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using System.Collections.Generic; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using SFA.DAS.Authorization.CommitmentPermissions.Options; using SFA.DAS.Authorization.Mvc.Attributes; using SFA.DAS.CommitmentsV2.Api.Client; using SFA.DAS.CommitmentsV2.Api.Types.Request...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class UIButton : UILabel { }
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace BELCORP.GestorDocumental.Common.Excepcion { /// <summary> /// Clase personalizada de excepcion de la aplicacion /// </summary> public class ...
 namespace ProjectManagerLive { using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; class Startup { static void Main() { SqlConnection connection = new SqlConnectio...
using ShapesGraphics.Enums; using ShapesGraphics.Extensions; using ShapesGraphics.Models.Common; using ShapesGraphics.Models.Shapes; using ShapesGraphics.Views; using System; using System.Collections.Generic; using System.Linq; using WpfOpenGlControl; using OpenTK.Graphics.OpenGL; using ShapesGraphics.List; using DryI...
 namespace Pe.Stracon.Politicas.Aplicacion.TransferObject.Base { /// <summary> /// Campos de Paginacion /// </summary> public class Paginado { /// <summary> /// Filas totales /// </summary> public int? FilasTotal { get; set; } /// <summary> /// Numero...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using SignInCheckIn.Models.DTO; namespace SignInCheckIn.Services.Interfaces { public interface IKioskService { KioskConfigDto GetKioskConfigByIdentifier(Guid kioskIdentifier); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace JDWinService.Model { public class JD_LogMngFailed { /// /// </summary> public int ItemID { get; set; } /// <summary> /// /// </summary> p...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Caserraria.Projectiles { public class EmeraldSplashProj : ModProjectile { public override void SetStaticDefaults() { DisplayName.Set...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; namespace 档案汇总 { class QzServer { TcpListener m_listener; public QzServer(IPAddress localaddr, int port) { m_listener = new TcpL...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InventoryManagement.InventoryFolder { public class InventoryUtility { //creating list for rice public List<Rice> RiceList { get; set; } //creating list for puls...
using gView.Framework.Data; using gView.Framework.Data.Cursors; using gView.Framework.Data.Filters; using gView.Framework.Db.Extensions; using gView.Framework.Geometry; using gView.Framework.system; using gView.Framework.system.Diagnostics; using System; using System.Data; using System.Data.Common; using System.Linq; u...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HomeWorkOOP1 { class Program { static void Main(string[] args) { Adress adress = new Adress(); adress.Apartment = 26; adress.Country...
using System.Collections; using System.Collections.Generic; using UnityEngine; public enum TypeOfItem { Everything, Weapon, Armor, Food, Other, QuestItems }; public class ItemData { public int id; public string name; public bool isStackable; [Multiline(5)] public string descriptionItem; publ...
using AspNetCoreGettingStarted.Data; using MediatR; using Microsoft.AspNetCore.Http; using System; using System.Threading; using System.Threading.Tasks; using AspNetCoreGettingStarted.Features.DigitalAssets.UploadHandlers; using System.IO; using Microsoft.Net.Http.Headers; using Microsoft.AspNetCore.WebUtilities; usin...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MySql.Data.MySqlClient { public enum MySqlBulkLoaderConflictOption { None, Replace, Ignore } }
namespace MySelf_InterfacesNew.Interfaces { interface IMove { const int minSpeed = 0; const int maxSpeed = 100; void Move(); public string Name { get; set; } } }
using BitirmeParsing.DBConnection; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BitirmeParsing.DirectorParser { public class MovieDirectorU...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class UpgradeHealth : MonoBehaviour { [SerializeField] int upgradeAmount = 10; private void OnTriggerEnter2D(Collider2D collision) { if(collision.gameObject.tag == "Player") { collision.g...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class StoryEvent : MonoBehaviour { public List<StoryEventAction> actions; public List<bool> elementExpandedBoolList = new List<bool> (); IEnumerator Start () { yield return new WaitForSeconds (1); Start...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; namespace HighSchool { public class MenuController : MonoBehaviour { public static MenuController instance; // Outlets public GameObject mainMenu; public Ga...
using System; using System.Net; using Stock_Exchange_Analyzer.Exceptions; namespace Stock_Exchange_Analyzer { public static class DataRetriever { public static string RetrieveData(DataProviders dp, DateTime StartDate, string Company) { return RetrieveData(dp, StartDate, DateTime.N...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Net; using System.Net.Mail; namespace CabMedical { public partial class ConsulterRendez_Vous : System.Web.UI.Page { ADO d = new ADO(); public...
