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using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using System; namespace LighterApi { [Route("api/[controller]")] [ApiController] public class LogController : ControllerBase { private readonly ILogger<LogController> _logger; //private readonly ILogger _myLogger; ...
using System; using System.Collections.Generic; using System.Text; using Xamarin.Forms; namespace CustomXamarinControls { public class CheckBox : View { /// <summary> /// The checked state property. /// </summary> public static readonly BindableProperty CheckedPrope...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace FolderBackup.Server { public class User { public String username { get; set; } public DirectoryInfo rootDirectory { get; set; } static public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HTB.Database.Views { public class qryAuftraggeberAction : tblAuftraggeberAktionRel { #region Property Declaration tblAktenIntActionType private string _aktIntActionTypeCaption; publ...
using fileCrawlerWPF.Events; using fileCrawlerWPF.Media; using System; using System.Windows.Controls; namespace fileCrawlerWPF.Controls { /// <summary> /// Interaction logic for FileImport.xaml /// </summary> public partial class FileImport : UserControl { private readonly string lastCheck...
using System.ComponentModel.DataAnnotations.Schema; using Etherama.DAL.Models.Base; namespace Etherama.DAL.Models { [Table("er_user_options")] public class UserOptions : DbBaseUserEntity { [Column("init_tfa_quest")] public bool InitialTfaQuest { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Configuration; using System.Data; using System.Data.SqlClient; using System.IO; using System.Text.RegularExpressions; public partial class qyrightnb : System.Web.UI.P...
using System.Threading.Tasks; using Abp.Application.Services; using Dg.fifth.Sessions.Dto; namespace Dg.fifth.Sessions { public interface ISessionAppService : IApplicationService { Task<GetCurrentLoginInformationsOutput> GetCurrentLoginInformations(); } }
namespace ServiceQuotes.Application.Filters { public class GetCustomersFilter : SearchStringFilter { public string CompanyName { get; set; } public string VatNumber { get; set; } } }
using System; using System.Text; using System.Text.RegularExpressions; using System.IO; using BizApplication.http; using ServerCommonLibrary; namespace BizApplication.Http { /// <summary> /// Generic helper functions for HTTP /// </summary> public class HttpHelper { /// <summary> ...
using Dao; using Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Control { public class ClienteCtrl { public Boolean SalvarClienteNoArquivo(Cliente _cliente) { try { Cli...
using PMO2EXAMEN3; using Examen3PMO2.controller; using Examen3PMO2.Models; using Examen3PMO2.ViewModel; using SQLite; using System; using System.Windows.Input; using Xamarin.Forms; namespace Examen3PMO2.ViewModel { public class ViewModelPersonas : BaseViewModel { conexion conn = new conexion(); ...
namespace CheckMkProxy { using JetBrains.Annotations; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; [UsedImplicitly] public class Program { public static void Main(string[] args) { CreateHostBuilder(args).Build().Run(); } public static IHostBuilder CreateHostBuilder(string[]...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel.DataAnnotations; namespace WebAppAdvocacia.Models { public class Processo { public int ProcessoID { get; set; } [Required(ErrorMessage = "Descrição do Processo é Obrigatório")] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DataService_BpmOnline_CRUD { public class Id { public int dataValueType { get; set; } } public class Name { public int dataValueType { get; set; } } ...
namespace XH.Commands.Catalogs { public class CreateRegionCommand : CreateOrUpdateRegionCommandBase { } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class SpriteSelecting : BuildData, IBuildMode { Block block; public SpriteSelecting(Block block) { this.block = block; } public void Begin() { BlockType type = block.GetBlockType(); i...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BeeFarm { class Worker : Bee { private Honey honey = new(); public Worker() : base() { } public Worker(Hive hv) : base(hv) { } public int Quantity ...
using System; using System.Drawing; using System.Windows.Forms; namespace gView.Framework.Symbology.UI.Controls { public class ToolStripLineWidthPicker : ToolStripDropDownButton { private Control _parentControl = null; private OfficeLineWidthPicker _lineWidthePicker; public event Event...
namespace TestProject.Classes { public class Author { public int AuthorIdentifier { get; set; } public string FirstName { get; set; } public string LastName { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class climb : MonoBehaviour { //init vars Transform player; GameObject playerObj; bool canClimb = true; float speed = 30; //entering the trigger collider void OnTriggerEnter(Collider other) { ...
using System; namespace Uintra.Features.Permissions.Models { public class PermissionModel { public Guid Id { get; } public IntranetMemberGroup Group { get; } public PermissionSettingValues SettingValues { get; } public PermissionSettingIdentity SettingIdentity { get; } ...
