text stringlengths 13 6.01M |
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using MrHai.Application.Models;
using MrHai.Core.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
using TwinkleStar.Common.Extensions;
using TwinkleStar.Common.Others;
namespace MrHai.Core
{
/// <summary>
... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class UserInput : MonoBehaviour
{
public bool walkByDefault = false;
FreeCameraLook cameraLook;
private CharMove character;
private Transform cam;
private Vector3 camForward;
private Vector3 move;
public... |
using Newtonsoft.Json;
namespace DiabloStats.Database.Model
{
public abstract class DamageFlagProperties
{
public virtual int Flags { get; set; }
[JsonIgnore]
public bool HasClassMode
{
get { return GetType(Damage.DamageFlag.ClassMode); }
se... |
using System.Collections.Generic;
namespace Enrollment.Forms.View.Common
{
public class ConditionGroupView
{
public string Logic { get; set; }
public List<ConditionView> Conditions { get; set; }
public List<ConditionGroupView> ConditionGroups { get; set; }
}
} |
using System;
using System.Collections.Generic;
public class Program
{
public static void Main()
{
var country = Console.ReadLine();
var language = string.Empty;
switch (country)
{
case "USA":
case "England":
language = "English"; break;... |
using System;
using System.Collections.Generic;
using System.Linq;
using dubble = System.Double;
namespace NeuralNetwork
{
class MainClass
{
static double MAE(NeuralNetwork net){
double error = 0;
for (int i = 0; i < net.Tests.Length; i++){
error += Math.Abs... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebApp
{
interface IGetSentence
{
public Word[] GetWordListFromRemote(string[] urls);
}
}
|
using System.Collections.Generic;
using System.Net;
using System.Windows.Shapes;
using NetComModels;
using NetComModels.Messages;
namespace GetLogsClient.Models
{
public class PreparedArchive
{
private readonly FoundFilesMsg _msg;
public IPEndPoint Source { get; set; }
public string N... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace WebsiteBanHang.Models
{
public class ProductCategories
{
public ProductCategories()
{
Products = new HashSet<Products>();
CategoryChildrens = ne... |
using System;
using System.Collections.Generic;
using System.Text;
namespace OCP
{
class AutoloadNotAllowedException : System.Exception
{
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration.Install;
using System.Linq;
using System.Runtime.InteropServices;
namespace HL7SDK.Cda
{
/// <summary>
/// Provides COM CCW registration and generation of the type library
/// ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System.Linq;
public class dataSummary : MonoBehaviour {
[System.Serializable]
public class TextLog : System.Object
{
public string path = "Assets/DataLogging/Reports/";
public string file... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Baseball
{
class Ball
{
public event EventHandler<BallEventArgs> BallInPlay;
// it's standard for 'On..' methods which raise an event to be protected.
protected void OnBallInPlay(BallEventA... |
using System.Collections.Generic;
namespace ShadowAPI.Models
{
public class User : NamedEntity // Also Identity, might conflict with inheriting class... Perhaps login credential logic and class is simply a field in player class or vice versa...
{
private string email;
public string Email {
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using InvadeGame.Controll;
namespace InvadeGame.Helpers
{
public class BlueSprite : Sprite
{
public BlueSprite(Form canvasHost, Point p... |
using BPiaoBao.DomesticTicket.Domain.Models.Insurance;
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
namespace BPiaoBao.DomesticTicket.EFRepository.InsurancesMap
{
public class InsurancePurchaseByBussinessmanMap:EntityTypeConfigu... |
namespace Opinion_Poll
{
using System;
using System.Linq;
public class StartUp
{
public static void Main()
{
var personName = string.Empty;
var personAge = 0;
var over30 = new Over30();
int numOfPeople = int.Parse(Console.ReadLine());
... |
using Umbraco.Core.Cache;
using Umbraco.Core.Components;
using Umbraco.Core.Logging;
using Umbraco.Core.Persistence;
namespace Umbraco.Core.Composing
{
/// <summary>
/// Provides extension methods to the <see cref="Composition"/> class.
