text stringlengths 13 6.01M |
|---|
using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace BitMapper
{
class Program
{
static void Main(string[] args)
{
var bmp = new BitmapImage(800, 600);
// bmp.Draw(pixels =>
// {
// ... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace AsyncInn.Migrations
{
public partial class FixHotelCompositeKey : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropPrimaryKey(
name: "PK_HotelRoom",
... |
using EmberKernel.Plugins.Components;
using EmberKernel.Services.EventBus.Handlers;
using EmberMemoryReader.Abstract.Events;
using EmberSqliteSynchronizer.Utils;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using OsuSqliteDatabase.Database;
using OsuSqliteDatabase.Model;
using OsuSqliteData... |
using System;
using System.Collections.Generic;
using System.Reflection;
using Phenix.Core.Dictionary;
using Phenix.Core.Log;
using Phenix.Core.Mapping;
using Phenix.Core.Security;
using Phenix.Services.Host.Core;
namespace Phenix.Services.Host.Service
{
public sealed class DataDictionary : MarshalByRefObject, IDat... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.Text;
using DataTransferObject;
using System.Runtime.Serialization;
using System.ServiceModel.Web;
namespace wsVeterinaria
{
// NOTA: puede usar el comando "Rename" del me... |
using System;
using System.Windows;
namespace Crystal.Plot2D.DataSources
{
/// <summary>
/// Mapping class holds information about mapping of TSource type to some DependencyProperty.
/// </summary>
/// <typeparam name="TSource">
/// Mapping source type.
/// </typeparam>
internal sealed class Mapping<TSo... |
using System;
using System.Collections.Generic;
namespace CourseHunter_45_Dictionary
{
class Program
{
static void Main(string[] args)
{
Console.ForegroundColor = ConsoleColor.Green;
Dictionary<int, string> intPeople = new Dictionary<int, string>(5); // Правильное нап... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WordTree.Model;
namespace WordTree.Service
{
/// <summary>
/// 单例类 负责管理单词记忆
/// </summary>
public class MemoryManager
{
private static MemoryManager instance = new MemoryManager();
... |
using MODEL.DataTableModel;
using MODEL.WeChat;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IBLLService
{
public partial interface IYX_news_MANAGER : IBaseBLLService<MODEL.YX_news>
{
MODEL.ViewModel.VIEW_YX_news GetClickMenusNews(int eventId, strin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using FluentQuery.QueryParts;
namespace FluentQuery
{
public interface ISelectBuilderFields
{
ISelectBuilderFields Select(string column);
ISelectBuilderFields Sum(string column);
ISelectBui... |
using System.Windows;
using System.Windows.Media;
namespace SC.WPFSamples
{
/// <summary>
/// Interaction logic for XAMLSyntax.xaml
/// </summary>
public partial class XAMLSyntax : Window
{
public XAMLSyntax()
{
InitializeComponent();
}
private void OnB... |
using DelftTools.TestUtils;
using NUnit.Framework;
using SharpMap.Data.Providers;
using SharpMap.Layers;
using SharpMap.UI.Forms;
namespace SharpMap.UI.Tests.Tools
{
[TestFixture]
public class LegendToolTest
{
[Test,Category(TestCategory.WindowsForms)]
[Ignore("Requires visual inspection")... |
using System;
namespace Task_5
{
class Program
{
static void Create(int N, out int[][] array)
{
int[][] newArray = new int[N][];
for (int i = 1; i <= N; i++)
{
newArray[i - 1] = new int[i];
}
array = newArray;
... |
using System.Collections.Generic;
using System;
using InvertedIndex.FileHandler;
namespace InvertedIndex.Search
{
public class InvertedIndex
{
private IDictionary<string, HashSet<Doc>> map;
public InvertedIndex() { }
public InvertedIndex(IList<Doc> docs, Mapper mapper)
{
... |
using System.Collections.Generic;
namespace Graphs.FileUtilities
{
internal class GraphInputManager
{
public static void Init()
{
//getting input algos example
//GetStandardTests();
//GetPerformanceTests();
//raport generation examples
... |
using System;
using System.IO;
using System.Linq;
namespace UnitTestProject1
{
public class LineEater
{
public static void EatFromDirectory(string sDir, string pattern)
{
try
{
foreach (string d in Directory.GetDirectories(sDir))
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Mail;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace systemaGYMFITNESS.LogicaNegocio
{
public class Correos : IEmailSender
{
private SmtpClient _smtpClient { get; set; }
private st... |
using SpatialEye.Framework.Client;
