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using Course_Example.Models.ActionFilters; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace Course_Example.Controllers { //public class HomeController : Controller public class HomeController : BaseController { public ActionResult...
using System; using System.Collections.Generic; namespace HotFix_Project { internal class DEventEntryData { public object m_interfaceWrap; //public object m_listIntefaceImp = null; }; class EventManager { private EventDispatcher m_dispatcher = new EventDispatcher(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace лаба_6 { class Printer { public void iAmPrinting(interface1 someobj) { Console.WriteLine(someobj.GetType()); Console.WriteLine(someobj.ToString(...
using System; namespace AcHelper.WPF.Palettes { public class WpfPaletteSetVisibleStateChangedEventArgs : EventArgs { private VisibleState _newVisibleState; private VisibleState _oldVisibleState; public WpfPaletteSetVisibleStateChangedEventArgs(VisibleState oldVisibleState, VisibleStat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QualificationExaming.Entity { /// <summary> /// 收藏表 /// </summary> public class Collection { /// <summary> /// 收藏表id /// </summary> ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FileWatcherSystem { class Program { static void Main(string[] args) { Console.WriteLine("File Watcher Test: "); var wtch = Run(...
using System; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using PortaCapena.OdooJsonRpcClient.Attributes; using PortaCapena.OdooJsonRpcClient.Converters; using PortaCapena.OdooJsonRpcClient.Models; namespace OdooConnector.Models { [OdooTableName("product.product")] ...
using LitJson; using System.Collections; using System.Collections.Generic; using UnityEngine; public class DataBaseManager { //做成单例模式 private static DataBaseManager _instance; public static DataBaseManager Instance { get { if (_instance == null) { ...
using System.Data.SqlClient; using NUnit.Framework; namespace AdvancedIoCTechniques { public class WhyIoC { [Test] public void Back_To_Basics() { // first we have a blog var blog = new Blog(); // then we write up a blog post ...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Drawing; using System.Web; using System.Web.SessionState; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; using System.Data.SqlClient; using lianda.Component; namesp...
using System; using Channel.Mine.API.Abstraction; namespace Channel.Mine.API.Filters.TV { public class FileSystemFilter : BaseFileSystemFilter<Entities.TVMedia> { public FileSystemFilter(String query) : base(query) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading.Tasks; namespace Entidades { public static class KwikEMart { public static List<Producto> ListaDeProductos = new List<Producto>(); p...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using NUnit.Framework; using PrimeNumberPrinter.Program; namespace UnitTests.Tests { [TestFixture] public class ReadFileTests { private Read...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace School.Tests { using Task1_School; [TestClass] public class Test_School { [TestMethod] public void Test_SchoolWithValidCourse() { try { v...
using System.Windows.Controls; namespace Torshify.Radio.Core.Resources { public partial class VolumeIcon : Viewbox { public VolumeIcon() { InitializeComponent(); } } }
using LeoESCTest.Components; using Leopotam.Ecs; using TMPro; using UnityEngine; namespace LeoESCTest.UnityComponents.EntityTemplates { public class ClockTemplate : MonoBehaviour, IEntityTemplate { [SerializeField] private TMP_Text _text; public void Create(EcsEntity entity) ...
using System.Data; using Oracle.ManagedDataAccess.Client; using Marchen.Model; using System; namespace Marchen.DAL { /// <summary> /// DBHelper ONLY for oracle /// </summary> public class DBHelper { private static OracleConnection connection; public static OracleConnection Connect...
namespace P.Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class v1 : DbMigration { public override void Up() { CreateTable( "dbo.AmendmentCs", c => new { IdA...
using BPiaoBao.SystemSetting.Domain.Models.SMS; using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; namespace BPiaoBao.SystemSetting.EFRepository.BusinessmenMap { public class GiveDetailMap : EntityTypeConfiguration<GiveDetail> { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityStandardAssets.CrossPlatformInput; public class CharSelButtton : MonoBehaviour { public ButtonDeactivator[] buttons_to_disable; public ButtonDeactivator[] buttons_to_enable; void Start() { ...
