text
stringlengths
13
6.01M
using DistCWebSite.Core.Entities; using DistCWebSite.Core.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DistCWebSite.Infrastructure { public class MasterDictionaryRepository { public List<M_MasterDictionary> Ge...
using System; using System.Collections.Generic; using UnityEngine; namespace UnityAtoms { /// <summary> /// None generic base class for Events. Inherits from `BaseAtom` and `ISerializationCallbackReceiver`. /// </summary> [EditorIcon("atom-icon-cherry")] public abstract class AtomEventBase : BaseAt...
using System; using Uintra.Core.Member.Abstractions; using Uintra.Features.Links.Models; namespace Uintra.Features.Links { public interface IProfileLinkProvider { UintraLinkModel GetProfileLink(IIntranetMember member); UintraLinkModel GetProfileLink(Guid userId); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Welic.App.ViewModels; using Welic.App.ViewModels.Base; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace Welic.App.Views { [XamlCompilation(XamlCompilationOptions.Compile)] public partial...
using Content.Server.Chemistry.EntitySystems; using Content.Shared.Chemistry.Components; namespace Content.Server.Chemistry.Components.SolutionManager { [RegisterComponent] [Friend(typeof(SolutionContainerSystem))] public sealed class SolutionContainerManagerComponent : Component { [ViewVariab...
using FrbaOfertas.Helpers; using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FrbaOfertas.Model.DataModel { class DireccionData : DataHelper<Direccion> { public DireccionData(Sql...
using Business.Abstract; using Core.Utilities.Results; using DataAccess.Abstract; using Entities.Concrete; using Entities.DTOs; using System; using System.Collections.Generic; using System.Text; namespace Business.Concrete { public class CustomerManager : ICustomerService { ICustomerDal _customerDal; ...
using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Threading.Tasks; namespace SimpleRESTChat.DAL.Repository.Interfaces { public interface IRepositoryBase<T> { Task<List<T>> FindAll(); Task<List<T>> FindByCondition(Expression<Func<T, bool>> expression);...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace IotHubSync.Logic { public class ConnectionStrings { public string ConnectionStringMaster { get; set; } public string ConnectionString...
using System; using System.Data.Entity; using System.Data.Entity.Validation; using System.Linq; using PhotoShare.Data.Migrations; using PhotoShare.Models; namespace PhotoShare.Data { public class PhotoShareContext : DbContext { public PhotoShareContext() : base("name=PhotoShareContext") { ...
using IdentityServer4.Models; using System.Collections.Generic; namespace IdSP.Core.Config { public class Clients { public static IEnumerable<Client> Get() { return new List<Client> { new Client { ClientId = "client", ...
using System; using System.Collections.Generic; namespace bellyful_proj.Models { public partial class Referrer { public Referrer() { Recipient = new HashSet<Recipient>(); } public int ReferrerId { get; set; } public string FirstName { get; set; } pu...
using System; using System.Threading.Tasks; using Microsoft.ServiceBus; using Microsoft.ServiceBus.Messaging; namespace AzureServiceBusServer { internal class Program { private static readonly string _connectionString = "Endpoint=sb://testqueue-chc-ns.servicebus.windows.net/;Shar...
using System; namespace _28.Вложенные_циклы { class Program { //Вложенные циклы static void Main(string[] args) { while (true) { Console.WriteLine("Введите высоту квадрата"); int height = int.Parse(Console.ReadLine()); ...
using UnityEngine; using System.Collections; public class AnimateLightIntensity : MonoBehaviour { public float floor = 0f; public float ceiling = 0.2f; public float speed = 0.5f; void Update() { Light light = GetComponent<Light>(); float emission = floor + Mathf.PingPong(Time.time * ...
using GalaSoft.MvvmLight; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Media.Imaging; namespace Wpf.Model { /// <summary> /// /车辆信息类 /// </summary> public class Car : ObservableObject { public int I...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.SqlClient; using System.Windows.Forms; namespace WindowsFormsApp6 { public partial class Form5 : Form { ...
using System; class TheBiggestOfFiveNumbers { static void Main() { while (true) { double a = 0, b = 0, c = 0, d = 0, e = 0, ldMaxNumber = 0; Console.Write("Enter first real number : "); var tmpA = Console.ReadLine(); Console.Write("Enter second r...