/// </summary>
public static class CompositionExtensions
{
... |
using Accounting.DataAccess;
using Accounting.Utility;
using AccSys.Web.Models;
using AccSys.Web.WebControls;
using System;
using System.Data;
using System.Data.SqlClient;
using System.Web.UI.WebControls;
using Tools;
namespace AccSys.Web
{
public partial class frmPurchaseInvoice : BasePage
{
private ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hurt_enemy : MonoBehaviour
{
public bool on;
public int weapon_damage;
private int current_damage;
public GameObject damage_effect; // the particle effect to indicate that we hit our tartget
public Transfo... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Data.Entity.Infrastructure;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
using Base.Areas.Admin.ViewModels;
using Base.Data;
using Base.Interfaces;
using... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace BPiaoBao.Web.SupplierManager.Models
{
public class RspMessageModel
{
/// <summary>
/// 操作成功与否标志1:成功 0:失败
/// </summary>
public int Success { get; set; }
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Globalization;
using PresenterLibrary.Views;
namespace DataBasePart
{
public partial cl... |
namespace CarWash.Bot.CognitiveModels
{
internal class LocationModel
{
internal CognitiveModel Building { get; set; }
internal CognitiveModel Floor { get; set; }
internal CognitiveModel Seat { get; set; }
}
}
|
using System;
using System.Linq;
namespace MatrixOperations
{
class Program
{
static void Main(string[] args)
{
if (InputValidation.EntryParameter(args))
return;
var array = SplitArray(args);
int arrayRowsA = Convert.ToInt32(array[0]);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Model;
using Blo;
namespace Blo.Mercadeo
{
public interface IColorBlo : IGenericBlo<InvColor>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MyGame
{
class Player
{
/// <summary>
/// Player's Name
/// </summary>
public string Name { get; set; }
/// <summary>
/// Player's Leve... |
namespace Plus.HabboHotel.Achievements
{
public struct AchievementLevel
{
public int Level { get; }
public int Requirement { get; }
public int RewardPixels { get; }
public int RewardPoints { get; }
public AchievementLevel(int level, int rewardPixels, int reward... |
using ExtendedCompiler.Extensions;
using Mono.Cecil;
namespace ExtendedCompiler
{
public class Program
{
public static void Main(string[] args)
{
var assemblyPath = args[0];
var assemblyDefinition = AssemblyDefinition.ReadAssembly(assemblyPath);
FieldOf.Cec... |
using System;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Hosting;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace PaymentService.Data
{
public static class MigrationManager
{
... |
using ConsoleAppInterfaceSeg.Model.Entities;
using System;
using System.Collections.Generic;
using System.Text;
namespace ConsoleAppInterfaceSeg.Model.Repositories
{
public interface IProfessorRepository : IRepository<Professor>
{
}
}
|
using System;
using System.Collections.Generic;
public class Program
{
public static void Main()
{
var totalBalance = double.Parse(Console.ReadLine());
var hasMoney = true;
var gamesBought = new List<string>();
var totalSpent = totalBalance;
while (hasMoney)
{
... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace OrderService.Controllers
{
/// <summary>
/// Created to show everything mapping
/// </summary>
[ApiController]
[ApiVersion("1.0")]
[Route("api/v{version:apiVersion}/math-helper")]
public class MathController : Contro... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SpeedHackDetector.Network;
using System.Threading;
namespace SpeedHackDetector.Filter
{
public class FastWalk : Filter<Direction>
{
private static TimeSpan m_WalkMount = TimeSpan.FromSeconds(0.2);
priva... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ImportOperationLineResult.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// ----------------------------------------------------------------------... |
using Caliburn.Micro;
using Caliburn.Micro.Xamarin.Forms;
using GliderSchool.Startup;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace GliderSchool.Content
{
public partial class MainView : MasterDetailPage
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Console2.From_026_To_050
{
public class _049_InterleavingString
{
public bool IsInterleaveString(string s1, string s2, string s3)
{
return false;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using Selenite.Global;
using Selenite.Services;
using Xunit.Extensions;
namespace Selenite.Browsers
{
public class BrowserDataAttribute : DataAttribute
{
private static readonly ITestCollectionService TestCollectionService = ServiceReso... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IdleState : State
{
