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using System; using System.Collections.Generic; using System.Linq; using System.Text; using BudgetApp.Domain.Abstract; using BudgetApp.Domain.Concrete; using BudgetApp.Domain.DAL; namespace BudgetApp.Domain.Concrete { public class EFLedgerEntries : ILedgerEntries { LedgerDBContext dBContext = new Ledg...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class loadMap : MonoBehaviour { public static int height = 15; public static int width = 10; public Text turn; public static Button[,] buttons = new Button[widt...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class LightObj : MonoBehaviour { public Material LightOnMat, LightOffMat; public List<Light> TheLights = new List<Light>(); public List<LightObj> ChildLights =new List<LightObj>(); MeshRenderer TheMesh; publ...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading.Tasks; namespace PET880asm { interface IInstruction { byte Opcode { get; } byte[] Bytes { get; } } class NOP : IInstruction...
using FlightSimulator.Model.Connection; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FlightSimulator.Model { class ByFlyBoard { // server updating lon and lat values private Info inf...
using System; using System.Windows.Threading; namespace Crystal.Plot2D.Common { public static class DispatcherExtensions { public static DispatcherOperation BeginInvoke(this Dispatcher dispatcher, Action action) { return dispatcher.BeginInvoke((Delegate)action); } public static DispatcherOp...
using Backend.Model.DTO; using Model.Manager; using System; using System.Collections.Generic; namespace Backend.Service.RoomAndEquipment { public interface IEquipmentService { Equipment AddEquipment(Equipment equipment); List<Equipment> GetEquipment(); Equipment EditEquipment(Equipment...
using System.IO; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Serilog; using Witsml.Data; namespace WitsmlExplorer.Api { public class Program { private ...
using System; namespace III.VC.SA.CoordsManager { public static class Game { public static UIntPtr PlayerPed; public static UIntPtr PlayerCar; public static UIntPtr pPlayer; public static UIntPtr pCar; public static UInt32 nInCarOffset; public static UIntPtr pP...
using System; using System.Collections.Generic; using System.Windows.Forms; using Project.Forms.Layouts; using Project.Models; using Project.Services; using Project.Helpers; namespace Project.Forms { public class ShowCreate : BaseLayout { // Frontend private Panel panel; private Label t...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Xlns.BusBook.Core.Model; using System.ComponentModel.DataAnnotations; namespace Xlns.BusBook.UI.Web.Models { public class ViaggioSearchView { [Display(Name = "Nome")] public String SearchString { get; se...
using System; using MySql.Data.MySqlClient; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Globalization; namespace Account { public partial class F...
using gView.Framework.IO; using gView.Framework.system; using gView.Framework.system.UI; using gView.Framework.UI; using System.Collections.Generic; using System.Threading.Tasks; namespace gView.Win.DataSources.GeoJson.UI.ExplorerObjects { [RegisterPlugIn("57AF3D70-6BAD-4284-B2F7-9C0362D5F7F5")] public class ...
#if DEBUG using AsyncClasses; using Contracts.Callback; using Entity; using System.IO; using System.ServiceModel; using System.Threading.Tasks; namespace Contracts.Search { [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IAsyncServiceCallback), Namespace = "http://www.noof.com/", Nam...
/////////////////////////////////////////////////////////////////////////// // TestLib.cs - Simulates testing production packages // // // // Jim Fawcett, CSE681 - Software Modeling and Analysis, Fall 2017 // ////////////...
using System.Collections.Generic; namespace BlackKiwi.CodeDiffViewer.FileHelpers { public class FormattedFile { public string Filename = "test"; public List<FormattedLine> Lines = new List<FormattedLine>(); public FormattedFile(string fileName) { Filename = fileNam...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Projectile : MonoBehaviour { public float speed = 5; void Start () { } void Update () { transform.Translate(Vector3.forward * speed * Time.deltaTime); } }
using MongoDB.Bson.Serialization.Attributes; using System.Collections.Generic; namespace Entities { public class Note { public Note() { labels = new List<Label>(); } [BsonId] public int NoteId { get; set; } [BsonElement("title")] public str...
using Microsoft.EntityFrameworkCore.Migrations; namespace TrashCollectorV2.Data.Migrations { public partial class AddedThingsToViewModel : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DeleteData( table: "AspNetRoles", ...
using UnityEngine; using System.Collections; public class perroBib : MonoBehaviour { public static bool readyBib = false; void Start() { this.GetComponent<SpriteRenderer>().enabled = true; StartCoroutine(Mostrar()); } void FixedUpdate() ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; // lab 5 //11. Дана матриця цілих чисел розміру M x N. Знайти кількість її рядків (стовпчиків), всі елементи яких різні. namespace lab5 { class Program { static void Main(string[] args...