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.P... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace AsyncInn.Models
{
public class HotelRoom
{
public long HotelId { get; set; }
public Hotel Hotel { get; set; }
[Required]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody), typeof(Collider))]
public class Obstacle_Gear : MonoBehaviour
{
public float NormalSpeed, RotationSpeed;
float mSpeed, SlowedSpeed, FastSpeed, StopSpeed;
// Start is called before the first... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
namespace CODE.Framework.Wpf.Validation
{
/// <summary>
///... |
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Moq;
using System;
using System.Collections.Generic;
using System.Linq;
using TestApplication.Classes;
using TestApplication.Models;
using TestApplication.Repository;
using TestApplication.Services;
using Xunit;
namespace TestApplication.Tes... |
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using service.Models;
using System.IO;
using Microsoft.AspNetCore.Http;
using System;
using Newtonsoft.Json;
using System.Linq;
using System.Drawing;
using Newtonsoft.Json.Linq;
n... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace ManageWeb
{
public class ClientAuthAttribute : Attribute
{
public ClientAuthType AuthType { get; private set; }
public ClientAuthAttribute(ClientAuthType authType)
{
AuthType = au... |
using System;
using DelftTools.Utils.Aop.NotifyCollectionChange;
using DelftTools.Utils.Aop.NotifyPropertyChange;
using DelftTools.Utils.Collections;
using DelftTools.Utils.Collections.Generic;
using GeoAPI.Extensions.Feature;
using GeoAPI.Extensions.Networks;
using GeoAPI.Geometries;
using log4net;
using NetTopologySu... |
//
// Evemts.cs: Events, Key mappings
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
using System;
namespace Terminal.Gui {
/// <summary>
/// Identifies the state of the "shift"-keys within a event.
/// </summary>
public class KeyModifiers {
/// <summary>
/// Check if the Shift key was pressed or n... |
namespace Waterskibaan
{
public class Lijn
{
public int PositieOpDeKabel { get; set; }
public Sporter Sporter { get; set; }
public Lijn()
{
PositieOpDeKabel = 0;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace Quokka.RISCV.Integration.DTO
{
public abstract class ToolchainOperation
{
}
public class ResetRules : ToolchainOperation
{
}
public class CommandLineInfo : ToolchainOperation
{
public string FileNam... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Xml.Linq;
namespace Kibrisorder_Email_generator.Models
{
public class productXMLinterface
{
public productXMLinterface(XDocument xdoc, String pathToXMLfile)
{
this.xdoc = xdoc;
... |
using Journey.WebApp.Data;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Journey.WebApp.Models
{
public class PhotoViewModel
{
public AlbumPhoto AlbumPhoto { get; set; }
... |
using System.ComponentModel;
namespace Appnotics.Slideshow.HelperClasses
{
public enum SlideshowMode
{
[Description("Standard")]
Standard,
[Description("Mix and Match")]
MixMatch,
[Description("Knockout")]
Knockout
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HomeWorkOOP3_1
{
class BadPupil:Pupil
{
public override void Read()
{
Console.WriteLine("class BadPupil-не любит читать");
}
public override... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Quest", menuName = "Quest Info")]
public class Quest : ScriptableObject {
public int index;
[TextArea(5, 15)]
public string questInfo;
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityStandardAssets.Utility;
public class RedLightScript : MonoBehaviour
{
private Light[] lights;
private bool activeLights;
// Use this for initialization
void Start () {
GameManager.Instance.AlertManager.alertStatusChanged ... |
using UnityEditor;
namespace NetworkFramework.Attributes.EasyButtons.Editor
{
[CustomEditor(typeof(CustomEditorButtonsExample))]
public class CustomEditorButtonsExampleEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
this.DrawEasyButtons();
base... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _43_Lesson
{
class Program
{
static void Main(string[] args)
{
while (true)
{
Console.WriteLine("Сделайте выбор:");
... |
using System.Collections.Generic;
using System.Threading.Tasks;
using Hallo;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace Asnapper.Hal101.Models.Hypermedia
{
public class PersonRepresentation : Hal<Person>,
IHalLinks<Person>,
IHalEmbeddedAsync<Person>
{
... |
using System;
namespace Cogito.IIS.Configuration
{
/// <summary>
/// Describes the set of IIS binding information.
