text stringlengths 13 6.01M |
|---|
using AutoMapper;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace Sfa.Poc.ResultsAndCertification.CsvHelper.Api.Controllers
{
[Route("api/[controller]")]
[ApiController]
[Authorize]
public class TqProviderController : ControllerBase
... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Upkeep.Modules.FileExplorer.Models;
using Upkeep.Shell.Infrastructure.Base;
namespace Upkeep.Modules.FileExplorer.ViewModels
{
public class FolderExplorer... |
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class CommanderStartedEvent : Event
{
public const string NAME = "Commander started";
public const string DESCRIPTION = "Triggered when you start a new game";
public const string SAMPLE = "{\"timestamp\":\"201... |
///////////////////////////////////////////////////////////////////////////////
// RarProgressBar.cs
// 仿RAR式进度条
//
// @version 1.00
// @remarks For study purpose
// @author Icebird @date 2006-07-03
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Component... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI.WebControls;
using Sind.BLL;
using Sind.Model;
using Sind.Web.Publico.Code;
using Sind.Web.Publico.Helpers;
namespace Sind.Web.Cadastros
{
public partial class ListaGrupoVisao : System.Web.UI.Page
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _06.Maximal_K_Sum
{
class MaximalSum
{
static void Main(string[] args)
{
int n = int.Parse(Console.ReadLine());
int k = int.Parse(Console.ReadLi... |
namespace Cradiator.Config
{
/// <summary>
/// settings for a certain 'view' or group of pojects that belong together
/// or someone wants to see in 1 screen/ view
/// </summary>
// ReSharper disable UnusedMemberInSuper.Global
public interface IViewSettings
{
string URL { get; set; }
string SkinName { get; s... |
// Copyright (c) Simple Injector Contributors. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for license information.
namespace SimpleInjector.Integration.WebApi
{
using System;
using Lifestyles;
/// <summary>
/// Defines a lifestyle that caches instance... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace Study
{
class Game {
public static void Run(){
Player player= new Player();
int[] i = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15};
Random rnd = new Random... |
using System;
using Uintra.Features.Groups.ContentServices;
using Uintra.Features.Groups.Models;
using Uintra.Features.Links.Models;
using Uintra.Infrastructure.Extensions;
namespace Uintra.Features.Groups.Links
{
public class GroupLinkProvider : IGroupLinkProvider
{
private readonly IGroupContentProv... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Tooltip : MonoBehaviour
{
private Text tooltipText;
[SerializeField]
private Color opaque = Color.white;
[SerializeField]
private Color invisible = new Color(1,1,1,0);
private bo... |
using System;
using Framework.Core.Common;
using Tests.Data.Van.Input;
using Tests.Pages.Van.Main.Common;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
namespace Tests.Pages.Van.Main.UserPages
{
public class UserDetailsNewPage : VanBasePage
{
#region Page Element Declara... |
// <copyright file="OnlineStudent.cs" company="Softuni">
// Copyright (c) 2014 All Rights Reserved
// <author>Me</author>
// </copyright>
namespace HWDefiningClassesTask04SULS
{
using System;
public class OnlineStudent : CurrentStudent
{
public OnlineStudent(string firstName, string lastName, by... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Task2_Input_From_File_Formating
{
class Program
{
/// <summary>
/// Основной класс
/... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Compare
{
public class CompareValue
{
[Flags]
public enum Types
{
None = 0,
Hash = 1,
FileName = 2,
Directory = 4,
Extension = 8,
FileNam... |
# region Includes
using System;
using System.Net;
using System.Net.Sockets;
# endregion
// ReSharper disable UnusedMember.Global
namespace RobX.Library.Communication.TCP
{
/// <summary>
/// TCP client class that can connect to a TCP server and send/receive data over network.
/// </summary>
// ReShar... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace FamilyAccounting.Web.Models
{
public class WalletViewModel
{
public int Id { get; set; }
public int PersonId { get; set; }
public string PersonName { get; set; }
[Required]
[String... |
using System;
using System.Collections.Generic;
using System.Linq;
using alg;
/*
* tags: greedy
* Time(nlogn), Space(1)
*/
namespace leetcode
{
public class Lc757_Set_Intersection_Size_At_Least_Two
{
public int IntersectionSizeTwo(int[,] intervals)
{
int n = intervals.GetLength... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace Serialization.Tests.Entities
{
public partial class EnderecoClienteEntity
{
#region " Identificador da classe "
public virtual int CodEnderecoCliente { get; set; }
... |
using Langium.DataLayer.DbModels;
using Langium.Domain;
using Langium.PresentationLayer;
using Langium.WebAPI.ViewModels;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lang... |
using System;
using System.Data;
using System.Data.SqlClient;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LibModels.common;
namespace LibModels
{
public class GiaoVien
{
private short _ID;
private string _HoTen;
private byt... |
using System.Collections;
namespace CODE.Framework.Core.Configuration
{
/// <summary>
/// The SourcesCollection class is a typed-collection that contains objects that implement
/// the IConfigurationSource interface.
