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using MrHai.Application.Models; using MrHai.Core.Models; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; using TwinkleStar.Common.Extensions; using TwinkleStar.Common.Others; namespace MrHai.Core { /// <summary> ...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class UserInput : MonoBehaviour { public bool walkByDefault = false; FreeCameraLook cameraLook; private CharMove character; private Transform cam; private Vector3 camForward; private Vector3 move; public...
using Newtonsoft.Json; namespace DiabloStats.Database.Model { public abstract class DamageFlagProperties { public virtual int Flags { get; set; } [JsonIgnore] public bool HasClassMode { get { return GetType(Damage.DamageFlag.ClassMode); } se...
using System.Collections.Generic; namespace Enrollment.Forms.View.Common { public class ConditionGroupView { public string Logic { get; set; } public List<ConditionView> Conditions { get; set; } public List<ConditionGroupView> ConditionGroups { get; set; } } }
using System; using System.Collections.Generic; public class Program { public static void Main() { var country = Console.ReadLine(); var language = string.Empty; switch (country) { case "USA": case "England": language = "English"; break;...
using System; using System.Collections.Generic; using System.Linq; using dubble = System.Double; namespace NeuralNetwork { class MainClass { static double MAE(NeuralNetwork net){ double error = 0; for (int i = 0; i < net.Tests.Length; i++){ error += Math.Abs...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebApp { interface IGetSentence { public Word[] GetWordListFromRemote(string[] urls); } }
using System.Collections.Generic; using System.Net; using System.Windows.Shapes; using NetComModels; using NetComModels.Messages; namespace GetLogsClient.Models { public class PreparedArchive { private readonly FoundFilesMsg _msg; public IPEndPoint Source { get; set; } public string N...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace WebsiteBanHang.Models { public class ProductCategories { public ProductCategories() { Products = new HashSet<Products>(); CategoryChildrens = ne...
using System; using System.Collections.Generic; using System.Text; namespace OCP { class AutoloadNotAllowedException : System.Exception { } }
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration.Install; using System.Linq; using System.Runtime.InteropServices; namespace HL7SDK.Cda { /// <summary> /// Provides COM CCW registration and generation of the type library /// ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.IO; using System.Linq; public class dataSummary : MonoBehaviour { [System.Serializable] public class TextLog : System.Object { public string path = "Assets/DataLogging/Reports/"; public string file...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Baseball { class Ball { public event EventHandler<BallEventArgs> BallInPlay; // it's standard for 'On..' methods which raise an event to be protected. protected void OnBallInPlay(BallEventA...
using System.Collections.Generic; namespace ShadowAPI.Models { public class User : NamedEntity // Also Identity, might conflict with inheriting class... Perhaps login credential logic and class is simply a field in player class or vice versa... { private string email; public string Email { ...
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using InvadeGame.Controll; namespace InvadeGame.Helpers { public class BlueSprite : Sprite { public BlueSprite(Form canvasHost, Point p...
using BPiaoBao.DomesticTicket.Domain.Models.Insurance; using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; namespace BPiaoBao.DomesticTicket.EFRepository.InsurancesMap { public class InsurancePurchaseByBussinessmanMap:EntityTypeConfigu...
namespace Opinion_Poll { using System; using System.Linq; public class StartUp { public static void Main() { var personName = string.Empty; var personAge = 0; var over30 = new Over30(); int numOfPeople = int.Parse(Console.ReadLine()); ...
using Umbraco.Core.Cache; using Umbraco.Core.Components; using Umbraco.Core.Logging; using Umbraco.Core.Persistence; namespace Umbraco.Core.Composing { /// <summary> /// Provides extension methods to the <see cref="Composition"/> class. /// </summary> public static class CompositionExtensions { ...