namespace Zesty.Core.Entities { public class HistoryItem { public User User { get; set; } public string Resource { get; set; } public string Text { get; set; } public string Actor { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data.SqlClient; namespace DAL { public class DataAccess { /// <summary> /// This method returns the number of objects in the database as an integer. /// </summary> /// <returns><...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ItemShop : MonoBehaviour { public List<BaseShopItem> itemShopList = new List<BaseShopItem>(); public bool inShop; Text goldText; Text numOwned; Transform cursor; ItemShopMouseEv...
using PhobiaX.Graphics; using PhobiaX.Physics; using PhobiaX.SDL2; using System; using System.Collections.Generic; using System.Text; namespace PhobiaX.Game.GameObjects { public class MapGameObject : StaticGameObject { public MapGameObject(IRenderableObject renderableObject, ICollidableObject collidableObjet) : b...
using System; namespace Algorithms.LeetCode { public class MaxAreaOfIslandTask { public int MaxAreaOfIsland(int[][] grid) { int n = grid.Length; int m = grid[0].Length; var visited = new bool[n][]; for (int i = 0; i < n; ++i) visi...
using System.Linq; using static TriangleCollector.Models.Triangle; namespace TriangleCollector.Models { public static class ProfitPercentCalculator { public static decimal GetProfitPercent(Triangle triangle) { //use the direction list to understand what trades to make at each step ...
using System; using System.IO; using System.Net; using System.Data.Services.Client; namespace DataService_BpmOnline_CRUD { class LoginClass { private readonly static Uri serverUri = new Uri("http://178.206.68.64:82/0/ServiceModel/EntityDataService.svc/"); private const string baseUri = "http:/...
using System; using System.Xml.Linq; using System.Globalization; namespace DesignMaterial { class Movimentacao { XElement Cadastro = XElement.Load(@"Cadastro.xml"); public string Codigo { get;} public double Valor { get; set; } public string Descricao { get; set; } pu...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Linq; using System.Windows.Forms; using DevExpress.XtraEditors; using System.Drawing.Printing; using System.Data.SqlClient; using System.IO; using Restuarnt.Bl; using Sy...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PrimeNumberTest.Common { public class PrimeNumberProvider { public static long[] GetPrimeNumbers() { return new long[] { 2, 3, 5, 7, 11,13, 17, 19, 23, 29, ...
using Microsoft.SharePoint; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace YFVIC.DMS.Model.Models.Distribute { public class BorrowFileEntity { /// <summary> /// 编号 /// </su...
using System.ComponentModel.DataAnnotations; using System.Xml.Serialization; namespace BO { public class Competitor : Personne { [XmlIgnore] [Display(Name = "Inscrit à la course")] public Race Race { get; set; } } }
using IWorkFlow.DataBase; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IWorkFlow.ORM { [Serializable] [DataTableInfo("B_OA_Email_Mark", "id")] public class B_OA_Email_Mark : QueryInfo { #region Model priv...
using System; namespace TrainAPI { public class API { } }
using NUnit.Framework; using OpenQA.Selenium; using System; namespace Training { public class Task7 : Base { [Test] public void Task_7() { driver.Navigate().GoToUrl("http://localhost/litecart/admin/"); driver.FindElement(By.Name("username")).SendKeys("admin"); driver.FindElement(By.Name("password"))....
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using FSDP.DATA.EF; namespace FSDP.UI.MVC.Controllers { [Authorize] public class CourseCompletionsController : Controller { //pr...
using Microsoft.VisualStudio.TestTools.UnitTesting; using OpenQA.Selenium; using System; using System.Collections.Generic; using System.Linq; namespace PW.InternalMoney.Tests { public sealed class LinkCliker : ILinkCliker { private readonly IBrowserNavigator _browser; public LinkCliker(IBrows...
using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Caserraria.Items.Accessories { public class GraniteCore : ModItem { public override void SetStaticDefaults() { DisplayName.SetDefault("Granite Core"); Tooltip.SetDefault("+5 defense if under 50% HP"); ...
