text stringlengths 13 6.01M |
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// Skeleton written by Joe Zachary for CS 3500, January 2015
// Revised by Joe Zachary, January 2016
// JLZ Repaired pair of mistakes, January 23, 2016
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
namespace Formulas
{
/// <summary>
/// Represents fo... |
namespace gView.Framework.Data
{
public interface IOID
{
/// <summary>
/// The object ID of the object.
/// </summary>
int OID { get; }
}
/*
public interface IFeatureBuffer
{
IFeature CreateFeature();
bool Store();
}
*/
}
|
using Alabo.Domains.Entities.Core;
namespace Alabo.Datas.Stores.Column {
public interface IColumnStore<TEntity, in TKey> where TEntity : class, IKey<TKey>, IVersion, IEntity {
object GetFieldValue(object id, string field);
}
} |
using System;
namespace Task_03
{
class Program
{
static void Generate(int[] array)
{
Random random = new Random();
for (int i = 0; i < array.Length; i++)
{
array[i] = random.Next(-10, 11);
}
}
static void Swap(in... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DesafioTecGraf.Domain.Domain;
using DesafioTecGraf.Domain.Service;
namespace DesafioTecGraf.Console
{
public class Program
{
private static void Main(string[] args... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace GerenciadorDespesas.Models
{
public class Meses
{
public int MesId { get; set; }
public string Nome { get; set; }
#region propriedades navegacionais
public ICollection<D... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Update;
using Moq;
using RiverPuzzle1.Controllers;
using RiverPuzzle1.Models;
using RiverPuzzle1.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Xuni... |
using System;
using System.Collections.Generic;
using Pe.Stracon.SGC.Infraestructura.QueryModel.Contractual;
using Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual;
using Pe.Stracon.SGC.Infraestructura.CommandModel.Contractual;
using Pe.Stracon.SGC.Aplicacion.TransferObject.Request.Contractual;
using Syst... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using Microsoft.EntityFrameworkCore;
using BookLibrary.Data;
using BookLibrary.Models;
using BookLibrary.ViewModels;
namespace BookLibrary.Services
{
public class BooksService : BaseService
{
... |
// Copyright © 2020 Void-Intelligence All Rights Reserved.
namespace Vortex.Metrics.Utility
{
public enum EMetricType
{
CategoricalAccuracy,
CategoricalArgMaxAccuracy,
CategoricalF1Score,
CategoricalPrecision,
CategoricalRecall,
RegressionCosineSimilarity,
... |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using Microsoft.EntityFrameworkCore.Metadata.Internal;
using System.ComponentModel.DataAnnotations;
namespace DataAccessLayer.dbDTO
{
public class MarkPost
{
public int id { get; set; }
pub... |
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Formatting;
using Microsoft.CodeAnalysis.MSBuild;
using Microsoft.CSharp;
using System;
using System.CodeDom;
using System.Collections.Generic;
using System.IO;
using System.Linq;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Microsoft.AspNet.SignalR;
using Microsoft.AspNet.SignalR.Hubs;
using carto.Models;
namespace carto
{
[HubName("cartoHub")]
public class CartoHub : Hub
{
private readonly CmdbRepository _repository;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Xlns.BusBook.Core.Repository;
using Xlns.BusBook.Core.Model;
using Xlns.BusBook.Core.DAL;
using Xlns.BusBook.ConfigurationManager;
using Xlns.BusBook.UI.Web.Controllers;
namespace Xlns.BusBook.UI.Web.Models
{
public static... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Draft_FF.Frontend.Entities
{
public class Enums
{
public enum Position
{
QB = 1,
RB = 2,
WR = 3,
TE = 4,
K = 5,
DST = 6,
}
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TP.Entities.ValueObjects.JobViewModels
{
public class JobAdvEditViewModel
{
[DisplayName... |
using Newtonsoft.Json.Linq;
using RestSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LTIProject2
{
class API
{
public JArray listNodes(string ip)
{
var url = new RestClient("http://"+ip+ "/api/v1/... |
using System;
using System.Text;
namespace gView.Framework.system
{
public class SimpleScriptInterpreter
{
public SimpleScriptInterpreter(string script)
{
this.Script = script;
}
public string Script { get; set; }
public string Interpret()
{
... |
using System;
using System.Collections.Generic;
namespace WebAPI.MoneyXChange.Models
{
public partial class User
{
public int UspId { get; set; }
public string UspFirstname { get; set; }
public string UspLastname { get; set; }
public string UspEmail { get; set; }
publi... |
using System;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
namespace Assign02_AWS_Movies.Data.Migrations
{