using Accounting.DataAccess; using Accounting.Utility; using AccSys.Web.Models; using AccSys.Web.WebControls; using System; using System.Data; using System.Data.SqlClient; using System.Web.UI.WebControls; using Tools; namespace AccSys.Web { public partial class frmPurchaseInvoice : BasePage { private ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Hurt_enemy : MonoBehaviour { public bool on; public int weapon_damage; private int current_damage; public GameObject damage_effect; // the particle effect to indicate that we hit our tartget public Transfo...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Infrastructure; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Base.Areas.Admin.ViewModels; using Base.Data; using Base.Interfaces; using...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace BPiaoBao.Web.SupplierManager.Models { public class RspMessageModel { /// <summary> /// 操作成功与否标志1:成功 0:失败 /// </summary> public int Success { get; set; } /// <summary> ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Globalization; using PresenterLibrary.Views; namespace DataBasePart { public partial cl...
namespace CarWash.Bot.CognitiveModels { internal class LocationModel { internal CognitiveModel Building { get; set; } internal CognitiveModel Floor { get; set; } internal CognitiveModel Seat { get; set; } } }
using System; using System.Linq; namespace MatrixOperations { class Program { static void Main(string[] args) { if (InputValidation.EntryParameter(args)) return; var array = SplitArray(args); int arrayRowsA = Convert.ToInt32(array[0]); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Model; using Blo; namespace Blo.Mercadeo { public interface IColorBlo : IGenericBlo<InvColor> { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MyGame { class Player { /// <summary> /// Player's Name /// </summary> public string Name { get; set; } /// <summary> /// Player's Leve...
namespace Plus.HabboHotel.Achievements { public struct AchievementLevel { public int Level { get; } public int Requirement { get; } public int RewardPixels { get; } public int RewardPoints { get; } public AchievementLevel(int level, int rewardPixels, int reward...
using ExtendedCompiler.Extensions; using Mono.Cecil; namespace ExtendedCompiler { public class Program { public static void Main(string[] args) { var assemblyPath = args[0]; var assemblyDefinition = AssemblyDefinition.ReadAssembly(assemblyPath); FieldOf.Cec...
using System; using System.Threading.Tasks; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Logging; namespace PaymentService.Data { public static class MigrationManager { ...
using ConsoleAppInterfaceSeg.Model.Entities; using System; using System.Collections.Generic; using System.Text; namespace ConsoleAppInterfaceSeg.Model.Repositories { public interface IProfessorRepository : IRepository<Professor> { } }
using System; using System.Collections.Generic; public class Program { public static void Main() { var totalBalance = double.Parse(Console.ReadLine()); var hasMoney = true; var gamesBought = new List<string>(); var totalSpent = totalBalance; while (hasMoney) { ...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; namespace OrderService.Controllers { /// <summary> /// Created to show everything mapping /// </summary> [ApiController] [ApiVersion("1.0")] [Route("api/v{version:apiVersion}/math-helper")] public class MathController : Contro...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SpeedHackDetector.Network; using System.Threading; namespace SpeedHackDetector.Filter { public class FastWalk : Filter<Direction> { private static TimeSpan m_WalkMount = TimeSpan.FromSeconds(0.2); priva...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ImportOperationLineResult.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // ----------------------------------------------------------------------...
using Caliburn.Micro; using Caliburn.Micro.Xamarin.Forms; using GliderSchool.Startup; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace GliderSchool.Content { public partial class MainView : MasterDetailPage { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Console2.From_026_To_050 { public class _049_InterleavingString { public bool IsInterleaveString(string s1, string s2, string s3) { return false; } } }
using System; using System.Collections.Generic; using System.Linq; using Selenite.Global; using Selenite.Services; using Xunit.Extensions; namespace Selenite.Browsers { public class BrowserDataAttribute : DataAttribute { private static readonly ITestCollectionService TestCollectionService = ServiceReso...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class IdleState : State { public IdleState(StateMachine stateMachine) : base(stateMachine) { } public override void Enter() { base.Enter(); Enemy enemy = stateMachine as Enemy; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.ServiceProcess; using System.Text; using InvoiceClient.Properties; using Model.Schema.EIVO; using InvoiceClient.Agent; using Utility; using Newtonsoft.Json; using InvoiceClient.Agent.MIGHelper; namespace InvoiceClient.Tr...
