllUsers { private ObservableCollection<LoginUser> users { g...
using System; using System.Net.Http; using System.Threading.Tasks; namespace RestService { public interface IRestService { /// <summary> /// Adds CorrelationId. Throws <see cref="RestResponseException"/> /// </summary> Task<TResponse> DeleteAsync<TResponse>(Uri apiAction, RestAct...
using System; using imod.vendingmachine.core.Contracts; namespace imod.vendingmachine.infrastructure { /// <summary> /// Implementation of a Vending Maching /// </summary> public class VendingMachine:IVendingMachine { } }
using System; using Pe.Stracon.SGC.Infraestructura.QueryModel.Base; namespace Pe.Stracon.SGC.Infraestructura.QueryModel.Contractual { /// <summary> /// Representa el objeto Logic de Contrato Estadio Consulta /// </summary> /// <remarks> /// Creación : GMD 20150515 <br /> /// Modificación : ...
using System; namespace Faker.ValueGenerator.PrimitiveTypes.IntegerTypes { public class ByteGenerator : IPrimitiveTypeGenerator { private static readonly Random Random = new Random(); public Type GenerateType { get; set; } public object Generate() { Generat...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Reflection; using System.Windows.Forms; using ComponentFactory.Krypton.Toolkit; using System.Diagnostics; namespace AC.ExtendedRenderer.Toolkit.KryptonOutlookGrid { /// <summary> //...
using Datos; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Negocio { public class AccesoEstadisticas { public object get(string p, DateTime desde, DateTime hasta) { Li...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using ParkingManage.Models; namespace ParkingManage.Services { public class UserService { ParkContext db = new ParkContext(); public Models.Park[] Load() { var query = from u in db.Users ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Reflection; using System.Linq; using DevExpress.XtraGrid.Views.Grid; using IRAP.Global; using IRAP.Client.Global; using IRAP....
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace web_ioc.Models { public class GribService : IGribService { private IGribSession _session; public GribService(IGribSession session) { _session = session; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class AdventureGame : MonoBehaviour { [SerializeField] Text textComponent; [SerializeField] State startingState; State state; // Use this for initialization void Start() { state = startingState; te...
namespace DemoScanner.DemoStuff.L4D2Branch.PortalStuff.Result { public struct Point3D { public float X; public float Y; public float Z; public Point3D(float x, float y, float z) { X = x; Y = y; Z = z; } public overrid...
namespace WinterGrass { public class ModConfig { public bool DisableWinterGrassGrowth { get; set; } = true; } }
using BDTest.NetCore.Razor.ReportMiddleware.Models; namespace BDTest.NetCore.Razor.ReportMiddleware.Extensions; public static class PagerExtensions { public static int? GetPageNumberWhere<T>(this Pager<T> pager, Func<T, bool> predicate) { var item = pager.AllItems.FirstOrDefault(predicate); ...
using System.Collections.Generic; namespace ExampleRepo.Models { public class BankEntity { public BankEntity() { Customers = new List<CustomerEntity>(); } public int Id { get; set; } public string Name { get; set; } public string Town { get; set; } ...
using EduHome.DataContext; using EduHome.Models.Entity; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace EduHome.ViewComponents { public class AboutViewComponent : ViewComponent { private readonly EduhomeDbContex...
namespace chat.Models { using System; using System.Data.Entity; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; public partial class DataContext:DbContext { public DataContext() : base("name=DataContext") { } p...
using System; using System.Collections.Generic; using System.Linq; using UBaseline.Shared.Node; using UBaseline.Shared.PageSettings; using UBaseline.Shared.Property; using Uintra.Core.Controls.LightboxGallery; using Uintra.Features.Groups; using Uintra.Features.Groups.Models; using Uintra.Core.UbaselineModels.Restrict...
using System; using System.Linq; using System.Threading.Tasks; using EventLite.Streams; using EventLite.Streams.StreamManager; namespace EventLite { public abstract class AggregateBase<T> : IAggregateBase { private IStreamManager _streamManager; private IAggregateSettings _aggrega...
using Crystal.Plot2D.Common; using System; using System.ComponentModel; using System.Windows; namespace Crystal.Plot2D.Charts { /// <summary> /// Contains data for custom generation of tick's label. /// </summary> /// <typeparam name="T">Type of ticks</typeparam> public sealed class LabelTickInfo<T> { ...
using System.Threading.Tasks; using WebApplication2.Models; namespace WebApplication2.Services { public interface ITestService { void Test1(Test model); } }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xam...
using System.ComponentModel.DataAnnotations; // New namespace imports: using Microsoft.AspNet.Identity.EntityFramework; using System.Collections.Generic; using Model.Models; using System; using Microsoft.AspNet.Identity; using System.ComponentModel.DataAnnotations.Schema; using Model.ViewModel; namespace ...
