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using PatientWebAppTests.CreateObjectsForTests; namespace PatientWebAppTests.UnitTests { public class SurveyControllerTests { private readonly TestObjectFactory _objectFactory; private readonly StubRepository _stubRepository; /* public SurveyControllerTests() { ...
using System; using System.Data; using System.Configuration; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; public partial class Exam : System.Web.UI.Page { ...
using Rg.Plugins.Popup.Pages; namespace RRExpress.Express.Views { public partial class AddPriceView : PopupPage { public AddPriceView() { InitializeComponent(); } } }
using DemoApp.Entities; using DemoApp.Extensions; using DemoApp.Models; using DemoApp.ResourceParameters; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace DemoApp.Services { public interface ICentreRepository { Task<CentresDto> Create(CentreCreateDto data); ...
using System; using DelftTools.Utils; using DelftTools.Utils.Aop; namespace DelftTools.Units.Generics { /// <summary> /// Represents any parameter containing single value of some type. /// <para/> /// "default routhness" = 0.01<para/> /// "calculation start time" = 01.01.2005 10:00:00 /// </sum...
using HabMap.ProjectConfigurations.Models; using Prism.Commands; using Prism.Mvvm; using Prism.Regions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace HabMap.ProjectConfigurations.ViewModels { public class ClientI...
using System; using System.Collections.Generic; using System.Text; namespace Proyecto_AppMoviles_.Model { class CitaModelo { public int PK_Cita { get; set; } public int PK_Paciente { get; set; } public string fechaCita { get; set; } //datetime public string razon { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Drawing.Imaging; namespace ARGOTH.SNIPS.MON { public unsafe class YUV:Filter { public static Bitmap Execute(Bitmap img) { if (img == null) return...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Threading.Tasks; using System.Net; using System.Web; using System.Web.Mvc; using VEE.Models; using VEE.Models.BasedeDatos; using VEE.Util; using System.Globalization; namespace VEE.Controllers ...
using NStandard.Collections; using System; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace NStandard { internal static class ArrayMapper { private static readonly Regex ArrayTypeRanksRegex = new Regex(@"(\[,*\])+", RegexOptions.Singleline); private static...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Enemyspawner : MonoBehaviour { public GameObject enemy; // Update is called once per frame void Start() { StartCoroutine("Spawn"); } IEnumerator Spawn() { Vector3 randPos = new Vec...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Tilemaps; using GodMorgon.Models; using GodMorgon.VisualEffect; using GodMorgon.Sound; namespace GodMorgon.Enemy { public class EnemyView : MonoBehaviour { [Header("Enemy View")] pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace BOB2 { class Rektangel : GameObject { protected Color färg = Color.White; protected Rectangle rec...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using bellyful_proj.Models; using bellyful_proj_v._0._2.Data; namespace bellyful_proj_v._0._2.Controllers { ...
using System; using System.Threading; using System.Threading.Tasks; using MediatR; using Microsoft.AspNetCore.SignalR; namespace AgentR.Server { internal static class Extensions { public static IClientProxy GetClientsForRequest<TRequest, TResponse>(this IHubContext<AgentHub> hub) { ...
using System; using System.Collections.Generic; using EQS.AccessControl.Domain.Entities; using EQS.AccessControl.Domain.Interfaces.Repository; using EQS.AccessControl.Domain.Interfaces.Services; using EQS.AccessControl.Domain.ObjectValue; namespace EQS.AccessControl.Domain.Services { public class RoleService : IR...
using System; using System.Threading.Tasks; using Azure.Storage.Blobs; using NUnit.Framework; using Rebus.Activation; using Rebus.Config; using Rebus.DataBus.ClaimCheck; using Rebus.Encryption; using Rebus.Tests.Contracts; using Rebus.Transport.InMem; namespace Rebus.AzureBlobs.Tests.Bugs; [TestFixture] public class...
using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class Player : MonoBehaviour { public int currentHealth = 5; public int maxHealth = 5; public int coins = 0; public int score = 0; public TextMeshProUGUI coinText; public T...
namespace EasyFFmpeg { /// <summary> /// Simple audio dynamic range compression/expansion filter. /// </summary> public class AudioContrastFilter : AudioFilter { public override string Name => "aconstrast"; [FilterOptionName("contrast", 33, 0, 100)] public int? Co...
using System.Collections.Generic; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using WebAPISample.Models; namespace WebAPISample.Controllers { [ApiController] [Route("api/[controller]")] public class EntriesController : ControllerBase { private readonly IList<Entry> entr...
