text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AI3
{
public class State
{
//массив лунок
public int[] holes;
//значення евристичної функції в стані
public int heuristic;
//рі... |
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
namespace WalletWasabi.Models
{
public class ObservableConcurrentHashSet<T> : IReadOnlyCollection<T>, INotifyCollectionChanged
{
private ConcurrentHashSet<T> Set { get; }
private object Lock { get; }
public event... |
//Travis Kroll
//9-23-19
//This program will ask the user for their info and print them out a paystub
using System;
class Payroll {
public static void Main (string[] args) {
int Hours,Pos_Doubletime;
string a,A,Name;
double Rate,Doubletime_Pay, Gross_Total,Net_Total;
//asking a user if they want to... |
using System;
using System.Collections.Generic;
#nullable disable
namespace UCP1.Models
{
public partial class Barang
{
public int IdDetailBarang { get; set; }
public string NamaPengirim { get; set; }
public string NamaPenerima { get; set; }
public string NomorResiPengiriman {... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Threading;
using LR.Models.RaceModels;
using LR.Data.Providers;
using LR.Models;
namespace Racing.Core
{
public class RaceManager
{
#region Properties
public static bool IsRaceStarted = false;
... |
using GalaSoft.MvvmLight.Command;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Input;
using VesApp.ViewModels;
using VesApp.Views;
using Xamarin.Forms;
namespace VesApp.Models
{
public class Project
{
public int IdProject { get; set; }
public string U... |
using System.Collections.Generic;
using System.Linq;
using System.Windows;
namespace Nac.Wpf.Fuzzy {
/// <summary>
/// Interaction logic for FuzzyRuleEditor.xaml
/// </summary>
public partial class NacWpfFuzzyRuleEditor : Window {
public NacWpfFuzzyRuleEditor() {
InitializeComponen... |
using Data;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using Syst... |
public enum EnumNarrationTexts
{
NextPlayersTurn,
Draw,
SelectHand,
SelectLane,
Skill,
Battle,
End,
WelcometotheSummonersRift,
}
|
using Android.App;
using System;
namespace MobileCollector
{
public class WaitDialogHelper
{
Activity _context;
Action<string, Android.Widget.ToastLength> _makeToast;
public WaitDialogHelper(Activity context, Action<string, Android.Widget.ToastLength> makeToast)
{
... |
using System;
using Microsoft.AspNetCore.Http;
namespace NetEscapades.AspNetCore.SecurityHeaders.Headers.CrossOriginPolicies.EmbedderPolicy
{
/// <summary>
/// This is the default value. Allows the document to fetch cross-origin resources without giving
/// explicit permission through the CORS protocol or... |
// talis.xivplugin.twintania
// ShellViewModel.cs
using FFXIVAPP.Common.Utilities;
using NLog;
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows;
using talis.xivplugin.twintania.Interop;
using talis.xivplugin.twintania.Properties;
namespace talis.xivplugin.twintan... |
using UnityEngine;
using System.Collections;
public class GamController : MonoBehaviour {
public GameObject meteor;
// Use this for initialization
void Awake(){
meteor.transform.position = new Vector3 (0, 0, 0);
meteor.transform.rotation = Random.rotation;
meteor.transform.position = transform.forward * Ra... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class LevelObjectiveData {
public int LevelID;
public int ObjectiveId;
public int ObjectiveScore;
public string ObjectiveColor;
public int ColorCount;
public string Title;
public string Info;
public ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace _20200621_CheckBoxApp
{
public partial class Form1 : Form
{
public ... |
using Euler_Logic.Helpers;
using System.Collections.Generic;
namespace Euler_Logic.Problems {
public class Problem650 : ProblemBase {
private PrimeSieve _primes;
private Dictionary<ulong, List<Tuple>> _primeFactors = new Dictionary<ulong, List<Tuple>>();
private Dictionary<ulong, PowerSum>... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _60_Lesson
{
class Character
{
//public int Health
//{
// get
// {
// return health;
// }
// private set
... |
using System;
using System.Collections.Generic;
using SecureNetRestApiSDK.Api.Models;
using SNET.Core;
namespace SecureNetRestApiSDK.Api.Requests
{
public class UpdateCustomerRequest : SecureNetRequest
{
#region Properties
public string CustomerId { get; set; }
public string FirstName... |
using Newtonsoft.Json;
namespace SecureNetRestApiSDK.Api.Models
{
/// <summary>
/// Additional infomation for terminal details.
