text stringlengths 13 6.01M |
|---|
using System.ComponentModel.DataAnnotations;
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace GistackWAPService.models
{
/// <summary>
/// Model class to hold cloud detail
/// </summary>
[DataContract]
public class Cloud
{
[DataMe... |
using System.Collections.Generic;
using SharpArch.Domain.DomainModel;
namespace Profiling2.Domain.Prf.Actions
{
public class ActionTakenType : Entity
{
public virtual string ActionTakenTypeName { get; set; }
public virtual bool Archive { get; set; }
public virtual string Notes { get; s... |
using CEMAPI.Models;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Web;
using CEMAPI.DAL;
namespace CEMAPI.BAL
{
public class BroadcastBAL
{
TETechuvaDBContext context = new TETechuvaDBContext();
string error... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class start_builder : MonoBehaviour
{
void OnTriggerEnter2D(Collider2D other) {
if(other.CompareTag("Player")) other.GetComponent<player_controller>().transitioning = false;
}
void OnTriggerExit2D(Collider2D oth... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Web;
using System.Web.Mvc;
using System.Web.Mvc.Html;
namespace WebSport.Tools
{
public static class HTMLHelperExtensions
{
public static MvcHtmlString CustomEditorFor<TModel, T... |
using CommonMark.Syntax;
using MarkdownUtils.MdDoc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MarkdownUtils.Core
{
/// <summary>
/// Flattens out the MdBlock via recursion
/// </summary>
public class MdBlockFlattener
... |
using GFW;
using System;
using System.Collections.Generic;
using System.IO;
namespace CodeX
{
public class Pathtool
{
public static string CombinePath(string path1, string path2)
{
string[] paths = path1.Split(new char[]
{
'/'
});
string[] paths2 = path2.Split(new char[]
{
'/'
});
L... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace 校园卡管理系统
{
public partial class Form4 : Form
{
public Form4()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace HTB.Database.Views
{
public class qryCustInkAkt : tblCustInkAkt
{
#region Property Declaration tblKlient
private int _klientID;
private string _klientName1;
private string _klientNam... |
using Pe.Stracon.SGC.Cross.Core.Base;
using Pe.Stracon.SGC.Infraestructura.CommandModel.Contractual;
using Pe.Stracon.SGC.Infraestructura.Core.CommandContract.Contractual;
using Pe.Stracon.SGC.Infraestructura.Core.Context;
using Pe.Stracon.SGC.Infraestructura.Repository.Base;
using System;
using System.Data;
using Sys... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
namespace pjank.BossaAPI
{
/// <summary>
/// Lista bieżących zleceń na danym rachunku.
/// </summary>
public class BosOrders : IEnumerable<BosOrder>
{
/// <summary>
/// Rachunek, któr... |
using System;
namespace PatientWebApp.DTOs
{
public class PatientDTO
{
public string Name { get; set; }
public string Surname { get; set; }
public string Jmbg { get; set; }
public int Gender { get; set; }
public DateTime DateOfBirth { get; set; }
public string Ph... |
using System;
using System.IO;
using System.Text;
namespace SerializationDemo
{
public class HttpRequest : IMessage
{
public HttpRequest(Uri url, string contents)
{
Url = url;
var payload = Encoding.UTF8.GetBytes(contents);
Contents = new MemoryStream(payloa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Assignment1.Models;
namespace Assignment1.Controllers
{
public class HomeController : Controller
{
public ViewResult Index()
{
return View();
... |
using AutoMapper;
using TimeTableApi.Application.Shared.RoleManagement.Dtos;
using TimeTableApi.Core.Entities;
namespace TimeTableApi.Application.AutoMapper
{
public class RoleProfile : Profile
{
public RoleProfile()
{
CreateMap<Role, CreateOrEditRoleInputDto>().ReverseMap();
... |
using Project.Errors;
using Project.Models;
using Project.Services;
using System;
using System.Windows.Forms;
namespace Project.Base {
public class BaseScreen : Form {
public virtual string GetHandle() {
throw new NotImplementedException();
}
public virtual bool IsDefault() ... |
using Autofac;
using EmberKernel.Plugins.Models;
using EmberKernel.Services.UI.Mvvm.ViewComponent;
using EmberKernel.Services.UI.Mvvm.ViewModel.Plugins;
using EmberWpfCore.Components.PluginsManager.ViewModel;
