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using System.Collections; using System.Collections.Generic; using UnityEngine; public class SoundActuator : PlcOutput { public bool debugValue; public override bool Value { set { if(value != Value) { base.Value = value; if(value) ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BallTracking : MonoBehaviour { [SerializeField] private Vector3 _directionalOffset; [SerializeField] private float _lenght; private Beam _beam; private Ball _ball; private Vector3 _cameraPosition; priv...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //Task 8 namespace NumbersInInterval { class Program { static void Main(string[] args) { ReadNumber(1, 100); } static void ReadNumber(int startNum, i...
using Microsoft.IdentityModel.Tokens; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebsiteBanHang.Models { public class AppSettings { } public class JwtSecretKey { public string SecretKey { get; set; } ...
namespace Promact.Oauth.Server.Models.ApplicationClasses { public class LeaveAllowed { public double CasualLeave { get; set; } public double SickLeave { get; set; } } }
using Microsoft.Owin; using Owin; [assembly: OwinStartupAttribute(typeof(WeMedCare.Startup))] namespace WeMedCare { public partial class Startup { public void Configuration(IAppBuilder app) { ConfigureAuth(app); } } }
using System; using System.Runtime.InteropServices; using gdalconst_csharp_core; namespace OSGeo.GDAL { public class Band : MajorObject { private HandleRef swigCPtr; public OSGeo.GDAL.DataType DataType { get { OSGeo.GDAL.DataType dataType = (OSGeo.GDAL.DataType)GdalPINVOKE.Band_DataType_get(this.swi...
 using System.Configuration; namespace TwinkleStar.Common { /// <summary> /// 数据库连接字符串(配置文件字符串命名为"TwinkleDB") /// </summary> public class DBConnectionStrings { /// <summary> /// 连接字符串 /// </summary> public static string ConnectionString { get ...
using Consultoria.Modelo.Entidades; using Consultoria.Modelo.Servicos; using System; using System.Collections.Generic; using System.Globalization; namespace Consultoria { class Program { static void Main(string[] args) { CalculoServico _calculoServico = new CalculoServico(); ...
using System; using System.Collections.Generic; using System.Text; namespace HelloWorld { struct Item { public string name; public int damage; public int healthBoost; } class Game { private bool _gameOver = false; private Player _player; private Wi...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using System; using System.Collections.Generic; using System.Globalization; using System.Text; using DotNetNuke.Entities.Users; using DotNetNuke.Entities...
namespace SolidabisChallenge { interface ISentenceAnalyzer { bool CanBeFinnish(Sentence sentence); bool RunOnlyOnOriginalSentence { get; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BowlingBunnyActivator : MonoBehaviour { // Start is called before the first frame update public GameObject Checkpoint; void Start() { GetComponent<SNOWANDBALLS>().enabled = false; } // Update is c...
using System.Collections.Generic; using Plus.HabboHotel.Rooms; namespace Plus.Communication.Packets.Outgoing.Catalog { internal class GetCatalogRoomPromotionComposer : MessageComposer { public List<RoomData> UsersRooms { get; } public GetCatalogRoomPromotionComposer(List<RoomData> us...
using System; using System.Collections.Generic; using System.Text; using System.Xml; using System.IO; using System.Linq; namespace Uxnet.Com.Providers { public class UserMenuManager { private string _storedPath; private Dictionary<string, XmlDocument> _cachedMenu; public UserMenuMana...
// // CppInstancePtrTests.cs: Test cases to exercise the CppInstancePtr // // Author: // Alexander Corrado (alexander.corrado@gmail.com) // // Copyright (C) 2010 Alexander Corrado // using System; using System.Runtime.InteropServices; using NUnit.Framework; using Mono.VisualC.Interop; using Tests.Support; namespac...
using System; using FluentAssertions; using Microsoft.EntityFrameworkCore; using Moq; using SSW.DataOnion.Core.Initializers; using SSW.DataOnion.Core.Tests.Unit.Setup; using SSW.DataOnion.Interfaces; using Xunit; namespace SSW.DataOnion.Core.Tests.Unit { public class DbContextFactoryTests { [Fact] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Accounting.Entity; using System.Data.SqlClient; using System.Data; using Accounting.Utility; namespace Accounting.DataAccess { public class DaPI { public DaPI() { } //-------------------Save or Update P...