/// </summary>
public class AdditionalTerminalInfo
{
#region Properties
/// <summary>
/// Terminal identifier.
/// </summary>
[... |
using CSharpServerFramework.Extension;
using CSharpServerFramework.Message;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CSharpServerFramework;
namespace CSServerJsonProtocol
{
public abstract class JsonExtensionBase:ExtensionBaseEx
{
... |
using MassTransit;
using Microsoft.Extensions.Logging;
using System;
using System.Linq;
using System.Threading.Tasks;
namespace MessageOutbox.Outbox
{
internal interface IMessageOutboxProcessor
{
Task ProcessFailedMessages();
}
internal class MessageOutboxProcessor : IMessageOutboxProcessor
... |
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace BuildHelper.Editor.Core {
/// <summary>
/// Provades request to external programs.
/// </summary>
public class ProgramRequest {
private bool _isAborted;
pr... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Attendance
{
public partial class frm_Depart : Form
{
#region Declaration
... |
using System;
using System.Collections.Generic;
using System.Linq;
using MathApplication.Models;
namespace MathApplication.DAL
{
public class UserInitializer : System.Data.Entity.DropCreateDatabaseIfModelChanges<UserContext>
{
protected override void Seed(UserContext context)
{
var... |
using System;
using System.Collections.Generic;
using System.Linq;
using Compiler.TreeStructure;
using Compiler.TreeStructure.Expressions;
using Compiler.TreeStructure.Visitors;
namespace Compiler.FrontendPart.SemanticAnalyzer.Visitors
{
public class GenericReplacer: BaseVisitor
{
private readonly Dic... |
using Autofac;
using BeerMapApi.Core.Interfaces;
using BeerMapApi.Core.Models;
using BeerMapApi.Core.UseCases;
namespace BeerMapApi.Core
{
public class CoreModule : Module
{
protected override void Load(ContainerBuilder builder)
{
base.Load(builder);
builder.RegisterTy... |
using NUnit.Framework;
using WpfTest01.Business.Service;
namespace WpfTest01.Test
{
[TestFixture]
public class SearchServiceTest
{
[Test]
public void CallingSearchReturnsSomeResultsTest()
{
var testTarget = new SearchService();
var actual = testTarget.Searc... |
using System;
using System.Collections.Generic;
namespace CollectionsUtility
{
/// <summary>
/// <see cref="UniqueListEx{T}"/> is a list of unique items that supports item removal and
/// replacement.
///
/// <para>
/// The list maintains the order of items in which they are added.
/// ... |
using Alabo.Data.People.Circles.Domain.Entities;
using Alabo.Domains.Services;
using MongoDB.Bson;
namespace Alabo.Data.People.Circles.Domain.Services
{
public interface ICircleService : IService<Circle, ObjectId>
{
void Init();
}
} |
using System;
namespace CourseHunter_73_Interfaces
{
public class Program
{
static void Main(string[] args)
{
Shape[] shapes = new Shape [2];
shapes[0] = new Triangle(10, 20, 30);
shapes[1] = new Recanlge(10, 20);
foreach (Shape shape in shapes)... |
using NUnit.Framework;
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
using System;
using Test_With_Frames.PageObject;
namespace Test_With_Frames.Tests
{
[TestFixture]
public class FrameTests
{
private readonly string PartOfText = "Hello ";
private readonly string PartOfTextWithBoldF... |
using System.Text;
using Practica2DIA.Core.Camiones;
namespace Practica2DIA.Core {
using System;
public class Cargamento
{
public string idCargamento;
public int numContenedores;
public Cargamento(string idCarga, Camion.TipoCamion tcam, string idCam, Contenedor.TipoCont tcon, string... |
using System;
using System.Collections.Generic;
namespace Mastermind.NET.Models
{
/// <summary>
/// Maintains some basic information about the state of the game - number of guess attempts
/// and the generated numbers to be guessed.
