text stringlengths 13 6.01M |
|---|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.UI;
using TMPro;
public class SettingsMenu : MonoBehaviour {
public AudioMixer audioMixer;
public TMP_Dropdown resolutionDropdown;
public Slider SFXVolume;
public Slider MasterVolume;
public... |
using BooksWebAPI.Server.Interfaces;
using BooksWebAPI.Server.Models;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.Hosting;
using System.Xml.Serialization;
namespace BooksWebAPI.Server.Repositories
{
public class... |
using System;
using System.Collections.Generic;
using System.Text;
namespace OsuUtils.Configuration.Profile
{
public enum FrameSyncMode
{
VSync,
PowerSaving,
Optimal,
Unlimited,
}
public interface IGraphics
{
public FrameSyncMode FrameSync { get; }
... |
namespace EPI.Sorting
{
/// <summary>
/// Design an algorithm that takes as input two teams and the height of the players and checks if its
/// possible to place players to take a photo subject to the placement constraint.
/// The palcement constraint requires both teams to have the same number of players. All tea... |
using System;
using System.Collections.Generic;
namespace DemoEF.Domain.Models
{
public partial class TbOrderMeasurement
{
public long Id { get; set; }
public long? OrderFlowId { get; set; }
public long? DecoratorFlowId { get; set; }
public DateTime? AddTime { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace SamOthellop.Model.Agents
{
public class AgentDict
{
public Dictionary<string, Type> AgentDictionary;
public AgentDict()
{
v... |
using System;
namespace CustomDoublyLinkedList
{
public class Program
{
static void Main(string[] args)
{
var doubly = new CustomDoublyLinkedList<string>();
doubly.AddFirst("5");//5
doubly.AddLast("4");//5,4
doubly.AddFirst("4");//4,5,4
... |
using Teste_CRUD_CiaTecnica.Domain.Entities;
namespace Teste_CRUD_CiaTecnica.Domain.Interfaces.Services
{
public interface IPessoaFisicaService : IServiceBase<PessoaFisica>
{
bool CPFJaExiste(string cpf);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Data.SqlClient;
using SSISTeam9.Models;
namespace SSISTeam9.DAO
{
public class StockCardDAO
{
public static List<StockCard> GetStockCardById(long ItemId)
{
List<StockCard> stockCards =... |
using System;
namespace Piovra.Ds;
public class PriorityQueue<T> where T : IComparable<T> {
readonly BinaryHeap<T> _heap;
PriorityQueue(BinaryHeap<T> heap) => _heap = ARG.NotNull(heap, nameof(heap));
public static PriorityQueue<T> Max(int capacity = INITIAL_CAPACITY) => new(new BinaryHeap<T>(capacity, ... |
using System;
namespace SortingArrayOfObjects
{
public class Demo2
{
public static void Run()
{
Person[] actress = new Person[5]
{
new Person("Ishihara", "Satomi"),
new Person("Haruna", "kawaguchi"),
new Person("Yui", "Arag... |
using System;
using System.Collections.Generic;
using System.Globalization;
using Atc.Extensions.BaseTypes;
using Xunit;
namespace Atc.Tests.Extensions
{
public class StringExtensionsTests
{
[Theory]
[InlineData(new[] { 4, 7 }, "Hallo world", "o")]
public void IndexersOf(int[] expected,... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WorldGenerator : MonoBehaviour {
[Header("Random Generator")]
public int seed = 0;
public bool randomizeSeed = false;
private System.Random randomGenerator;
[Header("World Parameters")]
public int chunkSize = 49;
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Banco.Contas;
namespace Banco.Filtros
{
class ContasComMenosDe100Reais : Filtro
{
public ContasComMenosDe100Reais(Filtro f) : base(f) { }
public ContasComMenosDe100Reais() ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace xKnight.Attacking
{
public class AttackAnnouncedEventArgs
{
public AttackAnnounceItem AnnounceItem { get; private set; }
internal AttackAnnouncedEventArgs(AttackAnnounceItem announceItem)
{... |
using System.IO;
using System.Data.SQLite;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SimplySqlSchema.SQLite;
namespace SimplySqlSchema.Tests.Manager
{
[TestClass]
public class SQLiteSchemaManagerTests : SqlManagerTestBase
{
protected string TestDbFile ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class kingwalk : MonoBehaviour
{
private Animator anim;
public float maxSpeed = 3f;
void FixedUpdate()
{
GetComponent<Rigidbody2D>().velocity = new Vector2(maxSpeed, GetComponent<Rigidbody2D>(... |
// <copyright company="APX Labs, Inc.">
// Copyright (c) APX Labs, Inc. All rights reserved.
