text stringlengths 13 6.01M |
|---|
using System;
using System.IO;
namespace Hangfire.Dashboard.Management.Extension.Support
{
public static class FileInfoExtensions
{
public static string GetNameWithoutExtension(this FileInfo fileinfo)
{
return fileinfo.Name.Replace(fileinfo.Extension, "");
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Security.Cryptography;
namespace cli2
{
class aes
{
public string Encrypt(string iPlainStr, string iCompleteEncodedKey, string dateTime)
{
string time = d... |
using Godot;
using System;
[Serializable]
public class RaycastConvert
{
public Vector3 direction = Vector3.Zero;
public Vector3 origin = Vector3.Zero;
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class _Default : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
}
protected void Button1_Click(object sender, EventAr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Mail;
using System.Web;
using System.Configuration;
using log4net;
namespace MySite.Models
{
public class Contact
{
public int Id { get; set; }
public string Name { get; set; }
public string Email { get... |
using System.Collections.Generic;
// ReSharper disable InconsistentNaming
namespace Properties.Infrastructure.Zoopla.Objects
{
public class ZrtdfResponseSendListing
{
public string status { get; set; }
public string listing_reference { get; set; }
public string listing_etag { get; set; ... |
namespace CatalogGalaxies
{
public enum GalaxyType
{
Elliptical, Lenticular, Spiral, Irregular
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace ProjetoAutoEscola
{
public partial class RegistrarPagamentoNAO : Form
{
public RegistrarPagamen... |
namespace Algorithms.LeetCode
{
public class MatchsticksToSquare
{
public bool Makesquare(int[] matchsticks)
{
if (matchsticks.Length < 4)
return false;
var sum = 0;
for (int i = 0; i < matchsticks.Length; ++i)
{
su... |
namespace Funding.Services.Interfaces.Admin
{
using Funding.Services.Models.AdminViewModels.Projects;
using System.Threading.Tasks;
public interface IProjectService
{
Task<AdminProjectsServiceModel> ListAll(int page = 1);
Task<string> DoNotApprove(int projectId);
T... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class RaycastManager: MonoBehaviour {
public GameObject loader;
void Update () {
if (Input.GetMouseButtonDown (0)) {
Ray ray = Camera.main.ScreenPointToRay (Input.mousePosition);
... |
using System.Collections.Generic;
using System.Xml.Serialization;
using CYJ.DingDing.Dto.Dto.Base;
namespace CYJ.DingDing.Dto.Dto
{
/// <summary>
/// OapiAttendanceListResponse.
/// </summary>
public class AttendanceListResponse : DingTalkResponse
{
/// <summary>
/// hasMore
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PhotonController : MonoBehaviour {
public GameObject player;
public GameObject myplayer;
void Start(){
PhotonNetwork.ConnectUsingSettings("0.1");
}
private void Update()
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using MiNETDevTools.UI.Forms.Tools;
using MiNETDevTools.UI.Framework;
using MiNETDevTool... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace learn_180326_socket_station
{
class StationClass
{
}
}
|
namespace Linq2ArcObjects.Mapping
{
public class ArcObjectsHelper
{
}
}
|
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web.Http;
using System;
using Fbtc.Application.Interfaces;
using Fbtc.Domain.Entities;
namespace Fbtc.Api.Controllers
{
[RoutePrefix("api/Isencao")]
public class IsencaoController : ApiController
{
private readonl... |
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ExpoClient;
using ExpoClient.Models;
using Pobs.MobileNotifications.Domain;
using Pobs.MobileNotifications.Domain.QueryObjects;
namespace Pobs.NotificationsApp.Batching
{
internal class QuestionNotificationsBatcher :... |
namespace GeoAPI.Geometries
{
public interface IMultiCurve : IGeometryCollection
{
}
}
|
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace LoginMVCIdentity.Data.Migrations
{
public partial class TabelasIniciais : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Pacient... |
#region MIT License
/*
* Copyright (c) 2021 University of Jyväskylä, Department of Mathematical
* Information Technology.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without res... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace Pobs.Web.Migrations
{
public partial class AnswerReactions : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Reaction_Comment_Co... |
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
public class DataController : MonoBehaviour
{
private Informations informations = new Informations();
private string dataFileName = "/StreamingAssets/informacoes.json";
