text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TruongDuongKhang_1811546141.BussinessLayer.Entity
{
public class AccountEntity
{
// lưu trữ thông tin tên đăng nhập
public string Username { get; set; }
// lư... |
// Accord Formats Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as publ... |
using System.Collections.Generic;
using System.Collections.Specialized;
namespace Task01_CarLibrary.Data
{
public static class CarsData
{
public static readonly List<Producer> Producers = new List<Producer>()
{
new Producer()
{
Name = "BMW",
... |
using System;
using System.Collections;
using UnityEngine;
[RequireComponent(typeof(Collider2D))]
[RequireComponent(typeof(Rigidbody2D))]
public class Nodib : MonoBehaviour {
private static readonly float ENTER_SPEED = 3.5f;
private static readonly float MAX_VELOCITY = 4;
private static readonl... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FlowerAnim : MonoBehaviour
{
public Vector3 amount;
public float time;
void Start()
{
float randomTime = Random.Range(time - 0.3f, time + 0.3f);
iTween.ShakeScale(gameObject, iTween.Hash(
... |
using UnityEngine;
using System.Collections;
public class GetOutOfHere : MonoBehaviour
{
void Start(){
}
} |
namespace Triton.Game.Mapping
{
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
public static class ListExtensions
{
public static void Shuffle<T>(this IList<T> list)
{
Random random = new Random();
int count = list.Cou... |
using Hybrid;
using Hybrid.IocFactory;
using System;
namespace Microsoft.Extensions.DependencyInjection
{
public static class IocBuilderExtensions
{
public static HybridOptions AddIoc(this HybridOptions options, Action<ISingletonFactory> configure)
{
if (configure == null)
... |
using System;
using UnityEngine;
public class LockTriggerController : MonoBehaviour
{
public event EventHandler PlayerEnteredInArena;
private GameObject _triggeredLock;
private GameObject _player;
private bool _triggeredLockActive = false;
void Start()
{
_triggeredLock = GameObject.Fi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DiaxeirisiPoiotitas
{
class AbYli : Yliko
{
private string syskeyasia;
private int posotitaSyskeyasias;
private bool prostheto;
private boo... |
using System;
using System.Collections.Generic;
using System.ComponentModel.Design;
using System.Linq;
namespace TriangleLab
{
class NAngle
{
private List<Edge> edges;
public readonly double Area;
private const double tolerance = 0.001;
public NAngle(Point[] points)
{
... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
using UnityEngine.SceneManagement;
public class Overlord : MonoBehaviour {
#region classVariables
public bool m_waveProgress;
private bool m_canUpgrade = true;
private int m_waveNumber;
private int m_waveMoney = 200;
... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("GeneralStoreHeroesContentDisplay")]
public class GeneralStoreHeroesContentDisplay : MonoBehaviour
{
public GeneralStoreHeroesContentDisplay(IntPtr address) : this(address, "GeneralStoreHeroesContentDisplay")
{
... |
using EmployeeWebApi.Models;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
namespace EmployeeWebApi.Data
{
public class EmployeeDAO
{
private SqlConnection con;
private SqlComma... |
using System;
using System.Data;
using Marchen.DAL;
using Marchen.Model;
using Message = Sisters.WudiLib.SendingMessage;
using Sisters.WudiLib.Responses;
using Marchen.Helper;
namespace Marchen.BLL
{
class CaseNameList : GroupMsgBLL
{
/// <summary>
/// 更新或添加成员名单
/// </summary>
... |
using NUnit.Framework;
using SearchEngine.RazorPages.Pages;
using SearchEngine.RazorPages.Services;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace SearchEngine.RazorPages.Test.Pages
{
[TestFixture]
public class IndexModelTest
{
private In... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using LuaLu;
[NoLuaBinding]
public static class ExtensionType {
public static bool IsDictionary(this Type t) {