// </copyright>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://ww... |
using System.Collections.Generic;
using Properties.Core.Objects;
namespace Properties.Core.Interfaces
{
public interface IPostcodeAreaRepository
{
List<Area> GetAllAreas();
List<PostcodeArea> GetPostcodeAreas();
List<string> GetAvailablePropertyPostcodeAreas();
PostcodeArea Get... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class GameController : MonoBehaviour
{
public static GameController instance = null;
public UnityAction onPickStar;
private int _score = 0;
public int Score
{
get { return _scor... |
using UnityEngine;
using System.Collections;
public class TimerWidgetConfig : MonoBehaviour {
public Sprite [] frames;
public static TimerWidgetConfig instance;
void Awake() {
instance = this;
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
... |
using System;
using System.Collections.Generic;
class SceneControlGame : SceneControl
{
public override SceneControlType SceneType { get { return SceneControlType.SceneControl_Game; } }
protected override void LinkSceneInfo()
{
}
//这里的场景初始化只是做场景的构造,对场景的配置不应该放在这里
public override void Initializa... |
using System;
//TODO: Add other using statements here
namespace com.Sconit.Entity.ISS
{
public partial class SMSStatus
{
#region Non O/R Mapping Properties
public static readonly string SMSEventHeadler_MESSAGERECEIVEDINTERFACE = "MessageReceivedInterface";
public static readonly strin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IPTables.Net.Netfilter
{
public interface INetfilterRule
{
void DeleteRule(bool usingPosition = true);
void AddRule();
void ReplaceRule(INetfilterRule with);
void DeleteRule(INetfi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MVP
{
public interface IPresenter
{
//void Form_Calc(object sender, EventArgs e);
}
}
|
using System.IO;
using System.Threading.Tasks;
namespace Welic.App.Implements.PDF.Interfaces
{
public interface ILocalFileProvider
{
Task<string> SaveFileToDisk(Stream stream, string fileName);
}
} |
namespace UserService.Repository.CRUD
{
public interface IDelete<T>
{
void Delete(T entity);
}
}
|
using System;
using System.Collections.Generic;
using EPI.Sorting;
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace EPI.UnitTests.Sorting
{
[TestClass]
public class RenderCalendarUnitTest
{
[TestMethod]
public void FindMaxConcurrentCalendarEvents()
{
List<RenderCalenda... |
using LightingBook.Test.Api.Client.v4;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Rest;
using LightingBook.Test.Api.Common;
using LightingBook.Tests.Api.Proxy.Common;
using CompanyReference = LightingBook.Test.Api.Client.v4.Models... |
using System;
using System.Web.Configuration;
namespace FC_TestFramework.Core.APIs
{
public class TestManager
{
private TestManager() { }
private static string TFS = WebConfigurationManager.AppSettings["TFS"];
private string NomeProjeto = WebConfigurationManager.AppSettings["Projeto"]... |
using FeriaVirtual.Domain.Models.Users;
using FeriaVirtual.Domain.Models.Users.Interfaces;
using FeriaVirtual.Domain.SeedWork.Query;
using FeriaVirtual.Infrastructure.Persistence.OracleContext;
using FeriaVirtual.Infrastructure.Persistence.OracleContext.Configuration;
using FeriaVirtual.Infrastructure.SeedWork;
using ... |
namespace Vurdalakov
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.InteropServices;
public enum FirmwareTableType : UInt32
{
Acpi = 0x41435049,
Firm = 0x4649524D,
Rsmb = 0x52534D42
}
public static class Firm... |
namespace TripLog.Views
{
using Xamarin.Forms;
using Xamarin.Forms.Maps;
using Xamarin.Forms.Xaml;
using ViewModels;
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class DetailPage : ContentPage
{
private DetailViewModel _vm { get { return BindingContext as DetailViewM... |
using EddiDataDefinitions;
using System;
using System.Collections.Generic;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class AsteroidProspectedEvent : Event
{
public const string NAME = "Asteroid prospected";