public Informations LoadInformations()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data.SqlClient;
using System.Data;
using Models;
namespace DAL
{
public class SuggestionService
{
/// <summary>
/// 查看投诉信息
/// </summary>
/// <returns></returns>
public ... |
using System;
using Xamarin.Forms;
namespace STUFV
{
public class App : Application
{
//public static NavigationPage NavPage = null;
public App ()
{
// The root page of your application
MainPage = new STUFV.MainPage();
// NavPage = new NavigationPage(new STUFV.MainPage().Master);
//
// MainPage =... |
using Cdiscount.Alm.Sonar.Api.Wrapper.Core.Measures.Component.Parameters;
using Cdiscount.Alm.Sonar.Api.Wrapper.Core.Measures.Component.Response;
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Extensions.Configuration;
using System.Collections.Specialized;
namespace Cdiscount.Alm.S... |
using LimenawebApp.Controllers.Session;
using LimenawebApp.Models.Payments;
using Newtonsoft.Json;
using RestSharp;
using RestSharp.Authenticators;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using static LimenawebApp.Models.Payments.Mdl_PaymentsPOSTPUT;
namespace LimenawebApp... |
using Prism.Commands;
using Prism.Mvvm;
using Prism.Regions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WpfApplication13.ViewModels
{
public class ChildViewAViewModel : BindableBase
{
public IRegionManager RegionManager... |
using UnityEngine;
public class PonytailMotion : MonoBehaviour
{
public PlayerController2D _controller;
public int rotationSpeed;
void Update()
{
//Debug.Log("player's _velocity.y: " + _controller._velocity.y + " isGrounded: " + _controller.State.IsGrounded);
if (_controller.State.Is... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _14.MathOperations
{
class AllMath
{
static void Main()
{
Console.WriteLine("Enter number of arguments you want to use: ");
int arrSize = int.Pa... |
using System;
using System.Collections.Generic;
namespace VoxelSpace.Assets {
public struct AssetID {
public Type Type;
public string Name;
public string ModuleName;
public string QualifiedName => $"{ModuleName}:{Name}";
public AssetID(Type type, string moduleName, string... |
using System;
using System.Collections.Generic;
using Hl7.Fhir.Support;
using System.Xml.Linq;
/*
Copyright (c) 2011-2012, HL7, Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Re... |
using System.Collections;
using System.Collections.Generic;
using AlmenaraGames;
using UnityEngine;
/// <summary>
/// Holds an array of random whale sounds and picks on to play every X seconds after the last one finishes
/// </summary>
public class RandomWhaleSong : MonoBehaviour
{
//Sound source
privat... |
using System;
using NamedPipeWrapper;
using System.Threading;
using System.Collections.Generic;
using System.Collections.Concurrent;
using SimpleLogger;
using MccDaq;
namespace DigitalIOControl
{
class MyServer
{
readonly NamedPipeServer<MessageContainer> _server;
readonly CancellationTokenSource _can... |
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Shipwreck.TypeScriptModels.Tests")] |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Classes
{
public class Models
{
public class RegDataModel
{
private string _server1;
private string _db1;
private string _server2;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using WebSiteCkEditor;
using WebSiteCkEditor.Models;
using SqlData;
using System.Data.SqlClient;
using System.Threading;
using System.Threading.Tasks;
using System.Net;
using SqlData.SqlGenerator;
using System.Security.Claims;
using ... |
using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable of type `Collider`. Inherits from `AtomVariable<Collider, ColliderPair, ColliderEvent, ColliderPairEvent, ColliderColliderFunction>`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(men... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Threading.Tasks;
namespace Author
{
public class ArticleRequest
{
private static string _url = "https://jsonmock.hackerrank.com/api/article_users/search?page=";
private... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class HelpMenu : MonoBehaviour
{
public void CloseWindow()
{
AudioManager.Play(AudioClipName.ClickButton);
SceneManager.LoadScene("Scenes/MainMenu");
Destroy(gameObj... |
namespace Sentry.Tests;
public class DefaultSentryScopeStateProcessorTests
{
[Theory]
[InlineData("a", "a")]
[InlineData("{}", "")]
[InlineData("{OriginalFormat}", "OriginalFormat")]
[InlineData("OriginalFormat", "OriginalFormat")]
public void Apply_KeyValuePairObjectWithBraces_TagAddedWithoutB... |
using System;
using System.Web.Mvc;
using DevExpress.Web.Mvc;
