text stringlengths 13 6.01M |
|---|
using System;
using System.Linq;
using System.Text.Json;
using System.Threading.Tasks;
using JsonLibrary.FromClient;
using Microsoft.AspNetCore.SignalR;
namespace SnakeMultiplayer.Services;
public class LobbyHub : Hub
{
string PlayerName
{
get => GetContextItemOrDefault<string>("PlayerName");
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Library.DataStorage.Contracts
{
public abstract class RepositoryUpdateException : Exception
{
public DateTime Timestamp { get; } = DateTime.UtcNow;
public RepositoryUpdateException(string msg, Exception inner) : base... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using LoginForm.com.admin;
using LoginForm.com.database;
using System.Diagnostics;
using LoginForm.com.ca... |
namespace ConsoleApp1
{
class Constants
{
public static string loadBLNCIP = "10.105.26.185";
//public static int loadBlncPort = 12000; // Danish
public static int loadBlncPort = 11000; // Rafay
//
}
}
|
using System.Collections.Generic;
using TenmoServer.Models;
namespace TenmoServer.DAO
{
public interface ITransferDAO
{
List<Transfer> GetTransfers(int user_id);
decimal TransferMoney(Transfer transfer);
int RequestMoney(Transfer transfer);
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CogumeloBoom : MonoBehaviour
{
private void OnCollisionEnter(Collision collision)
{
//Destroy(gameObject);
gameObject.SetActive(false);
//colocar particulas de explosão
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Triangle : MonoBehaviour
{
public Transform table;
public Transform [] Balls;
private float kof=1.4f;//коефіціент відстані між кульками
// Start is called before the first frame update
void Start()
{
... |
using System;
using System.Runtime.Serialization;
namespace MoodleObjects
{
[DataContract]
public class MoodleEvent:Moodle
{
[DataMember]
public int userID { get; set; }
[DataMember]
public int courseID { get; set; }
[DataMember]
public string action {get;set;}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BGMsetting : MonoBehaviour
{
public AudioClip music;
public static AudioSource BGM;
public Slider slider;
private static BGMsetting instance=null;
public Dropdown BGMchoice;
static ... |
using ControleEstacionamento.Repository.Base;
using ControleEstacionamento.Domain.Entities;
namespace ControleEstacionamento.Repository.Respositories.Interfaces
{
public interface IMovimentacaoVeiculoRepository : ICrudRepository<MovimentacaoVeiculo, int>
{
}
} |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Admin_Categories : System.Web.UI.Page
{
private DataClassesDataContext db = new DataClassesDataContext();
... |
using UnityEngine;
using System.Collections;
using System;
public class JumpNode : Node {
public enum Direction { Left, Right };
public Direction jumpDirection;
[Tooltip("Used to check whether to jump. If the player is above this height, make the enemy jump.")]
public float heightOfPlatformAbove = ... |
using UnityEngine;
using UnityEngine.Events;
[RequireComponent(typeof(Collider2D))]
[RequireComponent(typeof(Rigidbody2D))]
public class Health : MonoBehaviour {
[SerializeField] private int _maxHealth = 1;
public UnityEvent onDead { get; } = new UnityEvent();
private float health { get; set; }
private void Aw... |
using System;
using System.Windows.Input;
using VideoStream.ViewModels;
namespace VideoStream.Commands
{
public class Minimize:ICommand
{
MainPageViewModel MainPageVM;
public Minimize(MainPageViewModel mainPageVM)
{
MainPageVM = mainPageVM;
}
public event E... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IPTables.Net.NfTables.DataTypes
{
class NfIntervalType : INfDataType
{
}
}
|
using Cs_Gerencial.Aplicacao.Interfaces;
using Cs_Gerencial.Dominio.Entities;
using Cs_Notas.Aplicacao.Interfaces;
using Cs_Notas.Dominio.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
us... |
using BattleEngine.Actions;
using BattleEngine.Actors.Buildings;
using BattleEngine.Actors.Units;