public const string DESCRIPTION = "Triggered when using a prospect... |
namespace BlockchainNet.Core.Communication
{
using System.Linq;
using System.Threading.Tasks;
using System.Collections.Generic;
using BlockchainNet.Core.Models;
using System;
public class Communicator
{
private readonly ICommunicationServer<List<Block>> server;
private rea... |
using Newtonsoft.Json;
namespace DevilDaggersCore.Spawnsets.Web
{
[JsonObject(MemberSerialization.OptIn)]
public class SpawnsetFile
{
[JsonProperty]
public string Path { get; set; }
public string FileName => System.IO.Path.GetFileName(Path);
public string Name => GetName(FileName);
public string Author ... |
using SFA.DAS.ProviderCommitments.Interfaces;
using System.Threading;
using System.Threading.Tasks;
namespace SFA.DAS.ProviderCommitments.Infrastructure
{
public class ApprovalsOuterApiClient : IApprovalsOuterApiClient
{
private readonly IApprovalsOuterApiHttpClient _client;
public ApprovalsO... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
namespace Atomic.DbProvider
{
/// <summary>
/// 标准查询提供者接口
/// </summary>
public interface IDbQueryProvider
{
/// <summary>
/// 创建一个新的查询
/// </summary>
... |
using Komodo_Insurance_Repository;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Komodo_Insurance
{
public class ProgramUI
{
private readonly BadgeRepo _repo = new BadgeRepo();
bool isProgramRunning = true;
... |
using System;
using System.Dynamic;
namespace Profiling2.Domain.Extensions
{
public static class EntityAsOfDateExtensions
{
public static bool HasAsOfDate<T>(this T subject)
where T : IAsOfDate
{
return subject.YearAsOf > 0 || subject.MonthAsOf > 0 || subject.DayAsOf > ... |
using DevExpress.Mvvm;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reflection;
using System.Runtime.InteropServices;
using WpfGridControlTest01.Classes;
namespace WpfGridControlTest01.Models
{
public class Product2 : BindableBase, ICloneable
{
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Theatre.Model;
using Theatre.ViewModel;
using Xamarin.Forms;
using Platform = Xamarin.Forms.PlatformConfiguration;
using Xamarin.Forms.Xaml;
using Xamarin.Forms.PlatformConfiguration.AndroidSpecifi... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
//using System.IO; ( UNCOMMENT IF USING CODE BELOW )
namespace SOFT152_Assignment
{
public part... |
using Framework.Core.Common;
using Tests.Pages.Van.Main.Common;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
namespace Tests.Pages.Van.Main.Report
{
public class ReportFormatDetailsPage : VanBasePage
{
#region Elements
public By EditButtonLocator = (By.Id("ct... |
using Cs_Notas.Dominio.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Notas.Aplicacao.Interfaces
{
public interface IAppServicoRegimes: IAppServicoBase<Regimes>
{
}
}
|
using MediatR;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebsiteManagerPanel.Commands.UsersInsertCommand
{
public class UserInsertCommand:IRequest<int>
{
public string Email { get; set; }
public string Password { get; set; }
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TargetGimmick : MonoBehaviour
{
[SerializeField] Rigidbody bombrigidbody;
[SerializeField] Transform EmojiPos;
[SerializeField] CapsuleCollider thisCollider;
[SerializeField] EmojiEffectTrigger emojiEffectTrig... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Decorator
{
interface IStream
{
String GetBuffer(String aBuffer);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
namespace CRL.LambdaQuery
{
public enum CRLExpressionType
{
Tree,
Binary,
Name,
Value,
MethodCall
}
public class CRLQueryExpression
{
... |
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Caserraria.Projectiles
{
public class TideArrowProj : ModProjectile
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
using System.Drawing.Printing;
using System.Configuration;
using FastReport;
using DevExpress.XtraEditors;
using ... |
//**********************************************************************************
//* Copyright (C) 2007,2016 Hitachi Solutions,Ltd.