/// </summary>
public class GameState : IGameState
{
/// <summary>
... |
using System.Linq;
using System.Threading.Tasks;
using Dapper;
using PluralKit.Core;
namespace PluralKit.Bot
{
public class MemberProxy
{
private readonly IDatabase _db;
private readonly ModelRepository _repo;
public MemberProxy(IDatabase db, ModelRepository repo)
{
... |
using Pe.Stracon.Politicas.Aplicacion.TransferObject.Response.General;
using Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual;
using Pe.Stracon.SGC.Presentacion.Core.ViewModel.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using SQLite;
using Xamarin.Essentials;
// This file has some data that is uhh.. confidential?
namespace NSchedule.Entities
{
public class Settings
{
[PrimaryKey]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Services;
using System.IO;
using System.Collections;
using SQMS.IntegrityServices;
namespace SQMS.IntegrityServices
{
/// <summary>
/// Summary description for FileJoinService
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.IntelligenceDiningTable
{
/// <summary>
/// 菜品详细
/// </summary>
public class E_DishInfo
{
/// <summary>
/// 记录ID
/// </summary>
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using com.Sconit.Entity.MD;
namespace com.Sconit.Web.Models.SearchModels.MD
{
public class PartyAddressSearchModel : SearchModelBase
{
public string AddressCode { get; set; }
public string AddressContent { ge... |
namespace E_ticaret.Models
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
[Table("kargo")]
public partial class kargo
{
[System.Diagnostics.CodeA... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SearchForm
{
public partial class Form1 : Form
{
// Class variab... |
using System;
using System.Collections.Generic;
namespace ReactMusicStore.Core.Data.Context.Utilities.Hooks
{
public class HookMetadata
{
/// <summary>
/// The type of entity
/// </summary>
public Type HookedType { get; set; }
/// <summary>
/// The type of the ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShapeLibrary
{
public abstract class Quadrilateral : Shape, IShapeCalc
{
public double Side1Length { get; set; }
public double Side2Length { get; set; }
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PokerEnumLibrary
{
public static class ColourUtilities
{
public static void PrintColours()
{
foreach (Colours colour in Enum.GetValues(typeof(Colours)))
... |
using AsyncInn.Web.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace AsyncInn.Web.Services
{
public interface IHotelService
{
Task<List<Hotel>> GetHotels();
Task<Hotel> GetHotelById(long id);
Task<Hotel> Create(Hotel hote... |
using System;
using System.Collections.Generic;
namespace Restaurants.Domain
{
public interface IMenuRepository : IRepositoryBase<Menu>
{
List<Menu> GetMenuByRestaurant(int idRestaurant);
}
}
|
#pragma warning disable IDE0063 // Use simple 'using' statement
#pragma warning disable IDE0051 // Remove unused private members
using System;
using System.IO;
using System.Linq;
using System.Reflection;
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace Common
{
public static class ScriptableSet... |
using System;
using System.Collections.Generic;
using ReactMusicStore.Core.Domain.Entities.Foundation;
using ReactMusicStore.Core.Domain.Entities.Validations;
using ReactMusicStore.Core.Domain.Interfaces.Validation;
using ReactMusicStore.Core.Domain.Validation;
namespace ReactMusicStore.Core.Domain.Entities
{
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.AspNetCore.Mvc;
using ToDoApp.Models;
using Microsoft.EntityFrameworkCore;
namespace ToDoApp.Controllers
{
[ApiController]
[Route("api/tasks")]
public class TaskController : Controller
{
ApplicationContext db;
... |
using ParrisConnection.ServiceLayer.Data;
using System.Collections.Generic;
namespace ParrisConnection.ServiceLayer.Services.Employer.Queries
{
public interface IEmployerQueryService
{
IEnumerable<EmployerData> GetEmployers();
IEnumerable<EmployerData> GetEmployersByUserId(string userId);
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyShootScript : MonoBehaviour
{
[SerializeField]
int shootDelay = 3;
