text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Micro.Net.Abstractions;
using Micro.Net.Abstractions.Timeout;
using Micro.Net.Receive;
using NodaTime;
using OneOf;
namespace Micro.Net.Core.Timeout
{
public class TimeoutContext<TTimeout> : C... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using PlayerMoviments;
[CreateAssetMenu(menuName = "Add Card", fileName = "Card")]
public class Card : ScriptableObject
{
public int ID;
public int cost;
PlayerArchitecture TargetEffects;
public new string nam... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Data.SqlClient;
using System.Configuration;
public partial class ChatPage : System.Web.UI.Page
{
protected void Page_Load(object sender, EventA... |
using Service;
using MKService.Updates;
namespace MKService.ModelUpdaters
{
/// <summary>
/// Represents a type that can resolve a <see cref="IModelUpdater" /> for a given model type and command message type.
/// </summary>
internal interface IModelUpdaterResolver
{
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Timers;
namespace SupercapController
{
enum UARTResult { Done, Error, WaitMoreData };
/// <summary>
/// Class used for extracting data from custom protocol messages, needs implementation of auto reset after... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Voronov.Nsudotnet.BuildingCompanyIS.Interfaces
{
interface IAttribute
{
string Name { get; }
string Value { get; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
using System.Xml;
using uPLibrary.Networking.M2Mqtt;
using uPLibrary.Networking.M2Mqtt.Messages;
namespace Sender
{
class Program
{
private static MqttClient localClient;
pri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Common.Models;
using EF.Common.Entities;
using EF.Common.Models;
using Common.ViewModels;
using Microsoft.EntityFrameworkCore;
using Moq;
using NUnit.Framework;
namespace EF.Common.Test.ViewModels
{
[TestFixture... |
using System;
using Foundation;
using UIKit;
using Lettuce.Core;
using CoreGraphics;
namespace Lettuce.IOS
{
public partial class HomeScreenViewController : UITabBarController
{
UIViewController homeDateView, matchingDatesView, notificationsView;
public static nfloat LayoutGuideSize = 0;
public HomeScreenVie... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Delegates.DelegatesExamples
{
public static class CombinedDelegates
{
delegate void CombinedDelegate();
public static void CountToOne()
{
Console.W... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class HabilityManager : Photon.MonoBehaviour {
[SerializeField]
private int numberOfHabilities;
private Hability[] habilities;
void Awake () {
if (PhotonNetwork.isMasterClient)
{
AddR... |
using System;
using System.Collections.Generic;
using System.Text.Json;
using System.Threading.Tasks;
using dotBatchLib;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Logging.Console;
namespace dotBatch
{
internal... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DriveMgr.Model
{
public class RegistrationByCardModel
{
public string StudentsName{get;set;}
public string Sex{get;set;}
public string Nation{get;set;}
public string Born{get;set;}
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using iTemplate.Web.Models;
using iTemplate.Web.Models.Data;
using Microsoft.AspNet.Identity;
using System.Collections.ObjectModel;
using iTemplate.W... |
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Tes4._3_Tier.DTO;
namespace Tes4._3_Tier.DAL
{
class TreatmentDAL
{
private static MySqlConn... |
namespace WpfApplication1.HK
{
public class CHCActivityData
{
public static uint iLastErr = 0;
public static int m_lUserID = -1;
public static bool m_bInitSDK = false;
public static bool m_bRecord = false;
public static int m_lRealHandle = -1;
}
}
|
namespace CleanArchitecture.Core.ViewModels
{
public class ProductViewModel
{
public ProductViewModel(string title, decimal price)
{
Title = title;
Price = price;
}
public string Title { get; set; }
public decimal Price { get; set; }
}
}
|
using System;
using System.Collections.Generic;
namespace Microsoft.DataStudio.Services.MachineLearning.Contracts
{
public class CreateWorkspaceRequest
{
public string Name { get; set; }
public string Location { get; set; }
public string StorageAccountName { get; set; }
publ... |
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/.
// VisualNovelToolkit /_/_/_/_/_/_/_/_/_/.
// Copyright ©2013 - Sol-tribe. /_/_/_/_/_/_/_/_/_/.