using System.Collections.Generic; using Alabo.Domains.Entities; using Alabo.Domains.Services; using Alabo.Industry.Shop.Activitys.Domain.Entities; using Alabo.Industry.Shop.Activitys.Domain.Enum; using Alabo.Industry.Shop.Activitys.Dtos; using Alabo.Industry.Shop.Activitys.ViewModels; using Alabo.Industry.Shop.Deliver...
using Algorithms.Lib.Interfaces; using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace Algorithms.Lib.GraphsAlghorithms { public static class Cycles { public static IEnumerable<string> ApplayFleury(this IGraph graph, IGraphAtoFactory factory) { ...
using StudyMateLibrary.Domains; using StudyMateLibrary.Enities; using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Web.Http; namespace CoreService.Controllers { public class UserController : ApiController { private UserDomain _UserDomain; public UserContro...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using DFC.ServiceTaxonomy.GraphSync.Models; using DFC.ServiceTaxonomy.JobProfiles.DataTransfer.Extensions; using DFC.ServiceTaxonomy.JobProfiles.DataTransfer.Models.ServiceBus; using DFC.ServiceTaxonomy.JobProfiles.DataTr...
using System.Runtime.Serialization; namespace AppStore.Application.DataContracts.Authentication { [DataContract(Namespace = "")] public class AuthenticationRequest : BaseRequest { [DataMember] public Credential Credential { get; set; } } }
using System; using PlainServer; namespace TcpProxy { class Program { static void Main(string[] args) { ServerTcp server = new ServerTcp(7777); server.Start(); Console.ReadLine(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace DistCWebSite.Models { //菜单获取当前人账号使用 public class User { public string UserName { get; set; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using Inventor; using Autodesk.DesignScript.Geometry; using Autodesk.DesignScript.Interfaces; using Autodesk.DesignScript.Runtime; using Dynamo.Models; using Dynamo.Utilities; using InventorLibrary.Geomet...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TP.Entities { [Table("TestMasters")] public class Tes...
using Alabo.Domains.Entities; using Alabo.Domains.Enums; using Alabo.Framework.Core.WebUis; using Alabo.Validations; using Alabo.Web.Mvc.Attributes; using MongoDB.Bson; using MongoDB.Bson.Serialization.Attributes; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespa...
using System; using System.Collections.Generic; using System.Text; namespace DataStructurePrograms { class CNode { public CNode next; public object data; public CNode(object data) { this.data = data; this.next = null; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace PROG1_PROYECTO_FINAL { public partial class Reporte_Entradas_Producto : Form { ...
using System; using ApartmentApps.Api.ViewModels; using ApartmentApps.Portal.Controllers; namespace ApartmentApps.Api.BindingModels { public class MaintenanceIndexBindingModel : BaseViewModel { public string Title { get; set; } public string Comments { get; set; } public string StatusId...
#region License // Copyright (c) 2012 Trafficspaces Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
#version 430 layout (local_size_x = 32, local_size_y = 32) in; uniform mat4 invK[4]; //uniform mat4 colorK; //uniform mat4 colorIntrinsics; //uniform mat4 depthToColor; //uniform mat4 depthToDepth; //uniform vec4 camPamsColor; //uniform vec4 camPamsDepth; // camPams.x = fx, camPams.y = fy, camPams.z = cx, camP...
namespace KK.AspNetCore.EasyAuthAuthentication { internal class Schemas { public const string AuthMethod = "http://schemas.microsoft.com/claims/authnmethodsreferences"; } }
using System.Linq; using ManyToMany.Models; namespace ManyToMany { class Program { static void Main(string[] args) { var context = new WorldContext(); context.Database.Initialize(true); context.Students.Add(new Student() { Name = "Ilia", StudentAddress = ne...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SpawnSlider : MonoBehaviour { public GameObject sliderPrefab; public List<GameObject> slidersList = new List<GameObject>(); public RectTransform startRectTrans; public GameObject NewSli...
using System; using System.Collections.ObjectModel; using System.Threading.Tasks; using System.Windows.Input; using HealthVault.Sample.Xamarin.Core.Models; using HealthVault.Sample.Xamarin.Core.Services; using HealthVault.Sample.Xamarin.Core.ViewModels.ViewRows; using HealthVault.Sample.Xamarin.Core.Views; using Micro...
