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#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; namespace UnityAtoms.SceneMgmt.Editor { /// <summary> /// Constant property drawer of type `SceneField`. Inherits from `AtomDrawer&lt;SceneFieldConstant&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`. /// </summary> [CustomPropertyDr...
using System; using System.Collections; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Text; using System.Web.Services; using HTB.Database; using HTB.Database.Views; using HTB.v2.intranetx.util; using HTBAktLayer; using HTBExtras.XML; using HTBUtilities; namespace HTB.v2.intranetx....
using Properties.Core.Objects; // ReSharper disable InconsistentNaming namespace Properties.Infrastructure.Zoopla.Objects { internal class ZrtdfPropertyLocation { public string property_number_or_name { get; } public string street_name { get; } //public string locality { get; } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Boat : MonoBehaviour { public Transform frontPoint; public float Speed = 2.0f; public float StopDistance = 2.5f; public int myInstanceId; private Rigidbody rigi; private Vector3 dir = Vector3.zero; ...
namespace EPI.Graphs.Algorithms { public class AdjacencyListGraphNode { public int destNode; public int weight; public AdjacencyListGraphNode(int node, int w) { destNode = node; weight = w; } } }
using ConsoleApp1.Domain.KitchenMaterial; using ConsoleApp1.Domain.Recipe; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp1.Domain { public class DomainApp { private static List<Dish> menu = new List<Dish>(); ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; namespace UnitTestingExample { public static class StringUtilities { public static IEnumerable<string> TopNWords(this string s, int n = 1, char seperator = ' ') { if (n <= 0) ...
namespace Merchello.UkFest.Web.Ditto.ValueResolvers { using System.Collections.Generic; using System.Linq; using Merchello.UkFest.Web.Models; using Merchello.Web.Models.VirtualContent; using Our.Umbraco.Ditto; using Umbraco.Web; /// <summary> /// A resolver for product listings. ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Runtime.Serialization.Json; namespace IRAP.WCF.Client { public class JsonSerializer { public static List<T> ConvertList<T>(string json) { using (MemorySt...
using System; using System.Collections.Generic; using System.Numerics; namespace Sky { public class Planet : CelestialObject, IRotatingObject, IConvertible { public Star OrbitingAround { get; protected set; } public Vector3 RotatingAxis { get; protected set; } public Planet() ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace IotHubSync.Service { using IotHubSync.Service.Classes; using IotHubSync.Service.Interfaces; using Microsoft.AspNetCore.Builder; using Microso...
using System.Collections.Generic; using AuctionApi.Controllers; using AuctionApi.Models; using AuctionApi.Repositories; using SpecflowTests.Context; using TechTalk.SpecFlow; namespace SpecflowTests.Steps.AuctionControllerSteps { [Binding] public class Hooks { private readonly AuctionControllerCont...
using Kulula.com.Services; using Kulula.com.Helpers; using Kulula.com.Models; using Kulula.com.ViewModels; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; using Xamarin.Forms.Xaml; using Rg.Plugins.Popup.Services; namespace Kulu...
using Shouldly; using Xunit; namespace TDD.katas { public class LeapYearTest { [Theory] [InlineData(1996)] [InlineData(2008)] [InlineData(2004)] public void LeapYear(int year) { var isLeapYear = LeapYearIdentifier.IsLeapYear(year); isLeap...
using System; using System.Text.RegularExpressions; namespace _11_Self_Operator_overload { public class Apple : Product // унаследовали от продукта { public Apple(string name, int colories, int volume) : base(name, colories, volume) // основывается на конструкторе базового класса { } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.IO; using JsonFx.Json; using System.Threading; namespace Auction.mod { class VersionCheck : ICommListener { //bool getdata = false; int anzWarnings = 2; int warnings =...
using CarValueApi.Dto; using CarValueApi.Model; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CarValueApi.Data { public interface ICarValueAppRepo { IEnumerable<Command> GetAllCommands(); Command GetCommandByID...
using System; using System.Collections.Generic; using System.Text; namespace EmberCore { public class CoreAppSetting { public bool CheckUpdate { get; set; } public bool CheckComponentUpdate { get; set; } public string Locale { get; set; } public string PluginsFolder ...
using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace AC.ExtendedRenderer.Toolkit.KryptonOutlookGrid { /// <summary> /// Column for the OutlookGrid GroupBox /// </summary> public class OutlookGridGroupBoxColumn : IEquatable<OutlookGridGro...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace RememberWordsHelper { public partial class ParamsForm : Form { private Ap...