/************************************************************************/ /* Project Name : RuiJieHacker */ /* Author: luoweifeng1989 */ /* Date: 2011-4-22 */ /* All Rights ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Med...
using System; using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using GameStore.WebUI.HtmlHelpers; using GameStore.WebUI.Models; using Microsoft.VisualStudio.TestTools.UnitTesting; using Moq; using SupplianceSrore.WebUI.Controllers; using SupplianceSrore.WebUI.Models; using SupplianceStore.Dom...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace AboutMeNew { // Learn more about making custom code visible in the Xamarin.Forms previewer // by visiting https://aka.ms/xamarinforms-...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Tugwell { public class SortableRow : IComparable<SortableRow> { public string PO { get; set; } public int Row { get; set; } public int Compare(SortableRow sr) ...
using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System; namespace StrategyGame { public class DroneCarrierForce : Force { public DroneCarrierForce(GameTime gameTime) { Id = ForcesTyp...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; using System.Xml.Serialization; namespace Z.Framework.Common { public class Utilities { public static string Md5(st...
namespace Swan.Ldap { using System; using System.Collections.Generic; using System.Linq; using System.Text; /// <summary> /// Represents a single entry in a directory, consisting of /// a distinguished name (DN) and zero or more attributes. /// An instance of /// LdapEntry is creat...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using TRex.Metadata; namespace IoTHubAPIApp.Models { public class IoTHubMessageWrapper { [Metadata("Connection String", "IoT hub connection string.")] [Required(Al...
// <copyright file="Program.cs" company="Principal33 Solutions SRL"> // Copyright (c) Principal33 Solutions SRL. All rights reserved. // </copyright> using System; namespace Hello_World { public class Program { public static void Main(string[] args) { Console.WriteLine("Hello Cluj...
using ITPE3200_1_20H_nor_way.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ITPE3200_1_20H_nor_way.DAL { public class StationRepository : IStationRepository { private readonly Nor_Way_Context _db; public StationRepository(Nor...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI.WebControls; using System.Data; namespace SQMS.Application.HtmlHelper { public class ControlBindingHelper { public static void BindDropDownList(ListControl ddl, DataTable...
using System; using System.Collections.Generic; using System.Text; namespace RctByTN.Model { public enum ElementStatus { Operate, InWaiting, InBuild } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using BanSupport; public class SlotItem : MonoBehaviour { // Start is called before the first frame update public Text empty; public Text consume; public Text equip; public Text collect; private GameObject[] al...
using net.PingTools; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.ServiceProcess; using System.Text; using System.Windows.Forms; using tools; namespace WinService { static class Program { static ServiceBase[] ServicesToRun; static Thr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Couche_Middleware { /// <summary> /// Cette classe permet de faire des calculs /// </summary> public class Calculate { //retourne la moyenne de la liste de double ...
namespace Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class UserReferral : DbMigration { public override void Up() { DropForeignKey("Web.PackingLines", "SaleEnquiryLine_SaleEnquiryLineId", "Web.SaleEnquiryLines"); ...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using WebApplication1.DAL; using WebApplication1.Models; using PagedList; namespace WebApplication1.Controllers { public class BookController : ...
namespace ApartmentApps.Portal.Controllers { public interface IFillSections { //void FillSections(List<SetionViewModel> ) } }
using Alabo.Data.People.BranchCompanies.Domain.Entities; using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Repositories; using MongoDB.Bson; namespace Alabo.Data.People.BranchCompanies.Domain.Repositories { public class BranchCompanyRepository : RepositoryMongo<BranchCompany, ObjectId>,IBranchCompanyRepository { p...
using RSS_Reader_Applikation.Models.LinqData; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace RSS_Reader_Applikation.Admin { public partial class ret : System.Web.UI.Page { DataLinqDBDataContext db = ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BitirmeParsing.SoundTrackParser { public class SoundtrackMovie { public int id { get; set; } public int movieId { get; set; } public int SoundtrackI...
using System; using System.Collections.Generic; namespace Whathecode.System.Collections.Generic { /// <summary> /// A dictionary which can be used to store values for a set of keys, which are only set the first time they are requested. /// After the first initialization, next Get() calls will return the cached va...