namespace SpaceHosting.Index.Benchmarks { public enum VectorsFileFormat { DenseVectorArrayJson, SparseVectorArrayJson, PandasDataFrameCsv, PandasDataFrameJson, } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using BAH.BOS.Pattern; namespace BAH.BOS.Core.Const.BillStatus { /// <summary> /// 常用的逻辑状态。 /// </summary> public class LogicStatus : Singleton<LogicStatus> { /// <summary> /// 否状态。 /// </...
using Pe.Stracon.SGC.Cross.Core.Base; using Pe.Stracon.SGC.Infraestructura.CommandModel.Contractual; using Pe.Stracon.SGC.Infraestructura.Core.CommandContract.Contractual; using Pe.Stracon.SGC.Infraestructura.Core.Context; using Pe.Stracon.SGC.Infraestructura.Repository.Base; using System; using System.Data; using Sys...
using CaveGeneration.Content_Generation.Parameter_Settings; using CaveGeneration.Models; using Microsoft.Xna.Framework; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CaveGeneration.Content_Generation.Pitfall_Plac...
using Euler_Logic.Helpers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Euler_Logic.Problems { public class Problem643 : ProblemBase { public override string ProblemName { get { return "643: 2-Friendly"; } ...
using System.ComponentModel; using System.Runtime.CompilerServices; namespace XamLottie.ViewModels { public class BaseViewModel : INotifyPropertyChanged { private string _title; public string Title { get => _title; set { _title = v...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Net.Http; using System.Windows; namespace R6SAdapter { class R6SteamLibraryBuilder { public R6SteamLibraryBuilder(string R6SPath) { Stea...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Character : MonoBehaviour { public enum DamageType { Normal, Critical, Evade } public string characterName; [SerializeField] internal Statistics stats; [SerializeField] internal Deck deck; ...
namespace Tests.Data.Oberon { //[TestClass] public class OberonTestUser { public string Id; public string UserName; public string Domain; public string Password; public string EmailAddress; public string DisplayName; public OberonTest...
using Entitas; using Entitas.CodeGeneration.Attributes; [GameState] [Unique] [Event(false, EventType.Added)] [Event(false, EventType.Removed)] public sealed class GameOverComponent : IComponent { }
[assembly: AssemblyVersion("2.0.0.0")] [assembly: CLSCompliant(true)] [assembly: InternalsVisibleTo("Serilog.Tests, PublicKey=" + "0024000004800000940000000602000000240000525341310004000001000100fb8d13fd344a1c" + "6fe0fe83ef33c1080bf30690765bc6eb0df26ebfdf8f...
using System.Collections.Generic; namespace FeriaVirtual.Application.Services.Users.Queries.SearchBycriteria { public class SearchUsersByCriteriaResponse { public IEnumerable<SearchUserByCriteriaResponse> UsersResponse { get; protected set; } public SearchUsersByCriteriaResponse(IEnumerable...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; namespace NStandard.Linq { internal class DependencyCollector { private readonly List<object> _dependencies = new(); internal void Collect(Expre...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace goPlayApi.Models { public class Promotion { public int PromotionId { get; set; } public String PromotionName { get; set; } public String PromotionPictures { get; set; } pu...
using System; using System.Collections; using System.Html; using System.Net; using jQueryApi; using SportsLinkScript.Shared; using System.Serialization; namespace SportsLinkScript.Controls { /// <summary> /// Represents a module that displays content in pages /// - contains the functionality to get the new...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class CreateAccount : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Button2_Click(object sender, Eve...
using Piskvorky.Shapes; using SFML.System; using SFML.Window; namespace Piskvorky.Core { class Game : GameWindow { private Board board; private Player player1; private Player player2; private Player lastPlayer; private Loader loader; protected override void ...
using MailSender.ViewModel; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Threading; namespace MailSender { public class SchedulerClass { DispatcherTimer _timer = new DispatcherTimer(); EmailSendServiceC...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace ConsoleApp1 { class Program { static void Main(string[] args) { AppInfo(); string path = @"D:\infoFile.txt"; /*if (File.Exists(path)) ...
using UnityEngine; using UnityEngine.UI; public class ScoreUI : MonoBehaviour { [SerializeField] private Text scoreText = null; void Update() { int score = GameManager.I.Score; scoreText.text = $"Score: {score.ToString()}"; } }
using Crystal.Plot2D.Charts; using System; using System.Windows; namespace Crystal.Plot2D { public sealed class GenericChartPlotter<THorizontal, TVertical> { public AxisBase<THorizontal> HorizontalAxis { get; } private readonly AxisBase<TVertical> verticalAxis; public AxisBase<TVertical> VerticalAxis...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using Courier_Management_System.Models; using Microsoft.AspNetCore.Http; using Courier_Management_System...