//**********************************************************************************
#region Apache License
//
// Licensed under the Apache License, Version 2.0 (the "License");
//... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace POSServices.Models
{
public class UploadSyncDetailTable
{
}
public class syncUploadDetail
{
public int syncDetailsId { get; set; }
public int JobId { get; set; }
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WpfApp1
{
class DrugDTO
{
public List<string> ingredient { get; set; }
public string drugType { get; set; }
public string Name { get; set; }
public int ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Restart : MonoBehaviour
{
public float restartTime;
bool restartNow = false;
float resetTime;
void Start()
{
}
// Update is called once per frame
[... |
namespace CapaPresentacion
{
using CapaAplicacion;
using System;
using System.Web.UI;
public partial class Default : Page
{
/// <summary>
/// evento del botón Ejecutar
/// </summary>
protected void RealizarCalculo(object sender, EventArgs e)
{
CA... |
namespace DistCWebSite.Core.Entities
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
public partial class CC_RocheSupport
{
public int ID { get; set; }
[StringLength(20)]
... |
using System;
using Mall.Domain.SellingPrice.IRepositories;
using Mall.Domain.SellingPrice.MemberPrice.ValueObject;
namespace Mall.Infrastructure.Repositories
{
public class RoleDiscountRelationRepository : IRoleDiscountRelationRepository
{
public RoleDiscountRelation Get(string roleId)
{
... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Yaringa.Models.Token {
public class TokenInfoParser {
public static TokenInfo Parse(string accessToken) {
if (string.IsNullOrWhiteSpace(accessTok... |
namespace RotateAndSum
{
using System;
using System.Linq;
public class StartUp
{
public static void Main()
{
var array = Console.ReadLine()
.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries)
.Select(int.Parse)
.... |
using Iris.Infrastructure.Models;
namespace Iris.Infrastructure.Contracts
{
public delegate void MousePositionUpdateEventHandler(MousePosition position);
public delegate void NetworkDataReceivedEventHandler(byte[] data);
}
|
// Copyright (C) 2008 Jesse Jones
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
/... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Anywhere2Go.Library
{
public class PagingCriteria
{
public int PageIndex { get; set; }
public int PageSize { get; set; }
public override bool Equals(object obj)
{
if (Obj... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercicio14
{
class Conversoes2
{
static void Main(string[] args)
{
{
string S = "99";
int I = Convert.ToInt16(S);
... |
using System;
using System.Collections.Specialized;
using System.Data.SqlClient;
using System.Linq;
using System.Threading;
using System.Windows;
using SqlServerRunnerNet.Infrastructure;
using SqlServerRunnerNet.ViewModel;
namespace SqlServerRunnerNet
{
/// <summary>
/// Interaction logic for BrowseConnectionString... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
public class RankingManager : MonoBehaviour
{
private static RankingManager instance;
public static RankingManager Instance { get { return instance; } }
private GameManager gameManager;
private List<Game... |
using EntityFrameworkCoreDemo.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace EntityFrameworkCoreDemo.Helpers
{
public static class Extension
{
public static IList<Course> AssignSchool<T>(this IList<Course> courses, T school) where T :... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using MovementMod.Framework;
using StardewModdingAPI;
using StardewModdingAPI.Events;
using StardewValley;
using SFarmer = StardewValley.Farmer;
namespace MovementMod
{
/// <summary>The main entry point.</summary>
public class ModEntry : Mod
... |