using BattleEngine.Components.Buildings;
using BattleEngine.Engine;
using BattleEngine.Output;
namespace BattleEngine.Commands
{
public class BattleUnitAttackCommand : BattleEngineCommand
{
public BattleU... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xam... |
using System;
using System.Collections.Generic;
using Xunit;
using Moq;
using OrganizatorServer.Services;
using OrganizatorServer.Models;
using OrganizatorServer.Controllers;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System.Linq;
namespace UnitTests
{
public class TodosServiceT... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data.Linq;
using System.Data.Linq.Mapping;
namespace Kingdee.CAPP.Solidworks.RoutingPlugIn
{
[Table(Name = "ProcessFileRouting")]
public class ProcessFileRouting
{
[Column(IsPrimaryKey=true)]
... |
using A4CoreBlog.Common;
using A4CoreBlog.Data;
using A4CoreBlog.Data.Infrastructure;
using A4CoreBlog.Data.Infrastructure.Mapping;
using A4CoreBlog.Data.Models;
using A4CoreBlog.Data.Seed;
using A4CoreBlog.Data.Services.Contracts;
using A4CoreBlog.Data.Services.Implementations;
using A4CoreBlog.Data.UnitOfWork;
using ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using PROnline.Models.Manage;
using PROnline.Src;
namespace PROnline.Controllers.Manage
{
public class ConfigController : Controller
{
//
// GET: /Config/
public A... |
namespace BettingSystem.Application.Games.Matches.Queries.Search
{
using System.Collections.Generic;
using Common;
public class SearchMatchesResponseModel
{
internal SearchMatchesResponseModel(IEnumerable<MatchResponseModel> matches)
=> this.Matches = matches;
public IEnum... |
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace SujaySarma.Sdk.Azure.MarketplaceCatalog
{
/// <summary>
/// An item in a group within a marketplace catalog (e.g.: CatalogEntry.Groups["recommended"].Items).
/// </summary>
public class GroupItem
{
/// <summa... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using MoveCarHackathonEdition.Data_Access_Layer;
using MoveCarHackathonEdition.Events;
using MoveCarHackathonEdition.Logs;
using MoveCarHackathonEdition.MySqlNS;
using MoveCarHackathonEdition.Send_Mail_and_SMS;
namespace... |
namespace CustomerApp.Dtos
{
using System.Runtime.Serialization;
[DataContract(Name = "CustomerSummary")]
public class CustomerSummaryDto
{
[DataMember]
public int Id { get; set; }
[DataMember(EmitDefaultValue = false)]
public string Status { get; set; }
[Data... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Nest;
namespace DB
{
public class CustomersCRUD
{
ElasticClient client;
public CustomersCRUD()
{
ConnectionSettings settings = new ConnectionSettings(n... |
namespace DesignPatterns.Builder.FluentBuilder
{
public class EmployeePositionBuilder<T>: EmployeeInfoBuilder<EmployeePositionBuilder<T>>
where T: EmployeePositionBuilder<T>
{
public T AtPosition(string position)
{
employee.Position = position;
return (T)this;
... |
using System;
using System.Drawing;
namespace SharpMap.UI.Helpers
{
public class GraphicsHelper
{
/// <summary>
/// Draws selection rectangle, can be used for zoom, query
/// </summary>
/// <param name="graphics"></param>
/// <param name="color"></param>
/// <pa... |
using UnityEngine;
using System.Collections;
public interface IState {
/// <summary>
/// This is the first event that will call when state start.
/// </summary>
IEnumerator OnBegin();
/// <summary>
/// OnUpdate is called every frame.
/// It is just like the "Update" of "MonoB... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using AgileContent.API.Controllers;
using AgileContent.Core;
using System;
using Microsoft.AspNetCore.Mvc;
namespace AgileContent.Tests
{
[TestClass()]
public class AgileContentTests
{
Sibling _sibling;
CdnConverterController _apiCDNContr... |
using Alabo.Domains.Entities.Core;
using System;
using System.Linq;
using System.Linq.Expressions;
namespace Alabo.Domains.Query {
/// <summary>
/// Class ExpressionQuery. This class cannot be inherited.