using Microsoft.EntityFrameworkCore.Migrations; namespace EduHome.Migrations { public partial class AddedTeacherTables : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "SocialLinks"); migrat...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class Note: IComparable { public Note(string name, int level, int no, string text) { Name = name; Level = level; No = no; Text = text; } string name; int level; ...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Web; using CountryProject.MODEL.ViewModel; using System.Data; using System.Web.Configuration; namespace CountryProject.DAL { public class ViewCountryGateway { //SqlConnection sqlco...
using System; using System.Threading.Tasks; using AutoFixture; using NUnit.Framework; using SFA.DAS.ProviderCommitments.Web.Mappers.Cohort; using SFA.DAS.ProviderCommitments.Web.Models; namespace SFA.DAS.ProviderCommitments.Web.UnitTests.Mappers.Cohort { [TestFixture] public class WhenIMapChoosePilotStatusVie...
namespace XF40Demo.Models { public class PowerDetails { public int Id { get; } public string ShortName { get; } public string HQ { get; } public int YearOfBirth { get; } public string Allegiance { get; } public string PreparationEthos { get; } public stri...
using System; using System.ComponentModel.Composition; namespace Autofac.Extras.AttributeMetadata.Test.ScenarioTypes.CombinationalWeakTypedAttributeScenario { [MetadataAttribute] public class CombinationalWeakAgeMetadataAttribute : Attribute { public int Age { get; private set; } public C...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Web; namespace NewRimLiqourProject.Models { public class Customer { [Key] [DatabaseGenerated(DatabaseGeneratedOption....
using System; namespace MaterialTransition { }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using IdomOffice.Interface.BackOffice.Booking; namespace V50_IDOMBackOffice.AspxArea.Booking.Models { public class EmailProcessViewModel { public string Id { get; set; } public string BookingId { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using NewBot.Common; namespace NewBot.Controllers { public class MainController : ApiBase { [HttpGet] public HttpResponseMessage Index() { retu...
using System; using System.ComponentModel; namespace SpeedSlidingTrainer.Application.Services.SessionStatistics { public interface IAggregatedSolveStatistics : INotifyPropertyChanged { TimeSpan? Time { get; } double? Moves { get; } double? Tps { get; } double? Efficiency { g...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BugTracker.DataAccessLayer; namespace BugTracker.BusinessLayer { class StockService { StockDao oStockDao; StockService() { oStockDao = new StockDao();...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class NPCUtils { SharedKnowledge sharedKnowledge; Transform transform; MonoBehaviour mb; public MonoBehaviour MB { get { return mb; } } Grid grid; public Grid Gri...
using System; using System.ComponentModel.DataAnnotations; namespace com.Sconit.Entity.MRP.ORD { [Serializable] public partial class MrpExWorkHour : EntityBase, IAuditable { #region O/R Mapping Properties public int Id { get; set; } [Required(AllowEmptyStrings = false, ErrorMessageR...
using System; using System.Collections.Generic; using System.Configuration; using System.Data.SqlClient; using System.Linq; using System.Web; using Dapper; namespace TaskManager.Models { public class TodoListViewModel { public TodoListViewModel() { using (var db = DbHelper.GetConne...
using P03.WildFarm.Models.Foods; using System; using System.Collections.Generic; using System.Text; namespace P03.WildFarm.Models.Animals { public abstract class Animal { protected Animal(string name, double weight) { this.Name = name; this.Weight = weight; ...
using AForge.Neuro; using AForge.Neuro.Learning; using Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FunctionRegression { public class RegressionTaskV2B : RegressionTaskV1 { public RegressionTaskV2B() { ...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Javan.Models; namespace Javan.Data { public class JavanContext : DbContext { public JavanContext(DbContextOptions<JavanContext> options) : base(options) { } protected ove...
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TimeLogger.Web.Models; namespace TimeLogger.Web.Controllers { [Authorize] [Route("api/[controller]")] [Api...
namespace NetEscapades.AspNetCore.SecurityHeaders.Headers.PermissionsPolicy { /// <summary> /// Controls whether the current document is allowed to use audio /// input devices. When this policy is enabled, the <code>Promise</code> /// returned by <code>MediaDevices.getUserMedia()</code> will /// re...
using System; using System.Collections.Generic; using System.Linq; namespace Euler_Logic.Problems.AdventOfCode.Y2016 { public class Problem15 : AdventOfCodeBase { private List<Disc> _discs; public override string ProblemName => "Advent of Code 2016: 15"; public override string GetAnswer(...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace tortuga { class Tortuga { //Se declara las variables necesarias y la matriz private string vCadena; private int[,] _matriz1; // "i" y "j" serán las vari...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using TcpServerLibrary; namespace ClientGui { public partial class Interac...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Bot.Builder.Dialogs; using Microsoft.Bot.Builder.Dialogs.Internals; using Microsoft.Bot.Connector; using Microsoft.Extensions.Caching.Memory; using Microsoft.Extensions.Configuration; using System; using System.Net.Http; using Sy...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Moq; using Witsml; using Witsml.Data; using Witsml.ServiceReference; using WitsmlExplorer.Api.Jobs; using WitsmlExplorer.Api.Models; using WitsmlExplorer.Api.Services; using WitsmlExplorer.Api.Workers; using Xunit; n...