using FluentMigrator;
namespace Profiling2.Migrations.Migrations
{
[Migration(201307151701)]
public class AddActiveScreening : Migration
{
public override void Down()
{
Delete.Table("PRF_ActiveScreening");
}
public override void Up()
{
Creat... |
using DLib.DAL;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace BLL.DLib
{
public class CmsPage
{
#region vars
private static DlibEntities Db
{
get
{
if (HttpContext.Current... |
public class PairCardValue : CardValue
{
private int pairNumber;
private int lastNumber;
public PairCardValue(int number, int pairNumber)
{
this.lastNumber = number;
this.pairNumber = pairNumber;
}
public override bool CompareValue(CardValue otherValue)
{
var a = (P... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InimigoDano : MonoBehaviour
{
TomaDano dano;
public int dFogo;
public int dRaio;
public int dNaoSei;
public int dAtaqueBasico;
public int dFogoArea;
public float duracaoSnare;
Snared snare;
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace JTNE.DotNetty.Abstractions.Dtos
{
public class JTNETcpSessionInfoDto
{
/// <summary>
/// 最后上线时间
/// </summary>
public DateTime LastActiveTime { get; set; }
/// <summary>
/// 上线时间
... |
using JetBrains.Annotations;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows.Input;
namespace WPF.NewClientl.ViewModel.Dialogs
{
public class MeetingLoadingViewMode : INotifyPr... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
namespace EmberMemory.Readers
{
public abstract class DirectMemoryReader
{
public Process Process { get; }
public DirectMemoryReader(Process process)
{
this.Proce... |
namespace WebApiToTypeScript.Types
{
public class MemberWithCSharpType
{
public string Name { get; set; }
public CSharpType CSharpType { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using IWorkFlow.DataBase;
namespace IWorkFlow.ORM
{
[Serializable]
[DataTableInfo("B_OA_Organization", "id")]
public class B_OA_Organization : QueryInfo
{
/// <summary>
/... |
using System;
class Program
{
static void Main()
{
}
}
Console.ReadLine();
using System;
class jdfj
{
static void Main()
{
}
}
using System;
class fsdfds
{
static void Main()
{
}
}
kak |
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using HTBAntColonyTSP;
using Microsoft.VisualBasic;
namespace HTBWorldView
{
public partial class MainForm : Form
{
private Map m_Map;
private System.Threading.Thread m_TspThread;
public MainForm()
{
... |
using System;
using System.Threading.Tasks;
using GreenPipes;
using MassTransit;
namespace Retries
{
internal static class Program
{
static async Task Main(string[] args)
{
var busControl = CreateBusControl();
await StartBusControl(busControl);
}
privat... |
using Xamarin.Forms;
namespace AsNum.XFControls {
/// <summary>
/// 单选按钮(模拟)
/// </summary>
public class Radio : ContentView {
#region value
/// <summary>
/// 单选项的值
/// </summary>
public static BindableProperty ValueProperty =
BindableProperty.Crea... |
using System.Collections.Generic;
namespace MultiLingualPlayings.Migrations
{
using System;
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Linq;
internal sealed class Configuration : DbMigrationsConfiguration<MultiLingualPlayings.MyDbContext>
{
public Confi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Data.OleDb;
namespace QLBSX_DAL_WS
{
[System.Xml.Serialization.XmlInclude(typeof(BienSoXeRomooc))]
public class BienSoXeRomooc : BienSoXe
{
#region - Attribute
private int _NamSanX... |
using AimaTeam.WebFormLightAPI.httpEntity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web;
namespace AimaTeam.WebFormLightAPI.httpCore.ReqKernal
{
/// <summary>
/// 定义一个对ReqCache管理的工厂接口(可以通过实现此接口来改变对请求的ReqCache对象进行管理)
/// </summary>
public interf... |
using System.Globalization;
namespace Eda.Integrations.Delivery
{
/// <inheritdoc />
/// <summary>
/// The data contract for the country.
