text stringlengths 13 6.01M |
|---|
using System.Collections.Generic;
using System.Threading.Tasks;
using Core.Entities;
namespace Core.Abstract
{
public interface ITrainInfoProvider
{
Task<string> GetRequestIdAsync(TicketRequest ticketRequest);
Task<IEnumerable<Train>> GetTrainsAsync(TicketRequest ticketRequest);
Task<I... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AxiDiscountEngine.Model;
using AxisPosCore;
using AxisPosCore.Common;
using KartObjects;
using System.Diagnostics;
using KartObjects.Entities;
using KartObjects.Entities.Documents;
namespace AxisPosCore
{
public class FBCo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Text.RegularExpressions;
namespace COM_ports
{
public static class Exstencion
{
public static string GetPort(this string name)
{
return new string(name.S... |
using System;
using System.Collections.Generic;
using System.Text;
namespace _01._Nikulden_s_Charity
{
class Program
{
static void Main(string[] args)
{
var encrypted = new StringBuilder(Console.ReadLine());
var command = Console.ReadLine();
while (command !... |
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Options;
using System.Threading.Tasks;
using WebsiteManagerPanel.Framework.Extensions;
using WebsiteManagerPanel.Models;
namespace WebsiteManagerPanel.Framework.Middleware
{
public class LoginMiddleware
{
... |
using ND.FluentTaskScheduling.AddConfirmEmailTask;
using ND.FluentTaskScheduling.TimingSendEmailTask;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
static Random rand... |
using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Globalization;
using System.Text;
using Xunit;
namespace TalkExamplesTest.EncondingSamples
{
public class ASCIISamples
{
[Fact]
public void Sample1()
{
Encoding.RegisterProvider(CodePagesEnco... |
using UnityEngine;
using SoulHunter.Base;
using SoulHunter.Player;
public class Loot : MonoBehaviour
{
[HideInInspector]
public int soulPower;
bool colliding;
[SerializeField] GameObject particle;
private void OnCollisionEnter2D(Collision2D collision)
{
if (colliding)
{
... |
namespace ValidUsernames
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
public class StartUp
{
public static void Main()
{
var input = Console.ReadLine()
.Split(new char[] { ' ', '\\', '/', ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Ecommerce.Models
{
public class CartIndexViewModel
{
public CartViewModel Cart { get; set; }
public string ReturnUrl { get; set; }
}
}
|
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Filters;
using System;
namespace Hayaa.Security.Client
{
public class AppInstanceAuthorityFilterAttribute : ActionFilterAttribute
{
public override void OnActionExecuting(ActionExecutingContext context)
{
AppInstanceAut... |
using Alabo.Cloud.Support.Domain.Entities;
using Alabo.Domains.Entities;
using Alabo.Domains.Services;
using MongoDB.Bson;
using System.Collections.Generic;
namespace Alabo.Cloud.Support.Domain.Services
{
public interface IWorkOrderService : IService<WorkOrder, ObjectId>
{
ServiceResult Delete(ObjectId... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace eMAM.UI.Areas.SuperAdmin.Models
{
public interface IUserViewModelMapper<TEntity, TViewModel>
{
Task<TViewModel> MapFrom(TEntity entity);
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
using System.Threading;
using IRAP.Global;
using IRAP.Client.Global.GUI.Dialogs;
using IRAP.Client.User;
using IRAP... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using FiiiCoin.Wallet.Win.Biz.Services;
using FiiiCoin.Wallet.Win.Models;
using System.Collections.ObjectModel;
namespace FiiiCoin.... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace nogometPI
{
public partial class frmPrijava : Form
{
public frmPrijava()
{
InitializeCom... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Threading;
namespace WPFUserInterface
{
public static class DemoMethods
{
public static List<string> PrepData(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HackerFerret.ScormHelper.Extensions
{
public static class StringExtensions
{
public static bool IsNumericString(this string val)
{
var retval = false;
... |
using System;
using System.Collections.Generic;
namespace EnsureThat
{
public static class EnsureThatComparableExtensions
{
public static Param<T> Is<T>(this in Param<T> param, T expected) where T : IComparable<T>
{
Ensure.Comparable.Is(param.Value, expected, param.Name);
... |
using ApartmentApps.Portal.Controllers;
namespace ApartmentApps.Api.Modules
{
public class ComponentViewModel : BaseViewModel
{
//public string Col { get; set; }
public string Stretch { get; set; }
public decimal Row { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Text;
namespace CarRental.API.BL.Models.RentalLocations
{
public class CreateRentalLocationModel
{
public string Name { get; set; }
public string City { get; set; }