using System; namespace DadJokeGenerator.DTO { public class JokeModel { public string Id { get; set; } public string Joke { get; set; } public string Status { get; set; } } }
using System; using System.Threading; using System.Windows.Forms; namespace Com.Colin.Win { /// <summary> /// 异步编程示例 /// </summary> public partial class Frm_Timer2 : Form { public Frm_Timer2() { InitializeComponent(); timer1.Stop(); } privat...
using System; namespace Vlc.DotNet.Core { public class VlcMediaParsedChangedEventArgs : EventArgs { public VlcMediaParsedChangedEventArgs(int newStatus) { NewStatus = newStatus; } public int NewStatus { get; private set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace PullRequestNotifications.Forms { public class SystemTrayApp : Form { public NotifyIcon TrayIcon { get; private set; } public S...
namespace Battleship.Logic.Models { public enum BombingResult { Miss, Hit, Sink, AllShipsSunk, } }
using UnityEngine; using System; using System.Collections; namespace Alien2 { [RequireComponent(typeof(Animator))] public class BlinkingCtrl : MonoBehaviour { private Animator animator; public int from = 2; public int to = 5; // Use this for initialization void Sta...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Threading; namespace MvcTestApplication.Controllers { [HandleError] public class HomeController : Controller { public ActionResult Index() { // Service locati...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace GodaddyWrapper.Requests { public class DomainUpdate { public bool locked { get; set; } public List<object> nameServers { get; set; } p...
using Newtonsoft.Json; using System; using System.Net.Http; using System.Web.Configuration; using WeatherForecast.Models; using WeatherForecast.Services; namespace WeatherForecast.Json { public class ForecastService : IForecastService { private ILogger _logger; public ForecastService(ILogger l...
namespace AuthMicroService.Interfaces { public interface ICryptoService { string GenerateSalt(); string ComputeHash(string password, string salt); } }
using ClientGui; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace ClientLibrary { public class ClientTCP { private IPAddress ipAddress; private int port; public Cli...
using System.Collections.Generic; using System.IO; using Mochizuki.VariationPackager.Models.Abstractions; using UnityEngine; namespace Mochizuki.VariationPackager.Processors { public class CopyExternalLibrary : Processor { public override void Run() { var externals = Path.Combine...
/* Richie Hatch * Due date: 1/31/2021 * Description: The proposal for the final project is gym management software. All classes are instructor * lead at the facility and there is limited space available. There are three levels of access: student, * employee, and employer or administrator. All informati...
using System; using System.Collections.Generic; using Alexa.NET.Request; using Alexa.NET.Request.Type; using Alexa.NET.Response; using Xunit; using Amazon.Lambda.TestUtilities; namespace AlexaCSharpRandomNumberGenerator.Tests { public class FunctionTest { [Fact] public void TestLambdaFunction()...
namespace BDTest.Settings; public class DebugSettings { internal DebugSettings() { } public bool ShouldSkipWhenStep { get; set; } }
using UnityEngine; using System.Collections; public class Connect : MonoBehaviour { public void StartConnect() { //TODO Play animations and stuff gameObject.SetActive( true ); } [SerializeField] private UILabel ipAddress; public void ConnectToHost() { Debug.Log( "Connect...
using System; using Newtonsoft.Json; namespace SecureNetRestApiSDK.Api.Models { /// <summary> /// Credit Card Specific Data. /// </summary> public class Card { #region Properties /// <summary> /// Data that has been read from the card's magnetic stripe. /// </summ...
using AlgorithmProblems.Graphs.GraphHelper; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Graphs { /// <summary> /// Create a clone of a graph given the start vertex of the graph /// </summary> class Clon...
using BillsPaymentModels; namespace BillsPaymentData { using System.Data.Entity; public class BillsPaymentContextTph : DbContext { public BillsPaymentContextTph() : base("name=BillsPaymentContext") { } public IDbSet<User> Users { get; set; } public IDbSe...
using EPI.Graphs.Algorithms; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace EPI.UnitTests.Graphs.Algorithms { [TestClass] public class MinHeapWithDecreaseKeyUnitTest { [TestMethod] public void MinHeap() { MinHeapWithDecreaseKey heap = new MinHeapWithDecreaseKey(7); ...
using Newtonsoft.Json; namespace CoinMarketCap.Models { public class TickerModel { [JsonProperty("id")] public string Id { get; set; } [JsonProperty("name")] public string Name { get; set; } [JsonProperty("symbol")] public string Symbol { get; set; } ...