using UnityEngine; public class MainMenu : MonoSingleton<MainMenu> { [SerializeField] Fun m_FunExit; [SerializeField] ConnectController m_ConnectControl; [SerializeField] GameObject m_Misc; [SerializeField] UIMessageBox m_DialogMessageUI; [SerializeField] UIMessageBox m_ConnectionStatusUI; [S...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Diagnostics; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Text; using System.Web; using System.Web.Mvc; using System.Web.Services.Description; using System.Web.WebPages; using Newtonsoft.Js...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System; [RequireComponent(typeof(Collider))] public abstract class TutorialSection : MonoBehaviour { [Header("Tutorial Stuff")] public GameObject objectToTeachPrefab; public bool NoObjectToTeach = fa...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace ThePestApplication { public partial class Requests : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if ...
using System; using System.Threading.Tasks; using Database; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Http; namespace Sem { public static class Authentication { public static void Authenticate(IApplicationBuilder app) { app.Run(async context => { var request = context.Request; ...
using System; using System.Collections.Generic; using System.Drawing; using System.Text; using System.Windows.Forms; namespace DUTools { class Filter : Panel { private int angle = 90; Color clr1, clr2; //------------------------- private Label CloseButton; private TextBox variable; private...
using UnityEngine; using System.Collections; using UnityEngine.EventSystems; /// <summary> /// Handle Script Class /// Coded by Barrington Campbell /// Controls the sliders handles /// </summary> public class HandleScript : MonoBehaviour, IDragHandler, IEndDragHandler { #region Attributes GameObject oppositeHa...
namespace Kit { public static class DateExtensions { public static DateTime MexicoCityCurrentDateTime() { //if (DateTime.UtcNow.IsDaylightSavingTime()) //{ // return DateTime.UtcNow.AddHours(-5); //} return DateTime.UtcNow...
using System; /// <summary> /// Class name /// </summary> class MatrixMath { /// <summary> /// /// </summary> public static double[,] MultiplyScalar(double[,] matrix, double scalar) { double[,] oh_no = { {-1} }; if ( (matrix.GetLength(0) != matrix.GetLength(1)) || (matrix.GetLength(0) >...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //description: //Write a function named sumDigits which takes a number as input and returns the sum of the absolute value of each of the number's decimal digits. For example: // SumDigits(1...
using AutoMapper; using MediatR; using Publicon.Core.Entities.Concrete; using Publicon.Core.Exceptions; using Publicon.Core.Repositories.Abstract; using Publicon.Infrastructure.Commands.Models.Category; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Publicon.Infrastructure.Commands...
using System; using System.Collections.Generic; using System.Text; using System.IO; namespace ApplicationNavigation.Model { public class Fireball : SpecialAttack { public Fireball() { } ~Fireball() { } public int MakeAttack(NonPlayerCharac...
// ************************************************************************ // Copyright (C) 2001, Patrick Charles and Jonas Lehmann * // Distributed under the Mozilla Public License * // http://www.mozilla.org/NPL/MPL-1.1.txt * // ************...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace YzkSoftWare { /// <summary> /// 对象容器 /// </summary> /// <typeparam name="K">容器键类型</typeparam> /// <typeparam name="V">容器值类型</typeparam> public class Object...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace GliderSchool.Content { public partial class FlyEventDetailView : ContentPage { public FlyEventDetailView() { InitializeComponent(); ...
using Microsoft.AspNetCore.Razor.Language; using SOHU.Data.DataTransferObject; using SOHU.Data.Helpers; using SOHU.Data.Models; using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; namespace SOHU.Data.Repositories { public class Conf...
using App.Entity; namespace App.Data { /// <seealso cref="App.Data.BasicDAC{App.Entity.MeasurementUnitBE, App.Data.MeasurementUnitDAC}" /> public class MeasurementUnitDAC : BasicDAC<MeasurementUnitBE, MeasurementUnitDAC> { /// <summary> /// Initializes a new instance of the <see cref="Mea...
using bot_backEnd.Models.DbModels; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace bot_backEnd.Models { [Table("User")] public class User { [K...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using Payroll.Business; using Payroll.Common; using Payroll.Data; using Payroll.Models; namespace Payroll.Cont...
using ServiceDesk.Api.Systems.Common.Interfaces.Dto; namespace ServiceDesk.Api.Systems.RequestSystem.Dtos.RequestAttachment { public class RequestAttachmentDto : IDto { public int Id { get; set; } public string Name { get; set; } public string SizeMb { get; set; } public string...
using System; using iQuest.VendingMachine.PresentationLayer.Views.Interfaces; using iQuest.VendingMachine.PresentationLayer.DisplayConfiguration; namespace iQuest.VendingMachine.PresentationLayer.Views { internal class CashPaymentView : DisplayBase, ICashPaymentView { public CashPaymentView() { } ...