public string Address { get; set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//passt die Position der Stage dem Spieler an
public class GameAreaScript : MonoBehaviour {
bool isStart;
void Start () {
isStart = true;
}
void Update () {
if(BodySourceView.PlayerMovement.y != 0 && isStart)
{... |
using UnityEngine;
using System.Collections;
public class LoadingLevelCave : MonoBehaviour
{
public GUIText loadingText;
private float timer = 0.0f;
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter(... |
using UnityEngine;
using System.Collections;
public class Poop : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void Kill(){
transform.parent.gameObject.GetComponent<PooManager>().GeneratePoo();
Destroy(g... |
using System;
using System.Collections.Generic;
using System.Text;
namespace ResidentAppCross.iOS.Views.TableSources
{
public class TestDataItem
{
public virtual string Icon => "OfficerIcon";
public virtual string Title { get; set; }
public bool Moveable { get; set; }
public bo... |
using Microsoft.AspNet.Identity;
using myFinPort.Extensions;
using myFinPort.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace myFinPort.Helpers
{
public class TransactionsHelper
{
private ApplicationDbContext db = new ApplicationDbContext();
... |
using UnityEngine;
public class SamplePrefab : MonoBehaviour
{
public int IntValue;
public float FloatValue;
public Vector3 Vector3Value;
}
|
namespace SafeManipulation
{
using System;
using System.Linq;
public class StartUp
{
public static void Main()
{
var array = Console.ReadLine()
.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries)
.ToArray();
... |
using System;
using System.Linq;
using System.Collections.Generic;
namespace Append_lists
{
class Program
{
static void Main(string[] args)
{
var textList = Console.ReadLine().Split('|').ToList();
textList.Reverse();
foreach (var text in textList)
... |
using System;
namespace gView.Core.Framework.Exceptions
{
public class TokenRequiredException : Exception
{
public TokenRequiredException() : base("Token required (499)") { }
public TokenRequiredException(string message) : base("Token required (499): " + message) { }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Serialization.Configuration;
using Serialization.Providers;
using Serialization.Mappers;
using System.Xml.Serialization;
using System.Text.RegularExpressions;
using CasePlasa.Entities;
using TopDown.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using System.IO;
using System.Text;
using UnityEngine.UI;
public class StageOption : MonoBehaviour
{
public static string level = "Easy";
public static string num = "Puzzle:3X3";
... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using EdjCase.JsonRpc.Client;
using EdjCase.JsonRpc.Core;
using FiiiCoin.DTO;
using FiiiCoin.Utility;
using FiiiCoin.Utility.Api;
u... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Mvc;
namespace API.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class ValuesControll... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using UnityEngine;
using System.Collections;
public interface HasRect
{
Rect rectangle { get; }
}
|
using Microsoft.SharePoint;
using Microsoft.SharePoint.Administration;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace BELC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IPTables.Net.Exceptions;
namespace IPTables.Net.Iptables.IpSet
{
public class IpSetTypeHelper
{
/// <summary>
/// Concert a set type in enum format to a string
/// </summary>
/// <param ... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using System.Text.RegularExpressions;
using System.Data;
using System.Web;
namespace CommonLibrary
{
public static class Common
{
//json字符串过滤
public static string FilterJason(string var)
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class SoundManager : MonoBehaviour {
// Singleton //
public static SoundManager instance { get; protected set; }
void Awake ()
{
if (instance == null)
{
instance = this;
} else if (instance != ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GoldCollision : MonoBehaviour {
[HideInInspector]
public GameMode gameMode;
void Start ()
{
gameMode = GameObject.FindObjectOfType<GameMode>();
}
void Update () {
}
private void OnTriggerE... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using DotNetCoreIdentity.Domain.Identity;
using DotNetCoreIdentity.Domain.RolesClaims;
using DotNetCoreIdentity.Web.ViewModels.Manage;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Identity;
using Mi... |
namespace SoftUniStore.Client.Api
{
using System.Text;
using Common.Constants;
using Common.Providers;
public class HtmlBuilder
{
public static string GetHtmlTemplate(string content)
{
StringBuilder sb = new StringBuilder();
sb.Append(HtmlsProvider.htmls[Ht... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MyForum.Web.Models.Categories
{
public class CategoriesListAllViewModel
{
public List<CategoriesAllViewModel> Categories { get; set; }
