text stringlengths 13 6.01M |
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using System;
using System.Globalization;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.Owin;
using Microsoft.Owin.Security;
using cms.Models;
using System.Collections.Generic;
usin... |
using System;
using PascalTriangle.Classes;
namespace PascalTriangle
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello Pascal's Triangle World!");
Console.WriteLine("");
// 1
// 1 1
/... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DiaxeirisiPoiotitas
{
class Epithewrisi
{
private string sort;
private string description;
private string possibleDate;
private string date... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SCT_BL.SCT
{
public class SCT_UpdateInputEntity
{
public SCT_UpdateInputEntity()
{
// TODO: Add constructor logic here
}
string _EmpNo = string.Empty;
int... |
using UnityEngine;
using System.Collections;
public class ExitController : MonoBehaviour
{
public string nextLevel;
LevelFinishedController levelFinishedController;
TimeController timeController;
// Use this for initialization
void Start ()
{
this.timeController = FindObjectOfType<TimeController> ();
this... |
/*
* Copyright 2013-Present Two Big Ears Limited
* All rights reserved.
* http://twobigears.com
*/
using UnityEngine;
using System.Collections;
namespace TBE
{
public class EventListener : NativeEventListener
{
public delegate void EventDelegate(TBE.Event e);
public EventDelegate ne... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Ex00
{
class Cigale : Insecte
{
public Cigale (int x, int y) : base (5,x,y)
{
}
public override void Deplacer()
{
_abscisse += 2; // provient de la classe Insect... |
using Microsoft.Extensions.Options;
using SearchEngine.Core.Configurations;
using SearchEngine.Core.Models;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Linq;
using SearchEngine.Core.Exte... |
using System;
using System.Collections.Generic;
using System.Text;
namespace StockData.Repository
{
public class WarehouseMockDataProvider : IWarehouseDataProvider
{
public IEnumerable<string> ProvideRawData()
{
var sb = new StringBuilder();
sb.AppendLine("# Productinve... |
using CloneDeploy_DataModel;
using CloneDeploy_Entities;
using CloneDeploy_Entities.DTOs;
namespace CloneDeploy_Services
{
public class ImageProfileFileFolderService
{
private readonly UnitOfWork _uow;
public ImageProfileFileFolderService()
{
_uow = new UnitOfWork();
... |
using System;
namespace Catalog.Api.Models
{
/// <summary>
/// Catalog travel DTO.
/// </summary>
public class CatalogTravel
{
/// <summary>
/// Identifier.
/// </summary>
public int? Id { get; set; }
/// <summary>
/// Name.
/// </summary>
... |
using FPS.Service.Models;
using HelperFoundation.ErrorHandler;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FPS.Service.Interface
{
public interface IResidentService
{
ProcessResult<List<ResidentServiceModel>> GetResident... |
using System;
using System.Configuration.Provider;
using System.Collections;
using System.Collections.Specialized;
using System.IO;
using System.Security.Permissions;
using System.Web;
using System.Xml;
namespace Uxnet.Com.Providers
{
[AspNetHostingPermission(SecurityAction.Demand, Level = AspNetHostingPermissio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace VictimApplication.Core.Models
{
//TODO Use Authentication Tools instead of saving password as string
public class TypeOfCrimeToReturnDto
{
public string CrimeDescription{get;set;}
}... |
using System.Runtime.InteropServices;
namespace NetFabric.Hyperlinq
{
[StructLayout(LayoutKind.Auto)]
public struct PredicatePredicateCombinationIn<TPredicate1, TPredicate2, TSource>
: IFunctionIn<TSource, bool>
where TPredicate1 : struct, IFunctionIn<TSource, bool>
where TPredicate2 :... |
using UnityEngine;
using System.Collections;
public class Minimap : MonoBehaviour {
public Transform posicionActor;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void LateUpdate () {
transform.position=new Vector3(posicionActor.position.x,posicionActor.position.y+50,... |
using ChatApp.Lib.Users.Model;
using ChatApp.Lib.Users.Persistence;
using Xunit;
namespace ChatApp.Lib.Tests.Users
{
public class UserTableEntityTests
{
[Fact]
public void UserTableEntity_ValuesSetFromUserCorrectly()
{
var user = new User
{
Id = ... |
using UnityEngine;
public class Drag : Force {
#region Members
public float dragCoefficient;
#endregion
#region Methods
private void Start() {
physicsObject = GetComponent<PhysicsObject>();
}
public override void ApplyForce() {
physicsObject.AddForce(-dragCoefficient * physicsObject.... |
using UnityEngine;
public class AttackState : State
{
public AttackState (Transform pTarget, StateMachine pStateMachine) : base (pTarget, pStateMachine)
{
_color = Color.black;
}
//TODO: Implement attack state (animator?)