namespace DevExpress.Web.Demos {
public partial class CommonController: DemoController {
[HttpGet]
public ActionResult jQueryValidation() {
return DemoView("jQueryValidation", new JQueryValidationData());
}
[... |
using gView.Framework.Geometry;
using gView.GraphicsEngine.Abstraction;
namespace gView.Framework.Data
{
public class RasterPaintContext : IRasterPaintContext
{
private IBitmap _bitmap;
public RasterPaintContext(IBitmap bitmap)
{
_bitmap = bitmap;
}
public... |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using WingtipToys.Models;
namespace WingtipToys.Data
{
public class ApplicationDbContext : IdentityDbContext
{
public ApplicationDbContext(Db... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace ClipModels
{
public class SupTempData : TempData
{
[Key, ForeignKey("SupplierClip")]
public int ID { get; set; }
public SupplierClip SupplierClip { get; set; }
public int ... |
using Machine.Learning.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Machine.Learning
{
static class Helpers
{
public static double LogSigmoid(this double _x)
{
if (_x < -45.0) return 0.0;
else if (_x > 45.0) ret... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Treorisoft.InputReader;
using Treorisoft.InputReader.Devices;
namespace InputReaderDemo
{
publ... |
using System;
using Cradiator.Converters;
using NUnit.Framework;
using Shouldly;
namespace Cradiator.Tests.Converters
{
[TestFixture]
public class ImageSizeConverter_Tests
{
private ImageSizeConverter _converter;
[SetUp]
public void SetUp()
{
_converter = new ImageSizeConverter();
}
private object ... |
using UnityEngine;
using System.Collections;
public class ScoreController : MonoBehaviour {
bool registeredForEvents;
public GameObject deadMousePrototype;
public GameObject scoreEffectPrototype;
public GameObject scoreDisplay;
bool scoreEffectClockwise;
// Use this for initialization
void Start () {
Regi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem34 : ProblemBase {
/*
Build a dictionary of all the possible factorials 0-9. Then loop from 3 to 9999999, and for each numbe... |
using System.ComponentModel.DataAnnotations;
namespace ServerApp.Models
{
public class Progress
{
[Key]
public int progressId{get;set;}
public string levelId{get;set;}
public int userId{get;set;}
public bool isComplete{get;set;}
public string Level {get;set;}
... |
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using OrgMan.API.Controllers.ControllerBase;
using OrgMan.Common.DynamicSearchService.DynamicSearchModel;
using OrgMan.Domain.Handler.Adress;
using OrgMan.DomainContracts.Adress;
using OrgMan.DomainObjects.A... |
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `QuaternionPair`. Inherits from `AtomEventInstancer<QuaternionPair, QuaternionPairEvent>`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Quaternio... |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
namespace ArrangeOffice
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Telegram.Bot;
using Telegram.Bot.Args;
using Telegram.Bot.Types;
using Telegram.Bot.Types.Enums;
namespace Cowin.Console20
{
class Program
{
static ITelegra... |
using JustOffer.MenuDatabase;
using JustOffer.Offer;
using JustOffer.OrderManagement;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TechTalk.SpecFlow;
namespace JustOffer.UnitTest
{
public static class ContextWrapper
{
public ... |
using System.Collections.Generic;
namespace UsersLib.Dependency
{
/// <summary>
/// Интерфейс для использования DI без привязки к конкретному контейнеру
/// </summary>
internal interface IDependencyResolver
{
/// <summary>
/// Предоставляет доступ к зарегистрированному сервису
... |
namespace FeriaVirtual.App.Desktop.SeedWork.Helpers.Profiles
{
class AdministratorProfile
: IProfileInfo
{
public int ProfileId => (int)ProfileType.Administrator;
public string ProfileName => "Administradores";
public string SingleProfileName => "Administrador";
private A... |
using System;
using System.Windows.Forms;
namespace Laan.AddIns.Forms
{
public partial class Settings : Form
{
public Settings()
{
InitializeComponent();
}
public string SaveResultAsPattern1 { get; set; }
public string SaveResultAsPattern2 { ge... |
namespace Facade
{
public class BlobContainer
{
private readonly string _authToken;
private readonly string _containerName;
public BlobContainer(string authToken, string containerName)
{
_authToken = authToken;
_containerName = containerName;
}
... |
namespace Mashup.Data.Extensions
{
using System;
using System.Linq;
using System.Linq.Expressions;
using EntityFramework.Extensions;
/// <summary>
/// The extensions for type <see cref="IQueryable{TSource}"/>.
