text stringlengths 13 6.01M |
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//==============================================================================
// Copyright (c) 2012-2020 Fiats Inc. All rights reserved.
// https://www.fiats.asia/
//
using System;
using System.Collections.Generic;
namespace Financial.Extensions.Trading
{
public class Market<TPrice, TSize> : IMarket<TPrice, T... |
using PePo.Utilities;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using CI.HttpClient;
public class MainPageController : MonoBehaviour {
public ... |
// ----------------------------------------------------------------------------------
// Microsoft Developer & Platform Evangelism
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// EITHER EXPRESSED OR IMPLIED, INCLUDI... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DesignPatterns.Bridge.Example1
{
public class PlayView
{
public static void Run()
{
var artist = new Artist()
{
Bio = "Bio",
Image = "image",
Nam... |
namespace Fingo.Auth.Domain.Policies.Tests.Factories.Actions.Implementation
{
public class GetPoliciesFromProjectTest
{
}
} |
using System;
using System.Globalization;
using System.Runtime.InteropServices;
using FontStashSharp;
namespace Jypeli
{
/// <summary>
/// Väri.
/// </summary>
[Save]
public struct Color
{
/// <summary>
/// Punainen värikomponentti välillä 0-255
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CommandLineArgumentsParser
{
[AttributeUsage( AttributeTargets.Property, AllowMultiple=false, Inherited=false) ]
public class CommandLineOptionAttribute : Attribute
{
private bool m_required = false;
private Type m... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace StartMVC.ViewModels
{
public class ContactFormViewModel
{
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Panel_LevelNoteInfo
{
public Sprite Image_SceneImage;
public string Text_SceneIntroduce;
}
public class Panel_LevelNote : BasePanel
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using Microsoft.AspNet.Identity;
using SciVacancies.WebApp.Models;
using SciVacancies.WebApp.ViewModels.Base;
namespace SciVacancies.WebApp.ViewModels
{
public class ResearcherEditViewModel: PageViewMod... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Security.Cryptography;
using System.IO;
using System.Text;
using System.Globalization;
using System.Data;
using System.Data.SqlClient;
namespace TYNMU.Data
{
public class DAO
{
public static int NonQuery(s... |
using System;
using Automatonymous;
using Meetup.Sagas.Contracts;
namespace Meetup.Sagas.BackendCartService
{
public class ShoppingCartSaga : MassTransitStateMachine<ShoppingCart>
{
public ShoppingCartSaga()
{
this.InstanceState(x => x.CurrentState);
this.E... |
using OperatingSystem = Sentry.Protocol.OperatingSystem;
namespace Sentry.Android.Extensions;
internal static class OperatingSystemExtensions
{
public static void ApplyFromAndroidRuntime(this OperatingSystem operatingSystem)
{
operatingSystem.Name ??= "Android";
operatingSystem.Version ??= And... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TfsMobile.Repositories.v1
{
class TfsUserHelper
{
}
}
|
using System;
using Microsoft.AspNetCore.Mvc;
using WebApi.ViewModels;
using Microsoft.AspNetCore.Authorization;
using WebApi.BusinessLogic;
namespace WebApi.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class AccountsModelsController : ControllerBase
{
private readonly Acco... |
using System.Collections.Generic;
using System.Linq;
using Microsoft.AspNetCore.Mvc;
using MyCollection.Models;
using MyCollection.UnitOfWork;
namespace MyCollection.Controllers
{
[Route("api/v1/[controller]")]
[ApiController]
public class ItensController : ControllerBase
{
IUnitOfWork unitOfW... |
using System;
using System.IO;
using NHibernate;
using NHibernate.Cfg;
namespace Gourmet.Models.NHibernate
{
// Класс для соединения с базой
// Используем, когда нужны не только стандартные get/list/save/update
// Либо когда нужно подключение к нескольким таблицам по очереди
public class DbOperator
... |
using System;
using Microsoft.Xna.Framework.Input;
using StardewModdingAPI;
namespace MovementMod.Framework
{
/// <summary>The mod configuration.</summary>
internal class ModConfig
{
/*********
** Accessors
*********/
/// <summary>The player speed to add when running (or 0 f... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using TableroComando.Dominio;
using Dominio;
using TableroComando.GUIWrapper;
using Repositorios;
using TableroComando.Clas... |
namespace Sentry.PlatformAbstractions;
/// <summary>
/// Extension method to the <see cref="Runtime"/> class.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public static class RuntimeExtensions
{
/// <summary>
/// Is the runtime instance .NET Framework.
