text
stringlengths
13
6.01M
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using UnityEngine; public class Level21 : MonoBehaviour { public GameObject[] buttons; private int counter = 0; private GameObject lastGo; // Start is called before the first frame update private void Start() { ClickListener.ObjClicked += CheckClick; buttons = GameObject.FindG...
using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Input.StylusPlugIns; using System.Windows.Media; namespace Client.Helpers.Paint { public class W1_DrawRectangle : W0_DrawObject { public W1_Dra...
using System; using System.Collections.Generic; using System.Drawing.Imaging; using System.Text; namespace gView.Drawing.Pro.Filters { class Grayscale : BaseFilter { public static readonly Grayscale BT709 = new Grayscale(0.2125, 0.7154, 0.0721); public static readonly Grayscale RMY = new Grays...
using System.Collections.Generic; namespace Algorithms.LeetCode { // https://en.wikipedia.org/wiki/Gray_code public class GrayCodeTask { public IList<int> GrayCode(int n) { var result = new List<int>(); var nums = 1 << n; for (int i = 0; i < nums; i++) ...
using System; using System.Collections.Generic; namespace IrsMonkeyApi.Models.DB { public partial class Wizard { public Wizard() { WizardStep = new HashSet<WizardStep>(); } public int WizardId { get; set; } public int? FormId { get; set; } public in...
using Common; using Common.Log; using Common.Presentation; using Report.Extensions; using SessionSettings; using System; using System.Collections.Generic; using System.Data; using System.Drawing; using System.Windows.Forms; namespace Report { public partial class ReportForm : SkinnableModalBase { #region Private ...
using System; using System.Collections.Generic; using Conditions.Guards; using Properties.Core.Interfaces; using Properties.Core.Objects; namespace Properties.Core.Services { public class PostcodeDistrictService : IPostcodeDistrictService { private readonly IPostcodeDistrictRepository _postcodeDistric...
using System.Windows; using System.Windows.Media; namespace Crystal.Plot2D.Charts { public abstract class ViewportPolylineBase : ViewportShape { protected ViewportPolylineBase() { } #region Properties /// <summary> /// Gets or sets the points in Viewport coordinates, that form the line. ...
using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace ProyectoSCA_Navigation.Clases { public...
using System; using System.Collections.Generic; using System.Text; namespace AppointmentManagement.Entities.Concrete { public class PostedType { public string Id { get; set; } public string PostedTypeDesc { get; set; } } }
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; namespace GenSpriteMap { class Program { static void Main(string[] args) { int dim = 512; var spriteSheet = new...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CommandTimer : MonoBehaviour { public delegate void OnCompleted(); public delegate void OnUpdate(float t); /// <summary> /// 创建一个计时器 /// </summary> /// <param name="timerName">计时器名字</param> /// <r...
namespace Model.EF { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; [Table("TaiKhoan")] public partial class TaiKhoan { [Key] public int Ma...
using System; using System.Collections.Generic; using System.Data.Common; using System.Reflection; using Phenix.Core.Dictionary; using Phenix.Core.Log; using Phenix.Core.Security; using Phenix.Services.Host.Core; namespace Phenix.Services.Host.Service { public sealed class DataSecurity : MarshalByRefObject, IDataSec...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using Utilities; namespace EddiDataDefinitions { public class SignalSource : ResourceBasedLocalizedEDName<SignalSource> { static SignalSource() { resourceManager = Properties.Si...
namespace Apache.Shiro.Util { public interface IFactory<T> { T Instance { get; } } }
using DrivingSchool_Api; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Services.Interfaces { public interface IBookingTypeService { void Add(BookingType bookingType); void Update(BookingType bookingType); void Delete(int? bkTId); ...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; public sealed class StateMachine<TLabel> { private class State { public readonly Action onStart; public readonly Action onExecute; public readonly Action onStop; public readonly TLabel label; public State(TLabel ...
using UnityEngine; using System.Collections; public interface ISaveAndloadClient { void OnSave();//this event will call just befor save operation start. void OnLoad();//this event will call just after load operation finished. }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using HotelManagement.DataObject; using HotelManagement.BusinessObject; using System.Windows.Forms; using System.Data; namespace HotelManagement.Controller { public class ThanhToanControl { ThanhToanData...