public partial class Migration02_UserReference : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
m... |
using UnityEngine;
using System.Collections;
using System;
public class DogPooActorState : ActorState
{
protected override void OnBegin(AnimatorStateInfo stateInfo)
{
}
protected override void OnUpdate(AnimatorStateInfo stateInfo)
{
}
protected override void OnEnd(AnimatorStateInfo state... |
/*
* Interface for player state machine that dictates what actions player can and cannot take
* Copyright (c) Yulo Leake 2016
*/
using Deadwood.Model.Rooms;
namespace Deadwood.Model.PlayerStates
{
interface IPlayerState
{
IPlayerState Act(Player p);
IPlayerState Rehearse(Player p);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MIDIDotNet;
using NUnit.Framework;
namespace UnitTests
{
class GMOutDeviceTests
{
[Test]
public void SendNoteOn_Simple()
{
MockOutDevice mockOutDevice = new MockOutDevi... |
using Foundation;
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using ResidentAppCross.iOS.Views;
using ResidentAppCross.Interfaces;
using ResidentAppCross.ViewModels.Screens;
using UIKit;
namespace ResidentAppCross.iOS
{
public partial class Segm... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GMScript : MonoBehaviour
{
public Transform kumObj;
void Start()
{
for (float xPos = -3.0f; xPos < 3.08f; xPos = xPos + 0.08f)
{
for (float yPos = 5.0f; yPos > -10.08f; yPos... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual
{
/// <summary>
/// Representa el objeto response de variable
/// </summary>
/// <remarks>
/// Creación : GMD... |
using System;
namespace SymbolicMath {
class Ln : Unaries {
public Ln(Expression value) : base(value) {}
public override string toString() {
return $"ln({value.toString()})";
}
public override double calc() {
return Math.Log(value.calc(), Math.E);
}
}
} |
namespace HTTPServer.core
{
public interface IPathContents
{
string DirectoryPath { get; }
string[] GetFiles(string directoryExtension);
string[] GetDirectories(string directoryExtension);
byte[] GetFileContents(string filePath);
void PostContents(Request request);
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Threading;
using System.Threading.Tasks;
using Console = Colorful.Console;
namespace S3.AutoBatcher.Samples.SimpleProducer
{
/// <summary>
/// It processes the batch chunks for the sample.
/// The process consists in jo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Strategy.Cars
{
public class PorscheCar : ICar
{
public int GetMaxSpeed()
{
return 280;
}
}
}
|
using OpenQA.Selenium;
using OpenQA.Selenium.Support.UI;
using Kliiko.Ui.Tests.Environment;
using System.Threading;
using TechTalk.SpecFlow;
using Kliiko.Ui.Tests.Selenium;
namespace Kliiko.Ui.Tests.WebPages.Login
{
class ForgetPasswordPage : WebPage
{
private static readonly By INPUT_EMAIL = By.XPath... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class ResetPlayerPrefs : MonoBehaviour {
void Awake () {
var btn = GetComponent<Button>();
btn.onClick.AddListener(ResetGame);
}
private void Rese... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace DistCWebSite.SharePoint.Utility
{
/// <summary>
/// 文件夹路径
/// 如文件/pdrpt/600 CIB/China/East/600CIB_2014_11.txt
/// FolderRelativeUrl为/pdrpt/600 CIB/China/East
/// SiteUrl为pdrpt
/// ListName为600 CIB
/// underListPat... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Algorithms
{
public static class Other
{
public static bool IsPalindrome(string str)
{ //string word = "Noel sees Leon.";
... |
using ContestsPortal.Domain.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ContestsPortal.Domain.DataAccess.Providers.Interfaces
{
public interface IUsersProvider
{
Task<IList<UserProfile>> GetAllUsers();
Ta... |
using System.Xml.Serialization;
namespace Witsml.Data.Measures
{
public class Measure
{
[XmlAttribute("uom")] public string Uom { get; set; }
[XmlText] public string Value { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PCLStorage;
using Xamarin.Forms;
using System.Net.Http;
namespace TestApp
{
public partial class NewProyect : ContentPage
{
public NewProyect()
{
InitializeComp... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TargetMatchBehaviour : StateMachineBehaviour
{
public override void OnStateEnter (Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
CharacterTargetMatch ctm = animator.GetComponent<CharacterTarg... |
// Copyright (c) 2020, mParticle, Inc
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or ag... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Media;
namespace ViewLib
{
public class SortAdorner : Adorner
{
private static Geomet... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using GraphDataStructure.Models;
