text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Index : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
}
... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace PROJECT
{
/// <summary>
/// App.xaml에 대한 상호 작용 논리
/// </summary>
public partial class App : Application
{
private ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Sample.Server
{
public class DataEventRepeator : MarshalByRefObject
{
public event TranslationEventHandler Translation;
public void OnTranslation(TranslateOperationResult result)
... |
namespace SOLIDPrinciples.ISP.Example1.Good
{
public class Item
{
public int Valor { get; internal set; }
}
} |
using System;
using System.Collections.Generic;
using System.Text;
using CommandReceiver.Commands;
using Linedata.Foundation.CommandReceiver;
using Linedata.Foundation.Messaging;
namespace CommandReceiver
{
class CommandValidator : ICommandValidatorEx
{
public bool ValidateCommand(Message command, out... |
using Client.Bussness;
using MahApps.Metro.Controls;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using Sys... |
[assembly: Xamarin.Forms.Dependency(typeof(Sales.iOS.Implementations.RegistrationDevice))]
namespace Sales.iOS.Implementations
{
using Foundation;
using Interfaces;
using UIKit;
public class RegistrationDevice : IRegisterDevice
{
#region Methods
public void RegisterDevice()
... |
using System;
using System.Runtime.Serialization;
namespace pjank.BossaAPI.Fixml
{
/// <summary>
/// Błąd wynikający z przerwania kanału komunikacyjnego w trakcie przesyłania komunikatu.
/// </summary>
public class FixmlSocketException : FixmlException
{
public FixmlSocketException() : this("Connecti... |
using System;
using System.IO;
namespace DEV_9
{
class EntryPoint
{
private const string ERROR = ("Check the data in file for reading!");
const string path = @"D:\универ\VS tat\DEV-9\FileWithStrings.txt";
static void Main(string[] args)
{
try
{
... |
using System;
using MonoTouch.UIKit;
namespace iPadPos
{
public class PayCell : ButtonCell
{
public PayCell () : base ("paycell")
{
BackgroundColor = Theme.Current.PayColor;
//BackgroundColor = UIColor.FromRGB (38, 143, 130);
this.TextLabel.TextColor = UIColor.White;
this.TextLabel.Font = UIFont.Bol... |
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(CardInfoProvider))]
public class CardInfoProviderInspector : Editor
{
override public void OnInspectorGUI()
{
CardInfoProvider provider = target as CardInfoProvider;
DrawDefaultInspector();
GUILayout.Label("---");
GUILayout.Label("Image Gath... |
namespace Tutorial.ParallelLinq
{
#if NETFX
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading;
using Microsoft.ConcurrencyVisualizer.Instrumentation;
using Stopwatch = System.Diagnostics.Stopwatc... |
namespace BradescoPGP.Web.Areas.Portabilidade.Enums
{
public enum TipoExportacaoExcelGrafico
{
Equipe,
Status,
Motivo,
OperacaoAVencer
}
} |
namespace TripDestination.Web.MVC.Controllers
{
using System;
using System.Web.Mvc;
using ViewModels.Trip;
using Microsoft.AspNet.Identity;
using Data.Models;
using System.Linq;
using ViewModels.Shared;
using Services.Data.Contracts;
using Services.Web.Providers.Contracts;
using... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class GameManager : MonoBehaviour
{
public static GameManager instance;
private void Awake()
{
if (instance == null)
{
instance = this... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text.RegularExpressions;
using Comics.Core.Parsers;
using Comics.Core.Persistence;
using HtmlAgilityPack;
namespace Comics.Core.Downloaders
{
// ReSharper disable once ClassNeverInstantiated.Global
publ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AboHassansFart.ParkingLot
{
class Bike : Vehicle
{
private int gears;
private bool electric;
public Bike(string brand, string type, string color, int price, int gears, bool electric)
{
... |
using Alabo.Domains.Repositories;
using MongoDB.Bson;
namespace Alabo.Logging.Logs.Repositories {
public interface ILogsRepository : IRepository<Entities.Logs, ObjectId> {
}
} |
namespace _06._AMinersTask
{
using System;
using System.Collections.Generic;
public class Startup
{
public static void Main()
{
string input = Console.ReadLine();
Dictionary<string, long> mine = new Dictionary<string, long>();
while (input != "stop"... |
using RabbitMQ.Client;
namespace FeriaVirtual.Infrastructure.SeedWork.Events.RabbitMQ
{
public class RabbitMqConfig
{
public ConnectionFactory ConnectionFactory { get; }
private static IConnection RmqConnection { get; set; }
private static IModel RmqChannel { get; set; }
publ... |
/***********************************************************************
* Module: Drug.cs
* Author: Jelena Budisa
* Purpose: Definition of the Class Drug
***********************************************************************/
using System;
using System.ComponentModel.DataAnnotations.Schema;
namespace Model.Ma... |
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Variable property drawer of type `Collider2D`. Inherits from `AtomDrawer<Collider2DVariable>`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomPropertyDr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace UsedClass.models.person
{
public class Taker:Person
{
public string AdditionalInfo { get; set; } // was er/ sie braucht?