public GameObject projectile;
public bool isYellow;
public bool isGreen;
GameObject player;
bool shooted;
// Start is called before the f... |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using PhobiaX.SDL2.Wrappers;
using SDL2;
using static SDL2.SDL;
namespace PhobiaX.SDL2
{
public class SDLKeyboardStates
{
private int numkeys = 0;
private IntPtr keysBuffer;
private byte[] keysCurr = ... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Task1;
namespace PenTests
{
[TestClass]
public class PenTest
{
[TestMethod]
public void Constructor1ParamTest()
{
Pen pen = new Pen(10);
Assert.IsNotNull(pen);
}
[TestMe... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace MoneyShare.Controllers
{
[Route("api/[controller]")]
[ApiController]
[Authorize]
public c... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MySql.Data.MySqlClient;
namespace JustRipeFarm.ClassEntity
{
class InsertSQL
{
public int addNewCustomer(Customer customer)
{
MySqlCommand sqlComm = new MySqlCo... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
using University.Data;
namespace University.UI.Areas.Admin.Models
{
public class CategoryMappingModel
{
public int ID { get; set; }
[Required, Range(1, int.MaxValue... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace IRAP.WebAPI.Enums
{
/// <summary>
/// 报文类别枚举类型
/// </summary>
[Flags()]
public enum TContentType
{
/// <summary>
/// JSON 格式的报文
/... |
using FluentValidation;
using SFA.DAS.ProviderCommitments.Web.Models.Apprentice.Edit;
namespace SFA.DAS.ProviderCommitments.Web.Validators
{
public class ViewApprenticeshipUpdatesViewModelValidator : AbstractValidator<ViewApprenticeshipUpdatesViewModel>
{
public ViewApprenticeshipUpdatesViewModelValid... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercicio1
{
class LeituraEEscritaNElementos
{
static void Main(string[] args)
{
{
Console.Write("Quantos elementos tem o vector? ");
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Web;
/// <summary>
/// Descripción breve de cPomocionTipoAlimentacion
/// </summary>
[DataContract]
public class cPomocionTipoAlimentacion
{
public cPomocionTipoAlimentacion()
{
//
// TODO: Agrega... |
using System;
using System.Collections.Generic;
using System.Linq;
using Advantage.API.Models;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace Advantage.API.Controllers
{
[ApiController]
public class ApiController : ControllerBase
{
private ApiContext _context;
... |
namespace P00Introduction
{
using System;
using System.Collections.Generic;
using System.Linq;
using BasicTree.Trees.Tree;
public class EntryPoint
{
private static readonly Dictionary<int, Tree<int>> nodeByValue =
new Dictionary<int, Tree<int>>();
public static voi... |
namespace SFA.DAS.ProviderCommitments.Infrastructure.OuterApi.Requests.DraftApprenticeship
{
public class PostAddDraftApprenticeshipRequest : IPostApiRequest
{
private readonly long _cohortId;
public object Data { get; set; }
public PostAddDraftApprenticeshipRequest(long cohortId)
... |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace RU.Tinkoff.Acquiring.Sdk {
// Metadata.xml XPath interface reference: path="/api/package[@name='ru.tinkoff.acquiring.sdk']/interface[@name='OnPaymentListener']"
[Register ("ru/tinkoff/acquiring/sdk/OnPaymentListener", "", "RU.Tinkoff.A... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _2._4_Base
{
class Program
{
static void Main(string[] args)
{
Order ordem = new Order();
ordem.Id = 33;
I... |
namespace Airelax.Application.Members.Request
{
public class MembersInput
{
}
} |
namespace Forca.Repositorio.Migrations
{
using Dominio;
using System;
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Linq;
internal sealed class Configuration : DbMigrationsConfiguration<Forca.Repositorio.ContextoDeDados.ContextoBaseDeDados>
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GameTiles;
using GameTiles.Tiles;
using GameTiles.Enums;
using GameTiles.Spawns;
namespace MapEditor
{
class MapEditor
{
static void Main(string[] args)
{
var Editor = new MapEdi... |
namespace Jypeli
{
/// <summary>
/// Kalibrointi puhelimen kallistuksen nollakohdalle.