#region << 版 本 注 释 >> /*---------------------------------------------------------------- * 项目名称 :HPYL.Model.FollowPlan * 项目描述 : * 类 名 称 :ProjectPost * 类 描 述 : * 所在的域 :QH-20160830FLFX * 命名空间 :HPYL.Model.FollowPlan * 机器名称 :QH-20160830FLFX * CLR 版本 :4.0.30319.42000 * 作 者 :丁新亮 * 创建时间 :2018/8/17 11:56:56 * 更新时间 :2018/8...
using System.Collections.Generic; using System.IO; namespace LoneWolf.Migration.Pretzel { public class SectionMigration : BaseMigration { public SectionMigration(string input) : base(input) { } protected override IEnumerable<string> GetFiles() ...
using Core.EventBus.Abstraction; using System; using System.Threading.Tasks; namespace SubscriptionApi.Event { public class EventHandler : IIntegrationEventHandler<CustomerEvent> { public Task Handle(CustomerEvent @event) { Console.WriteLine(@event.Id); return Task.Comple...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows.Forms; namespace systemaGYMFITNESS.Datos { class CRUDAsistenciaClientes { private bdDataContext db = new bdDataContext(); ...
using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Anywhere2Go.DataAccess.Entity { public class Relationship { public int RelCode { get; set; } public string RelNameEn { get;...
using strange.extensions.mediation.impl; namespace Assets.src.contexts { public class GameMediator : EventMediator { [Inject] public GameView View { get; set; } [Inject] public OnClickSignal OnClick { get; set; } public override void OnRegister() { OnClick.A...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Abhs.Model.Data { public abstract class BaseErrQuestion { public virtual int yeq_SchoolID { get; set; } public virtual int yeq_PackageID { get; set; } ...
using MLAPI; using MLAPI.Messaging; using System.Collections; using System.Collections.Generic; using UnityEngine; public class PecaController : MonoBehaviour { [SerializeField] private EnumPeca peca; private GameObject[] players; private BoxCollider boxColl; public enum EnumPeca { NONE = 0, X = -...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Reflection; using Word = Microsoft.Office.Interop.Word; using Microsoft.Office.Interop.Word; namespace WindowsFormsApplication2 { public class WordTableRead { privat...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace RSAEncrypt { public partial class RSAKeyContainer : Form { ...
using UnityEngine; using System.Collections; public class CameraControls : Singleton<CameraControls> { private Transform thisTransform; public new Transform transform{ get{ return thisTransform; } } protected override void Awake () { base.Awake (); thisTransform = base.transform; } private ShipCon...
using Microsoft.JSInterop; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GoogleMapsComponents.Maps { /// <summary> /// An overlay that looks like a bubble and is often connected to a marker. /// </summary> public class InfoWindow : JsObjectR...
using System; using AutoTests.Framework.Models.PropertyAttributes; namespace AutoTests.Framework.Models.Transformations { public class ModelTransformations { private readonly ModelsDependencies dependencies; public ModelTransformations(ModelsDependencies dependencies) { th...
//#CsPP //# public partial class Program { //# //# static string[] make4Vec( bool icludeInt, Func< string, string, string[], Func< string, Func< string, string >, string >, string > makeLineProc ) { //# var ret = new List<string>(); //# var axisName = new [] { "x", "y", "z", "w" }; //# var innerTypeList = iclud...
namespace BlazorShared.Models.Room { public class CreateRoomRequest : BaseRequest { public string Name { get; set; } } }
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Net.Http; using System.Text; namespace Sannel.House.SensorLogging.Client { public static class Extensions { /// <summary> /// Adds the sensor logging HTTP client regist...
using Bank.Models; using System; using System.Collections.Generic; using System.Configuration; using System.Data.SqlClient; using System.Data.SqlTypes; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Bank { class DBWorker { SqlConnection dbConnection = null; publi...