/// </summary>
public class BindingData
{
/// <summary>
/// Initializes a new instance.
/// </summary>
public BindingData()
{
}
... |
using ODL.ApplicationServices.DTOModel;
using ODL.ApplicationServices.DTOModel.Load;
namespace ODL.ApplicationServices.Validation
{
public class EpostInputValidator : Validator<EpostInputDTO>
{
public EpostInputValidator()
{
RuleFor(adress => adress.EpostAdress).NotNullOrWhiteSpac... |
using System.Collections.Generic;
using System.Linq;
using ItineraryProxy = LightingBook.Tests.Api.Proxy.v13.ItineraryProxy;
using LightingBook.Test.Api.Common;
using ItineraryBooking = LightingBook.Test.Api.Client.v13.Models.TravelCTMOBTApiModelsv13Itinerary;
using CarSearch = LightingBook.Test.Api.Client.v13.Models.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Helpers;
namespace System.Web.Helpers
{
public class GenericWebGridColumnCheckBox : GenericWebGridColumn
{
public bool showSelectAll { get; set; }
public GenericWebGridColumnCheckBox()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TestWeek6.Assicurazione.Models
{
public class TheftInsurance : InsurancePolicy
{
public int PercentageRefunded { get; set; }
public override string ToString()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security;
using System.ServiceModel;
using System.Text;
using System.Threading.Tasks;
namespace Common
{
[ServiceContract]
public interface IService
{
[OperationContract]
string AdminBan(string ou, string publi... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using KartLib;
using KartLib.Views;
using KartObjects;
using KartObjects.Entities;
namespace KartSystem
{
public partial class Pro... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CC.Web.Model
{
/// <summary>
/// 基础公共类
/// </summary>
public class BaseModel : IEntity
{
/// <summary>
/// 唯一标识符
/// </summary>
public Guid Id { get; set; }
/// <summary>
/... |
using AutoMapper;
using MediatR;
using Projeto.Application.Notifications;
using Projeto.Domain.DTOs;
using Projeto.Domain.Interfaces.Caching;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Projeto.Application.Handlers
{
public cla... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using ComLib.Extensions;
using System.Linq;
namespace ComLib.Test
{
[TestClass]
public class ListExtensionTests
{
[TestMethod]
public void ToStringTest()
{
List<int> test... |
using System;
using System.Linq;
using DatabaseManagement;
using DatabaseManagement.Logging;
using DatabaseManagement.Models;
namespace NHMigrate
{
class Program
{
static void Main(string[] args)
{
var program = new Program();
program.ProcessArgs(args);
}
... |
/// <summary>
/// Summary description for AddressController
/// </summary>
namespace com.Sconit.Web.Controllers.MD
{
#region reference
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Web.Mvc;
using System.Web.Routing;
using System.Web.Security;
... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using System.Diagnostics;
namespace MicroSync
{
public class FABContainer : AbsoluteLayout
{
public static int NUMBER_FOR_RING = 3;
public static double ANGLE_INCREMENT = 360.0... |
using Autofac;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using XH.Infrastructure.Event;
namespace XH.Infrastructure.Bus
{
public class InMemoryEventBus : IEventBus
{
private readonly IComponentContext _componentContext;
... |
using System.Threading.Tasks;
using Microsoft.UnifiedPlatform.Service.Common.Secrets;
using Microsoft.UnifiedPlatform.Service.Common.AppExceptions;
using Microsoft.UnifiedPlatform.Service.Common.Configuration;
namespace Microsoft.UnifiedPlatform.Service.Configuration.Providers
{
public class SecretsConfigurationP... |
using UnityEngine;
using Verse;
using RimlightArchive.Apparel;
using RimlightArchive.Defs;