public override void Start ()
{
_stateMachine.Anim.Set... |
using System;
namespace EsploraPulse.Model
{
/// <summary>
/// This class contains data needed by the Pulse Sensor calculations.
/// This class is based off the data variables found here: https://github.com/WorldFamousElectronics/PulseSensor_Amped_Arduino/blob/master/PulseSensorAmped_Arduino_1dot4/Interru... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using AppstoreAPI.Models;
namespace AppstoreAPI.Controllers
{
[Route("api/[controller]")]
[ApiController]
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using System.Web.Http.Results;
using ZUS.Zeus.BikeService.Results;
using ZUS.Zeus.Common;
using ZUS.Zeus.Models;
using ZUS.Zeus.Services;
namespace ZUS.Zeus.BikeService.Controllers
{
... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Zillow.Core.Constant;
using Zillow.Data.DbEntity;
namespace Zillow.Data.Constrains
{
public class RealEstateConstrains : IEntityTypeConfiguration<RealEstateDbEntity>
{
public void Configure(EntityTypeBuil... |
// using System.Collections.Generic;
// using Newtonsoft.Json;
// namespace Doggo_Capstone_backEnd.Models
// {
// public class Size
// {
// public int Id { get; set; }
// public string Selection { get; set; }
// [JsonIgnore]
// public List<User> Users { get; set; }
// }
// } |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace XYZ
{
public class XYZEnumerations
{
public static Boolean IsNullOrEmpty(IEnumerable Enumerable) {
return ((Enumerable != null));
}
}
}
|
using Abp.AspNetCore.Mvc.Views;
namespace eForm.Web.Views
{
public abstract class eFormRazorPage<TModel> : AbpRazorPage<TModel>
{
protected eFormRazorPage()
{
LocalizationSourceName = eFormConsts.LocalizationSourceName;
}
}
}
|
namespace EasyOR.MIgration.DTOOld
{
public class QueteDetails
{
public int ID { get; set; }
public int IDQuete { get; set; }
public string Nom { get; set; }
public int Galaxie { get; set; }
public int Systeme { get; set; }
public int Planete { get; set; }
}
}... |
using System;
using Foundation;
using UIKit;
using MvvmCross.Binding.iOS.Views;
using MvvmCross.Binding.BindingContext;
using TwoWayScroll.iOS.ViewModels;
namespace TwoWayScroll.iOS.Views
{
public partial class FirstCell : MvxCollectionViewCell
{
public static readonly NSString Key = new NSString("Fir... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Support.V7.Widget;
using Android.Views;
using Android.Widget;
using Manager.Api.Response;
using Manager.Fragments;
using Manager.Listen... |
namespace Problems
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
public class ProblemC
{
public static void Main()
{
var input = Console.ReadLine();
var didi = @"[^a-zA-Z\... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using eIVOGo.Module.Base;
using Model.DataEntity;
using Model.Security.MembershipManagement;
using Business.Helper;
using Model.Locale;
namespace eIVOGo.Module.SAM.Business
{
... |
using ProConstructionsManagment.Core.Entities.Base;
using ProConstructionsManagment.Core.Enums;
using ProConstructionsManagment.Core.Interfaces;
using System;
namespace ProConstructionsManagment.Core.Entities
{
public class Project : BaseEntity, IEnumEntity<ProjectStatus>