using Microsoft.Extensions.Logging;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CloneState : State {
public CloneState(StateController stateController) : base(stateController) { }
public bool hasCloned = false;
public override void CheckTransitions()
{
if (stateController.Ch... |
using System;
using System.Collections.Generic;
using System.Threading;
using Framework.Core.Config;
using NUnit.Framework;
using Tests.Data.Oberon;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
using Framework.Core.Common;
namespace Tests.Pages.Oberon.ReportManager
{
//[TextFixtur... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CRL.CacheServer
{
public class CacheServer
{
public static string Query(string json)
{
var obj = LambdaQuery.CRLQueryExpression.FromJson(json);
return Query(obj);
}
... |
using System.Collections.Concurrent;
using BDTest.Maps;
using BDTest.NetCore.Razor.ReportMiddleware.Interfaces;
using BDTest.NetCore.Razor.ReportMiddleware.Models;
using Microsoft.Extensions.Caching.Memory;
namespace BDTest.NetCore.Razor.ReportMiddleware.Implementations;
public class MemoryCacheBdTestDataStore : IMem... |
using System;
using System.Collections;
using System.IO;
using System.Linq;
namespace csqueue
{
public class RadixSort
{
enum DigitType {ones = 1, tens = 10}
public static void RSort(int[] target, int size, int n_digits)
{
Queue[] bins = new Queue[10];
Console.Wri... |
namespace Swan.Ldap.Test
{
using System;
using System.Net.Sockets;
using System.Threading.Tasks;
using NUnit.Framework;
public abstract class LdapTest
{
protected const string LdapServer = "localhost";
protected const string DefaultDn = "cn=root";
protected const string... |
using UnityEngine;
namespace DChild.Gameplay.Environment
{
public interface IPosition{
Vector3 position { get; }
}
} |
using Allyn.Application.Dto.Manage.Front;
using Allyn.Application.Front;
using Allyn.Infrastructure;
using Allyn.Infrastructure.Api.WeChat.Enties;
using Allyn.Infrastructure.Api.WeChat.Js;
using Microsoft.Practices.Unity;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Client.Features.JobService.Models;
namespace Client.Features.JobService
{
public class JobServiceRepository : IJobServiceRepository
{
private readonly Internal.ILogger _logger;
... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace _02.Selection_Sort
{
class SelectionSortMain
{
static void Main(string[] args)
{
string input = Console.ReadLine();
int[] numbers = input.Split()
.Select(int.Parse)
.ToArray();
Console.WriteLine("Original array: {0}",... |
using Vlc.DotNet.Core.Interops;
using Vlc.DotNet.Core.Interops.Signatures;
namespace Vlc.DotNet.Core
{
internal sealed class ChapterManagement : IChapterManagement
{
private readonly VlcManager myManager;
private readonly VlcMediaPlayerInstance myMediaPlayer;
public ChapterManagement(... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharacterController : MonoBehaviour
{
float moveSpeed;
float jumpForce;
public bool isJumping;
bool facingRight;
public GameObject rbo2, rbo3, rbo4;
public AudioClip JumpSound1;
Rigid... |
namespace SoftuniNumerals
{
using System;
using System.Numerics;
using System.Text;
public class Startup
{
public static void Main(string[] args)
{
Execute();
}
private static void Execute()
{
var numerals = new string[5];
... |
using System.Collections.Generic;
using Zesty.Core.Entities;
namespace Zesty.Core.Api.System
{
public class Languages : ApiHandlerBase
{
public override ApiHandlerOutput Process(ApiInputHandler input)
{
return GetOutput(new LanguagesResponse()
{
List = B... |
using gView.Framework.IO;
using gView.Framework.system;
using System;
namespace gView.Framework.Symbology
{
public class SymbolRotation : IPersistable, IClone
{
private RotationType _rotType = RotationType.aritmetic;
private RotationUnit _rotUnit = RotationUnit.deg;
private string _rot... |
using HarmonyLib;
using UnityEngine;
using System.Reflection;
using System.Collections.Generic;
namespace Navinha
{
public static class Patches
{
public static void DoPatches()
{
Harmony harmonyInstance = new Harmony("com.locochoco.plugin.navinha");
#region VanishVolume... |
using System;
namespace DelftTools.Utils
{
/// <summary>
/// This class was introduced to support the most simple as possible support for tuples.
/// the class DelftTools.DataObjects.Functions.Tuples.Pair has some restrictions.