// Copyright (C) 2015 EventDay, Inc using System; using System.Collections.Generic; using Akka; using Akka.Actor; using Akka.Persistence; using Demo.Messages; namespace Demo.Domain { public class AccountAggregate : PersistentActor { private readonly Guid _id; private AccountEntity _state; ...
using System; namespace Apache.Shiro.Authc { public class CredentialsException : AuthenticationException { public CredentialsException() { } public CredentialsException(string message) : base(message) { } public Credential...
using System; using System.Net.Http; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; namespace se.zite.Utils { public class ProxyController : Controller { private readonly ISharedHttpClient _httpClient; public ProxyController(ISharedHttpClient httpClient) { _...
using CommandLine; namespace TrafficReplayer { class Options { [Option('f', "filename", Required = false, HelpText = "Alation csv file name w/header.")] public string FileName { get; set; } [Option('s', "scope", Required = false, HelpText = "Fury pool url.")] public string Scop...
using Coldairarrow.Business.Base_Manage; using Coldairarrow.Entity.Base_Manage; using Coldairarrow.Util; using Microsoft.AspNetCore.Mvc; using NSwag.Annotations; using System.Collections.Generic; using System.Threading.Tasks; namespace Coldairarrow.Api.Controllers.Base_Manage { /// <summary> /// 应用密钥 /// ...
using System.Collections.Generic; namespace AzureAI.CognitiveSearch.CustomSkills.Infrastructure.Model { public class WebApiSkillResponse { public List<WebApiResponseRecord> Values { get; set; } = new List<WebApiResponseRecord>(); } }
using System; using System.Collections.Generic; using System.Text; using System.Configuration; using System.Runtime.InteropServices; namespace ASSAMON { public class Constant { public String accountINI = "Accounts.ini"; public String assaEXE = "ASSAEXE"; public String assaPath = "ASSAP...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using RangeDisplay.RangeHandling; using StardewValley; using System; using System.Collections.Generic; using System.Linq; namespace RangeDisplay { internal class DisplayManager { private readonly Texture2D border; private r...
using System; using System.Collections.Generic; using System.Data; using System.Drawing; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; using Form_Chess.Properties; namespace Form_Chess { public partial class Form1 : Form { Game Game; Panel[] CellTemp { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WpfGridControlTest01.Classes { public enum DbCrud { CREATE = 0, UPDATE = 1, READ = 3, DELETE = 4 } public enum ProgressingJob { IDL...
namespace Alabo.Cloud.Cms.BookDonae.Domain.Dtos { public class BookPathHost { public string Path { get; set; } public string Host { get; set; } } }
using Nac.Common; using Nac.Wcf.Common; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Nac.Engine { internal class NacEngineLogger : NacLogger { private const string cDefaultLogFile = "NacEngine.log"; p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ZY.OA.DAL; using ZY.OA.DALFactory; using ZY.OA.IBLL; using ZY.OA.IDAL; using ZY.OA.Model; namespace ZY.OA.BLL { public partial class OrderInfoService : BaseService<OrderInfo>, IOrderInfoServic...
using LookieLooks.Api.Model; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace LookieLooks.Api.Interfaces { public interface IVoteService { public Task<string> ComputeVoteAsync(Vote vote); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ClassiAstratte2 { class Sfere : Solid { double _ray; string _name; public Sfere(double ray, double specificWeigth, string name) : base(specificWeigth, "Sf...
using System.Collections.Generic; using System.Linq; namespace BashSoft { public static class RepositorySorters { public static void OrderAndTake(Dictionary<string, List<int>> wantedData, string compasion, int studentsToTake) { compasion = compasion.ToLower(); switch (c...
using Discord.WebSocket; using Microsoft.Extensions.Hosting; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace BDONotiBot.Code { public class BotApp : BackgroundService { private readonly DiscordSocketClient _discordClien...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ToDoListApplication.BusinessLayer.Entities; using ToDoListApplication.BusinessLayer.Repositories.Data; namespace ToDoListApplication.BusinessLayer.ContextManager { public sealed class ContextM...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Vuforia; public class spawnerScript : DefaultTrackableEventHandler { public Text myScore; public static spawnerScript instance; private GameObject dancer; private Animator anim; public Game...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CheckPoint : MonoBehaviour { private GameObject target; private PlayerController playerController; // Use this for initialization void Start () { target = GameObject.FindGameObjectWithTag("Player"); ...