// check self
if(t.IsGenericType && t.GetGenericTypeDefinition() == typeof(IDictionary<,>)) {
return true;... |
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using System;
using System.Threading.Tasks;
namespace Restaurant365.UI
{
public class App
{
private readonly ILogger<App> _logger;
private readonly AppSettings _appSettings;
private ICalculatorService _calculatorSe... |
namespace SGDE.Domain.Repositories
{
#region Using
using SGDE.Domain.Entities;
using SGDE.Domain.Helpers;
using SGDE.Domain.ViewModels;
using System.Collections.Generic;
using System;
#endregion
public interface ICostWorkerRepository
{
QueryResult<CostWorker> GetAll(int s... |
using System;
using Windows.UI.Xaml.Controls;
// The Blank Page item template is documented at https://go.microsoft.com/fwlink/?LinkId=234238
namespace TK_Recorder
{
public sealed partial class RecordingMetadataDialog : ContentDialog
{
public RecordingMetadataDialog()
{
this.Initi... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DAL;
using DevExpress.XtraReports.UI;
using BUS;
using ControlLocalizer;
using DevExpress.XtraEdito... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PowerUpManagement : MonoBehaviour
{
public GameObject powerUp;
public Vector3 movementDirection = new Vector3(0, 0, -1);
public float resetPositionZ = 0f;
public Vector3 startPosition;
void Start(){
... |
using System;
using System.Threading.Tasks;
using App.Metrics;
using App.Metrics.Counter;
using AviaTicketsFinder.Models;
using Microsoft.Extensions.Options;
namespace Avia.Services
{
public class AviaSalesService : ITicketsService
{
public AviaSalesService(IHttpClientWrapper httpClientWrapper, IOptio... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace WindowsFormsApplication1
{
public partial class Sales : Form
... |
using LMPoser.Objects.Joint2D;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework.Content;
using Project_GE.Framework.Input;
using LMPoser.Objects;
using Microsoft.Xna.Framework.Input;
namespa... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace Assessment5a.Models
{
public class MainViewModel
{
public string Name { get; set; }
[RegularExpression(@"(?i)(^\s*open sesame\s*$)")]
... |
using System;
using MonoTouch.ObjCRuntime;
namespace AlexTouch.Greystripe
{
public partial class GSLeaderboardAdView
{
private static float kGSLeaderboardWidth;
public static float GSLeaderboardWidth
{
get
{
IntPtr RTLD_MAIN_ONLY = Dlfcn.dlopen (null, 0);
kGSLeaderboardWidth = Dlfcn.GetFloat(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Patterns.Factory
{
class GreekPizza : Pizza
{
public GreekPizza() { }
public override void Bake()
{
Console.WriteLine("Greek2");
}
... |
namespace Kit.Forms.Services.Interfaces
{
public interface IKeyboardService : Forms9Patch.IKeyboardService
{
public void Toggle();
public void Show();
public void Close();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace ProyectoASPEmenic.Paginas.Usuarios
{
public partial class CrearUsuario : System.Web.UI.Page
{
Conexion cn = new Conexion();
protected void Page_L... |
using ImmedisHCM.Services.Models.Core;
using ImmedisHCM.Services.Models.Identity;
using Microsoft.AspNetCore.Identity;
using System.Security.Claims;
using System.Threading.Tasks;
namespace ImmedisHCM.Services.Identity
{
public interface IAccountManageService
{
Task<IdentityResult> ChangePasswordAsync(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using LeaveRequestApp.DAL;
using LeaveRequestApp.Models;
using PagedList;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.Owin;
using Microsoft.AspNet.Identity.EntityFramework;
namespace LeaveRe... |
namespace Codelet.AspNetCore.Knockout.TagHelpers
{
using System;
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc.ViewFeatures;
using Microsoft.AspNetCore.Razor.TagHelpers;
using Microsoft.Extensions.Logging;
/// <summary>
/// Tag helper to create Knockout binding.