/// see http://luke.breuer.com/time/item/C_Tuple%5BT1,_T2%5D/219.aspx
... |
namespace AGCompressedAir.Windows.Converters
{
public class IntToObjectConverter : ToObjectConverter<int>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace ExceptionHandling
{
public class TryCatchFinally
{
public static void HandleWithTryCatchFinally()
{
var streamReader = new StreamReader(@"c:\file.zip");
try
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Castle.Services.Transaction;
using com.Sconit.Entity.ORD;
using com.Sconit.Entity.Exception;
using com.Sconit.Entity.INV;
using com.Sconit.Utility;
namespace com.Sconit.Service
{
public class SQLocationDetailMgrImpl : Base... |
using System.Collections.Generic;
using System.Net.Http;
using Microsoft.Extensions.Configuration;
using WebStore.DomainNew.Dto;
using WebStore.DomainNew.ViewModels;
using WebStore.Interfaces;
namespace WebStore.Clients.Services
{
public class OrdersClient : BaseClient, IOrderService
{
public OrdersCl... |
namespace Uintra.Features.Search.Extensions
{
public static class SearchExtensions
{
public static string CropText(this string text, int sizeToCrop)
{
if (!string.IsNullOrEmpty(text) && text.Length > sizeToCrop * 2 && !text.Contains(SearchConstants.Global.HighlightPreTag))
... |
using System;
namespace Apache.Shiro.Util
{
public abstract class AbstractFactory<T> : IFactory<T>
{
private T singletonInstance;
public AbstractFactory()
{
Singleton = true;
}
public T Instance
{
get
{
T instance;
if (Singleton)
{
if (singletonInstance == null)
{
... |
using LocusNew.Controllers;
using LocusNew.Persistence;
using LocusNew.Core.Models;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.EntityFramework;
using System.Data.Entity;
using System.Web.Http;
using System.Web.Mvc;
using Unity;
using Unity.Injection;
using Unity.WebApi;
using LocusNew.Core;
using ... |
using System;
using System.Collections.Generic;
namespace CollaborativeFiltering
{
public class DefaultVoting : PearsonCorrelation
{
private readonly double _defaultValue;
public DefaultVoting(IEnumerable<IRating> ratings, double defaultValue) : base(ratings)
{
_defaultVal... |
using AlgorithmProblems.Arrays.ArraysHelper;
using AlgorithmProblems.matrix_problems.Helper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmProblems.Dynamic_Programming
{
/// <summary>
/// Given the times taken by the jobs... |
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace WebsiteManagerPanel.Migrations
{
public partial class UpdateMigration : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Use... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Docller.Core.Common;
using Docller.Core.Models;
using Microsoft.Practices.EnterpriseLibrary.Data;
namespace Docller.Core.Repository.Mappers.StoredProcMappers
{
public class ... |
using _7DRL_2021.Behaviors;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _7DRL_2021.Cards
{
class CardHeal : Card
{
public CardHeal(int stack) : base("heal", stack)
{
Spr... |
using BenchmarkDotNet.Running;
using System.Reflection;
namespace Bench.IPC
{
class Program
{
static void Main(string[] args) => BenchmarkSwitcher.FromAssembly(GetAssembly()).Run(args);
private static Assembly GetAssembly() => typeof(Program).GetTypeInfo().Assembly;
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AgenciaBancaria.Dominio
{
public class Cliente //Conceito de emcapsulamento
{
public Cliente(string nome, string cpf, string rg, Endereco endereco)
{
/*if(s... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Door : MonoBehaviour
{
public static Door instance;
private BoxCollider2D box;
private Animator anim;
[HideInInspector]
public int collectiblesCount;
// Use this for initialization
void Awake ()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using EntityClasses;
namespace MapClasses
{
[System.Serializable]
public class LevelPrefab
{
[SerializeField] GameObject prefab;
public GameObject Prefab { get { return prefab; } }
[Range(0f, 1f)]
... |
namespace ostranauts_modding
{
public class GasRespire
{
public bool bAllowExternA { get; set; }
public bool bAllowExternB { get; set; }
public double fConvRate { get; set; }
public double fSignalCheckRate { get; set; }
public double fStatRate { get; set; }
public... |
using LMS.App_Code;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Web;
using System.Web.Http;
namespace LMS
{
public class AccessController : ApiController
{
[HttpPost]
public ... |
using System;
using System.Collections.Generic;
using TRPO_labe_5.States;
namespace TRPO_labe_5.Model
{
class ServiceLift
{
private int _currentCarrying = 0;
private IState _currentState;
public int CurrentFloor { get; set; }
public int Carrying { get; set; }
public int... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SharpNexalogy.Model
{
public class Job
{
public string result { get; set; }
public int time_it_took { get; set; }
public string error_code { get; set; }
public string error_detail { ... |
using System;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Runtime.InteropServices;
namespace VoxelSpace {
using IO;
public class VoxelChunk : IDisposable, IBinaryReadWritable {
public const int SIZE = 32;
public const int ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace Bus_Stop
{
class Calculation
{
public static void Calculate(string filenamebusadtime, int m, string str, string buscode)
{
/****************计算数据段************... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace GerenciamentoLivrosMVC.Models
{
[Table("Livros")]
public class Livro
{
public int Id { get; set; }
[Required(ErrorMessage = "O título ... |
using System;
using System.Threading;
using Framework.Core.Common;
using OpenQA.Selenium;
using Tests.Pages.Van.Main.Common.DefaultPage;
namespace Tests.Pages.Van.Main.List
{
public class CanvassResultsSurveyQuestionListPage : CanvassListPage
{
#region Elements
public string ... |
using System.Drawing;
namespace Layout
{
/// <summary>
/// A simple box with a specified fill and border.