using System.Net.Mail; namespace Web.ViewModels.Home { public class EmailViewModel { public string From { get { return "solutiontemplate@skaele.it"; } } public string To { get; set; } public string Cc { get; set; } public string Bcc { get; set; } public string Subject {...
using Newtonsoft.Json; namespace Claudia.SoundCloud.EndPoints.Users { /// <summary> /// /// </summary> public class User { #region Properties [JsonProperty("id")] public int Id { get; set; } [JsonProperty("kind")] public string Kind { get; set; } [JsonProperty("permalink")] public string Permal...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using iSukces.Code.Interfaces; namespace iSukces.Code { internal sealed class CsMethodWriter { public CsMethodWriter(CsMethod method) { _method = method; } private static string Fo...
using System; using System.Collections.Generic; using System.Linq; using Operations.Interfaces; namespace Operations.Extensions { public static class CollectionExtensions { /// <summary> /// Add item to collection if not already exists in collection /// </summary> /// <typepara...
using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.AspNetCore.Mvc; using service.Models; using Microsoft.AspNetCore.Hosting; using Newtonsoft.Json; using Microsoft.AspNetCore.Http; using Newtonsoft.Json.Linq; using RestSharp; using System.IO; using System.Web; using S...
namespace AssessmentApp.Web.ViewModels.Assessments { using System.Collections.Generic; public class IndexViewModel { public IEnumerable<IndexAssessmentViewModel> Assessments { get; set; } } }
/*MenuItemSelectionControl.xaml.cs * Author: Easton Bolinger * Purpose: handles the backend for the item selection UI */ using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Win...
using System; using SwinGameSDK; namespace MyGame { public class EyesStruct { //EYE 1 LineSegment eye1Line1; Point2D eye1Line1Part1; Point2D eye1Line1Part2; LineSegment eye1Line2; Point2D eye1Line2Part1; Point2D eye1Line2Part2; //EYE 2 LineSegment eye2Line1; //Line 1 in left eye cros...
using _7DRL_2021.Behaviors; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _7DRL_2021.Results { class ActionStabStuck : IActionPaired { public ICurio Origin { get; set; } public ICurio Target { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Caching; using System.Web; namespace web_ioc.Models { public class SessionStore : ISessionStore { MemoryCache Cache = new MemoryCache("SessionStore", new System.Collections.Specialized.NameValueCollection()); ...
using AutoMapper; using Mvc.JQuery.Datatables; using Profiling2.Domain; using Profiling2.Domain.Contracts.Export.Screening; using Profiling2.Domain.Contracts.Tasks; using Profiling2.Domain.Contracts.Tasks.Screenings; using Profiling2.Domain.Prf; using Profiling2.Domain.Prf.Careers; using Profiling2.Domain.Scr; using P...
using Prism.Commands; using Prism.Mvvm; using Prism.Navigation; using System; using System.Collections.Generic; using System.Linq; namespace HW04.ViewModels { public class MainPageViewModel : BindableBase, INavigationAware { private string _title; public string Title { get ...
using System.Collections.Generic; using System.Drawing; using OxyPlot.WindowsForms; using System.Windows.Forms; using System; namespace PterodactylCharts { public partial class LineGraph : Form { public LineGraph() { InitializeComponent(); } public void LineGraphDa...
 namespace Phonebook { //Documentation can be found at "bin\Debug\Phonebook.XML". using System.Collections.Generic; /// <summary> /// Interface that insures consistent phone book data /// </summary> public interface IPhonebookRepository { /// <summary> /// Provides adding c...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Hakase.Uchuu { public class GDIUtils { public static void SetDoubleBuffered(System.Windows.Forms.Control c) { // Taxes: Remote Desktop Connection and painting // http://blogs...
using System; namespace Task20 { class Program { static void Main(string[] args) { Console.Write("Въведете S:"); int S = int.Parse(Console.ReadLine()); Console.Write("Въведете N:"); int n = int.Parse(Console.ReadLine()); int[] array =...
using ChainOfResponsibility.Approver; using Moq; using System; using Xunit; namespace ChainOfResponsibility.Test { public class ApprovalTest { [Fact] public void GetApprover_UnderTenThousandYen_ReturnsChief() { var emp = new Mock<IEmployee>(); emp.Setup(x => x.Ti...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class crowdControl : MonoBehaviour { // Start is called before the first frame update [SerializeField] Transform car; void Start() { } void FixedUpdate() { foreach(Transform children in t...
using System; using System.Collections.Generic; using System.Text; using Sandbox; using Sandbox.Game.Entities; using Sandbox.Game.GameSystems; using Sandbox.Game.World; using Sandbox.Graphics.GUI; using VRage; using VRage.Audio; using VRage.Game; using VRage.Game.ModAPI; using VRage.Utils; using VRageMath; namespace ...