/// </summary>
/// <param name="ru... |
using System;
using System.Collections.Generic;
using System.Linq;
using CSBaseLib;
using MessagePack;
namespace OMKServer
{
public class PKHRoom : PKHandler
{
List<Room> RoomList = new List<Room>();
private int StartRoomNumber;
public void SetRoomList(List<Room> roomList)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
/*
* tags: greedy, bfs
* Time(n), Space(1)
*/
namespace leetcode
{
public class Lc45_Jump_Game_II
{
public int Jump(int[] nums)
{
int res = 0;
for (int far = 0, farthest = 0, i = 0; i < nums.Length - ... |
using Alabo.Validations;
using Alabo.Web.Mvc.Attributes;
using System.ComponentModel.DataAnnotations;
namespace Alabo.Framework.Core.WebUis.Models.Previews {
[ClassProperty(Name = "链接")]
public class PreviewInput {
[Required(ErrorMessage = ErrorMessage.NameNotAllowEmpty)]
public string Id { ... |
// Copyright (C) 2015 EventDay, Inc
using System;
using System.Collections.Generic;
namespace EventDayDsl.EventDay.Entities
{
public class Entity : IMessage
{
public Entity(string name, IEnumerable<MarkerInterface> interfaces)
{
Name = name;
Properties = new HashSet<Mes... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Collision_L_Sword : MonoBehaviour
{
// ソードの当たり判定のオブジェクトの宣言※親
GameObject Sword_L;
GameObject Sword_R;
// 子オブジェクト用に変数を宣言
Transform Sword_L_Child;
Transform Sword_R_Child;
public Game... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading.Tasks;
using DM7_PPLUS_Integration.Daten;
using DM7_PPLUS_Integration.Messages.PPLUS;
using Datenstand = DM7_PPLUS_Integration.Daten.Datenstand;
using Datum = DM7_PPLUS_Integration.Daten.Datu... |
using System;
using System.Collections.Generic;
using System.Text;
namespace LINQ_Join
{
class Employee
{
public int ID { get; set; }
public string Name { get; set; }
public int AddressId { get; set; }
public static List<Employee> GetAllEmployees()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Security.Cryptography.X509Certificates;
using System.Web.Http;
using prjSecondApplication.Models;
namespace prjSecondApplication.Controllers
{
public class CountryController : ApiController
... |
namespace UnicodeCharacters
{
using System;
using System.Text;
public class Startup
{
public static void Main(string[] args)
{
Console.WriteLine(Execute());
}
private static string Execute()
{
var input = Console.ReadLine();
... |
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
namespace Queue
{
public class QueueExample
{
public void RunConsumer()
{
Task.Run(() =>
{
var factory = new ConnectionFactory()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Client.Features.Folders
{
public interface IFolderRepository
{
Task<List<Models.CollectPath>> GetPaths();
Task<bool> Insert(Models.CollectPath collectPath);
Tas... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GraphicalEditor.DTO.EventSourcingDTO
{
class RoomSelectionEventDTO
{
public String Username { get; set; }
public int RoomNumber { get; set; }
public RoomSelect... |
using mato;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class kategori : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
}
protected void btn1_Click(object s... |
using PhotonInMaze.Common;
namespace PhotonInMaze.Maze.Generator {
//<summary>
//Class representation of target cell
//</summary>
internal struct CellToVisit {
public int Row { get; private set; }
public int Column { get; private set; }
public Direction MoveMade { get; private... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace XH.Queries.Projects.Dtos
{
public class ProjectOverviewDto
{
public string Id { get; set; }
public virtual string Name { get; set; }
public virtual string Ent... |
using Alabo.Domains.Services;
using System.Threading.Tasks;
using ZKCloud.Open.ApiBase.Models;
namespace Alabo.Tables.Domain.Services {
/// <summary>
/// 授权服务
/// </summary>
public interface IOpenService : IService {
/// <summary>
/// 平台预留手机号码
/// </summary>
s... |
using System;
using System.Web;
using System.ComponentModel;