/// </summary>
public sealed class ExpressionQuery<TEntity> : IPredicateQuery<TEntity>, IOrde... |
using Sparda.Contracts;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Telerik.OpenAccess.Metadata;
namespace Sparda.Core.Services
{
public class Column : IColumn
{
#region • Fields •
private bool isFK = false;
... |
using System.Threading.Tasks;
namespace HCore.Amqp.Processor
{
public interface IAMQPMessageProcessor
{
Task<bool> ProcessMessageAsync(string address, string messageBodyJson);
}
}
|
using System;
using System.Collections;
using System.Html;
using System.Net;
using System.Serialization;
using System.Runtime.CompilerServices;
using jQueryApi;
using FamFunScript.Shared;
using FamFunScript.Shared.Facebook;
using FamFunScript.Shared.Google;
using FamFunScript.Shared.Html;
using FamFunActivities;
names... |
namespace SFA.DAS.ProviderCommitments.Web.Models.Apprentice.Edit
{
public class ConfirmEditApprenticeshipViewModel : BaseEdit
{
public BaseEdit OriginalApprenticeship { get; set; }
public bool? ConfirmChanges { get; set; }
public bool ReturnToChangeOption { get; set; }
public b... |
using Citycykler.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace CityCykler.AdminPanel
{
public partial class information : System.Web.UI.Page
{
DataLinqD... |
#if false
using System;
namespace NStandard.Reference
{
[Flags]
public enum GACFolders
{
All = Shared | SDK | NuGet | Reserved | Packs,
Shared = 1,
SDK = 2,
NuGet = 4,
Reserved = 8,
Packs = 16,
}
}
#endif
|
namespace Serilog.PerformanceTests.Support;
class NoOpMessageTemplateParser : IMessageTemplateParser
{
public static readonly NoOpMessageTemplateParser Instance = new();
static readonly MessageTemplate ConstTemplate = new("text", Enumerable.Empty<MessageTemplateToken>());
public MessageTemplate Parse(str... |
/* MockDrink.cs
* Author: Agustin Rodriguez
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace DinoDiner.Menu
{
/// <summary>
/// this class implements a mock drink item for order tests
/// </summary>
public class MockDrink : Drink
{
/// <summary>
///... |
using BLL.DLib;
using DLib.DAL;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Controls_LibCmsForm_FieldInput : System.Web.UI.Page
{
#region vars
public int FieldID
{
get { return Reque... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Bucket_Opdracht_Version2.Interfaces
{
interface IContainer
{
}
}
|
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using ProjetGl.Models;
namespace ProjetGl.Controllers
{
[Authorize]
public class BacklogsController : Controller
{
private Appli... |
using Assets.Gamelogic.Utils;
using Improbable;
using Improbable.Core;
using Improbable.Unity;
using Improbable.Unity.CodeGeneration;
using Improbable.Unity.Visualizer;
using UnityEngine;
namespace Assets.Gamelogic.Player
{
//[WorkerType(WorkerPlatform.UnityClient)]
public class Interaction : MonoBehaviour
... |
using DAL.Controllers;
using DAL.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace SHOeP.Orders
{
public partial class OrderSummary : System.Web.UI.Page
{
protected void Page_Load(object sender, ... |
namespace DelftTools.Utils.Validation
{
public class Validator
{
public static IValidationResults Validate(object target)
{
if (target is IValidatable)
{
return new ValidationResults((IValidatable)target);
}
// Or throw an error or... |
using Uintra.Core.Activity;
using Uintra.Core.Member.Entities;
using Uintra.Core.Member.Services;
using Uintra.Features.Groups.Services;
using Uintra.Features.LinkPreview.Services;
using Uintra.Features.Location.Services;
using Uintra.Features.Media.Intranet.Services.Contracts;
using Uintra.Features.Permissions.Interf... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IMP.Core.Domain.Commoon
{
public class Address : BaseEntity
{
public string FirstName { get; set; }
public string LastName { get; set; }
public string Email {... |
using System;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `FloatPair`. Inherits from `AtomEventReference<FloatPair, FloatVariable, FloatPairEvent, FloatVariableInstancer, FloatPairEventInstancer>`.