//------------------------------------------------------------------------------ // <copyright file="GestureDetector.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace Mic...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class KcalTextController : MonoBehaviour { public Text kcalText; // Use this for initialization void Start () { } // Update is called once per frame void Update () { kcalText.text = Play...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace BankApp.Services { public class PdfReport : Report { public PdfReport(byte[] data) : base(data) { } } }
using System; using System.Collections.Generic; using System.Text; namespace RakutenVoucherDownload.Enums { public enum EServicos { Nenhum = 1, BaixarXMLVoucher = 2 } }
using System; using Microsoft.Azure.Devices.Client; using System.Text; using Newtonsoft.Json; using System.Threading.Tasks; namespace SimulationDeviceToCloud { class Program { private static DeviceClient s_deviceClient; //Provide your hub connection string private readonly static...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ClassTypesEx { interface IMath { void PrintLocalVariables(); decimal GetInterfaceAddition(int a, int b); decimal GetInterfaceMultiplication(int a, int b); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.SqlClient; using System.Data; namespace QLNhaTro { class KiemTra { public int Check(string ten, string mk) { Data d = new Data(); SqlDat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; using System.ComponentModel; using System.Data; using System.Drawing; namespace APP_Biblioteca { public class Socio //Estableciendo valores ...
namespace PrimeChecker { using System; public class StartUp { public static void Main() { long num = long.Parse(Console.ReadLine()); if (IsPrime(num)) Console.WriteLine("True"); else Console.WriteLine("False"); } ...
using System; namespace _01.Bigger_Number { class BiggerNumber { static void Main() { int n1 = int.Parse(Console.ReadLine()); int n2 = int.Parse(Console.ReadLine()); Console.WriteLine(GetMax(n1, n2)); } static int GetMax(int n1, int n2) { int max = n1 > n2 ? n1 : n2; return max; } } }
using CsvHelper; using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; namespace MovieAPI.App { public static class CSVReader<T> { public static List<T> Read(string file) { var data = new List<T>(); using (var streamR...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CEMAPI.Models { public class TEApplicantMgntModel { } public class REQ_ListOfApplicants { public Nullable<int> OrderID { get; set; } public Nullable<int> PageNumber { get; set; } ...
namespace TicTacToe.Src { public class Row { public int Value { get; private set; } public Row(int row) { Value = row; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _2._6_IDisposable { //https://docs.microsoft.com/pt-br/dotnet/standard/garbage-collection/implementing-dispose class Program { static void Main(string[] args) { ...
using System; using System.Collections.Generic; using System.Data.Objects; using System.Linq; using TY.SPIMS.Controllers.Interfaces; using TY.SPIMS.Entities; using TY.SPIMS.POCOs; using TY.SPIMS.Utilities; namespace TY.SPIMS.Controllers { public class PurchaseReturnController : IPurchaseReturnController { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public static class TransformExtensions { public static void ClearAll(this Transform item) { GameObject[] childs = new GameObject[item.childCount]; int i = 0; foreach(Transform children in item) ...
using Cottle.Functions; using Cottle.Values; using EddiDataDefinitions; using EddiGalnetMonitor; using EddiSpeechResponder.Service; using JetBrains.Annotations; using System; using System.Collections.Generic; namespace EddiSpeechResponder.CustomFunctions { [UsedImplicitly] internal class GalnetNewsArticles : ...
using MobileCollector; using MobileCollector.model; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace ServerCollector { internal static class Extensions { internal static KindKey toKindKey(this string kindKey) { if (st...
using EduHome.Models.Base; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc.ModelBinding; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace EduHome.M...
using System.Collections.Generic; namespace Algorithms.LeetCode { public class FindAndReplacePatternTask { public IList<string> FindAndReplacePattern(string[] words, string pattern) { var mathes = new List<string>(); foreach (var word in words) { ...