// ReSharper disable MemberCanBePrivate.Global using System; using System.Collections.Generic; using System.Linq; namespace iSukces.Code.Interfaces { public interface ICsCodeWriter : ICodeWriter { } public static class CsCodeWriterExtensions { public static void AddNamespaces(this ICsCode...
using Core; using System; namespace Tms_18_UnixTests { class Program { static void Main(string[] args) { // Название - [тестируемый метод] [сценарий] [ожидаемое поведение] // Стиль ARRANGE(данные для входа), ACT(действие), ASSERT(проверка и взаимодействие) /...
namespace CarDealer.Data.Models { using System.Data.Entity; using CarDealer.Models; using Interfaces; public class CustomerRepository : Repository<Customer>, ICustomerRepository { public CustomerRepository(DbContext context) : base(context) { } } }
using System.Drawing; using System.Windows.Forms; using DelftTools.TestUtils; using NUnit.Framework; using SharpMap.UI.Tools; namespace SharpMap.UI.Tests { [TestFixture] public class ScaleBarTest { /// <summary> /// This image shows a short bit of text with all 9 different alignment combin...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Model.APIModels.Parameter { /// <summary> /// 获取 销货单数据列表 /// </summary> public class E_getSaleOutList { /// <summary> /// 开始时间 /// </summary> public DateTime? beginDate { ...
using JetBrains.Annotations; using Microsoft.Extensions.Configuration; namespace Thinktecture.Extensions.Configuration.Legacy { /// <summary> /// Configuration source for App.config and Web.config. /// </summary> public class LegacyConfigurationSource : FileConfigurationSource { /// <inh...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DiscoBall : MonoBehaviour { public float rotationSpeed = 15.0f; public MeshRenderer mesh; private Material material; private static string IntensityOccStr = "_IntensityOcc"; private int maxDisco; priv...
using System; using UnityEngine; public interface IMouseService { event Action<Vector3> OnEnvironmentClick; event Action<Vector3> OnEnvironmentRightClick; event Action<GameObject> OnAttackableClick; }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LinQ_Operation_Using_collections { class StateCollection { public int stateId { get; set; } public string stateName { get; set; } public double stateArea { ge...
using IconCreator.Core.Domain.Enums; using IconCreator.Core.Models; using IconCreator.WPF.UI.Models; using IconCreator.WPF.UI.ViewModel; using Microsoft.Practices.ServiceLocation; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Configuration; using System.Windows; usi...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System; using Mio.TileMaster; namespace Achievement { public class AchievementManager { // activation rules public const string ACTIVE_IF_GREATER_THAN = ">"; public const string ACTIVE_IF_LESS_THAN = "<"; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class AddAlbum : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (Session["user"] == null) ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Data; using System.ComponentModel.DataAnnotations; using MiniProjectMVC.Models; using System.Dynamic; using System.Text.RegularExpressions; namespace MiniProjectMVC.Controllers { pu...
namespace Profiling2.Domain.Prf.Sources { using System; using System.Collections.Generic; using System.Linq; using NHibernate.Envers.Configuration.Attributes; using Profiling2.Domain.Prf.Events; using Profiling2.Domain.Prf.Organizations; using Profiling2.Domain.Prf.Persons; using Profil...
namespace Thingy.WebServerLite { public interface IKnownUser { string IpAddress { get; set; } string Password { get; } string[] Roles { get; } string UserId { get; } } }
using System; using System.Collections.Generic; using System.Text; namespace Big_Bank_Inc { public static class Validator { private static bool IsInputGivenNumeric(string userInput) { bool intInString = Int32.TryParse(userInput, out int result); return intInString; ...
using Library.DataTransferObjects.Enum; using System; using System.Collections.Generic; using System.Text; namespace Library.DataTransferObjects.Dto { public class BookDto : BaseDto { public string Name { get; set; } public int GenreId { get; set; } public string GenreName { get; set; ...
using System; using Compent.CommandBus; using Uintra.Core; using Uintra.Core.Activity; using Uintra.Features.Likes.CommandBus.Commands; using Uintra.Features.Likes.Services; using Uintra.Infrastructure.Extensions; namespace Uintra.Features.Likes.CommandBus { public class LikeHandle : IHandle<AddLikeCommand>, IHan...
namespace CheckIt.Tests.CheckSources { using Xunit; public class CheckClassHaveInterface { [Fact] public void Should_class_have_interface_When_when() { } } }
using System; using System.Collections.Generic; using System.Configuration; using System.Data.SqlClient; using System.Linq; using System.Web; namespace LMS.App_Code { public class CommonFunctions { string connection_string = ConfigurationManager.ConnectionStrings["db_connectionstring"].ConnectionStrin...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using strange.extensions.mediation.impl; namespace Ghostpunch.OnlyDown.Common.Views { public abstract class ViewBase : View { internal virtual void Initialize() { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Web; namespace GDS.Comon { public class HttpRuntimeCache { private const int DefaultExpireTime = 30; public static void Add(string key, object value, bool isExpire...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace SynchronizationPrimitive { class SpinLockTest { private const string s = ""; private int _participantNumber = Environment.ProcessorCount; ...