/// </summary>
[Serializable]
public sealed class FloatPairEvent... |
using System.CodeDom;
namespace IronAHK.Scripting
{
internal class CodeBlock
{
public enum BlockType
{
None, Expect, Within
};
public enum BlockKind
{
Dummy, IfElse, Function, Label, Loop
};
private CodeLine line;
private string method;
private CodeStatementCollection statements;
private ... |
namespace Parliament.ProcedureEditor.Web.Models
{
public class SolrTreaty
{
public int Id { get; set; }
public string Title { get; set; }
public string Prefix { get; set; }
public int? Number { get; set; }
public string WebUrl { get; set; }
public string Citation... |
using Crystal.Plot2D.Charts;
using System;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
namespace Crystal.Plot2D
{
public abstract class PlotterScrollBar : IPlotterElement
{
protected PlotterScrollBar()
{
scrollBar.Scroll += OnScroll;
}
private void OnScroll(obje... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace POSServices.WebApiSunfishModel
{
public class RESULT
{
public int POSITION_ID { get; set; }
public string AREA { get; set; }
public string STORE_CODE { get; set; }
public ... |
using System;
using System.Threading;
using Framework.Core.Common;
using Tests.Pages.Van.Main.Events;
using NUnit.Framework;
using OpenQA.Selenium;
using Tests.Pages.Van.Main.List.OrganizationCreateAlistPage;
namespace Tests.Pages.Van.Main.Common.DefaultPage
{
public class CampaignDefaultPage : DefaultP... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Attendance
{
public partial class frm_RepSet : Form
{
public int User_ID;
... |
using System.Collections.Generic;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.ContentItemVersions;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Contexts;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Helpers;
usin... |
using PaperPlane.API.ProtocolSchema.Base;
using PaperPlane.API.ProtocolStack.Transport;
using System;
using System.Collections.Generic;
using System.Text;
namespace PaperPlane.API.ProtocolStack.Application.Model
{
internal class SessionMessage
{
public PacketHandle Packet { get; }
public IEnum... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using ComponentFactory.Krypton.Toolkit;
using System.Diagnostics;
namespace AC.ExtendedRenderer.Toolkit.CalendarLibrary
{
public partial c... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace EPI.HashTables
{
/// <summary>
/// Write a function that takes two array of strings and returns the indices of the starting and ending
/// index of the shortest subarray that sequentially covers the set (i.e. contains all strings in the s... |
using System;
using System.Collections.Generic;
namespace CS_Naval_War
{
public class Board
{
public enum direcEnum{ North, South, East, West,}
public Dictionary<int, Boat> boatPlace = new Dictionary<int, Boat>();
public HashSet<direcEnum> direcList = new HashSet<direcEnum>();
p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FadeTBController : MonoBehaviour
{
public GameObject blackOutSquare;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.A))
{
Star... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(GenericSwipeMaskUIScript))]
public class ResetSwipeScript : ResetTransition {
private GenericSwipeMaskUIScript swipeScript;
protected override void Start(){
swipeScript = GetComponent<GenericSwipeMaskUIScript... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardewMods.ToolUpgradeDeliveryService.Framework
{
/// <summary>The parsed mod configuration.</summary>
internal class ModConfig
{
/// <summary>
/// Indicates wheth... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MassEffect.Interfaces;
namespace MassEffect.Engine.Commands
{
public class SystemReportCommand:Command
{
public SystemReportCommand(IGameEngine gameEngine) :
base(gameE... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BaseThreat
{
public int threat;
public BaseHero hero;
public GameObject heroObject;
}
|
namespace BattleEngine.Output
{
public class BuildingCreateEvent : OutputEvent
{
public int objectId;
public int buildingId;
public int level;
public int ownerId;
public double x;
public double y;
public int units;
public BuildingCreateEvent()
... |
using System;
using System.Collections.Generic;
namespace ZenfolioCandidateTest
{
class Program
{
private static string QuitCommand = "quit";
static void Main(string[] args)
{
try
{
HandleInputSequenceNumbers handleInputNumber = new H... |
namespace iPhoneController.Configuration
{
using System;
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
using iPhoneController.Diagnostics;
public class Config
{
private static readonly IEventLogger _logger = EventLogger.GetLogger("CONFIG");
#r... |
using System;
using Csla;
using PhuLiNet.Business.Common.Languages.Provider;
using PhuLiNet.Business.Common.Security;
namespace PhuLiNet.Business.Common.Languages
{
public class UserLanguage
{
public static Language Get()
{
var manorIdentity = ApplicationContext.User.Ide... |
using System;
namespace CC.Mobile.Routing
{
public enum NavigationType{
Home,
Back,
Forward
}
}
|
using Cs_Gerencial.Aplicacao.Interaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Me... |
//
// Copyright (c) Autodesk, Inc. All rights reserved.