namespace Projecten2Groep23.Exceptions
{
public class MedewerkerAlToegevoegdException : System.Exception
{
public MedewerkerAlToegevoegdException() : base("De medewerker werd al toegevoegd.") { }
public MedewerkerAlToegevoegdExcept... |
using Cs_Gerencial.Aplicacao.Interfaces;
using Cs_Gerencial.Dominio.Entities;
using Cs_Gerencial.Dominio.Interfaces.Servicos;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Gerencial.Aplicacao.ServicosApp
{
public class AppServicoNa... |
namespace CODE.Framework.Wpf.Interfaces
{
/// <summary>
/// Interface to identify the source of some object or element
/// </summary>
public interface ISourceInformation
{
/// <summary>
/// Location an element was originally loaded from
/// </summary>
/// <value>The ... |
//
// QuickCuts Copyright (c) 2017 C. Jared Cone jared.cone@gmail.com
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for a... |
namespace Arm
{
public interface IConnect
{ }
} |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MineGame.Components;
using System;
namespace MineGame
{
class GameOverComponent
{
private readonly Game1 game;
private readonly SpriteFont fontLarge;
private const string gameOverText = "You Died";
pri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Docller.Core.Common;
using Docller.Core.Storage;
namespace Docller
{
public class CloudDeployment
{
public static void Initialize()
{
if (DocllerEnvironment.UseAzureBlobStorage)
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using Ghostpunch.OnlyDown.Common;
using Ghostpunch.OnlyDown.Common.Views;
using Ghostpunch.OnlyDown.Menu.ViewModels;
using strange.extensions.mediation.impl;
using strange.extensions.signal.impl;
using Un... |
using Microsoft.EntityFrameworkCore;
using CS295NTermProject.Models;
namespace CS295NTermProject.Repositories
{
public class AppDbContext : DbContext
{
public AppDbContext(DbContextOptions<AppDbContext> options) : base(options) { }
public DbSet<MusicTrack> MusicTracks { get; set; }
... |
using UnityEngine;
using System.Collections;
public class skull : monster {
public override void Update ()
{
base.Update();
if(onLight)
{
PRBody = player.GetComponent<Rigidbody2D>();
RBody.velocity = PRBody.velocity*2;
}
else
{
PR... |
using System;
using System.Globalization;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.Owin;
using Microsoft.Owin.Security;
using ClotheOurKids.Web.Models;
using System.Net.Http;
u... |
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc.Testing;
using Microsoft.AspNetCore.TestHost;
using Microsoft.Extensions.DependencyInjection;
using TennisBookings.Web.External;
using TennisBookings.Web.IntegrationTests.Fakes;
using TennisBookings.Web.IntegrationTests.Helpers;
using TennisBookings.We... |
using NUnit.Framework;
using OpenQA.Selenium;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Training
{
public class Task17 : Base
{
[Test]
public void Task_17()
{
driver.Navigate().GoToUrl("http://localhost/litecart/admin/");
driver.FindElement(By.Name("... |
using Application.Base;
using Application.Models;
using Application.Requests;
using Domain.Contracts;
using Domain.Entities;
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
using System.Text;
namespace Application.Services
{
public class EmpleadoService : Service<Empleado>
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace Euler_Logic.Problems.AdventOfCode.Y2022 {
public class Problem13 : AdventOfCodeBase {
public override string ProblemName => "Advent of Code 2022: 13";
public override string GetAnswer() {
return Answer1(Input... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using OccBooking.Persistence.DbContexts;
using OccBooking.Persistence.Entities;
using OccBooking.Persistence.Repositories;
using Moq;
using OccBooking.Common.Dispatch... |
using UnityEngine;
//列舉(下拉式選單)
public enum StateNPC
{
NOMission,Missioning,Finish
}
//ScriptableObject腳本化物件:將資料儲存於專案
//CreateAssetMenu建立菜單:檔案名稱與菜單名稱(fileName = "NPC 資料" , menuName = "TANG/NPC 資料")]