public IdleState(StateMachine stateMachine) : base(stateMachine)
{
}
public override void Enter()
{
base.Enter();
Enemy enemy = stateMachine as Enemy;
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.ServiceProcess;
using System.Text;
using InvoiceClient.Properties;
using Model.Schema.EIVO;
using InvoiceClient.Agent;
using Utility;
using Newtonsoft.Json;
using InvoiceClient.Agent.MIGHelper;
namespace InvoiceClient.Tr... |
using System.Windows;
using System.Collections.Generic;
namespace MemoryLeak.Example
{
/// <summary>
/// Interaction logic for Example3.xaml
/// </summary>
public partial class Example3
{
//这里产生一个大的内存占用,约50MB,用于在任务管理器看到这个窗口Show出来以后,进程内存占用剧增的现象
private readonly List<string> _bigList... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Input;
using Project_GE.Framework.Gui.Controls;
using Project_GE.Framework.Input;
using Project_GE.Framework.SceneManagement;
namespace LMPoser.Scenes {
public class MenuScene : Scene2DGui {
private const int WIDTH ... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fra... |
using NetworkToolkit.Connections;
using System;
using System.Buffers;
using System.Buffers.Text;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net.Http;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Runtime.InteropServices;
using... |
using System.ServiceModel;
namespace CheckStringsService
{
[ServiceContract]
public interface ICheckStrings
{
[OperationContract]
int GetContainingCount(string substring, string fulltext);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Project.Models;
namespace Project.Methods
{
public class JobsMethods
{
public static void SaveJobs(JobsView jobsView)
{
var jobs = new Jobs()
{
Body = jobsView.Bo... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Net.Http;
using City_Center.Clases;
using City_Center.Services;
using Xamarin.Forms;
using static City_Center.Models.RestauranteMenuResultado;
using static City_Center.Models.RestaurantResultado;
using System.Linq;
using... |
namespace ZooApi.Models
{
using System;
public class Animal
{
public String name { get; set; }
public String type { get; set; }
public AnimalStatus status { get; set; }
public DateTime created_at { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Text;
namespace Converter.Units
{
[Unit(nameof(LenghtUnit))]
class Meters : LenghtUnit
{
protected override double UnitDevidedByMeter => 1;
public override string ToString()
{
return nameof(Meters);
}... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MP3ManagerBase.model;
namespace MP3ManagerBase.helpers
{
public class WSearchItem
{
public Interpret Interpret { get; set; }
public Album Album { get; set; }
public Title Title { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Nest.Resolvers.Converters;
using Nest.Resolvers;
namespace Nest
{
public partial class ElasticClient
{
internal readonly JsonSerializerSettings SerializationSettings;
in... |
using System;
using System.Data;
namespace CMkvPropEdit.Classes
{
[Serializable]
class Attachments
{
public DataTable AddTable;
public DataTable ReplaceTable;
public DataTable DeleteTable;
internal Attachments()
{
InitAddTable();
InitReplace... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CollectionViewEx.Sample.Controls
{
public interface IConfigurableScrollItem
{
ScrollToConfiguration Config { get; set; }
}
public interface IScrollItem : IConfigurableScrollItem
{
}
public interface IGroupScrollItem : ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AzmanSys
{
public partial class BookingsForm : Form
{
BookingsDbConn mysqlConn... |
using System;
using System.Data;
using Microsoft.Practices.EnterpriseLibrary.Data;
using System.Data.Common;
using System.Collections.Specialized;
using System.Configuration.Provider;
namespace NopSolutions.NopCommerce.DataAccess.Orders
{
class SQLIndividualOrderProvider: DBIndividualOrderProvider
{
#... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CollisionPlane : MonoBehaviour
{
private void OnCollisionEnter(Collision collision)
{
Debug.Log("Collision!");
UsageTest.Instance.Remove(collision.gameObject);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Transactions;
using System.Web.Security;
using DotNetOpenAuth.AspNet;
using Microsoft.Web.WebPages.OAuth;
using WebMatrix.WebData;
using RiversideHealthCare.Filters;
using RiversideHealthCare.Models;... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class IncorruptEdu_ViewEduTask : System.Web.UI.Page
{
public string t_rand = "";
string eduId = string.Empty;
string flag = ... |
using Assets.src.model;
using ManusMachina;
using System.Collections;
using UnityEngine;
public class VibrateHand : MonoBehaviour
{
#region Fields
/// <summary>
/// Manus Glove instance.
/// </summary>
protected Glove glove;
/// <summary>
/// The vibrate time.