using System; using System.Collections.Generic; using System.Text; namespace DBDiff.Schema { public class SQLScriptList { private List<SQLScript> list; public void Sort() { if (list != null) list.Sort(); } public void Add(SQLScript item, int deep) {...
using System; using System.Collections.Generic; using OpenQA.Selenium; using OpenQA.Selenium.Firefox; // Requires reference to WebDriver.Support.dll using OpenQA.Selenium.Support.UI; namespace SeleniumTests { class ChechBoxClickWthIndex { static void Main(string[] args) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _09.Day_of_Week { class Program { static void Main(string[] args) { string proj = Console.ReadLine().ToLower(); double red = double.Parse(Consol...
using System; using UnityEngine; public class AI { internal World world; public AI (World world) { this.world = world; } public void act(Actor actor, GameState state) { Debug.Log("Ai act start"); MovementRange range = state.movementMode.movementRange; if (range.validMovementTiles.Count == 0) { D...
using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace DelftTools.Utils { public static class ObjectHelper { public static byte[] ToByteArray(object o) { var stream = new MemoryStream(); var formatter = new BinaryFormatter(); ...
using Knjizara.Models; // dodato da bi se koristilo Artikal i ArtikalMenadzer using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace Knjizara.Controllers { [Autorizacija(Roles = "Menadzer")] public class MenadzerArtikalController : Controller {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace fileCrawlerWPF.Filters { internal class FilterCollection { private readonly Dictionary<FilterContext, IFilter> _filterMap; public FilterCollection() { ...
using DelftTools.Utils; using GeoAPI.Extensions.Feature; using GisSharpBlog.NetTopologySuite.Geometries; using NetTopologySuite.Extensions.Features; using NUnit.Framework; using Rhino.Mocks; using SharpMap.Data.Providers; using SharpMap.Layers; using SharpMap.UI.Editors; using SharpMap.UI.Forms; using SharpMap.UI.Tools...
using DynamicSerializer.Core; using DynamicSerializer.Roslyn; using ParallelSerializer.Generator; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace ParallelSerializer { public abstract class Serial...
using System; namespace PatientService.DTOs { public class ExaminationSearchDTO { public DateTime? StartDate { get; set; } public int EndDateOperator { get; set; } public DateTime? EndDate { get; set; } public int DoctorSurnameOperator { get; set; } public string DoctorS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using lsc.Common; using lsc.Model; using lsc.Model.Enume; using Microsoft.EntityFrameworkCore; namespace lsc.Dal { public class QuestionsDal { private static QuestionsDal _ins; p...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Linq; using System.Windows.Forms; using System.Reflection; using System.Threading; using DevExpress.XtraEditors; using DevExpress.XtraCharts; using DevExpr...
using Cs_Gerencial.Dominio.Entities; using Cs_Gerencial.Dominio.Entities_Fracas; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cs_Gerencial.Dominio.Interfaces.Servicos { public interface IServicoSelos: IServicoBase<Selos> { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InvoicingApp.Domain.Contracts.Base { /// <summary> /// Interface for Entities with code /// </summary> public interface IHaveCode { /// <summary> /// Unique...
using Alabo.Domains.Services; using Alabo.Users.Entities; namespace Alabo.Data.People.Users.Domain.Services { /// <summary> /// 会员注册以后服务 /// </summary> public interface IUserRegAfterService : IService { /// <summary> /// 会员注册以后,添加队列任务 /// </summary> /// <par...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class parar : MonoBehaviour { //public variables public GameObject stop; public GameObject stop2; //private variables // Use this for initialization void Start () { } // Update is called once per frame v...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Xlns.BusBook.UI.Web.Models; using Xlns.BusBook.Core.Repository; using Xlns.BusBook.Core.Model; namespace Xlns.BusBook.UI.Web.Controllers { public class AllegatoController : Controller { pri...
using System; using System.Collections.Generic; using System.Data; using System.Drawing; using System.Windows.Forms; using System.IO.Ports; using CNCMatic.XML; using System.Configuration; using Configuracion; using System.Globalization; using System.Threading; namespace CNCMatic { public partial cla...
using Microsoft.EntityFrameworkCore.Migrations; namespace eMAM.Data.Migrations { public partial class Encription : Migration { protected override void Up(MigrationBuilder migrationBuilder) { } protected override void Down(MigrationBuilder migrationBuilder) { ...
 namespace com.Sconit.Web.Controllers.ISI { #region reference using System.Collections; using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using System.Web.Routing; using System.Web.Security; using com.Sconit.Entity.SYS; using com.Sconit.Service; using co...