public List<string> PhotoList { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.zTree
{
/// <summary>
/// 树节点
/// </summary>
public class E_TreeNode
{
/// <summary>
/// 节点ID
/// </summary>
public int id { get; set;... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using GymWorkout.Application.Interfaces;
using GymWorkout.Entity.Foods;
using GymWorkout.Entity.Workouts;
namespace GymWorkout.Entity.General
{
public class Student : IB... |
using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Different types of Event Reference usages.
/// </summary>
public class AtomBaseVariableEventReferenceUsage
{
public const int EVENT = 0;
public const int EVENT_INSTANCER = 1;
public const int... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Net.Http;
using System.Net.Http.Headers;
using Newtonsoft.Json;
using System.Threading.Tasks;
using Kulula.com.Helpers;
using Kulula.com.Models;
namespace Kulula.com.Services
{
class AircraftService
{
... |
using System;
using System.Windows.Data;
using TimedTask.Enums;
namespace TimedTask.Converter
{
/// <summary>
/// 任务列表显示模板 TaskDisplayToItemTemplateConverter
/// </summary>
public class TaskDisplayToItemTemplateConverter : IValueConverter
{
public object Convert(object value, Type... |
using System;
using System.Linq;
using System.Collections.Generic;
using UIKit;
using Foundation;
using Aquamonix.Mobile.Lib.Utilities;
namespace Aquamonix.Mobile.IOS.ViewControllers
{
/// <summary>
/// Base class for UITableViewSource classes.
/// </summary>
/// <typeparam name="T"></typeparam>
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.AspNetCore.Mvc;
using ToDoApp.Models;
namespace ToDoApp.Controllers
{
[ApiController]
[Route("api/categories")]
public class CategoryController : Controller
{
ApplicationContext db;
public CategoryContr... |
// File Prologue
// Name: Darren Moody
// CS 1400 Section 005
// Project: Lab 20
// Date: 11/07/2013
// Description: Prompts user for an amount of money and outputs number of each coin in change
//
// I declare that the following code was written by me or provided
// by the instructor for this project. I understan... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
using MapEditor;
namespace DirectXTools
{
/// <summary>
/// FrameRegulator forces render calls based on the number of
/// milliseconds passed when object is created. The... |
using Microsoft.AspNetCore.Mvc;
namespace lesson1.Controllers
{
[Route("Calc/{action}/{x:int}/{y:int}")]
public class CalcController : Controller
{
public IActionResult Add(int x, int y)
{
return Content(string.Format($"summ {x + y}"));
}
public IActionResult Mu... |
public class Subscriber {
private string URI;
private string playerName;
private CallbackClient cbc;
public Subscriber(string URI, string playerName) {
this.URI = URI;
this.playerName = playerName;
cbc = new CallbackClient(URI, playerName);
}
public bool... |
using System;
using Shop.Models.Northwind;
public sealed class UnitOfWork : IUnitOfWork
{
private Shop.Models.ApplicationDbContext _context;
public UnitOfWork(Shop.Models.ApplicationDbContext context)
{
_context = context;
}
//Delete this default constructor if using an IoC container
public... |
using System;
using System.Runtime.Serialization;
namespace SIEI_AreaEntites
{
[DataContract]
public class AreaList
{
[DataMember]
public string Area { get; set; }
}
[DataContract]
public class Area
{
[DataMember]
public string areaOf { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Entities.Models
{
[Table("Datafield")]
public class DataField
{
[Key]
... |
using FunctionalProgramming.Monad;
using FunctionalProgramming.Monad.Outlaws;
using System;
using System.Linq.Expressions;
namespace FunctionalProgramming.Basics
{
/// <summary>
/// Basic functions missing from the .NET standard library.