using Core; using Microsoft.AspNetCore.Mvc; namespace TempalteProject2.Controllers { [Route("api/[controller]")] [ApiController] public class UserController : ControllerBase { public void Get(int id) { var service = new UserService(); var user = service.GetById(...
using System.Reflection; using System.Runtime.InteropServices; //General information about assemblies is controlled through the following set of attributes: //To change the information associated with an assembly, //Please change these attribute values. [assembly: AssemblyTitle("KelpNet")] [assembly: AssemblyDescripti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Common.Console { public class AsciiTableOptions : AsciiLineOptions { public bool IncludeHorizontalSeparator { get; set; } public string Title { get; set; } } }
 using System.Collections.Generic; using System.ServiceModel; using System; namespace IWS_Velib { public class IWSVelibImpl : IWSVelib { JDCCaller jDC = JDCCaller.GetJDCCaller(); static Action<string, string, VelibStation> m_Event1 = delegate { }; static Action m_Event...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.Text; using LibreriaObjetos; using MainCore; namespace PercetodentService { // NOTE: You can use the "Rename" command on the "Refactor" menu to change the interface name "...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Aspit.StudentReg.Entities; using System.Data.SqlClient; using System.Data; namespace Aspit.StudentReg.DataAccess { /// <summary> /// The repository for AttendanceRegistrations /// </s...
using System; using System.Collections.Generic; using System.Data; using System.Diagnostics; using System.Drawing; using System.IO; using System.Linq; using System.Windows.Forms; using Aga.Controls.Tree; using Aga.Controls.Tree.NodeControls; using DBManager.DBASES; using DBManager.StripRender; using ICSharpCode.TextEd...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TaskMenager.Models; using TaskMenager.Repositories; namespace TaskMenager.Controllers { public class TaskController : Controller { pri...
using LuaInterface; using SLua; using System; using UnityEngine; public class Lua_UILabelClickUrl : LuaObject { [MonoPInvokeCallback(typeof(LuaCSFunction))] public static int set_callback(IntPtr l) { int result; try { UILabelClickUrl uILabelClickUrl = (UILabelClickUrl)LuaObject.checkSelf(l); UILabelClic...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PitBehaviour : MonoBehaviour { private AudioSource _source; private void Start() { _source = GetComponent<AudioSource>(); } void OnTriggerEnter2D(Collider2D collision) { if(collision.gameObj...
using System; using System.Collections.Generic; using System.Text; namespace Model { public class Display { public Display() { this.displayData = new Dictionary<string, string>(); } public Dictionary<string, string> displayData { get; set; } } }
using System.Collections; using System.Collections.Generic; public class AckChatSendOk { private byte _channel; private uint _uid; private string _uname; private string _content; public Packet Encode() { Packet packet = new Packet(); packet.WriteByte(this._channel); packet.WriteUint(this...
namespace Hsp.Mvvm { public class ViewModelBase<T> : ViewModelBase where T : class { protected T Model { get; set; } public ViewModelBase(T model) { Model = model; } public T GetUnderlyingModel() { return Model; } } }
/* * Copyright (c) 2017 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
using System; using System.Collections.Generic; using System.Text; using UnityEngine; namespace HotFix_Project { static class GameTime { public static void StartFrame() { time = Time.time; deltaTime = Time.deltaTime; quickRealTime = Time.realtimeSinceStartu...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ScoreTracker : MonoBehaviour { private int score; [SerializeField] private Text scoreField; public int UpdateScore(int variable) { score += variable; scoreField.text = sco...
using Alarmy.Common; using Microsoft.VisualStudio.TestTools.UnitTesting; using NSubstitute; using System; namespace Alarmy.Tests { [TestClass] public class AlarmTests { private readonly static DateTime SAMPLE_DATETIME = new DateTime(2014, 10, 10, 13, 05, 0); private IDateTimeProvider dateT...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class skillIncrementScript : MonoBehaviour { public Text text; public int skillPoints = 0; private void Start() { text = gameObject.GetComponentInChildren<Text>(); } public void Increase() { skillPo...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace basicWeb { public class News { private double id; private string title; private string date; private string body; private string uri; private string imag...
using UnityEngine; using UnityEngine.UI; public class CameraPreset : MonoBehaviour { // The starting point public Vector2 startTile; private Button button; private CameraControl cameraControl; void Start () { // Reference to the button button = GetComponent<Button>(); butt...