/// </summary>
[Ht... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DetectorDeCruzamento : MonoBehaviour
{
[SerializeField] private Jogador jogador;
void OnTriggerEnter (Collider collider)
{
if (collider.CompareTag ("Inimigo"))
{
Debug.Log ("Chegou no fim do caminho!");
Destro... |
using System;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using Abp.AutoMapper;
using Abp.Runtime.Validation;
using Abp.Extensions;
using MyCompanyName.AbpZeroTemplate.Card;
#region 代码生成器相关信息_ABP Code Generator Info
//你好,我是ABP代码生成器的作者,欢迎您使用该工具,目前接受付费定制该... |
using FileNamerCore;
using NUnit.Framework;
using System;
namespace FileNamerTest
{
[TestFixture]
public class FileRenumberingTest
{
[Test]
public void TestGetFormattedDate()
{
Assert.AreEqual("2000-01-01", FileRenumbering.GetFormattedDate(new DateTime(2000, 01, 01)));... |
using Android.Content;
using Com.Facebook.Imagepipeline.Core;
using Com.Squareup.Okhttp;
namespace Com.Facebook.Imagepipeline.Backends.Okhttp
{
public partial class OkHttpImagePipelineConfigFactory
{
// TODO: Expose API in bindings for commented out sections
public static /* ImagePipelineConfi... |
namespace WalkInMatrix
{
using System;
using System.Text;
/// <summary>
/// A Matrix representation
/// </summary>
public class Matrix
{
private readonly int[,] elements;
private readonly int rows;
private readonly int columns;
/// <summary>... |
using log4net;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MFW.LALLib
{
public class LALProperties
{
private static Dictionary<PropertyEnum, string> _properties = new Dictionary<PropertyEnum, string>();
private s... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Grimoire.Game;
using Grimoire.UI;
using Newtonsoft.Json;
namespace Grimoire.Tools
{
... |
using NPOI.SS.Formula.Functions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NPOI.SS.Formula.Eval
{
public class NumberValueArrayEval : ArrayEval
{
public double[] NumberValues { get; set; }
public NumberValueAr... |
using System;
using System.Collections.Generic;
using FictionFantasyServer.Data.Entities.Base;
using FictionFantasyServer.Data.Enums;
namespace FictionFantasyServer.Data.Entities
{
public class BookCharacterEntity : IEntity
{
public Guid Id { get; set; }
public Guid BookId { get; set; }
... |
namespace Blorc.OpenIdConnect
{
using System;
using System.Collections.Generic;
using System.Text.Json.Serialization;
public class User<TProfile> : IHasRoles
where TProfile : Profile
{
[JsonPropertyName("access_token")]
public string? AccessToken
{
get;... |
// Copyright 2021 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class MyLib
{
public static void Shuffle<T>(this IList<T> List)
{
for (int i = 0; i < List.Count; i++)
{
var temp = List[i];
int randomIndex = Random.Range(i, List.Count);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using SoSmartTv.VideoFilesProvider;
using SoSmartTv.VideoService.Dto;
namespace SoSmartTv.VideoService.Store
{
public class MainDataStore : IVideoItemsStore
{
private readonly IRedundantDataStore _store;
public MainDataStore(IRedundantDataStore... |
using System.Collections.Generic;
using System;
using System.Linq;
using InputHandlers.State;
using InputHandlers.StateMachine;
using Microsoft.Xna.Framework.Input;
namespace InputHandlers.Keyboard
{
public class KeyboardInput : IKeyboardInput
{
private readonly StateMachine<KeyboardInpu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exemplo02
{
class Program
{
static void Main(string[] args)
{
ProdutoAplicacao produtoAplicacao = new ProdutoAplicacao();
Produto produto = ne... |
namespace CVBuilder.Core
{
public interface IDataUpdate
{
ILanguage Update();
}
}
|
using HCL.Academy.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web.Mvc;
using System.Net.Http;
using System.Threading.Tasks;
using HCLAcademy.Util;
using Microsoft.ApplicationInsights;
using System.Diagnostics;
namespace HCLAcademy.Controllers
{
public class ManageRolesCon... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using LibertyHealthcare.PAAPS.Core.Interfaces;
using Microsoft.AspNetCore.Mvc.Filters;
using AutoMapper;
namespace LibertyHealthcare.PAAPS.Web.Controllers
{
public abstract class BaseCo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.ComponentModel;
namespace Uxnet.Web.Module.Common
{
public partial class PageAnchor : System.Web.UI.UserControl
{
[Bindable(true)]
public Stri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using liteCMS.Entity.Ventas;
using System.Data.SqlClient;
using System.Data;
namespace liteCMS.Data
{
public class ven_Cliente : SqlHelper
{
public static eCliente GetItem(string codigoCliente)
{
... |
using System;
static class Distance
{
//Write a static class with a static method to calculate the distance between two points in the 3D space.