/// </summary>
public class SourcesCollection : CollectionBase
{
///... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BOSS_STATS : MonoBehaviour
{
public Slider HealthVal;
private Animator anim;
public int HP = 30;
public AudioClip hit;
// Start is called before the first frame update
void St... |
using System;
namespace gView.Framework.Geometry
{
public enum GeometryType
{
Point = 0,
Multipoint = 1,
Polyline = 2,
Polygon = 3,
Aggregate = 4,
Envelope = 5,
Unknown = 6,
Network = 7
}
public enum AxisDirection
{
North = 0... |
using System;
using System.Reflection.Emit;
using Xunit;
using Xunit.Abstractions;
using Rune = System.Rune;
namespace Terminal.Gui.CoreTests {
public class BorderTests {
readonly ITestOutputHelper output;
public BorderTests (ITestOutputHelper output)
{
this.output = output;
}
[Fact, AutoInitShutdown]... |
using UnityEngine;
public class TowerGridSlot : MonoBehaviour {
public bool isSelected = false;
public bool isFilled = false;
public Tower tower;
public Block block;
public int gridX { get; set; }
public int gridY { get; set; }
// private bool mouseDownHere = false;
private voi... |
using UnityEngine;
public class CellBehaviorChair : CellBehavior {
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace Qwack.Core.Basic
{
public enum MutationType
{
FlatShift
}
}
|
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using pPsh.Models;
namespace pPsh.Controllers
{
public class HomeController : Controller
{
private DatabaseContext db = new DatabaseContext();
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using RWCustom;
using Rainbow.Enum;
namespace Rainbow.CreatureAddition
{
public class SmallCentiwing : InsectoidCreature, IPlayerEdible
{
public SmallCentiwing(AbstractCreature abstractCreature, Wo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using QuotationAppV1.Models;
namespace QuotationAppV1.Models
{
public class ViewModel
{
public string Quote { get; set; }
public string Author { get; set; }
public string Category { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ServiceModel;
using System.Xml;
namespace MediaProxy
{
class Program
{
private ServiceHost sv;
private ChannelFactory<Networking.ITransfer> cf;
private Netwo... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using DTO;
using Utils;
namespace District4_SearchService
{
public partial class ServiceDetail : Form
{
... |
using IBLLService;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BLLService
{
public partial class BLLSession:IBLLService.IBLLSession
{
IWeChat_MANAGER iWeChat_MANAGER;
public IWeChat_MANAGER IWeChat_MANAGER
... |
using Autofac;
using Framework.Core.Common;
using NUnit.Framework;
using OpenQA.Selenium;
using Tests.Data.Drupal;
using Tests.Data.Oberon;
using Tests.Pages.ActionID;
using Tests.Pages.Drupal.Forms;
using Tests.Pages.Oberon.CustomForm;
namespace Tests.Projects.Drupal.FastActionNoAuth
{
[TestFixture]
... |
using Atc.Resources;
// ReSharper disable once CheckNamespace
namespace Atc
{
/// <summary>
/// Enumeration: LeftRightType.