/// A parent element can be assigned and it can be positioned and sized in relation to it.
/// </summary>
public class Box : ActiveElement
{
/******** Variables ********/
private SizeF _relativeSize;
... |
using Microsoft.EntityFrameworkCore;
using senai_hroads_webApi.Contexts;
using senai_hroads_webApi.Domains;
using senai_hroads_webApi.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace senai_hroads_webApi.Repositories
{
public class PersonagemRep... |
namespace Properties.Infrastructure.Data.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class PropertyRelationshipFix : DbMigration
{
public override void Up()
{
DropForeignKey("dbo.Properties", "Landlord_LandlordId1", "dbo.Landlords");
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StraightLevelPieceScript : LevelPieceSuperClass {
[Header("Bones")]
public Transform FrontParent;
public Transform RearParent;
public Transform FrontLeftBone;
public Transform FrontRightBone;
public Transform RearLef... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using System.Windows.Forms;
using DevExpress.XtraEditors;
using IRAP.Global;
using IRAP.Client.SubSystem;
namespace IRAP.Client.GUI.MESPDC.Actions
{
/// <summary>
... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ServiceA.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class ServiceAController : ControllerBase
{
[Htt... |
using OrgMan.DomainObjects.Session;
using System;
using System.Collections.Generic;
namespace OrgMan.DomainContracts.Session
{
public class CreateSessionQuery
{
public SessionDomainModel Session { get; set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerCamera : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
public Transform _player;
public Transform _cameraPivot;
public Transform _cameraTarget;
... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace WebAPI_Connection_ReExam.Custom
{
[JsonObject("item")]
public class Item
{
[JsonProperty("id")]
private string id { get; set; } //型番
[JsonProperty("nam... |
using System;
using System.Windows.Forms;
using System.IO;
using System.Diagnostics;
using SessionSettings;
using System.Reflection;
using Common.Presentation;
using Spelling;
using System.Drawing;
using System.Collections.Generic;
using System.Linq;
using Common;
namespace FormTester
{
public partial class ScratchF... |
namespace Demo.Implementations
{
public class TeacherCredentialTransformer
{
List<TeacherCredential> TransformLines(List<string> lines)
{
// implementation specifics
}
}
} |
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
namespace ConsoleApplication
{
public class Program
{
public static bool CheckIfSumIsX2(int n, int x){
int sum = 0;
while (n != 0) {
sum += n % 10;
n /= 10;
}
if(sum == x){
return true;... |
using System;
using System.Collections.Generic;
using System.Text;
using Hayaa.DataAccess;
using Hayaa.BaseModel;
using Hayaa.Security.Service.Config;
namespace Hayaa.Security.Service.Dao
{
internal partial class AppGrantDal
{
}
} |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace BanSupport
{
public static class ButtonExtension
{
private static bool CreateButtonExIfNotExist(GameObject go, out But... |
using System;
public class BlockModel : IBlockModel
{
private Action UpdateEvent;
private BlockData blockData;
public BlockModel(BlockData data)
{
blockData = data;
}
public BlockData GetBlockData()
{
return blockData;
}
public void SubscribeToUpdateModel(Action action)
{
UpdateEvent += action;
}
... |
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc.Razor;
namespace CustomServiceRegistration.Configurations
{
public class AngularAppViewLocationExpander : IViewLocationExpander
{
public void PopulateValues(ViewLocationExpanderContext context)
{
context.Values["custo... |
//Triangle Area
public void TriangleArea(List<string> passInList)
{
StringBuilder sb = new StringBuilder();
foreach (string s in passInList)
{
string[] trianglesSides = s.Split(' ');
int x1 = Convert.ToInt32(trianglesSides[0]);
... |
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using MuggleTranslator.Runtime;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
namespace MuggleTranslator.ViewModel
{
public class User... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Strategy
{
class Program
{
static void Main(string[] args)
{
//Estrategia 1
GuardarPDF pdf = new GuardarPDF();
... |
//@Author Justin Scott Bieshaar.