{
public Guid ClientId { get;... |
using System;
using System.Linq;
using System.Threading;
using Unosquare.RaspberryIO.Gpio;
namespace Devices._4tronix
{
public class PiconZeroBoard: IDisposable
{
public const int I2CAddress = 0x22;
public I2CDevice Device { get; }
private const int MOTORA = 0;
public const in... |
namespace Assets.I3DShapesTool
{
class I3DVector
{
public float X { get; }
public float Y { get; }
public float Z { get; }
public I3DVector(BigEndianBinaryReader br)
{
X = br.ReadSingle();
Y = br.ReadSingle();
Z = br.ReadSingle();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Practice3
{
public class OrderDetails
{
[Key,Column(Order=1)]
public s... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GameOfLife_AlexKing
{
public partial class RandomSeedDialog : Form
{
public in... |
using UnityEngine;
using UnityEngine.SceneManagement;
public class ButtonMainMenu : MonoBehaviour {
public void CallMainMenu()
{
SceneManager.LoadScene(0);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace YzkSoftWare.DataModel
{
/// <summary>
/// 指示该属性不是数据库字段
/// </summary>
[AttributeUsage(AttributeTargets.Property, Inherited = true, AllowMultiple = false)]
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LabProject
{
class Person
{
//Properties
public string FirstName { get; set; }
public string LastName { get; set; }
public DateTime Birthday { get; set... |
using System.Text.Json.Serialization;
using PlatformRacing3.Common.Level;
using PlatformRacing3.Server.Game.Communication.Messages.Incoming.Json;
namespace PlatformRacing3.Server.Game.Communication.Messages.Outgoing.Json;
internal sealed class JsonLevelListOutgoingMessage : JsonPacket
{
private protected override s... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using PdfSharpCore.Pdf;
using PdfSharpCore.Pdf.Advanced;
using PdfSharpCore.Pdf.Content;
using PdfSharpCore.Pdf.Content.Objects;
using PdfSharpCore.Pdf.IO;
public class PdfSharpTextExtractor... |
using System.Security.Cryptography;
namespace Webshop.Data
{
public class ReviewDto
{
//Tárolt adatok
public string Description { get; set; }
public int Stars { get; set; }
public int ReviewId { get; set; }
//Egy review egy termékhez tartozik
public int Prod... |
namespace IBM.HybridRelayPlugin.MessageHandlers
{
using System;
using System.Net.Http;
using System.Runtime.Caching;
using System.Threading;
using System.Threading.Tasks;
using IBM.HybridRelayPlugin.Config;
using IBM.HybridRelayPlugin.Relay;
public class HybridRelayHandler : Delegating... |
using UnityEngine;
using UnityEngine.UI;
namespace HT.Framework
{
[CustomDebugger(typeof(Text))]
internal sealed class DebuggerText : DebuggerComponentBase
{
private Text _target;
public override void OnEnable()
{
_target = Target as Text;
}
public ove... |
using Spa.Domain;
using Spa.Models.Requests;
using Spa.Service.Interface;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Spa.Service
{
public class ToDoService //: /*IToDoService*/
{
//public int Insert(ToDoAddRequest model)
//{
//}
... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ProjectsDataInterchange.cs" company="Soloplan GmbH">
// Copyright (c) Soloplan GmbH. All rights reserved.