}
} |
using Alabo.Domains.Services;
using MongoDB.Bson;
namespace Alabo.Industry.Shop.Orders.Dtos
{
public interface IDeliverService : IService<Deliver, ObjectId>
{
}
} |
using System;
using System.Linq;
class MaximalSum
{
static void Main()
{
string[] str = Console.ReadLine().Split();
int iRow = int.Parse(str[0]);
int iCol = int.Parse(str[1]);
int newRows = 3;
int newCols = 3;
int[,] matrix = new int[iRow + 1, iCol + 1];
... |
using System.Collections.Generic;
using System.Web.Http;
using System.Web.Http.Description;
using System.Web.Http.ModelBinding;
using SignInCheckIn.Models;
using SignInCheckIn.Services.Interfaces;
//using Crossroads.ApiVersioning;
namespace SignInCheckIn.Controllers
{
[RoutePrefix("api")]
public class HelloWo... |
namespace BuildingGame
{
class Item
{
ItemType type;
int amount;
public enum ItemType
{
Holz,
Stein,
Werkzeug
};
public Item(ItemType type, int amount)
{
this.type = type;
this.amount = amount;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
namespace Balloon_Cup
{
class CardSlot : CardShape
{
/// <summary>
/// A slot's position above or below the tile
/// </summary>
public enum ... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
[RequireComponent(typeof(VoxelRenderer))]
public class World : MonoBehaviour {
public GameObject pfMineralVoxel;
public GameObject pfFactory;
public GameObject pfDriller;
public int maxPickables = 100;
public int... |
using Common.Business;
using Common.Extensions;
using Common.Log;
using Entity;
using LFP.Common.DataAccess;
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Text;
namespace AsyncClasses.Mappers
{
public static class MPDRowMapper
{
#region Private... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Admin_Users : System.Web.UI.Page
{
private DataClassesDataContext db = new DataClassesDataContext();
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
/* Write methods to calculate minimum,
* maximum, average, sum and product of
* given set of integer numbers. Use variable number of arguments. */
class ParamTask
{
static void TasksWithParam(par... |
namespace HeBoGuoShi.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class AddBuyer : DbMigration
{
public override void Up()
{
CreateTable(
"dbo.BuyerProducts",
c => new
{
... |
public class Solution {
public string Multiply(string num1, string num2) {
if (num1 == "0" || num2 == "0") return "0";
int len = num1.Length + num2.Length;
int[] helper = new int[len];
for (int j = num2.Length - 1; j >= 0 ; j --) {
for (int i ... |
using SciVacancies.Domain.Enums;
using SciVacancies.ReadModel.Core;
using System;
using System.Collections.Generic;
using System.Linq;
using NPoco;
using MediatR;
namespace SciVacancies.WebApp.Queries
{
public class OrganizationQueriesHandler :
IRequestHandler<SingleOrganizationQuery, Organization>,
... |
using System.Linq;
using FluentAssertions;
using Nono.Engine.Logging;
using Xunit;
namespace Nono.Engine.Tests
{
public class BasicTest
{
[Theory]
[InlineData(1, 1)]
[InlineData(1, 100)]
[InlineData(100, 1)]
[InlineData(3, 3)]
[InlineData(3, 2)]
[InlineDa... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SoundEffect : MonoBehaviour
{
public AudioSource touch;
void Start()
{
}
void OnMouseDown()
{
touch.Play();
}
// Update is called once per frame
void... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace StoreFront.Data
{
public class SFDataContext
{
public static string connection = "data source=3JNRXW1\\SQLEXPRESS; initial catalog=StoreFront; integrated security=True";
}
} |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Windows.Automation;
using UIAFramework.Base;
namespace UIAFramework
{
public class UIList : ControlBase
{
AutomationElement _UIList;
public UIList() { }
public UIList(string condition,... |
using System;
using System.Collections.Generic;
using System.Linq;
using NHibernate.Envers.Configuration.Attributes;
using Profiling2.Domain.DTO;
using Profiling2.Domain.Extensions;
using Profiling2.Domain.Prf.Actions;
using Profiling2.Domain.Prf.Organizations;
using Profiling2.Domain.Prf.Persons;
using Profiling2.Dom... |
using System;
using System.Collections.Generic;
using System.Text;
namespace MinesweeperLibrary.FillInBoard
{
public class FillInBoardWith0 : IFillInBoardWith0
{
//Print Board with 0 only
public void FillInBoardWith0Only(int grid, char[,] board)
{
for (int i = 0; i < grid... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace LoginFrame
{
public partial class Frm关于 : Form
{
public Frm关于()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.DataAccess.AccountObject
{
class Reports
{
}
public class AccountingKPIModel
{
public string DepId { get; set; }
public string StartDate { get;... |
// -----------------------------------------------------------------------
// <copyright file="TaskExtensions.cs" company="AnoriSoft">
// Copyright (c) AnoriSoft. All rights reserved.