//For further questions please read comments or reach me via mail contact@justinbieshaar.com
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DashHitCharacter : Character
{
[SerializeField]
[Tooltip("Stun length in seconds")]
pr... |
using Machine.Learning.Models;
using Machine.Learning.Training;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace Machine.Learning
{
//cl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WorkWithInterface
{
class Stationery : IProduction
{
public int Volume { get; set; }
public int DefectiveVolume { get; set; }
public string Name { get; set; }
... |
using EntMob_Uni.Services;
using EntMob_Uni.Utility;
using EntMob_Uni.View;
using Jogging.Model;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
namespace EntMob_Uni... |
using System;
namespace ObserverExample
{
public class RandomNumberGenerator : NumberGenerator
{
private int _number;
private Random _rand = new Random();
public override void Execute()
{
for (int i = 0; i < 20; i++)
{
_number = _rand.Nex... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Notas.Dominio.ValuesObject
{
public class SituacaoCpfCnpj
{
public int Codigo { get; set; }
public string Descricao { get; set; }
public List<SituacaoCpfCn... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ShootingGame.Models;
using ShootingGame.GameUtil;
using GameData;
using ShootingGame;
namespace ShootingGame
{
public class TankModel : DrawableModel
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CLCommonCore.DTO
{
class PublisherDTO
{
public int PublisherID { get; set; } // Primary Key Property
public string Name { get; set; }
public string Address { ... |
namespace Thingy.GraphicsPlusGui
{
public interface IElementStrategy
{
int Priority { get; }
bool CanCreateElementFor(string elementType);
IElement Create(string elementType);
}
public interface IElementStrategy<T> : IElementStrategy
{
};
} |
namespace Bridge
{
public class Xamarin
{
protected readonly IMobileDevelopmentKit _framework;
public Xamarin(IMobileDevelopmentKit framework)
{
_framework = framework;
}
}
} |
using AppointmentManagement.Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Text;
namespace AppointmentManagement.Business.Abstract
{
public interface IOrderWarehouseService
{
List<OrderWarehouse> GetOrderWarehouses();
}
}
|
using System;
namespace Day3Exercise
{
public class D2
{
static void Main()
{
// input a
Console.Write("Input first integer: ");
int a = Int32.Parse(Console.ReadLine());
int a1 = a;
// input b
Console.Write("Input second integer: ");
int b = Int32.Parse(Console.ReadLine());
int b1 = b;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TaskScheduler
{
public interface ITaskScheduler
{
List<Task> RunTasks(List<Task> inTasks);
void CheckDependency(Task inTask);
}
}
|
using OpHomeSecurity.Web.Database;
using OpHomeSecurity.Web.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace OpHomeSecurity.Web.Controllers
{
public class HomeController : Controller
{
public ActionResult Index... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Serialization;
using CommonLibrary.Framework;
using CommonLibrary.Framework.Tracing;
using CommonLibrary.Framework.Validation;
using EpisodeGra... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.ServiceProcess;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
namespace LLU_Service2
{
public partial class ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using WeifenLuo.WinFormsUI.Docking;
using Kingdee.CAPP.Common;
using System.Reflection;
using Kingdee.CAPP.Componect;
namespace Kingde... |
using Terraria.ModLoader;
using Terraria.ID;
namespace Intalium.Items.Tools
{
public class MagicAlloyHamaxe : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Magic Alloy Hamaxe");
}
public override void SetDefaults()
... |
using DataAccesLayer;
using DataAccesLayer.Repositorys;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace ContentManagementSystem
{
public partial class ReadArticleDetail : System.Web.UI.Page
{
public Ar... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.IntelligenceDiningTable.ResponseResult
{
/// <summary>
/// 菜品元素含量
/// </summary>
public class E_DishNutrition: E_Response
{
/// <summary>
/// 菜品元素含量
... |
namespace NeuroLinker.Enumerations
{
/// <summary>
/// Season for shows
/// </summary>
public enum Seasons
{
/// <summary>
/// Winter season
/// </summary>
Winter,
/// <summary>
/// Fall season
/// </summary>
Fall,
/// <summa... |
using System;
/*Find online more information about ASCII (American Standard Code for Information Interchange)
and write a program that prints the entire ASCII table of characters on the console (characters from 0 to 255).*/
class PrintTheASCIITable
{
static void Main()
{
for(int i = 0; i <= 255; i+... |
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