namespace GraphDataStructure.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class GraphsController : Con... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text.Json;
using System.Threading.Tasks;
namespace LighterApi
{
public class RepoService
{
private readonly HttpClient _httpClient;
public RepoService(HttpClient client)
{
... |
using System;
using System.Drawing;
using System.IO;
using Vanara.InteropServices;
namespace Vanara.PInvoke
{
public static partial class Gdi32
{
Stream dib = null;
byte[] header = null;
public static Bitmap BitmapFromDib(IntPtr dib)
{
var reader = new MarshalingStream(dib, );
int headerSize = ... |
using System;
using Fingo.Auth.DbAccess.Models.Statuses;
using Fingo.Auth.DbAccess.Repository.Interfaces;
using Fingo.Auth.Domain.Infrastructure.EventBus.Events.Project;
using Fingo.Auth.Domain.Infrastructure.EventBus.Interfaces;
using Fingo.Auth.Domain.Infrastructure.ExtensionMethods;
using Fingo.Auth.Domain.Projects... |
using AcoesDotNet.Model;
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
using System.Threading.Tasks;
namespace AcoesDotNet.Dal.Daos
{
public interface IGenericDao<TEntity> where TEntity : class
{
Task DeleteAsync(object id);
Task<IEnumerable<TEntity>> GetAllAsy... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MovieWebSite.Models
{
public class Context : DbContext
{
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
o... |
using System;
using System.Collections.Generic;
namespace POSServices.PosMsgModels
{
public partial class JobSynchDetailDownloadStatus
{
public long SynchDetail { get; set; }
public int Rowfatch { get; set; }
public int RowApplied { get; set; }
public int Status { get; set; }
... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace IotHubSync.Service
{
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Configuration;
using ... |
using UnityEngine;
namespace Sound
{
public class LevelMusicManager : MonoBehaviour
{
[SerializeField] private MusicManager[] _allMusic;
[SerializeField] private int[] _musicThreshold;
private int _playedMusic = -1;
private void Awake()
{
MemoryHandler mem = FindObjectOfType<MemoryHandler>();
mem.O... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.Remoting.Lifetime;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
//***************************************... |
using Euler_Logic.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem69 : ProblemBase {
private PrimeSieve _primes;
/*
According to the wiki on euler's totien... |
using System.Collections.Generic;
using System.Linq;
using PizzaMore.Data;
using PizzaMore.Utility;
namespace AddPizza
{
class AddPizza
{
public static IDictionary<string, string> RetrieveParameters;
public static Header Header = new Header();
public static Session Session;
st... |
namespace WebApi.OData.Controllers
{
// Testing
public class TestController : StandardODataControllerBase<HomeNetDB>
{
[EnableQuery]
public string Get ()
{
return "The OData server is on-line. The time is " + DateTime.Now.ToString("yyyy-MM-dd hh:mm:ss tt") + ".";
}
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class box : MonoBehaviour {
public levelData datalevel;
public Color seleact;
public Renderer m;
Color c;
void Start () {
m = GetComponent<MeshRenderer>();
c = m.material.color;
datalevel... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace ConsoleApp1
{
class Program
{
public static bool Polyndrom(string q) // булевая функция для проверки на полиндромность
{
boo... |
using System;
using System.Linq;
using System.Text.Json;
using System.Threading.Tasks;
using MeetMuch.Web.Calendar;
using MeetMuch.Web.Graph;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Graph;
using Microsoft.Identity.Web;
namespace MeetMuch.Web.Controllers
{
public class ListController : Controller
{
... |
using System;
namespace MyLAB1
{
public class CubicOperation
{
//my varibles
private int _numberOne;
private int _numberTwo;
public int NumberOne
{
get
{
return _numberOne;
}
set
{
... |
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace NCWorkpieceModel
{
/// <summary>
/// Control element for browsing voxel models
/// </summary>
public partial class NCWorkpieceWPFView : UserC... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BOB2
{
abstract class MovingObject : GameObject
{
protected Vector2 hastighet;
protected float sc... |
using MartianRobotsService.BaseClasses;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MartianRobotsService.Models
{
public class _2DDirection : DirectionBase
{
private _2DDirection()
{
}
public _2DDirec... |
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
using UIKit;
using XamarinFormsNativeDemo.PlatformSpecifics.iOS;
//[assembly: ExportEffect(typeof(XamarinFormsNativeDemo.iOS.Effects.ClearEntryEffect), "ClearEntryEffect")]