using System.Collections.Generic; using TheMapToScrum.Back.BLL.Interfaces; using TheMapToScrum.Back.BLL.Mapping; using TheMapToScrum.Back.DAL.Entities; using TheMapToScrum.Back.DTO; using TheMapToScrum.Back.Repositories.Contract; namespace TheMapToScrum.Back.BLL { public class ProjectLogic : IProjectLogic { ...
using Sentry.Extensibility; using Sentry.Http; using Sentry.Integrations; using Sentry.Internal; using Sentry.Internal.Extensions; using Sentry.Internal.Http; using Sentry.Internal.ScopeStack; using Sentry.PlatformAbstractions; using static Sentry.Constants; #if HAS_DIAGNOSTIC_INTEGRATION using Sentry.Internal.Diagnos...
using System; namespace FeedbackAndSurveyService.FeedbackService.Model.Memento { public class FeedbackMemento : IMemento { public int Id { get; set; } public DateTime DateOfCreation { get; set; } public string Comment { get; set; } public Commentator Commentator { get; set; } ...
using NUnit.Framework; using Rebus.Tests.Contracts.Sagas; namespace Rebus.AzureBlobs.Tests.Sagas; [TestFixture] public class AzureStorageSnapshotStorageTests : SagaSnapshotStorageTest<AzureStorageSagaSnapshotStorageFactory> { }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Api.mapper; using ApiBirras.Business.Interfaces; using ApiBirras.Business.Servicios; using AutoMapper; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Mvc; using Mic...
 public interface ITakeDamage { void ITakeDamage(float damage); }
using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace Euler_Logic.Problems.AdventOfCode.Y2022 { public class Problem17 : AdventOfCodeBase { public override string ProblemName => "Advent of Code 2022: 17"; /* 1554117647080 - too high ...
//namespace Data.Migrations //{ // using System; // using System.Data.Entity.Migrations; // public partial class OverTimeApplication : DbMigration // { // public override void Up() // { // CreateTable( // "Web.AttendanceHeaders", // c =>...
using KCSpy.Model; namespace KCSpy { public static class Global { public static readonly KCSpyConfig Config = new KCSpyConfig(); } }
using Business.Abstract; using Entities.Concrete; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebAPI.Controllers { [Route("api/[controller]")] [ApiController] public class Rental...
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Reactive.Linq; using System.Text; using ReactiveUI; namespace ProjectTemplate.ViewModels { public class ColorPickerViewModel : ReactiveObject { int red; public int Red { get { retu...
using Alabo.Datas.Stores; using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Entities; using Alabo.Domains.Services.ById; using Alabo.Extensions; using Alabo.Linq; using System; using System.Threading.Tasks; namespace Alabo.Domains.Services.Cache { public abstract class CacheAsyncBase<TEntity, TKey> : GetByIdBas...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using LTDemoData; using LTDemoData.Models; namespace LTDemoService.Services { public class AlbumService : IAlbumService { private readonly IWebServiceData _webServiceData; public AlbumService(IWebSe...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Disparo : MonoBehaviour { [SerializeField] private AudioClip shoot; [SerializeField] private Bala bulletPrefab; private void Update() { if (Input.GetKeyDown(KeyCode.Space)) { ...
using ESRI.ArcGIS.Geodatabase; using LoowooTech.Stock.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LoowooTech.Stock.ArcGISTool { public class AreaTool { public string Name { get { var sb = new St...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Numerics; namespace Speech_Example { class MFCC { public static double[] FourierTransform(double[] source, Int32 lenght, bool useWindow) { Complex [] fou...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace OrigenDeDatos { public partial class Form3 : Form { public Form3() { ...
using SciVacancies.ReadModel.Pager; using SciVacancies.WebApp.ViewModels.Base; namespace SciVacancies.WebApp.ViewModels { public class VacancyApplicationsInResearcherIndexViewModel : PageViewModelBase { public VacancyApplicationsInResearcherIndexViewModel() { Title = "Личная карточ...
using System; using System.Collections.Generic; using System.Text; namespace NetherRealms { class Demon { public Demon(string name,int health,decimal damage) { Name = name; Health = health; Damage = damage; } public string Name { get; } ...
using Microsoft.AspNetCore.Http; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using TitanBlog.Services.Interfaces; namespace TitanBlog.Services { public class BasicImageService : IImageService { public string ContentType(IFormFile im...
