text stringlengths 13 6.01M |
|---|
using System.Collections.Generic;
namespace Shiftgram.Core.Extensions
{
public static class StringExtension
{
public static IEnumerable<string> ParsePhoneVerify(this string phone)
{
string id = string.Empty;
string phoneNumber = string.Empty;
int index = 0;
for(var i = 0; i < phone.Length; i++)
... |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace RU.Tinkoff.Acquiring.Sdk {
// Metadata.xml XPath class reference: path="/api/package[@name='ru.tinkoff.acquiring.sdk']/class[@name='AcquiringApi']"
[global::Android.Runtime.Register ("ru/tinkoff/acquiring/sdk/AcquiringApi", DoNotGenera... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Diagnostics;
using Grillisoft.FastCgi.Protocol;
using System.Threading;
namespace Grillisoft.FastCgi.Test
{
public class SimpleRequest : Request
{
public static int _requests = 0;
... |
using System;
using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
public class ExpandableButton : MonoBehaviour
{
public int NumParts = 5;
public GameObject ButtonPrefab;
public Transform MenuPanel;
public void OnToggle(bool state){
// var colors =this.GetComponent<Butto... |
using KMS.Twelve.Test;
using Microsoft.AspNetCore.Mvc;
using System.Collections.Generic;
namespace KMS.Twelve.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class AutoDIController : ControllerBase
{
//private readonly ITestService _testService;
public ITestService _t... |
using Grafos;
using LinkedList;
using System;
using System.Collections;
using System.Collections.Generic;
namespace EstructurasDeDatos
{
class Program
{
static void Main(string[] args)
{
//ExecuteLinkedList();
//ExecuteQueue();
//ExecuteStack();
... |
using GalwayTourismGuide;
namespace GalwayTourismGuide.Views
{
public sealed partial class GalwayActivitiesListPage : PageBase
{
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Portal : MonoBehaviour
{
public GameObject otherPortal;
public float delayTime = 1.0f;
private float currentStayTime = 0.0f;
// Use this for initialization
void Start () {
}
// Update is called once per... |
using System;
using System.Linq;
using System.Collections.Generic;
namespace Exam_2
{
class Program
{
static void Main(string[] args)
{
List<string> items = Console.ReadLine().Split("|").ToList();
double budget = double.Parse(Console.ReadLine());
double maxCl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Clink.Reporters
{
class ConsoleReporter : IReporter
{
public void Report( Endpoint endpoint, EndpointStatus status )
{
Console.WriteLine( "{0} ({1}) is {2} ... |
using JT808.Protocol.Enums;
using JT808.Protocol.Formatters;
using JT808.Protocol.Interfaces;
using JT808.Protocol.MessagePack;
namespace JT808.Protocol.MessageBody
{
/// <summary>
/// 终端鉴权
/// </summary>
public class JT808_0x0102 : JT808Bodies, IJT808MessagePackFormatter<JT808_0x0102>, IJT808_2019_Ve... |
using System;
using System.Data;
using System.Collections.Generic;
using DtCms.Model;
using DtCms.Common;
namespace DtCms.BLL
{
/// <summary>
/// 业务逻辑类Admin 的摘要说明。
/// </summary>
public class Admin
{
private readonly DtCms.DAL.Admin dal=new DtCms.DAL.Admin();
public Admin()
{}
#region 成员方法
/// <s... |
using UnityEngine;
using System.Collections;
using DG.Tweening;
namespace Mio.TileMaster {
public class NoteBonus : NoteSimple {
public BonusType bonusType;
public Transform objMove;
public override void Press (TouchCover _touchCover) {
//this.touchCover = _touchCover;
... |
using System;
using System.Collections.Generic;
using System.Text;
using DPI.Interfaces;
namespace DPI.Model
{
public class Site : ISite
{
public string Name { get; set; }
public int Id { get; set; }
public string Address1 { get; set; }
public string Address2 { get; set; }
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DestroyingSand : MonoBehaviour
{
private GameObject[] toprakobj;
Vector2 positionofmouse;
private void OnMouseDown()
{
toprakobj = GameObject.FindGameObjectsWithTag("toprak");
posit... |
using CalculatorService.Domain.Models;