//_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/.
using UnityEngine;
using System.Collections.Generic;
public class ByteCodesUtil {
/*
[ System.Obsolete ]
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Diagnostics;
namespace kkmKassa
{
public partial class Progs : Form
{
bool isOpen = true;
private G... |
using CityInfo.API.Models;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace CityInfo.API.Controllers
{
[Route("api/cities")]
public class PointsOfInterestController : Controller
{
[HttpGet("{cityI... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DirectionalShield : Card
{
public GameObject shield;
GameObject myShield;
public override void setCardActive(GameObject myPlayer)
{
if (!isActive)
{
int rand = Random.Range(0, 4);
... |
namespace CatalogDAL.Models
{
public partial class Resursa:ISerializeWithoutRelations
{
public void DestroyObjectsRelationship()
{
this.CategorieNavigation = null;
this.FormatNavigation = null;
this.Unique = null;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Academy.Models
{
public class Student:Person
{
public int student_no { get; set; }
public List<Lesson> lessons { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using QUnit;
using System.Text.RegularExpressions;
namespace Linq.TestScript {
[TestFixture]
public class OrderingTests {
class C : IComparable<C> {
public int value;
public C(int value) {
this.value = value;
}
public int CompareT... |
using System;
namespace ProducerConsumer
{
class Store
{
public string Name;
public Store(string name)
{
Name = name ?? throw new ArgumentNullException( nameof( name ) );
}
public OrderTask NewOrderTask() => new OrderTask( this );
public override ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SniperGolf_LevelGenerator : MonoBehaviour
{
private SniperGolf_Segment[,] grid;
private SniperGolf_Segment[] segmentOptions;
[SerializeField] private SniperGolf_Segment[] hardSegmentOptions;
[SerializeField] p... |
using CustomerAgenda.Business.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace CustomerAgenda.Business.Interfaces
{
public interface ICustomerService
{
int Insert(Customer customer);
Customer Read(Guid id);
int Update(Customer customer);
int ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ZIProject.MyCloudStore;
namespace ZIProject.Client
{
public class UserController
{
private ICloudStoreService proxy;
private LoginForm loginForm... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebApiApp.Models
{
public class DataContext : DbContext
{
public DbSet<User> Users { get; set; }
public DbSet<Role> Roles { get; set; }
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
public partial class New_User : System.Web.UI.Page
{
protected void Page_Load(object sender, EventA... |
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:
*│ 作 者:zhujun
*│ 版 本:1.0 模板代码自动生成
*│ 创建时间:2019-05-23 16:43:42 ... |
using UnityEngine;
using System.Collections.Generic;
using System;
#region AudioEffects
/*
public class AudioEffectWithAS : MonoBehaviour
{
public AudioSource AS;
public bool UnscaleTime;
int id;
void Awake()
{
if (AS == null)
{
id = AudioController.RegisterFreeSource(... |
// ----------------------------------------------------------------------------------------------------------------------------------------
// <copyright file="ObservableQueue.cs" company="David Eiwen">
// Copyright © 2016 by David Eiwen
// </copyright>
// <author>David Eiwen</author>
// <summary>
// This file contain... |
using NicoLiveAlertTwitterCS;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using static CoreTweet.OAuth;
namespace NicoLiveAlertTwitterWPF.Twitter
{
class TwitterLogin
{
OAuthSession session;
//コンシューマー... |
using System;
using System.Collections.Generic;
using System.Linq;
using TechTalk.SpecFlow;
using TechTalk.SpecFlow.Assist;
using System.Web.Http;
using System.Web.Http.Results;
using System.Net;
using System.Net.Http;
using Contract;
using Newtonsoft.Json;
using FluentAssertions;
using RestSharp;
using Newtonsoft.Jso... |
using BSLCApp.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BSLCApp
{
public class InstructionQueue
{
private List<IInstructionMessage> _instructionMessages = null;
public InstructionQueue()
{
... |
namespace Torshify.Radio.Framework
{
public interface ISettingsSection : IHeaderInfoProvider<HeaderInfo>
{
object UI
{
get;
}
void Load();
void Save();
}
} |
using System;
using System.Collections.Generic;
namespace PE
{
class e21
{
static void Main(string[] args)
{
var dList = new int[10000];
int sum = 0;
for (int i = 0; i < dList.Length; i++)
{
dList[i] = d(i);
}
... |
namespace _2.UpperStrings
{
using System;
using System.Linq;
public class Startup
{
public static void Main(string[] args)
{
var input = Console.ReadLine();
input.ToUpper()
.Split(new char[] {' '}, StringSplitOptions.RemoveEmptyEntri... |
using System.Collections.Generic;
using HaloHistory.Business.Entities;
namespace HaloHistory.Web.Services
{
public interface IDataCache
{
void Add<T, T2>(T2 key, T item) where T : class;
void Add<T, T2, T3>(List<T> items) where T : BaseDataEntity<T2, T3>;
void Add<T, T2, T3>(T2 id, T i... |
using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Threading.Tasks;
using EWF.Application.Web.Controllers;
using EWF.IServices;
using EWF.Util;
using EWF.Entity;
using EWF.ViewModels;
using Microsoft.AspNetCore.Mvc;
using System.Collections;
using System.Data;
using M... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
namespace Microsoft.EntityFrameworkCore.Migrations.Operations
{
/// <summary>
/// Represents a migration operation on a table.