/* * ClassName: TableDef * Author: Blade * Date Created: 08/12/2008 * Description: Represents a table definition row */ using System; using System.Collections.Generic; using System.Text; namespace RecordBuilder { class TableDef { private string _table; public string ...
namespace Tutorial.Tests.LinqToSql { using System; using System.Diagnostics; using Tutorial.LinqToSql; using Microsoft.VisualStudio.TestTools.UnitTesting; [TestClass] public class TranslationTests { [TestMethod] public void TranslationTest() { Translat...
using Microsoft.Extensions.Logging; using System; namespace SimulationDemo.Logger { public static class SimLogger { public static ILogger Logger; public static void Info(string info) { Logger.LogInformation($"Iteration {Simulation.GlobalTime} - {info}"); } } }
using System.Reflection; [assembly: AssemblyTitle("ShopExpander")] [assembly: AssemblyDescription("")] [assembly: AssemblyVersion("1.6.2")] [assembly: AssemblyFileVersion("1.6.2")]
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data; using System.Data.SqlClient; using CreamBell_DMS_WebApps.App_Code; using Microsoft.Reporting.WebForms; using Elmah; namespace CreamBell_DMS_WebApps { public...
namespace TripLog.Models { using System; using System.Collections.Generic; public class TripLogEntry { public string Id { get; set; } public string Title { get; set; } public double Latitude { get; set; } public double Longitude { get; set; } public DateTime Dat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using AutoMapper; using XH.Domain.Catalogs.Models; using XH.Infrastructure.Mapper; using XH.Queries.Categories.Dtos; using XH.Domain.Hazards; using XH.Queries.Hazards.Dtos; namespace XH.Query.Handlers.C...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using IRAP.Global; using IRAPShared; namespace IRAP.Entity.MDM { /// <summary> /// Logo图片信息 /// </summary> public class FVS_LogoImages { /// <summary> /// 公...
public class Solution { public IList<string> SummaryRanges(int[] nums) { var res = new List<string>(); if (nums.Length == 0) return res; bool isContinuous = false; int start = nums[0], end = nums[0]; for (int i=1; i<=nums.Length; i++) { if (i < nums.Length && nums...
using System; namespace ELearning.Model { public class UserModel { public int UserId { set; get; } public string Name { get; set; } public string Email { get; set; } public string Password { get; set; } public int RoleId { get; set; } public bool IsAuthenticated...
using iTextSharp.text; using iTextSharp.text.pdf; using iTextSharp.text.html; using System; using System.Collections.Generic; using System.Linq; using System.Web; /// <summary> /// Descripción breve de PDFHelper /// </summary> public class PDFHelper : PdfPageEventHelper { // This is the contentbyte object of the...
using EBS.Domain.ValueObject; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EBS.Domain.Entity { /// <summary> /// 调拨单 明细 /// </summary> public class TransferOrder:BaseEntity { public TransferOrder() { ...
// Programming Using C# @MAH // Assignment 5 // Author: Per Jonsson // Version 1 // Created: 2013-07-11 // Project: CustomerRegistry // Class: ContactManager.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ContactRegistry { /// <summary> /// This class is a...
using System; using System.Diagnostics.CodeAnalysis; namespace Atc.Data.Models { /// <summary> /// KeyValueItem. /// </summary> [Serializable] public class KeyValueItem { /// <summary> /// Initializes a new instance of the <see cref="KeyValueItem"/> class. /// </summary...
using Autofac; using Tests.Pages.ActionID; using Framework.Core.Common; using NUnit.Framework; using Tests.Data.Oberon; using Tests.Pages.Oberon.Contact; namespace Tests.Projects.Oberon.Contact { public class CanCreateIndividualWithOnlyPhoneAndThatPhoneBecomesPrimaryAndDisclosure : BaseTest { ...
using System.Collections.Generic; using MongoDB.Driver; using rp1_analytics_server.Models; namespace rp1_analytics_server.Services { public class CareerLogService { private readonly IMongoCollection<CareerLog> _careerLogs; public CareerLogService(ICareerLogDatabaseSettings settings) {...
using System.Collections; using System.Collections.Generic; using UnityEngine; using Events; public abstract class State { //Preguntar a Pablo public readonly EnableTurnEvent ev_enableturn = new EnableTurnEvent(); public enum turnstate { turninfo = 0, chooseaction = 1, qte = 2, ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.Linq.Mapping; using System.ComponentModel; namespace upSight.CartaoCorp.Identificacao.ACSOIDTSC_R { public class ACSOIDTSC_RDetalheEN : DetalheRetornoBaseEN { ...