/// </summary>
public static class BasicFunctions
{
... |
using System.Windows.Controls;
namespace WpfAppParking.View
{
public partial class OverzichtParkingenPage : Page
{
public OverzichtParkingenPage()
{
InitializeComponent();
}
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CurrentWeapon : MonoBehaviour
{
private UI_Inventory uii;
public int SwitchWeapon;
public void Update()
{
uii = GetComponent<UI_Inventory>();
SwitchWeaponKeyPress();
SwitchWeaponControll... |
using Allyn.Domain.Models.Basic;
using Allyn.Domain.Models.Front;
using System;
using System.Linq.Expressions;
namespace Allyn.Domain.Specifications.Definite
{
/// <summary>
/// 用户组织ID比较规约.
/// </summary>
public class OrderMemberKeyEqualSpecification: SpecificationEqualMember<Guid, Order>
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TimeSeries
{
public Sample[] Samples = new Sample[0];
public Series[] Data = new Series[0];
public int Pivot = 0;
public int Resolution = 0;
public float PastWindow = 0f;
public float FutureWindow = 0f;
public int Past... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ServicesImplements
{
/// <summary>
/// Класс исключения с необходимыми сообщениями об ошибках
/// </summary>
[Seri... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Project4
{
public partial class Form1 : Form
{
/*
*This is a basic pr... |
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Event property drawer of type `Collision2DPair`. Inherits from `AtomDrawer<Collision2DPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomProper... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using ZhongLuan.ERP.Common;
using ZhongLuan.ERP.DAL;
using ZhongLuan.ERP.Entity;
public partial class login : System.Web.UI.Page
{
prot... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Inheritage
{
internal class Exc3
{
public int[] Arr;
public Exc3( int[] arr)
{
Arr = new int[arr.Length];
Array.Copy(arr, Ar... |
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace SplatEngine
{
public static class Util
{
public static Texture2D Texture;
public static SpriteFont Font;
public static Random Random = new Random();
public static void Initialize(Game... |
using System;
using System.Diagnostics;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.ServiceModel;
using System.ServiceModel.ChunkingBinding;
using System.ServiceModel.Description;
using System.Threading;
using log4net;
namespace DelftTools.Utils.Remoting
{
/// <summary>
/// Runner i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DataAccesLayer.Repositorys
{
public class AuthorsRepository
{
ContentManagementEntities db;
Authors author;
public AuthorsRepository()
{
db ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _65_Lesson
{
public class Calculator
{
public double triangleArea (double a, double b)
{
return 0.5 * a * b;
}
public double triangleArea(do... |
using UnityEngine;
using System.Collections;
public class ControlJuegoBib : MonoBehaviour {
public GameObject SalidaBib;
public string imgBib, img2Bib;
private Camera camera;
void Start()
{
ProfeMoveBib.speed = 0.4f;
//#if UNITY_EDITOR
// Application.LoadLevel(5);
//#endif
camer... |
namespace CountryStateDDL.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class first : DbMigration
{
public override void Up()
{
CreateTable(
"dbo.Country",
c => new
{
... |
using System;
using System.Runtime.InteropServices;
using Vlc.DotNet.Core.Interops;
using Vlc.DotNet.Core.Interops.Signatures;
namespace Vlc.DotNet.Core
{
public partial class VlcMedia
{
private EventCallback myOnMediaParsedChangedInternalEventCallback;
public event EventHandler<VlcMediaParsed... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NavigationScript : MonoBehaviour
{
public BougeBaseMobile baseMobile = null;
public Vector3 increment_VR;