using Caliburn.Micro; using RRExpress.Seller.Entity; using System.Runtime.CompilerServices; namespace RRExpress.Store { public class ShoppingCartItem : PropertyChangedBase { private bool _checked; public bool Checked { get { return this._checked; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RandomGenerator { public class Defaults { public Range GetDefualtElementCount(String parent, String Child) { //TODO: Get data from a deafults.xml and implement Range tmp =...
using SFA.DAS.CommitmentsV2.Api.Types.Responses; namespace SFA.DAS.ProviderCommitments.Web.Models { public class ViewDraftApprenticeshipRequest { public DraftApprenticeshipRequest Request { get; set; } public GetCohortResponse Cohort { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using GSVM.Constructs; using GSVM.Components.Controllers; namespace GSVM.Components { public class MemoryAccessException : Exception { public SmartPointer Pointer { get; priv...
using System; using Microsoft.Xna.Framework.Input; using StardewModdingAPI; namespace AutoGrabberMod.Models { public class ModConfig { public SButton OpenMenuKey { get; set; } = SButton.Z; public int MaxRange { get; set; } = 8; public bool AllowAutoHarvest { get; set; } = true; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Associations.Models { public class Movie { public int Id { get; set; } public string Title { get; set; } public string Director { get; set; } public int CategoryId { get; ...
using AutoMapper; using ParrisConnection.DataLayer.DataAccess; using ParrisConnection.ServiceLayer.Data; using ParrisConnection.ServiceLayer.Services.Phone.Queries; using System; namespace ParrisConnection.ServiceLayer.Services.Phone.Save { public class PhoneSaveService : IPhoneSaveService { private r...
using Puppeteer.Core; using UnityEngine; public class AISitAroundAction : PuppeteerExecutableAction { public override void Enter(PuppeteerAgent _executingAgent) { base.Enter(_executingAgent); if (m_Agent.TryGetComponent<Animator>(out var animator)) { animator.SetTrigger(m_StartSittingKey); } } public...
using AutoMapper; using DataAccess; using Domain.Entities; using Domain.InterfacesRepo; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AppLogic.DtoConverter { public abstract class Converter<entity, create, read, update> : IConverter<e...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ToDoListApplication.BusinessLayer.Services.DataContracts; namespace ToDoListApplication.BusinessLayer.Services { public interface IPersonService { PersonListData GetAll(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; //patrol path code (taken from 312 course) namespace Island.Control { public class PatrolPath : MonoBehaviour { //float for radius for gizmo const float waypointGizmoRadius = 0.3f; //function to draw gizmo...
using Quark.Buffs; using Quark.Contexts; using Quark.Spells; using Quark.Utilities; namespace Quark { public class Item : Identifiable, ITagged { public bool IsEquipped { get { return Carrier.EquippedItem(this); } } public int MaxStacks = 1; public int Curr...
using GeneticSharp.Domain; using GeneticSharp.Domain.Chromosomes; using GeneticSharp.Domain.Crossovers; using GeneticSharp.Domain.Fitnesses; using GeneticSharp.Domain.Mutations; using GeneticSharp.Domain.Populations; using GeneticSharp.Domain.Selections; using GeneticSharp.Domain.Terminations; using GeneticSharp.Infra...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using StudentExercisesAPI.Models; namespace StudentExercisesAPI.Controllers { [Ro...
using GraphQLParser.AST; namespace GraphQL.MetadataIntrospection.DirectivesVisitor.DirectivesUsages { internal struct InterfaceFieldDirectiveUsage { public GraphQLInterfaceTypeDefinition OnInterface { get; } public GraphQLFieldDefinition OnField { get; } public GraphQLDirective Direct...
namespace iSukces.Code.VsSolutions { public enum RangeEdge { None, Inclusive, Exclusive } }
using System.ComponentModel.DataAnnotations; namespace A4CoreBlog.Data.ViewModels { public class LoginViewModel : IVIewModel { [Required] public string Username { get; set; } [Required] public string Password { get; set; } } }
public static class SoundLoad { public static void LoadAllSounds(SoundPlayer player) { player.LoadBGM("Game", "game"); player.LoadSE("Clear", "clear"); player.LoadSE("Bound", "bound"); } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Contexts; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.EmbeddedContentItemsGraphSyncer; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class IntroManager : MonoBehaviour { private ScreenFader fader; private Text text; private bool introRunning = false; protected void Awake() { fa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Library.Model; using Library.Interfaces; using Microsoft.EntityFrameworkCore; namespace Data.Repositories { public class RaceRepository : IRaceRepository { private readonly Entiti...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ContestsPortal.Domain.Models { public class UserActivity { public int IdUserPro...