/// </sum... |
using FacultyV3.Core.Interfaces;
using FacultyV3.Core.Utilities;
using System;
namespace FacultyV3.Core.Models.Entities
{
public class Service : IBaseEntity
{
public Service()
{
Id = GuidComb.GenerateComb();
}
public Guid Id { get; set; }
public string Meta... |
namespace iQuest.VendingMachine.Services.Authentication
{
public interface IAuthenticationService
{
bool IsUserAuthenticated { get; }
void Login(string password);
void Logout();
}
} |
using UnityEngine;
using System.Collections;
public class GameManager : Photon.MonoBehaviour
{
const string VERSION = "Prototype";
public GameObject loadingScreen, win, lose;
public Water water;
public GameObject[] onScreenControls;
GameObject[] players;
public Player myPlayer;
void Awake()... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using Dapper;
using EpicenterV2.Data.Dtos;
namespace EpicenterV2.Data.Queries
{
public class GetShowsQuery : Base
{
const string SelectQuery = @"SELECT * FROM Show";
public IEnum... |
namespace RestCommonService.Models
{
public class CountryModel
{
public string Name { get; set; }
public string ISOALPHA2Code { get; set; }
public string ISOALPHA3Code { get; set; }
public string ISONumericCode { get; set; }
}
} |
using Braspag.Domain.Entities;
using System.Collections.Generic;
namespace Braspag.Domain.Interfaces.Services
{
public interface IAdiquirentesServices : System.IDisposable
{
Adquirentes GetByAdquirentes(DTO.AdquirentesDto dto);
Adquirentes Cadastrar(DTO.AdquirentesDto adquirente);
Ad... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using TanoApp.Data.EF.EF;... |
namespace _2.SumNumbers
{
using System;
using System.Linq;
public class Startup
{
public static void Main(string[] args)
{
var input = Console.ReadLine();
Console.WriteLine(input.Split(new string[] { ", " }, StringSplitOptions.RemoveEmptyEntries)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Black_Jack
{
class Wallet
{
public int Money { get; private set; } = 0;
public Wallet()
{
Money = 1000;
}
public Wallet(int coins)... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using Lucene.Net.Documents;
using Lucene.Net.Index;
using Lucene.Net.Search;
using Sitecore;
using Sitecore.Data;
using Sitecore.Data.Indexing;
using Sitecore.Data.Items;
namespace Aqueduct.SitecoreLib.Indexi... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;
using System.Web;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using Newtonsoft.Json;
using System.Linq;
namespace steamStreamSports
{
class Program
{
static void Main(... |
//------------------------------------------------------------------------------
// The contents of this file are subject to the nopCommerce Public License Version 1.0 ("License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at http://www.nopCommerce.com/Lic... |
namespace Forms.Plugin.CardForm.Shared.Helpers
{
public enum ImageAlignment
{
Left,
Right
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = ("Data/KeyCode/Unity"))]
public class UnityKeyCodeObject : KeyCodeData
{
public List<string> UnityInputName;
public override bool KeyDown()
{
foreach (var name in UnityInputName)
... |
using System;
namespace Server.Models
{
public class ControllerModel
{
public ControllerModel()
{
Output = string.Empty;
}
public string Command { get; set; }
public string Output { get; set; }
}
} |
using System;
using Shunxi.Business.Models;
using Shunxi.Common.Log;
namespace Shunxi.Business.Logic.Controllers.Status
{
public class StartingStatus : StatusBase
{
public StartingStatus(ControllerBase controller) : base(controller)
{
}
public override void HandleIdle(Directiv... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace linkclump_parser
{
public partial class linkclump_parser : Form
{
[DllImport("User32.dll")]
private static extern int SetClipboardView... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.SqlClient;
using System.Configuration;
using PalmDataLayer;
using System.Data;
namespace PalmBusinessLayer
{
public class IssuesDB
{
public static Issue[] GetIssues()
... |
using System;
using System.Collections.Generic;
using System.IO;
namespace Aqueduct.Utils
{
public class FileCSVService : CSVService
{
private object m_lock = new object();
private string m_filename;
public FileCSVService(string filename)
{
m_filename =... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
namespace AssThreeG11