/// </summary>
priv... |
using System.Linq;
using System.Text.RegularExpressions;
using System.Web;
using HtmlAgilityPack;
namespace Grimoire.Tools.Buyback
{
public class BuyBackPage
{
private readonly HtmlDocument _doc;
public BuyBackPage(string html)
{
_doc = new HtmlDocument();
_doc... |
namespace ContactManager.Business
{
public class Organisatie : Contact
{
public Persoon ContactPersoon { get; set; }
public override string ToString()
{
return $"{Naam}" + (ContactPersoon!=null? $" ({ContactPersoon.Naam})":"");
}
}
} |
using System;
using System.Linq;
namespace GraduationTracker
{
public partial class GraduationTracker
{
public Tuple<bool, STANDING> HasGraduated(Diploma diploma, Student student)
{
var reportCard = GetReportCard(diploma, student);
return new ... |
using _2.ExtendedDatabase.Interfaces;
using _2.ExtendedDatabase.Models;
using Moq;
using System;
namespace _2.ExtendedDatabase.Test
{
using NUnit.Framework;
[TestFixture]
public class DatabaseTests
{
[Test]
public void TheDatabaseMustBeEmptyCreated()
{
// Arrange
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.SqlClient;
namespace WebTeste.Models
{
[Table("Usuario")]
public class User
{
[Key]
... |
using System.Configuration;
using Microsoft.Extensions.Configuration;
using IConfigurationProvider = ChatAppUtils.Configuration.IConfigurationProvider;
namespace ChatAppUtils.Configuration
{
public class ChatAppConfiguration:IConfigurationProvider
{
private readonly IConfigurationRoot _root;
p... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace MPD.Entities.Domain
{
public partial class Notification
{
public Guid NotificationId { get; set; }
[Required]
[StringLength(500)]
... |
using System.Collections.Generic;
namespace LearningSignalR.Infrastructure.Html
{
/// <summary>
/// https://developer.mozilla.org/en/docs/Web/HTML/Element/Select
/// </summary>
public class HtmlSelectArgs : BaseHtmlArgs
{
public HtmlSelectArgs() : base()
{
this.HasGroup... |
using System;
using System.Transactions;
namespace Vehicles
{
class Program
{
static void Main(string[] args)
{
string[] carTokens = Console.ReadLine().Split();
double fuelConsum = double.Parse(carTokens[2]);
double fuelQuantity = double.Parse(carTokens[1]);... |
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows.Input;
using Xamarin.Forms;
using XamarinFormsLayout.Views;
namespace XamarinFormsLayout.ViewModels
{
class MainPageViewModel : INotifyPropertyChanged
{
private readonly Page _page;
public i... |
using System;
namespace InterviewCake
{
//Write a function getProductsOfAllIntsExceptAtIndex() that takes an array of integers
//and returns an array of the products. dont use division
//Input [1, 7, 3, 4]
//Output [84, 12, 28, 21]
//
//[7*3*4, 1*3*4, 1*7*4, 1*7*3]
public class ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace Kalkulator
{
public partial class Form1 : Form
{
int day = 0;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
using System.Security.Cryptography.Pkcs;
usi... |
using Soko;
using Bilten.Dao;
using Soko.Data;
using Soko.Domain;
using Soko.Exceptions;
using NHibernate;
using NHibernate.Context;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlServerCe;
using System.IO;
using System.Windows.Forms;
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace OCP
{
/**
* Interface for memcache backends that support setting ttl after the value is set
*
* @since 8.2.2
*/
public interface IMemcacheTTL : IMemcache
{
/**
* Set the ttl for an existing value
*
*... |
using AudioToolNew.Models.Musicline;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Web;
namespace AudioToolNew.Commom
{
/// <summary>
/// 文本对比
/// </summary>
public class TextContrast
{
/// <summary>
/// 获取两个中文... |
using AutoMapper;
using DemoStandardProject.DTOs;
using System.Collections.Generic;
using DemoStandardProject.Models.Sales;
using DemoStandardProject.Models.Products;
namespace DemoStandardProject
{
public class AutoMapperProfile : Profile
{
public AutoMapperProfile()
{
CreateMap<P... |
using System;
using System.Windows;
using System.Windows.Controls;
using WMagic;
namespace WMaper.Misc.View.Plug
{
/// <summary>
/// Scale.xaml 的交互逻辑
/// </summary>
public sealed partial class Scale : UserControl
{
#region 变量
private bool ready;
// 控件对象
private WMa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Entidades
{
public class proveedor
{
public int ID_PROVEEDOR { get; set; }
public string NOMB_PROVEEDOR { get; set; }
public string DIRECCION { get; set; }
public string PAIS { get; ... |
using Model.DataEntity;
using Model.Locale;
using Model.Models.ViewModel;
using Model.Properties;
using Model.Security.MembershipManagement;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using Uti... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// This class creates a new BeatMap and all the associated metadata