// </copyright>
// -----------------------------------------------------------------------
namespace Anori.Extensions
{
using Syst... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel.DataAnnotations;
namespace Xlns.BusBook.Core.Model
{
public class Flyer : ModelEntity
{
[Required(ErrorMessage="Il titolo è obbligatorio!")]
[Display(Name="Titolo")]
[Stri... |
using System;
using System.Globalization;
namespace Task_06
{
class Program
{
static CultureInfo ci = new CultureInfo("ru-us");
static void Percent(double budget, byte part)
{
Console.WriteLine("Доля, выделенная пользователем на компьютерные игры: {0}", (budget * part / 100... |
using Cottle.Functions;
using Cottle.Values;
using EddiCore;
using EddiDataDefinitions;
using EddiDataProviderService;
using EddiSpeechResponder.Service;
using JetBrains.Annotations;
using System;
using Utilities;
namespace EddiSpeechResponder.CustomFunctions
{
[UsedImplicitly]
public class Distance : ICustom... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NfePlusAlpha.Domain.Entities
{
public class tbNotaFiscalEletronicaTransportador
{
public tbNotaFiscalEletronicaTransportador()
{
this.tbNotaFiscalEletronica... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Text;
namespace CG.MovieApp.UI.Models
{
public class DirectorModel
{
[Required(ErrorMessage ="Bu alan boş geçilemez.")]
[StringLength(35,ErrorMessage ="Bu alan 35 max 35 karakter.",Minimum... |
using System;
using System.Collections.Generic;
using Microsoft.UnifiedRedisPlatform.Core.Extensions;
using Microsoft.UnifiedRedisPlatform.Core.Services.Models;
namespace Microsoft.UnifiedRedisPlatform.Core.Logging
{
internal static class GenericLogProvider
{
internal static GenericLog CreateFromEvent... |
using ApartmentApps.Api;
using ApartmentApps.Api.Modules;
using ApartmentApps.Api.Services;
using ApartmentApps.Api.ViewModels;
using ApartmentApps.Data;
namespace ApartmentApps.Portal.Controllers
{
public class UnitMapper : BaseMapper<Unit, UnitViewModel>
{
public UnitMapper(IUserContext userContext, ... |
using UnityEngine;
using System.Collections;
/**
* @author Chris Foulston
*/
namespace Malee.Hive.Events {
public class PhysicsEventsProxy : MonoBehaviour {
public delegate void TriggerEnter(Collider collider);
public delegate void TriggerStay(Collider collider);
public delegate void TriggerExit(Collider co... |
using System;
using System.Web.Mvc;
namespace Allyn.MvcApp.Areas.Shop
{
public class ShopAreaRegistration : AreaRegistration
{
public override string AreaName
{
get
{
return "Shop";
}
}
public override void RegisterArea(AreaR... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class moveStars : MonoBehaviour
{
private Vector3 leftBottomCameraBorder;
private Vector3 siz;
// Start is called before the first frame update
void Start()
{
leftBottomCameraBorder = Camera.main.ViewportToWorldPoi... |
using System;
using System.Threading.Tasks;
using System.Text;
using System.CodeDom.Compiler;
using System.Reflection;
using System.Linq;
using System.Collections.Generic;
using System.IO;
namespace Theresa
{
public class TemplateCompilerBase
{
}
public interface ITemplateRunner
{
Task<st... |
using System;
using System.Collections.Generic;
using Admin.Extentions;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Musical_WebStore_BlazorApp.Shared;
using Musical_WebStore_BlazorApp.Client;
using Musical_WebStore_BlazorApp.Server.Data;
using ... |
using Andreys.App.Models;
using Andreys.App.Services;
using Andreys.App.ViewModels.Products;
using SIS.HTTP;
using SIS.MvcFramework;
namespace Andreys.App.Controllers
{
public class ProductsController : Controller
{
private readonly IProductsService _productsService;
public ProductsController... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
namespace FiiiCoin.Models
{
public class TransactionFeeSetting :BaseModel
{
private long confirmations;
pub... |
using System.Threading.Tasks;
using System.Web.Http;
using Appmon.Dashboard.Models;
using Newtonsoft.Json;
namespace Appmon.Dashboard.Controllers
{
public class BuildController : ApiController
{
// GET api/builds
public BuildResult Get()
{
return (BuildResult)Js... |
using NUnit.Framework;
using OpenQA.Selenium.Chrome;
using OpenQA.Selenium.Remote;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenQA.Selenium;
using OpenQA.Selenium.Interactions;
namespace UniteTestProject
{
[TestFixture]
public c... |
using System;
namespace FancyScrollView
{
public interface IFancyScrollRectContext
{