namespace gView.Framework.Symbology { public interface ISymbolWidth { float SymbolWidth { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Red7Value : MonoBehaviour { public int value = 7; }
using System; using System.Collections.Generic; using System.Text; namespace PatronPrototype { public class Cafe : Bebida { public Cafe() { this.Nombre = "Cafe Descafeinado"; this.Marca="Juan Valdes"; this.Precio = 8000; this.Azucar = 2.6; ...
using System; using System.Collections.Generic; namespace ServiceDeskSVC.DataAccess.Models { public partial class HelpDesk_TicketStatus { public HelpDesk_TicketStatus() { this.HelpDesk_Tickets = new List<HelpDesk_Tickets>(); } public int Id { get; set; } pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DigitalFormsSteamLeak.Entity.IModels { public interface IMalfunctionSession { Guid MalfunctionId { get; set; } string MalfunctionComments { get; set; } string...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PlaySceneManager : MonoBehaviour { void Start () { count_down_val = 3; count_down.text = count_down_val.ToString(); obj_floor = GameObject.Find("Floor"); obj_character = GameObject.Find("Charact...
using System.Data.Entity.ModelConfiguration; using ReactMusicStore.Core.Domain.Entities.Identity; namespace ReactMusicStore.Core.Data.Context.Mapping.Identity { public class UserAccountLoginMap : EntityTypeConfiguration<UserAccountLogin> { public UserAccountLoginMap() { HasKey(l =>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using AutoMoq; using Moq; using NUnit.Framework; using RabbitMQ.Client; using RabbitMQ.Client.Events; using Spring.Messaging.Amqp.Core; using Spring.Messaging.Amqp.Rabbit.Admin; using Spring.Messaging.Amqp.Rab...
using UnityEngine; using System.Collections; using System; using DG.Tweening; public class CountdownView : MonoBehaviour { public UILabel lbCountdown; public UISprite spriteCountdown; //private float startCountdown; private float currentCountdown; //private float timePerStep; private Tween tw...
using System; using System.Runtime.InteropServices; namespace Vlc.DotNet.Core.Interops.Signatures { /// <summary> /// Play. /// </summary> /// <returns>Return 0 if playback started (and was already started), or -1 on error.</returns> [LibVlcFunction("libvlc_media_player_play")] [UnmanagedFunct...
using System.Collections.Generic; using System.Messaging; namespace com.Sconit.Utility { public class MessageQueueHelper { /**/ /// <summary> /// 通过Create方法创建使用指定路径的新消息队列 /// </summary> /// <param name="queuePath"></param> public static void CreateQueue(string q...
using AspCoreBl.Misc; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; namespace AspCoreBl { public class Query { public List<ConditionPart> WhereClauseParts = null; public ...
using System; using Windows.ApplicationModel.Activation; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using WinTreeWUP.Services; using WinTreeWUP.Views; namespace WinTreeWUP { public sealed partial class App : Application { private Lazy<ActivationService> _activationService; privat...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Helpers; using System.Web.Mvc; using System.Web.Security; using VBRepo; namespace vid_butik.Controllers { public class ButikController : Controller { Vare_infoFac VIF = new Vare_infoFac(); /...
using UnityEditor; using System; using System.Reflection; namespace AlmenaraGames { public class DisableGizmoIcons { public static void DisableIcons() { var Annotation = Type.GetType("UnityEditor.Annotation, UnityEditor"); var ClassId = Annotation.GetField("classID");...
using UnityEngine; using UnityEngine.UI; public class UserInterfaceController : MonoBehaviour { #region bard public Text humanActions; public Text humanHand; public Text humanDeck; public Text humanGraveYard; public Text compActions; public Text compHand; public Text compDeck; public Text compGraveYard; #e...
using System; using System.Collections; using Mono.Cecil; namespace MonoCov { public class ClassCoverageItem : CoverageItem { /// the namespace to which this class belongs public string name_space; /// the scoped name of this class public string name; public SourceFileCoverageData sourceFile; // The type o...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CincoEnRaya.Model { public class Move { private int column; private Player player; public Move(int column, Player player) { this.column = column; this.player...
using LocusNew.Core; using System.Web.Mvc; namespace LocusNew.Areas.Admin.Controllers { [Authorize] public class MessagesManagerController : Controller { private readonly IUnitOfWork _unitOfWork; public MessagesManagerController(IUnitOfWork unitOfWork) { _unitOfWork = ...