//
// This computer source code and related instructions and comments are the
// unpublished confidential and proprietary information of Autodesk, Inc.
// and are protected under Federal copyright and state trade secret law.
// They may not be disclosed to, copi... |
using PopulationFitness.Models.Genes.BitSet;
using System;
namespace PopulationFitness.Models.Genes.Ridge
{
public class Schwefel220Genes : NormalizingBitSetGenes
{
public Schwefel220Genes(Config config) : base(config, 10.0)
{
}
protected override double CalculateNormalization... |
using System;
using System.Linq;
namespace Asp_webform_sinav
{
public partial class Aktorler : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
using (EntityModel Database = new EntityModel())
{
Tekrar1.DataSource = Database.Ac... |
using Common.Presentation;
using Entity;
using SessionSettings;
using System;
using System.Windows.Forms;
namespace AirMaster
{
public partial class AMFailedForm : SkinnableFormBase
{
#region Private Fields
private string mConnectionString = String.Empty;
private string mUserName = String.Empty;
#endregion
... |
using System.Collections.Generic;
using System.Threading.Tasks;
using LTDemoData.Models;
namespace LTDemoData
{
public interface IWebServiceData
{
Task<IEnumerable<Album>> GetAlbums();
Task<IEnumerable<Photo>> GetPhotos(int albumId);
}
} |
using Puppeteer.Core.Action;
using Puppeteer.Core.External;
using Puppeteer.Core.Helper;
using Puppeteer.Core.Planning;
using Puppeteer.Core.Sensor;
using Puppeteer.Core.WorldState;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Puppeteer.Core
{
public class Agent<TKey, TValue> : M... |
using System;
using System.Collections.Generic;
using System.Text;
namespace NewsProject.Shared.Models
{
public class NewsRating
{
public int Id { get; set; }
public int Rate { get; set; }
public DateTime RatingDate { get; set; }
public int NewsId { get; set; }
public N... |
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.IO;
using Microsoft.Win32;
using SharpCraft.Framework;
class AutoRegExt {
[Import]
SharpCraftEnvironment CurrentEnvironment;
[Export(typeof(InitializeDelegate))]
public void Initialize() {
try {
WEPath... |
using System;
using System.Globalization;
using Witsml.Data;
using Witsml.Data.Measures;
using Witsml.Extensions;
using WitsmlExplorer.Api.Models;
namespace WitsmlExplorer.Api.Query
{
public static class WellboreQueries
{
public static WitsmlWellbores GetAllWitsmlWellbores()
{
retur... |
using System.Text;
using System.Threading.Tasks;
using HtmlAgilityPack;
using NeuroLinker.ResponseWrappers;
namespace NeuroLinker.Interfaces.Helpers
{
/// <summary>
/// Retrieves a web page from a URL and load it into an <see cref="HtmlDocument"/>
/// </summary>
public interface IPageRetriever
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Asulatina.Controllers
{
public class SiteController : Controller
{
//
// GET: /Site/
public ActionResult Index()
{
return View("Home");
}
... |
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.ModelConfiguration;
namespace HospitalSystem.Models.Mapping
{
public class approve_recordMap : EntityTypeConfiguration<approve_record>
{
public approve_recordMap()
{
// Primary Key
thi... |
namespace LeadChina.CCDMonitor.Web.Models.Dto
{
/// <summary>
///
/// </summary>
public class SurveyInputDto
{
/// <summary>
/// 当前页码
/// </summary>
public int PageIndex { get; set; }
/// <summary>
/// 问题编号
/// </summary>
public strin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using V50_IDOMBackOffice.AspxArea.MasterData.Models;
using V50_IDOMBackOffice.AspxArea.MasterData.Repositorys;
namespace V50_IDOMBackOffice.AspxArea.MasterData.Controllers
{