// Licensed under the MIT License. See License-file in the project root... |
using DairyFarmWebApp.BusinessLayer;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace DairyFarmWebApp.Data
{
public class DairyFarmDataContext : DbContext
{
public DairyFarmDataContext(DbContextOptions<Dairy... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Button))]
public class ActionButton : MonoBehaviour {
Button btn;
[SerializeField] KeyCode keycode;
private void Start()
{
btn = GetComponent<Button>();
}
pr... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using DotNetNuke.Web.Api;
namespace DotNetNuke.Modules.CoreMessaging.Services
{
public sealed class CoreMessagingRouteMapper : IServiceRouteMapper
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace FormEsgi.Models
{
public class AnswerForm
{
public int AnswerFormId { get; set; }
public string answer_form { get; set; }
public int QuestionId { get; set; }
public int In... |
using System;
using Microsoft.Xrm.Sdk;
using Microsoft.Xrm.Sdk.Query;
namespace FakeItEasyTestPlugin365
{
public class ExamplePlugin2 : IPlugin
{
private readonly string _unsecureConfig;
private readonly string _secureConfig;
public ExamplePlugin2(string unsecureConfig, string secureCo... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace FixyNet
{
class ConexionDb
{
// Cadena de conexion.
// public static ConnectionSt... |
using System;
using System.Numerics;
namespace Factorial
{
class Program
{
private static BigInteger Factorial(int number)
{
var factorial = (BigInteger)1;
for (int i = 2; i <= number; i++)
{
factorial *= i;
}
return ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace DevAndersen.WpfChromelessWindow
{
public class ChromelessWindowViewModel : INotifyProper... |
using UnityEngine;
using System.Collections;
public class DrawSkeleton : MonoBehaviour
{
public Bone[] bones = new Bone[0];
[System.Serializable]
public class Bone
{
public string label = "";
public Color color = Color.blue;
public Joint joint1;
public Joint joint2;
}
[System.Serializable]
public cl... |
using System;
namespace CaseReportal.Model.Entities
{
public class Review
{
public virtual Int32 Id { get; set; }
public virtual Article Article { get; set; }
public virtual User Reviewer { get; set; }
public virtual string Comment { get; set; }
public virtual bool Appr... |
using MVCAppAssignment2.Models.Data;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace MVCAppAssignment2.Models.ViewModel
{
/// <summary>
/// This is the data template model for the _ViewModel_ displaying the persons in the list.
/// Fetch the data from the InMemory... |
using System.Collections.Generic;
using System.Diagnostics;
using System.Windows.Forms;
namespace Bindable.Linq.Samples.WindowsForms
{
public partial class MainForm : Form
{
private static readonly Dictionary<int, ProcessWrapper> _cachedProcesses = new Dictionary<int, ProcessWrapper>();
... |
using IntegradorZeusPDV.App_Context;
using PDV.DAO.Custom;
using PDV.DAO.DB.Controller;
using PDV.DAO.Entidades;
using PDV.DAO.Entidades.Financeiro;
using PDV.DAO.Enum;
using System;
using System.Collections.Generic;
using System.Data;
namespace PDV.CONTROLER.Funcoes
{
public class FuncoesContaReceber
{
... |
using System;
using System.Collections.Generic;
using Shakespokemon.Core;
using Newtonsoft.Json.Linq;
using System.Net.Http;
namespace Shakespokemon.Etl.DataAccess.Http
{
internal class PokeApiClient : IPokemonNamesClient
{
private readonly static Uri PokemonUri = new Uri("https://pokeapi.co/api/v2/pok... |
using AspNetCoreSample.Models.Defaut;
using AspNetCoreSample.Models.Message;
using AspNetCoreSample.Services;
using Microsoft.AspNetCore.Mvc;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace AspNetCoreSample.Controllers
{
[Route("api/[controller]/[action]")]
[ApiController]
publi... |
using GeniyIdiot.Common;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GeniyIdiotWinFormsApp
{
public partial class addNewQuestionForm :... |
using Library.TypeLib;
using PropertyChanged;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Windows.Input;
namespace alpha