/// </summary>
public enum LeftRightType
{
/// <summary>
/// Default None
/// </summary>
[LocalizedDescription(null, typeof(EnumResources))]
... |
using Marten.Schema;
using Marten.Schema.Sequences;
using Shouldly;
using Xunit;
namespace Marten.Testing.Schema.Sequences
{
public class configuring_hilo_overrides_Tests
{
[Fact]
public void default_everything()
{
var defaults = new HiloSettings();
var store =... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace Proje_Hastane
{
public partial class FrmSekreterDetay : Form
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
interface IBlock {
void InitBlock();
void DoDamage();
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using StartEFCore.Data;
using StartEFCore.Entityframework;
namespace StartEFCore.Controllers
{
public class TeamController : Controller
{
... |
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace ReqRaportsApp
{
public class DataHandler
{
List<request> ReqsList { get; set; }
Dictionary<string, List<request>> AddedFiles { get; set; }
Serializers Serializer { get; set; }
public DataHandler(Di... |
using System;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
using System.Text.RegularExpressions;
internal class SumOfAllValues
{
private static void Main()
{
string patternKey = @"^([a-zA-Z_]+)\d+(?:.*\d)*([a-zA-Z_]+)$";
string patternTxt = @"(?<=s... |
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace GeoSearch
{
public class ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace BackEnd.Modelos {
public class Game {
public Game() { }
public Game(DataAccess.Tables.Game game) {
Id = game.Id;
UserId = game.UserId;
CategoryId = game.... |
using System;
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
using SimpleJSON;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Daz3D
{
[Serializable]
public class DTUSubdivision
{
public float Version;
public string AssetName;
public int V... |
using System;
using System.Linq;
using System.Threading.Tasks;
using ApartmentApps.Api.Auth;
using ApartmentApps.Api.Modules;
using ApartmentApps.Data;
using ApartmentApps.Data.Repository;
using Microsoft.AspNet.Identity.EntityFramework;
using Ninject;
namespace ApartmentApps.Api
{
public class PropertyIntegration... |
using System.Windows;
using System.Windows.Shapes;
namespace NeuronNetwork
{
public partial class DrawLiner : Window
{
private double [,] weights;
private void Draw()
{
Line myLine = null;
double x12 = canvas1.Width;
double x11 = 250;
do... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ApiWrapper
{
public class Mouse
{
public static void ClickLeft()
{
ClickMouse(ClickType.Left);
... |
using Cs_IssPrefeitura.Dominio.Entities;
using Cs_IssPrefeitura.Dominio.Interfaces.Repositorios;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_IssPrefeitura.Infra.Data.Repositorios
{
public class RepositorioAtoIss: RepositorioBase<... |
using SGCFT.Utilitario;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SGCFT.Dominio.Entidades
{
public class Resposta
{
protected Resposta()
{
}
public Resposta(int idUsuario, int idPergunta, int ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using k8s.Models;
namespace nemo_api_service.Models
{
public class Enviroment
{
public string Name { get; set; }
public string Status { get; set; }
public string CreateDate {get;set;}
... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.SceneManagement;
using UnityEngine;
using System.Linq;
using ModCommon;
using HutongGames.PlayMaker.Actions;
namespace EnemyRandomizerMod
{
public class EnemyRandomizerLoader
{
public static E... |
using Alabo.Datas.Stores;
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Entities;
using Alabo.Domains.Services.Cache;
using System;
using System.Threading.Tasks;
namespace Alabo.Domains.Services.Column {
public abstract class ColumnAsyncBase<TEntity, TKey> : CacheBase<TEntity, TKey>, IColumnAsync<TEntity, T... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CheckFireButton : MonoBehaviour {
[SerializeField]
private BallMovementScript ball;
[SerializeField]
private Button fireButton;
// Use this for initialization
void Start ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Template_Method
{
class Program
{
static void Main(string[] args)
{
AbctractTemplate first = new FirstChild();
AbctractTemplate second = new Sec... |
using Microsoft.EntityFrameworkCore;
using NetNote.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace NetNote.Repository
{
public class NoteRepository : INoteRepository
{
private NoteContext context;
public NoteRepository(NoteCont... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Speech.Synthesis;
namespace RoboBomber
{
public static class RoboSpeech
{
private static SpeechSynthesizer speaker;
public static void SpeekSentence(string Sentence)
{
speake... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Serialization;
namespace CaptionConverter
{
[System.Xml.Serialization.XmlRoot("p")]
public class P
{
[System.Xml.Serialization.XmlText]
public string Value { get; set; }... |