namespace XamarinFormsNativeDemo.iOS.Effects
{
/*
public class ClearEntryEffect :... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.EntityFrameworkCore... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Cell : MonoBehaviour {
public int XPos;
public int YPos;
public Unit Unit;
private Color _startcolor;
public bool IsRotateTarget = false;
public PlaceManager PlaceManager;
public Map Map;
pri... |
using System;
namespace Phenix.Test.使用指南._21._3
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("需事先在本机启动WebAPI服务(启动Bin.Top目录下的Phenix.Services.Host.x86/x64.exe程序)");
Console.WriteLine("如需观察日志,请启动Host后将Debugging功能点亮,测试过程中产生的日志会保存在Host当前目录下的TempDirectory子目录里");
Consol... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace KartObjects
{
[Serializable]
public class POSButtonAction:SimpleDbEntity
{
[DBIgnoreReadParam]
[DBIgnoreAutoGenerateParam]
public override string FriendlyName
{
get... |
/*
* --------------------------------------------------------------------------------
* <copyright file = "Person" Developer: Diogo Rocha @IPCA</copyright>
* <author>Diogo Miguel Correia Rocha</author>
* <email>a18855@alunos.ipca.pt</email>
* <date>26/06/2020</date>
* <description>Esta classe define uma pessoa... |
using Senparc.Core.Models;
namespace Senparc.Repository
{
public interface IAdminUserInfoRepository : IBaseClientRepository<AdminUserInfo>
{
}
public class AdminUserInfoRepository : BaseClientRepository<AdminUserInfo>, IAdminUserInfoRepository
{
private readonly ISqlClientFinanceData _sql... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using Microsoft.MixedReality.Toolkit;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LoadFirstScene : MonoBehaviour
{
[SerializeField]
... |
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
namespace Gamekit2D
{
public class HealthUI : MonoBehaviour
{
public static GameObject healthBarSlider;
public static GameObject healthBarFill;
void Start(){
healthBarSlider = GameObje... |
using UnityEngine;
using System.Collections;
public class doorcontroll : MonoBehaviour {
Transform player,m_transform;
// Use this for initialization
void Start () {
player = GameObject.FindGameObjectWithTag ("Player").transform;
m_transform=this.transform;
}
// Update is called once per frame
void Update... |
using System;
using System.Windows.Input;
using VideoStream.Models;
using VideoStream.ViewModels;
namespace VideoStream.Commands
{
public class Maximize:ICommand
{
public MainPageViewModel MainPageVM { get; set; }
public Maximize(MainPageViewModel mainPage)
{
this.MainPageV... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Windows.Forms;
using System.Data.OleDb;
using PickBoxTest;
using System.Drawing;
using System.IO;
using project_vniia.Properties;
namespace project_vniia
{
public partial class Form1 : Form
{
DataSet ds = new DataSet();
... |
using DevExpress.Mvvm;
using DevExpress.Xpf.Bars;
using DevExpress.Xpf.Grid;
using System;
using System.Runtime.Serialization;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using System.Windows;
using System.Wi... |
using System;
using System.Collections.Generic;
namespace DemoEF.Domain.Models
{
public partial class TbFinanceAccount
{
public long Id { get; set; }
public long? DecoratorUser { get; set; }
public string DecoratorUsername { get; set; }
public string Remarks { get; set; }
... |
/*If statements are conditional and executes a block of code
when the condition is true.*/
if (condition);
{
//execute this code when condition is true
};
static void Main (string []args)
{
int x = 8;
int y = 3;
if (x>y)
{
ConsoleWRiteLine("x is greater than y");
}
}
//~~~~~~~~~~~~~~~~~~~... |
using System.ComponentModel.DataAnnotations;
namespace userService.Model
{
public class Sessionw
{
[Key]
public int id_session {get; set;}
public string token_session {get; set;}
}
}
|
/**
* Copyright (c) 2010-2011, Richard Z.H. Wang <http://zhwang.me/>
* Copyright (c) 2010-2011, David Warner <http://quppa.net/>
*
* This library is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Collections;
using System.Reflection;
using IRAP.Global;
using IRAPORM;
using IRAPShared;
using IRAP.Server.Global;
using IRAP.Entity.MDM;
using IRAP.Entity.MDM.Tables;
using IRAP.Entity... |
namespace P11Rectangles
{
using System;
using Properties;
public class Rectangles
{
public static void Main()
{
var newHtml = Resources.HTML.Replace(
"<link rel=\"stylesheet\" href=\"styles/rectangles.css\" />",
$"<style>{Resources.rectangles... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace Social_Media_Exam.Classes
{
public class SystemFunc
{
public static List<Person> people = new List<Person>();
public static List<String> po... |
using System;
using System.Linq;