using Microsoft.AspNetCore.SignalR; using Microsoft.Extensions.Configuration; using Newtonsoft.Json; using RabbitMQ.Client; using RabbitMQ.Client.Events; using Rexxar.Chat.Dtos; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Rexxar.Chat.Ex...
using UBaseline.Core.Node; using Uintra.Features.Groups.Helpers; using Uintra.Features.Groups.Models; namespace Uintra.Features.Groups.Converters { public class UintraMyGroupsPageViewModelConverter : INodeViewModelConverter<UintraMyGroupsPageModel, UintraMyGroupsPageViewModel> { private readonly IGro...
using FluentValidation; using SFA.DAS.ProviderCommitments.Web.Models.Apprentice.Edit; namespace SFA.DAS.ProviderCommitments.Web.Validators.Apprentice { public class ChangeVersionViewModelValidator : AbstractValidator<ChangeVersionViewModel> { public ChangeVersionViewModelValidator() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Audio; namespace DevEngine.Sound { public class SoundHandler { public SoundHandler() { } public void Tick() { } } }
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Senparc.Areas.Admin.Models.VD; using Senparc.Areas.Admin.NopiUtil; using Senparc.CO2NET.Extensions; using Senparc.Core.Enums; using Senparc.Core.Models; using Senparc.Mvc; using Senparc.Mvc.Filter; using Senparc.Service; using Senparc.Utility; usin...
using PhobiaX.Assets.Models; using System; using System.Collections.Generic; using System.Text; namespace PhobiaX.Physics { class CollidableObject : ICollidableObject { public CollissionMetadata Metadata { get; } public int X { get; set; } public int Y { get; set; } public int MiddleX => X + Width / 2; ...
/// <summary> /// Ben Redahan, redahanb@gmail.com, 2015 /// </summary> using UnityEngine; using System.Collections; public class EnemySight : MonoBehaviour { public float fieldOfView = 90f; public bool playerInSight; public float visionRange = 12.0f; public bool patrolling; public bool alerted; public Vect...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xunit; using Xunit.Abstractions; namespace Terminal.Gui.ViewTests { public class PanelViewTests { readonly ITestOutputHelper output; public PanelViewTests (ITestOutputHelper output) { t...
using System; namespace Euler_Logic.Problems.AdventOfCode.Y2017 { public class Problem01 : AdventOfCodeBase { public override string ProblemName { get { return "Advent of Code 2017: 1"; } } public override string GetAnswer2() { return Answer2(Input()[0]); }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; namespace DiagramDesigner { public class FullyCreatedConnectorInfo : ConnectorInfoBase { private bool showConnectors = false; public FullyCreatedConnectorInfo(DesignerItemViewModelBase ...
// Loads the next level using UnityEngine; using System.Collections; public class NextLevel : MonoBehaviour { public GameScript load; // Use this for initialization void Start () { // Finds the game manager object load = GameObject.Find ("GameManager").GetComponent<GameScript>(); } void OnMouseDown () { ...
using System.Threading.Tasks; using KitStarter.Server.Library.Configuration; using KitStarter.Server.Models; namespace KitStarter.Server.Tools.EmailSender { public abstract class EmailSender { protected STMPConnection settings; public EmailSender(STMPConnection settings) { t...
using Allyn.Domain.Models.Basic; using System; using System.Collections.Generic; namespace Allyn.Domain.Models.Basic { /// <summary> /// 表示"角色"聚合根类型. /// </summary> public class Role : AggregateRoot { /// <summary> /// 获取或设置父级. /// </summary> public Role Parent { ge...
namespace IdentityServer3.Shaolinq { public class ShaolinqServiceOptions { /// <summary> /// The name of the config section to use for this data model (if null or empty defaults to the type name of the data access model) /// </summary> public string DataAccessModelConfigSection { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public enum MarkerType { In, Up, Down, Out } public class SingleMarker : OnRailRechargeMarker { MarkerType MarkerType; private SpriteRenderer spriteRenderer; private static Sprite InMarkerSprite; private static Sprite DownMarkerS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Exercicio14 { class Xis { static void Main(string[] args) { { const char Caract = 'X'; const char Ponto = '.'; ...
using System.Collections.Generic; namespace TechnicalSupport { public class SettingsJSON { public DB DataBase { get; set; } } public class DB { public problem Problem { get; set; } public tarif Tarif { get; set; } public communication Communication { g...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Web; using System.Text; using Microsoft.WindowsAzure; using Microsoft.WindowsAzure.StorageClient; using WCFServiceWebRole1.Database; using WCFServiceWebRole1.Help...