using System.Windows; using System.Collections.Generic; namespace MemoryLeak.Example { /// <summary> /// Interaction logic for Example3.xaml /// </summary> public partial class Example3 { //这里产生一个大的内存占用,约50MB,用于在任务管理器看到这个窗口Show出来以后,进程内存占用剧增的现象 private readonly List<string> _bigList...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Input; using Project_GE.Framework.Gui.Controls; using Project_GE.Framework.Input; using Project_GE.Framework.SceneManagement; namespace LMPoser.Scenes { public class MenuScene : Scene2DGui { private const int WIDTH ...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fra...
using NetworkToolkit.Connections; using System; using System.Buffers; using System.Buffers.Text; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net.Http; using System.Runtime.CompilerServices; using System.Runtime.ExceptionServices; using System.Runtime.InteropServices; using...
using System.ServiceModel; namespace CheckStringsService { [ServiceContract] public interface ICheckStrings { [OperationContract] int GetContainingCount(string substring, string fulltext); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Project.Models; namespace Project.Methods { public class JobsMethods { public static void SaveJobs(JobsView jobsView) { var jobs = new Jobs() { Body = jobsView.Bo...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Net.Http; using City_Center.Clases; using City_Center.Services; using Xamarin.Forms; using static City_Center.Models.RestauranteMenuResultado; using static City_Center.Models.RestaurantResultado; using System.Linq; using...
namespace ZooApi.Models { using System; public class Animal { public String name { get; set; } public String type { get; set; } public AnimalStatus status { get; set; } public DateTime created_at { get; set; } } }
using System; using System.Collections.Generic; using System.Text; namespace Converter.Units { [Unit(nameof(LenghtUnit))] class Meters : LenghtUnit { protected override double UnitDevidedByMeter => 1; public override string ToString() { return nameof(Meters); }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MP3ManagerBase.model; namespace MP3ManagerBase.helpers { public class WSearchItem { public Interpret Interpret { get; set; } public Album Album { get; set; } public Title Title { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using Nest.Resolvers.Converters; using Nest.Resolvers; namespace Nest { public partial class ElasticClient { internal readonly JsonSerializerSettings SerializationSettings; in...
using System; using System.Data; namespace CMkvPropEdit.Classes { [Serializable] class Attachments { public DataTable AddTable; public DataTable ReplaceTable; public DataTable DeleteTable; internal Attachments() { InitAddTable(); InitReplace...
using System; using System.Collections.Generic; using System.Text; namespace CollectionViewEx.Sample.Controls { public interface IConfigurableScrollItem { ScrollToConfiguration Config { get; set; } } public interface IScrollItem : IConfigurableScrollItem { } public interface IGroupScrollItem : ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace AzmanSys { public partial class BookingsForm : Form { BookingsDbConn mysqlConn...
using System; using System.Data; using Microsoft.Practices.EnterpriseLibrary.Data; using System.Data.Common; using System.Collections.Specialized; using System.Configuration.Provider; namespace NopSolutions.NopCommerce.DataAccess.Orders { class SQLIndividualOrderProvider: DBIndividualOrderProvider { #...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CollisionPlane : MonoBehaviour { private void OnCollisionEnter(Collision collision) { Debug.Log("Collision!"); UsageTest.Instance.Remove(collision.gameObject); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Transactions; using System.Web.Security; using DotNetOpenAuth.AspNet; using Microsoft.Web.WebPages.OAuth; using WebMatrix.WebData; using RiversideHealthCare.Filters; using RiversideHealthCare.Models;...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class IncorruptEdu_ViewEduTask : System.Web.UI.Page { public string t_rand = ""; string eduId = string.Empty; string flag = ...
using Assets.src.model; using ManusMachina; using System.Collections; using UnityEngine; public class VibrateHand : MonoBehaviour { #region Fields /// <summary> /// Manus Glove instance. /// </summary> protected Glove glove; /// <summary> /// The vibrate time. /// </summary> priv...
using System.Linq; using System.Text.RegularExpressions; using System.Web; using HtmlAgilityPack; namespace Grimoire.Tools.Buyback { public class BuyBackPage { private readonly HtmlDocument _doc; public BuyBackPage(string html) { _doc = new HtmlDocument(); _doc...