/// </summary>
public static class QueryableExtensions
{
/// <s... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DesignPatterns.Command.Example1
{
/// <summary>
/// Each command you want to issue will implement
/// the Command interface
/// </summary>
public interface ICommand
{
void Execute();
// You ma... |
using UnityEngine;
using System.Collections;
using Malee.Geomix.Util;
/**
* @author Chris Foulston
*/
namespace Malee.Hive.Util.Path {
public class PathResult {
public bool success;
public PathNode[] path;
public float time;
public PathResult()
: this(new PathNode[0], false, 0) {
}
public PathRe... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Apbd_example_tutorial_10.DTOs.Responses
{
public class EnrollStudentResponse
{
public string message { set; get; }
}
}
|
using System;
using MonoTouch.Dialog;
using Praeclarum.Bind;
using MonoTouch.UIKit;
using System.Drawing;
using System.Threading.Tasks;
namespace iPadPos
{
public class InvoiceSideBar : UIView
{
CustomerPickerCell customer;
SubTotalCell subtotal;
DiscountCell discount;
DiscountCell tax;
TotalCell total;
... |
namespace UsersLib.Service.Checkers.Results
{
public interface IUserCheckerResult
{
/// <summary>
/// Адрес подключения к удаленному серверу
/// </summary>
string UrlAddress { get; }
/// <summary>
/// Порт подключения к удаленному серверу
/// </summary>
... |
namespace ITMakesSense.CSharp.Enumerations
{
public class Int32Enumeration<TEnumeration> : Enumeration<TEnumeration, int>
where TEnumeration : Enumeration<TEnumeration, int>
{
public Int32Enumeration(string name, int value)
: base(name, value)
{
}
}
} |
/***********************************************
*
* Contain functions on How the player does a certain animation
* It should have any checks at all
* Just a bunch of mindless function that can be called elsewhere
*
* Also contains strings for all Animation Names and Events
*
*******************************... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace Market.Data.EF.Migrations
{
public partial class Initial : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "ProductAttributes",
... |
namespace Crystal.Plot2D
{
/// <summary>
/// Represents a constraint, which limits the maximal size of <see cref="Viewport"/>'s Visible property.
/// </summary>
public class MaximalSizeConstraint : ViewportConstraint
{
/// <summary>
/// Initializes a new instance of the <see cref="MaximalSizeConstrai... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RENVERSEE
{
class Program
{
public static string lire()
{
string ch;
do
{
Console.WriteLine("Tapez votre phrase");
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace OurNewProject.Models
{
public class Category
{
[Key]
public int Id { get; set; }
[Required]
[RegularExpression(@"^[א-ת ]+$", E... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using System.Linq;
using UnityEngine.SceneManagement;
using Invector.vCharacterController;
using Invector.vShooter;
using Invector.vItemManager;
using Invector.vCharacterController.vActi... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TinhLuongDataAdapter;
namespace TinhLuongDAL
{
public class LuongKKKTDAL
{
public DataTable GetSourceRptKhenThuong(string donviId, d... |
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
using BepInEx;
using BepInEx.Configuration;
using System.Linq;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace LordAshes
{
using AnimationSequence = List<Dictionary<string,StatesPlugin.AnimationChange>>;
[BepInPlugi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using Models;
using System.Data.Entity.Infrastructure;
using System.Reflection;
using System.Linq.Expressions;
namespace DAL
{
public class TreeNodeDAL:... |
using System.Collections.Generic;
namespace Alabo.Tables.Dtos {
/// <summary>
/// v2响应数据
/// </summary>
public class SmsEntity {
/// <summary>
/// 结果代码
/// </summary>
public string Code { get; set; }
/// <summary>
/// 结果说明
/// </su... |
using Alabo.Cloud.Shop.ShopSaleReport.Dtos;
using Alabo.Domains.Entities;
using Alabo.Domains.Services;
namespace Alabo.Cloud.Shop.ShopSaleReport.Services
{
/// <summary>
/// 线上商城业绩统计
/// </summary>
public interface IShopSaleReportService : IService
{
/// <summary>
/// 更新订单... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IdiotTalk
{
/// <summary>
/// http请求时的参数
/// </summary>
public class HttpParams
{
/// <summary>
/// API的地址
/// </summary>
public const strin... |
namespace MundoMascotaRosario.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class rolmenu : DbMigration
{
public override void Up()
{
DropForeignKey("dbo.Menu", "RolId", "dbo.Rol");
DropIndex("dbo.Menu", new[] { "RolId" });
... |