using System;
using System.Threading.Tasks;
namespace CalculatorService.Domain.Operation
{
public class SqrtService : IOperationService<SqrtParams, IntResult>
{
public Task<IntResult> Execute(SqrtParams parameters) => Task.FromResult(new IntResult { Result = Conv... |
// Administrtoation of the Rotating banners
public partial class RotatingBannersAdmin : PortalModuleBase
{
private int _Cols = 4;
private int _Rows = 3;
private int _PageSize;
private int _HiddenPageIndex;
private int _LastPageIndex;
private int _Count;
private bool _PagingVarsInitialize... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Inheritage
{
internal class AlphaBase2
{
public AlphaBase2()
{
Console.WriteLine("Constructor of class AlphaBase2");
}
~AlphaBase2()
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Gap.NetFest.Core.Models
{
public class InvoiceDetails
{
public long Id { get; set; }
public Guid IdInvoice { get; set; }
public int IdChocolate_brand { get; set; }
public int Quantity { get; set; }
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName ="NewPage",menuName ="Page")]
public class Page : ScriptableObject
{
public bool ending;
public Sprite backgroundImage;
[TextArea]
public string mainText;
[TextArea]
public List<string> tex... |
using System;
namespace CAPCO.Infrastructure.Domain
{
public class DiscountCode : Entity
{
public string Name { get; set; }
public int Code { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MyProject.Web
{
public class OperateResult
{
public OperateResult(ResultState state, string msg)
{
this.State = state;
this.Message = msg;
... |
using Gtk;
using OxyPlot;
using OxyPlot.GtkSharp;
using OxyPlot.Series;
using System;
using System.Collections.Generic;
using System.Linq;
namespace GtkOxyPlot.GTK
{
public enum PlotType { Simulation, Forecast };
public class PlotData
{
public PlotData(string title, double[] rd)
{
this.title = tit... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace ClinicWebAPI.Models
{
public class Doctor
{
[Key]
public int Id { get; set; }
public string Name { get; set; }
public IList<Pa... |
using BradescoPGP.Common;
using BradescoPGP.Web.Models;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Security.Claims;
using System.Web;
using System.Web.Mvc;
namespace BradescoPGP.Web.Controllers
{
[Authorize]
public class QualitativoController : Ab... |
using System;
using System.Collections;
using System.Linq;
using MLAPI;
using MLAPI.Transports.UNET;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
public class MatchMaker : MonoBehaviour
{
public string username;
public GameObject defenderController;
public GameObject attackerContr... |
using UnityEngine;
using System.Collections;
public class Laser : Weapon {
LineRenderer laser_line_render;
bool isRenderLaser = false;
float laser_render_duration = .5f;
float laser_render_timer = 0f;
float laser_length = 5f;
int current_laser_muzzle = 0;
RaycastHit2D[] hits;
// Use this ... |
using Unity.Mathematics;
using Unity.Collections;
using Random = Unity.Mathematics.Random;
namespace Ramjet {
public static class Math {
public const float Tau = 6.2831853071795864769f;
public const float Pi = Tau / 2f;
public static float2 ToXYFloat(int screenIdx, int2 resolution) {
... |
using PL.Integritas.Application.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
namespace PL.Integritas.Application.Interfaces
{
public interface IShoppingCartAppService : IDisposable
{
ShoppingCartViewModel Add(ShoppingCartViewModel shoppingCartViewModel);
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace ProyectoPP.Models
{
public class Sprint2
{
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2214:DoNotCallOverridableMethodsInConstructors")... |
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Repositories;
using Alabo.Industry.Offline.Order.Domain.Entities;
namespace Alabo.Industry.Offline.Order.Domain.Repositories
{
public class MerchantOrderRepository : RepositoryEfCore<MerchantOrder, long>, IMerchantOrderRepository