[CreateAssetMenu(fileName = "NPC 資料" , menuName = "TANG/NPC 資料")]
public class NPCData : ScriptableObject
{
[He... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class Health : MonoBehaviour {
public float health = 100f;
public float MollysHealth = 100f;
public GameObject CanvasObject;
public Text text; ... |
namespace BalancedBrackets
{
using System;
public class StartUp
{
public static void Main()
{
int num = int.Parse(Console.ReadLine());
int firstBracket = 0;
int secondBracket = 0;
bool closingBrackets = false;
for (int i = 0; i ... |
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using WorkScheduleManagement.Data.Entities;
using WorkScheduleManagement.Data.Enums;
namespace WorkScheduleManagement.Persistence.DbInitialization
{
public static class RequestTypesInitializer
{
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
// <copyright file="SecondTaskTest.cs" company="MyCompany.com">
// Contains the solutions to tasks of the 'Basic Coding in C#' module.
// </copyright>
// <author>Daryn Akhmetov</author>
namespace Basic_coding_in_CSharp_Tests
{
using Basic_coding_in_CSharp;
using NUnit.Framework;
/// <summary>
/// Thi... |
using Common.Data;
using Common.Exceptions;
using System;
using System.Data;
using System.Data.SqlClient;
namespace Entity
{
public partial class SystemDefaults
{
public string[] GetConformingDirectories(string connectionString)
{
string[] result = new string[2];
//select value from system_defaults where... |
using System;
using System.Linq;
using CG.Web.MegaApiClient.Tests.Context;
using Xunit;
using Xunit.Abstractions;
namespace CG.Web.MegaApiClient.Tests
{
[Collection("AuthenticatedLoginTests")]
public class NodeOperationsAuthenticated : NodeOperations
{
public NodeOperationsAuthenticated(Authentic... |
using ClassLibrary;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsForms
{
public partial class sellf... |
using System;
using System.Collections.Generic;
namespace ModUpdateMenu.Extensions
{
static class ListExtensions
{
/// <summary>Create lists of tuples more easily.</summary>
public static void Add<T1, T2>(this IList<Tuple<T1, T2>> list, T1 item1, T2 item2)
{
list.Add(new Tu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using UnityEngine.EventSystems;
public class UIBase : MonoBehaviour {
public bool startHidden;
public Graphic[] graphicElements;
public RectTransform[] transformableElements;
// aniam... |
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using MTD.SDVTwitch.Models;
using StardewModdingAPI;
using StardewValley;
namespace MTD.SDVTwitch
{
public class SDVTwitch : Mod
{
internal static Config Config;
private List<User> _followersAtStart = new List<User>()... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Softhouse.Data
{
public enum PhoneType
{
Mobile,
Landline
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using KartObjects.Entities.Documents;
namespace KartObjects
{
public interface IDocumentEditView
{
/// <summary>
/// Редактируемая сущность
/// </summary>
Document Document { g... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using MailKit;
using MailKit.Net.Imap;
using MailKit.Search;
using MailKit.Security;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using MimeKit;
namespace TF47_Mailbot.Services
{
public class MailService... |
using System;
using System.Collections.Generic;
using System.Web;
using System.Web.Mvc;
using System.Web.Security;
namespace GIFU.Controllers
{
public class AccountController : Controller
{
private Models.AccountServices accountServices = new Models.AccountServices();
private Models.Notificati... |
using System;
using System.Linq;
using cyrka.api.common.identities;
using NUnit.Framework;
namespace cyrka.api.test.common
{
[TestFixture]
public class CompositeSerialIdShould
{
[Test]
public void BeCreatedFromPartsToString()
{
var rand = TestContext.CurrentContext.Random;
var serial = rand.NextULong();... |
using System;
using KeepTeamAutotests;
using KeepTeamAutotests.Model;