{
class BonusItem
{
public Texture2D BNTexture;
public Vector2 _Position;
pub... |
namespace Triton.Common.LogUtilities
{
using log4net;
using log4net.Core;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
public static class LoggingExtensions
{
public static void Alert(this ILog log, string ... |
using GoogleBooksClient.Models;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Application.Common.Dtos;
using Application.Common.Exceptions;
using Application.Common.Interface;
using Application.Common.Models;
using AutoMapper;
using AutoMapper.QueryableExtensions;
using ... |
using System.Collections.Generic;
using System.ComponentModel;
using Bindable.Linq.Configuration;
using Bindable.Linq.Dependencies;
using Bindable.Linq.Helpers;
using Bindable.Linq.Interfaces;
using Bindable.Linq.Threading;
namespace Bindable.Linq.Operators
{
/// <summary>
/// Serves as a base class... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WorldSpaceMarker : MonoBehaviour {
public Vector2 targetPos;
public GUIStyle NPCStyle;
// Update is called once per frame
void LateUpdate () {
targetPos = Camera.main.WorldToScreenPoint... |
using System.Collections;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
class moveScript : MonoBehaviour
{
private Vector2 speedX = new Vector2(0.8f, 0);
private Vector2 speedY = new Vector2(0, 0.8f);
public Rigidbody2D rb;
public Animator animator;
public Transform attackPoin... |
using Microsoft.EntityFrameworkCore;
using MovieCruiserUserStories.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MovieCruiserUserStories.DAO
{
public class DbCon:DbContext
{
public DbCon(DbContextOptions<DbCon> options) : ... |
using Catalog.API.Data;
using Catalog.API.Entities;
using Catalog.API.Repositories.Interfaces;
using Microsoft.EntityFrameworkCore;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Catalog.API.Repositories
{
public class ProductRepository : Repository<Product>, IProduct... |
using UnityEngine;
using System.Collections;
using Infated.Tools;
namespace Infated.CoreEngine
{
/// <summary>
/// Adds this class to your ladders so a Character can climb them.
/// </summary>
[AddComponentMenu("Corgi Engine/Environment/Ladder")]
public class Ladder : MonoBehaviour
{
/// the diff... |
using System;
using System.Collections.Generic;
using System.Text;
namespace EF
{
public class Problem:Content
{
public int? Reward { get; set; }
public ProblemStatus Status { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using EjemplosDelegados1;
namespace EjemplosDelegados1
{
class Program
{
static void Main(string[] args)
{
Persona human = new Persona();
human.Nombre = "Zakariae";
human.Edad = 20;
human.MostrarSt... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reflection;
using UnityEngine;
namespace Architecture.Utilities
{
[Serializable]
public class UniObservableCollection<T> : ObservableCollection<T>, ISerializationCallbackReceiver
{
[SerializeField] pr... |
// ReSharper disable InconsistentNaming
namespace BlazorUtils.Interfaces.EventArgs
{
public class LMTEventHandlers
{
public delegate void LMTEventHandler<in T>(T e);
}
}
|
using Checkout.Payment.Command.Seedwork.Models;
namespace Checkout.Payment.Command.Seedwork.Interfaces
{
public interface IDomainNotificationEvent
{
string Message { get; set; }
DomainNotificationType Type { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.Common;
using Microsoft.Practices.EnterpriseLibrary.Common;
using Microsoft.Practices.EnterpriseLibrary.Data;
using Microsoft.Practices.EnterpriseLibrary.Data.Sql;
using Billing.Contract... |
using System.Collections.Generic;
using System.Xml.Serialization;
namespace HCL.Academy.Model
{
[XmlRoot("OnBoarding")]
public class OnBoardingColumns
{
[XmlElement("Column")]
public List<Column> OnBoarding { get; set; }
}
public class Column
{
[XmlElement("Name")]
... |
using System.Collections.Generic;
using Musher.EchoNest.Models;
namespace Musher.EchoNest.Services
{
public interface IService
{
List<Genre> GetAllGenres();
List<Term> GetAllMoods();
List<Term> GetAllStyles();
}
}
|
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class TimeSlider : MonoBehaviour
{
public static float timeSlider = 0;
public void Change(float f)
{
if (f == 0)
{
Debug.Log("1");
GetComponent<Text>().text = "30 Seconds";
time... |
using PlatformRacing3.Server.Game.Communication.Messages.Outgoing.Json;