{
public MerchantOrder... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MovingPlatformPlayer : MonoBehaviour
{
Vector3 startpos;
public Vector3 emir;
public Vector3 targetpos;
public bool down = true;
Rigidbody2D rb;
public float speed;
private bool playeron = false;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Pobs.Domain.Entities;
using Pobs.Tests.Integration.Helpers;
using Pobs.Web.Models.Watching;
using Xunit;
namespace Pobs.Tests.Integration.Watching
{
public cl... |
using System;
using System.Collections.Generic;
using System.Windows.Controls;
using System.Windows;
namespace CODE.Framework.Wpf.Layout
{
/// <summary>
/// Performs layout of child elements using a Windows 8 metro style approach
/// </summary>
public class MetroTiles : Panel
{
/// <summar... |
using FeriaVirtual.Domain.SeedWork.Query;
using System.Threading.Tasks;
namespace FeriaVirtual.Domain.Models.Users.Interfaces
{
public interface ISessionRepository
{
Task<TResponse> SignIn<TResponse>
(string username, string password)
where TResponse : IQueryResponseBase;
... |
using Microsoft.EntityFrameworkCore;
using MikeGrayCodes.BuildingBlocks.Application;
using MikeGrayCodes.BuildingBlocks.Application.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace MikeGrayCodes.BuildingBlocks.Infrastructure.... |
//
// Helper.cs
//
// Author:
// nofanto ibrahim <nofanto.ibrahim@gmail.com>
//
// Copyright (c) 2011 sejalan
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundat... |
using System;
using System.Collections.Generic;
using System.Text;
namespace WebScrapingRobot.Repository.Interface
{
public interface IRepository<T>
{
void Add(T model);
void AddRange(List<T> listModel);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;using Alabo.Domains.Repositories.EFCore;using Alabo.Domains.Repositories.Model;
using System.Linq;
using Alabo.Domains.Entities;
using Microsoft.AspNetCore.Mvc;
using Alabo.Framework.Core.WebApis.Filter;
using MongoDB.Bson;
using Alabo.Framework.Core.WebApis.Controller;
using Alabo.RestfulApi;using ZKClou... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Entities;
namespace DataAccessLayer.Mapping
{
public class LoginMap: EntityTypeConfiguration<Login>
{
public LoginMap()
{
... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.IdentityModel.Tokens;
using System;
using System.Collections.Generic;
using System.IdentityModel.Tokens.Jwt;
using System.Linq;
using System.Security.Claims;
using System.Text;
using System.Thread... |
namespace Kremen.Models
{
public abstract class Couple : HouseHold
{
private decimal tvCost;
private decimal fridgeCost;
public Couple(int numberOfRooms, decimal roomElectricity, decimal income, decimal tvCost, decimal fridgeCost)
: base(income, numberOfRooms, roomElectricit... |
using LoanAPound.Db.Model;
using Microsoft.EntityFrameworkCore;
using System;
using System.Threading.Tasks;
namespace LoanAPound.Db
{
public class LoanApplicationCreditScoreCheckRepository : ILoanApplicationCreditScoreCheckRepository
{
private LoanAPoundContext _context;
public LoanApplicati... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data;
using ArizaTakipYazılımSistemi.Degiskenler;
namespace ArizaTakipYazılımSistemi.Controller
{
class Raporlama : Database
{
DataTable ariza = new DataTable();
Dat... |
using UnityEngine;
using UnityEditor;
using Ardunity;
[CustomEditor(typeof(CommBluetoothUI))]
public class CommBluetoothUIEditor : Editor
{
[MenuItem("ARDUnity/Add Utility/UI/CommBluetoothUI", true)]
static bool ValidateMenu()
{
if(Selection.activeGameObject == null)
return false;
return true;
}
[Men... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ServiceModel;
using System.ServiceModel.Description;
namespace Lab2.Service.BMI
{
[ServiceContract(Namespace = "http://Lab2.Service.BMI")]
public interface IBMI
{
[Opera... |
using System;
namespace Refactoring.Guru.Command
{
// Но есть и команды, которые делегируют более сложные операции другим
// объектам, называемым «получателями».