namespace RimlightArchive.Comps
{
[StaticConstructorOnStartup]
public class HediffComp_Shardplate : HediffComp
{
private bool removeNow = false;
private bool initialized = false;
public Inf... |
using System;
using System.Collections.Generic;
namespace DemoWebApp.Models.Fluent
{
[ExportDemo("change tracking (fluent)")]
public class ChangeTrackingExamples : IDemo
{
private FamilyMembersWithFluentConfiguration _context;
private List<string> _messages = new List<string>();
... |
using GraphicalEditorServer.DTO;
using Model.Manager;
using System.Collections.Generic;
namespace GraphicalEditorServer.Mappers
{
public class EquipmentWithRoomMapper
{
public static List<EquipmentWithRoomDTO> EquipmentToEquipmentWithRoomDTO(Equipment e, List<EquipmentInRooms> equipmentInRooms)
... |
using UnityEngine;
using TNet;
using Netplayer = TNet.Player;
public class Flagship : Ship {
public static Flagship instance { get { return _instance; } }
private static Flagship _instance;
protected override void Awake(){
_instance = this;
base.Awake ();
}
void Start() {
//Iterat... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.ServiceModel.Web;
using System.Text;
using NSTOX.BODataProcessor.Model;
namespace NSTOX.WebService
{
[ServiceContract]
public interface IBOService
{
[Opera... |
using Forca.Dominio;
using Forca.Dominio.Models;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Data.Entity.ModelConfiguration.Conventions;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Forca.Repositorio.ContextoDeDados
{
public c... |
using Android.App;
using Android.Content;
using Android.OS;
using Android.Widget;
using System.IO;
namespace C_Sharp_Challenges
{
[Activity(Label = "Challenge Menu")]
public class ChallengeValikkoActivity : Activity
{
protected override void OnCreate(Bundle savedInstanceState)
{
... |
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using SimpleFileBrowser;
public class UIManager : MonoBehaviour
{
[HideInInspector]
public string _rootFolder; //root folder
[HideInInspector]
public string _cpbrtFilePath; //cpbrtfile
pri... |
using System.Collections.Generic;
namespace Assets.Scripts.Models.ResourceObjects.CraftingResources
{
public class Gunpowder : ResourceObject
{
public Gunpowder()
{
LocalizationName = "gunpowder";
Description = "gunpowder_descr";
IconName = "gunpowder";
... |
using System;
using System.Configuration;
using UnityEngine;
namespace SocialPoint.Examples.MVC {
public class ButtonPresenterEventArgs : System.EventArgs {
public Vector3 MousePosition { get; private set; }
public ButtonPresenterEventArgs ( Vector2 mousePosition ) {
MousePosition = mo... |
using System;
using System.Data;
using System.Data.SqlClient;
namespace CapaDatos
{
public class DSolicitudCompra
{
SqlConnection cn;
public DataTable SelectSolicitudesCompra()
{
DataTable miTabla = new DataTable("1_solicitud_compra");
SqlDataAdapter adapter;
... |
using System;
using ReactMusicStore.Core.Domain.Interfaces.Specification;
namespace ReactMusicStore.Core.Domain.Entities.Specifications.OrderSpecs
{
public class OrderFirstNameIsRequiredSpec : ISpecification<Order>
{
public bool IsSatisfiedBy(Order order)
{
return !String.IsNullOrE... |
using System;
using System.Collections.Generic;
namespace BlazorShared.Models.Client
{
public class ListClientResponse : BaseResponse
{
public List<ClientDto> Clients { get; set; } = new List<ClientDto>();
public int Count { get; set; }
public ListClientResponse(Guid correlationId) : base(correlatio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using MvvmCross.Platforms.Android.Views;
using ColoringApp.Core.ViewModels;
using Android.Provider;
using A... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using HtmlAgilityPack;
namespace EmirateHMBot.Models
{
public class HttpCaller