public static double CalculateDistanceIn3D(Point3D first, Point3D second)
{
//Math lesson - d = Sqrt( (x1-x1)^2 + (y1-y2)^2 + (z1-z2)^2)
... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("Logger")]
public class Logger : MonoClass
{
public Logger(IntPtr address) : this(address, "Logger")
{
}
public Logger(IntPtr address, string c... |
using System;
using truckeventsXamPL.Models.Enums;
namespace truckeventsXamPL.Models
{
public class Produto : BaseEntity
{
public string Descricao { get; set; } = null;
public double? Preco { get; set; } = 0;
public ProdutoTipo Tipo { get; set; }
public Guid? Id_Cor { get; s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
using Moq;
using System.Reflection;
using System.IO;
using MP3ManagerBase.factory;
namespace MP3ManagerTest
{
public class MP3FileHandlerTest
{
private Stream ReadRessource(... |
using System;
using NetPayroll.Guides.Common;
using NetPayroll.Guides.Constants;
using NetPayroll.Guides.Interfaces;
namespace NetPayroll.Guides.Contract.Social
{
public abstract class ContractSocialPrototype : IContractSocial
{
public ContractSocialPrototype(IGuidesSocial guides)
{
this.Co... |
using System;
using System.Diagnostics;
using System.Collections.Generic;
namespace ElementChaos
{
class SampleUI
{
public ConsoleCanvas canvas;
public char[,] draw_buff;
public ConsoleColor[,] color_buff;
public int msgNum = 0;
public int maxMsgNum = 5;
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DungeonGame
{
class Attributes
{
public string Name { get; }
public int HP { get; set; }
public int AP { get; set; }
public int X { get; se... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace cMud2
{
public class ZhenfaRobot : Robot
{
private static ZhenfaRobot Instance;
public static ZhenfaRobot GetInstance()
{
if (Instance == n... |
using FlickrNet;
using ModernCSApp.Services;
using ModernCSApp.Views;
using SumoNinjaMonkey.Framework.Controls.DrawingSurface;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.... |
namespace Blorc.OpenIdConnect
{
using System;
public class UserInactivityEventArgs
{
public UserInactivityEventArgs(TimeSpan signOutTimeSpan)
{
SignOutTimeSpan = signOutTimeSpan;
}
public TimeSpan SignOutTimeSpan { get; }
public TimeSpan? InactivityNot... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab6
{
class Car
{
string brand, color, type;
int numberOfGears;
public string Brand
{
get { return brand; }
s... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using System.Net.Http;
using HtmlAgilityPack;
using System.Xml;
/*
21.05.2017
Програма авторизується на порталі http://portal.alberto.com.ua
та автоматично скачує прайси.