namespace LearningSignalR.BackEnd.ViewModels.Messages { public class DetailsMessage : ListMessage { public string Body { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.ServiceProcess; using System.Text; using System.Threading.Tasks; namespace Blox.NET.Bipolar { static class Program { /// <summary> /// Am I bipolar? Probably......bleh /// NodeHostService is a Windows Service to be used to run Blo...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.UI; using System.Runtime.InteropServices; using System; using System.IO; using System.Diagnostics; using Debug = UnityEngine.Debug; using System.Threading; using Sy...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace PDB.Models; public class Hero { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public long Id { get; set; } public string Name { get; set; } public MapPoint CurrentZone { get; s...
using System; using System.Collections.Generic; using System.Text.RegularExpressions; using Serilog; using StoreDB; using StoreDB.Models; using StoreDB.Repos; using StoreLib; namespace StoreUI { /// <summary> /// Returning customer menu implementing IMenu interface persisting customer identity /// </summa...
using Assets.Scripts.Enemies.Interfaces; using Assets.Scripts.Weapons.Interfaces; using System.Collections.Generic; using UnityEngine; namespace Assets.Scripts.Weapons.Seeker.Arcs { public class ArcColliderBehaviour : MonoBehaviour, IDamaging { public int Damage { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FantasyStore.Domain { public class WishList { public WishList() { } private ICollection<Product> _products; public int Id { get; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GetName : MonoBehaviour { public void OnEndValue() { PlayerMes.getInstance().MyName = gameObject.GetComponent<InputField>().text; } }
using System; using BLL.Dtos; using System.Collections.Generic; namespace BLL.Interfaces { public interface ICategoryService : IDisposable { CategoryDto GetCategory(int id); IEnumerable<CategoryDto> GetCategories(); int CreateCategory(CategoryDto categoryDto); void UpdateCatego...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using eIVOGo.Module.Base; using Model.DataEntity; using Model.Security.MembershipManagement; using Business.Helper; using Model.Locale; namespace eIVOGo.Module.SAM.Business { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ChatSharp.Events { public class WhoIsReceivedEventArgs : EventArgs { public WhoIs WhoIsResponse { get; set; } public WhoIsReceivedEventArgs(WhoIs whoIsRespon...
using System.ComponentModel.DataAnnotations; using System.Web.Mvc; namespace Logs.Web.Models.Entries { public class NewEntryViewModel { [Required] [AllowHtml] public string Content { get; set; } public int LogId { get; set; } } }
using System.Text; using System; using System.Collections.Generic; using Newtonsoft.Json.Converters; using Newtonsoft.Json; using System.Net.Http; using System.Drawing; using System.Collections.ObjectModel; using System.Xml; using System.ComponentModel; using System.Reflection; namespace LinnworksAPI { public class ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Windows; using System.Windows.Controls; using System.Threading; namespace arduinoCameraStream { static class console { public static RichTextBox hConsole; ...
using Microsoft.EntityFrameworkCore; namespace AnimalShelterApi.Models { public class AnimalShelterApiContext : DbContext { public AnimalShelterApiContext(DbContextOptions <AnimalShelterApiContext> options) :base(options) { } public DbSet<Dog> Dogs {get; set;} public DbSet<Cat> Cats {get; ...
using JumpAndRun.Actors; using JumpAndRun.API; using Microsoft.Xna.Framework; namespace JumpAndRun.Content.NPCs { public class TestNpc : NpcBase { public TestNpc(Game game, Vector3 position, Actor player): base(game) { GenerateVertexBuffer(game.GraphicsDevice); Position...
#region using using AutoMapper; using Client.API.MicrosoftGraph.ApplicationPermission.Framework; using Microsoft.AspNetCore.Mvc; using Microsoft.Graph; using System.Collections.Generic; using System.Threading.Tasks; #endregion namespace Client.API.MicrosoftGraph.ApplicationPermission.Controllers { [Route("api/[co...