using System.Security.Claims;
using Microsoft.AspNetCore.Identity;
using Microsoft.EntityFrameworkCore;
using HotelBooking.ControllerHelpers.RoomControllerHelpers.Abstract;
using HotelBooking.Models;
namespace HotelBooking.ControllerHelpers.RoomControllerHelpers.Concrete {
public ... |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Net;
using System.Text;
using System.IO;
using jaytwo.Common.System;
using jaytwo.Common.Collections;
namespace jaytwo.Common.Http
{
public partial class HttpClient
{
public HttpWebResponse SubmitJson(s... |
using Newtonsoft.Json.Linq;
using OrgMan.API.Controllers.ControllerBase;
using OrgMan.Common.DynamicSearchService.DynamicSearchModel;
using OrgMan.Domain.Handler.Meeting;
using OrgMan.DomainContracts.Meeting;
using OrgMan.DomainObjects;
using System;
using System.Collections.Generic;
using System.Data;
using System.Ne... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace CredNet
{
/// <summary>
/// ASCII string used by LSA
/// </summary>
[StructLayout(LayoutKind.Sequential)]
... |
using System;
namespace ConsoleApp
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Start Program");
IFluentInterface fluent = new FluentImplementation();
fluent.DoSomething()
.DoSomethingElse()
.Thi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Security.Cryptography;
using Libraries;
using System.Net;
using Newtonsoft.Json;
using System.Numerics;
using System.Globalization;
using Newtonsoft.Json.Linq;
namespace shamkaLEupdater
{
class LE :... |
using ProjectPortal.Models;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Web;
namespace ProjectPortal.DataContexts
{
public class ProjectsDbContext : DbContext
{
public ProjectsDbContext() : base("DefaultConnection")
{
}
... |
using System;
using System.Data;
using System.Configuration;
using System.Linq;
using System.Xml.Linq;
using System.ComponentModel;
using System.Drawing;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
using System.Drawing.Imaging;
using System.Dr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web.Http;
using System.Web.Http.OData.Builder;
using System.Web.Http.OData.Extensions;
using AngularTablesDataManager.DataLayer;
namespace AngularTablesDataManager
{
public static class WebApiConfig
{
public static void Re... |
using MongoDB.Driver;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace RestaurantAPI.Config
{
public class MongoDbConection
{
public MongoClient client;
public IMongoDatabase db;
public MongoDbConection()
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using DevExpress.XtraEditors;
using Kadastr.View.Forms;
namespace Kadastr.View.UserControls
{
public... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GodMorgon.Models
{
/**
* Classe de la carte de type stuff (équipement)
* Elle hérite de BasicCard qui contient ses infos de base (nom, description, ...)
* Elle contient ses effets propres à elle
*/
[Cr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ChutesAndLadders.Entities;
using ChutesAndLadders.GamePlay;
namespace Chute
{
public static class SupplementalDemoExtensions
{
public static void SupplementalDemo_SingleGame(this G... |
using Newtonsoft.Json;
using SecureNetRestApiSDK.Api.Models;
namespace SecureNetRestApiSDK.Api.Responses
{
public class CreateCustomerResponse : SecureNetResponse
{
#region Properties
[JsonProperty("vaultCustomer")]
public VaultCustomer VaultCustomer { get; set; }
[JsonProper... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class respawnHealthCheck : MonoBehaviour
{
public GameObject[] player;
public GameObject ThePlayer;
// Start is called before the first frame update
void Start()
{
ThePlayer = GameObject.Find("Player")... |
using System.Collections.Generic;
using System.Linq;
using Uintra.Core.Feed.Models;
namespace Uintra.Features.CentralFeed.Models
{
public class LatestActivitiesModel
{
public bool IsShowMore { get; set; }
public IEnumerable<LatestActivitiesItemViewModel> FeedItems { get; set; } = Enumerable.Em... |
namespace Exercises.Constants
{
using System.Data.Entity;
using CodeFirstFromDatabase;
using Commands;
using GringottsCodeFirstFromDatabase;
using Interfaces;
using Models.Queries;
using Models.Writers;
public static class QueryResultableExtensions
{
public static void Firs... |
using System.Web.Mvc;
namespace AttendanceWebApp.Controllers
{
public class IncomeTaxController : Controller
{
public ActionResult IncomeTaxDeclaration()
{
if (Session["EmpUnqId"] != null && Session["UserRole"] != null)
{
return View();
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using FitApp.Views;
using Xamarin.Forms;
using FitApp.Services;
using System.Collections.ObjectModel;
name... |
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