using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json.Linq;
using service.Models;
namespace service.Controllers
{
[Produces("application/json")]
[Route("api/[controller]")]
public class HawknetController : ControllerBase
... |
using System;
namespace missinginteger
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
solution(new int[] {-1000000, 1000000});
}
public static int solution(int[] A)
{
int[] vals = new int[1000... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class newObjectPooler : MonoBehaviour {
public GameObject pooledObject;
GameObject[] objects = null;
public int poolsize;
// Use this for initialization
void Start() {
objects = new GameObject[poolsize];
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Principal;
using System.Text;
using System.Web;
using System.Web.Mvc;
using Meshop.Framework.Model;
namespace Meshop.Framework.Security
{
public class AdminAttribute : AuthorizeAttribute
{
protec... |
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.MonoHooks.Editor
{
/// <summary>
/// Event property drawer of type `Collision2DGameObjectPair`. Inherits from `AtomDrawer<Collision2DGameObjectPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summar... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Optimization;
using System.Web.Routing;
using System.Web.Security;
using System.Web.SessionState;
using System.Web.Http;
using WebApplication2.Models;
namespace WebApplication2
{
public class Global : HttpApplica... |
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace Ecom.DataModel
{
/// <summary>
/// Handles customer address or shipping details
/// </summary>
public class Address
{
/// <summary>
/// Gets or Sets AddressId
/... |
// Bar POS, class UserManagmentClass
// Versiones:
// V0.01 22-May-2018 Moisés: Class implemented
namespace BarPOS
{
public class Management
{
public int Index { get; set; }
public bool DrawFounds { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Web;
using System.Data;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using CreamBell_DMS_WebApps.App_Code;
using Elmah;
namespace CreamBell_DMS_WebApps
{
public part... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using ZavenDotNetInterview.Abstract;
using ZavenDotNetInterview.App.Models;
using static ZavenDotNetInterview.Common.Enums.JobStatus;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercicio26
{
class MDC
{
static void Main(string[] args)
{
{
Console.Write("x=");
int X = Convert.ToInt16(Console.ReadLin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using Alabo.Domains.Entities.Core;
using System;
using System.Linq.Expressions;
namespace Alabo.Datas.Stores.Max {
public interface IMaxStore<TEntity, in TKey> where TEntity : class, IKey<TKey>, IVersion, IEntity {
/// <summary>
/// 获取最大值
/// </summary>
/// <typeparam name="T... |
using UnityEngine;
using DG.Tweening;
//*************************************************************************
//@header SelectionItemContainer
//@abstract UI Sliding Selection
//@discussion Add the script to each sliding page as a component.
//@version v1.0.0
//@author Felix Zhang
//@copyri... |
using SuperMario.Collision;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SuperMario.Entities.Enemies
{
public class EnemyCollider
{
readonly Entity item;
readonly ICollider rectangleCollider;
public Enemy... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArrayModifier
{
class Program
{
static void Main(string[] args)
{
int[] numbers = Console.ReadLine()
.Split()
... |
using DataClasses.Library;
using Microsoft.EntityFrameworkCore;
using System;
namespace DataClasses
{
public class DataContext : DbContext
{
public DataContext(DbContextOptions<DataContext> options)
: base(options)
{
this.ChangeTracker.LazyLoadingEnabled = fa... |
using System.Linq;
using System.Reflection;
using Sitecore.Diagnostics;
namespace Sitecore.Includes.AssemblyBinding.Data
{
/// <summary>
/// AssemblyName extensions
/// </summary>
public static class AssemblyNameExtensions
{
/// <summary>
/// To the assembly identity.
/// </summary>
/// <par... |
using System;
using System.Collections.Generic;
namespace test1_task4
{
/// <summary>
/// Class contains methods whick allow to create the field with 10*10 coordinates.
/// Such field is called horizontally from "A" letter to "J" letter alphabetically
/// and vertically from 1 to 10.
/// Maximum n... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Linq.Expressions;
using MongoDB.Driver;
using MongoDB.Driver.Builders;
using MongoDB.Driver.Linq;
namespace carto.Models
{
public class RepositoryAdapterMongoDb<T>:IRepositoryAdapter<T>
{
privat... |
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