// Start is called before the first frame update
void Start()
{
increment_VR ... |
using System;
using MyLib;
namespace Task_2
{
class Program
{
static void Main()
{
GeomProgr geomProgrObj;
bool flag;
int b, q;
do
{
flag = false;
try
{
Console.Write... |
using System;
using System.Collections.Generic;
namespace ApplicationUpdater
{
public interface IUpdateProcess
{
event EventHandler UpdateEvent;
event EventHandler ConfirmEvent;
event EventHandler ResultEvetnt;
IEnumerable<Action<UpdateModel>> GetProcess(UpdateModel updateModel... |
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
namespace GenRepo.Tests
{
[TestFixture]
public class QueryTest
{
private IQueryable<TestItem> _testItems;
[SetUp]
public void Setup()
{
_testItems = new List<TestItem>()
{
... |
using System;
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Repositories;
using Alabo.Industry.Shop.Categories.Domain.Entities;
namespace Alabo.Industry.Shop.Categories.Domain.Repositories
{
public class CategoryPropertyValueRepository : RepositoryEfCore<CategoryPropertyValue, Guid>,
ICategoryPropert... |
using System.Reflection;
using System.Threading.Tasks;
namespace Uintra.Infrastructure.Utils
{
public class EmbeddedResourceService : IEmbeddedResourceService
{
public string ReadResourceContent(string embeddedResourceName) =>
EmbeddedResourcesUtils.ReadResourceContent(embeddedResourceName... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DataAccessLayer.dbDTO
{
public class ReturnLinkPosts
{
public int id { get; set; }
public string title { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using PterodactylCharts;
using Xunit;
namespace UnitTestEngine
{
public class TestGraphEngineHelper : TheoryData<bool, GraphElements, GraphSettings, string, string>
{
static GraphData graphData = new GraphData(new L... |
using System;
using Microsoft.AspNet.SignalR;
using Microsoft.AspNet.SignalR.Hubs;
using System.Web.UI;
using System.Threading;
namespace RTBid.Hubs
{
[HubName("AuctionHub")]
public class AuctionHub : Hub
{
#region receive
public void sendChatMessage(int auctionId, string message, string u... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MGcomponentsWPF
{
enum Ministers
{
NoOne = -1,
President = 0,
MinFin = 1,
MinDef = 2,
FSB = 3,
MID = 4,
MinUst = 5,
MVD ... |
using System.Data.Entity;
using System.Data.Entity.Infrastructure;
using Imp.Data.Models.Mapping;
namespace Imp.Data.Models
{
public partial class DocLibContext : DbContext
{
static DocLibContext()
{
Database.SetInitializer<DocLibContext>(null);
}
public DocLibConte... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using SFB;
using IO;
using Data;
namespace DesktopInterface
{
public class LoadVideoScriptButton : IButtonScript
{
GameObject obj;
private void Awake()
{
button = GetCompo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.Threading;
namespace pjank.BossaAPI.DemoConsole.Modules
{
class BosMarketData : IDemoModule
{
public char MenuKey { get { return '7'; } }
public string Description { get { ret... |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace RU.Tinkoff.Acquiring.Sdk {
// Metadata.xml XPath interface reference: path="/api/package[@name='ru.tinkoff.acquiring.sdk']/interface[@name='KeyCreator']"
[Register ("ru/tinkoff/acquiring/sdk/KeyCreator", "", "RU.Tinkoff.Acquiring.Sdk.I... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using SSISTeam9.Models;
using SSISTeam9.Services;
using System.Threading.Tasks;
using SSISTeam9.Filters;
namespace SSISTeam9.Controllers
{
[StoreAuthorisationFilter]
public class AdjVoucherController : C... |
using System.Web.Mvc;
using Pe.GyM.Security.Web.Session;
namespace Pe.Stracon.SGC.Presentacion.Core.Controllers.Base
{
/// <summary>
/// Controladora de Cierre de sesión