Додаткові налаштування знаходяться в файлі Config... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web;
namespace InternetShop.Models.Auxiliary
{
public class MailHeaderBuilder : IBuilder<string, MailContext>
{
public MailContext Context { get; set; }
public string Build()
{
... |
using System;
using TechTalk.SpecFlow;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenQA.Selenium;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Framework.Elements;
using NLog;
using System.Threading;
using OpenQA.Selenium.Inter... |
namespace ns18
{
using System;
internal enum Enum12
{
None,
Object,
Array,
Constructor
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*
public class ComparerScr : IComparer<PathingTileScr> {
int IComparer<PathingTileScr>.Compare(PathingTileScr _firstTileScr, PathingTileScr _otherTileScr)
{
if (_firstTileScr.gValue == _otherTileScr.gValue)
{
... |
using Microsoft.Xna.Framework;
namespace MonoGame.Extended
{
public interface IColorable
{
Color Color { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication2
{
class Program
{
static void Main(string[] args)
{
//Variables
int userScoreTotal = 0; //User's score agains... |
using Xamarin.Forms;
namespace EstimoteTest
{
public partial class MainPage : ContentPage
{
private IProximityService proximityService;
public MainPage(IProximityService proximityService)
{
InitializeComponent();
this.proximityService = proximityService;
... |
using UnityEngine;
namespace Models.BuildingsStore
{
[CreateAssetMenu(fileName = "BuildingsStoreAssortment", menuName = "ScriptableObjects/BuildingsStoreAssortment", order = 0)]
public class BuildingsStoreAssortment : ScriptableObject
{
[SerializeField] private StoreItem[] buildings;
publi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShooterBoid : MonoBehaviour
{
public Blackboard bb;
private Task bt;
// Start is called before the first frame update
void Start()
{
Sequence root = new Sequence(bb);
Selector targ... |
using System;
class MainClass
{
public static void Main ()
{
PrintHeader ();
int chosen;
bool flag = int.TryParse (Console.ReadLine (),out chosen);
decimal sum = 0;
while (flag) {
if (chosen == 1) {
var numArray = new decimal[3, 3];
numArray [0, 0] = 3;
numArray [0, 1] = 4;
numArra... |
using TQVaultAE.Domain.Entities;
using TQVaultAE.Domain.Results;
using System.IO;
namespace TQVaultAE.Domain.Contracts.Services
{
public interface IPlayerService
{
/// <summary>
/// Loads a player using the drop down list.
/// Assumes designators are appended to character name.
/// </summary>
/// <param n... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NoiseBis
{
float initialScale;
float lacunarity;
float persistence;
int numOctaves;
public NoiseBis(float _initialScale, float _lacunarity, float _persistence, int _numOctaves)
{
initialScale =... |
using System.Net;
using System.Net.Http;
using System.Web;
using System.Web.Http;
using System.Web.Http.Controllers;
using CloneDeploy_Services;
namespace CloneDeploy_App.Controllers.Authorization
{
public class ClientAuthAttribute : AuthorizeAttribute
{
public override void OnAuthorization(HttpAction... |
namespace AdvancedTeamCreation.Commands
{
using System;
using CommandSystem;
using Exiled.API.Features;
using Exiled.Permissions.Extensions;
using API;
using static AdvancedTeamCreation;
[CommandHandler(typeof(ClientCommandHandler))]
public class TeamCommand : ICommand
{
pu... |
using Checkout.Payment.Query.Application.Interfaces;
using Checkout.Payment.Query.Application.Models;
using Checkout.Payment.Query.Domain;
using Checkout.Payment.Query.Seedwork.Extensions;
using MediatR;
using System;
using System.Threading.Tasks;
namespace Checkout.Payment.Query.Application.Services
{
public cla... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Serialization;
using System.IO;
namespace Ejercicio_57
{
public class Persona
{
private string apellido;
private string nombre;
p... |
using System;
using System.ComponentModel;
using System.Net.Http;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using jcTM.PCL.Global;
using Newtonsoft.Json;
namespace jcTM.UWP.ViewModels {
public class BaseModel : INotifyPropertyChanged {
public event PropertyChangedEventHandler... |
using LuaInterface;
using SLua;
using System;
public class Lua_UISpriteData : LuaObject
{
[MonoPInvokeCallback(typeof(LuaCSFunction))]
public static int constructor(IntPtr l)
{
int result;
try
{
UISpriteData o = new UISpriteData();
LuaObject.pushValue(l, true);
LuaObject.pushValue(l, o);
result = ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LinesScript : MonoBehaviour