using EmitMapper; using RestLogger.Domain; using RestLogger.Infrastructure.Service.Model.ApplicationDtos; namespace RestLogger.Service.Helpers.Mappers.ApplicationMapper { internal static class ApplicationMapper { public static ApplicationEntity ToApplication(this ApplicationCreateDto applicationCreat...
using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; public class Interests : MonoBehaviour { public Text name; void Start() { name.text = PersistentData.UserName + "'s Interests"; } public static List<string> interests; public Toggle[]...
using UnityEngine; using System.Collections; public class SphereJump : MonoBehaviour { private enum Status{ None, Moving } [SerializeField] private float hight = 1; [SerializeField] private float speed = 5; private Status _status = Status.None; public void Jump(){ if(this._status == Status.None) S...
using Microsoft.Win32; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input...
using System; using Xunit; namespace Terminal.Gui.TypeTests { public class SizeTests { [Fact] public void Size_New () { var size = new Size (); Assert.True (size.IsEmpty); size = new Size (new Point ()); Assert.True (size.IsEmpty); size = new Size (3, 4); Assert.False (size.IsEmpty); Ac...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Net; public partial class Login : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void LoginButton_Click(obje...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using TableroComando.Dominio; using Dominio; using TableroComando.GUIWrapper; using System.Windows.Forms.DataVisualization.C...
using System; using System.Collections; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Text; using System.Threading.Tasks; using CustomReviewModule.Data.Model; using VirtoCommerce.Platform.Core.Common; using VirtoCommerce.Platform.Data.Infrastructure; using VirtoCommerce.Pl...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Http; using UFO.Server; using UFO.Server.Data; namespace UFO.WebService.Controllers { public class CategoryController : ApiController { private ICategoryService cs; public CategoryController() { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Автошкола { public partial class AddEditReplacementCarrierForm : Form { public...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; namespace ManillenWPhone.Models { public class Player { #region Properties public ObservableCollection<Card> PlayerCards { get; set; } public ObservableCollection<Card> PlayerUpFiel...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class OTouchPickUp : MonoBehaviour { // Use this for initialization void Start() { mask = 1 << LayerMask.NameToLayer("Interactable"); col = GetComponent<SphereCollider>(); m...
using JigsawLibrary; using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Shapes; namespace JigsawWpf { internal class Jigsaw { private readonly Segment[,] _board; public Jigsaw(Segment[,] board) ...
// <copyright file="TestExpressionTree.cs" company="PlaceholderCompany"> // Copyright (c) PlaceholderCompany. All rights reserved. // </copyright> namespace SpreadSheet.Test { using System.Collections.Generic; using ExpressionTreeEngine; // NUnit 3 tests // See documentation : https://github.com/nuni...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Welic.Dominio; using Infra.Context; namespace Infra { public class UnidadeTrabalho : IUnidadeTrabalho { private readonly AuthContext _contexto; public UnidadeTrabalho(Auth...
using BusVenta; using DatVentas; using EntVenta; using Reportes; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.Linq; using System.Management; using System.Text; using System.Threading.Tasks; using System...
using System; using System.Collections.Generic; using System.Web; using System.Web.Mvc; using System.Net.Mime; namespace DotnetBuicDemos.Controllers { public class DemoController : Controller { public ActionResult Index() { return View(); } /// <summary> //...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace DotNetRegExConsole { public partial class MainForm : Ults.Windows.Forms.MainFormBase {...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Xunit; using Xunit.Abstractions; // Alias Console to MockConsole so we don't accidentally use Console using Console = Terminal.Gui.FakeConsole; namespace Terminal.Gui.DriverTests { public class ConsoleDriverTests { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _07.GreatestOfFive { class GreatestOfFive { static void Main() { Console.WriteLine("Enter three numbers and see the biggest of them:"); int fir...
using System.Collections.Generic; #nullable disable namespace Algorithms.LeetCode { public class ConstructBinaryTreeFromPreorderAndInorderTraversal { public TreeNode BuildTree(int[] preorder, int[] inorder) { var rootIndexes = new Dictionary<int, int>(); for (int i = 0...
namespace Uintra.Core.Jobs.Configuration { public interface IJobSettingsConfiguration { JobSettingsCollection Settings { get; } } }
using System; namespace PlayerTracker.Models { public class Note { public int Id { get; set; } private string _content; public string Content { get { return _content; } set { this.DateUpdated = DateTime.Now; _content = value; } } public DateTime? Date...