using System; using System.Collections.Generic; using System.Linq; using Project.Base; using Project.Data; using Project.Models; using Project.Records; namespace Project.Services { public class RoomService : Service { public override string GetHandle() { return "rooms"; } //...
using SuperMario.Collision; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace SuperMario.Entities.Items { public class GreenMushroom : MovingStaticEntity { ICollisionHandler itemCollisionHandler; public GreenMushroom(Vector2 screenLocation) : base(screenLocation...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using MQTTnet; using System.Threading; using MQTTnet.A...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Reflection; using System.Threading; using DevExpress.XtraEditors; using IRAP.Global; using IRAP.Client.User; using IRAP.Entit...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.EventSystems; public class Menu : MonoBehaviour { public bool showMenu, showMenuA, destroy, rotate, rnd, invisible, isWhite, buttonColor, buttonEdition, button...
using System.Threading.Tasks; using Alabo.Data.People.Users.ViewModels; using Alabo.Test.Base.Core.Model; using Xunit; namespace Alabo.Test.Core.User.Controllers { /// <summary> /// </summary> public class UserControllerTest : BaseControllerTest { public void Add() { } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //********************************************************************** // // 文件名称(File Name):AddTaskRequest.CS // 功能描述(Description): // 作者(Author):Aministrator /...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MySql.Data.MySqlClient; using System.Windows.Forms; namespace Mercadinho.DAO { class ProdutoDAO { private Model.Produto prdutomodel; private MySqlConnection con; p...
using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; namespace Alabo.Files { public static class ImageHelper { /// <summary> /// 图片压缩 /// </summary> /// <param name="imageUrl">原始图片地址</param> /// <param name="savePath">压缩后的图...
#region << 版 本 注 释 >> /*---------------------------------------------------------------- * 项目名称 :HPYL.Model.Calendar * 项目描述 : * 类 名 称 :OrderProduct * 类 描 述 : * 所在的域 :QH-20160830FLFX * 命名空间 :HPYL.Model.Calendar * 机器名称 :QH-20160830FLFX * CLR 版本 :4.0.30319.42000 * 作 者 :丁新亮 * 创建时间 :2018/8/17 17:11:20 * 更新时间 :2018/8/17...
using System.Collections.Generic; using NUnit.Framework; namespace ElevatorKata.Tests { class LiftTests { // Given: a stationary lift at ground floor // When: it is summoned from the first floor to go down // Then: it should notify that it is going down when it arrives [Test] ...
using System.Web.Mvc; namespace DevExpress.Web.Demos { public partial class ChartController : DemoController { [HttpGet] public ActionResult PointLineViews() { ChartBarViewsDemoOptions options = new ChartBarViewsDemoOptions(); options.ShowLabels = true; options....
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using OnlineShopping.Models; namespace OnlineShopping.Controllers { public class AdminController : ApiController { private DbonlineshoppingEntit...
using LogicaNegocio; using ProyectoLP2; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Formularios { public partial class buscarDireccion...
using System; using System.Linq; namespace Simple_Array_Sum { class Program { static void Main(string[] args) { int[] arr = Console.ReadLine().Split(' ', StringSplitOptions.RemoveEmptyEntries).Select(x => int.Parse(x)).ToArray(); Console.WriteLine(arr.Sum()); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StatelessBlogPost { public class BasicStateMachine { public string State { get; private set; } public void TransitionToState(string state) { switch...
using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; using System.Text; namespace FIVIL.Litentity { public static class LitentityService { private static readonly LitentityConfiguration Conf = new LitentityConfiguration(); internal static void SetPriv...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace FRCTeam16TargetTracking { public static class Extensions { public static bool IsNumber(this object value) { if (value is sbyte) return true; if (value is byte) return true; ...
using UnityEngine; using System.Collections; using GameFrame; public class StartGame : MonoBehaviour { void Awake() { GameApp.GetInstance().InitGame(); } void Start() { GameApp.GetInstance().StartGame(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Navig...
using System; using System.Collections.Generic; namespace IrsMonkeyApi.Models.DB { public partial class File { public int FileId { get; set; } public string FileName { get; set; } public DateTime DateStamp { get; set; } public string Alias { get; set; } public int Folde...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using APIWeb.Models; using Microsoft.AspNetCore.Cors; namespace APIWeb.Controllers { [Route("api/users")] [ApiController] public class users...