using NUnit.Framework;
using System.Collections.Generic;
using Newtonsoft.Json;
using System.IO;
using KeepTeamAutotests.AppLogic;
namespace KeepTeamTests
{
[TestFixture()]
public class EditRelativesTests : InternalPageTests
{
[S... |
using System.Collections.Generic;
using NHibernate;
using NHibernate.Criterion;
using NHibernate.SqlCommand;
using NHibernate.Transform;
using NHibernate.Type;
using Profiling2.Domain.Contracts.Queries.Search;
using Profiling2.Domain.Prf.Careers;
using SharpArch.NHibernate;
namespace Profiling2.Infrastructure.Queries... |
using System;
using System.Collections.Generic;
namespace OrgMan.DomainObjects.Common
{
public class MembershipDomainModel
{
public Guid UID { get; set; }
public List<Guid> MandatorUIDs { get; set; }
public string Title { get; set; }
public string Code { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Step_140a
{
class Program
{
static void Main()
{
List<Employee> employees = new List<Employee>();
employees.Add(new Employee() { FirstName = "... |
using Nailhang.IndexBase.PublicApi;
using System;
using System.Collections.Generic;
using System.Text;
namespace Nailhang.Display.NetPublicSearch.Base
{
public interface INetSearch
{
IEnumerable<NamespaceInfo> GetNamespaces();
IEnumerable<ISearchItem> Search(string query);
void Rebuil... |
using System;
using System.ComponentModel;
using System.Windows;
using System.Windows.Controls;
namespace KeypadEntryApplication
{
/// <summary>
/// Interaction logic for KeypadEntry.xaml
/// </summary>
public partial class KeypadEntry : Window, INotifyPropertyChanged
{
private... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
namespace Fuzzing.Fuzzers
{
public abstract class TypeFuzzer<T> : IFuzzer
{
protected RandomNumberGenerator RandomNumberGenerator { get; private set; }
protected TypeFuzzer()
{
RandomNumberGenerator = Ran... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
public class UILabel : UIBase {
[System.Serializable]
public class UIEventString:UnityEvent<string> {
}
public UIEventString OnHoverString;
public UIEventString OnUnhoverString;
publ... |
using System;
using System.Collections.Generic;
using Fbtc.Domain.Entities;
using Fbtc.Domain.Interfaces.Services;
using Fbtc.Application.Interfaces;
using prmToolkit.Validation;
using Fbtc.Application.Helper;
namespace Fbtc.Application.Services
{
public class EnderecoApplication : IEnderecoApplication
{
... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace PaperbanknotesServer.Database
{
public class CarDatabaseContext : DbContext
{
public CarDatabaseContext(DbContextOptions<CarDatabaseContext> options) : base(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Xlns.BusBook.Core.Model;
namespace Xlns.BusBook.UI.Web.Models
{
public class DettaglioUtenteView
{
public String NomeAdv
{
get
{
if (string.IsNullOrEmpty(search))... |
using UnityEngine;
using UnityEngine.UI;
using Photon.Pun;
using Photon.Realtime;
using System.Collections.Generic;
public class PhotonLobbyManager : MonoBehaviourPunCallbacks
{
const string playerNamePrefKey = "PlayerName";
const string gameVersion = "1";
public GameObject DebugText;
public GameObje... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.ComponentModel.DataAnnotations;
namespace ProyectoPP.Models
{
public class DocumentacionModel
{
[Display(Name = "Id")]
public int Id { get; set; }
[Display(Name = "Nombre")]
publi... |
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace Core
{
public class Speech
{
public byte[] Wave { get; set; }
public string SpeechId { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProyectoLP2
{
public class Transportista : AgenteExterno
{
private Alcance alcance;
private List<string> destinos;
public Transportista()
{
}
... |
// <copyright file="IndexDataOfName.cs" company="WaterTrans">
// © 2020 WaterTrans
// </copyright>
using System.Collections.Generic;
namespace WaterTrans.GlyphLoader.Internal.OpenType.CFF
{
/// <summary>
/// The Compact FontFormat Specification Name INDEX.