using API.Omorfias.Data.Enumerator; using System; using System.Collections.Generic; namespace API.Omorfias.Data.Models { public class Enterprise { public Enterprise() { Services = new List<Services>(); Scheduling = new List<Scheduling>(); } public int I...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using SmallHouseManagerModel; namespace SmallHouseManagerDAL { public class NewsDAL { public List<NewsModel> ShowNews() { SqlDataReade...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArtesanappInterfaces.DALInterfaces { public interface IBeerDA { IEnumerable<String> GetBeers(); } }
using ConsoleAppInterfaceSeg.Model.Entities; using System; using System.Collections.Generic; using System.Text; namespace ConsoleAppInterfaceSeg.Model.Repositories { public class StudentListRepository : IStudentRepository { private static List<Student> _student = new List<Student>(); public v...
using System.Windows; using System.Windows.Controls; using System.Windows.Input; namespace Modscleo4.WPFUI.Controls { public class SearchBox : Control { #region Searchbox public static readonly DependencyProperty ValueProperty; public string Value { get ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; using System.Web.Mvc; using System.IO; namespace RiversideHealthCare.Models { [MetadataType(typeof(ImagesliderValidation))] //name of database table ...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // #region Usings using System; using DotNetNuke.Common; using DotNetNuke.Instrumentation; using DotNetNuke.Services.Scheduling; using DotNetNuke.Services.S...
using System.Data.Entity; using Diligent.BOL; using Diligent.DAL.EntityCongfigurations; namespace Diligent.DAL { public class DiligentContext : DbContext { private const string DevConnection = "DiligentDev"; public DiligentContext():base(DevConnection) { this.Configuration....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HackerrankSolutionConsole { class sherlock_and_array : Challenge { public override void Main(string[] args) { List<string> results = new List<string>(); ...
using DAL; using System; using System.Collections.Generic; namespace Repository.Interface { public interface IRepository<T> where T: BaseEntity { IEnumerable<T> Find(Func<T, Boolean> predicate); T GetById(int id); IEnumerable<T> GetAll(); void Create(T obj); v...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Windows.Forms; using System.Threading.Tasks; using Aemulus.Hardware.SMU; namespace LibEqmtDriver.SMU { public class AePxismu : IIPowerSupply { public AePxismu(string[] val) ...
using System.Collections.Generic; namespace ConsoleApp2.Infra.Entities { public class Product { public int ProductId { get; set; } public Prices Price { get; set; } public string Name { get; set; } public string Description { get; set; } public string Category { get; se...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArmadaEngine.UI { class UIIcon : UIElement { public Texture2D _Texture; public UIIcon(UIManager ...
using UnityEngine; using System.Collections; using UnityEngine.Networking; using UnityEngine.Networking.Types; using UnityEngine.Networking.Match; using System.Collections.Generic; using UnityEngine.UI; // Referenced http://docs.unity3d.com/Manual/UNetInternetServicesOverview.html public class LobbyUI : MonoBehaviou...
using System.Windows; using System.Windows.Controls; using System.Windows.Documents; namespace Customer.Until.Chat { class VisitorRTBParam { public VisitorRTBParam() { } public int Width { get; set; } public DockPanel Dock { get; set; } public FlowDocument Flow { get; set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace CodeSamples { public static class HandleUserInput { private const string CommonMethodNameToExecute = "ExecuteMethods"; public static void Execu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace Shooter { class Map { string _filename; string _description; string _mapText; public Map() { } public Map(string filename) { _filename = filename; _descriptio...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace UnityWebGLSpeechDetection { public class Example09NoGUISpeechCommands : MonoBehaviour { /// <summary> /// Reference to the plugin /// </summary> private ISpeechDetectionPlugin _mSpeechDetec...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovement : MonoBehaviour { public CharacterController2D controller; public float runSpeed = 400f; float horizontalMove = 0f; bool jump = false; bool crouch = false; // Update is call...
using System; using System.Collections.Generic; using System.IO; namespace Ornek { class Program { static void Main(string[] args) { int menu; string ad, soyad, musteriNo, IBAN; UInt16 bankaNo, subeNo; bool vade; double faiz; ; ...
using System; using System.Drawing; using Soko.Exceptions; using System.Collections.Generic; using Bilten.Dao; using Soko.Domain; namespace Soko.Report { /// <summary> /// Summary description for DnevniPrihodiKategorijeIzvestaj. /// </summary> public class DnevniPrihodiKategorijeIzvestaj : Izvestaj {...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Runtime.CompilerServices; using System.ComponentModel; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; using Microsoft.Win32; using G...