public class BackOfficeContactController
{
... |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace Ecommerce.Data
{
public class ApplicationDbContext : IdentityDbContext<IdentityUser>
{
public ... |
using EBS.Domain.ValueObject;
using System;
using System.Collections.Generic;
namespace EBS.Domain.Entity
{
public class SaleOrder:BaseEntity
{
public SaleOrder()
{
this.Items = new List<SaleOrderItem>();
this.CreatedOn = DateTime.Now;
this.UpdatedOn = DateTi... |
using System;
using System.Linq;
using DataAccessLayer.EfStructures.Context;
using Xunit;
namespace DataAccessLayerTests.A_QueryingData.F_AggregatesAndProjections
{
public class AggregateTests : IDisposable
{
private readonly AdventureWorksContext _context;
public AggregateTests()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ControllerManager : MonoBehaviour
{
[SerializeField]
private GameObject camera;
int a;
[SerializeField]
private GameObject menu_panel; // メニューパネル
void Start()
{
}
// Update is called onc... |
using SpeedSlidingTrainer.Core.Model.State;
namespace SpeedSlidingTrainer.Core.Services.BoardSolver
{
internal sealed class SimplifiedBoardState
{
private readonly int[] values;
private readonly int eye;
private SimplifiedBoardState(int width, int height, int[] values, int eye)
... |
using System;
namespace Knight_Game
{
class Program
{
static void Main(string[] args)
{
var n = int.Parse(Console.ReadLine());
var matrix = new char[n, n];
for (int row = 0; row < n; row++)
{
var input = Console.ReadLine().ToCharA... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SolidPrinciples.SingleResponsibility
{
class EmailService
{
public bool ValidateEmail(string email)
{
return email.Contains("@");
}
... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using FiiiCoin.Wallet.Win.Biz.Services;
namespace FiiiCoin.Wallet.Win.Biz.Monitor
{
public class AmountMonitor : ServiceMonitor... |
using AutoMapper;
using Uintra.Core.Activity.Models.Headers;
using Uintra.Features.Location.Models;
using Uintra.Features.Location.Sql;
namespace Uintra.Core.Activity.AutoMapperProfiles
{
public class ActivityAutoMapperProfile : Profile
{
public ActivityAutoMapperProfile()
{
CreateMap<IntranetActivityItem... |
using System.Threading.Tasks;
using Iris.Infrastructure.Contracts;
using Iris.Infrastructure.Contracts.Services;
using Iris.Infrastructure.Models;
namespace Iris.Core
{
internal class MouseService : IMouseService
{
public event MousePositionUpdateEventHandler MousePositionChanged;
public Mous... |
using Caliburn.Micro;
using Caliburn.Micro.Xamarin.Forms;
using Newtonsoft.Json;
using RRExpress.Api.V1;
using RRExpress.AppCommon;
using RRExpress.Common;
using RRExpress.ViewModels;
using RRExpress.Views;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Reflectio... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FlashLight : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
updateFlashlight();
}
private void updateFlashlight()
{
//i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Snow
{
//Creates a ToolStripMenuItem which displays the added Favourites in a dropDown menu
public class FavouritesToolStrip : ToolStripMenuItem
{
... |
using Microsoft.AspNetCore.SignalR;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace App.Game.Hubs
{
public class GameHub : Hub
{
public async Task Send(string text)
{
await Clients.All.SendAsync("receive", text);
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using MobilePhoneRetailer.DataLayer;
namespace MobilePhoneRetailer
{
public abstract class Product
{
public abstract int ProductID { get; set; }
public abstract double Price { get; set; }
public abstra... |
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