Func<(float ScrollSize, float ReuseMargin)> CalculateScrollSize { get; set; }
}
}
|
using ND.FluentTaskScheduling.Domain.interfacelayer;
using ND.FluentTaskScheduling.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//**********************************************************************
//
// 文件名称(File Name):Refresh... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Routing;
namespace DrasCommon.HtmlHelpers
{
public class MethodArgs : Dictionary<string, string>
{
}
public static class DialogHelpers
... |
using System;
using System.Collections.Generic;
using System.IO;
using FubuMVC.Core.Runtime.Files;
using NUnit.Framework;
using FubuCore;
using System.Linq;
using FubuTestingSupport;
namespace FubuMVC.CodeSnippets.Testing
{
[TestFixture]
public class CLanguageSnippetFinderTester
{
pri... |
using System;
using System.Collections.Generic;
using System.Text;
using Xamarin.Forms;
namespace ParPorApp.Helpers
{
public class FontAwesomeLabel : Label
{
public FontAwesomeLabel()
{
FontFamily = Device.OnPlatform(null, "FontAwesome", "/Assets/Fonts/fontawesome-webfont.ttf#FontA... |
using HCBot.Runner.Menu;
using HCBot.Runner.States;
using System;
using System.Collections.Generic;
using System.Text;
using Telegram.Bot;
using Telegram.Bot.Types;
namespace HCBot.Runner.Commands
{
public interface ICommand
{
BotMenuItem Position { get; set; }
IServiceProvider ServiceProvide... |
namespace ServiceDesk.Ticketing.Domain.CategoryAggregate
{
public interface ICategoryRepository: IRepository<Category>
{
Category GetByName(string name);
}
}
|
#region License
//*****************************************************************************/
// Copyright (c) 2012 Luigi Grilli
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software witho... |
/***************************************
*
* Body for Objects that uses Spine Animation
*
***************************************/
using Spine.Unity;
using UnityEngine;
namespace DChild.Gameplay.Objects
{
[System.Serializable]
public struct SpineTimeHandler
{
[SerializeField][HideInInspecto... |
namespace Krafteq.ElsterModel
{
using System;
using LanguageExt;
using static LanguageExt.Prelude;
public class KzFieldValidationRule
{
bool required;
int? lessThan;
Func<KzFieldSet, int, Lst<KzFieldError>> custom;
KzFieldValidationRule(){}
publ... |
using System;
namespace AutoTests.Framework.Core.Exceptions
{
public class ConstraintException : Exception
{
public ConstraintException(string message) : base(message)
{
}
}
} |
using System;
using System.Threading;
using Autofac;
using Tests.Pages.Van.LogIn;
using Tests.Pages.Van.Main;
using Tests.Pages.Van.Main.CommitteePages;
using NUnit.Framework;
using Tests.Data.Van;
namespace Tests.Projects.Van.CatalistDataSync
{
public class SyncResponsesForNewOrNewlySharedActivistCo... |
using Alabo.Web.Mvc.Attributes;
using System.ComponentModel.DataAnnotations;
namespace Alabo.Data.People.Cities.Domain.Enums
{
/// <summary>
/// 城市线分类
/// </summary>
public enum CityLineType
{
/// <summary>
/// 一线城市
/// </summary>
[LabelCssClass(BadgeColorCalss.Meta... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Navig... |
using System;
using SQLite;
using SQLitePCL;
namespace ICT13580010A2.Models
{
public class Product
{
[PrimaryKey, AutoIncrement]
public int Id{get;set;}
[NotNull]
[MaxLength(200)]
public String Name{get;set;}
public string Description{get;set;}
[NotNul... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using CEMAPI.Models;
using Newtonsoft.Json.Linq;
using System.Net.Http;
namespace CEMAPI.DAL
{
public class GeneralNotesDAL
{
TETechuvaDBContext context = new TETechuvaDBContext();
RecordExceptions exception =... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PointController : MonoBehaviour {
public GameObject player;
float minX = -5f;
float maxX = 5f;
float minY = -3.7f;
float maxY = 3.7f;
// Use this for initialization
void Start () {
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class paddlehit : MonoBehaviour {
private AudioSource paddleSound;
// Use this for initialization
void Start () {
paddleSound = this.GetComponent<AudioSource>();
}
// Update is called once per frame
... |
using BankAppCore.Data.EFContext;
using Microsoft.AspNet.Identity;
using System;
using static BankAppCore.Data.EFContext.EFContext;
/*
namespace BankAppCore.Data.Repositories
{
public class UnitOfWork : IDisposable
{
private ShopContext context;
private UserManager<ApplicationUser> userManager;... |
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