/// </summary>
internal class IndexDataOfNam... |
#if Top
using Phenix.Core.Web;
#endif
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.IO;
using System.Reflection;
using Phenix.Core;
using Phenix.Core.Data;
using Phenix.Core.IO;
using Phenix.Core.Log;
namespace Phenix.Business
{
/// <summary>
/// 指令基类
/// 在DataPortal_E... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ClotheOurKids.Model.Repository
{
public class RegisterFormRepository : IRegisterFormRepository
{
private ClotheOurKidsEntities context;
public RegisterFormRepository()... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
public class MenuAction : MonoBehaviour
{
public bool isInGUI = false;
protected void OnMouseDown()
{
if (!isInGUI)
{
TakeAction();
}
}
public virtual void... |
using System;
using System.Linq;
using MassEffect.Exceptions;
namespace MassEffect.Engine.Commands
{
using MassEffect.Interfaces;
public class AttackCommand : Command
{
public AttackCommand(IGameEngine gameEngine)
: base(gameEngine)
{
}
public override void Ex... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace AdminPanelIntegration.Models
{
public class demo
{
String userid;
String token;
}
} |
using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Collections.Generic;
namespace ArmaDotNetCore
{
public class ArmaExtension
{
//This tells the compiler to create an entrypoint named 'RVExtension'. This line should be added
// to each method you want ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Welic.Dominio.Models.Users.Mapeamentos;
using Welic.Dominio.Patterns.Pattern.Ef6;
namespace Welic.Dominio.Models.Empresa.Map
{
public class EmpresaMap : Entity
{
public int IdEmpre... |
using Nac.Common;
using Nac.Common.Control;
using Nac.Wcf.Common;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.ServiceModel;
using System.Threading.Tasks;
using static NacEngineGlobal;
namespace Nac.Engine {
public class NacEngineWcfServer : NacWcfServer<INacWcfEngine, Na... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Dog : Singleton<Dog>
{
[HideInInspector]
public Transform target;
public float range_vision = 8;
public float range_interact = 4;
public float stat_hungry = 1000;
float stat_hungry_current;
public... |
using System;
using System.ComponentModel.DataAnnotations;
namespace com.Sconit.Entity.BIL
{
[Serializable]
public partial class BillTransaction : EntityBase
{
#region O/R Mapping Properties
public Int32 Id { get; set; }
public string OrderNo { get; set; }
public string IpNo { get; set; }
... |
/*using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RimWorld;
namespace D9Framework
{
class ResearchRequirements : DefModExtension
{
#pragma warning disable CS0649
public List<ResearchReqProps> requiremen... |
using UnityEngine.SceneManagement;
using System.Collections.Generic;
using UnityEngine.Audio;
using UnityEngine.UI;
using UnityEngine;
using TMPro;
public class PauseSetting : MonoBehaviour
{
[SerializeField] GameInspector GI;
[SerializeField] Player Player;
public GameObject PauseMenu;
[SerializeFi... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Omega.Lib.APNG.Chunks
{
public class Iend : APngChunk
{
public Iend() : base(ChunkType.IEND)
{ }
#region Overrides of APngChunk
public override MemoryStream Data
{
ge... |
using System;
using System.Collections.Generic;
namespace POSServices.PosMsgModels
{
public partial class JobTabletoSynchDetailUpload
{
public long SynchDetail { get; set; }
public long JobId { get; set; }
public string StoreId { get; set; }
public string TableName { get; set; ... |
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