{
static HttpClient _httpClient;
static H... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ldb
{
public partial c... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Booking.Models;
using Booking.Privat;
namespace Booking.Controllers
{
public class OrderController : Controller
{
[HttpPost]
public ActionResult Reserve(ReserveModel model)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem105 : ProblemBase {
private List<List<int>> _testSets = new List<List<int>>();
private Dictionary<int, List<SubsetCompare>> _comp... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BentTree.Main
{
static class Numbers
{
private static List<int> Fibonacci(int size)
{
List<int> result = new List<int>();
int n = 1;
... |
using UnityEngine;
using System.Collections;
public class AnimateFemale : MonoBehaviour
{
public Animator m_anim = null;
public Transform [] waypoints = null;
public int currentWaypoint = 0;
public bool movementTriggered { get; set; }
//public AnimatorOverrideController m_anim = null;
enum animState
{
WALK... |
using AsiaLabv1.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace AsiaLabv1.Controllers
{
public class DoctorController : Controller
{
//
// GET: /Doctor/
PatientTestService pts = new PatientTestService();
... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace Pathfinder
{
/// <summary>
/// An implementation of the A* Algorithm
/// </summary>
public class Pathfinder
{
private PolygonManager m_PolygonManager;
public Pathfinder()
{
m_... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Yarn.Unity.Example {
public class InteractableNPC : MonoBehaviour {
public string characterName;
public DialogueMenuController dmc;
public string talkToNode = "";
[Header("Optional")]
public TextAsset scriptToLoad;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
using DevExpress.XtraEditors;
using IRAP.Global;
using IRAP.Client.User;
using IRAP.Client.Global.Enums;
using IR... |
using System;
using Membership.Contract;
using Membership.Data;
namespace Membership.Service
{
public class GenderAssembler
{
public GenderDto Assemble(Gender entity)
{
if (entity == null) { return null; }
return new GenderDto
{
... |
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class NewBehaviourScript : MonoBehaviour
{
public static bool firstPlayer;
private int whoIsFirst;
[SerializeField] Text winCondition;
[SerializeField] GameObject textPanel;
WinCondition winCond;
void Start()... |
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using UnityEngine;
public static class InputController
{
private static KeyCode[] leftButtons= { KeyCode.A, KeyCode.LeftArrow };
private static KeyCode[] rightButtons = { KeyCode.D, KeyCode.RightArrow };
... |
using UnityEngine;
using System.Collections;
public class waddleDooController : MonoBehaviour {
public GameObject parent;
public GameObject BeamPower;
private Animator waddleDooAnimator;
public float moveSpeed = 4;
public float jumpSpeed = 7;
public float spawnDirection;
private bool grounded = true;
private... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SuggestTest
{
public class JSType
{
public string Name;
public Dictionary<string, JSType> Members;
public JSType Super;
public JSType()
{
... |
namespace BuhtigIssueTracker.Interfaces
{
using System.Collections.Generic;
using Wintellect.PowerCollections;
public interface IBuhtigIssueTrackerData
{
IUser CurrentlyLoggedIn { get; set; }
IDictionary<string, IUser> UsersByName { get; }
OrderedDictionary<int, IIssue> Issue... |
using System;
namespace Server
{
public class MapLayer
{
private LayerType Type;
public LayerType type {
get { return Type; }
}
private int[,] Tiles;
public int[,] tiles {
get { return Tiles; }
}
public MapLayer (LayerType t, int width, int height, int[,] data)