using System.Threading; using System.Threading.Tasks; using CQRS.MediatR.Command; using CQRS.MediatR.Event; using MailKit.Net.Smtp; using MediatR; using MimeKit; using Scheduler.MailService.Events; namespace Scheduler.MailService.Commands { public class SendEmailHandler: ICommandHandler<SendMail> { pr...
namespace BettingSystem.Web.Games.Features { using System.Collections.Generic; using System.Threading.Tasks; using Application.Common; using Application.Games.Matches.Commands.Cancel; using Application.Games.Matches.Commands.Create; using Application.Games.Matches.Commands.Delete; using App...
using System; using Ntech.Saga.Contracts; namespace Ntech.Saga.Workflow { public class BookingCreatedEvent : IBookingCreatedEvent { private readonly BookingSagaState _reportSagaState; public BookingCreatedEvent(BookingSagaState reportSagaState) { _reportSagaState = reportSa...
/*********************************************************************** * Module: DeletedPatientRepository.cs * Author: Sladjana Savkovic * Purpose: Definition of the Class Repository.DeletedPatientRepository ***********************************************************************/ using Model.Users; using Newto...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class position : MonoBehaviour { public bool isSingleMode; private int choice = 1; public Transform pos1; public Transform pos2; static position instance; ...
using Microsoft.Xna.Framework; using PingoSnake.Code.Engine; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PingoSnake.Code.Spritefonts { class MyFont64 : Spritefont { public MyFont64() : base("spritefont64") { } public overrid...
 namespace com.Sconit.Web.Controllers.MD { using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Security; using com.Sconit.Entity.MD; using com.Sconit.Entity.SYS; using com.Sconit.Service; using com.Sconit.W...
using System; using System.Globalization; using System.IO; namespace ApplicationUpdater.Processes { public class PrepareEnviroment : ProcessBase, IProcess<UpdateModel> { public PrepareEnviroment() : base("Prepare enviroment") { } public ProcesEventResult Process(Update...
using System; using System.Linq; using System.Windows.Forms; using ComponentFactory.Krypton.Toolkit; using TY.SPIMS.Controllers; using TY.SPIMS.Utilities; using TY.SPIMS.Client.ActionLog; using TY.SPIMS.Client.Controls; using TY.SPIMS.Client.Inventory; using TY.SPIMS.Client.Notification; using TY.SPIMS.Client.Payment; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CRL.Business.OnlinePay.Company.Bill99 { public class Bill99Util { #region 快捷支付 ///// <summary> ///// PCI存储 ///// </summary> ///// <param name="request"></param> /////...
using fNbt; public abstract class StatisticBase<T> : IStatistic { protected T value; public string saveName { get; } public string displayName { get; } public string displayValue => this.value.ToString(); public StatisticBase(string displayName, string saveName) { this.displayName = d...
using System; using System.Web.UI; using System.Net; using Newtonsoft.Json; using WebApplication16.Models; using System.Collections.Generic; using QuickType; using SpotifyAPI; using System.Text; using System.Data.SqlClient; namespace WebApplication16 { public partial class Default : Page { string toke...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using EventFeed.Consumer.EventFeed.Atom; using Microsoft.Extensions.Logging; namespace EventFeed.Consumer.EventFeed { internal class EventFeed { public async Task PollForChangesAsync(...
using System; namespace UseFul.Uteis { // Classe para verificar se um dia é útil ou não. public static class DiaUtil { // Método para fazer a verificação se o dia é sábado, domingo ou feriado public static bool diaUtil(DateTime dt) { if (dt.DayOfWeek == DayOfWeek.Saturda...
// <copyright file="ObjectMatcherTypes.cs" company="Firoozeh Technology LTD"> // Copyright (C) 2020 Firoozeh Technology LTD. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the L...
using BHLD.Model.Abstract; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BHLD.Model.Models { [Table("se_user")] public class se_user ...
using LimenawebApp.Controllers.API; using LimenawebApp.Controllers.Session; using LimenawebApp.Models; using LimenawebApp.Models.Invoices; using LimenawebApp.Models.Payments; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.W...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Ultra.Running.Domain { public class RaceSupply { public IList<Beverage> Beverages { get; set; } public IList<Food> FoodSupplies { get; set; } } }
using Microsoft.AspNetCore.Mvc; using TaskService.Attr; using TaskService.Extensions; using TaskService.Models; using TaskService.Utility; using System.Threading.Tasks; using Quartz; using SAAS.FrameWork.Module.Api.Data; namespace SAAS.Api { /// <summary> /// 任务列表 /// </summary> [Route("api/[controlle...