/// <Author> John Blau </Author>
/// </summary>
public class BeatMap {
public List<float> beatMap; // This beatMap's actual list of beats
public b... |
using System.Globalization;
using System.Text;
using System.Text.Encodings.Web;
using System.Text.RegularExpressions;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.Diagnostics;
namespace DocumentationGenerator;
internal static class Program
{
private static vo... |
using UnityEngine;
public class LevelSpawnPointScript : MonoBehaviour
{
PlayerControllerScript playerScript;
void Awake()
{
// Gets the player script
playerScript = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerControllerScript>();
}
// Sets the player's position ... |
using GameStore.Domain.Infrastructure;
using GameStore.Domain.Model;
using GameStore.WebUI.Areas.Admin.Models.DTO;
using Microsoft.AspNet.Identity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace GameStore.WebUI.Controllers
{
public class Pr... |
using PMA.Store_Framework.Queries;
namespace PMA.Store_Domain.Categories.Queries
{
public class AllCategoryQuery : IQuery
{
}
} |
using GistManager.Mvvm.Commands.WeakDelegate;
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Input;
namespace GistManager.Mvvm.Commands.Async.AsyncRelayCommand
{
// https://github.com/StephenCle... |
using System;
using Amesc.Dominio.Matriculas;
namespace Amesc.WebApp.ViewModels
{
public class MatriculaParaListaViewModel
{
public int Id { get; set; }
public string Aluno { get; set; }
public string Cpf { get; set; }
public string Curso { get; set; }
public DateTime D... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CFDI.ViewModel
{
public static class VentanaTemp
{
public static int numero1;
public static int numero2;
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Webcorp.erp.quotation
{
public class FormElement
{
public string Name { get; set; }
public object Value { get; set; }
}
public class FormElement<T> : FormEle... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("CraftingModeButton")]
public class CraftingModeButton : UIBButton
{
public CraftingModeButton(IntPtr address) : this(address, "CraftingModeButton")
{
}
public CraftingModeButton(IntPtr address,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace RDIChallengeAPI.Util
{
public static class Util
{
public static void RigthRotate(char[] arr, int r)
{
char x = arr[(arr.Length - 1)];
for (int i = (arr.Length - 1)... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ChildController : MonoBehaviour
{
float dirX, moveSpeed = .05f;
bool moveRight = true;
public float posX1;
public float posX2;
// Update is called once per frame
void Update()
{
if (transf... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="DomainValueTest.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// --------------------------------------------------------------------------------... |
namespace SchedulerTask
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections;
/// <summary>
/// оборудование
/// </summary>
public class SingleEquipment : IEquipment
{
int inde... |
using System;
namespace Domain.Entities {
public class ReviewsProduct {
public Guid IdReviews { get; set; }
public Guid IdProducts { get; set; }
public int Rating { get; set; }
public string Comment { get; set; }
public string EmailUser { get; set; }
}
} |
using System;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using ConfigDemo.Models;
namespace ConfigDemo.Controllers
{
public abstract class BaseController<T> : Con... |
using System;
using System.Collections.Generic;
using System.Text;
using Xamarin.Forms;
namespace AppDuoXF.Controls
{
public class FormsFloatingAcctionButton : Button
{
}
}
|
using AutoMapper;
using iCopy.Database;
using iCopy.Database.Context;
using iCopy.SERVICES.IServices;
using System;
using System.Threading.Tasks;
namespace iCopy.SERVICES.Services
{
public class CRUDService<TModel, TInsert, TUpdate, TResult, TSearch, TKey> : ReadService<TModel, TResult, TSearch, TKey>, ICRUDServi... |
using System.Collections.Generic;
using System.Linq;
using SearchFoodServer.CompositeClass;
namespace SearchFoodServer.CAD
{
public class HistoriqueCad
{
public List<CompositeHistorique> GetHistoriques()
{
List<CompositeHistorique> historiqueList = new List<CompositeHistorique>();
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Globalization;
using System.Threading;
using System.Threading.Tasks;
using Mi... |
namespace E03_CirclePerimeterAndArea
{
using System;
public class CirclePerimeterAndArea
{
public static void Main(string[] args)
{
// Write a program that reads the radius r of a circle and
// prints its perimeter and area formatted with 2 digits
// a... |
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