 namespace ContactManager.Business { public class Organisatie : Contact { public Persoon ContactPersoon { get; set; } public override string ToString() { return $"{Naam}" + (ContactPersoon!=null? $" ({ContactPersoon.Naam})":""); } } }
using System; using System.Linq; namespace GraduationTracker { public partial class GraduationTracker { public Tuple<bool, STANDING> HasGraduated(Diploma diploma, Student student) { var reportCard = GetReportCard(diploma, student); return new ...
using _2.ExtendedDatabase.Interfaces; using _2.ExtendedDatabase.Models; using Moq; using System; namespace _2.ExtendedDatabase.Test { using NUnit.Framework; [TestFixture] public class DatabaseTests { [Test] public void TheDatabaseMustBeEmptyCreated() { // Arrange ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.SqlClient; namespace WebTeste.Models { [Table("Usuario")] public class User { [Key] ...
using System.Configuration; using Microsoft.Extensions.Configuration; using IConfigurationProvider = ChatAppUtils.Configuration.IConfigurationProvider; namespace ChatAppUtils.Configuration { public class ChatAppConfiguration:IConfigurationProvider { private readonly IConfigurationRoot _root; p...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace MPD.Entities.Domain { public partial class Notification { public Guid NotificationId { get; set; } [Required] [StringLength(500)] ...
using System.Collections.Generic; namespace LearningSignalR.Infrastructure.Html { /// <summary> /// https://developer.mozilla.org/en/docs/Web/HTML/Element/Select /// </summary> public class HtmlSelectArgs : BaseHtmlArgs { public HtmlSelectArgs() : base() { this.HasGroup...
using System; using System.Transactions; namespace Vehicles { class Program { static void Main(string[] args) { string[] carTokens = Console.ReadLine().Split(); double fuelConsum = double.Parse(carTokens[2]); double fuelQuantity = double.Parse(carTokens[1]);...
using System; using System.ComponentModel; using System.Runtime.CompilerServices; using System.Windows.Input; using Xamarin.Forms; using XamarinFormsLayout.Views; namespace XamarinFormsLayout.ViewModels { class MainPageViewModel : INotifyPropertyChanged { private readonly Page _page; public i...
using System; namespace InterviewCake { //Write a function getProductsOfAllIntsExceptAtIndex() that takes an array of integers //and returns an array of the products. dont use division //Input [1, 7, 3, 4] //Output [84, 12, 28, 21] // //[7*3*4, 1*3*4, 1*7*4, 1*7*3] public class ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.IO; namespace Kalkulator { public partial class Form1 : Form { int day = 0;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Data; using System.Drawing; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Security.Cryptography.Pkcs; usi...
using Soko; using Bilten.Dao; using Soko.Data; using Soko.Domain; using Soko.Exceptions; using NHibernate; using NHibernate.Context; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.SqlServerCe; using System.IO; using System.Windows.Forms; ...
using System; using System.Collections.Generic; using System.Text; namespace OCP { /** * Interface for memcache backends that support setting ttl after the value is set * * @since 8.2.2 */ public interface IMemcacheTTL : IMemcache { /** * Set the ttl for an existing value * *...
using AudioToolNew.Models.Musicline; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Web; namespace AudioToolNew.Commom { /// <summary> /// 文本对比 /// </summary> public class TextContrast { /// <summary> /// 获取两个中文...
using AutoMapper; using DemoStandardProject.DTOs; using System.Collections.Generic; using DemoStandardProject.Models.Sales; using DemoStandardProject.Models.Products; namespace DemoStandardProject { public class AutoMapperProfile : Profile { public AutoMapperProfile() { CreateMap<P...
using System; using System.Windows; using System.Windows.Controls; using WMagic; namespace WMaper.Misc.View.Plug { /// <summary> /// Scale.xaml 的交互逻辑 /// </summary> public sealed partial class Scale : UserControl { #region 变量 private bool ready; // 控件对象 private WMa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Entidades { public class proveedor { public int ID_PROVEEDOR { get; set; } public string NOMB_PROVEEDOR { get; set; } public string DIRECCION { get; set; } public string PAIS { get; ...
using Model.DataEntity; using Model.Locale; using Model.Models.ViewModel; using Model.Properties; using Model.Security.MembershipManagement; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; using Uti...