using FamilyAccounting.Api.Exceptions;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Hosting;
using System;
using System.Net;
using System.Text.Json;
using System.Threading.Tasks;
namespace FamilyAccounting.Api.Middlewares
{
// Y... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Library
{
public class OwnSerializer
{
public static void Serialize(DataContext dataContext, string filename)
{
string d... |
using AutoMapper;
using LightInject;
using ShopBLL;
using ShopBLL.Interfaces;
using ShopBLL.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Http;
namespace ShopAPI.App_Start
{
public class WebApiLightInjectConfig
{
public static void Conf... |
namespace MultiplicationTable2._0
{
using System;
public class StartUp
{
public static void Main()
{
var a = int.Parse(Console.ReadLine());
var b = int.Parse(Console.ReadLine());
var sum = 0;
if (b > 10)
{
sum ... |
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using RestSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace TacoFinder.Models
{
public class TacoSpot
{
public string Address { get; set; }
public string City { get; set; }
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class GM_ARGame : MonoBehaviour
{
#region Singleton for the AR Game
private static GM_ARGame instance;
public static GM_ARGame Instance { get => instance;}
#endregion
public TextMeshProUGUI txtInfo;... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Upgrade_Generic : MonoBehaviour
{
private Transform upgradeTransform;
void Start()
{
upgradeTransform = gameObject.transform;
}
void Update()
{
upgradeTransform.Translate(0.0f,Mathf.Si... |
using System;
using System.Reflection;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DFrame;
using DAV;
using DPYM;
namespace DPYM_DEBUG
{
/// <summary>
/// 负责完成 Debug 中的参数获取
/// </summary>
public static class DebugParamFetcher
{
/// <summary>
/// De... |
using UnityEngine;
namespace SoulHunter.Input
{
public interface IMoveInput // Mort
{
void HandleMoveInput(Vector2 moveInput);
}
} |
namespace PluralKit.Bot
{
public class BotConfig
{
public static readonly string[] DefaultPrefixes = {"pk;", "pk!"};
public string Token { get; set; }
public ulong? ClientId { get; set; }
// ASP.NET configuration merges arrays with defaults, so we leave this field nulla... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MaerskLineCMS.Models
{
public class Admin
{
public int Admin_ID { get; set; }
public string Name { get; set; }
public string Sign_ID { get; set; }
public string Password {... |
/*
* Copyright(c) 2017 SUNCREER Co.,ltd. All rights reserved. / Confidential
* システム名称 :ToilluminateClient
* プログラム名称:主フォーム
* 作成日・作成者:2017/10/11 zhangpeng
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
usin... |
using System;
using System.IO;
using System.Windows.Forms;
namespace WindowsFileManager {
public partial class FileManagerForm : Form {
private Panel LPanel = new Panel();
private Panel RPanel = new Panel();
private FileManagerInterface Interface = new FileManagerInterface();
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BaseClassDemo
{
public class LivingCreature
{
public string Name;
public bool IsAlive;
public int CurrentHP;
public int Dexterity;
... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Input;
using System;
using System.IO;
namespace Labyrinth
{
public partial class Game1
{
//Upload information on the different... |
using DuckGame;
using JetBrains.Annotations;
using OgtDgLib.AmmoTypes;
namespace OgtDgLib
{
/// <summary>
/// Basic gun implementing framesync and ammoType serialization
/// </summary>
public abstract class BaseGun:Gun
{
/// <summary>
/// SpriteMap being synced as _graphic
... |
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using XH.Domain.Exceptions;
using XH.Domain.Security;
using XH.Infrastructure.Extensions;
namespace XH.Domain.Services.Authentication
{
public class RoleManager :... |
using Globalization;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Framework.Logging.Settings
{
public class DbLoggingSettings
{
public string ConnectionString { get; set; }
public string SqlTableName { get; set; }
public IList<string> SqlColumns { get; set; }
public IList<st... |
using System;
namespace Voluntariat.Framework.Identity
{
public class Identity
{
public Guid ID { get; set; }
public string Role { get; set; }
public Guid NGOID { get; set; }
public string NGOName { get; set; }
}
public static class IdentityConstants
{
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Kingdee.CAPP.Model;
using Kingdee.CAPP.DAL;
using System.Data;
using Kingdee.CAPP.Common.ModuleHelper;
using Kingdee.CAPP.Common.Serialize;
namespace Kingdee.CAPP.BLL
{
public class ProcessCardModuleBLL
{
/// <... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
namespace ProjetoMVC.Models
{
public class Pessoa
{
string cpf, nome;
int id;
public string Cpf { get => cpf; set => cpf = value; }
[Di... |
using Backend.Model;
using Backend.Model.Pharmacies;
using IntegrationAdapters.Adapters;
using IntegrationAdapters.Controllers;