using System.Linq; using DFC.ServiceTaxonomy.VersionComparison.Models; using OrchardCore.DisplayManagement.Handlers; using OrchardCore.DisplayManagement.Views; namespace DFC.ServiceTaxonomy.VersionComparison.Drivers { public class VersionComparisonOptionsDisplayDriver : DisplayDriver<VersionComparisonOptions> ...
using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; public class UIInGameController : MonoBehaviour { public GameObject controlFreak; public PopupPause Pause; public PopupWin popupWin; public PopupSetting popupSetting; public Text timeInGame; v...
using Fbtc.Domain.Entities; using Fbtc.Domain.Interfaces.Repositories; using Fbtc.Infra.Helpers; using prmToolkit.AccessMultipleDatabaseWithAdoNet; using prmToolkit.AccessMultipleDatabaseWithAdoNet.Enumerators; using System; using System.Collections.Generic; using System.Data.Common; using System.Data.SqlClient; using...
using System.Linq; using System.Threading.Tasks; using Sfa.Poc.ResultsAndCertification.Dfe.Domain.Models; using Sfa.Poc.ResultsAndCertification.Dfe.Models; namespace Sfa.Poc.ResultsAndCertification.Dfe.Application.Interfaces { public interface ITqRouteService { IQueryable<TqRoute> GetTqRoutes(); ...
using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Text; using SharpStoreDB; using SharpStoreDB.Models; using SimpleHttpServer.Enums; using SimpleHttpServer.Models; namespace SharpStore { public static class RouteConfig { public static IList<Route> Get...
using System; using System.Collections.Generic; using System.Threading.Tasks; using CryptoLab.Domain.Domain; using CryptoLab.Domain.IRepositories; using CryptoLab.Infrastructure.IServices; using System.Linq; using CryptoLab.Infrastructure.CryptoCompareApi; using AutoMapper; using CryptoLab.Infrastructure.DTO; namespac...
using System; using System.Data; using System.Configuration; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; namespace CIPMSBC { /// <summary> /// Summary description for Redirection_Lo...
using System.Text.RegularExpressions; namespace Schyntax.Internals { internal static class Terms { // literal terminals public static Terminal RangeInclusive { get; } = new Terminal(TokenType.RangeInclusive, ".."); public static Terminal RangeHalfOpen { get; } = new Terminal(TokenType....
 using Unity.Mathematics; namespace Utils { public static class UnityMathUtils { /// <summary> /// Compares two floating point values and returns true if they are similar. /// </summary> /// <param name="a"></param> /// <param name="b"></param> /// <param name="...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BanjoBot { public class PlayerStats { public int LeagueID { get; set; } public int Season { get; set; } public int MatchCount { get; set; } public int Wins ...
namespace TestDummies; public class DummyWithLevelSwitchSink : ILogEventSink { public DummyWithLevelSwitchSink(LoggingLevelSwitch? loggingControlLevelSwitch) { ControlLevelSwitch = loggingControlLevelSwitch; } [ThreadStatic] public static LoggingLevelSwitch? ControlLevelSwitch; [Threa...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using Amazon.S3; using Amazon.SQS; using Amazon.SQS.Model; using Newtonsoft.Json; using Shared; namespace MessageQueuers { publ...
using System.Net; namespace OrganizatorServer.Util { public class ServiceResponse<T> { public T Data { get; } public HttpStatusCode Status { get; } public string ErrorMessage { get; } public ServiceResponse(HttpStatusCode status, T data) { Status = status; ...
using LHRLA.DAL; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace LHRLA.LHRLA.DAL.DataAccessClasses { public class CaseDataDataAccess { #region Insert public bool AddCaseData(tbl_Case_Data row) { try { ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace lesson6.Models { public interface IWeather { public string Region { get; set; } int Temp { get; set; } } }
namespace Practica2DIA.Core.Contenedores { public class ContGrande: Contenedor { public const int PesoKg = 1500; private string id; public ContGrande(string id) : base(PesoKg, id) { } public override string ToString() { return Id + ba...
namespace JediGalaxy { using System; public class Startup { public static void Main(string[] args) { Execute(); } private static void Execute() { var args = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class fish : MonoBehaviour { counterControler counterControler; void Start() { counterControler = GameObject.Find("Manager").GetComponent<counterControler>(); } // Update is called once per frame vo...
using System; using System.Collections.Generic; namespace IrsMonkeyApi.Models.DB { public partial class FormQuestionAnswer { public int FormQuestionAnswerId { get; set; } public int FormQuestionId { get; set; } public string Answer { get; set; } public string PdfcontrolId { get...