using OrgMan.Data.Repository.Repositorybase; using OrgMan.DataContracts.Repository.RepositoryBase; using OrgMan.DataModel; namespace OrgMan.Data.Repository { public class SessionRepository : GenericRepository<Session>, IGenericRepository<Session> { public SessionRepository(OrgManEntities context) : ba...
using System; namespace TestDataGenerator.Core.Exceptions { /// <summary> /// Used when a exception needs to be thrown by the test data generator. /// </summary> [Serializable] public class GenerationException : Exception { public GenerationException(string message) : base(...
using mato; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class paltolonslider : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void btn1_Click(ob...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; /* todo 1自定义布局功能 2外部预制体导入 3Flush功能 4显示顺序问题 */ namespace BanSupport { public partial class ScrollSystem : MonoBehaviour { #region -----------------------枚举----------...
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEditor.UIElements; using UnityEngine; using UnityEngine.UIElements; using static UnityEngine.Mathf; //THIS IS A DIRECTIVE, NOT A STATEMENT [CustomEditor(typeof(expendable_Carousel))] [CanEditMultipleObjects] public class test_C...
using System; using System.ComponentModel.DataAnnotations; namespace WebApi.Entities { public class PresentCreateDto { [Required] [MaxLength(50)] public string Name { get; set; } [Required] public byte[] Location { get; set; } public Guid UserId { get; set...
using Sitecore.AntiPackageWizard.Util; using Sitecore.Diagnostics; using Sitecore.Globalization; using Sitecore.Install; using Sitecore.Install.Framework; using Sitecore.Install.Metadata; using Sitecore.Install.Zip; using Sitecore.IO; using Sitecore.Jobs; using Sitecore.Jobs.AsyncUI; using Sitecore.Web.UI.HtmlControls...
using System; namespace Phenix.Test.使用指南._16._3 { class Program { static void Main(string[] args) { Console.WriteLine("本程序为{0}位,请确认所连数据库客户端引擎是否与之匹配?(如不匹配可调整本程序的'平台目标'生成类型)", Environment.Is64BitProcess ? "64" : "32"); Console.WriteLine("请通过检索“//*”了解代码中的特殊处理"); Console.WriteLine("本案例中表结构未设...
namespace PROG1_PROYECTO_FINAL { partial class Clientes { } }
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using Vanara.PInvoke; using static Vanara.PInvoke.BITS; namespace Vanara.IO { /// <summary>Manages the set of files for a background copy job.</summary> public class Bac...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace QLDSV { public partial class frmMain : DevExpress.XtraBars.Ribbon.RibbonForm { public frmMain() { ...
using System; using System.Security.Cryptography; using System.Text; using XamarinCryptoPluginSample.Plugins.Crypto.Abstractions; namespace XamarinCryptoPluginSample.Plugins.Crypto.iOS { public class CryptoManager : ICryptoManager { public string SignData(string privateKey, string data) { string signedData =...
namespace Facade { public class BlobService { public void Save(string url, string containerName, string blobContent) { var cloudProvider = new CloudProvider(); var connection = cloudProvider.Connect(url); var token = connection.GetAuthToken(); var ...
using System; namespace HelloWorld { class Program { static void Main(string[] args) { // create an object of my class // an instance of Human Human edward = new Human(); // access public variable from outside, and even change it. ed...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DAL; using Entity; namespace BLL { public class ContratoService { public string Guardar(Contrato contrato) { Datos.listaContratos.Guardar(contrato); ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; /* * Name: Abubakir Myrzaly * Date: 8/15/2017 * Description: Splash Form * Version 0.1 - Created the...
using Atc; // ReSharper disable once CheckNamespace namespace System.Text { /// <summary> /// Extensions for the <see cref="StringBuilder"/> class. /// </summary> public static class StringBuilderExtensions { /// <summary> /// Appends a formatting options to the string builder. ...
namespace CarDealer.Services { using System.Collections.Generic; using System.Data.Entity; using System.Linq; using AutoMapper; using Data; using Data.Interfaces; using Models; using Models.ViewModels; using System; public class SalesService : Service { public Sales...
using System.Collections.Generic; using Tomelt.Projections.Descriptors; using Tomelt.Projections.Descriptors.Layout; namespace Tomelt.Projections.ViewModels { public class LayoutAddViewModel { public int Id { get; set; } public IEnumerable<TypeDescriptor<LayoutDescriptor>> Layouts { get; set; } ...