public class ComplexCommand : ICommand
{
private Receiver _receiver;
// Данные о контексте, необходимые для запуска методов... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Serialization;
namespace Cw._2
{
[Serializable]
public class ActiveStudy
{
[XmlElement(ElementName = "studiesName")]
public string Wydzial { get; set; }
[XmlElement(ElementName = "numberOfStudents")... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class ScoreNotificationInstanceUIScript : MonoBehaviour {
public TMP_Text Text;
[Space]
public Vector3 MoveSpeed = Vector3.up;
public float Duration = 2f;
public AnimationCurve FadeCurve = AnimationCurve.Linear(0,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ContestsPortal.Domain.Models
{
public class TaskCategory
{
public int CategoryId { get; set; }
public string CategoryName { get; set; }
public virtual IList<Archive... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Data.SqlTypes;
using System.Data.SqlClient;
using System.Configuration;
using System.Web.SessionState;
using Newtonsoft.Json;
namespace mr.bBall_Lib
{
public class Countrys
{
public cl... |
using System;
using System.Collections.Generic;
using System.Text;
using Tensorflow;
namespace NaturalLanguage.NN
{
public class AbstractNN
{
public Config Config { get; set; }
public virtual void BuildGraph()
{
throw new NotImplementedException();
}
publi... |
using System;
using System.Collections.Generic;
using System.Text;
using Account.DDD.Commands;
using Account.DDD.Events;
using Xunit;
namespace Account.DDD.Test
{
public class CommandsTests
{
[Fact]
public void Can_create_createAccount_Command()
{
var id = Guid.NewGuid();
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.DataAccess.Entity
{
public class ImportFile
{
public long ImportId... |
using AnyTest.Model;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Text;
namespace AnyTest.DbAccess
{
public class AnyTestDbContext : DbContext
{
public AnyTestDbContext(DbContextOptions<AnyTestDbContext> options) : base(options) { }
... |
namespace Egret3DExportTools
{
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using UnityEngine;
public interface ISerizileData
{
string uuid { get; set; }
string __class { get; set; }
void Serialize(SerializeCo... |
namespace com.Sconit.WebService
{
using System.Collections.Generic;
using System.Web.Services;
using System.Web.Services.Protocols;
using com.Sconit.Entity.Exception;
using com.Sconit.Entity.SI.SD_INV;
using com.Sconit.Entity.SI.SD_ORD;
using com.Sconit.Entity.SI.SD_WMS;
using com.Sconi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using API.Model;
using API.BL;
namespace coucheAPI.Controllers
{
[Route("api/[controller]")]
public class ForumMyMessageController : Controller
{
[H... |
using Backend_WebProject_API.Models;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using Microsoft.Net.Http.Headers;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Net.Http;
using System.T... |
using System.IO;
using System.Text;
using System.Threading;
using Xunit;
namespace DangEasy.BlobStorage.Azure.Test.Integration
{
public class When_Deleting : BaseIntegration
{
[Fact]
public async void Blob_Is_Deleted()
{
// upload file
var filePath = $"/{Containe... |
using Alabo.Logging.Abstractions;
using Alabo.Logging.Core;
using Alabo.Logging.Formats;
using Alabo.Logging.NLog;
using Exceptionless;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using System;
namespace Alabo.Logging.Extensions {
/// <summary>
/... |
using ProgressQuest.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProgressQuest.GameManager;
using static ProgressQuest.Models.UI.QuestLog;
namespace ProgressQuest.Managers
{
public static class QuestManager
{
p... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace Euler_Logic.Problems.AdventOfCode.Y2016 {
public class Problem03 : AdventOfCodeBase {
public override string ProblemName {
get { return "Advent of Code 2016: 3"; }
}
public override string GetAnswer()... |
/// <summary>
/// 2015
/// Ben Redahan, redahanb@gmail.com
/// Project: Spectral - The Silicon Domain (Unity)
/// Guard senses: vision and hearing
/// </summary>
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class GuardSensing : MonoBehaviour {
// public variables
public ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace wsb_agent_win
{
public partial class Form1 : Form
{
public VendingMachine mach... |
using System.Collections.Generic;
using DFC.ServiceTaxonomy.GraphSync.Interfaces;
using DFC.ServiceTaxonomy.GraphSync.Models;
using FakeItEasy;
using Microsoft.Extensions.Logging;
using Xunit.Abstractions;
namespace DFC.ServiceTaxonomy.UnitTests.Neo4j.Services
{
public class GraphReplicaSetTestsBase
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LerpAnim : MonoBehaviour {