/// </summary>
/// <remarks>
/// Creación: GMD 20140508 <br />
/// Modificación: <br />
/// </remarks>
public cla... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Office.API.Controllers
{
public class HomeController : Controller
{
public ActionResult Index()
{
ViewBag.Title = "Default Page";
return Redirect("/Clien... |
namespace Puppeteer.Core.Configuration
{
public interface ISerialiser
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using IRAP.Global;
using IRAP.Client.User;
using IRAP.Entity.SSO;
using IRAP.WCF.Client.Method;
namespace IRAP.Client.SubSystems
{
public class CurrentSubSystem
{
private stri... |
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
//
namespace ZombieGame
{
public partial class MainPage : User... |
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.MonoHooks.Editor
{
/// <summary>
/// Constant property drawer of type `Collider2DGameObject`. Inherits from `AtomDrawer<Collider2DGameObjectConstant>`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
... |
using Microsoft.Extensions.DependencyInjection;
using SimplySqlSchema.Cache;
namespace SimplySqlSchema
{
public static class SchemaCacheExtensions
{
public static IServiceCollection AddInMemorySchemaCache(this IServiceCollection services)
{
return services
.AddMemor... |
using FichaTecnica.Dominio;
using FichaTecnica.Dominio.Repositorio;
using FichaTecnica.Dominio.Servicos;
using FichaTecnica.Helpers;
using FichaTecnica.Models;
using FichaTecnica.Repositorio.EF;
using FichaTecnica.Seguranca;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Sys... |
namespace System.Collections.Generic
{
/// <summary>
/// Extends and adds additional functionalities to the System.Collections.Generic.Dictionary class
/// </summary>
public static class DictionaryExtensions
{
/// <summary>
/// Adds or updates (if exists) a key value pair in the Dic... |
using Library.API.Models;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using System.Collections.Generic;
namespace Library.API.Controllers
{
/**
* HATEOAS >> Hypermedia As Engine Of Application State(超媒体作为应用程序状态引擎)
*/
[Route("api")]
[... |
using UnityEngine;
using System.Collections;
using System;
using UnityEngine.EventSystems;
using System.Collections.Generic;
using UnityEngine.UI;
namespace GameFrame
{
/// <summary>
/// 一个UI必须是一个画布:Canvas。
/// 子类必须要有方法:public static UIBase GetInstance()
/// 以获取单例
/// </summary>
public abstrac... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using RWCustom;
namespace Rainbow.CreatureOverhaul.LizardAppendages
{
/// <summary>
/// Change LizardSpit colour to correspond non-red lizards
/// </summary>
public static class LizardSpitPatch
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp3
{
class Answers
{
public int AnswerId{ get; set; }
public string AnswerText { get; set; }
public int QuestionId { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using DataAccessLayer.dbDTO;
namespace DataAccessLayer.dbContext
{
public interface IDataService
{
posts FindPost(int id);
List<posts> FindAllPosts(int page, int pageSize);
List<QuestionSearchResults> FindQuestionByStr... |
using System;
using System.Collections.Generic;
using Pe.Stracon.SGC.Infraestructura.Core.Base;
using Pe.Stracon.SGC.Infraestructura.QueryModel.Contractual;
namespace Pe.Stracon.SGC.Infraestructura.Core.QueryContract.Contractual
{
/// <summary>
/// Definición del Repositorio de Plantilla
/// </summary>
... |
using JT808.Protocol.Enums;
using JT808.Protocol.Exceptions;
using JT808.Protocol.Extensions;
using JT808.Protocol.Formatters;
using JT808.Protocol.MessagePack;
using System;
using System.Collections.Generic;
namespace JT808.Protocol.MessageBody
{
/// <summary>
/// 位置信息汇报
/// </summary>
public class J... |
using PhotonInMaze.Common.Controller;