{
[AddINotifyPropertyChangedInterface]
public class ArticleModel : INotifyPrope... |
using UnityEngine;
using UnityEngine.UI;
public class UIUnitInfo : MonoBehaviour {
[SerializeField] Text m_NameLabel;
[SerializeField] Slider m_SliderHP;
[SerializeField] Image m_SliderHPFill;
[SerializeField] Text m_HPValue;
[SerializeField] Text m_CountAmmo;
Transform m_TF;
public boo... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Grisaia.Mvvm.Services {
partial class IconCacheService {
/// <summary>
/// Destroys an icon and frees any memory the icon occupied.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SecondStageDemo : MonoBehaviour {
public GameObject SliderOgranicznik;
public GameObject showEndOfFuel;
public GameObject timeChange;
public Slider sliderOgranicznik;
public Slider s... |
using FubuMVC.Core.UI;
namespace FUBUPROJECTNAME
{
public class FUBUPROJECTSHORTNAMEHtmlConventions:HtmlConventionRegistry
{
public FUBUPROJECTSHORTNAMEHtmlConventions()
{
//Add Html Conventions Here
}
}
} |
using System;
using iQuest.VendingMachine.PresentationLayer.Views.Interfaces;
using iQuest.VendingMachine.PresentationLayer.DisplayConfiguration;
namespace iQuest.VendingMachine.PresentationLayer.Views
{
internal class ManageMachineView : DisplayBase, IManageMachineView
{
public int AskOption()
... |
namespace hilcoe.securityCourse
{
public static partial class AES
{
/// <summary>
/// Shift Rows method.
/// See http://csrc.nist.gov/publications/fips/fips197/fips-197.pdf, page 17
/// </summary>
/// <param name="state"></param>
internal static void ShiftRows(re... |
// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
/*
* Copyright 2014 Technische Universitšt Darmstadt
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appli... |
using System;
using System.Collections.Generic;
using SubSonic.BaseClasses;
using SubSonic.Extensions;
using SubSonic.SqlGeneration.Schema;
namespace Pes.Core
{
[SubSonicTableNameOverride("Games")]
public partial class Game : EntityBase<Game>
{
#region Properties
public override ... |
using System.Data;
using System.Collections.Generic;
using Dapper;
using EbsDomainObjects;
namespace FileUploader
{
/// <summary>
/// Uploads aggregated data rows into DB
/// Assumes: 3 columns CurrencyPair, Date, Amount in Target Table
/// </summary>
public class FileDbUploader
{
... |
using System;
using System.Configuration;
using System.Reflection;
using System.Web;
using System.Web.Http;
using Autofac;
using Microsoft.Bot.Builder.Azure;
using Microsoft.Bot.Builder.Dialogs;
using Microsoft.Bot.Builder.Dialogs.Internals;
using Microsoft.Bot.Connector;
namespace CustomStateBot
{
public class... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Google.Cloud.Speech.V1;
using Google.Apis.Auth.OAuth2;
using System.IO;
using Grpc.Auth;
using System.Threading;
namespace APITests
{
class Launcher
{
static public void Main()
... |
using WMPLib;
namespace MinimalistMusicPlayer.Player
{
/// <summary>
/// Wrapper around WindowsMediaPlayer class
/// </summary>
public class PlayerWrapper
{
// wrapper props
public WindowsMediaPlayer InternalPlayer { get; private set; }
public IWMPControls Controls { get; private set; }
public IWMPSetti... |
using MyCashFlow.Web.Infrastructure.Filters;
using Newtonsoft.Json.Serialization;
using Newtonsoft.Json;
using System.Web.Http;
namespace MyCashFlow.Web
{
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
// Web API routes
config.MapHttpAttributeRoutes();
confi... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FiveOhFirstDataCore.Core.Data
{
public enum PrefferedRole
{
[Description("Trooper")]
Trooper,
[Description("RTO")]
RTO,
... |
using System.Threading;
using System.Threading.Tasks;
using MediatR;
namespace Eventos.IO.Domain.Eventos.Events
{
public class EventoEventHandler :
INotificationHandler<EventoRegistradoEvent>,
INotificationHandler<EventoAtualizadoEvent>,
INotificationHandler<EventoExcluidoEvent>,
I... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="CheckBoxConfigControlBuilder.cs" company="Soloplan GmbH">
// Copyright (c) Soloplan GmbH. All rights reserved.