using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Entities; using Alabo.Domains.Repositories; using Alabo.Domains.Services; using Alabo.Extensions; using Alabo.Framework.Basic.Relations.Domain.Entities; using Alabo.Framework.Basic.Relations.Domain.Repositories; using Alabo.Framework.Core.Reflections.Interfaces; using...
using UnityEngine; using UnityEditor; using Thesis; using System.Collections.Generic; using System; using Object = UnityEngine.Object; public class Builder : EditorWindow { // dimensions stuff private Vector2 _p1 = Vector2.zero; private Vector2 _p2 = Vector2.zero; private Vector2 _p3 = Vector2.zero; private...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MerchantRPG.Simulation { public enum BuildPurpose { MinHpLoss, MinTurns, MaxDefense, MaxEffectiveHp } }
namespace Senparc.Core.Models { /// <summary> /// 软删除接口 /// </summary> public interface ISoftDelete { /// <summary> /// 是否删除 /// </summary> bool Flag { get; set; } } }
using System; using System.Net.Http; using System.Net.Http.Headers; namespace CPlanner.Client { public class BaseWebClient { public HttpClient Client = new HttpClient(); public BaseWebClient() { Client.BaseAddress = new Uri("https://plannersp.azurewebsites.net/api/"); ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using CommonFunctions; namespace AggregatorAPI.Controllers { [Route("api/[controller]")] [ApiController] public class AggregateController : ControllerBase { // PUT api/ag...
using System; using System.Collections.Generic; using System.Reflection; using System.Text.RegularExpressions; using Epic.Training.Project.Inventory; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Epic.Training.Project.UnitTest { /// <summary> /// Verifies Epic naming conventions /// </summary> [Te...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Bag : MonoBehaviour { private List<Product> listItem; private float total=0; void Start () { listItem = new List<Product>(); } public void addProToBag(Product pro) { total += pro.Price; ...
using BDTest.Test; namespace BDTest.Interfaces.Internal; internal interface IScenarioRetryManager { Task CheckIfAlreadyExecuted(Scenario scenario); }
using Lab2.Properties; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Lab2.Generating; using Lab2.Services.Filter; using Lab2.Services; using Lab2.Areas; using Lab2.Services.TurnAgent; using Lab2.Services.Sensor; using Lab2.Services.Statistic; ...
using System; namespace FeriaVirtual.Application.Services.Users.Commands.Update { public class UpdateUserCommandBuilder { private readonly UpdateUserCommand _command; private UpdateUserCommandBuilder() => _command = new UpdateUserCommand(); public static UpdateUserComman...
using AutoMapper; using DAL.Context; using Models; using ServiceLayer.Contracts; using ServiceLayer.Translations; using System; using System.Collections.Generic; using System.Linq; namespace ServiceLayer.DB { public class DbCatalogService : ICatalogService, IDisposable { private readonly IDalUnitOfWor...
namespace Blackjack21.Game.Model { /// <summary> /// Card Symbol Enumerate /// </summary> public enum CardSymbol : int { CLUBS = 1, SPADES = 2, HEARTS = 3, DIAMONDS = 4 } }
using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif using System.Collections; namespace AlmenaraGames { public class MLPASAboutWindow : EditorWindow { private Texture logoTex; #if UNITY_EDITOR [MenuItem("Almenara Games/MLPAS/About", false, +4)] public static void ShowWindow...
using NUnit.Framework; using BugunNeYesem.Logic; namespace BugunNeYesem.Test { [TestFixture] public class LocationServiceTests { [Test] public void LocationService_GetLocation_ReturnsLocationResponse() { //arrange const string argesetLatitude = "41.010305"...
using System; using System.Collections.Generic; using System.Text; namespace Bolletta { public class Bolletta { public double Kwh { get; set; } public Utente Utente { get; set; } public decimal Conto { get; set; } const decimal quotaFissa= 40; public Bolletta() ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Otiport.API.Contract.Models; using Otiport.API.Contract.Response.Medicines; using Otiport.API.Data.Entities.Medicine; namespace Otiport.API.Repositories { public interface IMedicineRepository { Task<...
using System; using System.Collections; using System.Collections.Generic; using System.Text; namespace DBDiff.Schema.Sybase.Model { public class Tables:List<Table> { private Hashtable hash = new Hashtable(); private Database parent; private string sqlScript; public Tables(Data...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Unidade8.ExercicioSlides { class _3forWhile { static void Main111(string[] args) { int x = 1; do { if (x % 3 != 0) ...