using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Not人型 But 光源ロボット /// 目標: /// 人同士の関係によって動く /// 人に影響をうけつつ影響を与える /// </summary> /// public class MoveByCenterPos : MonoBehaviour { #region //public GameObject model; public GameObject robot; GameO...
using System; using System.Collections.Generic; using System.Runtime.Serialization; namespace Micro.Net.Abstractions.Transport { public class Envelope { internal Envelope(Type messageType) { MessageType = messageType; } [IgnoreDataMember] public Type Messag...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.Common; using Microsoft.Practices.EnterpriseLibrary.Common; using Microsoft.Practices.EnterpriseLibrary.Data; using Microsoft.Practices.EnterpriseLibrary.Data.Sql; using Depot.Contract; ...
using System.Data.Linq; using System.Data.Linq.Mapping; using System.Data; using System.Collections.Generic; using System.Reflection; using System.Linq; using System.Linq.Expressions; using System.Runtime.Serialization; using System.ComponentModel; using System; namespace Model.D...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; using PacketData; namespace RocketServer { class ClientModel { public TcpClient ClientSocket; public Thread ClientTh...
using TQVaultAE.Domain.Entities; namespace TQVaultAE.Domain.Contracts.Providers { public interface IDBRecordCollectionProvider { /// <summary> /// Writes all variables into a file. /// </summary> /// <param name="drc">source</param> /// <param name="baseFolder">Path in the file.</param> /// <param name=...
using System; namespace VavilichevGD.GameServices.AD { public enum BannerPosition { TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT } public abstract class ADSBehavior { #region CONSTANTS protected const bool SUCCESS = true; protected const bool FAIL = false; #en...
using LuaInterface; using SLua; using System; public class Lua_UnityEngine_PrimitiveType : LuaObject { public static void reg(IntPtr l) { LuaObject.getEnumTable(l, "UnityEngine.PrimitiveType"); LuaObject.addMember(l, 0, "Sphere"); LuaObject.addMember(l, 1, "Capsule"); LuaObject.addMember(l, 2, "Cylinder"); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Utilities; namespace DLLTestArea { class Program { static void Main(string[] args) { Dictionary<String, String> testDict = new Dictionary<string, string>(); testDict...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Easy4net.CustomAttributes; namespace HealthCloud.DBModel { [Table(Name = "T_SmsValid")] public class TSmsValid { [Id(Name = "SmsID", Strategy = GenerationType.INDENTITY)] public int SmsID { get; se...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RaceTrackSim { class Bet { public int _amount; public int _raceHound; public Bettor _bettor { set; get; } public int Amount { g...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //Task 11, 15 namespace DynamicList { class Program { static void Main(string[] args) { DoubleLinkedList dynamicList = new DoubleLinkedList(); dynamicList...
using PyFarmaceutica.dominio; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PyFarmaceutica.acceso_a_datos.interfaces { interface IFacturaDao { bool Alta(Factura oFactura); //bool Delete(int nro)...
using DataAccessLayer.basis; using Model.DataEntity; using Model.Locale; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Text.RegularExpressions; using Model.InvoiceManagement.zhTW; namespace Model.InvoiceManagement.zhTW { public stati...
using LinqToDB.Mapping; namespace SharpathonTask.Data.Model { [Table("terminal_device")] public class TerminalDeviceModel { [Column("msisdn")] public string Msisdn { get; set; } [Column("personal_account_code")] public string PersonalAccountCode { get; set; } [Column("tariff_plan_code")] public strin...
using System.Collections.Generic; using Musher.EchoNest.Models; namespace Musher.EchoNest.Responses { public class GenreListResponse : BaseResponse { public List<Genre> Genres { get; set; } } }
using Cubecraft.Net.Protocol.IO; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cubecraft.Net.Protocol { interface Packet { void Read(InputBuffer input); void Write(OutputBuffer output); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data.SqlClient; using System.Data; namespace sang { public partial class inscription : System.Web.UI.Page { int m; protected void Page_Load(ob...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content; using System; namespace Pong { class Disco { Texture2D discoTex; Vector2 position, destination, origin; float discoScale = 2f; Color discoColor; public Disco...