public GameObject target;
public float speed = 0.1f;
private void Update() {
MoveToTarget(target);
}
private void MoveToTarget(GameObject target) {
if(target == ... |
using RaysHotDogs.Core;
using RaysHotDogs.DataSources;
using System;
using System.Collections.Generic;
using System.Text;
using UIKit;
namespace RaysHotDogs.Utility
{
class BaseUITableViewController : UITableViewController
{
public BaseUITableViewController(IntPtr handle) : base(handle)
{
... |
namespace OPyke.ZopaTest.LoanProcessor.Model
{
public class Lender
{
public Lender(string name, decimal rate, uint available)
{
Name = name;
Rate = rate;
Available = available;
}
public string Name { get; private set; }
public decimal... |
using EventStore.ClientAPI;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Text;
using System.Threading.Tasks;
namespace FBS.Infrastructure.Test
{
[TestClass]
public class EventStoreConnectionTest : IDisposable
{
private IEventStoreConnection connection;
priv... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Profiling2.Domain;
namespace Profiling2.Web.Mvc.Areas.Screening.Controllers.ViewModels
{
public class ScreeningResponseDataTableLuceneView
{
public string PersonId { get; set; }
public string PersonName ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using Microsoft.AspNet.Identity.EntityFramework;
using Welic.Dominio.Models.ConfigApp.Map;
using Welic.Dominio.Models.Curso.Map;
using Welic.Domi... |
using Crystal.Plot2D.Charts;
using Crystal.Plot2D.Common;
using System;
using System.Diagnostics;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Syst... |
using UnityEngine;
public static class NoiseGenerator {
public enum NormalizeMode {Local, Global}
public static float[] GenerateNoise(int resolution, int seed, float scale, int octaves, float persistance, float lacunarity, float offset) {
float[] noiseMap = new float[resolution];
... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Windows.UI.Xaml.Automation.Peers;
using Windows.UI.Xaml.Controls;
namespace Richasy.ExpanderEx.Uwp
{
///... |
using System;
using System.Collections.Generic;
using UnityEngine;
public class FigureManager : MonoBehaviour
{
public GameObject figurePrefab;
private List<BaseFigure> whiteFigures = null;
private List<BaseFigure> blackFigures = null;
private string[] figureOrder = new string[16]
{
"P"... |
namespace Serilog.Tests.Support;
class CollectingEnricher : ILogEventEnricher
{
public List<LogEvent> Events { get; } = new();
public LogEvent SingleEvent => Events.Single();
public void Enrich(LogEvent logEvent, ILogEventPropertyFactory propertyFactory)
{
Events.Add(logEvent);
}
}
|
// Code generated by Microsoft (R) AutoRest Code Generator 0.9.7.0
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
using System;
using System.Collections.Generic;
using System.Linq;
using ApartmentApps.Client.Models;
using Microsoft.Rest;
using Newtonsoft.Json.Linq;
namespace Apa... |
using Assets.Scripts.Models;
using Assets.Scripts.Models.Food;
using Assets.Scripts.Models.ResourceObjects;
using UnityEngine;
namespace Assets.Scripts.Controllers.InteractiveObjects.MiningObjects.Fauna
{
public class BearMiningObject : MiningAnimalObject
{
public override HolderObject GetResource()
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UIFrameWork
{
public class BaseUIInfo
{
public Dictionary<UIType, BaseUIInfo> BaseUIInfos = new Dictionary<UIType, BaseUIInfo>();
public UIType Type { get; protected set; }
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Welic.App.Implements.PDF;
using Welic.App.ViewModels;
using Welic.App.ViewModels.Base;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace Welic.App.Views
{
[XamlCompilation(XamlCompilationO... |
using InventoryManager.Service.Contracts;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using InventoryManager.Service.ViewModels;
using InventoryManager.Data.Models;
using InventoryManager.Data;
namespace InventoryManager.Service
{
public class ClothesServi... |
using Microsoft.AspNet.Identity;
using ParrisConnection.ServiceLayer.Data;
using ParrisConnection.ServiceLayer.Services.Comments.Save;
using ParrisConnection.ServiceLayer.Services.Wall;
using System.Web.Http;
using System.Web.Mvc;
namespace ParrisConnection.Controllers
{
[System.Web.Mvc.Authorize]
public clas... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
[System.Serializable]
public class CrossPromotion {
public string name;
public string sub;
public string socical;
public string textCallBtn;
public string linkAndroid;
public string linkIOS;
public string linkIcon;
pu... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Diese Klasse ist der Start der Anwendung. Sie erstellt Scatterplots, befüllt die Anzigen und das Clipboard.