namespace _08._RecursiveFibonacci { using System; using System.Collections.Generic; public class Startup { public static void Main() { int number = int.Parse(Console.ReadLine()); Stack<long> fibonacci = new Stack<long>(); fibonacci.Push(1); ...
using System.Linq; using System.Security.Claims; using AutoMapper; using IdentityServer3.Core.Models; using IdentityServer3.Shaolinq.DataModel; namespace IdentityServer3.Shaolinq.Mapping { internal static class DataModelMap { static DataModelMap() { Mapper.CreateMap<DbClientSecret, Secret>(MemberList.Destina...
namespace TripDestination.Data.Services { using System; using Common; using Models; using System.Linq; using TripDestination.Services.Data.Contracts; public class TownsServices : ITownsServices { private readonly IDbRepository<Town> townRepos; public TownsServices(IDbRepos...
using System.Collections.Generic; using System.Threading.Tasks; using AutoMapper; using OnlineClinic.Data.Entities; using OnlineClinic.Data.Repositories; namespace OnlineClinic.Core.Services { public class GenericService<E>: IGenericService<E> where E: Entity { protected readonly IRepository<E> _reposi...
using CalculatorService.Domain.Models; using System.Threading.Tasks; namespace CalculatorService.Domain.Operation { public class SubService : IOperationService<SubParams, IntResult> { public Task<IntResult> Execute(SubParams parameters) => Task.FromResult(new IntResult { Result = parameters.Minuend - ...
using Crystal.Plot2D.Charts; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Med...
using System; using System.Linq; using ApplicationCore.Entities; namespace ApplicationCore.Specification { public interface ISpecification<TEntity> where TEntity : BaseEntity { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel.DataAnnotations; namespace BudgetApp.Domain.Entities { public class CardEntry { [Key] public int id { get; set; } public string Card { get; set; } } }
//#define debug using System; using System.Collections.Generic; using System.Linq; using System.Text; using AxisPosCore; using AxisPosCore.Common; using KartObjects; using System.Text.RegularExpressions; using AxisPosCore.ActionExecutors; namespace AxisPosCore { public delegate void InputDelegate(string data, POS...
namespace BettingSystem.Application.Games.Matches.Commands.Edit { using Common; using FluentValidation; using static Domain.Common.Models.ModelConstants.Common; public class EditMatchCommandValidator : AbstractValidator<EditMatchCommand> { public EditMatchCommandValidator() { ...
using Assets.Scripts.Models; using Assets.Scripts.Models.ResourceObjects; using UnityEngine; namespace Assets.Scripts.Controllers.InteractiveObjects.MiningObjects { public class MiningRockObject : MiningBaseObject { public override HolderObject GetResource() { var amount = GetMini...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Net; using System.Xml; using System.Data.SqlClient; using System.Configuration; using System.Text.RegularExpressions; using DotNetOpenAuth.OAuth2; using System.Net.Htt...
using System; using System.Data.SqlClient; namespace MtSac.LabFinal { public class SalesRep : Employee, IPayable { #region Properties private Decimal _CommissionRate; private String CommissionRate { get { return _CommissionRate.ToString(); } set { decimal.TryParse(value, out _Commiss...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class ConfigurerProduit : System.Web.UI.Page { ModuleRepository moduleRepository = new ModuleRepository(); GammeRepository gammeRepository = new G...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Pe.Stracon.SGC.Infraestructura.CommandModel.Base; using Pe.Stracon.SGC.Infraestructura.CommandModel.Contractual; namespace Pe.Stracon.SGC.Infraestructura.CommandModel.Mapping.Contractual { ///...
using System; using System.Collections.Generic; using System.Reflection; using System.Threading; using System.Threading.Tasks; using ApiTemplate.Common.Enums.Exceptions; using ApiTemplate.Common.Enums.RabbitMq; using ApiTemplate.Common.Exceptions; using ApiTemplate.Common.Markers.DependencyRegistrar; using ApiTemplate...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace GHCIQuizSolution.Controllers.AdminControllers { public class AdminUserController : BaseQuizController { public Object Get() { return QuizDB.QuizUsers.Select(user => new { user.email, user.id, ...