using Microsoft; using Microsoft.VisualStudio.Shell; using Microsoft.VisualStudio.Shell.Interop; using System; using Xunit; using Task = System.Threading.Tasks.Task; namespace VsAsyncPackage.Tests { public class AsyncPackageTests { [VsTheory(Version = "2017-")] [InlineData(VSPackage.PackageGui...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MobilePhoneRetailer.DataLayer; namespace MobilePhoneRetailer.BusinessLayer.Factory { public interface iInvoice { void print(); void setPrice(); int getPrice(); ...
using System; using System.Threading; using System.Threading.Tasks; namespace O2.ToolKit.Core { public static class TaskHelper { //public static Task RunAsync(Action action) //{ // var tcs = new TaskCompletionSource<object>(); // ThreadPool.QueueUserWorkItem(...
using System; using System.Collections.Generic; namespace DemoEF.Domain.Models { public partial class TbOrder { public long Id { get; set; } public string CustomerOrderNo { get; set; } public string CustomerName { get; set; } public string CustomerTel { get; set; } publ...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Mail; using System.Text; using System.Threading.Tasks; namespace SUPPRIMER { class Program { public static string lire() { string ch; do { Console.WriteLine(...
using System; using System.IO; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Poc1; using System.Collections.Generic; namespace ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Docller.Core.Models; using Docller.Core.Repository; using Docller.Core.Services; using Docller.Core.Storage; namespace Docller.Tests.Mocks { public class MockStorageService:StorageService { public MockStorage...
using Core; using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Threading.Tasks; namespace DBCore { /// <summary> /// взаимодействие комплектации заказа с БД, использует Core, Connection /// </summary> public static class KitDB { /// <summary> ...
using System; namespace CarOODemo { class Program { static void Main(string[] args) { //TODO: create different cars and drive them //Car car = new Car("Ford", "Prefect"); GasCar explorer = new GasCar("Ford", "Explorer", 20, 15 ); ElectricCar leaf...
using System.Net; namespace EngageNet { public interface IEngageNetSettings { string ApiKey { get; } string ApiBaseUrl { get; } IWebProxy WebProxy { get; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MainMenu : MonoBehaviour { [SerializeField] private GameObject logo; [SerializeField] private GameObject menus; [SerializeField] private GameObject credits; public bool showCredits; // Use this f...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; namespace VoxelSpace { // a column like a log, a top and bottom texture and a side texture, oriented based on voxel data public class ColumnVoxelSkin : IVoxelSkin { public TileTexture TopTexture { get; protected set; } ...
using Stock_Exchange_Analyzer.Exceptions; namespace Stock_Exchange_Analyzer.Data_Storage { public class Stock { string currency; string stockName; public Stock(string name, string currency) { this.StockName = name; this.Currency = currency; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BlackJack.model { interface ISubject { void AddSubscriber(IBlackJackObserver a_sub); void RemoveSubscriber(IBlackJackObserver a_observer); void NotifySubscriber(); } }
using System; using SecureNetRestApiSDK.Api.Models; using SNET.Core; namespace SecureNetRestApiSDK.Api.Requests { public class TransactionUpdateRequest : SecureNetRequest { #region Properties public int ReferenceTransactionId { get; set; } public string DutyAmount { get; set; } ...
using gView.Framework.Data; using gView.Framework.Geometry; using System; using System.Collections.Generic; using System.Text; using System.Xml; namespace gView.Interoperability.OGC.Dataset.GML { internal class XmlSchemaReader { private XmlDocument _schema = null; private XmlNamespaceManager _n...
using System; using FluentAssertions; using NUnit.Framework; namespace Hatchet.Tests.HatchetConvertTests.SerializeTests { [TestFixture] public class EnumTests { [Flags] enum TestEnum { One = 1, Two = 2, Four = 4 } [Test] ...
using UnityEngine; using System.Collections; public class InputAxis : MonoBehaviour { public const string MOVEHORIZONTAL = "MoveHorizontal"; public const string ATTACK = "Attack"; public const string JUMP = "Jump"; }
using POGOProtos.Map.Fort; using POGOProtos.Networking.Responses; using PoGoSlackBot.Configuration; using PoGoSlackBot.Entities; using PoGoSlackBot.Extensions; using Slack.Webhooks; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespac...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Exercicio4 {class AlinhaDireita { static void Main(string[] args) { { Console.WriteLine("Ana Ruivo".PadLeft(20) + "Porto".PadLeft(10)); ...