using System; using System.Text; using System.Collections.Generic; using Newtonsoft.Json; using NHibernate; using NHibernate.Cfg; using NHibernate.Criterion; using NHibernate.Exceptions; using LePapeoGenNHibernate.Exceptions; using LePapeoGenNHibernate.EN.LePapeo; using LePapeoGenNHibernate.CAD.LePapeo; namespace ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AvaliacaoFinalCSharp.Features.Scrape { public interface IFileSystemScraper { Task<string> Scrape(Uri uri); } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Web.Mvc; using System.Web.Security; namespace Proyek_Informatika.Models { public class MahasiswaContainer { [Display(Name = "NPM Mahasiswa")] public string NPM ...
using Microsoft.EntityFrameworkCore; using testeLinx.Models; namespace testeLinx.Services._core { public class MemContext : DbContext { public MemContext(DbContextOptions<MemContext> options) : base(options) { } public DbSet<ProductEntity> Products { get; set; ...
// Demonstrate a static class. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StaticClass219 { internal static class NumericFn { // Return the reciprocal of a value. public static double Reciprocal(double num) ...
using System.Collections.Generic; using System.Linq; using Sesi.WebsiteDaSaude.WebApi.Interfaces; using Sesi.WebsiteDaSaude.WebApi.Models; namespace Sesi.WebsiteDaSaude.WebApi.Repositories { public class SituacaoRepository : ISituacaoRepository { public List<Situacoes> Listar() { us...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PlayTennis.Model.Dto { public class WxTextMessageDto { /// <summary> /// OPENID /// </summary> public string touser { get; set; } /// <summary> ...
using NUnit.Framework; using System; namespace TestsPayroll.Employ { [TestFixture()] public class WorksheetHoursHappyTest { [Test()] public void FullTime_Worksheet_Hours_Weekly_Is_X_Hours() { } [Test()] public void FullTime_Worksheet_Hours_Monthly_Is_X_Hours() { } ...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using System.Globalization; using DotNetNuke.Entities.Users; using DotNetNuke.Services.Tokens; // ReSharper disable ConvertPropertyToExpressionBody name...
using System.Collections.Generic; using System.Threading.Tasks; using System.Linq; using Microsoft.EntityFrameworkCore; using StoreDB.Models; namespace StoreDB.Repos { public class CustomerRepo : ICustomerRepo { private StoreContext context; public CustomerRepo(StoreContext context) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace oopsconcepts { namespace Parent.Child { } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Application.Common.Dtos; using Application.Common.Exceptions; using Application.Common.Interface; using Application.Common.Models; using AutoMapper; using AutoMapper.QueryableExtensions; using ...
using System; using System.Collections.Generic; using System.IO; namespace AOC2020{ class DayThree{ int currentX = 0; int currentY = 0; int mapWidth; int mapLength; List<string> map; List<int> treeCounts = new List<int>(); public void Run(){ map ...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace LeaveRequestApp.Models { public class Requests { public int ID { get; set; } [Required] [ForeignKey("Years")] public int year { get; set; } public ...
//------------------------------------------------------------------------------ // <copyright> // Copyright (c) Microsoft Corporation. All Rights Reserved. // </copyright> //------------------------------------------------------------------------------ using System; using System.Globalization; using System.IO; u...
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using Application.Common.Exceptions; using Application.Common.Interface; using Application.Common.Models; using AutoMapper; using MediatR; using Microsoft.Extensions.Logging; namespace Application.Categories.Commands.DeleteCategoryC...
using dk.via.ftc.web.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; using dk.via.ftc.businesslayer.Models; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using JsonSerializer = System.Text.Json.JsonSerializer; u...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class clippingManager : MonoBehaviour { public List<GameObject> clippingObjects = new List<GameObject>(); public void OnTriggerStay(Collider other) { if (!clippingObjects.Contains(other.gameObject)) { clippingObjects.Ad...
using Microsoft.AspNetCore.Identity; namespace Promelectro.Api.Models { public class RoleClaim : IdentityRoleClaim<int> { } }
using CQRS_Write_Domain.Events; using System; using System.Collections.Generic; using System.Reflection; using System.Text; namespace CQRS_Write_Domain { public class AggregateRoot<T> : IAggregateRoot<T> { private List<IEvent> eventChanges = new List<IEvent>(); public T Id { get; protected se...