using System; namespace EddiEvents { public class JumpingEvent : Event { public const string NAME = "Jumping"; public const string DESCRIPTION = "NO LONGER IN USE"; public JumpingEvent(DateTime timestamp) : base(timestamp, NAME) { } } }
using System; using System.ComponentModel; using System.Linq; using DelftTools.Shell.Core; using DelftTools.TestUtils; using DelftTools.Units.Generics; using DelftTools.Utils; using DelftTools.Utils.Collections; using GeoAPI.Extensions.Coverages; using NetTopologySuite.Extensions.Coverages; using NUnit.Framework; name...
using AutoMapper; using Gruzer.Models.Consignments; using Gruzer.WebAPI.ViewModels; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Gruzer.WebAPI.Mappings { public class ViewModelToDomainProfile : Profile { public override string ProfileName ...
namespace Restaurant.DTO { public class ProductDto : BaseDto { public int Id { get; set; } public string Name { get; set; } public decimal Price { get; set; } public int IdCategory { get; set; } #if SILVERLIGHT #else public static ProductDto ToDto(BusinessLayer.Product ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MessageCentre.Datasources { public interface IDatasource<T> { void Insert(T t); void Update(string id, T t); void Delete(string id); T Retrieve(string id); } }
using System; using System.Collections.Generic; using System.Text; namespace TheClickerGame.Common.CountGenerators.BotGenerator { public class BotGenerator : CountGenerator { public override string Name => "Bot"; public override decimal Multiplier => 1M; public override decimal Price...
using System; using System.Collections.Generic; using UnityEngine; namespace Project { public enum ItemAction { USE, OPEN, ATTACK, BURN, NONE } [CreateAssetMenu(fileName = "New Inventory", menuName = "ScriptableObjects/Inventory")] public class InventorySO : ScriptableObject { ...
using Crystal.Plot2D.Common; using System; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Input; using System.Windows.Media; using System.Windows.Shapes; namespace Crystal.Plot2D.Charts { public abstract class PopupTipElement : IPlotterElement {...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using FormsPinView.PCL; namespace LorikeetMApp.ViewModels { public class PinAddViewModel : ViewModelBase { /* public PinViewModel _pinViewModel { get; private set; } = new PinViewModel { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class UIHandler : MonoBehaviour { private SceneSwitcher sceneSwitch; private string sName; public bool canPause = true; public bool isPaused = false; // Use this f...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ButtonController : MonoBehaviour { [SerializeField] private LanternController[] lc; [SerializeField] private Text text; [SerializeField] private Color onColor; [SerializeField] private Col...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace StackExchange.Profiling.Wcf { public interface IWcfUserProvider { /// <summary> /// Returns a string to identify the user profiling the current 'request'. /// </summary> /// <param n...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; using DG.Tweening; namespace com.zhifez.seagj { [ System.Serializable ] public class PurchaseLog { public int tmMachineCount; public int satDishCount; public List<Data...
using UnityEngine; namespace UnityAtoms.BaseAtoms { /// <summary> /// Event Reference Listener of type `Collider2D`. Inherits from `AtomEventReferenceListener&lt;Collider2D, Collider2DEvent, Collider2DEventReference, Collider2DUnityEvent&gt;`. /// </summary> [EditorIcon("atom-icon-orange")] [AddCom...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Movement : MonoBehaviour { public Rigidbody rb; public float force = 500f; void FixedUpdate() { if(Input.GetKey("d")) { rb.AddForce(force * Time.deltaTime, 0, 0); } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Iventario : MonoBehaviour { public static Iventario inventario; public List<Key> keys; void Awake() { if (inventario == null) { inventario = this; } else if (inventar...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Wind...
using Entities; using Entities.Models; using Entities.ViewModels; using Services.IService; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Services.Service { public class CommonService : ICommonService { private EFContext db; public CommonServic...
using System; using System.Collections.Generic; using System.Linq; using Pe.Stracon.Politicas.Aplicacion.TransferObject.Response.General; using Pe.Stracon.SGC.Aplicacion.TransferObject.Request.Contractual; using Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual; using Pe.Stracon.SGC.Infraestructura.Command...
using System.Collections.Generic; // ReSharper disable InconsistentNaming namespace Properties.Infrastructure.Zoopla.Objects { public class ZrtdfResponseListingInventory { public string status { get; set; } public string branch_reference { get; set; } public IEnumerable<ZrtdfSummaryLis...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class LevelData : MonoBehaviour { public List<GameObject> easy_levels = new List<GameObject>(); public List<GameObject> hard_levels = new List<GameObject>(); private int[] data = new int[36]; private int count = 0; ...