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// This class creates a new BeatMap and all the associated metadata /// <Author> John Blau </Author> /// </summary> public class BeatMap { public List<float> beatMap; // This beatMap's actual list of beats public b...
using System.Globalization; using System.Text; using System.Text.Encodings.Web; using System.Text.RegularExpressions; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.Diagnostics; namespace DocumentationGenerator; internal static class Program { private static vo...
using UnityEngine; public class LevelSpawnPointScript : MonoBehaviour { PlayerControllerScript playerScript; void Awake() { // Gets the player script playerScript = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerControllerScript>(); } // Sets the player's position ...
using GameStore.Domain.Infrastructure; using GameStore.Domain.Model; using GameStore.WebUI.Areas.Admin.Models.DTO; using Microsoft.AspNet.Identity; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace GameStore.WebUI.Controllers { public class Pr...
using PMA.Store_Framework.Queries; namespace PMA.Store_Domain.Categories.Queries { public class AllCategoryQuery : IQuery { } }
using GistManager.Mvvm.Commands.WeakDelegate; using System; using System.ComponentModel; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using System.Windows.Input; namespace GistManager.Mvvm.Commands.Async.AsyncRelayCommand { // https://github.com/StephenCle...
using System; using Amesc.Dominio.Matriculas; namespace Amesc.WebApp.ViewModels { public class MatriculaParaListaViewModel { public int Id { get; set; } public string Aluno { get; set; } public string Cpf { get; set; } public string Curso { get; set; } public DateTime D...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CFDI.ViewModel { public static class VentanaTemp { public static int numero1; public static int numero2; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Webcorp.erp.quotation { public class FormElement { public string Name { get; set; } public object Value { get; set; } } public class FormElement<T> : FormEle...
namespace Triton.Game.Mapping { using ns26; using System; [Attribute38("CraftingModeButton")] public class CraftingModeButton : UIBButton { public CraftingModeButton(IntPtr address) : this(address, "CraftingModeButton") { } public CraftingModeButton(IntPtr address,...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace RDIChallengeAPI.Util { public static class Util { public static void RigthRotate(char[] arr, int r) { char x = arr[(arr.Length - 1)]; for (int i = (arr.Length - 1)...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ChildController : MonoBehaviour { float dirX, moveSpeed = .05f; bool moveRight = true; public float posX1; public float posX2; // Update is called once per frame void Update() { if (transf...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="DomainValueTest.cs" company="CGI"> // Copyright (c) CGI. All rights reserved. // </copyright> // --------------------------------------------------------------------------------...
namespace SchedulerTask { using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Collections; /// <summary> /// оборудование /// </summary> public class SingleEquipment : IEquipment { int inde...
using System; namespace Domain.Entities { public class ReviewsProduct { public Guid IdReviews { get; set; } public Guid IdProducts { get; set; } public int Rating { get; set; } public string Comment { get; set; } public string EmailUser { get; set; } } }
using System; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using ConfigDemo.Models; namespace ConfigDemo.Controllers { public abstract class BaseController<T> : Con...
using System; using System.Collections.Generic; using System.Text; using Xamarin.Forms; namespace AppDuoXF.Controls { public class FormsFloatingAcctionButton : Button { } }
using AutoMapper; using iCopy.Database; using iCopy.Database.Context; using iCopy.SERVICES.IServices; using System; using System.Threading.Tasks; namespace iCopy.SERVICES.Services { public class CRUDService<TModel, TInsert, TUpdate, TResult, TSearch, TKey> : ReadService<TModel, TResult, TSearch, TKey>, ICRUDServi...
using System.Collections.Generic; using System.Linq; using SearchFoodServer.CompositeClass; namespace SearchFoodServer.CAD { public class HistoriqueCad { public List<CompositeHistorique> GetHistoriques() { List<CompositeHistorique> historiqueList = new List<CompositeHistorique>(); ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Concurrent; using System.Diagnostics; using System.Globalization; using System.Threading; using System.Threading.Tasks; using Mi...
namespace E03_CirclePerimeterAndArea { using System; public class CirclePerimeterAndArea { public static void Main(string[] args) { // Write a program that reads the radius r of a circle and // prints its perimeter and area formatted with 2 digits // a...