{
this.Type = t;
Tiles = d... |
using CYJ.DingDing.Dto.Dto;
namespace CYJ.DingDing.Application.IAppService
{
public interface IUserAppService
{
UserListResponse GetList(UserListRequest request);
UserDetailResponse GetModel(int id);
UserCreateResponse Create(UserCreateRequest request);
UserUpdateResponse Up... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Health : MonoBehaviour
{
public int totalHealth;
public int health;
public float invincible;
public string animatorTransition;
private int animatortransitionId;
priva... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonLetra : MonoBehaviour
{
public InteractionController scrInteracion;
public Text text;
public void Action()
{
scrInteracion.ButtonAction(text.text);
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "TextAdventure/InputActions/Examine")]
public class ExamineScript : InputActionScript
{
public override void RespondToInput(GameControllerScript gameController, string[] separatedInputWords)
{
gameController... |
using lsc.Model.Enume;
using System;
using System.Collections.Generic;
using System.Text;
namespace lsc.Model
{
/// <summary>
/// 销售项目状态变更日志
/// </summary>
[Serializable]
public class SalesProjectStateLog
{
public int ID { get; set; }
/// <summary>
/// 销售项目ID
//... |
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace BradescoPGP.Common
{
public class CookieAwareWebClient : WebClient
{
public const String DefaultUserAgent = "Moz... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Web;
namespace RouteScheduler.Models
{
public class Customer
{
[Key]
[Display(Name = "Customer Id")]
public i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LuckyMasale.DAL.DataProviders
{
public interface IRelatedProductsDataProvider : IBaseDataProvider
{ }
public class RelatedProductsDataProvider : BaseDataProvider, IRela... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StateExample.Safe
{
class DayState : IState
{
private static DayState _instance = new DayState();
private DayState()
{
}
public static IState ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DisplayArmour : MonoBehaviour
{
public CharacterObject character;
public Image armourImage;
public GameObject dropdownUI;
public bool dropdownActive = false;
void Update()
{
... |
using StringStreamService.Consumer.ServiceReference1;
using StringStreamService.Engine;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StringStreamService.Consumer
{
class Consumer
{
static void Main(string... |
using System;
using System.Collections.Generic;
using System.Text;
using Xamarin.Forms;
using System.Windows.Input;
using System.Diagnostics;
namespace Trains.ViewModel
{
public class SamplePageViewModel
{
public ICommand ClCommand { get; }
public SamplePageViewModel()
{
C... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.DataAccess.Entity
{
public class CauseOfLoss
{
public string causeId { get; set; }
public string causeName { ge... |
using System;
class Task03
{
static void Main()
{
int dancers = int.Parse(Console.ReadLine());
double points = double.Parse(Console.ReadLine());
string season = Console.ReadLine().ToLower();
string location = Console.ReadLine().ToLower();
string seasonLocation = season... |
using JT808.Protocol.Formatters;
using JT808.Protocol.MessagePack;
using System.Collections.Generic;
namespace JT808.Protocol.MessageBody
{
/// <summary>
/// 删除路线
/// 0x8607
/// </summary>
public class JT808_0x8607 : JT808Bodies, IJT808MessagePackFormatter<JT808_0x8607>
{
public overri... |
namespace PrettyLink.Api.ComplexTypes.Requests
{
public class CreateLinkRequest
{
/// <summary>
/// The original link to redirect to
/// </summary>
public string OriginalLink { get; set; }
}
}
|
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