// Utility.cs // using System; using System.Collections; using System.Html; using System.Runtime.CompilerServices; using jQueryApi; namespace SportsLinkScript.Shared { [Imported] [IgnoreNamespace] [ScriptName("Object")] internal class WebServiceResponse { [ScriptName("d")] public o...
using System; using OpenTK; namespace Axon { public class Transformation { public Vector3 Scale { get { return this.scale; } set { this.scale = value; this.update(); ...
using System; using System.Collections.Generic; using System.Text; namespace PaperPlane.API.ProtocolStack.Transport { internal enum PacketState { Queued, Sent, Error } }
using Fingo.Auth.Domain.Infrastructure.EventBus.Events.Base; using Fingo.Auth.Domain.Infrastructure.EventBus.Interfaces; using Xunit; namespace Fingo.Auth.Domain.Infrastructure.Tests.EventBus { public class EventBusTests { private class BaseCustomEventClass : EventBase { public sta...
using System; using Company.Interface; namespace Company.Models { class Sale : ISale { //private string prodName; //private DateTime dateSale; //private decimal price; public Sale(string prodName, DateTime dateSale, decimal price) { this.ProdName = ProdName...
using Pe.Stracon.Politicas.Aplicacion.Core.Base; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Request.General; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Response.General; using System.Collections.Generic; namespace Pe.Stracon.Politicas.Aplicacion.Core.ServiceContract { /// <summary> /// Def...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using DrasCommon.Extensions; namespace DrasCommon.ValidationAttributes { [AttributeUsage(AttributeTargets.Property, AllowMultiple = true)] public class DateInFiscalQuarter : ValidationAt...
using Microsoft.VisualStudio.TestTools.UnitTesting; using MSTestFramework.API; using MSTestFramework.Helpers; using RestSharp; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MSTestFramework.Tests { [TestClass] publ...
using System; using System.Collections.Generic; using System.Text; namespace Task_1_2._0_ { class CompGlagolit { public string compglagolit(string text) // Методы с большой, переменные с маленькой { Console.Clear(); Console.Write("Write your text: "); ...
using Gpx; using OxyPlot.Axes; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace PPO1 { public partial class ElevationGraph : Form { ...
using ShopDAL.Interfaces; using ShopDAL.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ShopDAL.Repositories { public class CategoryRepository : ShopRepository<Category>, IRepository<Category> //IRepository<Category>// { ...
namespace Vapoteur.Migrations { using System; using System.Data.Entity.Migrations; public partial class Test2 : DbMigration { public override void Up() { RenameTable(name: "dbo.Boxes", newName: "TestBoxes"); RenameColumn(table: "dbo.Accumulateurs", ...
using System; namespace Calculadora { class Program //Clase principal de nuestro proyecto { static void Main(string[] args) { Console.BackgroundColor = ConsoleColor.Black; //Fondo Console.ForegroundColor = ConsoleColor.Cyan; //Texto //Declarar ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class EnemyWeapon : MonoBehaviour { public BulletType bulletType; public int damage; public float speed; public float projectileLife = 3f; public Projectile projectile; public Transform spawnPoint; // Upd...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Caserraria.Projectiles { public class PhantomDaggerProj : ModProjectile { public override void SetStaticDefaults() { DisplayName.Set...
using GalaSoft.MvvmLight; using GalaSoft.MvvmLight.Command; using GalaSoft.MvvmLight.Ioc; using GalaSoft.MvvmLight.Views; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace MvvmLightSample { public class MainVie...
using Exiled.API.Interfaces; namespace WebSiteOfFacilityManager { public class Config : IConfig { public bool IsEnabled { get; set; } = true; public static string WebSiteDataPath { get; set; } = "site/"; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using DigitalFormsSteamLeak.Entity.IModels; using DigitalFormsSteamLeak.Entity.Models; namespace DigitalF...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Chapter03_02 { class CPoint4i { public int theX; public int theY; public int theZ; public int theW; public CPoint4i() { theX = 0; theY = 0; theZ = 0; theW = 0; } ...
using UnityEngine; public class AudioSpecturmMeter : MonoBehaviour { [Range(10, 500)] public float value = 100.0f; // Start is called before the first frame update private void Start() { spectrumDatas = new float[windowSize]; spectrumDatasBuffer = new float[windowSize]; ...
namespace Crystal.Plot2D.Charts { public class UnroundingLabelProvider : LabelProvider<double> { } }