/// (Asento missä puhelinta ei ole kallistettu yhtään)
/// </summary>
public enum AccelerometerCalibration
{
/// <summary>
/// Puhelin on vaakatasossa näyttö ylöspäin.
/// </summary>
... |
using System.Collections.Generic;
namespace Zesty.Core.Business
{
static class ClientSettings
{
private static IStorage storage = StorageManager.Storage;
internal static Dictionary<string, string> All()
{
return storage.GetClientSettings();
}
}
}
|
using System.Windows.Forms;
namespace SHSchool.Behavior.StuAdminExtendControls
{
internal class RowStudent : DataGridViewRow
{
private Student _student;
public Student Student
{
get { return _student; }
}
}
} |
using System.Collections.Generic;
using System.Linq;
using GalaSoft.MvvmLight;
using JeopardySimulator.Ui.Commands;
using JeopardySimulator.Ui.Commands.Base;
using JeopardySimulator.Ui.Messages;
using JeopardySimulator.Ui.Models;
namespace JeopardySimulator.Ui.Controls.ViewModels
{
public class QuestionGroupViewMode... |
using Prism.Commands;
using Prism.Mvvm;
using Prism.Navigation;
using System;
using System.Collections.Generic;
using System.Linq;
namespace HW05.ViewModels
{
public class MainPageViewModel : BindableBase, INavigationAware
{
private string _title;
public string Title
{
get ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems.AdventOfCode.Y2020 {
public class Problem23 : AdventOfCodeBase {
private Cup _cups;
private Dictionary<int, Cup> _hash;
private int _lowest = i... |
using System;
using System.Collections.Generic;
using System.Linq;
using EnduroLibrary;
namespace EnduroCalculator.Calculators
{
public class SpeedCalculator : TrackCalculator
{
private readonly List<double> _speeds = new List<double>();
private readonly List<double> _climbingSpeeds = new List... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Cajero1Parcial.Controllers
{
public class MontoController : Controller
{
// GET: Monto
public ActionResult Index()
{
return View();
}
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.Threading;
using pjank.BossaAPI.Fixml;
namespace pjank.BossaAPI.DemoConsole.Modules
{
class BosMarketDataEx : IDemoModule
{
public char MenuKey { get { return '8'; } }
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace SnowBLL.Models.Users
{
public class UserDetailModel
{
public string Name { get; set; }
public string Email { get; set; }
public int RoutesCount { get; set; }
public Dictio... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Work.HTTP.Response
{
public class HtmlResponse : HttpResponse
{
public HtmlResponse(string html)
{
this.Code = HttpResponseCode.Ok;
byte[] byteData = Encoding.UTF8.GetBytes(html);
t... |
using System;
using System.IO;
using System.Text;
using System.Xml;
using System.Xml.Serialization;
namespace Witsml.Xml
{
public static class XmlHelper
{
public static string Serialize<T>(T item, Boolean indentXml = false)
{
var settings = new XmlWriterSettings { OmitXmlDeclaration... |
using Cosmos.HAL;
using FrameOS.Systems.CommandSystem;
using FrameOS.Systems.Encryption;
using System;
using System.Collections.Generic;
using System.Text;
namespace FrameOS.Commands
{
class DecryptCommand : ICommand
{
public string description { get => "Decrypt an encrypted text."; }
public ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ReturnBook : MonoBehaviour
{
public GameObject Panel;
public GameObject SuccessPanel;
public InputField userField;
public InputField titleField;
public void ReturnBookPanel()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Microsoft.Ajax.Utilities;
namespace WebQLKhoaHoc.Models
{
public class totalChartViewModel
{
public int MaDVQL { get; set; }
public int GSDD { get; set; }
public int GS { get; set; }
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Kadastr.Data.Model
{