 using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Assets.Scripts { public enum ColorEnum { Blue = 1, Yellow = 2 } }
/****************************************** * AUTHOR: Rector * CREATEDON: 2018-09-26 * OFFICIAL_SITE: 码友网(https://codedefault.com)--专注.NET/.NET Core * 版权所有,请勿删除 ******************************************/ using Common.Service.DTOModel.Menu; using Controllers; using Microsoft.AspNetCore.Authoriza...
using ClaimDi.DataAccess; using log4net; using System; using System.Collections.Generic; using System.Linq; using ClaimDi.DataAccess.Object.API; using ClaimDi.DataAccess.Entity; namespace ClaimDi.Business.Master { public class CauseOfLossLogic { private static readonly ILog logger = LogMa...
namespace Krafteq.ElsterModel { using System; public class TaxTimestamp { public TaxYear Year { get; } public TaxTimePeriod TimePeriod { get; } public TaxTimestamp(TaxYear year, TaxTimePeriod timePeriod) { this.Year = year ?? throw new ArgumentNullException(name...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AsimcoBatchMNGMT { public class ExChangeXML { public long LinkedLogID { get; set; } public int ErrCode { get; set; } public string...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; using SKYPE4COMLib; using System.Threading; using System.IO; using System.Windows.Forms; using System.Windows.Threading; using System.ComponentModel; using System.Diagnostics; namespace SoundServant { ...
namespace ControleEstacionamento.Persistence.Entity.Migrations { using System; using System.Data.Entity.Migrations; public partial class InserindoCampos : DbMigration { public override void Up() { AddColumn("dbo.tbl_movimentacao_veiculo", "TempoPermanecica", c => c.DateT...
namespace SharpStore { using System.IO; using SimpleHttpServer; using SimpleHttpServer.Enums; using SimpleHttpServer.Models; using HandmadeHTTPServer.Data; using System.Collections.Generic; using Contracts; using HandmadeHTTPServer.Data.Contracts; using Services; using Services....
using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using SharpDX; using Point = System.Drawing.Point; namespace MiNETDevTools.Graphics.Components { public partial cla...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VLAN_IP { class Vlan { private string nev; private Dictionary<string, int> eszk; //vlan.txt-ből: VLAN1 public Vlan(string nev) { thi...
using System.Collections.Generic; using System.Linq; namespace Euler_Logic.Problems.AdventOfCode.Y2016 { public class Problem11 : AdventOfCodeBase { private List<Pair> _pairs; private List<Single> _singles; private Dictionary<int, Dictionary<ulong, int>> _hash; public override str...
namespace ForumSystem.Web.ViewModels.Comments { public class EditCommentJsonModel { public int CommentId { get; set; } public string EditContent { get; set; } } }
using OpenQA.Selenium; using System; namespace Training { public static class Extentions { public static bool IsElementPresent(this IWebDriver driver, By locator) { try { driver.FindElement(locator); return true; } catch (NoSuchElementException ex) { return false; } } public s...
using System; using Unity.Entities; namespace UnityECSTile { [Serializable] public struct HealthComponent : IComponentData { public int CurrentHealth; public int MaxHealth; public HealthComponent(int max) { CurrentHealth = max; MaxHealth = max; ...
using System; using System.Collections.Generic; using System.Linq; namespace _03._Contact_List { class Program { static void Main(string[] args) { List<string> contacts = Console.ReadLine() .Split() .ToList(); string command = Console.Rea...
using Microsoft.EntityFrameworkCore; using RSS.Business.Interfaces; using RSS.Business.Models; using RSS.Data.Context; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; namespace RSS.Data.Repository { //new() - permit...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.Graphics; using Android.OS; using Android.Runtime; using Android.Text; using Android.Views; using Android.Widget; using Cashflow9000.Adapters; using...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BigEnemyController : MonoBehaviour { public Transform beamSpawn; public GameObject beamPrefab; public GameObject explosionPrefab; public float speed; private int frameTimer; private Rigidbody2D rb; private int health; ...
using System; namespace Task_10 { class Circle { private int x; private int y; private int radius; public Circle(int x, int y, int radius) { this.x = x; this.y = y; this.radius = radius; } public Circle() : this(new...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace BTLv1 { public partial class DoiTen_DoiMatKhau_Check : Form { Classv1 connv1 =...
using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class DisplayController : MonoBehaviour { [SerializeField] private TextMeshProUGUI _digitsText; [SerializeField] private TextMeshProUGUI _operatorText; [SerializeField] private int _maxDigitsC...