{
public float lineSeparation;
GameObject cleff;
List<Transform> lines = new List<Transform>();
// Start is called before the first frame update
void Start()
{
cleff... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class EnemySpawn : MonoBehaviour
{
private ResourceFrontier[] resourceFrontier;
private ResourceManager RM;
private GameObject[] spawnedUnits;
public GameObject[] enemyUnits;
pu... |
using System.Collections.Generic;
using System.Linq;
using Psub.DataAccess.Abstract;
using Psub.DataService.Abstract;
using Psub.DataService.HandlerPerQuery.CommentProcess.Entities;
using Psub.Domain.Entities;
using UESPDataManager.DataService.HandlerPerQuery.Abstract;
using AutoMapper;
namespace Psub.DataService.Han... |
namespace Camel_s_Back
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class CamelBack
{
public static void Main(string[] args)
{
//read the input, split and convert to list;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ShadowAPI.Services
{
public static class EnumTools
{
public static IEnumNameable EnumNameable { get; set; }
public static string GetName(this Enum e)
{
return EnumName... |
using System;
using System.Collections.Generic;
using System.Text;
namespace eShopSolution.ViewModel.System
{
public class RegisterRequest
{
public string FirstName { set; get; }
public string LastName { set; get; }
public DateTime Dob { set; get; }
public string Email { set; g... |
using PanCardView.Enums;
using PanCardView.EventArgs;
using System.Threading.Tasks;
using System.Windows.Input;
using Tindero.Api;
using Tindero.Api.Responses;
using Tindero.Models;
using Xamarin.CommunityToolkit.ObjectModel;
using Xamarin.CommunityToolkit.UI.Views;
namespace Tindero.ViewModels
{
public class Swi... |
using System;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Server.MatchMaking
{
using Constants;
class MatchQueueSimple : IMatchQueue
{
private ConcurrentQueue<MatchPlayer> queue { get; set; }
... |
using Zillow.Core.Dto;
using Microsoft.AspNetCore.Mvc;
using Zillow.Core.Dto.CreateDto;
using Zillow.Core.Dto.UpdateDto;
using Zillow.Core.ViewModel;
using Zillow.Service.Services.CategoryServices;
using System.Threading.Tasks;
namespace Zillow.API.Controllers
{
public class CategoryController : BaseControll... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Hotel.Data.Models;
using Hotel.Web.Areas.ModulRecepcija.ViewModels;
using Hotel.Web.Helper;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.EntityFrameworkCore;
namespace Ho... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace PaymentGateway.Models
{
public class Product
{
public int ID { get; set; }
public string Name { get; set; }
//public string Category { get; set; }
public decimal Price { get; set; }
... |
namespace E08_CatalanNumbers
{
using System;
public class CatalanNumbers
{
public static void Main(string[] args)
{
// In combinatorics, the Catalan numbers are
// calculated by the following formula:
// Cn = ( (2 * n)! / ((n + 1)! * n!) ) for n >= 0
... |
using Apache.Ignite.Core;
using Apache.Ignite.Core.Cache;
using Apache.Ignite.Core.Cache.Event;
using Apache.Ignite.Core.Cache.Query.Continuous;
using System;
using Apache.Ignite.Core.Cache.Configuration;
using Apache.Ignite.Core.Cache.Query;
using Apache.Ignite.Core.Binary;
namespace IgniteDemo
{
class Car1
... |
using System;
using Language.Analyzer;
namespace Language.Compiler
{
public class VariableResult : IResult, IEquatable<VariableResult>
{
public VarInfo Var { get; set; }
public SemType Type => Var.Type;
public static VariableResult Of(VarInfo var)
{
return new Vari... |
// Copyright (c) 2021 Yann Crumeyrolle. All rights reserved.
// Licensed under the MIT license. See LICENSE in the project root for license information.
using System;
using System.CommandLine.IO;
using System.IO;
using System.Threading.Tasks;
using Xunit;
using Xunit.Abstractions;
namespace JsonWebToken.Tools.Jwk.Tes... |
using Android.App;
using Android.OS;
using MvvmCross.Droid.Views;
using VictimApplication.Core.ViewModels;
namespace VictimApplication.Droid.Views
{
[Activity(Label = "View for MainViewModel")]
public class MainView : MvxActivity<MainViewModel>
{
protected override void OnCreate(Bundle bundle)
... |
using API.Controllers.Resources;
using Application;
using Application.Activities;
using Domain;
using MediatR;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace API.Controllers
{
public class ActivitiesController : BaseContro... |
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