/// </summary>
public interface ICountry : INamedObject
{
/// <summary>
/// Gets the country culture.
/// </summary>
Cultur... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TBQuestGame.Models;
using System.Collections.ObjectModel;
namespace TBQuestGame.Models
{
class WinTickets : GameItem
{
public int WinChange { get; set; }
public WinTickets... |
using System;
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
public class Loading : MonoBehaviour {
public int SceneIndex { get; set; }
// Use this for initialization
void Start () {
StartCoroutine(LoadAsync(SceneIndex));
StartCoroutine(LoadAsyncUI());
... |
using System;
using System.Collections;
using System.Data;
using System.Reflection;
using HTB.Database;
using HTB.Database.Views;
using HTB.v2.intranetx.util;
using HTBAktLayer;
using HTBExtras.XML;
using HTBUtilities;
using System.Security;
namespace HTB.v2.intranetx.aktenint.tablet
{
public partial class Downlo... |
using System;
using System.Collections.Generic;
using FluentAssertions;
using ILogging;
using Moq;
using NUnit.Framework;
using ServiceDeskSVC.Controllers.API;
using ServiceDeskSVC.Controllers.API.AssetManager;
using ServiceDeskSVC.DataAccess;
using ServiceDeskSVC.DataAccess.AssetManager;
using ServiceDeskSVC.DataAcce... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace AstronomyCalculator
{
public partial class astCalcForm : Form
{
private IDictionary<string, string... |
using System.Collections.Generic;
using Profiling2.Domain.Prf.Persons;
namespace Profiling2.Domain.Contracts.Queries
{
public interface IWantedTasks
{
IList<Person> GetWantedCommanders();
}
}
|
using gView.Drawing.Pro.Filters;
using System;
using System.Collections.Generic;
using System.IO;
namespace gView.Drawing.Pro
{
public enum ImageProcessingFilters
{
Default,
GrayscaleBT709,
GrayscaleRMY,
GrayscaleY,
Channel_Red,
Channel_Green,
Channel_Bl... |
//==============================================================================
// Copyright (c) 2012-2020 Fiats Inc. All rights reserved.
// https://www.fiats.asia/
//
namespace Financial.Extensions.Trading
{
public enum PositionState
{
Active,
Closed,
}
}
|
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Concurrent;
using System;
using System.Linq;
namespace carto.Models
{
public class RepositoryAdapterStub<T> : IRepositoryAdapter<T>
{
private readonly ConcurrentDictionary<long, T> _dico;
private r... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PL.Models;
using PL.Views;
using PL.Commands;
using BE;
using System.ComponentModel;
using System.Windows;
using System.Windows.Forms;
namespace PL.ViewModel
{
public class UpdateShopVM: INoti... |
// File Prologue
// Name: Darren Moody
// CS 1400 Section 005
// Project: Lab 22
// Date: 11/14/2013
//
//
// I declare that the following code was written by me or provided
// by the instructor for this project. I understand that copying source
// code from any other source constitutes cheating, and that I will ... |
using System;
namespace GangOfFourDesignPatterns.Structural.Façade
{
internal class PlaneFlightPlan
{
string _flightPlan = "";
public void PlanFlight(string flightPlan)
{
_flightPlan = flightPlan;
Console.WriteLine($"Flight planned: {String.Join(",", _flightPlan... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IWorkFlow.DataBase;
using System.Data;
using IWorkFlow.Host;
namespace IWorkFlow.ORM
{
[Serializable]
[DataTableInfo("B_OA_Notice", "NewsId")]
public class B_OA_Notice : QueryInfo
{
#reg... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MAS_Końcowy.Model
{
public class ContractIngredient
{
public int ContractId { get; set; }
public Contract Contract { get; set; }
public int IngredientId ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class Vitals {
[Space(10)] [Header("Health")]
public int healthCurrent;
public int healthMax;
[Space(10)] [Header("Stunning")]
public float stunCurrent;
public float stunMax;
public float stunThreshol... |
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