using PlatformRacing3.Server.Game.Lobby;
namespace PlatformRacing3.Server.Game.Communication.Messages.Outgoing;
internal class ForceMatchOutgoingMessage : JsonOutgoingMessage<JsonForceMatchOutgoingMessage>
{
internal ForceMatchOutgoingMessage(M... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class SlideToMixerGroup : MonoBehaviour
{
public AudioMixer currAudioMixer;
public void SetMaster(float volume)
{
currAudioMixer.SetFloat("Master", volume); ;
}
public void SetMu... |
using System;
namespace biz.dfch.CS.LogShipper.Core
{
public class Debug : LogBase
{
public static void WriteLine(string message, params object[] args)
{
if (Log.IsDebugEnabled) Log.DebugFormat(message, args);
}
public static void WriteLine(string message, string ca... |
using System;
using Language.Scan;
namespace Language.Analyzer
{
public class SureParseException : Exception
{
public SureParseException(ParseException e) :
base("", e)
{
}
}
} |
using FastReport;
using mTransport.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace mTransport
{
class Outils
{
//Vérifie si un champs numérique ne contien que des numéri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Fornax.Net.Util.Threading
{
class FornaxThread
{
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Start_Game : MonoBehaviour {
public GameObject textStart;
public GameObject image3;
public GameObject image2;
public GameObject image1;
public GameObject textGo;
private float countdown = 0;
// U... |
using System;
using System.Collections.Generic;
using System.Xml.XPath;
using Umbraco.Core.Models.PublishedContent;
using Umbraco.Core.Xml;
using Umbraco.Core.Models;
namespace Umbraco.Web.PublishedCache
{
abstract class PublishedCacheBase : IPublishedCache
{
public bool PreviewDefault { get; }
... |
// Copyright 2020 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using LogicBuilder.Attributes;
using System.Collections.Generic;
namespace Enrollment.Forms.Parameters.Validation
{
public class FieldValidationSettingsParameters
{
public FieldValidationSettingsParameters
(
[Comments("Default value for the form control.")]
object defaultValue = null,
[Comments(... |
using LogicBuilder.RulesDirector;
namespace Contoso.Spa.Flow
{
public interface IFlowActivityFactory
{
IFlowActivity Create(IFlowManager flowManager);
}
}
|
// <copyright file="ShakespeareTranslationClient.cs" company="Visualbean">
// Copyright (c) Visualbean. All rights reserved.
// </copyright>
namespace Visualbean.Pokemon.Shakespeare
{
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Threading.Ta... |
using System.Net;
using System.Net.Mail;
using System.Text;
using UnitedPigeonAirlines.Domain.Concrete;
using UnitedPigeonAirlines.Domain.Abstract;
using UnitedPigeonAirlines.Data.Entities.OrderAggregate;
using UnitedPigeonAirlines.Data.Entities.PigeonAggregate;
using System.Linq;
using UnitedPigeonAirlines.EF.Reposit... |
using AlienEngine.Core.Audio.OpenAL;
namespace AlienEngine
{
public class AudioListener : Component
{
private Vector3f _lastPos;
/// <summary>
/// Constructor.
/// </summary>
public AudioListener() : this(Vector3f.Zero, 1f, 1f)
{ }
public AudioListener... |
using LuigiApp.Invoice.Models;
using LuigiApp.Invoice.Views;
using LuigiApp.Base.ViewModels;
using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using Xamarin.Forms;
using LuigiApp.Resources;
namespace LuigiApp.Invoice.ViewModels
{
public class NewInvoiceViewModel: Bas... |
using System.Runtime.InteropServices;
namespace Torshify.Radio.Core.Utilities.Hooks.WinApi
{
internal static class ThreadNativeMethods
{
/// <summary>
/// Retrieves the unmanaged thread identifier of the calling thread.
/// </summary>
/// <returns></returns>
[DllImport("... |
using System;
using Aspose.Pdf.Cloud.Sdk.Api;
namespace pdf_cloud_csharp
{
class Program
{
static void Main(string[] args)
{
PdfApi api=new PdfApi("b125f13bf6b76ed81ee990142d841195","78946fb4-3bd4-4d3e-b309-f9e2ff9ac6f9");
var response = api.GetDocumentAnnotations("mpd... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
namespace PengcitUltimateApp
{
class XHistogram
{
public int[][] data; // histogram biasa
public int[][] data2; // histogram incremental
public XHistogram (Bitmap _b) {
... |
//
// - PropertyTreeXmlReaderTests.cs -
//
// Copyright 2010 Carbonfrost Systems, Inc. (http://carbonfrost.com)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.