using System.Collections.Generic; using MQTTnet.Protocol; namespace MQTTnet.Packets { public sealed class MqttConnAckPacketProperties { public uint? SessionExpiryInterval { get; set; } public ushort? ReceiveMaximum { get; set; } public MqttQualityOfServiceLevel? MaximumQoS { get; set...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Break : Continue { public override string Serialize() { return "break"; } }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; namespace ToilluminateApp { public static class WebApiInfo { public static string HttpPost(string url, string body) { try ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BubbleSort { class BubbleSort { TimeSpan resultTime; //первый вариант сортировки int[] BubbleSorts(int[] sortArray, ref TimeSpan resultTime) { ...
 using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using SAAS.FrameWork; using SysBase.Domain.Models; using SysBase.Domain.DomainService; using SAAS.FrameWork.Extensions; using static Common.Service.CommonEnum; using Common.Servicei.ViewModels.Users; using Common.Service....
using Azure.Storage.Blobs; using Azure.Storage.Blobs.Models; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; namespace Voluntariat.Services.CloudFileServices { public class SecureCloudFileManager : CloudFileManager, ISecureCloudFileManager { protected override string Cont...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Different { internal class Listing05 { public static void MainListing05() { int start = 1990, end = 2100, day = 13; DateTime date; C...
using System; namespace Vlc.DotNet.Core { public sealed class VlcMediaPlayerStoppedEventArgs : EventArgs { } }
namespace Shouter.Web.Views.Home { using System.IO; using SimpleMVC.Interfaces; public class Feed : IRenderable { public string Render() { return File.ReadAllText(Constants.ContantPath + "feed.html"); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; using System.Linq; using LightingBook.Tests.Api.Dto; using LightingBook.Tests.Api.Dto.GetItinerary; using LightingBook.Tests.Api.Dto.GetItinerary.Request.car; using LightingBook.Tests.Api.Dto.GetItinerary.Request.search; using LightingBook.Tests.Api.Dto.GetItinerary.Requ...
/// <summary> /// The <c>gView.Framework</c> provides all interfaces to develope /// with and for gView /// </summary> namespace gView.Framework.system { public interface IUserData { void SetUserData(string type, object val); void RemoveUserData(string type); object GetUserData(string t...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Mvc; using TfsMobile.Repositories.v1; using TfsWebClient.Models; namespace TfsWebClient.Controllers { public class BuildsController : Controller { ...
namespace AppStore.API.Core.App_Start { using Handlers; using Infra.IoC; using SimpleInjector; using SimpleInjector.Integration.WebApi; using SimpleInjector.Lifestyles; using System.Web.Http; public static class SimpleInjectorWebApiInitializer { /// <summary>Initialize the conta...
namespace TY.SPIMS.POCOs { public class CheckColumnNames { public static string Id = "Id"; public static string CheckNumber = "CheckNumber"; public static string Bank = "Bank"; public static string Branch = "Branch"; public static string Amount = "Amount"; public...
using ConsoleApp1; using System; using Xunit; namespace ConsoleApp1.Test { public class UnitTest1 { [Fact] public void TestMethod1() { var c1 = new Class1(); Assert.Equal(4, c1.add(1, 3)); } [Fact] public void TestMethod2() { ...
using System; using System.ComponentModel; using System.ComponentModel.DataAnnotations.Schema; namespace Voluntariat.Models { public class Order { public Guid ID { get; set; } public Guid NGOID { get; set; } public Guid BeneficiaryID { get; set; } public string Description {...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using CS322_PZ_PetraBabic2223.Models; namespace CS322_PZ_PetraBabic2223.Controllers { public class Item { private Product pr = new Product(); private int quantitiy; public Item() { } ...
using Microsoft.SharePoint; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace YFVIC.DMS.Model.Models.HR { public class SysPosEntity { /// <summary> /// 岗位Id /// </summary> ...
//******************************************************************/ // Predefined delegate for event // ---------------------------------------------------------------- // September/2020 MahirKoding.id // Dian Nandiwardhana //**********************...
namespace Atc { public class AtcRestFluentAssertionsAssemblyTypeInitializer { // Dummy } }