// Licensed under the MIT License. See License-file in the project r... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication2
{
class Program
{
static void ClassTaker(MyClass myClass)
{
myClass.change = "Изменено";
}
static void StruktTaker(MySt... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Lite_Berry_Pi.Data;
using Lite_Berry_Pi.Models;
using Lite_Berry_Pi.Models.Interfaces;
using Microsoft.AspNetCore.... |
using System;
using UnityEditor;
using UnityEngine;
namespace HT.Framework
{
internal sealed class StepParameterWindow : HTFEditorWindow
{
public static void ShowWindow(StepEditorWindow stepEditorWindow, StepContentAsset contentAsset, StepContent content)
{
StepParameterWindow wind... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Microsoft.Extensio... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Voronov.Nsudotnet.BuildingCompanyIS.Entities.RelationTables
{
[Table("bcis.BuildingAttributeValues")]
public partial class BuildingAttributeValue
{
[Key]
[Column(Order = 0)]
[D... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ContarPersonas2
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
/*
* Author: Konstantin Ivanov
*
* Official site: http://konstantini.data.bg/sharpbelot
*
* */
using System;
using System.Collections.Generic;
namespace Belot
{
/// <summary>
/// A manager that observes playing rules.
/// </summary>
public class PlayingManager
{
#region Fields
private IList< Hand > _... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Almacen
{
public partial class _Default : Page
{
Consultas consultas = new Consultas();
protected void Page_Load(object sen... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Domain.Entity
{
[Serializable]
public class SystemUser
{
public virtual int ID
{
get;
set;
}
public virtual string UserName
{
... |
using System;
namespace Journal
{
public class FoundJournalsViewModel
{
public FoundJournalsViewModel()
{
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Media;
namespace GameProj
{
class CharacterMovemen... |
using Moq;
using NameSearch.App.Factories;
using NameSearch.App.Helpers;
using NameSearch.App.Services;
using NameSearch.App.Tests.Mocks;
using NameSearch.Models.Domain;
using NameSearch.Repository;
using NameSearch.Repository.Interfaces;
using System.Collections.Generic;
using Xunit;
namespace NameSearch.App.Tests.H... |
namespace Newtonsoft.Json.Linq
{
using ns20;
using System;
using System.ComponentModel;
public class JPropertyDescriptor : PropertyDescriptor
{
private readonly Type type_0;
public JPropertyDescriptor(string name, Type propertyType) : base(name, null)
{
Class20... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using DbLogic.Repositories.Interfaces;
using Domain;
using Domain.Entities;
namespace DbLogic.Repositories.Implementations
{
public class ComputerRepository : IComputerRepository
{
public ComputerRepository(Db... |
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Input.Touch;
using Controller;
namespace CoreController
{
internal class Player
{
// --- - Classes
private playerCamera _camera;
priv... |
using BlazorUtils.Dom.Storages;
using BlazorUtils.Interfaces;
using System.Threading.Tasks;
using static BlazorUtils.Interfaces.Invokers.JsInvoke;
// ReSharper disable InconsistentNaming
namespace BlazorUtils.Dom
{
/// <summary>
/// Dom Utilities box
/// </summary>
public static class DomUtils
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace JOBTIND21.Dominio
{
public class Usuario
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOptio... |
using System;
using System.Collections.Generic;
/// <summary>
/// Scribble.rs ♯ namespace
/// </summary>
namespace ScribblersSharp
{
/// <summary>
/// A class used for converting between naming conventions
/// </summary>
internal static class Naming
{
/// <summary>
/// Receive game... |
using System;
using System.IO;
using System.Linq;
using EPiServer;
using EPiServer.Core;
using EPiServer.DataAbstraction;
using EPiServer.Enterprise;
using EPiServer.Framework;
using EPiServer.Framework.Internal;
using EPiServer.Logging;
using EPiServer.Web;
namespace RegionOrebroLan.EPiServer.Initialization.Internal
... |
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