using Lotus.Client.Core.Models; using System; using System.Collections.Generic; using System.Text; namespace Lotus.Client.Data.Services { public class DataBaseService { public List<KeyString> keyStringList; private readonly IDatabaseRepository _repository; public DataBaseService(IData...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WpfApp1 { class Issue { public int idnum { get; set; } public string nameKr { get; set; } public string PrjId { get; set; } public string fileId { ge...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data; using System.Web.UI; using System.Web.UI.WebControls; public partial class CutOffTime : System.Web.UI.Page { string obj_Authenticated; PlaceHolder maPlaceHolder; UserControl obj_Tabs; UserControl obj_L...
using System; namespace NETCommunity.FsCheck.Validators { public class YellowStickerDiscountValidator : IValidator { private readonly TimeSpan _discountStartTime; private readonly TimeSpan _discountEndTime; public YellowStickerDiscountValidator(TimeSpan discountStartTime, TimeSpan discountEndT...
using MetroFramework; using MetroFramework.Forms; using PDV.CONTROLER.Funcoes; using PDV.DAO.Entidades; using PDV.UTIL; using PDV.VIEW.Forms.Cadastro; using System; using System.Data; using System.Windows.Forms; namespace PDV.VIEW.Forms.Consultas { public partial class FCO_Caixa : DevExpress.XtraEditors.XtraForm ...
using PlatformRacing3.Common.PrivateMessage; using PlatformRacing3.Server.Game.Communication.Messages.Outgoing.Json; namespace PlatformRacing3.Server.Game.Communication.Messages.Outgoing; internal class PmOutgoingMessage : JsonOutgoingMessage<JsonPmOutgoingMessage> { internal PmOutgoingMessage(IPrivateMessage pm) :...
using Microsoft.AspNetCore.Mvc; using stottle_shop_api.Categories.Repositories; using System.Linq; using System.Threading.Tasks; namespace stottle_shop_api.Controllers { [Route("api/[controller]")] public class CategoryController : Controller { private readonly IReadCategories _categoryReader; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public enum GameInfoState : short { SelectPlayer, SelectMode, SelectCPU, AllSelectDone, } /// <summary> /// 게임 정보를 선택하는 창 부모 스크립트 /// </summary> public class GameInfoReady : MonoBehaviour { [Serializ...
using System; namespace B01_03_Rechteck_OOProg { internal class Test { #region fields private double _gesamtsumme; #endregion #region methods // Objektmethoden private void Run() { // Rechtecke erzeugen Rechteck rechteck1 = new Rechteck( 2.5, 1.5 ); ...
using Chapter2.Interface; using Microsoft.ProjectOxford.Face; using Microsoft.ProjectOxford.Face.Contract; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Text; using System.Threading.Tasks; using System.Windows.Input; using ...
using Android.Content; using MvvmCross.Core.ViewModels; using MvvmCross.Forms.Droid.Platform; using MvvmCross.Forms.Platform; using MvvmCross.Platform.Logging; namespace MvxForms.Starter.App.Droid { /// <summary> /// Setup class /// </summary> public class Setup : MvxFormsAndroidSetup { ///...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace transGraph { public partial class Report2Sel : Form { dbFacade db = new dbFacade(); Report2 mom; public Report2...
// *** WARNING: this file was generated by pulumigen. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Kubernetes.Types.In...
using System; using System.Collections.Generic; using System.Text; namespace Eventual.EventStore.Readers { public class GlobalCheckpoint { #region Attributes private long commitId; #endregion #region Constructors private GlobalCheckpoint() { } private Globa...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using babyloan.API.infrastructure.fineract.commons; using System.Net.Http; using System.Text; using System.Net.Http.Headers; using System.Net; using Newtonso...
// // - PropertyTreeXmlReader.cs - // // Copyright 2010, 2012 Carbonfrost Systems, Inc. (http://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
using System; using System.Collections.Generic; using System.Text; namespace EuropAssistance.Portugal.DRSA.Missioning.Models { public class DistancesModel { public double providerToEvent { get; set; } public double eventToProvider { get; set; } } }
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class FireBomb : MonoBehaviour, Ability { public Transform firePoint; public float bulletSpeed = 3f; public float duration = 2f; public float arcHeight = 5f; public AnimationCurve arc; public Ga...
using CheckMySymptoms.Domain; using LogicBuilder.Workflow.Activities.Rules; using Microsoft.Extensions.Logging; using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Resources; using System.Text; using System.Threading.Tas...
using System.Collections; using System.Collections.Generic; using JetBrains.Annotations; using UnityEngine; namespace theArchitectTechPack.GlobalHelper { public static partial class StaticName { } public static partial class Utils { [CanBeNull] public static T GenerateWeightedRan...