using PhotonInMaze.Common.Flow;
using PhotonInMaze.Provider;
using UnityEngine;
using UnityEngine.UI;
namespace PhotonInMaze.CanvasGame.StageInfo {
public class SizeInfoController : FlowBehaviour {
private Text text;
private Color color;
private Anim... |
using AnyTest.Model;
using AnyTest.WebClient.Shared;
using Microsoft.AspNetCore.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace AnyTest.WebClient.ViewModels
{
public class ValidatableFormViewModel<T> : ComponentBase
{
p... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using log4net;
using MiNET;
using MiNET.Utils;
using Mi... |
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
using CODE.Framework.Wpf.Controls;
namespace CODE.Framework.Wpf.Theme.Metro.Classes
{
/// <summary>
/// Converts the pointing mode to a margin
/// </summary>
public class PointingDeviceInputModeToMarginConverter... |
using Alabo.Test.Base.Attribute;
using Alabo.Test.Base.Core;
using Alabo.Test.Base.Core.Model;
using Xunit;
namespace Alabo.Test.Shop.Order.Domain.Service
{
public class IOrderProductServiceTests : CoreTest
{
[Fact]
[TestMethod("GetSingle_Int64")]
[TestIgnore]
public void GetSin... |
using Tomelt.ContentManagement.MetaData.Models;
namespace Tomelt.ContentTypes.Events {
public class ContentPartFieldContext {
public string ContentPartName{ get; set; }
public string ContentFieldName { get; set; }
}
} |
using System;
using DevExpress.XtraBars.Localization;
using DevExpress.XtraBars;
using DevExpress.XtraBars.Helpers;
namespace DevReportDemo
{
public partial class barSubItem1 : DevExpress.XtraBars.Ribbon.RibbonForm
{
public barSubItem1()
{
InitializeComponent();
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using MySql.Data.MySqlClient;
namespace Miniprojet.Agent.Client
{
public partial class Ajouter : For... |
namespace Refactoring.Guru.Command
{
class Program
{
static void Main(string[] args)
{
// Клиентский код может параметризовать отправителя любыми
// командами.
// Сначала мы создаем экземпляр отправителя, который связан с командами
Invoker invoker... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IRAP.Entity.Kanban
{
public class ProductProcessInfo
{
/// <summary>
/// 产品叶标识
/// </summary>{get;set;}
public int T102LeafID { get; set; }
/// <summary>
... |
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(SpikeTest))]
public class SpriteAtlasEditor : Editor
{
int m_i;
//bool m_hasUpdated;
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
SpikeTest spike = (SpikeTest)target;
if (GUILayout.Button("Update Spr... |
using System;
using System.Linq;
using System.Threading.Tasks;
using Courier_Management_System.Data;
using Courier_Management_System.Models;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using DataContext = Courier_Management_System.Models.DataContext;
name... |
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Input;
using System.ComponentModel;
using System.Windows.Controls;
using System.Windows.Media;
using TraceWizard.Entities;
using TraceWizard.Services;
using TraceWizard.Logging;
using TraceWizard.Logging.Adapters;
using TraceWi... |
using ND.FluentTaskScheduling.Command.asyncrequest;
using ND.FluentTaskScheduling.Command.Monitor;
using ND.FluentTaskScheduling.Helper;
using ND.FluentTaskScheduling.Model;
using ND.FluentTaskScheduling.Model.enums;
using ND.FluentTaskScheduling.Model.request;
using Newtonsoft.Json;
using System;
using System... |
using System;
using GisSharpBlog.NetTopologySuite.Geometries;
using NetTopologySuite.Extensions.Coverages;
using NetTopologySuite.Extensions.Networks;
using NUnit.Framework;
namespace NetTopologySuite.Extensions.Tests.Coverages
{
[TestFixture]
public class NetworkCoverageMathExtensionsTest
{
[Test... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.