/// </summary>
public class DataVisController : MonoBehaviour
{
[SerializeField] public string baseurl = "loc... |
using System;
using System.Collections.Generic;
using System.Linq;
using Battleship.Logic;
using Battleship.Logic.Models;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Battleship.Tests.UnitTests
{
[TestClass]
public class BoardTests
{
[TestMethod]
public void Constructor_I... |
using Sentry.Extensibility;
using Sentry.Internal.Extensions;
namespace Sentry.Protocol;
/// <summary>
/// Sentry Exception interface.
/// </summary>
/// <see href="https://develop.sentry.dev/sdk/event-payloads/exception"/>
public sealed class SentryException : IJsonSerializable
{
/// <summary>
/// Exception ... |
using DLib.DAL;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace BLL.DLib
{
public class CmsThemeSection
{
#region vars
private static DlibEntities Db
{
get
{
if (HttpContext... |
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// A custom property drawer for AtomBaseVariable BaseEventReferences. Makes it possible to choose between an Event, Event Instancer, Collection Added, Collection Removed, List Added, List Removed, Collection Inst... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web.Mvc;
using System.Web.Routing;
using Castle.Services.Transaction;
using com.Sconit.Entity.MRP.MD;
using com.Sconit.Service;
using com.Sconit.Web.Models;
using com.Sconit.Web.Models.SearchModels.MRP;
using com.Sconit.Utility;
using Tele... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Linq;
using System.Data.Linq;
using System.Linq.Expressions;
using System.Data;
using System.Data.Objects;
namespace ExpressionSerialization
{
public static class DLinqSerializer
{
publ... |
using AppointmentManagement.Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Text;
namespace AppointmentManagement.Business.Abstract
{
public interface IPostedServiceService
{
IEnumerable<PostedType> GetPostedTypes();
}
}
|
using FluentAssertions;
using NUnit.Framework;
namespace Beeffective.Tests.ViewModels.HoneycombViewModelTests
{
class Created : TestFixture
{
[Test]
public void Width() =>
Sut.Width.Should().Be(10000);
[Test]
public void Height() =>
Sut.Height.Should(... |
namespace HTB.Database.Views
{
public class qryKassaBlockMissingNr : tblKassaBlockMissingNr
{
#region Property Declaration tblUser
public string UserVorname{ get; set; }
public string UserNachname { get; set; }
#endregion
}
}
|
using System;
using System.Collections.Generic;
using MQTTnet.Server.Status;
namespace MQTTnet.Server.Internal
{
public sealed class MqttClientSession : IDisposable
{
readonly DateTime _createdTimestamp = DateTime.UtcNow;
public MqttClientSession(
string clientId,
IDic... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace Deveres
{
public partial class Homeworks : Form
{
... |
using System.Collections;
using UnityEngine;
/// <summary>
/// Executes when the Worker is doing nothing.
///
/// If they continue to do nothing for a while, they will look around
/// </summary>
public class TaskIdle : TaskBase<EntityWorker> {
private float timeExecuting;
//public TaskIdle(EntityWorker own... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lesson7
{
class Program
{
static void Main(string[] args)
{
//Написать метод ReadNumber.Мотод читает с консоли текст введенный пользователем и возвращает ч... |
using System;
using System.Security.Permissions;
using Microsoft.Win32.SafeHandles;
namespace MalwareScanner.Scanners.Amsi
{
[SecurityPermission(SecurityAction.Demand, UnmanagedCode = true)]
public sealed class AmsiContextSafeHandle : SafeHandleZeroOrMinusOneIsInvalid
{
// Create a SafeHandle, informing the base... |
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