using Student_Management.BL; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Student_Management.UI { public partial class Update_Score : F...
using System; using System.ComponentModel; using System.Threading.Tasks; namespace GistManager.Mvvm.Commands.Async { public sealed class NotifyTaskCompleted<TResult> : INotifyTaskCompleted { private readonly IErrorHandler errorHandler; private readonly string errorInfo; p...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace SqlServerTestApp { public partial class Form16 : Form { public Form16() { ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Globalization; using Bindable.Linq.Dependencies; using Bindable.Linq.Helpers; using Bindable.Linq.Interfaces; using Bi...
namespace FirstWebApp.ViewModels { public class Network { public string Technology { get; set; } public string TwoGBands { get; set; } public string TreeGBands { get; set; } public string FourGBands { get; set; } public string FiveGBands { get; set; } public...
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Interop; using System.Windows.Media.Imaging; namespace mTransport { public class ImageConverter { pu...
 #region Usings using Zengo.WP8.FAS.Helpers; using Zengo.WP8.FAS.Models; using Zengo.WP8.FAS.Resources; using Zengo.WP8.FAS.ViewModels; using Zengo.WP8.FAS.WebApi.Responses; using System; using System.ComponentModel; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows...
namespace CryptoInvestor.Infrastructure.Exceptions { public static class ErrorCodes { public static string EmailInUse => "email_in_use"; public static string UserNotFound => "user_not_found"; public static string InvalidCredentials => "invalid_credentials"; public static string...
using System.Collections; using System.Collections.Generic; using UnityEngine; /** * Copyright (c) blueback * Released under the MIT License * https://github.com/bluebackblue/fee/blob/master/LICENSE.txt * http://bbbproject.sakura.ne.jp/wordpress/mitlicense * @brief ディレクトリ。コンフィグ。 */ /** NDirector...
namespace Newtonsoft.Json.Serialization { using Newtonsoft.Json; using ns16; using ns20; using System; using System.Collections.Generic; using System.Globalization; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.S...
using Prj.Respositories.Entity; using Prj.Respositories.Interfaces; using Prj.Respositories.UnitOfWork; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Prj.Utilities; namespace Prj.Respositories.Implementations { public class Group...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using UnityEngine.Events; namespace COM3D2.SimpleUI { public interface IControlValue<T> { T Value { get; set; } void AddChangeCallback(UnityAction<T> callback); void R...
// Copyright (c) 2008 Josh Cooley // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Reverse4.cs { class Program { public static void Reverse(ref int w,ref int x, ref int y, ref int z) { int temp = w; int temp2 = x; w = z; z = temp; ...
using Dapper; using FastSQL.Core; using FastSQL.Sync.Core.Enums; using FastSQL.Sync.Core.ExtensionMethods; using FastSQL.Sync.Core.Models; using Newtonsoft.Json.Linq; using DateTimeExtensions; using System; using System.Collections.Generic; using System.Data.Common; using System.Linq; using System.Text.Regu...
/* * Copyright 2014 Technische Universität Darmstadt * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System; //json class [Serializable] public class json { public string fname; public string lname; public string status; public string uID; public string verification; } public class LoginAP...
using System.Collections.Generic; using System.Text.RegularExpressions; using System.Linq; using System; public class AOC04_2 { struct Room { public string Name; public int SectorId; public string Checksum; public Room(string name, int sectorId, string checksum) { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace _02_Uygulama { public partial class Form1 : Form...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace IBM.HybridRelayPlugin.Relay { using System; using System.IdentityModel.Tokens; using System.Text; using System.Threading.Tasks; /// <sum...
using NCrontab; using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; using System.Threading.Tasks; namespace Aix.TimerManage { public class CrontabTask : ITimerTask { public event Func<string, Task> OnException; private volatile bool IsRunning = true; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DataObject; using DataAccessLayer; using Service.Interface; namespace Service.Implements { class MonHocService:IMonHoc { public int ThemMonHoc(MonHoc MH) { retur...
using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Revature_Project1.Data; using Revature_Project1.Models; using System.Security.Claims; using Microsoft.EntityFrameworkCore; namespace Revature_Project1.Views.Shared.Components { pu...