/// <summary>
/// Тип и наименование адресных параметров
/// </summary>
class NameAndType
{
public int Id { get; set; }
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AboHassansFart.ParkingLot
{
class Vehicle
{
//Fält överst i klassen
private string color;
private string brand;
private string type;
private int price;
private int ammountOfTires;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TrabalhoDoAntoanne_Builder
{
internal class ReiDoCachorro4 : IConstrutorAbstrato4
{
Produto4 _produto;
public ReiDoCachorro4()
{
_p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using ASPNETCOREJSON.Repository;
using ASPNETCOREJSON.Models;
namespace ASPNETCOREJSON.Controllers
{
[Produces("application/json")]
[Route("api/Ozon... |
using CYJ.DingDing.Application.IAppService;
namespace CYJ.DingDing.Application.AppService
{
public class ProcessAppService : IProcessAppService
{
}
} |
using System;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Configuration;
using NetCore.Model.Models;
using NetCore.Model.SqlLog;
using NetCore.Utlity;
namespace NetCore.Model
{
public partial class CustomeContext : DbConte... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Zombies3
{
static class Constants
{
//Pickups
public static int ChanceOfPickup = 100;
public static int PickupRange = 50;
//Waves
public static int WaveMaxIncrement = 1;
... |
using System;
using System.Collections.Generic;
namespace EPI.StacksAndQueues
{
/// <summary>
/// A straight line program (SLP) for computing x^n is a finite sequence {x, x^i1, x^i2,...,x^n}
/// where each element after the first is either a product of any previous two elements or square
/// of some previous elem... |
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class CrewPaidWageEvent : Event
{
public const string NAME = "Crew paid wage";
public const string DESCRIPTION = "Triggered when npc crew receives a profit share";
public const string SAMPLE = "{\"timestamp\":... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
public class InputUIMissionsController : MonoBehaviour {
private DialogueScript dialogueScript;
private MissionComponent mission;
void Start() {
dialogueScript = GetComponent<DialogueScript>();
... |
using System;
using System.Linq;
using System.ComponentModel;
using Microsoft.AspNet.Mvc;
using Microsoft.AspNet.Mvc.Filters;
namespace SciVacancies.WebApp.Controllers
{
public class BindArgumentFromClaimsAttribute : ActionFilterAttribute
{
protected string Key;
protected string ArguName;
... |
using System;
namespace ConsoleApp1
{
class Shape
{
protected double width, height;
public Shape(){}
public Shape(double width, double height)
{
this.width = width;
this.height = height;
}
public void input()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpisodeRenaming {
public class NameDescription {
}
}
|
namespace WinterGrass
{
//A slimmed down version of SDV's Grass class with the relevant information needed to re-create it
internal class GrassSave
{
public readonly int GrassType;
public readonly int NumWeeds;
public GrassSave(int w, int n)
{
this.GrassType = w... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BackgroundMusic : MonoBehaviour
{
[Tooltip("Is the scene that this gameobject is part of one of the menu scenes or not? " +
"The only exception should be the PlayScene.")]
public bool isMenu;
public bool PrintDebug = fal... |
namespace BetterSlingshots.Slingshot
{
internal interface IActionButtonAware
{
void SetActionButtonDownState(bool which);
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.Threading;
namespace pjank.BossaAPI.DemoConsole.Modules
{
class BosAccountDataEx : IDemoModule
{
public char MenuKey { get { return '6'; } }
public string Description { get { ... |
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