using System.Collections.Generic; using UserService.Model; namespace UserService.Service { public interface ISpecialtyService { IEnumerable<Specialty> GetAll(); } }
namespace UseFul.ClientApi.Enums { public enum TipoFolha { Mensal = 1, Adiantamento = 2, DecimoTerceiro = 3, Bonificacao = 4, Rescisao = 5, Ferias = 6 } }
using System.Collections.Generic; namespace FIMMonitoring.Domain { public class FimCustomer : ForeignEntitty { public virtual List<FimCustomerCarrier> FimCustomerCarriers { get; set; } public virtual List<ImportError> ImportErrors { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Runtime.Serialization.Formatters.Binary; using System.IO; using UnityEditor; [CreateAssetMenu(fileName = "New Character", menuName = "Inventory System/Character")] public class CharacterObject : ScriptableObject, ISerializatio...
using System.Linq; namespace Ejercicio { public class OneForAll { Heroe portador; int poderDelOfa; public int PoderDelOfa { get => poderDelOfa; } public OneForAll(Heroe portador) { this.portador = portador; this.poderDelOfa = portador.poder(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GraphicalEditor.Enumerations { public enum SearchPriority { Doctor = 0, Date = 1 } }
// File: Program.cs // Author: Matt Nitzken // <summary> // Class file for FilipTheFrog. // </summary> using System; [assembly: CLSCompliant(true)] namespace FilipTheFrog { using System.Collections.Generic; using System.Linq; using System.Text; /// <summary> /// Test class for the FilipTheFr...
using System; using Phenix.Core.Data; namespace Phenix.Test.使用指南._03._3 { /// <summary> /// /// </summary> [Serializable] [System.ComponentModel.DisplayName("")] [Phenix.Core.Mapping.Class("PH_USER", FriendlyName = "")] public class UserEasy : EntityBase<UserEasy> { private UserEasy() { ...
using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Entities.Core; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Convert = Alabo.Helpers.Convert; namespace Alabo.Datas.Stores.Add.Mongo { public abstract class NoTrackingAsyncMongoStore<TEntity, TKey> : ...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AKCore.DataModel; using AKCore.Models; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using Microsoft.AspNetCore.Hosting; namespace AKCore.Con...
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Controls; using BSky.Controls; using BSky.Interfaces.Model; using BSky.Statistics.Common; using System.Xml; using System.Windows; using BSky.Interfaces.Controls; using System.Text.RegularExpressions; using BSky.Controls.XmlDecoder....
using System; namespace CreditCardValidator.Models { public class CreditCard { public long CreditCardNumber{get;set;} public bool isValidCCNumber{get;set;} } }
using System; namespace ITCastOCSS.Model { /// <summary> /// Teaching:实体类(属性说明自动提取数据库字段的描述信息) /// </summary> [Serializable] public partial class Teaching { public Teaching() {} #region Model private int _id; private int? _tid; private int? _cid; private string _week; private string _timeperiod; ...
using System; using System.Xml.Serialization; namespace EasyDev.Taobao.Models { /// <summary> /// UserCredit Data Structure. /// </summary> [Serializable] public class UserCredit : Model { [XmlElement("good_num")] public int GoodNum { get; set; } [XmlEleme...
using System; using Xunit; namespace Atc.Tests.Comparers { public class TupleEqualityComparerTests { [Theory] [InlineData(false, 1, 1, 1, 2)] [InlineData(true, 1, 1, 1, 1)] public void OverrideEquals(bool expected, int a1, int a2, int b1, int b2) { // Arrang...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; namespace KartLib { public class UsersByStore : Entity { public long IdUser { get; set; } public long IdStore { get; set; } [DBIgnoreReadParam] [DBIgnoreAutoGenerateParam]...
using System.Collections.Generic; namespace TestApplication.DataStructure { public class Node { private readonly Dictionary<char, Node> subNodes; private bool isWord; private readonly string word; public Node(string word) { subNodes = new Dictionary<char, N...
using System; using UIKit; using Aquamonix.Mobile.IOS.UI; using Aquamonix.Mobile.Lib.Utilities; namespace Aquamonix.Mobile.IOS.Views { /// <summary> /// Horizontal divider line. /// </summary> public class DividerLine : AquamonixView { public DividerLine() : base() { ExceptionUtility.Try(() =...
using Model.Interfaces; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Data; using System.Windows.Markup; namespace Resources.Converters { public class charToFiltedValidCharConverter : IValueConve...