namespace useSOLIDin { interface ICursorInfo { void SetPos(int cpl, int cpt); } }
using System; using NUnit.Framework; using OpenQA.Selenium; using OpenQA.Selenium.Chrome; using SeleniumTest.Utils; namespace SeleniumTest { public class UnitTest1 { private IWebDriver driver; private readonly string chromedriverPath = ProjectHelpers.GetProjectPath() + "Drivers"; ...
using AutoMapper; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using WebApplication1.EfStuff.Model; using WebApplication1.EfStuff.Model.Energy; using WebApplication1.Models.Energy; namespace WebApplication1.Profiles { public class PersonalAccountProfiles : Profi...
using kolos1.DTOs.Responses; using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Threading.Tasks; namespace kolos1.Services { public class SqlServerDbService : IMedicamentsDbService { private const string ConnString = "Data Source=db-mssql;Initi...
using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; using UnityEngine; public class IcePath_Master : MonoBehaviour { // Set the difficulty [Header("Difficulty")] [SerializeField] private int mapDiff; public static int globalMapDiff; // Ma...
using System.Web.Mvc; using System.Web.Routing; namespace WebSportEntity.Extension { public static class ImageHelper { public static string Image(this HtmlHelper helper, string id, string url, string alternateText, object htmlAttributes) { // Crée le TagBuilder ...
using Syncfusion.ListView.XForms; using Xamarin.Forms; namespace SyncFListView { public partial class App : Application { SfListView listView; public App () { InitializeComponent(); //MainPage = new SyncFListView.MainPage(); listView = new SfListView(); MainPag...
using UnityEngine; using UnityEngineInternal; using System.Collections; /** * @author Chris Foulston */ namespace Malee.Hive.Util { public static class PathUtil { public static NavMeshPath CalculatePath(Vector3 from, Vector3 to, int passableMask, out Vector3[] points) { return CalculatePath(from, to, passab...
using gView.GraphicsEngine.Abstraction; using gView.GraphicsEngine.GdiPlus.Extensions; using System; using System.Drawing; using System.Linq; namespace gView.GraphicsEngine.GdiPlus { internal class GdiCanvas : ICanvas { private Graphics _graphics; private CanvasRectangle _bounds; publ...
using System; using System.Collections.Generic; using System.Configuration; using System.Data.SqlClient; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace LimKaiYing { public partial class Login : System.Web.UI.Page { bool isAdmin; ...
//Author(s): Conor Hughes //Date: 12/10/2015 //Description: Used to animate a camera around a scene independent of the player camera. // Primarily used for recording gameplay from different perspectives. Movement // and look at behaviours are assigned in the parameters. using UnityEngine; using System.Collec...
using System.ComponentModel.DataAnnotations; namespace PruebaCI.Models { public class PersonaMetadata { [Display(Name = "ID")] public int Id; [Display(Name = "Nombre")] [Required(ErrorMessage = "Debe ingresar un nombre")] public string Nombre; [Display(Name =...
using Microsoft.Xna.Framework; using StarlightRiver; using System; using Terraria; using Terraria.ModLoader; namespace StarlightRiver.Waters { public class WaterJungleCorrupt : ModWaterStyle { public override bool ChooseWaterStyle() { return Main.LocalPlayer.GetModPlayer<BiomeHandler>().ZoneJungleCor...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; namespace Pokemon_Internal_Blades_CSharp { public class Merchant : Trainer { public Merchant() { } //move m_inventory to specific inherited //private ArrayL...
using Abp.Domain.Entities; using Abp.Domain.Entities.Auditing; using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace DgKMS.Cube.Models { [Table("fund")] public class FundModel : Entity<long>, IHasCreationTime, IHasModificationTime { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel.DataAnnotations; using DataAnnotationsExtensions; using ScoreSquid.Web.Models; using System.Web.Mvc; namespace ScoreSquid.Web.ViewModels { public class RegistrationViewModel { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CMSWebsite { public class HTMLPAGE { // a page contains these private string pageid; private string pagetitle; private string pagebody; private string ispublished; pub...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class GridMenuMouseEvents : MonoBehaviour { //Used in Grid menu to interact with mouse cursor string emptyGridSpriteName = "Textfield full"; GameMenu menu; AudioM...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using AuctionApi.Models; using NUnit.Framework; using TechTalk.SpecFlow; namespace SpecflowWorkshop.Steps { [Binding] class RetrieveAuctionsThenSteps { private readonly RetrieveAucti...