using IntegrationAdapters.Dtos;
using IntegrationAdapters.MicroserviceComunicator;
using IntegrationAdaptersPharmacySystemService.Repository;
using IntegrationAdaptersPharmacySystemService.Ser... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Jarat_Kezelo
{
class Program
{
static void Main(string[] args)
{
Jarat_Kezelo b = new Bank();
b.UjSzamla("Bela", "1234");
b.UjSzamla... |
using System;
namespace ConsoleApp2
{
class Program
{
static double[,] Sum(double[,] Results, int n)
{
double result = 0;
for (int i = 1; i <= n; i++)
{
double Ai = (i + 0.3) / (3 * i * i + 5);
result += Ai;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Matrix
{
class Node<T>
{
public T val;
public Tree<T> fg;
public Tree<T> fd;
public Node(T value)
{
val = value;
fg = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RabbitMQ.Client;
namespace Spring.Messaging.Amqp.Rabbit.Connection
{
/// <summary>
/// The IConnectionProxy
/// </summary>
public interface IConnectionProxy
{
/// <summary>
/// Return the ta... |
using System;
using Divar.Core.Commands.Advertisements.Commands;
using Divar.Core.Domain.Advertisements.Data;
using Divar.Core.Domain.Advertisements.ValueObjects;
using Divar.Framework.Domain.ApplicationServices;
using Divar.Framework.Domain.Data;
namespace Divar.Core.ApplicationService.Advertisements.CommandHandlers... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WebCrawler
{
public class MissionItem
{
private dynamic _data;
private string _url, _refere;
private int _errorRepeatTimesLimit;
private int _failRepea... |
using System;
using System.Collections.Generic;
using SAAS.FrameWork.Log;
using SAAS.FrameWork.Util.Threading;
namespace SAAS.FrameWork.Mq.Mng
{
/// <summary>
///
/// </summary>
public class ClientMqMng :IDisposable
{
public void AddMqBuilder(Func<IClientMq> builder)
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Jetpack : MonoBehaviour {
public float jetpackFuelMax;
float fuelSpend=1f;
public float jetpackPush;
bool jetpacking;
Player player;
PlayerStates playerStates;
Vector2 directionalInput;
bool di... |
using System;
namespace Whathecode.System
{
/// <summary>
/// Identifies part of a <see cref="DateTime" /> object.
/// </summary>
public enum DateTimePart
{
Year = 0,
Month,
Day,
Hour,
Minute,
Second,
Millisecond
}
}
|
/*
* Author: Easton Bolinger
* Class: BakedBeans.cs
* Purpose: Handles the attributes of the Baked Beans Side
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace CowboyCafe.Data
{
/// <summary>
/// This class represents the Baked Beans side
/// </summary>
public class B... |
namespace SyntaxTest.Exercises
{
public class Exercise10
{
/*
Parašykite viešą metodą pavadinimu GetSixth, kuris grąžina bool tipo rezultatą. Metodas turi priimti vieną bool tipo masyvo kintamajį pavadinimu yesAndNos.
*/
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem43 : ProblemBase {
private List<string> _perms = new List<string>();
public override string ProblemName {
get { retu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Events;
public class NPC_Controller : MonoBehaviour
{
public List<Transform> waypoints = new List<Transform>();
private Transform targetWaypoint;
private int targetWaypointIndex = 0;
private int lastWaypointIndex;
... |
using Common.Services;
using Nancy;
using Nancy.Responses;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Nancy.ModelBinding;
using Common.Models;
using Nancy.Serialization.JsonNet;
using Nancy.Security;
namespace Api.Modules
{
public clas... |
using FairONI;
using Harmony;
namespace WallPumps
{
public static class WallPumps
{
public static readonly Tag WallMachineRefinedMetals = TagManager.Create("WallMachineRefinedMetals");
public static readonly Tag WallMachineMetals = TagManager.Create("WallMachineMetals");
}
[HarmonyPa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing.Design;
using System.Windows.Forms.Design;
namespace Editor
{
// https://msdn.microsoft.com/en-us/library/aa302326.aspx
... |
//using SciVacancies.Domain.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
using MediatR;
using NPoco;
using SciVacancies.Domain.Enums;
using SciVacancies.Domain.Events;
using SciVacancies.ReadModel.Core;
using SciVacancies.SmtpNotifications.SmtpNotificators;
namespace SciVacancies.SmtpNot... |
using System.Collections.Generic;
using System.Runtime.Remoting.Metadata.W3cXsd2001;
using UsersLib.Entity;
namespace UsersLib.DbControllers
{
public interface IDbGroupController
{
Group SaveGroup(Group group);
List<Group> GetGroups();
void DeleteGroup(int groupId);
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Iris.Infrastructure.Models
{
public class BaseModel
{
public string SenderId { get; set; }
public string RecipientId { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Diagnostics;
namespace AmazonInterview
{
public class Program
{
/* Given a list of points, find the K points closest to the origin with no duplicates. */
public static List<Point> SubmittedClosestToOrigin(List<Point> points, in... |
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